BREAKING NEWS: Huge Changes Coming to Elite Dangerous

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The Buur Pit

The Buur Pit

Күн бұрын

We’ve just had some very late breaking news from Frontier about some sweeping changes coming to Elite Dangerous very soon that will fundamentally change how some players interact with the game and almost certainly how some people feel about the game.
We’ve had almost no time to digest the information that we’ve had but it's such important stuff that we thought we’d get it out to you as soon as we humanly could.
and we’ll give you our initial thoughts on all of this at the end.
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Generally Useful Links
The Odyssey Materials Helper App (must have tool for Ody Engineering):
github.com/jixxed/ed-odyssey-...
Quizengines Odyssey Map Guide (O.M.G.)
www.quizengine.co.uk/omg/
CMDR Greybeard Seawolf’s Guardian Site Maps
outlandindustriesorg.wordpres...
CMDR Radiumio’s Guide to Guardian Unlocks
imgur.com/gallery/bJI8t1v
Mechans AX Guides
/ @astyrrean
Thargoid Spire Sites
docs.google.com/spreadsheets/...
The AXI (Anti Xeno Ops)
www.antixenoinitiative.com/
The Anti-Xeno Academy - AX tutorial video
• Anti-Xeno Academy: Lea...
Defence Council of Humanity Discord (coalition of coalitions)
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DCoH Overwatch Website
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The Post Disaster Evacuation Service Discord (station evac)
/ discord
Operation Ida (station repairs)
www.operationida.com/
EDSM Expeditions Page
www.edsm.net/en/expeditions
The Galactic Exploration Catalogue
edastro.com/poi/
Viajero’s Router Port Forwarding Guide
forums.frontier.co.uk/threads...
Console Copy Portal Details
forums.frontier.co.uk/threads...
Frontiers Elite Dangerous 4.0 FAQ
www.elitedangerous.com/news/e...
Play Odyssey Without A PC - NVIDIA GeForce Now
www.nvidia.com/geforce-now
Operation: Wych Hunt Discord
/ discord
Azimuth Biotech Discord Community
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Music: Epidemic Sound
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Пікірлер: 852
@BasdeBakker
@BasdeBakker Ай бұрын
For me, tweaking a new ship build in Edsy to perfection and then going out and building it is as much fun as flying the finished ship. So I have no intention of buying pre-built ships. I have no problem with others doing so as long as they won't be better than what you can build in-game.
@Majima_Nowhere
@Majima_Nowhere Ай бұрын
Right? Playing with different builds is my favorite thing to do in Elite. It's why I'm excited for the new ships.
@kamirupl
@kamirupl Ай бұрын
I think/hope that these pre-built ships will have ''entry builds'' allowing to get in to activities they are meant for, with plenty of room for in game upgrades.
@Sylusssss
@Sylusssss Ай бұрын
After doing it for years I dread making something new just because the trip for experimentals even if I do have what I need pinned Hopefully they allow pinning those as well some day
@cmdrsesslaine8701
@cmdrsesslaine8701 Ай бұрын
this o7
@smokybutton4928
@smokybutton4928 Ай бұрын
Lad me translate what Frontier says.... Erhh.. We are going to put as unavoidable pay to win the shop, and make engineering much more grindy.... So we extort as many money from you players ad possible
@Cirrusrunecian
@Cirrusrunecian Ай бұрын
2024: Buy an upgraded AX ship for Arx. 2025: Early access to Raxxla for only $70
@dreamstalker89
@dreamstalker89 Ай бұрын
Worth it
@wstavis3135
@wstavis3135 Ай бұрын
I'm in. 😂
@sergeystepanov3270
@sergeystepanov3270 Ай бұрын
R-Arx-LA
@xaisies
@xaisies Ай бұрын
I thought Raxxla was the friends we made along the way?
