The AI Behind Brackens

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alter ego

alter ego

Күн бұрын

twitch: / alteregosocial
discord link: / discord
tiktok link: / alteregoo____
business e-mail: thealteregobusiness@gmail.com
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agmas.org/
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Thumbnail Entity Photo from: lethal-company...

Пікірлер: 702
@alteregosocial
@alteregosocial 5 ай бұрын
IMPORTANT: The moment more than one player is looking at the bracken, he will immediately go into staredown mode (and both players are contributing to his anger meter which is why he will aggro so quick). Shoutout to @call_me_bread for finding this! IMPORTANT: The Bracken’s retreat phase will last 23 seconds the first two times, then it will last 11 seconds the third time. This will repeat throughout the game. IMPORTANT: If a Bracken is cornered or has nowhere else to go, this puts him in staredown mode. This is why he gets aggro'd so quickly if he's cornered.
@evilbleezard
@evilbleezard 5 ай бұрын
If he starts phase 2 after you look at him and keep following him and staring at him till he starts to agro after a stare down, let's say you could run away from him till his anger meter depletes, and goes to phase 2 again, does that count as a second time or an extension of the first time?
@alteregosocial
@alteregosocial 5 ай бұрын
@@evilbleezardi believe that would be an extension of the first time. it only counts for every time he’s in phase 1 and you send him into phase 2
@-SlingshotPhighting-
@-SlingshotPhighting- 5 ай бұрын
​@@alteregosocialhey alter, can you give me a link to your discord?
@dominictoretto6234
@dominictoretto6234 5 ай бұрын
@@alteregosocialwhen is coilhead or thumper ai?
@alteregosocial
@alteregosocial 5 ай бұрын
@@dominictoretto6234 thumper will be this weekend and coil head will be after
@TheIhtiander
@TheIhtiander 5 ай бұрын
You forgot to mention he cannot track player if he's jumping, Bracken only remembers your last position on floor.
@alteregosocial
@alteregosocial 5 ай бұрын
this is true!
@icykuikinu6757
@icykuikinu6757 5 ай бұрын
Oh wait, does this mean that it has a hard time tracking you when you're on the railing?
@NorisSF
@NorisSF 5 ай бұрын
Yeah, and what about the parkour plate?
@ghostamster1414
@ghostamster1414 5 ай бұрын
@@icykuikinu6757 i havent tested the railings in the facility map but ik they work on mansion ive killed a few brackens like this video does kzfaq.info/get/bejne/h8ifeqp51dfLpXU.htmlsi=jjcn_rJSzHDr0mXN
@TheIhtiander
@TheIhtiander 5 ай бұрын
@@alteregosocial Also forgot to mention about limit of 1 MAX Bracken. So even if you kill him that means he's gone for this round. However if you use mods sometimes it might somehow mess with his limit and another Bracken might re-spawn after first one being killed.
@-SlingshotPhighting-
@-SlingshotPhighting- 5 ай бұрын
The Bracken AI is more complex than it looks like
@m1sst4k37
@m1sst4k37 5 ай бұрын
i mean no not at all, it is not possible to understand why sometimes staring at him works and sometimes not, and why he stops sometimes(so i always thought his AI is complex) what i didnt knew that he is very good at sneaking at you
@qualeb8164
@qualeb8164 5 ай бұрын
@@m1sst4k37what are you even talking about?
@dineez627
@dineez627 5 ай бұрын
Are you the real Spore Lizard?
@-SlingshotPhighting-
@-SlingshotPhighting- 5 ай бұрын
@@dineez627 if i werent i wouldnt have "real" on my yt nickname or smth
@disrespecc9678
@disrespecc9678 5 ай бұрын
@@-SlingshotPhighting-where’s your brother, SporeLizardOfficial?
@CaramelOnFire
@CaramelOnFire 5 ай бұрын
The AI is more insane then I thought, the fact they make sure you can't try to put them into phase 2 by changing direction in corners is something I never knew.
@Zachary360Games
@Zachary360Games 5 ай бұрын
If you want to test it out yourself. If you find a one way hallway you can slowly move your camera and you catch the bracken sneaking away to avoid being seen.
@adicsbtw
@adicsbtw 5 ай бұрын
The game does a lot of really neat things like this behind the scenes like, the ghost girl is programmed to find then nearest location that's out of your line of sight to pathfind to before she disappears so that she doesn't just poof away out of nowhere (although she still will if she can't find a good spot to path to)
@baanaanaana
@baanaanaana 5 ай бұрын
@@adicsbtw like the pillars on rend/dine's entrance room?
@adicsbtw
@adicsbtw 5 ай бұрын
@@baanaanaana yup Anything that breaks line of sight, whether that be a pillar or a doorway
@baanaanaana
@baanaanaana 5 ай бұрын
@@adicsbtw ghost girl is horrifying tbh, and the fact you can see her no matter how dark it is
@theclown2257
@theclown2257 5 ай бұрын
"There's a spy creeping around here" -me right before getting my neck snapped
@GreenFeatherGuy
@GreenFeatherGuy 5 ай бұрын
I hate it when the bracken saps my dispenser
@omegadragons321
@omegadragons321 5 ай бұрын
wheatley pfp spotted
@zerwardzelaiine7622
@zerwardzelaiine7622 5 ай бұрын
_that Shadow is a spy!_
@rotciv557
@rotciv557 4 ай бұрын
If there's no Spy Crab mod skin for Bracken, there should be
@theblueengineer47792
@theblueengineer47792 3 ай бұрын
Bracken's snappin' mah sentry!
