The Weirdest controller I've ever Used.

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NerdNest

NerdNest

Күн бұрын

Check out the Alpakka - inputlabs.io/alpakka
The Alpakka controller is one of the strangest gaming accessories I've ever got my hands on.
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Пікірлер: 193
@MichaelPrzybilski-wn5ey
@MichaelPrzybilski-wn5ey Жыл бұрын
Thanks for the great review and the feedback! The 3D printing was, and is a great means for us to prototype different ideas, and to gather exactly this kind of feedback. Similarly, the current version is using the Paspberry Pi Pico, enabling us to prototype and gather feedback, but it also results in the Micro USB. Later-on, when BT is working on the Pico-W, we may work on that and provide a wireless version. The design does already incorporate the space for a battery. Luckily we also have a great community that is providing us a lot of active help and support.
@logicalfundy
@logicalfundy Жыл бұрын
Curious that you removed the right joystick. While I understand the reasoning - well, Valve had the same reasoning with the Steam Controller. They thought for sure the right touch pad would replace it. But that apparently didn't go over so well, as they bought back the right stick with the Steam Deck.
@MintMacelodeon
@MintMacelodeon Жыл бұрын
@@logicalfundy The Steam deck is designed for everyone. Instead of picking one or the other they gave everyone both so you dont have to choose.
@gzaos
@gzaos Жыл бұрын
@@logicalfundy my guess as why they remove it, is because of compatibility. Some games don t allow you to have joystick controll and mouse controll at the same time, if it s a steam game you can kinda bypass that limitation thanks to valve steam input layer but the gyro in those game can feel stuttery. By removing the right joystick any pc game steam and non steam, think you are regular user mouse and keyboard combo and there is no compatibility problem. Do i like it that way, NO i want both, or make it modular but i understand why they did it that way.
@berrymckockiner5883
@berrymckockiner5883 Жыл бұрын
try what AlienWare did with their new NYX controller and put a bigger scroll wheel at the chin of the controller, that way you'll have more realestate where your current scroll wheel is for something else
@KinkajouJL
@KinkajouJL Жыл бұрын
​@@logicalfundy touchpad>joystick
@bland9876
@bland9876 Жыл бұрын
Anyone who has played Splatoon 2 and also played a game on Steam knows that the steam implementation is better. Being able to release your finger from the trackpad in order to stop the gyro from activating and then resetting your hand back to the proper spot is awesome.
@HollowRick
@HollowRick Жыл бұрын
Agreed plus Splatoon just Emulates the joystick in gyro where once you've used Mouse gyro aim it's difficult to go back it's much smoother and accurate
@thefirstone4864
@thefirstone4864 11 ай бұрын
Wait how did you play splatoon 2 on steam deck with emulation idk you can play multiplayer.
@bland9876
@bland9876 11 ай бұрын
@@thefirstone4864 I'm not saying a bleed switching to on a steam deck although there is emulation that you can try what I am saying is that gyro works better on the steam deck and Steam controller.
@directedinput
@directedinput Жыл бұрын
The 'pick up the mouse' activation technique you are describing here is what we call 'Ratcheting' in the gyro / motion community. It's always been my favorite method of camera control when using motion and so I've been using it that way for years now even going back to the old Razer Hydra motion controller for PC. The Alpakka looks great and I'm really glad they designed the controller around ratcheting, I just hope one day they make a split design version as that is my preference.
@bland9876
@bland9876 3 ай бұрын
Split design? Like the Joy-Cons or a VR controller just way more comfortable obviously? That sounds amazing.
@PotatoSebs
@PotatoSebs Жыл бұрын
On the topic of digital triggers, I really love the GameCube and Steam Controller's approach to it. Dual Stage Triggers. They got both an analog range and a physical button on the very end. When using the Steam Controller, I sometimes set commands only on the full pull of the trigger, because I really like the feedback of the buttons. It's a shame that there's only 2 controllers that have this feature (Not even the Steam Deck has it!) and I would like to see more controllers use it.
@donniedarko4497
@donniedarko4497 Жыл бұрын
Didn't know that. GameCube was awesome
@DaMu24
@DaMu24 Жыл бұрын
The Steam Deck can emulate the feel of a Dual Stage trigger because its triggers are analog and it has haptic trackpads. The haptic on a full pull can activate to let know when the trigger is fully pulled. Not the exact same feeling as pressing the trigger button, but a compromise.
@PotatoSebs
@PotatoSebs Жыл бұрын
@@DaMu24 I wouldn't say it's good enough. Mainly because you can physically rest on the button, and that's a pretty important thing to have. The haptics are not good enough, especially since the Deck's haptics are located on the trackpads which is too far from the triggers.
@aboveaveragebayleaf9216
@aboveaveragebayleaf9216 17 күн бұрын
​@@DaMu24it can somewhat approximate it, but it isn't nearly as good.
@JackieFuckingChan
@JackieFuckingChan Жыл бұрын
I would love a controller that places a scroll wheel between the bumper and trigger.
@bibabutzemann5661
@bibabutzemann5661 8 ай бұрын
good idea
@petrkisselev5085
@petrkisselev5085 3 ай бұрын
I had a very similar idea: clickable scroll wheels instead of the shoulder buttons (L1 and R1), this way we keep the primary function of these buttons while adding new capacities to them. The problem with this idea is that scroll wheels occupy a lot of volume, so maybe sliders that spring back into neutral position would work better for a controller.
@austinreed7343
@austinreed7343 2 ай бұрын
@@petrkisselev5085 This sounds pretty good, especially if we go with a 6-button “fight pad” controller layout similar to what Sega did for the Genesis & Saturn.
@xpeterson
@xpeterson Жыл бұрын
I dont understand why scroll wheels were never incorporated into the bumpers of controllers like the steam deck. Either physical scroll wheels or capacitive swipe scroll wheel with haptic feedback.
@logicalfundy
@logicalfundy Жыл бұрын
My thoughts: * Interestingly enough, Nintendo has done some interesting things with motion controls. The Wii had the sensor bar, eliminating drift often found with motion controls. And I imagine that with two JoyCons in the single controller configuration, they could do a similar thing as both JoyCons have motion controls. * You don't need to trigger a button press when an analog trigger is pulled all the way down. I'm pretty sure with Steam input, you can set it up to trigger a press as soon as you start pulling. I'd still like analog triggers. * An angular design definitely isn't a strict limitation of 3D printing - but if you have something rounded the layering becomes more obvious and can look a bit ugly. Nothing a bit of post-processing can't fix, though. * Having a hat and scroll wheel might be interesting for flight simulators. But outside of a flight simulator, I'd rather just have a second stick. * I still like the flexibility of trackpads, allowing me to set up custom controls, from a virtual trackball to another set of virtual buttons - every game is different, and having fixed controls just isn't flexible enough for PC games. * I would definitely want the controller to be mapped as a controller rather than as a keyboard and mouse - because as flexible as Steam input is, it doesn't do keyboard remapping. You can map TO the keyboard, but not FROM the keyboard. * Thanks for sharing! It is an interesting and unique controller.
@KinkajouJL
@KinkajouJL Жыл бұрын
It also has a 100% xinput profile
@seethruhead7119
@seethruhead7119 Жыл бұрын
Analog hall effect triggers could be set to actuate very early in the full range, and deactivate very early in the depress range. The wooting hall effect keyboard is said to be so good for gaming because you can do that for all the keys on the keyboard.
@robonator2945
@robonator2945 2 ай бұрын
I've been browsing tracballs for a bit lately and heard the name wooting come up in passing, and you mentioning it here again made me decide to go and look them up (generally if you've heard a seemingly random name two times in good-graces within a week it's someone/thing that you should look into) and holy shit how are they not more well known? I mean a fully analog keyboard is one thing, (esp. for
@PixelShade
@PixelShade Жыл бұрын
I feel nostalgic towards a cheap wireless trackball/keyboard I had for my HTPC back in 2007. It had a lot of weird quirks. Comfortable grips like the Steam Deck, a d-pad (for arrow keys), trackball instead of right stick (which acted as a mouse), mouse clicks instead of ZL & ZR and it also had a scroll wheel (which could be clicked) where you typically find the R-button on a controller, back/forward button where the L-button is usually located. I remember really enjoying the comforts of weird-, incomplete-, fusion-gamepad/mouse/keyboard-controller. I could definitely see the return of a scroll wheel on future controllers. either for fast-paced weapon switching, or scrolling through menus, or why not just use it for TRIM in a flight simulator. It was actually quite convenient and satisfying to use. :) And I remember the trackball being a game changer in FPS games compared to typical analogue sticks back then. :) It worked AMAZING for games which used few buttons and offered controller customization. But ultimately it was "incomplete" as a gamepad (but so where ALL gamepads in a time where the xinput handn't solidified yet). I have no idea why I got rid of it. Especially today when I am feeling nostalgic towards it xD But yeah, weird controllers are great! :D
@IcyXzavien
@IcyXzavien Жыл бұрын
This diy controller would probably be up my alley given how I like gyro as an aiming method. But I'm not a diy kind of person.
@RichardServello
@RichardServello Жыл бұрын
I honestly won't play FPS without gyro aiming anymore...I just don't see the point.
@bibabutzemann5661
@bibabutzemann5661 8 ай бұрын
Hey Nerdnest, Steam has a new gyro as mouse mode in the beta patch. I tested it and it feels so much more precise and stable now. I would say it could feel like the alpacka controller for you now.
@LightyKD_
@LightyKD_ Жыл бұрын
@NerdNest here's food for thought: replace bumpers with clickable scroll wheels. Imagine being able to easily swap weapons or magic attacks and then using said item with the ease of "scroll and press"!
@DizzyDiddy
@DizzyDiddy Жыл бұрын
The Joy-Con each have their own gyroscope. The Switch has one too. With the Joy-Con attached the Switch has access to three gyroscopes in handheld mode. I wonder how well that is utilized.
@jimdoom2276
@jimdoom2276 Жыл бұрын
Almost not at all, sadly. If you use the Switch in handheld mode, but swap out the joy-cons for more ergonomic controllers, like the Split Pad Pro/Compact (which lack any wireless or gyro functionality), then despite the tablet itself having a gyro, you lose access to motion controls in 95% of games. It's used in Labo, and I believe Captain Toad, but can't think of anything else. Not BOTW or Splatoon 3 for sure. Damn shame - I expect Nintendo don't want to prop up the gameplay experience offered by 3rd party controllers, even if theyr'e officially licensed, and even though they themselves won't offer 1st party Pro-Cons!
@MikeAKAm1ke
@MikeAKAm1ke Жыл бұрын
I've used the PS5 controller for MNKB input via JSM in old-school FPSs, and it works fairly well for what I do. Really hoping to see what an extra gyro can do for more frenetic gameplay.
@nickholman6973
@nickholman6973 Ай бұрын
thats why they made 3 point trigger logs if you want to play a shooter use the smallest point if you want to play a racer use the biggest lock point
@Held_Bound
@Held_Bound Жыл бұрын
As a gyro controller player more on the competitive side of things, this may be something groundbreaking allowing us to bridge the gap between mnk and gyro finally!
@Malisteen
@Malisteen Жыл бұрын
i want a steam controller 2 badly. i love the steam input options on the steam deck handheld, especially the track pads, & the option to set the back paddles as mouse or keyboard inputs. But I mostly play docked with wireless controllers, & even controllers that have back paddles don't have the same fuctionality. They can only reproduce some button or combination of buttons already on the controller.
@zapmando
@zapmando 3 ай бұрын
the other advantage of the triggers is you are less likely to throw your aim off with the press. something i noticed in Halo Infinite with the pistol. was very hard to hit a shot with the trigger, instead i made the trigger the trackpad, also my gyro modifier button. Its a quiet action and alot more accurate than the trigger. This controller looks cool
@orcini99
@orcini99 Жыл бұрын
Using a controller is preferred for me BUT I find after an hour of use this old man starts to get shoulder issues being stuck in that position for so long. Can we have something like the switch that can split the controller into two so you can sit back with arms on the chair and really relax?
@omarguerrero6417
@omarguerrero6417 Ай бұрын
Wish there was a right stick to use it as radio menu
@denys-p
@denys-p Жыл бұрын
About digital triggers - what prevents to use LB/RB buttons in case of need? It should be quite easy to remap them with triggers
@CandarianGaming
@CandarianGaming Жыл бұрын
The capacitive touchplate is very interesting however not having a 2nd thumbstick or right touchpad I'm unsure about. Relying soley on the gyro the entire time will put you at a disadvantage in my opinion against people using high sensitive right stick + gyro, flick stick + gyro or touchpad + gyro. But hey I hope im wrong, I'd love to try it myself.
@aboveaveragebayleaf9216
@aboveaveragebayleaf9216 17 күн бұрын
Maybe slight disadvantage from flickstick, but idk. It works pretty damn well. It feels really natural lifting your thumb as lifting a mouse.
@bland9876
@bland9876 Жыл бұрын
If you could make the triggers like the ones on the PS 2 where they feel like you're pushing a regular button but you can press it harder or softer and the controller can register that then maybe you could play racing games perfectly fine while still having the hair triggers for other games.
@gzaos
@gzaos Жыл бұрын
capacitance input are cancer, you think you ll like them untill they start to broke and they will over time. Hate the ps2 controller.
@KinkajouJL
@KinkajouJL Жыл бұрын
Nah
@HumanShield117
@HumanShield117 11 ай бұрын
I've loved my Alpakka for a long while! The gyro is amazing, and I love the touch-activation. And I recently looked through everything, and if you build 5 of them, they end up being something like $25 each. :)
@nicolasw1
@nicolasw1 12 күн бұрын
hey, is that simple to build one? do u know where can i do it? it would be way easier if they sold the controller as all other controlers are sold...
@robonator2945
@robonator2945 2 ай бұрын
regarding the trigger : steam controller triggers. The steam controller's triggers have an analog travel with a digital final-press. They're normal triggers for their entire pull but at the end they physically actuate a digital switch, so they can work as both.
@aboveaveragebayleaf9216
@aboveaveragebayleaf9216 17 күн бұрын
I love the steam controller triggers. The deck's aren't quite as good.
@KinkajouJL
@KinkajouJL Жыл бұрын
12:43 Do you know the remote control of the fire stick? It has a circle with a center button and I was thinking that this design would be nice if the center button was conductive, this way turning the gyroscope on and off, of course, the classic layout of the A, B, X, Y buttons would have to be sacrificed.
@anthonyminson
@anthonyminson Жыл бұрын
I currently use the Gulikit King Kong 2 and love that I don’t have to worry about stick drift and the analog sticks are so accurate. I love the idea of having two gyroscopes and I would totally buy a steam controller two. Thing is, I had the steam controller and I hated picking up my finger all the time and it’s the same thing with gyro on that controller, you repeat strenuous motions with your wrists. I hear a lot about people having carpool tunnel and I don’t want that in my old age. I am a big fan of analog sticks. The continuous motion when you get to the edge of the stick makes it a lot easier to do a 360. Also you can get 360 movement with a joystick where you only get 8 ways with wasd.
@CandarianGaming
@CandarianGaming Жыл бұрын
With practice and a high gyro sensitivity, you barely have to move the controller within an inch to reach your target
@BlarinDragon
@BlarinDragon 4 ай бұрын
I would love this controller idea a lot, however im also an extreamly big fan of having 4 paddles in the the back and maybe replace the "scrollwheel and 8way hatswitch" with a customizeable trackpad that can either be used as "mouse mode or joystick mode"
@Zayne_24
@Zayne_24 10 ай бұрын
I just found the controller but you have to put it together. Is that how you did it
@ddrmaster22
@ddrmaster22 Жыл бұрын
I don't know why you don't have more subscribers. I love your content. Thank you
@NerdNest
@NerdNest Жыл бұрын
Thanks for watching.
@obake6290
@obake6290 Жыл бұрын
I really like that dual-gyro idea. I was thinking along the lines of eyes - think of our current single-gyro setups as being blind in one eye. Wired-only I'm neutral on. If I'm at my PC I slightly prefer the wire just so I don't have to worry about battery. But I would never use a wired controller with my Steam Deck. Little confused about the complaint about micro-usb. It's maybe a little old fashioned with controllers starting to switch over to USB-C, but it's not uncommon. "Worst connector ever" strikes me as hyperbole. The input setup is a little weird and I don't think I'd want to use it. But it does have some nice ideas and I'm glad to see more experimentation in the controller space. The hard thing for me is that I still sometimes get confused with a typical XBox controller. Not that I don't know exactly which button is which, but remembering which button does what is a struggle. Especially when the game uses button combos / chords for inputs (like X does one thing, hold L2 and press X to do another). I struggle with that. Normally I just say "old man grew up on NES controllers" but that's a hard excuse to use on this channel :P But that aside, I think there's a place for extra shoulder buttons. The central face buttons look more usable than other controllers I've used lately (for example, Gulikit). I feel like I would miss a touchpad, as I do with every non-Valve controller, but maybe the extra gyro flexibility would make up for it. I don't really understand the point of the scroll wheel, and don't really understand the hat switch over a second joystick. Also, hate playstation-style separated dpads.
@robertdalesmith
@robertdalesmith 19 күн бұрын
I did make a dozen of these. On one I did use a different microcontroller with USB-C so thats and option.
@Petro_Bandera
@Petro_Bandera 3 ай бұрын
I just set up my steam controller for tryp fpv - gyro - pitch and roll and left stick - throttle and yaw. And it works just fine. I enjoy flying. Not sure if it is suitable for fast racing, but the feeling of flying in tryp fpv is simply incredible. I've loved this controller since it came out, played a ton of games on it and still do.
@jasper265
@jasper265 Жыл бұрын
It's extremely rare that I pick up my mouse. Instead, I have it set so sensitive that nobody else can work with it, but I can move the cursor across a number of screens with a minimal touch. And in fact, that's a problem I have with the Deck gyro: it doesn't go as sensitive as I want it (it depends a bit on mode, but it's never great). Perhaps having two gyros would help with that... (Also, I think what I actually do when not gaming - or playing a game with a cursor - is push the mouse left when it is at the left edge of the screen if I want to change where my mouse is centered. But it's hard to describe things you do subconsciously.) Analog triggers can be set to trigger with minimal travel distance in steam input. If they could be hall effect sensors to make hair-triggerness be unaffected by drift, and/or we could get sony's force feedback to get that click feel, things would be much better than pure digital triggers. Finally, you mention the idea of capacitive sensors on the buttons. The valve index has them, so you can be sure that Valve tried them on the Deck and decided against them. I don't know their reasoning, but perhaps they've already answered someone asking that question. If not, perhaps it's time to ask them.
@faequeenapril6921
@faequeenapril6921 3 ай бұрын
I love gyro controls, when i had nothing to play games with besides an ipad 2 about 10 years ago, i use to dominate in one of gamelofts fps games because i was using gyro for controls while others were using touch controls or using only a controller. I honestly think that a gyro for fps games is more accurate than a mouse because you have 2 points of contact and using both arms to aim so you have finer aiming than with just 1 hand on a mouse. On a steam controller I use the outer ring of the right track pad for really fast camera movement for those very sweaty clutch moments when you need to do a 180 faster than you can gyro aim and recenter. For me i need a steam controller for gaming or sometimes general computer use because i have RSI so after 30 mins of computer use my wrists are done, but with a steam controller i can go on for hours without any discomfort. This controller is a step in the right direction, because it's open source i wonder if anyone is going to improve on the design and button placement. I wonder if it has an angled design just so it can be printed on virtually any printer that someone may have.
@Jaffeeshumway
@Jaffeeshumway Жыл бұрын
Ive actually started using the steam controller again, I am finally playing breath of the wild and really enjoy gyro aiming. my issue with the controller is finding the perfect settings.
@aboveaveragebayleaf9216
@aboveaveragebayleaf9216 17 күн бұрын
That was the curse of the steam controller. It is one of the best controllers ever made for any 3d game or mouse based game, but it takes setup to use it at its full potential. I love the thing though.
@michaelbjorge3548
@michaelbjorge3548 Жыл бұрын
What is the name of the retro dungeon crawler you are playing in video Bill ?
@NerdNest
@NerdNest Жыл бұрын
Project warlock
@michaelbjorge3548
@michaelbjorge3548 Жыл бұрын
@@NerdNest Thank you sir !!
@BigDaddyMacc
@BigDaddyMacc 11 ай бұрын
i been trying out nintendo switch pro controller gyro on my rog ally. so when i aim down site (hold left trigger) i activate gyro as a mouse (right stick) i can still use the stick but i can fine tune my aim.
@TacticalHotdog132
@TacticalHotdog132 Жыл бұрын
Really love the idea of a capacitive button pad to activate the gyros. But i think the scroll wheel and 8-way switch is a bit useless, i would rather have a joystick. The joystick can be used to replace both, i played a game Ready ir not, on steam controler and used the joystick on it for a radial menu with 10 option for selecting weapons and gear and when i clicked the joystick it turned it into a scroll wheel for menus, doing both functions with one control.
@CaptainOblivious23
@CaptainOblivious23 Жыл бұрын
Great video! Out of curiosity, what is the boomer shooter at 8:30?
@danielloza4744
@danielloza4744 Жыл бұрын
I have the same question!
@garyschoolcraft587
@garyschoolcraft587 Жыл бұрын
@@danielloza4744 Apparently it is Project Warlock.
@RosserNFT
@RosserNFT Жыл бұрын
Really wish I bought this controller, hopefully they make a steam controller 2.
@JohnDoe-ip3oq
@JohnDoe-ip3oq 11 күн бұрын
IFYOO GTP01 / darkwalker shotpad, there you go. That said, flydigi Vader 3 as well. The Vader 3 has no Bluetooth lag, which has been a MASSIVE PROBLEM for years since newer Bluetooth versions, and even xbox is bad, while the Vader 3 is usable. That said, you're probably stuck using Windows to fully use the functions.
@EoPArceye
@EoPArceye 5 ай бұрын
This does look like a really interesting controller and as I have an infatuation with gyro controllers I must have one. The capacitive touch is the same as the right pad on the steam controller, but the steam controller and this one would benefit from a right stick for larger movements in fast paced games. But.. Ratcheting alone is terrible for larger fast turns, it requires the aid of a right stick or at least a 180 degree spin bind
@zuffin1864
@zuffin1864 4 ай бұрын
this controller sold me the moment you told me it had a reset button. this insane. If these companies do not pick this up they are actually idiots
@phaedrus3000
@phaedrus3000 9 ай бұрын
with the gyro, i wonder do you accidentally disable the gyrp when you press any of the buttons? like when you have a button pressed down your thumb is probably very close to the touch sensitive part. that would definitely be a deal breaker for fps games i think cos it would be cutting out any time you are mashing the buttons
@aboveaveragebayleaf9216
@aboveaveragebayleaf9216 17 күн бұрын
By default the gyro is only on when you are touching the capacitive area around the face buttons. Lifting your thumb is like lifting the mouse.
@ligma_don_g
@ligma_don_g Жыл бұрын
I would love to 3d print my own controller. It would be awesome to customize everything exactly how I want it and use high grade components if I wanted. Just need someone to do the board and programming. 😄
@bland9876
@bland9876 Жыл бұрын
Yeah definitely remove the scroll wheel That doesn't seem useful at all unless you were playing something like pong. When you're switching weapons you have a circle and you tilt the joystick in the direction of the weapon you want it's super fast in comparison to using the scroll wheel where you can easily overshoot.
@tsk5
@tsk5 Жыл бұрын
There’s a few different firmwares out there that have already done the hard part, you just have to modify some config files, solder some buttons and wires to an MCU like an raspberry pi pico and you are good to go. You don’t necessarily need a custom board if you are willing to handwire stuff. GP2040 is the one I’m aware of, but there’s other ones out there.
@shs747
@shs747 10 ай бұрын
Might as well, check the Razer Hydra, it was ahead if its time. Had this type if bug and small ryrns and lock if turning.
@jackofblades3171
@jackofblades3171 9 ай бұрын
I feel like nobody has noticed that we don't have Controllers with eye tracking yet. What happened to point and shoot like the Wii. Only Gyro control in my house like that is my TV remote lol. Apply point and shoot to eye tracking and use gyro for look movent. A traditional Dpad, traditional ABXY with a Touchpad/Dpad combo on the right below abxy
@PhoachPlaylist
@PhoachPlaylist Жыл бұрын
17:32 it's like the difference between aiming a rifle with 1 hand vs 2 hands
@JohnDoe-ip3oq
@JohnDoe-ip3oq 11 күн бұрын
IFYOO GTP01, there you go.
@antwanminson
@antwanminson 10 ай бұрын
I love gyro but not having a right stick just for casual gaming is what made me sell my Steam Controller.
@ADo_Bad_Idea
@ADo_Bad_Idea Жыл бұрын
This is exactly what I want, except I want the scroll whee to be unlockable and on the back replacing one of the four back buttons
@KinkajouJL
@KinkajouJL Жыл бұрын
I'm not sure, but being Diy surely you can put an unlockable scroll
@badsamaritan8223
@badsamaritan8223 Жыл бұрын
Can't play my twin-stick shooters with that. It's cool tho. I want to see a DualSense style controller, with two trackpad-buttons on the back, in place of rear paddles. Then you've got lots of room on the face, to put wheels or hat switches, or whatever.
@kentreed2011
@kentreed2011 Жыл бұрын
I've always wanted to try the Alpaca controller but it's not possible to buy (as far as I know) the only way to get one is by printing it in a 3D printer and I have none of those around lol, I'm aware of the issues you pointed out but the two gyroscopes always caught my attention I wanna know how good they feel.
@user-kk4bq7mb8u
@user-kk4bq7mb8u Жыл бұрын
You can outsource the 3d printing and such so you don't have to own any of the tools yourself
@greenjp779
@greenjp779 Жыл бұрын
I really like this controller and want to use it but I don't have the ability to build or program it. I wish they'd just sell a pre-programmed and soldered pcb
@DaMu24
@DaMu24 Жыл бұрын
10:45 This is wrong. Pull the trigger of an actual gun, VERY slowly. The shot will fire waaaaay before you pull it all the way down, hence you have much less travel to fire than you'd think. Any game that has the full pull activate a shot is programmed wrong. Now, analog triggers cause very large recoil, absolutely true.
@NerdNest
@NerdNest Жыл бұрын
I'm aware, What I was saying is that actual triggers aren't just a button. There is a bit of travel.
@rheller_82
@rheller_82 Жыл бұрын
This is kinda awesome. There's nobody selling the PCB already done? I really don't feel like soldering.
@iamdickel8574
@iamdickel8574 Жыл бұрын
Hall Effect Joysticks on every next controllers coming out PLEASE you can also try the Elite Controller 2 for PC use
@LarryJ602
@LarryJ602 Жыл бұрын
Yeah, thanks for the video, but I'll stick with the Steam Deck and a Duel Sense as a PC controller. I'll wait to see what the Steam Controller 2 will be, but I'm more than happy with what I'm using.
@hectormanuel8360
@hectormanuel8360 Жыл бұрын
We need a Steam Controller 3.0/2.0
@derrickjohnson4952
@derrickjohnson4952 Жыл бұрын
I wish trackpads replaced sticks so we don’t get stick drift on controllers
@TehBrownie
@TehBrownie Жыл бұрын
I would need to spend some time trying to learn Gyro inputs. As of right now they sound like a gimmick
@Ricky-SC
@Ricky-SC 9 ай бұрын
Bill, is it correct to understand that this controller can do gyro even in games that don't support them?
@NerdNest
@NerdNest 9 ай бұрын
The gyro in the controller outputs to a mouse, so it's just translating gyro to mouse. If the game supports a mouse, you can play it.
@Ricky-SC
@Ricky-SC 9 ай бұрын
@@NerdNest since I stumbled on your vid, I've been going in a rabbit hole and I think, there's this company from China called Flydigi who has released some elite controllers that can do gyro from hardware. Do you know of those...? Nice to see a fellow fan of gyro in fps and 3ps btw.
@NerdNest
@NerdNest 9 ай бұрын
I have not.
@Ricky-SC
@Ricky-SC 9 ай бұрын
@@NerdNest dug some more and bought one, it's in the mail, will let you know if it's worth the time!
@roland.boyden
@roland.boyden Жыл бұрын
If Valve makes a new steam machine that's basically the guts of the steam deck with no screen/battery do you think it has to include a first party controller from them in the box? What price do you think they would have to hit (w/controller or w/out) in order to make it worth it instead of just buying a Steamdeck and docking it? If they could get it under $300 with a controller then it feels like it could be worth it vs buying a 64gb Steamdeck and paying for a new stream controller 2 separately if you know you're gonna play docked most of the time.
@ThePlasticJedi
@ThePlasticJedi Жыл бұрын
While this sounds like a good idea, it probably isn't marketable enough to people right now. Most people who use steam have a computer already, and wouldn't make a lot of sense to buy another less powerful computer when they can just buy the controller. I don't understand why anyone would buy a steam deck to primarily play it in docked mode. Maybe someday the gaming PCs of the world will become obsolete, but we're probably not there yet.
@ahmadnurruddinzainori8648
@ahmadnurruddinzainori8648 Жыл бұрын
Just use trigger locks. Idk what they're actually called but they limit travel. And dualsense kinda can do this too. I dont have a dualsense though..
@CandarianGaming
@CandarianGaming Жыл бұрын
The Dualsense bumpers are big enough to be used for aim and shoot and is much more comfortable playing that way instead of using the triggers. So trigger stops wouldn't be needed in my opinion.
@dustineffler7658
@dustineffler7658 3 ай бұрын
17:19 Being an Serries X Gamer, hopefully Microsoft is paying attention! I would love to Try a Controller like this! 100%
@TNTITAN
@TNTITAN Жыл бұрын
I hope they improve on the Steam controller and not just make the same one again. As a replacement for a mouse it was fine, as a replacement for a typical Xbox/PS controller. The analog and buttons being right at the front made it difficult to hold and buttons were way too small for my hands.
@jiiyuurii
@jiiyuurii Жыл бұрын
I really like the Steam controller, I still use mine to this day for certain games. But I just really gotta have those two analog sticks for most of my games. The Steam Deck controller inputs/layout is IMO a perfect middle ground. If Valve is going to do another version of the Steam controller, I hope they use the Deck layout at least.
@NerdNest
@NerdNest Жыл бұрын
Same, but I also want them to do dual gyros, its amazing.
@mfmr200
@mfmr200 3 ай бұрын
why that shape?
@heximilian8931
@heximilian8931 Жыл бұрын
Very interesting controller. Thanks for the heads up.
@Leopardeye
@Leopardeye Жыл бұрын
A SCROLL WHEEL? O_O Weirdest controller ever. But kinda cool because it’s so freaky looking. 😂
@airspeedmph
@airspeedmph Жыл бұрын
Impressive beard, ZZ Top fan? The controller looks rather weird and nice at the same time, reminds me of F-117. Maybe they should've called it, "The Stealth Controller".
@NerdNest
@NerdNest Жыл бұрын
I am a fan of ZZ Top.
@anthonycampos7417
@anthonycampos7417 Жыл бұрын
I bought the steam controller back when it went on sale for like $30 + a carrying case, intending to use it for fighting games. +3 years later I still haven't even used it.
@NerdNest
@NerdNest Жыл бұрын
You're missing out, it's great. Though these days you can make a buck selling one.
@quelldieu7263
@quelldieu7263 Жыл бұрын
no hall effect sticks?
@CandarianGaming
@CandarianGaming Жыл бұрын
When literally all of your aiming is done with the gyro, there ain't much wear happening to the thumbstick
@PhoachPlaylist
@PhoachPlaylist Жыл бұрын
I play way too many racing games to be ok with this trigger. Sorry but that kills it for me. Xbox elite controller has a better trigger solution with the travel switch. This is obviously a shooter only controller
@Timmymtd
@Timmymtd Жыл бұрын
Surprised you leave your thumb on the X button when idle. I keep mine on A
@w0mblemania
@w0mblemania Жыл бұрын
Re the Steam Deck, I think Valve should provide detachable controllers. Yes, I know there are battery issues due to the design, but it's become obvious by now that the Steam controllers are not infallible. They need servicing, replacement, and that means a lot of downtime for the entire unit.
@lord_bozo
@lord_bozo Жыл бұрын
What's the name of that game at 8:22 ???
@NerdNest
@NerdNest Жыл бұрын
Project Warlock
@lord_bozo
@lord_bozo Жыл бұрын
@@NerdNest thanks
@InfinitySpiritD
@InfinitySpiritD 10 ай бұрын
Well... That was an underwhelming reveal.
@darienchiba6682
@darienchiba6682 2 ай бұрын
A melhor solução que eu encontrei foi usar metade de um controle com a mão esquerda e o mouse com a mão direita. Assim, eu tenho o melhor dos 2 mundos: a agilidade da alavanca para mover o personagem e a precisão do mouse para mirar.
@baggedapplesgaming3207
@baggedapplesgaming3207 21 күн бұрын
6:20 I was gonna make a corny comment about my virgin ears, despite being in my 30s, but you even set it as a chapter title. Lol Check mate, I suppose.
@gaming-zombie1392
@gaming-zombie1392 7 ай бұрын
I want one but can't get it....
@brianv3ntura
@brianv3ntura Жыл бұрын
Eh shoot with with r1 and L1 anyways if I play on controller. Digital triggers is just a bad choice if you they want to support a wider range of game genres. The trigger response is a non-issue since the deadzones can be set.
@AppleGreenmusic
@AppleGreenmusic Жыл бұрын
That's like saying you should get rid of dpads because you could then make games with 3 analog inputs. Using analog input for digital functions will always feel terrible and it's why people hate using an analog stick for 2D platformer and fighting games. Every single racing game that requires analog input is better played with a dedicated peripheral anyway. Even if you were to digitally set the pressure for the digital value, it is completely devoid of tactile response for when it actuate... Because there is none. It's entirely a compromise to appease the rare accurance of playing a racing game that somehow requires it and makes everything else feel worse. Go play a fighting game and pull off a dragon punch with an analog stick and tell me how many times you pulled it off.
@AppleGreenmusic
@AppleGreenmusic Жыл бұрын
Actually I'm gonna go another step further. You shouldn't play racing games with a controller for the same reason you shouldn't play DDR guitar hero or any other Rythm game on a controller. You can, but it sucks ass and anything you could do to make it work on a controller would actively compromise how good it feels to use for other games. Analog triggers are a gimmick.
@OMAOILRIAN
@OMAOILRIAN Жыл бұрын
I just want a Steam Controller 2. That is ugly and looks to be over complicated. I want 2 joysticks and I want track pads. Throw in haptics like the Dual Sense and then add the dual gyroscopes.
@PhoachPlaylist
@PhoachPlaylist Жыл бұрын
This is literally a shooter only controller. No racing games on this device. Or driving in games with cars
@NerdNest
@NerdNest Жыл бұрын
They are working in a racing profile. But this isn’t really about this particular controller
@TrupimOkiemTV
@TrupimOkiemTV 10 ай бұрын
Steam Controller is awesome for games like Diablo 3 & 4
@Hreimr
@Hreimr Жыл бұрын
You lost me at digital triggers. Isn't the thing you're saying why it is like that for the bumbers? Now there's no analog speed/brake for racing games.
@PostalPete
@PostalPete Ай бұрын
Is this Louis CK's brother?
@alexanderjones8787
@alexanderjones8787 5 ай бұрын
The steam deck controller is a waste of time for me my opinion I prefer using my PlayStation five or Xbox remote. They hook up perfectly. I’m used to using them so I don’t have to get used to the difference in the deep pad position and everything else but if they made it a little bit more like, the PlayStation and Xbox then maybe but since we have these other two remotes, I will see the point in fiddling with anything else
@zuffin1864
@zuffin1864 4 ай бұрын
you should play RE4 on wii/dolphin with a wii mote
@danholli123
@danholli123 Жыл бұрын
Don't forget gyro!
@tylerprice5368
@tylerprice5368 Жыл бұрын
Your channel is great man you’re like gamer seth rogan
@powerfulaura5166
@powerfulaura5166 Жыл бұрын
What's the game?
@kahlancypher
@kahlancypher Жыл бұрын
I am definitely not convinced. The more precise Gyro sounds nice but other than that it has a scroll wheel. The choice of triggers is just stupid because you can make analogue triggers work as digital ones in controller software by moving the activation point the reverse is entirely untrue. And if there is going to be a solo capacitive touch point to activate using your face button finger is also a massive design flaw. When holding a controller most of your fingers act in bursts and are idle the rest of the time but not your thumbs. If valve took any of the ideas from this controller other than the enhanced gyros it would hurt my interest in buying a new steam controller. Especially considering the steam deck's triggers were already a downgrade from the steam controller.
@Jeremy_Huggins
@Jeremy_Huggins Жыл бұрын
The Ayaneo 2 has 2 gyros.
@NerdNest
@NerdNest Жыл бұрын
Awesome. I had no idea.
@donniedarko4497
@donniedarko4497 Жыл бұрын
How can I get one of these controllers? TAKE MY MONEY PLEASE
@CAP11MAN
@CAP11MAN Жыл бұрын
more videos in glasses
@w0mblemania
@w0mblemania Жыл бұрын
For me, the design is a compete non-starter. That faceted look does not look comfortable at all. Those square buttons and hatswitches look as though they'd slice your hand open. I like they're trying new things with the gyros, but overall, this looks painful.
@Deli5150
@Deli5150 Жыл бұрын
I’m actually waiting for my parts to come in so I can build it and for me personally I love the design it looks great I always found the more ps4 controller layout more comfortable then Xbox controllers and having blank buttons is better for me one thing I don’t like when using my ps4 controller on pc is that most games will have the Xbox controller prompts on the screen and me even know what to press still messes with me seeing the X button on the screen and the cross button on the controller
@lilBugger35
@lilBugger35 Жыл бұрын
Good for FPS
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