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The truth about bit-depth and digital audio resolution

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Production Advice

Production Advice

Күн бұрын

Higher bit-depths sound better because they're higher resolution, right ? Well.... no. In fact they just have higher noise-floor - even at 8 bit ! This video demonstrates this, and explains how to make sure you never lose "resolution"

Пікірлер: 280
@EthanWiner
@EthanWiner 5 жыл бұрын
Excellent Ian! I especially like where you reverse polarity to expose just the noise.
@ProductionAdvice
@ProductionAdvice 5 жыл бұрын
Thanks Ethan !
@john_scott
@john_scott 4 жыл бұрын
​@@ProductionAdvice Hello. I think I might shine a different light for you onto the reality of preserving sound resolution. First of all, soundwaves are not infinite and there was never a question of infinite values. Yes, there are some engineers, even brilliant ones, that talk about infinity, because they are making scientifically incorrect projection of the mathematical model onto the physical reality. In physical reality soundwaves are not infinite and one doesn't need infinite values in sampling (neither bit depth, nor sample rate, nor time, etc.). Let's say one hears a 5000Hz soundwave. All one needs to record it correctly is to sample 1 bit at 10kHz. In mathematical model it doesn't matter if you sample 1bit/10kHz or 8bit/10kHz, or 16bit/10kHz, or 24bit/10kHz, it's all the same, there is no difference, because the reconstructed signal is in each case a mathematically perfect 5000Hz. In physical reality, however, there is noise, and all kinds of physical and technological limitations. The aforementioned different sampling techniques may involve different ADC technologies (esp. 1 bit vs 24 bit) that may give slightly different results, having different filtering requirements, etc. Larger bit depths were actually intended as headroom in editing, so that an editor could do away with truncating bits but still maintain signal properties. In reality human ears are sensitive to modulating noise. If one could achieve stable 'perfect' reconstruction filtering (huge processing power needed, ie. for ultra-precise time measurements), such reconstructed signal would certainly be easier on the ears, at least to some. Someone could call it 'higher resolution', if one insisted. Anyway, it's the sampling rate that in reality is the major factor in regards to preserving the sound resolution. If one could sample at least at 3GHz (yes, gigahertz) and more, that would definitely bring the recorded sound to the level of super-realistic illusion (beyond current analogue masters) that would become difficult to distinguish from the reality.
@john_scott
@john_scott 4 жыл бұрын
​@@ProductionAdvice Hi again. I've read more of what you wrote about resolution and I'm afraid there's a cognitive error that you are making. You're describing resolution as if it had to be necessarily absolute in order to be even spoken of. No, it does not have to be, in fact it never is absolute. The Sampling Theorem is also not absolute. It's correct, but not absolute. Meaning that the restored soundwave is a 'mathematically perfect' approximation of captured reality, indeed a more or less realistic illusion, but in reality it does not ever become the soundwave that was heard by a microphone. It does in the mathematical model (which is essentialy an approximation), but not in the reality. It's a very important distinction that is usually overlooked by digital engineers, even the brilliant ones. The term resolution itself is relative. It can be used to desrcibe sound or to describe one's reflection in the mirror. Soundwaves are material, so they can be quantified, described in numbers. Sampling process is essentially taking measurments of numerical characteristics of soundwaves traveling in pressured space and time (as heard by a microphone and represented by voltage), according to a proper scale that is provided by the sampling theory. It does not matter how you illustrate this process, whether by waving hand or water flow, or stairs falling and rising, or pixelation. It doesn't matter. As said above, in physical reality soundwaves can be quantified. Say you are sitting in a concert hall, listening to an orchestral piece. There exists a number that you could apply to take a complete (but not absolute) record of soundwaves that sourround you (well, their representation as voltage), using the sampling theory as the basic principle. Later on you could reproduce soundwaves using the captured record in order to recreate a near-perfect (but never perfect) illusion of the concert. The PCM technology is a great attempt to make such complete capturing process possible. However in PCM the implementation of the sampling theory is based on 44100Hz as the universally applicable sampling rate. By no means it is a sufficient measure in most real world cases. DSD sampling that uses higher sample rates, is another improved variant of a complete attempt. But the true universal sampling rate needs to be much higher, in gigaherz regions, if it is to properly implement sampling theory into real world scenarios (i.e. a symphony orchestra playing in a large concert hall). The result would be sound reproduction that goes beyond what any master analogue recording can offer. Obviously present technological limitations deem using such high universal sampling rate uneconomical, if even possible.
@RemcoStoutjesdijk
@RemcoStoutjesdijk 5 жыл бұрын
This is going to break the audiofool internet.
@AboveEmAllProduction
@AboveEmAllProduction 5 жыл бұрын
most things "audiofool"" people talk about is sample rate, and higher sample rate, the higher up in frequency you can go. and even if its not audible (>20k hz) it can still add percieved clairty and sparkle to a mix.
@john_scott
@john_scott 4 жыл бұрын
​@@AboveEmAllProduction Higher sample rates are not simply to obtain higher frequencies, but to preserve soundwave spectrum. One cannot record a symphony orchestra at 44100Hz and expect that one can reproduce a perfect illusion of that orchestra in your bedroom. Impossible. You can, however, reproduce a superficially generated 22050Hz soundvawe perfectly in your bedroom at 44100Hz sampling rate. That is if you enjoy listening to a perfect 22050Hz (or lower) single soundwave 'music'.