@carlosgonzalezfernandez3806
@carlosgonzalezfernandez3806 5 ай бұрын
Not a suprised zeekers made such a complex AI, he made It steals after all
@snorecore814
@snorecore814 5 ай бұрын
Nvm I get it now stop yelling at me
@SportySnake
@SportySnake 5 ай бұрын
​@snorecore814 bluds yappin on that mystery shadow pack
@snorecore814
@snorecore814 5 ай бұрын
Ok I get it
@start_9onmobile819
@start_9onmobile819 5 ай бұрын
​@@snorecore814 No, he made the game It Steals as well
@sanddry738
@sanddry738 5 ай бұрын
It Steals is another video game made by Zeekers. It has multiple game modes and monsters with unique mechanics. They also made “The Upturned” which is a comedy horror game and really spaztic and fast paced.
@agmass
@agmass 5 ай бұрын
THATS ME IM THEM IM ThAT PERSON ON THE BIG SCREEN also some smaller side notes: - The bracken can only drop the body early if he is ~5 paintings away from his faviroute spot - The stair room is a pure coincidence, there's no code for it (atleast that i could find). - The bracken does not get aggro'd if it is cornered, but it is possible it's getting stuck in a loop of avoiding the closest player, which DOES slightly raise anger. - the stare down chance stacks for every player looking at a bracken.
@Noahboahtastic
@Noahboahtastic 5 ай бұрын
wow thats cool
@Grimm9890
@Grimm9890 5 ай бұрын
saying 5 paintings away from his fav spot reminded me of americans doing everything to not use the metric system, but here is fair cause there is no clear metric system in lethal
@agmass
@agmass 5 ай бұрын
@@Grimm9890 lol, it would be in unity "units" but i dont think anyone would remember how much that is. a painting is ~1.33333 units
@Cade_Bongo
@Cade_Bongo 5 ай бұрын
Lets gooo your famous!
@sdfggdfg5fgdfg
@sdfggdfg5fgdfg 5 ай бұрын
one time I got my neck snapped upon entering a fireexit and he brought my body all the way to the main entrance room, what do you think happened there?
@Kiffer1992
@Kiffer1992 5 ай бұрын
Following a retreating bracken usually helps you find loot rooms as they avoid dead ends and getting as far away from you as possible usually means going to the deepest point in the facility.
@squeegel3904
@squeegel3904 4 ай бұрын
Big brain
@HappyGick
@HappyGick 4 ай бұрын
That is if you can avoid his aggro
@Gl1tch001
@Gl1tch001 3 ай бұрын
If you have a shotgun, that's ok 😊
@carparked
@carparked 5 ай бұрын
That stalking AI is really cool, the bracken is easily my favourite enemy in the game
@JackTheBiggestBaby
@JackTheBiggestBaby 4 ай бұрын
Yeah he’s my favorite but at the same time my least favorite because it’ll give me a seizure and a stroke at the same time when I get killed or see it
@nocturno7660
@nocturno7660 5 ай бұрын
The bracken feels alive compared to the other monsters, a completely different feel
@FPSkazuto
@FPSkazuto 5 ай бұрын
we need an official lore of bracken fr
@Seoke_
@Seoke_ 4 ай бұрын
The bracken feels alive because it's a humanoid creature. It walks on two legs and has two arms which is humanlike
@Lostouille
@Lostouille 3 ай бұрын
He s adorable tho. Halloween 2024 is going to have some cute desguises 😭🩷🩷
@evilgamemichaelsperling8736
@evilgamemichaelsperling8736 3 ай бұрын
@@Seoke_ There lore that forest guardian & Bracken some kind subspecies
@Amatheian
@Amatheian 5 ай бұрын
Also when Bracken enters a place where he cannot retreat anymore, he directly attacks no matter what, it happend.
@Zachary360Games
@Zachary360Games 5 ай бұрын
Because he’s stuck in the stare down when that happens. But if you just look at the ground he becomes harmless
@alteregosocial
@alteregosocial 5 ай бұрын
yes when i was testing the bracken this seems to be true
@agmass
@agmass 5 ай бұрын
Nope, AddToAngerMeter(), which is the only function in the game that can turn into aggro mode is never called by anything about cornered. angerMeter is also never manually set. You're just looking at them in staredown; or it could also be getting stuck in an AvoidPlayer loop which makes him mad. I haven't tested that enough
@LiamMorrison-lu6ss
@LiamMorrison-lu6ss 5 ай бұрын
I think that happened to me
@lucasjuliard4929
@lucasjuliard4929 5 ай бұрын
Before this one i saw SiniK's video on the Bracken. In it he discovered that the Bracken only reccords wherever the player last stand on the ground. If they jump (or stand on a shelf), the Bracken will freeze with no way of knowing where the player is. This also work during Agro mode so jumping around while being hunted helps put some space between you and the Bracken👌
@ghostamster1414
@ghostamster1414 5 ай бұрын
I would only do it when the bracken is getting close though if youre just trying to get space cause jumping costs so much stamina that if it isnt a last ditch effort youre likely gonna die anyways lol
@epicredhot5675
@epicredhot5675 5 ай бұрын
standing on furniture seems to confuse pathfinding in general - I once was stuck as the only player left inside a mansion with an activated Jester for over 5 minutes by standing on top of a bookcase in the corner of a room I had some _choice_ words for my teammates when they finally decided to teleport me out
@DemoniteBL
@DemoniteBL 4 ай бұрын
Apparently this is a thing in many games. In Borderlands 2 enemies have no idea where you are while you're jumping, so any melee enemy will just run towards your last position on the ground and then stand there motionless. Their AI only updates on certain intervals, so if you're always in the air while it updates, they become stuck there.