@youyu521
@youyu521 Ай бұрын
ARX shuttle to Beagle Point 😂
@DoctyrEvil
@DoctyrEvil Ай бұрын
I think we should be patient and see what the details are before passing judgement. If they re-balance engineering a bit, I don't see why offering prebuilt ships is a problem as long as the ships and modules aren't exclusive to the store. Early access to the new Python shouldn't really matter much, considering it's likely to be a sidegrade to the current python, with 2 extra utility slots, more module room but also likely larger and less maneuverable. (or maybe a dedicated combat version like a Mamba)
@alexzk3
@alexzk3 Ай бұрын
I guess "re-balance" will be in such the way that you will want to spend some ARX packaged ships. Otherwise in has no sense
@Seegson-je9je
@Seegson-je9je Ай бұрын
I agree on principle that we should indeed be patient for more details, since I don't think one can even be interested in Elite without a great abundance of innate patience, but I'm definitely passing some early judgment as well. New ships have been the main thing I've wanted since fleet carriers, so having those announced out of the blue was of great interest to me, and came with the potential idea that they were starting to try to do something good and sane for their spaceship sim; but now there's immediately this whiplash of counterevidence. The fact that they're (a) just variants of existing ships rather than something original, as far as we currently know, and (b) they're asking for real money for early access to these variants, tastes strongly of desperation in the waning years of the game. I agree that in terms of gameplay the new Python shouldn't affect much, being more of a side-grade than anything as far as we know, but one must ask themselves why then are they charging Arx/doll-hairs for early access to it? Multiple months of early access no less? I'd reserve judgment in the case of other games I've played where the devs have built up goodwill about how they handle these types of decisions, but F-Dev is past that point for a lot of people. Not necessarily everyone, I'm sure people less jaded about F-Dev (if not Elite itself) can have more faith in how they handle the new ships, but I personally find it very funny that the first bit of good news in a long time is accompanied by this pay-to-fly business.
@CrimsonGamer99
@CrimsonGamer99 Ай бұрын
It has a fourth large hardpoint too.
@DoctyrEvil
@DoctyrEvil Ай бұрын
@@CrimsonGamer99 exactly. Let the pay! :)
@Fingle_Fleetfoot
@Fingle_Fleetfoot Ай бұрын
For me all boats have already been sunk by Fdev, I think this is just more desperate cash making. This is the sort of stuff that should have been done YEARS ago. There are even still day one bugs that have never been fixed I am told. I would have to see MAJOR content updates to get any interest back. At this point, I hope they fail, I think they are as a business anyway. That way we can hope that the IP is picked up by a company that can do a decent job of it.
@crazygolm
@crazygolm Ай бұрын
Thanks for putting together this video in a hurry! I'm going to reserve proper judgement and avoid jumping to conclusions until I see any of this in game. Hype trains and hate trains alike are not rational.
@CMDRStealth
@CMDRStealth Ай бұрын
I think people need to consider before getting pissy that these prebuilt ships are being made by FDEV which makes them more Pay 2 Lose than P2W.
@Majima_Nowhere
@Majima_Nowhere Ай бұрын
​@@CMDRStealthThat's my thinking as well, the FDev-approved ship builds are likely to be boring, generic NPC builds.
@Beer_Dad1975
@Beer_Dad1975 Ай бұрын
Irrational, but fun!
@Kestrel1971
@Kestrel1971 Ай бұрын
Elite's major issue to attracting new players is that big pushes, like the Thargoid War, are off-limits to many players, and completely off-limits to new players who might want to jump in and who would be an obvious target for Frontier to entire into the game. The reason for that is the interminable, never-ending GRIND for materials and engineering to be able to build a decent ship suited to purpose. The solution, obviously, is to rebalance engineering, significantly reduce grind, and offer real money purchasing of BASE-LEVEL ships that allow someone to jump in to these major initiatives designed to attract new players.
@austinglueck2554
@austinglueck2554 Ай бұрын
Yeah, I can imagine a less scummy version of what star citizen or Eve do working for Elite, have a cheap ship package that let's new players jump right into the gameplay that interests them. Hopefully it ends up more like that, and not something scummy.
@trevbuffi
@trevbuffi Ай бұрын
A decent ship, suited to purpose in a realistic time frame. Shouldn't take a gamer years and years to enter a months long war. It's gross
@dynghivarn
@dynghivarn Ай бұрын
I do not agree. The uniqueness of the game is the slow pace and that Elite actually means something, not just something one can buy a shortcut to. For shame, if the game turns to a pay-to-win.