@AboveEmAllProduction
@AboveEmAllProduction 4 жыл бұрын
@@getthecandies what's wrong with using words to describe things? all those three words have very specific meaning to describing subjective things such as audio
@AboveEmAllProduction
@AboveEmAllProduction 4 жыл бұрын
@@getthecandies so warm doesnt mean bassy/organic without sharp treble.. phasey doesnt mean problems with stereo image.. punchy doesnt mean a present 100-300hz range... damn i must be delirious hallucinating all of this, and you are completely of sound mind. cheers to you aswell
@Selrisitai
@Selrisitai 4 жыл бұрын
@@john_scott I bet you could, provided you retained a high dynamic range.
@MarioBuchichio
@MarioBuchichio 5 жыл бұрын
Fantastic analysis. Fact checked and to the point. I would love to see something similar for the often related issue of high sample rates vs standard ( >96 vs 44.1/48 kHz)
@PERRECTUMpl
@PERRECTUMpl 4 жыл бұрын
Nyquist frequency en.wikipedia.org/wiki/Nyquist_frequency AD converter aliasing en.wikipedia.org/wiki/Analog-to-digital_converter#Aliasing Real-world example and practical usage of sample rates higher than 48kHz: kzfaq.info/get/bejne/Y9BzqqykuZa8aIE.html&ab_channel=fabfilter
@dessguy7199
@dessguy7199 5 жыл бұрын
Did not know that, if lower bit-depth file with dithering is polarity-inverted against higher bit-depth file, all it is left is noise. I thought it should definitely have more differences between the two. Thank you for making this video!
@robburgess4556
@robburgess4556 5 жыл бұрын
Lovely idea to polarity invert and cancel the 8bit vs the 24bit! When I was testing this a couple of months ago I didn't think to do that. Hard to argue 😃
@PartyMusic775
@PartyMusic775 Жыл бұрын
Easy to argue. Lost detail from lower resolution will statistically follow a chaotic distribution which will sound like noise. But is in fact lost detail between the 8- and 24-bit versions.
@ProductionAdvice
@ProductionAdvice Жыл бұрын
@@PartyMusic775 No, the "lost" detail would be correlated to the musical signal (if there was any) so not random. The only loss of detail is making by higher noise-levels. When comparing 16 and 8-bit this has significant impact, but not so much comparing 24 and 16-bit. You can actually have 8-bit shaped dither which sounds really quiet good - similar to tape hiss, for example.
@RichardNutman
@RichardNutman Жыл бұрын
Thanks for the great video! Clear and concise. Drives me crazy when I read soo called "audiophiles" banging on about how 24bit music sounds more open and natural. :D
@OfficialStevenCravis
@OfficialStevenCravis 5 жыл бұрын
*Ian* , One of the most brilliant KZfaq videos on digital audio I've ever seen. I can't believe there are only 5,580 views by the posting of my comment.
@Selrisitai
@Selrisitai 4 жыл бұрын
More than double that now.
@enriquelopez9803
@enriquelopez9803 3 жыл бұрын
Wow! This”experiment” was the best explanation on bit depth that I have seen. This video will be watched in many audio engineering classes. This will become part of the “required” syllabus. Thank you!
@soundbalancestudio4379
@soundbalancestudio4379 5 жыл бұрын
Now, that's exactly what I needed to HEAR! I was aware of the theory behind this but to hear it, is another level. Thanks Ian!
@djdstarofficial
@djdstarofficial 5 жыл бұрын
this rests a long debate! excellent video.
@MarkEdwardsGreenside
@MarkEdwardsGreenside 5 жыл бұрын
Great Video, but a missed opportunity to discuss the benefits of shaped noise. Just try using something like MBIT+ dither and then shape then noise into the upper regions of the spectrum. It has an incredible effect. You can get some great results with noise shaping and 8-bit audio!
@mauromarionbizzotto
@mauromarionbizzotto 3 жыл бұрын
Thorough and clear analysis - Excellent work!! Thanks Ian!
@SearchFinger
@SearchFinger 5 жыл бұрын
mindblowing, and if you listen to pop music that little bit of noise doesn't really matter as you don't always listen in an ideal environment and speakers when you're listening to music
@geonerd
@geonerd 5 жыл бұрын
Pop has near-zero DR, and is just about immune to noise...
@dstagl
@dstagl 5 жыл бұрын
Great stuff, Ian. A cool follow-up to this would be talking about how the bit depth affects signal processing.
@autodidacticprofessor869
@autodidacticprofessor869 5 жыл бұрын
Type 1 cassettes were around 8-10 "bits" of useful musical resolution vs. noise and that was my whole childhood of musical listening, basically. All my teenage recording experience was cassette 4-tracks and crappy reel-to-reel machines so when CD's and early digital recording came around in popularity it kinda freaked me out how noise-free and clean it was. Now the "hip" thing is to throw all that noise and all those "problems" into digital mixes.
@prep74
@prep74 5 жыл бұрын
5 to 6 bit equivalent is probably more correct with type 1 cassette tape.
@PabloMessier
@PabloMessier 3 жыл бұрын
In theory it should always be applied even when converting 32-bit floating-point audio to 24-bit fixed audio. However, given that the noise floor of a 24-bit file is below that of the best analog playback, we could consider dither optional in this instance. When we transition from 24 bits to 16 bits we are now dealing with a resolution where the benefits of dithering can be perceived.