@Eek33
@Eek33 5 ай бұрын
Bracken explained for cavemen: Bracken is not the god of sea Stracken, however, he is very big and angry. If hear Bracken, turn around quick, quicker than running from angry thumper. If Bracken get seen by grok, he back up, you can look at him while he back up. However, if grok look at Bracken while Bracken stay still, just like statue that snake lady Agatha makes from human, then Bracken get angry like god of desert when desert gets no sacrfices.
@alteregosocial
@alteregosocial 4 ай бұрын
yesss
@Eek33
@Eek33 4 ай бұрын
i am the explainer
@Anar_tarot
@Anar_tarot 16 күн бұрын
but bracken no make sound bracken be stealthy so grok no notice bracken
@WovenYT
@WovenYT 2 ай бұрын
loving the idea of someone walking into the company, finding a bracken, and just charging at it while talking about ai nodes and anger meters while the bracken is like "dude wtf your supposed to run away now"
@Bonnie_2.0
@Bonnie_2.0 5 ай бұрын
6:57 I like how he's carrying a beehive when saying this.
@b____oobies
@b____oobies 5 ай бұрын
If you're interested in BEEing..
@alteregosocial
@alteregosocial 5 ай бұрын
@@b____oobiessee u got it
@jurassssicmason1020
@jurassssicmason1020 5 ай бұрын
It’s like the beestiary entry for the bees
@timvanarsdel
@timvanarsdel 5 ай бұрын
​@@b____oobies The rest of us can only _ape_ this kind of cleverness
@sstandby
@sstandby 2 ай бұрын
Fun Fact: Bracken is most likely a reference to a monster from another game called "It Steals", the monster is called Legs. Both creep up behind you, both retreat after being seeing, both become angry and chase the player after being looked and both know where you are looking and try to go another way. Fun Fact 2: Both "It Steals" and "Lethal Company" are from the same creator :)
@A.please_insert_witty_text.M
@A.please_insert_witty_text.M 2 ай бұрын
It Steals is so cool
@LiamMorrison-lu6ss
@LiamMorrison-lu6ss 5 ай бұрын
They behave like an actual animal. Cautious and not always aggressive This is the most likes I've ever gotten
@umgak_prime
@umgak_prime 5 ай бұрын
5:57 Stuns do not cause Bracken to instantly become aggro, but it does instantly spike his anger level to 6/11, which often causes him to become aggro shortly after. Attacking him sets his anger to 11, then adds 0.1, which always causes it to become angered. EDIT: Did some more testing and reread the code. Stuns actually set his anger meter to 12 if the stun source is a Zap Gun or a Stun Grenade. Other stun sources instead set his anger meter to 2. However, he actually can't enter Behaviour State 2 (Angered) unless he is NOT stunned. It looks like it attempts to add 0 to his anger meter every update while stunned, plus one update after. However, the condition required for him to become angered is buried in a bunch of conditionals - his "angerCheckInterval" must also be above 1, but the stun functions don't handle this, so the anger state can be delayed a bit. The next time AddToAngerMeter is called, if he is stunned with a Zap Gun or Stun Grenade and the angerCheckInterval is high enough, he WILL become angered, since the chance for him becoming angered is 0.09 * Anger, or 108% (it's clamped to 99 though). The HitEnemy function sets his anger to 11, then adds 0.1 to it, and also increases the angerCheckInterval, which results in a 99% chance for him to become angered immediately. An important note is that any effect which "sets" his anger to a value *overrides* his current anger, meaning that if you were to stun him with the Flash command on a radar booster, it would reduce his anger to 2, if it was already above 2. Also, any effect which "sets" his anger explicitly cannot cause an anger check.
@alteregosocial
@alteregosocial 5 ай бұрын
great to know, you should join my discord!
@andiederenthal4895
@andiederenthal4895 5 ай бұрын
me no hablo smart bro
@ZombieBacon1337
@ZombieBacon1337 4 ай бұрын
So if you attack him once or twice, then use a flash beacon, will he stop attacking players?
@sanddry738
@sanddry738 5 ай бұрын
I always knew the Bracken AI was going to be interesting, but goddamn. It’s such a good way to have a stalker type horror enemy. The fact that actively calculates where you’re looking to hide is terrifying
@omegadragons321
@omegadragons321 4 ай бұрын
and with the fact its hooves don't even make any noise until it's spotted, you could be being followed for an entire ingame day and leave the facility not knowing you could have died had you stopped a split second too long
@Feffog
@Feffog 2 ай бұрын
i think just the fact its persistent presence is the mortifying factor, its not just a cheap copout oh it just appears somewhere or bursts through a wall. you never knomw if there is a one often until its far too lat, so even in their true absence, they invoke a presence
@A.please_insert_witty_text.M
@A.please_insert_witty_text.M 2 ай бұрын
It isn't the first time Zeekerss made an awesome stalker enemy. It Steals had legs who constantly tries to sneak up on you or flank you (Shudder Mode had some HORRIFIC chases with flanking behaviour.)
@sanddry738
@sanddry738 2 ай бұрын
@@A.please_insert_witty_text.M I’ve seen that game and it’s crazy how different and unique enemies there were. I do think some of the enemy behaviors was copied over and used in lethal company.
@PhoenixFox5577
@PhoenixFox5577 5 ай бұрын
So it turns out I was gaslit HARD with the Bracken. The info I heard before this was that 1) The weird Backrooms like Room is the Bracken’s room and he spawns and brings the bodies there. 2) He has the same low chance of spawning on every single moon (I just thought I had bad luck everytime I went to Vow) 3) To get rid of him you have to look at him but if you look at him for more than 3 seconds he will get angry.
@ghostamster1414
@ghostamster1414 5 ай бұрын
he doesnt have the same low chance to spawn on every moon, he has a 26% chance on vow and an 18% chance on march and all the other moons are lower than that. if you look at the entities page on the wiki it will tell you all the spawn rates of everything on every map
@chillolechad
@chillolechad 5 ай бұрын
That all wrong ahah ! bracken is complex and a lot of people want to do tuto or guide just for following the hype of lethal company, but some people don't really know the game and repeat the same wrong infos again and again and create fakes news... that sad
@SereneLeskovsky
@SereneLeskovsky 5 ай бұрын
Brackens room is entirely random, typically far away from players or exits. It can also change if there are living observers of his favorite room or if he kills two players, as each body changes his destination.
@gerbilpmc
@gerbilpmc 5 ай бұрын
So how do you actually counter him? Just look at him once and avoid looking at him when he’s in stare mode?
@imanjx2914
@imanjx2914 5 ай бұрын
@@gerbilpmc stick together and keep looking aroud or just kill it with shotgun (easiest way) or shovel and zapper (need one ppl to zap and other to hit it) Max spawn 1 per game. Don't need to bother looking back after you get rid of bracken
@nooneisback
@nooneisback 5 ай бұрын
I swear to god, no matter how long I played the game, this thing scares the living crap out of me. Like it doesn't even have to appear behind me, just popping out of a corner like 8 meters away is enough to make something come out of me for a second, even though it's realistically one of the more benign creatures, unless you're dealing with a nutcracker or a coil head at the same time. Just glance behind yourself every 10 seconds and you're safe.
@baanaanaana
@baanaanaana 5 ай бұрын
like holy shit this thing is terrifying
@Fatigue023
@Fatigue023 5 ай бұрын
Yeah every time I catch him sneaking up on me, it scares me half to death lol
@Azathoth343
@Azathoth343 5 ай бұрын
I think that has to do with the fact it feels so real although realism doesn't always make most monsters good in anything except this one.
@A.please_insert_witty_text.M
@A.please_insert_witty_text.M Ай бұрын
You should check out It Steals, it was the first Steam game (I think?) by this dev and it features the prucursor to the Bracken. It's also absolutely horrifying and has a focus on gameplay with numerous stealth based monster designs. Also, chase sequences that aren't as easy as "press W against a monster that can't catch up to you".
@chboo1897
@chboo1897 5 ай бұрын
some small things i found while digging the code: its retreat time isn’t actually 23 always, it will only retreat for that long on certain intervals, repeating after three ti es being triggered (otherwise it’s 11), also, when the bracken reaches the furthest node from main entrance with a body, it will set its time to 3 seconds. It’s first phase AI is really simple, it sets its destination to a spot slightly behind you and paths there, freezing when LOS intersects all possible paths. Also, if the bracken is retreating and cannot find a path to the furthest point from you without intersecting LOS, it will add to its anger rapidly Edit: ((timesFoundSneaking % 3 != 0) ? 11f : 24f) this is the equation for the time sneaking away without a body, but i have noticed a bug in the code: the timesFoundSneaking variable is never actually changed so the time is actually always 24 seconds, but this may be patched soon, so this is still relevant Note: ((!(Vector3.Distance(base.transform.position, favoriteSpot.position) > 8f)) ? 3f : 24f) this is the equation for if it is carrying a body (24 seconds away from its favorite spot, 3 when it gets close) More Note: About dropping the players body when seen holding it, this only happens when it is less than 6 unity units from its favorite spot More more note: stunning the bracken will add 12 anger (over the threshold for 100% anger mode) IF it is done by a player (e.g. not radar booster iirc), if no player is found as the perpetrator, only 2 anger will be added More more more note: the anger meter is only shared between players when the bracken enters its anger phase, otherwise it is seperate So many notes: when in anger, with no player in the facility, the bracken will wait around Main This is probably the end of this, i'm sorry for the wrong info, I didn't notice the bug the first time i checked the code, but now it should be correct.
@alteregosocial
@alteregosocial 5 ай бұрын
this is great to know!