@rhyssdeacon1845
@rhyssdeacon1845 Ай бұрын
This is me I recently got back into elite but I’m an adult and work a full time job I wanna get involved in the thargoid conflict but I haven’t got time to grind for a fully kitted out ship. I can maybe play at most 3 hours a week. If I can just buy a ship so I can get some gameplay in I’ll do it.
@NeilAFawcett
@NeilAFawcett Ай бұрын
The design choice to fence off Thargoid combat by requiring completely different weapons etc was just one poor choice in a list of many.
@MinistryOfMagic_DoM
@MinistryOfMagic_DoM Ай бұрын
I'm commander redacted and this is my favorite video on this topic.
@stab74
@stab74 Ай бұрын
Nani?
@myaantares4036
@myaantares4036 Ай бұрын
I've seen that name tagged on many a planet, Cmdr!
@sgoalder
@sgoalder Ай бұрын
Doesn’t sound like it changes the way I play my game. Thanks for the update!
@michealsaunders8119
@michealsaunders8119 Ай бұрын
Please less grinding, and more base / planetary / system development then we can travel out find our own place and build our own faction / economy
@tgdelta2455
@tgdelta2455 Ай бұрын
Honestly, im ok with this. It doesnt stop me earning it, and it allows players who don't have the time to do tedious buildings to just buy it. This puts more players in areas they need to be, and elite gets more funding
@cmdrsoundo5240
@cmdrsoundo5240 Ай бұрын
Engineering more predictable. Im hoping that is getting rid of topping those awful circles. Not knowing how many mats you will need. Go to engineer. I want 5a grade fsd that will be ''x" amount of mats. Ships for cash, potentially hazardous but I want the game to survive so really hope they have got this right. Great video. Thank you.
@kudosbudo
@kudosbudo Ай бұрын
You don't need to top the circles, just get it so it unlocks the next stage and move on to that.
@TemalCageman
@TemalCageman Ай бұрын
@@kudosbudo Well... I think that is what he is refering to... When you are on the last grade (G5) and want to maximise it sometimes you spend 10 rolls, sometimes you spend 5.
@Magmadon
@Magmadon Ай бұрын
Holy crap. Is this it, Elite's second wind? Edit: nope, just monetization via the store. Rip
@stab74
@stab74 Ай бұрын
Did you watch the entire video? There's also changes to engineering.
@tetiitet
@tetiitet Ай бұрын
If it's really just prebuilt i'm ok with it, if we still can build it with ig money not arx. And also if the arx store balancing = lower the prices it's good then. But, yea i'm still in doubt with fdev since they're not that good with the community.
@Magmadon
@Magmadon Ай бұрын
@@stab74 ye, very limited info on that. I get a little worried when they explain monetization in more detail than actual game content
@brianschwarm8267
@brianschwarm8267 18 күн бұрын
Imagine if they added VR motion controller support to Odyssey. I think a lot of VR players who were bummed that Odyssey would come right back, I know I would
@Andrew-sl5fk
@Andrew-sl5fk Ай бұрын
They should give Life Time Pass owners those ships for free (E-Class) or allow them to be purchased with CR.
@WiseOwl_1408
@WiseOwl_1408 6 күн бұрын
That's funny. Cows get milked
@asjam86
@asjam86 Ай бұрын
Ive been playing elite since i was 11 now in my 40's. IRL does not provide me the time to go and grind for the necessary materials for AX combat. But my bank ballance would allow me to join in the killing of the maelstrom's and the community whereas my free time doesnt permit me to grind and enjoy what many commanders can. Providing its not play to win and instead play to join in, im in.
@ubermeg
@ubermeg Ай бұрын
What you have described is exactly play to win. By paying real money you have "paid to skip" the necessary time and grind over someone who has been through the actual process in game to get the same necessary ship/modules to achieve exactly the same thing. You've therefore gained an unfair advantage of time and effort. How anyone can think this is not pay to win beggars belief.
@asjam86
@asjam86 Ай бұрын
@@ubermeg Taking this through to it's conclusion. I'd argue many players are around my age range IE less of the younger generation and I'm sure many players find themselves in my position having less and less time. So we end up getting sick of not being able to join in the fun so we stop playing. I think we can all agree we need more players not less. What's being offered isn't over engineered A rated anything. It's just enough to allow entry to these events without being OP.
@Phantom_Kraken
@Phantom_Kraken Ай бұрын
@@asjam86 I agree with your sentiment but I think the solution is making the game less Grindy instead because a player shouldn’t want to have to literally pay to play less of your game
@ST4RDUST
@ST4RDUST Ай бұрын
Instead of making the game easier to grind, they are forcing you to pay again for the game you already paid for. The sole reason the grind was tolerated was because there wasn't any P2W monetization like this, now they have reasons to make the credit grind WORSE so that they force people to keep paying for new content, just like most mobile games these days.
@Gomorragh
@Gomorragh Ай бұрын
the problem is that people warned fdev about how the whole grinding for stupid materials was driving the playerbase away, they ignored it, then the playerbase dropped so much they doubled it and some came back, then they dropped oddyssey with even more grinding but left it at the original rates envisioned in the first materials mess, the next step will be pay £3 a week to upkeep your carrier, then introduce your own station ingame permanently for £100, then keep the station modules running at £3 per week,
@dekkert5272
@dekkert5272 Ай бұрын
Paying for early access is one thing, putting a ship behind a permanent paywall is quite another. As a fairly casual player, I don't feel any pressure to snatch an early access ship, but it's something I might do anyway because, as you eluded, it might benefit the long term health of the game...
@brianawilk285
@brianawilk285 Ай бұрын
I wouldn't mind it if you can sell it back for real money. And you can name the price to sell it back based on what you did to it. It would give another way to earn real money. Putting it in the hands of the players would be a good idea.
@Beer_Dad1975
@Beer_Dad1975 Ай бұрын
It's not like there isn't & always has been already at least 1 ship that's behind a permanent wall - fortunately the Cobra Mk IV is reportedly terrible though so I've never felt like I'm missing out on something.
@dekkert5272
@dekkert5272 Ай бұрын
Selling ships for real money is a line I hope they never cross. I don't want to play that game. (Other valid opinions exist). As for the Cobra Mk IV, I think it's not terrible: it has its uses, but it certainly won't break the game. I hope they do release it more widely eventually: I've had a long enough day in the sun. Content.
@ShaighJosephson
@ShaighJosephson 4 күн бұрын
The only changes that would bring me back are custom ship building and base building... These BS changes are Frontier saying "what is the least amount of effort can we get away with putting into the game to amplify as major changes"... 💥
@daltonzart6581
@daltonzart6581 Ай бұрын
This is a dangerous path. They will end up only making content behind paywalls.
@Youda00008
@Youda00008 Ай бұрын
But is it more dangerous than completely abandoning any development on that game because it does not earn any money for the salaries?
@womp47
@womp47 Ай бұрын
@@Youda00008 im honestly not sure which is better, the game slowly dying over time and losing players by the day, or the game still being developed but also drifting towards p2w
@pauloantoniolyons8171
@pauloantoniolyons8171 Ай бұрын
I pay for the things that I want.........
@Gomorragh
@Gomorragh Ай бұрын
already done it, 2 paywalls have happened, both dlc's have restricted you from partaking in certain parts of the game because you didnt buy the DLC, ive been saying since odyssey launch that there will end up being 1 more dlc that will make the game back into the game it was as Frontier elite 2 and Frontier First Encounter (3) and that will be atmospherics, too many games have done better ground gameplay while maintaining enjoyable ship upgrading and engineering without the grind, the fleet carrier was just a blatent copy of the NMS freighter, the only thing Elite Dangerous ever had going for it was that it was a scientifically accurate astrolabe of Sol in that year and date to our scientific knowledge on a 1 to 1 scale, with handwavium in place to shorten travel time.
@xDEADP00Lx
@xDEADP00Lx 29 күн бұрын
Guys just come back to consolethen you don't have to worry about all that B's it's that simple. Oh what's this? You already got everything? Start the game over what else do you want me to say!?! Lol
@swenic
@swenic Ай бұрын
Pay to win, "as promised" then. I bet other variants will include ships that normally would require rank grind.
@ToCoSo
@ToCoSo Ай бұрын
I hope they remove rank grind, it's probably the worst mechanic in Elite.
@milosmrdovic7233
@milosmrdovic7233 Ай бұрын
I don't think it will be pay to win. So long as there are no exclusive payable upgrades that's can't be unlocked by playing the game, I'm all for it.
@CmdrCathmore
@CmdrCathmore Ай бұрын
I don't like paying real money for ships, but I don't hate it either. More than likely, this will take the form of an A Rated Asp Exp with maybe some engineered components like an FSD. Or same with a Vulture with a Power plant and engines. Having tried multiple times to get friends into this game, I'd have to say the biggest hurdles are understanding modules, ships, travel, and just the information overload involved early on. If they implement this right, it can be a great tease for what comes later as you invest time into the game and an easy way to show new players in a tangible way how this game can be really fun. This is Frontier Dev trying to reduce the grind we all complain about regularly and bring new blood into the game as well as cashflow. Let's not forget it's had 2 paid expansions in 10 years, which is a pretty small amount considering the worst offenders in the live service genre like destiny, with a $40 USD expansion annually. I don't like early access to the ship, but from a business perspective, they can't run a game this size on ship skins alone for this long. They do need a return on this game to support it and interest outside of the hardcore space sim community to keep it going. Otherwise, we may see the game enter "maitenece mode again. As much as we don't like it I feel like this was something that was bound to happen sooner or later given the success of Star Citizen in monitizing their ships. I doubt it with be nearly as bad as putting a mortgage payment down to get a midrange ship. More likely, $15-25 usd to get a rated ship. It's not great, but looking long term, I do see this ad something that may benefit us long term. TLDR: Not happy, but if this helps bring new people and cash flow to Elite, that can show Frontier and investors that this game is still active and has potential. Frontier will likely invest back more into the game we all love.
@GigachudBDE
@GigachudBDE Ай бұрын
If ED got the kind of regular content Destiny gets I’d probably drop down that kinda cash annually too.
@Ocker3
@Ocker3 Ай бұрын
ED did really well for years on their previous business model, but the online MMO landscape has changed, and FDev has to change as well. Gotta fund more programmers to put out new content somehow!
@CmdrCathmore
@CmdrCathmore Ай бұрын
​@Ocker3 Very true, it would be nice if they did more and regularly.
@Dabbler4
@Dabbler4 Ай бұрын
Fdev: WE HAVE BIG PLANS FOR ELITES ANNIVERSARY Reality: PLEASE INSERT MORE COINS TO CONTINUE
@RayHorn5128088056
@RayHorn5128088056 Ай бұрын
Pay to win doesn't exist for solo players, like me.
@emuhead
@emuhead 17 күн бұрын
Thanks for the update. Can i ask what was the music playing in the background? Really enjoyed it
@Huckleberry.69
@Huckleberry.69 Ай бұрын
I have been playing the game on and off since release. After playing a game for that long waiting a few months extra to access a ship for free rather than paying real money isn't a problem for me.
@halofanatiks
@halofanatiks Ай бұрын
Reasonable, i hope you enjoy it when it releases. I'm not sure what i'll do myself, it depends on how well a MK.II will fit my Seal builds.
@jacksonms212
@jacksonms212 Ай бұрын
I was thinking just the other day . Players that work a full time job collecting engineering mats is one of the bottle necks that stop us from trying new things / content in game. Thinking about this I had an idea that once a year we could use arks to fill up our engineering mats . That pretty much levels the field across the board no other actions needed . As far as early access for ships I'm not real keen on the idea of paying to test the ship so to speak . Mission unlocks I can get behind or even a CG for the unlock for top slots " I'll let you guys fight over the cut off numbers " . Bottom line Elite has to make some money or our game is in trouble . A fund raiser is not out of the question . Most of us started playing this game we were ... well less grey hair . Now we have wives , kids , bills and bank accounts. Times are tuff but I bet we could round up a few pennies for Elite . