The ULTIMATE TDC Tutorial | Type IIA UBOAT | (unstable) Beta 2024.1 (Preview 12)

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kNOComment Gaming

kNOComment Gaming

Ай бұрын

In this video, we'll dive deep into the workings of the Torpedo Data Computer (TDC), a crucial piece of technology used by German U-boats during World War 2. Understanding how the TDC functioned and its various components is essential for anyone interested in submarine warfare or looking to master the art of torpedo attacks in simulation games like Silent Hunter or Wolfpack.
We'll explore the history behind the TDC, break down its key features such as the Salvo Spread, Target Bearing Display, and Gyro Angle, and discuss the optimal settings for each component to maximize your chances of hitting enemy ships.
By the end of this video, you'll have a comprehensive grasp of how U-boat commanders used the TDC to launch devastating attacks, and you'll be better equipped to put this knowledge into practice when playing submarine simulation games on higher difficulties.
So, if you're ready to take your virtual U-boat skills to the next level, join us as we uncover the secrets of the Torpedo Data Computer!
#uboat #tdc #knocommentgaming

Пікірлер: 57
@kNOCommentGaming
@kNOCommentGaming Ай бұрын
Correction: TDC (AOB) - 1. Line from your ship bow, to target ships bow. 2. Line from Target ships bow, towards direction they are traveling. (I put it as 90 in the video since that’s where I wanted to shoot.
@kingsgambit7734
@kingsgambit7734 16 күн бұрын
correct. that took me awhile to figure out. LOL
@JFulls94
@JFulls94 Ай бұрын
Great vid dude - also a note the Later Uboats have a different TDC, they can lock the AOB to the Attack Periscope so it auto updates im sure there are other features but im no expert 😊 something to keep in mind for when you progress!
@kNOCommentGaming
@kNOCommentGaming Ай бұрын
Good note! Yeah… once the game gets more stable… I could do TDC videos on those.
@overlordzorn
@overlordzorn Ай бұрын
so happy i found this video!
@SuperGoldenv
@SuperGoldenv 24 күн бұрын
Thanks for making this easier for me and thanks for your studies.
@vandekraats
@vandekraats Ай бұрын
Wonderful video! Thanks for explaining this. Look forward to more videos from you!
@kNOCommentGaming
@kNOCommentGaming Ай бұрын
No problem. I’m glad you liked it. I wanted to be as thorough as possible. Learning the history, how it works, and then showing it off is the best way to learn about something. I will have more tutorials on this game in the future. I’m working on a few ideas now with A.I. testing out my theories. Haha
@DieWitness
@DieWitness 7 күн бұрын
Finally I figured out what I was doing wrong Thx
@kNOCommentGaming
@kNOCommentGaming 7 күн бұрын
Glad to assist! 👌🏽👍🏽
@reynoldsvids
@reynoldsvids Ай бұрын
Fantastic, thank you for posting!
@kNOCommentGaming
@kNOCommentGaming Ай бұрын
Yep no worries. One day I’ll get around to the Type VII subs TDC.
@nath-hh2ff
@nath-hh2ff Ай бұрын
Thanks for making this video. Never played a sub game until now, and there's a pretty steep learning curve. The game is fun as hell though
@kNOCommentGaming
@kNOCommentGaming Ай бұрын
I know! I bought it like last year and never played then saw someone playing a week ago, and I redownloaded it and already clocked insane hours 😂 It was fun learning the game and tactics, was overwhelming at first but now it’s just so chill and relaxing and immersive!
@dudeinadoughboy4327
@dudeinadoughboy4327 25 күн бұрын
I think this is a great one to start with. It's in-depth enough to feel cool, while still being gamey enough to be accessible. And you can fine tune it in either direction you wish. It's a great game. If you REALLY want to feel cool, look into a game called Wolfpack.
@pythosdegothos6181
@pythosdegothos6181 Ай бұрын
What a terrific video for this. You would make a fantastic instructor in the future!
@kNOCommentGaming
@kNOCommentGaming Ай бұрын
@@pythosdegothos6181 That’s a great compliment! I’ll try to make all my tutorial videos informative.