@QWERTYQWERTY-ev2vr
@QWERTYQWERTY-ev2vr 5 ай бұрын
where did u find the code of the game?
@chboo1897
@chboo1897 5 ай бұрын
@@QWERTYQWERTY-ev2vr Using a program called ILSpy you can get the code from the files
@alteregosocial
@alteregosocial 5 ай бұрын
please add me on discord and dm me. the link to my server is in the description!
@aaaa-h3u
@aaaa-h3u 5 ай бұрын
I love how when a mechanics-heavy game becomes this popular, you basically get the whole internet to do code review for you
@Kr1m4eto
@Kr1m4eto Ай бұрын
0:07 i jumped bro
@davibicabica
@davibicabica 5 ай бұрын
bracken is the best creature in this game, awesome video
@jurassssicmason1020
@jurassssicmason1020 5 ай бұрын
It’s great that these videos are to the point and don’t include any random stuff that you don’t need to know, they’re quick simple guides that help out a ton while playing the game
@Malik-ul2sk
@Malik-ul2sk 5 ай бұрын
we'll all turn into pros hitting 10k quotas when alter ego uploads the final video on the ai behind the final monster
@archersterling6726
@archersterling6726 5 ай бұрын
"How PLAYERS work"
@alteregosocial
@alteregosocial 5 ай бұрын
i haven’t even hit a 3k quota LOL
@AngelBirdo
@AngelBirdo 5 ай бұрын
​@@alteregosocialI'm from the future u have 10k now :)
@TheStrongVirus
@TheStrongVirus 5 ай бұрын
I’m glad I figured this all out on my own by watching my friends die on the monitors. I did notice that they really like to back up far and would try trapping them. But otherwise I do tell players to keep moving if the red dot following them is stalking rather than chasing.
@khaostheking3070
@khaostheking3070 5 ай бұрын
“It’s Bracken Time.” - The Bracken
@Memerath
@Memerath 4 ай бұрын
1:11 I love this bit so much, not only is it a great way to explain his behavior in those circumstances but it feels like you're studying the bracken like its a lab experiment💀💀💀
@watchedsmile
@watchedsmile Ай бұрын
the emergent gameplay is some of the coolest i have ever seen. these creatures feel like they each have their own personalities and the way they move and think is more complex than almost anything else ive ever seen
@Yanlin707
@Yanlin707 5 ай бұрын
3:49 say what???
@SALPlaysAndReacts
@SALPlaysAndReacts 5 ай бұрын
Bracken just like me for real. Making eyecontact with me sends me to retreat mode and trying to constantly make eyecontact with me makes me displeased with you. I only occasionally snap people's necks tho, so that part is slightly different.
@baanaanaana
@baanaanaana 5 ай бұрын
you also got those 1000 yard stare eyes?
@SALPlaysAndReacts
@SALPlaysAndReacts 5 ай бұрын
@@baanaanaana Okay I'll concede that point too. He has cuter eyes.
@TheLunatic1086
@TheLunatic1086 5 ай бұрын
These are the monsters im mostly scared about bc he doesnt make any sounds when sneaks up so he can be behind you anytime without you knowing it. This makes me so paranoid
@ButchaBoi
@ButchaBoi 4 ай бұрын
The worst experience ive ever had with a bracken was on Offense, i has used the inverse-teleporter and i was trapped in a room with a hydraulic door, little did i know A BRACKEN WAS IN THE ROOM WITH ME. I hid in the corner right next to the door only looking at the btacken when it got too close, the door finally opened and i ran for my life, the bracken had also left the room. It targeted a differwnt teamate that was closer and he backed into a landmine by the main entrance, i was unaware of the bracken at main entrance until i ran into it and died :(
@Thegoober-m5j
@Thegoober-m5j 2 ай бұрын
we’ve been in the same shoes as the bracken tryna get something your parents dont want you to touch and then getting up pretending nothing happened and knowing damn well youve been caught
@Miodeuka
@Miodeuka Ай бұрын
I love watching how people exains ai behinds enemies in games because when game creators really wants, they can made a really complex monster. Bracken literally feels like a real life animal but with a bit of omnipotency and is super cool. I had a hard time learning making games but if i find someone who will teach me to make games, ai for monsters wpuld be one of mine priorities
@Lethal_Spoon
@Lethal_Spoon 5 ай бұрын
when i glance at the bracken he chases after me. when i want him to chase me i literally run after him through the whole building. finally, some answers.
@illdee1
@illdee1 5 ай бұрын
YOUR tik Tok brought me to YOUR channel. It's an amazing tool and I wouldn't have found this well made video without it.
@theawesomeassem3816
@theawesomeassem3816 5 ай бұрын
Ur vids r so professional and informational i love it keep it up man!
@alteregosocial
@alteregosocial 5 ай бұрын
thank you!
@vex_instincts5183
@vex_instincts5183 5 ай бұрын
I’m pretty sure the anger meter is highly quickened in multi player. Single player (solo), he doesn’t get angry that easily, as shown in the video. But when playing with a group, if you stare him down for like 5 seconds, he immediately gets pissed. Also same with his retreat. It feels incredibly short but longer in solo
@MaruArts10021
@MaruArts10021 4 ай бұрын
I was once stuck in a room with a bracken, a body, and a cookie pan. He did *not* leave me alone every time I looked at him. Was just a game of cat and mouse as I tried to get the pan and the body. Despite lasting a few minutes, I of course did not win.
@ImNepsey
@ImNepsey 5 ай бұрын
bracken ai so complex it drops my frames the moment i look at him
@greatgatorgaming6024
@greatgatorgaming6024 27 күн бұрын
I usually get pretty numb to horror games pretty quickly, but the bracken never ceases to freak me out despite my 200+ hours in the game. It is the sole creature keeping me on edge when I play as I’m always paranoid and constantly checking my back which inevitably ends up with me getting the ghost girl first without fail 😂.
@mrdezel2919
@mrdezel2919 5 ай бұрын
i love brackens, Best and most source of fun i had in this game, be either getting my neck snapped or being terrorized by the very knowledge hes around
@victorkankiewicz3279
@victorkankiewicz3279 5 ай бұрын
yes
@RasmusSW
@RasmusSW 5 ай бұрын
So how does playing with multiple people affect things? 2 players looking at the Bracken increases anger twice? It just seems that it's a lot more likely to aggro in multiplayer
@alteregosocial
@alteregosocial 5 ай бұрын
yes anyone looking at him will increase aggro. so, if two players are looking at him, his anger meter will build twice as fast
@MediaMunkee
@MediaMunkee 5 ай бұрын
@@alteregosocial Unless I've been misled though, apparently the aggro increase caps at two people? So having three people looking at him isn't any more hazardous than two.
@alteregosocial
@alteregosocial 5 ай бұрын
@@MediaMunkee hmmm i will have to look into the source code for this. where did you hear this?
@nameishack4753
@nameishack4753 5 ай бұрын
I saw your Snareflea and Lootbug video I like your explanation a lot and I was waiting for the bracken to come out and here we are! thank you
@alteregosocial
@alteregosocial 5 ай бұрын
glad you’re staying tuned in, many more ai vids coming!
@nameishack4753
@nameishack4753 5 ай бұрын
Nicee! i was also planning to make a video like this with my mother language so people in my country could understand their AI too but i'm just too lazy Haha@@alteregosocial
@adicsbtw
@adicsbtw 5 ай бұрын
one note with the retreat AI: Every third time he retreats, he's programmed to come back after only 11 seconds instead of the full 23
@josukedrinkingcoffee7346
@josukedrinkingcoffee7346 3 ай бұрын
i love how spotting the bracken before he can snap your neck increases his anger meter, almost as if he's going "damn! foiled again!"
@aydinmakesthings
@aydinmakesthings 11 күн бұрын
The fact one man coded all this crap is insane! Zeekers is truly an amazing dev!
@mamolousky4550
@mamolousky4550 5 ай бұрын
I used to explain Bracken's AI to new players. It's great the fact that someone actually made a video, it's pretty good buddy, you are really good at this
@alteregosocial
@alteregosocial 5 ай бұрын
dont make me blush
@mamolousky4550
@mamolousky4550 5 ай бұрын
​@@alteregosocialdon't make me do It then bbg ;)
@p9q62
@p9q62 5 ай бұрын
After the Thumper could you do Masked or ghost girl, masked mainly because since it’s newer not many people understand how it works or ghost girl and you could explain the paranoia meter and stuff
@foogily_googilyson
@foogily_googilyson 5 ай бұрын
you forgot to mention bracken's "kill your fps" move where if you see him your fps goes down to 5
@Bracken-LC
@Bracken-LC 4 ай бұрын
Have you been stalking me
@MineSonics
@MineSonics 5 ай бұрын
lethal company ai's are just... unbeliveable
@plaguetpk5403
@plaguetpk5403 5 ай бұрын
Thank you, I’ve been looking for a video like this for ages, I was always confused why he’d go away when I looked at him sometimes and just Ran at me at other times, also your first two videos were helpful too, I thought you had to bargain with the hoarding bug, but your just giving it more reasons to attack you
@plaguetpk5403
@plaguetpk5403 5 ай бұрын
First 3*
@jiquandaviussongaming8640
@jiquandaviussongaming8640 5 ай бұрын
you are my favourite lethal company creator fr
@alteregosocial
@alteregosocial 5 ай бұрын
ur gonna make me cry
@cncd4142
@cncd4142 5 ай бұрын
why is the bracken actually smart, I thought he just quietly approaches you from behind.
@youknowitinenglish8714
@youknowitinenglish8714 5 ай бұрын
Its crazy how the bracken is most common on a tier 1 moon
@BiggieBows1752
@BiggieBows1752 5 ай бұрын
I watch these videos partially to try to calm myself while playing the game and not be as scared but after watching this video I went from not minding brackens to being terrified of them.
@vidonicle
@vidonicle Ай бұрын
All the AI in this game is extremely well made, like the dev used the souls of real people and he forced them to haunt the enemy code
@user-bf1fn4ei1t
@user-bf1fn4ei1t 5 ай бұрын
This was the best car video I have ever watched thank you!
@user-bv7zo6vd4m
@user-bv7zo6vd4m 5 ай бұрын
i had no way to know when you are not looking at him he moves on all fours, but now that i do know it makes the bracken much creepier
@caseylee-tq8bq
@caseylee-tq8bq Ай бұрын
I had a heart attack when I saw the bracken 😂
@iamaboiwhostartwithh8948
@iamaboiwhostartwithh8948 5 ай бұрын
Preventing kids from saying first Also keep up the good work
@alwinwinter1645
@alwinwinter1645 4 ай бұрын
Like many otger horror games, this game gas so many misconceptions that spread like wildfire. Even moreso because it is multiplayer. Me and surely many other people used to think that Brakken were just the opposite of coilheads, and that you needed to look away from them no matter what.
@gameo7
@gameo7 5 ай бұрын
Thank you for the super detailed video, I was always confused on how exactly the Bracken works so it makes a lot more sense now!
@dearhorse085
@dearhorse085 3 ай бұрын
creating horror tension through engaging ai design
@lexmubarak6150
@lexmubarak6150 5 ай бұрын
Just realized that the braken has another phase when he is dragging a player when he kills someone by going as far away from the entrance as possible then will go pack to phase 1
@Mart1n192
@Mart1n192 5 ай бұрын
It really disturbs me how the Bracken moves around, it almost feels like an actual player with the small movements that he does as if tapping the WASD keys
@baanaanaana
@baanaanaana 5 ай бұрын
zeekers is one hell of a game maker
@axelc6125
@axelc6125 2 ай бұрын
I misread the thumbnail thinking a Bracken was gonna explain how AI worked. :(
@SillyBillyBobBetter
@SillyBillyBobBetter Ай бұрын
i love how complex some monsters are
@manwhoiswelsh
@manwhoiswelsh 5 ай бұрын
I feel like the bracken, is made to encourage more team play, and if you keep looking behind you, you lose more sanity, so it really balances the game
@omegadragons321
@omegadragons321 5 ай бұрын
this is interesting! edit: especially the fact you can _tell_ when you've set it into aggro mode by the way it turns away and back towards you
@brandonkienzler4842
@brandonkienzler4842 5 ай бұрын
This video has made me even more paranoid about the bracken because he could have been there before in games and I might’ve not noticed😬 It is super cool how the developers made this complex AI tho, pretty insane
@RawbLV
@RawbLV 5 ай бұрын
It's just one developer too
@brandonkienzler4842
@brandonkienzler4842 5 ай бұрын
@@RawbLV wow, he’s pretty good!
@jakubmroz4761
@jakubmroz4761 5 ай бұрын
An important detail is the fact that if you want to hunt for nurcrackers on places like rend you need to kill the bracken as he takes up a huge amount of space in the limited indoor power level and nutckackers wont spawn
@Night_Hawk_475
@Night_Hawk_475 5 ай бұрын
Amazing video, thank you very much! Some extra observations from what I've seen with brackens in multiplayer with more than one survivor - I'd really love if you could confirm whether these seem accurate or not? 1) if multiple people look at the bracken it seems to add to his anger meter faster than if just one person looks at him. While he's in staredown mode mainly... but also I wonder if that initial transition from phase 1 to phase 2 triggers the "add a little anger" extra times if multiple people all turn and spot the bracken? I'd assume not, since he's already in phase 2 by the time a second person looks at him? but I'm still not sure. Or maybe multiple people spotting the bracken will increase the number of time's he's been spotted more quickly so that he adds more anger faster on future spots? 2) When the bracken goes into phase 3 and charges because he was being looked at in staredown mode, he does not always target the person who was actually staring at him, I've seen him run off and kill a different player who was around a corner but was technically closer to the bracken, I'm suspecting the bracken picks the closest player when he goes into phase 3? 3) I'm really not sure about this, but it really feels like it sometimes... Does the bracken default to waiting near a random entrance, or can he tell where you're coming in from before you even enter? Sometimes it really feels like it already knows what entrance you'll be coming from when the facility is empty - and it feels like he pre-moves to be near to an entrance that a player outside the facility is moving towards. I suspect this one is most likely a myth and just some unlucky coincidences though? 4) If the bracken is stalking you and you know it is but haven't triggered his retreat phase yet, he does not seem to be able to switch stalking targets. (I'm not actually sure, can he switch targets after he retreats? That seems to be the only time he switches in my experience?) It felt this way at least when testing - we had a facility with a bracken in it, we cleared the facility for a while, I went into main to be "bracken bait", and I just posted up in a corner where I could see all doors, so that he wouldn't try to enter my room. I caught a glimpse of his edge peeking around a door so I knew he was trying to sneak up to me, but he hadn't counted as being spotted. My friend then went into fire escape to collect some extra loot, and the bracken never seemed to leave me for him. (I wonder if we tried this same setup but if he'd gone through main and was much closer to the bracken whether it could've swapped targets then? or if this is actually a limitation that we can rely on when playing around the bracken) --to be clear, I know how quickly rumors start and spread in this game, and I'm not confident in any of these four, but they're things that I've observed that I'd love to have more solid confirmations (or debunkings) for. And these generally can't be investigated by a single player easily, as all but #3 involve multiple players. EDIT: I just saw Agmass's comment with some extra info - it seems like #1 in my post is false when it comes to actually adding to the anger meter, but multiple players does make it more likely that he triggers phase 3 from staring down off the same anger at least? Also I thought about #3 more and it wouldn't surprise me if he just followed us to the exit rooms when we last left the facility and then he was still waiting nearby when we re-entered?
@alteregosocial
@alteregosocial 5 ай бұрын
1) yes, multiple people looking at him in staredown mode will add to his anger meter much more. I assume this only happens in staredown mode. 2) yes, bracken will always go after the closest player when aggro'd 3) I'm pretty sure the bracken stands completely still if nobody is in the facility. As soon as a player enters, he will immediately begin making his way towards them 4) The bracken will stalk the closest player. If you run far away from the bracken, it will change and target the closest player. He probably stayed on you that one time since he was already so close.
@Night_Hawk_475
@Night_Hawk_475 5 ай бұрын
@@alteregosocialyou man, thank you so much for the responses, you're absolutely the best!
@thegoofygoblin2081
@thegoofygoblin2081 5 ай бұрын
Imagine if the bracken could scare players into dead ends when in agro.
@zacharywiggins9660
@zacharywiggins9660 5 ай бұрын
now I wonder if there is or will be some mod that could allow you to see a bracken's anger meter. it'd probably have to be tied to the actual bracken in some way (maybe a visible meter could be added on top of the model or something or maybe something that shows up when you scan it) since multiple can spawn in.
@sakura368
@sakura368 5 ай бұрын
so what you're saying is as long as you see the bracken, he won't hug you
@frozenpikachu1530
@frozenpikachu1530 5 ай бұрын
I love the goofy way everything in this game moves
@gbegaming2536
@gbegaming2536 5 ай бұрын
I feel like every time I look for more than a second he goes for the kill
@catpoke9557
@catpoke9557 5 ай бұрын
I always thought it was programmed to actually pick good hiding spots. Crazy to see it's true. It hiding on the stairs is way too intelligent
@zacharysteele
@zacharysteele 5 ай бұрын
good to know the retreating phase is that long, nice vid my boy
@razorvolare
@razorvolare 5 ай бұрын
Bracken: "Hello Spy, from Team Fortress 2~" Spy: "Hello Bracken, from Lethal Company~" *Both get spotted* Bracken: HISSSSSSS Spy: NONNNNNN.... I'll be seeing you~ Hohohoho *snort snort*
@klortikterra4423
@klortikterra4423 2 ай бұрын
Bracken is always the one that scared the ever living shit out of me. because i'm ALWAYS the one who gets snaped first.
@Brambrew
@Brambrew 5 ай бұрын
I wonder which enemy in Lethal Company is the smartest Aka which one has the most complex AI Brackens are pretty complex Ghost Girl is pretty complex Giants are surprisingly complex but not as complex as the first two
@totallynotabot8580
@totallynotabot8580 5 ай бұрын
The Masked is probably the most complex
@pyrotf2198
@pyrotf2198 5 ай бұрын
So your telling me, they will hide from you, waiting to attack you THE MOMENT YOU ENTER THE ROOM?
@propanux
@propanux 5 ай бұрын
I don't play the game, but those videos where you analyse the AI behind mobs are pretty interesting
@alteregosocial
@alteregosocial 5 ай бұрын
ur a real one
@derangedfreackingtwistedps5048
@derangedfreackingtwistedps5048 5 ай бұрын
And they said TF2 skills are untransferrable...All my hours training against wallhacking spy mains make me immune to these guys
@alt7837
@alt7837 5 ай бұрын
underrated comment lol
@derangedfreackingtwistedps5048
@derangedfreackingtwistedps5048 5 ай бұрын
@@alt7837 While you were out farming mge elo, i studied the blade
@Rugina24
@Rugina24 15 күн бұрын
not even 10sec in the vid and my soul almost yeet from my body
@AverageLizardMan
@AverageLizardMan 5 ай бұрын
Dude this series is making your channel grow fast!
@borkus7620
@borkus7620 4 ай бұрын
Ok so I'm correcting his tips for handling them, step 1- constantly scan your surroundings regardless if there's a broken, there is no step 2, falling this simple step I have never died to a braken, literally just have spatial awareness
@fadedgames1
@fadedgames1 5 ай бұрын
So Brackens suffer from average tf2 spy main syndrome. They even get angry when you randomly turn around and spot them.
@thejozo24
@thejozo24 5 ай бұрын
1:00 "...it's a good idea to constantly keep checking your back..." Ghost girl says hi
@izz_zzi
@izz_zzi Ай бұрын
apparently the brackens i get in game have anger issues cus they get mad the moment i see a single atom in their skin
@kingkracko9111
@kingkracko9111 4 ай бұрын
By yourself hearing a door open behind you that you just closed is terrifying
@SereneLeskovsky
@SereneLeskovsky 5 ай бұрын
While I already had more intimate knowledge than most players due to constantly playing Solo games, I appreciate videos like this mostly for showing me how to handle a Bracken shovel kill.
@florsie5327
@florsie5327 5 ай бұрын
man and i thought it was just 'look behind you and he'll run away'
@r3gamexd
@r3gamexd 26 күн бұрын
Also for those people who hear a random laugh, there is a rumor this laugh is a bracken, it is in fact not a bracken, its just ambient noise
@Windygowastaken
@Windygowastaken 2 ай бұрын
An interesting and terrifying think happens if you corner a Bracken I think while it’s holding a body, even if you’re behind a closed door, if you’re looking at it for too long, it’ll start shrieking and immediately agro, pretty horrifying sound
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