@geigenunterricht8684
@geigenunterricht8684 3 ай бұрын
Although, you could say, that the noise masks "resolution" at some frequencies, depending on the noise-shaping filter.
@AdamIronside
@AdamIronside 5 жыл бұрын
Love your videos and podcasts Ian! This would be a great video to link to on the long dither episode too!
@kartoffelbrei8090
@kartoffelbrei8090 11 күн бұрын
Cant tell if magnepan or absorbers 11/10 great work sir
@rsheriff
@rsheriff 4 жыл бұрын
This is awesome! I always thought maybe I didn't have the right equipment (and I have tried various combinations) or listening discernment to tell the difference in the high-quality music such as what is offered on Tidal and now Amazon. It seems clear to me that there is no need for these upgraded subscriptions and there's nothing wrong with my ears :-)
@BrianGarside
@BrianGarside 4 ай бұрын
Great, I think many know 24-bit has a lower noise floor, which is why many prefer it for listening not just mastering.
@PatrickSchouten
@PatrickSchouten 5 жыл бұрын
It couldn't be more clear explained. Thanks Ian.
@XX-121
@XX-121 2 жыл бұрын
yeah basically the people that came up with the cd standard are a bunch of morons, right?
@miialamia1653
@miialamia1653 5 жыл бұрын
Very well demonstrated. As an additional aside, the actual theory and math behind audio digitization/quantization has in my experience been best explored and explained by Monty Montgomery's (of the Xiph.org Foundation, known for the Ogg/Vorbis, FLAC, Speex, Opus, CELT, and Theora codecs and containers...) blog posts and articles. HIGHLY recommended reading for practically anyone. People really, really need to understand WHY anything over 44.1kHz at dithered 16bit makes no sense or difference for mere end user (stereo audio) playback applications.
@royschwaben9646
@royschwaben9646 5 жыл бұрын
His Show and Tell vid is truly superb. In fairness, he doesn't dive deep into recording, DSP processing, mixing, mastering, etc., when the lower noise floor of a higher bit depth is super beneficial. So it's not that 24 is totally excessive and useless, just that it makes little to no difference in playback applications.
@ProductionAdvice
@ProductionAdvice 5 жыл бұрын
LOVE Monty's video ! I send it to people several times a month :-)
@john_scott
@john_scott 4 жыл бұрын
The Monty Montgomery's video only managed to properly illustrate the sampling theory working in the mathematical model of reality, using superficially generated single frequency sound waves (1000Hz, etc.). You don't listen to single-soundwave-computer-generated 'music', do you? I don't think so. The Philips' PCM technology was an attempt to properly apply the sampling theory in the real world, but was by no means a perfect application. Sony tried a more sophisticated sampling method with DSD, but it has been a commercial failure, largely due to the fact that all computers in the world are using native PCM. Regardless, the 16bit/44.1kHz so called 'Red Book' format is just a commonly accepted format from the 80's, that by the way has been since brutally diluted by the lossy compression code. What Monty Montgomery seems to fail to understand is that the mathematical model of reality, although correct, is just approximation, meaning it's not the reality itself. In order for you to understand it, imagine that you have 2 apples and you add another 2 apples to those 2. In the mathematical model of reality a certain numerical system is being used to count your apples, say: 2+2=4. But is 2+2=4 in the real world? No, in physical reality it's always less (than 4). If you don't understand then you can yourself undertake a painstaking task of counting molecules of a chosen element in all of your mathematically correct 4 apples - you'll see that the number of molecules is constantly decreasing. And this is valid in all the material universe, for any molecules, in any part of the universe. Although there is no contradiction whatsoever in using mathematical models in the physical reality. I'm using it right now, sayin '2 apples', or 'number of molecules', etc. Regarding sound waves. One cannot record a symphony orchestra at 44100Hz sample rate and expect that one can reproduce a perfect illusion of that orchestra in one's bedroom. One can, however, reproduce a superficially generated 22050Hz soundwave perfectly in one's bedroom at 44100Hz sampling rate, just what Monty Montgomery did in his video. If Monty enjoys listening to a 'mathematically perfect' and indeed properly reproduced 22050Hz (or lower) single soundwave 'music', then godspeed to him and everyone that follows undereducated engineers alike.
@john_scott
@john_scott 4 жыл бұрын
​@@royschwaben9646 Indeed, Roy. The higher bit depths were intended to be used as headroom for digital editing purposes. This is why 20 bit master recordings were being made in the late 90's and later on 24 bit has become a universal format in pretty much all recoding studios. The recording companies started selling 24 bit masters (realistically in many cases probably usually less than 20 bit), marketing them as 'higher resolution' or 'master tracks', etc. Do they sound better? Many of them do, not having been crudely truncated to 16 bit or less, having more sophisticated dithering algorithms applied. Many were previously mastered using cheap algorithms or in the editing process gain was used that had no dither, etc. These may tremendously benefit sonically from being more carefully remastered.
@Greenmantislives
@Greenmantislives 5 жыл бұрын
Excellent explanation Ian, very well done sir!
@SFLogicNinja
@SFLogicNinja 5 жыл бұрын
Great video, Ian. As always. :)
@futurebeats898
@futurebeats898 4 жыл бұрын
lovely song
@ackytrax7552
@ackytrax7552 5 жыл бұрын
Excellent video Ian. Thank you.
@enigmazach
@enigmazach 5 жыл бұрын
Very helpful video, Ian. I always enjoy your presentation.
@TripleS65
@TripleS65 5 жыл бұрын
Great explanation Ian! Very well done.
@TaswcmT
@TaswcmT 4 жыл бұрын
Many take for granted that as long as the digital signal is well made and transported from medium to DAC, everything else remains perfect by autopilot, while the complete playback chain is important. I have a RIAA with a massive power supply, fed by a pickup with a solid bottom end on a turntable that is what I'd call "heavy and stable", and comparing it to the output of the dirt cheap Fiio D03K DAC currently hooked to my old Squeezebox Touch is no contest whatsoever. While the Fiio D03K sounds deceptively brilliant on its own, it is rendered thin and lifeless by the (much more costly) analog setup. Low jitter and noise floor of components and clean (and sufficient) power are all important factors in what makes up "good sound reproduction".
@deathbloodkittens5675
@deathbloodkittens5675 5 жыл бұрын
This blew my mind, thank you for making this video it's very clear
@unlockyoursound
@unlockyoursound 5 жыл бұрын
Bravo! Doesn't get any clearer than this!
@kobalt77
@kobalt77 5 жыл бұрын
Thank you Ian, great presentation and information !
@jcalla28
@jcalla28 4 жыл бұрын
Very interesting knowledge. Thanks a lot for sharing!
@mcdebugger
@mcdebugger 3 жыл бұрын
Great analysis! Thanks Ian!
@thevanabond
@thevanabond 3 жыл бұрын
Very helpful man,Thank you!
@simcHyt
@simcHyt 5 жыл бұрын
Interesting, makes sense. I was hoping for an explanation of why this is happening, but now I have to stretch my brains and come up with the reasons by myself.
@TheREAPERBlog
@TheREAPERBlog 5 жыл бұрын
DAMN GOOD JOB! DAMN GOOD BLOODY GOOD DAMN GOOD JOB!
@ProductionAdvice
@ProductionAdvice 5 жыл бұрын
Lol ! Thanks :-)
@sameerkulkarni1574
@sameerkulkarni1574 5 жыл бұрын
Lovely explanation Ian ... Didn't know this .... Thanx for the knowledge !! Greetings from India :)
@studiodebras
@studiodebras 5 жыл бұрын
Both helpful and interesting. As always Ian.
@JimAlfredson
@JimAlfredson 5 жыл бұрын
Brilliantly explained. Thank you.
@MichaelCosta_
@MichaelCosta_ 5 жыл бұрын
Truly excellent explanation and demonstration Ian - well done! The only question I would have is perhaps just around terminology. So the term "resolution" refers to actual necessary musical detail and this test proves that the only difference between the two was noise - which of course is unwanted, but the music survived. I was going to query that if the music example used more than 8 bits of dynamic range (around 48dB or so), then things might be different. But because you dithered the 8 bit version, it then has the performance of a 9 or 10 bits, albeit with added noise. The wonders of dither!
@error8418
@error8418 4 жыл бұрын
Bigger numbers sell better. It's that simple. Be it bit depth or sample rate. Most people don't really understand what they are talking about. Therefore I really appreciate this video! I hate it when people argue that vinyl has more dynamic range than CDs. 16 bit equal a dynamic range of 96dB, good luck getting that out of vinyl which also has a massive noise floor. Many modern albums are mastered very poorly, but the technology is not the limiting factor. The same goes for high res streaming services. 24 bit may give you a dynamic range of 144dB but no mastered music will get even close to fully using 96dB. And to top all of that there are people recording in 32 bit because "it sounds better than 24 bit". I'm not aware of any converters that can get even close to a dynamic range of 144dB. And at this point your surpassing the dynamic range of human hearing making it a waste of time.
@newagesoup
@newagesoup 5 жыл бұрын
great demonstration! thank you for this
@korkenknopfus
@korkenknopfus 5 жыл бұрын
Extremely interesting and well shown. Thank you, that helps to destroy some myths that are always circulating in this audio world.
@lawabidingcitizen5153
@lawabidingcitizen5153 5 жыл бұрын
Really well explained, thanks for the video!
@SteelBlueVision
@SteelBlueVision 3 жыл бұрын
It's too bad that there weren't 10, 11, and 12-bit examples vs 24-bit to show that right around 10-bits, even the dither becomes inaudible at reasonable volume levels.
@JabunAudio
@JabunAudio 5 жыл бұрын
Great demonstration! Thanks Ian :D
@blacklightning7227
@blacklightning7227 5 жыл бұрын
thank you for this demo sir.
@riktascale4
@riktascale4 5 жыл бұрын
Helpful and concise. Thanks!
@russellrivera1
@russellrivera1 5 жыл бұрын
Great video Ian.
@TheBrightPixel
@TheBrightPixel 5 жыл бұрын
In most cases, the self-noise from the DAC of the playback device will be far worse than any dither noise introduced unless you have some ridiculous HiFi equipment. Certainly on mobile devices, laptops, etc, the dither noise is well below the noise floor of the device.
@XX-121
@XX-121 2 жыл бұрын
only chodes listen on mobile devices and laptops.
@sirgashmbe_nwa5397
@sirgashmbe_nwa5397 5 жыл бұрын
best video on bit depth i've seen
@kintubeats
@kintubeats 3 жыл бұрын
Very well explained!
@raxmouse
@raxmouse 5 жыл бұрын
Great, simple- thank you
@soulchorea
@soulchorea 5 жыл бұрын
Great demonstration...I think the term "resolution" is where the trouble begins; people saying this were probably confusing bit depth with sample rate. The higher bit depth will give you wider dynamic range, which is why dithering helps when converting to a lower bit depth, but that has nothing to do with resolution, right?
@miroslawkaras7710
@miroslawkaras7710 Ай бұрын
You should not have noise floor issue with 8 bit resolution if the 24 bit signal is converted to 8 bit logarytmick scale. I such case you will have full dynamic range with out audiable noise floor.
@krzysztofplacek4430
@krzysztofplacek4430 4 жыл бұрын
Did you recorded this one song in two different resolutions, and then made comparison? Or you used 24bit recording and then 'downgrade' it to 8bit? I am asking this because I'm not sure but think it does matter.
@TVPActivismIsrael
@TVPActivismIsrael 3 жыл бұрын
was wondering the same thing. I bet it does.
@cutnrun22
@cutnrun22 3 жыл бұрын
I believe if you record live at 8 bit it will be the same as the non dithered file. You can only get this quality post rendered with dither from 16/24 bit. Commodore amiga suffered with this in tracker software etc.
@Oliver-ty7xu
@Oliver-ty7xu 2 жыл бұрын
The difference would probably just be the noise floor. And considering how little difference it was at 16 and 24bit depth its extremely negligeble. Still, given how much space we have on harddrives these days you may aswell record at 24bits, just know that It wont really make much of a difference in the end product.
@kuglepen64
@kuglepen64 5 жыл бұрын
Thank you for some sanity in audio discourse.
@jewrisprudent545
@jewrisprudent545 5 жыл бұрын
Ian, great video. Just wondering why we would expect the difference in music to sound like anything other than noise? This proves that the difference sounds like noise, but whether that's because it is exclusively noise or because the difference in music just sounds like noise isn't really proven here. Do you have examples of comparisons between high and low resolution audio where the difference actually sounds like music? Would be great to hear as a reference point.
@ProductionAdvice
@ProductionAdvice 5 жыл бұрын
This is a common question, and one I had, too, actually. Checking back with people whose maths and understanding is far deeper than mine, the null signal is genuinely pure noise. In fact the theory shows that the difference can _only_ be noise, and this is just a practical demonstration of that. The only time you'd hear something that sounds like music is with very quiet signals if you *don't* dither (or there's a flaw in the dither implementation) in which case you'll hear something like the very tail end of the example at 6:20 In other words it's not that the dither noise in the null test is hiding or masking tiny musical details - the truncation error has been randomised by the dither and is therefore just noise. So it's literally true to say that all you have is the music signal plus noise, as the demo shows. It's confusing stuff, I know - does that help ?!
@leonbuitron
@leonbuitron 5 жыл бұрын
holy shit! great info. thanks ian! cheers
@PianoScoreVids
@PianoScoreVids 5 жыл бұрын
Hey Ian, are you familiar with Airwindows Dither Plugins? Chris made lots of Dither plugins, also experimenting with things like Benford Realness Algorithms. What do you think of his Dithers? He has like 20 of them.
@joey2673
@joey2673 3 жыл бұрын
Theoretically speaking, you would think 16 bit would not capture as much dynamic resolution as 24 bit. How is it possible that they achieve the same resolution when 24 bit has far more quantization values than 16 bit?
@deanrussell5901
@deanrussell5901 5 жыл бұрын
Great video!
@holotropik
@holotropik 5 жыл бұрын
Wow! Thank you, this is helpful.
@3um
@3um 4 жыл бұрын
Didn't know that, thanks so much!
@matthewfarrimond545
@matthewfarrimond545 5 жыл бұрын
Cheers Ian
@teashea1
@teashea1 5 жыл бұрын
speaking the truth - well stated - intelligent
@evertschut
@evertschut 5 жыл бұрын
I believe you Ian, the proof is inescapable. It still leaves me asking why though. I can't conceive of the idea that adding bit depth only reduces the noise floor. Is there a way to explain this?
@ProductionAdvice
@ProductionAdvice 5 жыл бұрын
The real answer is detailed maths that I can't help you with. But here's an attempt at a "hand-waving" argument: productionadvice.co.uk/no-stair-steps-in-digital-audio/
@hotsummernight289
@hotsummernight289 4 жыл бұрын
But why you should dither? Only for burning a compact disc, but who burns compact discs nowadays?
@blerblybliggots9801
@blerblybliggots9801 4 ай бұрын
in, "N. Kanetada, et al., “Evaluation of Sound Quality of High Resolution Audio,” in 1st IEEE/IIAE Int. Conf. Intelligent Systems and Image Processing (2013). doi:10.12792/icisip2013.014" they found a statistically significant ability to discern the difference between 48khz 24-bit vs 48khz 16-bit.
@ProductionAdvice
@ProductionAdvice 3 ай бұрын
Sure, and that's because there's a difference. To be clear, I'm not saying there isn't a difference, just that the difference isn't to do with the resolution of the audio. The noise floor is lower for 24-bit audio, and with some material that will be audible. Although I took a quick look at that paper and they don't mention dither once. If the 16-bit versions weren't correctly dithered, the difference will be much more audible, because people would have been hearing 16-bit truncation distortion.
@tobydavis9209
@tobydavis9209 5 жыл бұрын
Great video! Informative and presented in an easy to understand way. What about Dithering options? For example with the Fabfilter Pro L2, you can choose between normal, optimized and weighted. Any preference as to which to use in which circumstances? (I've read the manual - which was v. helpful. Just interested to hear your take on it).
@CornSw
@CornSw 5 жыл бұрын
Awesome; as always!
@martijn_nl
@martijn_nl 5 жыл бұрын
Hi Ian, how do all those different dithering algorithms compare and which one is best for music vs spoken word vs other types of audio? Cheers
@Vospi
@Vospi 5 жыл бұрын
They are basically "equalised" or "not equalised" (shaped, to put it correctly) to be more or less noticeable under extreme cases.
@itsdannyftw
@itsdannyftw 3 жыл бұрын
Hi Ian, excellent video thanks for sharing. Just wondering, I understand this makes sense more for music, to ensure you dither before you truncate, but what about for audio where there's voices only? e.g. talking head videos, as well as interviews? Would you still recommend doing the same, or would the trade-off in added noise not be worth the marginal benefit? Thanks Ian!
@Make_Boxing_Great_Again
@Make_Boxing_Great_Again 2 жыл бұрын
So what happens if you add an inverted duplicate file but with a different sample rate?
@ProductionAdvice
@ProductionAdvice 2 жыл бұрын
You’ll get a difference signal starting at the Nyquist frequency of the lower sample rate file, but this video is about bit-depth so I’m not sure what you’re getting at.
@americanswan
@americanswan Жыл бұрын
I have a question. Choose one song encoded in wav, 16bit and 32bit. Open the wave file. Find the third sample. What's the binary number stored and way? Open the 16bit file. Find the third sample. 16bit. What is the binary number and why? Open the 32bit file. Find the third sample. What's the 32bit binary number and why? After you have the binary numbers, then explain how the two or three binary numbers store your favorite vocab like the dynamic range, resolution, bit depth, db, loudness, noise etc. And how the two binary numbers, one 16 and the other 32 are both lossless flac. Is 24 really better than 16 bit? Both use lossless flac encoding? Not one youtube video explains any of this, so it seems they don't know what they're talking about. I have yet to get an answer from anyone to my question.
@ProductionAdvice
@ProductionAdvice Жыл бұрын
Looking at individual samples won't tell you anything helpful. Each version is a digital representation of the analogue audio waveform, which 'contains' all the musical details you're asking about. 24-bit is "better" than 16-bit because it has a lower noise-floor (assuming both are correctly dithered). That's it. Have you seen this video ? You might find it useful: kzfaq.info/get/bejne/ma-BbKyJuLvepYE.html
@mickla409
@mickla409 5 жыл бұрын
WOW!!! A truth bomb indeed. Great job.
@walthaus
@walthaus 5 жыл бұрын
Thanks for the great video. I'd like to add that in defense of those who do equate bit depth with a certain kind of "resolution" ( I do) that we're speaking NOT of increased dynamic resolution across a given dynamic range (for example encoding 90dB worth of dynamic range with somehow finer steps, more pixels or whatnot) or some extra spectral resolution but that a 24bit file gives us more "resolution" downwards via an increased dynamic range, which is just another way of saying "less noise", right? It allows us to "look deeper" into the audio for lack of a better term. It matters in acquisition and processing of audio because of the way we want to manipulate audio, extract unwanted components via spectral repair, etc. Most mixed product doesn't have the same need for this type of resolution due to aesthetic or other choices reducing the dynamic range to next to nothing but in production work the lower noise floor of 24 bit does give the engineer more "detail"to work with. I have had plenty of lower bit files to work with to know that in many instances processing them effectively requires a lower noise floor than 16 bit can give. I remember the days of 16 bit modular multitrack and what tracking classical performances was like so again, for production work I gladly take the extra 8 bits of extended dynamic range.
@miialamia1653
@miialamia1653 5 жыл бұрын
Yes, the only use for extended bit depths and in some cases sample rates is in studio work for further audio processing.
@Mtaalas
@Mtaalas 5 жыл бұрын
​@@miialamia1653 High sample rate is useful for mainly one thing: less steep anti aliasing filter. Since human hearing has a upper limit of at around 20khz, you gain nothing else from using higher sample rates than ability to use anti aliasing filter (LP-filter) that has smaller Q (slope) and that doesn't create that much issues at the corner frequency (steeper slopes have a hmp before the slope starts) and can get rid of ultra sonics and any possible aliasing they cause in bandwidth limited signals much more efficiently. That being said, there are some DSP-algorithms that can benefit from oversampling (EQ's), but for the same reasons as any filter would (rising the corner frequency) and thus some EQ's have built in oversampling to account for audio that's lower than let's say 48khz...
@siggidori
@siggidori 5 жыл бұрын
@@Mtaalas This video is about bit depth ... not sample rate.
@ProductionAdvice
@ProductionAdvice 5 жыл бұрын
Agreed - people think higher bit-depths mean great resolved dynamic detail, and that's what the video aims to dispel. Technically speaking higher SNR is "dynamic range" as you say
@ipassenger
@ipassenger 5 жыл бұрын
Thanks, pretty interesting and not what seems intuitive. It's kind of amazing how dithering preserves the signal through random. I really like on here... en.wikipedia.org/wiki/Dither ...how the first three pictures of David (near the bottom of the page) show the difference between distortion (threshold) and dithering (adding random noise and then applying a threshold) effects the amount of detail that gets through. So even taken to the extremes of say 1bit, dithering preserves more of the original sound/image etc.
@blerblybliggots9801
@blerblybliggots9801 4 ай бұрын
If anyone was wondering, this video is currently being hosted by Opus 251, which sounds great, but it's not even PCM, so you definitely are not hearing 24-bit PCM
@ProductionAdvice
@ProductionAdvice 4 ай бұрын
That's true, but it's not necessary for the purpose of this test. The files were full-res PCM when I created the test, you only need to hear the *results* of the null via KZfaq's codecs
@blerblybliggots9801
@blerblybliggots9801 4 ай бұрын
​@@ProductionAdvice Sure, but I am not talking about your test, I am talking about what one can hear, and I am directly responding to your line in the video when you said you didn't know if people can hear the 24 bit.
@ProductionAdvice
@ProductionAdvice 4 ай бұрын
@@blerblybliggots9801 Fair enough, I missed your point, apologies
@deppdepp6365
@deppdepp6365 5 жыл бұрын
Hello Ian, there is one thing I don't understand. Does the music piece in the video have less than 8 bits (48 db) of dynamic? Then of course the only difference is noise. But what would if you would take a super-dynamic piece of classical music? Wouldn't you then hear differences? Wouldn't then parts of the music being swallowed by the noise floor?
@prep74
@prep74 5 жыл бұрын
Probably. This was one of the reasons classical music enthusiasts drove the development of the CD. They had long looked for a better playback option than the LP record.
@ianosgnatiuc
@ianosgnatiuc 3 жыл бұрын
How much noise is there in a 24 vs 16 bit? I guess almost indistinguishable?
@CraigHlavka
@CraigHlavka 2 жыл бұрын
wow, that's an eye opener. Question though, what exactly do you mean by "when exporting to a fixed bit depth"?
@ProductionAdvice
@ProductionAdvice 2 жыл бұрын
So 8, 16 or 24-bit files or output. Floating-point formats like 32-float or even 64-float don’t need dither.
@CraigHlavka
@CraigHlavka 2 жыл бұрын
@@ProductionAdvice Oh, okay. yea, thank you for clarification. Have a good one, Ian!
@royschwaben9646
@royschwaben9646 5 жыл бұрын
LOVE LOVE LOVE LOVE LOVE!!!!!!!! Why is it all these vids made by professionals (who truly understand what's going on with the tools) agree, but still misinformation, superstition, and pure nonsense run rampant in some audio conversations? Well, nevermind anyway. People are people, I guess. I hope content like this will one day become common knowledge. The time has come for blatant myths and lies to die.
@LBCAndrew
@LBCAndrew 5 жыл бұрын
They won't die as long as the people pushing them are making money hand over fist. There is way too much snake oil in the audio world. One of the leading purveyors is Stereophile. Here is a sample of the BS they publish from a review of a pair of $900 speaker cables. "For the rest of that day and a few more days to come, I left the SuperFlatlines in my system and repeated the pattern of listening to a short piece of music on my warmed-up system, letting the cables cook with a few sides of background music, then replaying my earlier selection. The Nordost cables continued to sound clearer, more open, and, especially, more colorful-up to a point. If they exhibited additional performance gains beyond their second day in my system, those distinctions were too subtle for me to report, hand on heart, as real. I dare say they did most of their running-in within the first few hours of near-steady use-and the degree of that change was laugh-out-loud surprising. " Riiiiiight.
@user-xv8yg1li2t
@user-xv8yg1li2t 2 жыл бұрын
It's very interesting to hear same experiment with more hi freqs in example. Does it disappear the same way?
@ProductionAdvice
@ProductionAdvice 2 жыл бұрын
Yes, you'll get exactly the same result for any music, regardless of frequency content
@gregormarini
@gregormarini 5 жыл бұрын
Finally someone who understands what digital audio really is! Thanks, this was so clear!
@stevegalante
@stevegalante 5 жыл бұрын
Very revealing
@NaviRetlav
@NaviRetlav 5 жыл бұрын
Should I dither the 24 bit files ? And how much distortion I can get if I don't ? Could you show us a quick follow-up video on how bat 24bit file can be when it's not done the right way ?
@RyanRenteria
@RyanRenteria 5 жыл бұрын
Navi Retlav if you’re working at 24 bit and planning on exporting to a lower bit depth, then yes you should dither. However not dithering probably won’t ruin your project
@heavymetalmixer91
@heavymetalmixer91 5 жыл бұрын
Yeah, you should. go to airwindows.com and download the Ditherbox plugin on your mixbus (use TPDF 24 option), you'll notice a difference right away: Transients are clearer and the sound isn't as crunchy. Btw, I recommend to mix with a dither plugin on the mixbus always activated and render the final mix through it, as it changes the sound from how you perceive it without it, you wouldn't want the mix to sound a certain way inside the DAW and in different way after exporting.
@siggidori
@siggidori 5 жыл бұрын
Ian answers this in the video. The answer is YES. You always dither when saving to fixed bit depths (after any calculations / processing, even a simple gain change).
@Mtaalas
@Mtaalas 5 жыл бұрын
You only dither the target file when ever you're going _down_ in bit-depth. If you have 24bit original recorded file, you don't gain anything by dithering it. But when you convert down to for example 16bit for a CD, you want to use dither.
@siggidori
@siggidori 5 жыл бұрын
@@Mtaalas Surprisingly many people seem to be unaware that their DAWs and plugins are signal processing/calculating the audio in 32 bit floating point (or higher) REGARDLESS of the bit depth of the source material. That means than when you save a file after ANY processing (even a simple gain change or a fade) to fixed bit depth (24 bit or 16 bit) then you use the appropriate dither (16 bit dither for 16 bit and 24 bit dither for 24 bit). You can use the plugin Bitter from Stillwell to see this clearly in your DAW of choice.