@pythosdegothos6181
@pythosdegothos6181 Ай бұрын
@@kNOCommentGaming Im a flight instructor, and your cadence, cador, and skill are that of such. Your explanations are just clear and concise.
@kNOCommentGaming
@kNOCommentGaming Ай бұрын
@@pythosdegothos6181 Glad you feel that way. When I was editing it i felt cringe hearing me explain it certain ways. 😂
@leoleen5491
@leoleen5491 Күн бұрын
Thank you, buddy. Helpful for me. I saw how ppl do all of that actions manually on TDC and that made me sad.
@kNOCommentGaming
@kNOCommentGaming Күн бұрын
@@leoleen5491 No problem! Welcome!
@KevinStoffel
@KevinStoffel Ай бұрын
Good video, but a bit confused why you kept taking and entering AOB measurements from the perspective of the sub and not from the perspective of the target. Does the game let you enter the correct AOB value? Why did it autocorrect the (incorrect) values you entered?
@kNOCommentGaming
@kNOCommentGaming Ай бұрын
Yes you can enter in AOB measurements from the perspective of the Uboat. (You do this in either first person or Skipper Experimental view) The game does have a great PDF of how a targeted ship looks like from all angles and how to tell by looking at it what AOB it is. (You can see this pdf by entering the USO or UZO view as I did in the game, and looking in the top left corner of the screen for an “i” icon. Click on that opens the pdf) I did not do this for simplicity. My goal was to help with the understanding of what APB was, this is why I explained it the way I did externally. (in hind sight I should have showed both) the game lets you enter in an AOB value that is approximately close enough manually. (In first person or skipper view you turn the dial to approximately the value you want, in third person as I did you can enter it in exactly by typing the value and not turning the dial) Lastly it autocorrected the (incorrect) values I entered due to the scope being locked onto the target. (Note: The game auto updates the AOB for the angle the target is, and not your angle to the ship, this is encoded in the code of the game, and the TDC) Obviously in real life they have to keep following it, since this is a video game you can locked the scope to a target as I stated “lock the target” in the video. So, you can wait for the perfect 90-130 degree AOB without worry about manually fill the target and fire the torp(s). But…. You can unlock the target and follow manually if you wish. This is more challenging, but the game allows this for realism. (Once again I locked on target for simplicity of the video.) When I make a new TDC tutorial for the Type VII Uboats TDC (which is different) I’ll do it by showing the pdf and finding the AOB that way. Without using the external view or map view. (This TDC also auto follows once “locked” on. It is a video game at the end of the day. Haha) Hope this answered your question questions. Also thanks for watching and getting that far in the video! Update: As of today June 23, 2024 2024.1 Preview 16 just updated to be more precise with dial selections. You can now use the mouse wheel to be more precise! AWESOME!
@Deathraven693
@Deathraven693 29 күн бұрын
Nice video!
@kNOCommentGaming
@kNOCommentGaming 29 күн бұрын
@@Deathraven693 Thank you
@stillwill761
@stillwill761 5 күн бұрын
Thank u
@kNOCommentGaming
@kNOCommentGaming 4 күн бұрын
@@stillwill761 no problem StillWill
@kingsgambit7734
@kingsgambit7734 Ай бұрын
Thanks so much for sharing. Would love to see you do multiple attacks in a video where you use it multiple times just to help us with memory with what to do. This has frustrated me immensely. :)
@kNOCommentGaming
@kNOCommentGaming Ай бұрын
@@kingsgambit7734 I’ll try to make a better one for the type 7 which is kinda the same tactics… one day.. just iffy cause it’s beta, and video might be dated if they change something. No worries tho, this game has a learning curve, but keep going! You will get it!
@kingsgambit7734
@kingsgambit7734 Ай бұрын
Still a fantastic tutorial!!! Great Job.
@kingsgambit7734
@kingsgambit7734 16 күн бұрын
@@kNOCommentGaming I may finally be getting the hang of it a little but I tweaked what you showed by using the tool and going from my uboat to the ship target and then straight off of that target ships nose. Still miss occasionally esp. if the ship is at greater than 2.5 k range but guessing that is due to speed being off a little. Or the range...but within 2K esp it seems to hit.
@kNOCommentGaming
@kNOCommentGaming 16 күн бұрын
@@kingsgambit7734 sounds like the speed of the torp, and distance is the problem. After a certain range the torps propeller will stop. I did post a comment with the correction. Exactly what you said is what I forgot to mention.
@overlordzorn
@overlordzorn Ай бұрын
Structure and explaining of the video are great, but there there are some mistakes. For example, if you wish to input current AOB, you have to use the Tool that pops up on the left, as well as other points brought forward in the comments already. Good work, but it might be worth while working on a secound version once indept knowledge is more refined :) 👍
@kNOCommentGaming
@kNOCommentGaming Ай бұрын
@@overlordzorn yeah might update it with the Type 7 TDC. Who knows also, they might change something since it’s a Beta currently.
@nibaba415
@nibaba415 Ай бұрын
good that you help explain this! Smooth American sounded a lot better to understand
@kNOCommentGaming
@kNOCommentGaming Ай бұрын
Thanks
@szabolcscsengoi4231
@szabolcscsengoi4231 19 күн бұрын
I would only salvo Battleships / motherships.
@Sam-pb9mx
@Sam-pb9mx Күн бұрын
First of all great video, thanks for taking the time to make a video with such patience to explain everything. However I don’t understand the Idea or Title. You explain the complexity of the tdc (👍🏻) but further in video with the example with the freighter, u let the game or more specifically, u let your officer do the rest. Is that intentional? Because in my understanding that’s not a big difference to not using the TDC( I hope u understand what I mean). I was looking for a tdc tutorial where u actually have to put in the data manually, but maybe I have a wrong image of the tdc and this not required. This is not a criticism to your video, I‘m just a bit confused
@kNOCommentGaming
@kNOCommentGaming Күн бұрын
@Sam-pb9mx Hey Sam, In this game you can do both. I explained the TDC as an overview for if you wished to move the dials yourself. In the video I did the calculations, which upon pushing the button the officer on the TDC which I assigned to man it entered in the numbers I told him. Now you can do this on your own also, but it’s a lot of switching screens. To do this just DO NOT assign an officer to the TDC. Then you just calculate the solution you need on the attack periscope, change from the attack periscope view to the TDC view, manipulate the knobs and settings you need, change back to the periscope view, make sure everything is correct, the TDC will auto follow the target according to your entered values, once you are ready to fire, enter back into TDC view, and manually fire the torpedoes. You can also fix the torpedo solutions to the exact by changing views to the torpedo panel, and manually entering in what you need there also. The game makes it easier by allowing you to assign officers to these stations, so you can just find the solution you need on the attack periscope, and push a button (telling officers on assigned stations) to have officers enter in what your solution was. But… you can totally do all this on your own, just do not assign any officer to a station. This would be very tedious, but if you like that, then go right ahead! 👍🏽🫡😊 For entertainment and gaming purposes I had the cpu (officers assigned to stations) do it for me. Hope this answered your question and helped Sam!
@Sam-pb9mx
@Sam-pb9mx Күн бұрын
Yes definitely 💯 I love to play realistic but also don’t want to make things over complicated. I wish there would be a bit more of a mix.
@kNOCommentGaming
@kNOCommentGaming Күн бұрын
@@Sam-pb9mx yeah, making games has to have a balance. If it was multiplayer that would be more realistic. I think that’s what you seem to be wanting, that balance.
@elvarsmar2280
@elvarsmar2280 Ай бұрын
This was not a TDC tutorial. You did not even use it during the attack. You used the automatic function were you tell your officers to update it for you.
@kNOCommentGaming
@kNOCommentGaming Ай бұрын
@@elvarsmar2280 that In itself is “using the TDC”. Also, explaining what the TDC is, and how it is used.. is in itself “a TDC Tutorial”.
@JamesEtc3417
@JamesEtc3417 24 күн бұрын
@@kNOCommentGamingthis is a good tutorial on using the GUI but I’d say that “using the TDC” is actually using the TDC, as it’s fully interactive and most of us are looking to now how it works vs the mod.
@urosdragutinovic3003
@urosdragutinovic3003 8 сағат бұрын
+
@arnauds69
@arnauds69 Ай бұрын
OK, i must be an idiot but i dont see how TDC improves / changes the way I aim (in the stable version). Basically i still need to use map or periscope tools to get speed AoB and distance....exactly like before, maybe i can refine the spread angle using the target's length but the rest of the dials are displays or TDC calculated numbers that are better left unmodified. I certainly am missing something here.
@kNOCommentGaming
@kNOCommentGaming Ай бұрын
No, you’re not an idiot. You can do it all manual without the map, but you will need the periscope. TDC allows for auto tracking once you lock in with the scope though, and setting up salvo solutions. This is all possible in first person without the map, just more difficult. There is a difficulty setting up”Hardcore Aiming” it forces you to use only the scopes to aim and fire. I think it’s just for added immersion. Adds to being more hardcore and realistic. Technically the auto lock and aiming isn’t real, but it a video game at the end of the day. Haha
@overlordzorn
@overlordzorn Ай бұрын
Footage seen here is from the unstable beta branch, the update and features seen here arent pushed on stable yet.
@kNOCommentGaming
@kNOCommentGaming Ай бұрын
@@overlordzorn correct! 👍🏽
@dudeinadoughboy4327
@dudeinadoughboy4327 25 күн бұрын
It's just another option for players to use to have fun. You can get targeting data entirely from the map tools, purely from the periscope view, or you can use the TDC and control boxes. It's not supposed to necessarily be better or more accurate, just more fun. Whatever way you find most satisfying, it's there for you to utilize. If you want to use the TDC, I find it helps to focus on the basics: target speed, AoB, and distance. Everything else you can pretty much tune out. Although, one specific instance where TDC is better is if you want to have multiple tubes flooded and ready to go, but only fire one torpedo. Before, that was impossible in game, but now you can use the control box to select a specific tube to fire, which is pretty nice.
@rikmuao4699
@rikmuao4699 Ай бұрын
AoB is constantly changing as the target is moving forward. How you measured AoB was not correct. You use protractor on your sub to the target then out in the direction the target is moving. All you did was ask your number 1 to do the work for you.
@kNOCommentGaming
@kNOCommentGaming Ай бұрын
@@rikmuao4699 works both ways in this game. 🤷🏽 It’s a game. But… yes for if you are doing hardcore aiming. Also, I did it at a 0 or 90 degrees from them to me angle, cause that was my firing point. 90-130 degrees, so yea I did do it correctly. (3/3 hits) (well maybe the TDC auto updating also helps lol) AOB was auto updating also as we were moving forward. So technically I didn’t need to redo it often. TDC follows the ship once locked.
@dudeinadoughboy4327
@dudeinadoughboy4327 25 күн бұрын
Actually tbh, AoB is just guesswork, lol. That's how they had to do it historically, and you kinda just got to get an eye for it. It's not too hard to get down, especially since you should, for the most part, be shooting from 80 to 100 degrees anyway.
@hege750
@hege750 Ай бұрын
I can't wait for the unstable to get stable, so many good new features and improvements. Btw, the English voiceover in this game is horrible and totally immersion-breaking. 😂
@kNOCommentGaming
@kNOCommentGaming Ай бұрын
@@hege750 I imagine it as the Germany crew speaking only English so when they do messages it tricks the English since they are only speaking English. 😂
@calumlittle9828
@calumlittle9828 16 күн бұрын
Heavy accent lol. I bet I know who you mean. I also bet you talk loud in the restaurant to get your voice warmed up good for the movie theater.
@kNOCommentGaming
@kNOCommentGaming 16 күн бұрын
??? I'll just put that. I never go to the movies, or restaurants, so that's def not me. I'm a homebody... rather be with family, than out and about.
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