@cederickforsberg5840
@cederickforsberg5840 3 жыл бұрын
Possible to cancel out the noise on the 8-bit out? xD
@BMakk205
@BMakk205 3 ай бұрын
I'm trying to down sample my 24bit 192khz to cd quality what exactly do I need to do keep all details and quality?
@ProductionAdvice
@ProductionAdvice 3 ай бұрын
You can’t keep all the high frequency details, but the good news is most people can’t hear them ! To get the best results, use a high-quality converter (eg. iZoptope RX) and add 16-bit dither when exporting to the final file 👍
@Methodical2
@Methodical2 5 жыл бұрын
Wow, thanks. I actually could tell the difference. So, there is a difference when it comes to bits (i.e higher bit being less noisey), which for me means if there's less noise then the music sounds better.
@prep74
@prep74 4 жыл бұрын
Well, you definitely wouldn't like vinyl or analog tape!
@Methodical2
@Methodical2 4 жыл бұрын
@@prep74 I like and listen to both. I still have a pretty good collection. The old school in me.
@liveprofessorcn
@liveprofessorcn 4 жыл бұрын
How do you get the 8bit audio file ? Convert from the 24bit audio or record it ?
@cornbone
@cornbone Жыл бұрын
I've seen engineers say that it doesn't matter when you dither, and that you can just apply dither to the track when mastering. but it seems like you're saying that adding dithering during the first render PREVENTS distortions to the original file, and therefore should be done when first exporting the mixdown. it would be nice to get some clarification on this because there's so much contrary information! to my understanding, it seems like without dithering, it produces quantization errors that distort the original signal and generate harmonics. but is there a real difference between "masking" these distortions with noise in the mastering stage, or preventing them to begin with? is it all just masking or is there an important difference? anyway, thanks for the video
@ProductionAdvice
@ProductionAdvice Жыл бұрын
Well, strictly speaking hiss is also distortion ! But hiss is a very natural, benign "analogue" type of distortion, unlike enharmonic quantisation distortion. It's also random, which is less audible than truncation distortion which is correlated to the audio signal, because our ears confuse it *with* the audio signal. So yes, it's much more than masking. Truncation distortion is effectively prevented (because it's turned into hiss) and as a result the wanted audio signal isn't damaged. So from a technical perspective dither should be applied *every time* we export to fixed bit-depth (ie. not floating-point). Now, will there be an audible difference at 24-bit ? Very possibly not, but I say why take the risk when the solution is so simple ?
@cornbone
@cornbone Жыл бұрын
@@ProductionAdvice thank you so much for your answer! that completely cleared it up for me
@YishayRaziel
@YishayRaziel 5 жыл бұрын
That’s a mind blower! One question: they always told us to use analog monitor volume knob to avoid digital volume reduction through our RME totalmix, because it “lowers the bits”. Same rule here?
@owlmega-101
@owlmega-101 5 жыл бұрын
Got the same question as you. I've been reading RME's forum for this: www.forum.rme-audio.de/viewtopic.php?id=25399 Hope someone could shed some light as well.
@homeboi808
@homeboi808 5 жыл бұрын
If using a poor DAC, yes. ESS DAC chips use the internal 32-Bit depth to do volume control, and they have a noise floor of around 24-Bit, so you can adjust 16-Bit down >40dB and it still is perfectly 16-Bit out of the chip.
@HarderSoundsChannel
@HarderSoundsChannel 5 жыл бұрын
Can you use dithering in a project before export? Say, Logic Pro X only allows 24bit playback and export. Would you gain anything by using dithering? - besides noise that is ;)
@NicovanHeck
@NicovanHeck 5 жыл бұрын
Hey Ian, Thanks for this very clear example! I've heard about the difference between 24bit and 32bit (floating point) audio and I've been told that the extra 8 bits have something to do with moveable gain. IE, the audio signal is 24 bit, but additional there is an 8 bit 'gain' data. This way it doenst matter much if you record 'hot' or not. Sadly I've never found anything that explains 32bit floating point. Do you maybe know documentation/video's that talk about 32bit audio? In depth/tech-nerd info is very welcome! Thanks :D
@prep74
@prep74 5 жыл бұрын
It's mainly for mixing and processing in the box.
@dreinertje7151
@dreinertje7151 5 жыл бұрын
is dithering useful when you already have a plugin like Virtual Tape Machine by Slate adding analog hiss/white noise in the master channel?
@RyanRenteria
@RyanRenteria 5 жыл бұрын
dreinertje no
@siggidori
@siggidori 5 жыл бұрын
Of course
@kris_gorski
@kris_gorski 5 жыл бұрын
That is very, very GOOD!!!! :)
@CIRCLEOFTONE
@CIRCLEOFTONE 4 жыл бұрын
Interesting. Try this with just real cymbals being hit at varying velocities. In my experience cymbal dynamics is the first thing that suffers at lower bit rates.
@prep74
@prep74 4 жыл бұрын
He's talking bit depth not bit rates. In any event, the sound of cymbals will not change with a lower bit depth providing it is properly dithered. Do you think cymbals sound worse on SACDs, they are only 1 bit.
@Breakbeat90s
@Breakbeat90s 5 жыл бұрын
if you revert the phase on the dither noise and put it together with the bitrate reduced version, would you get back to the original without any quantization artifacts?
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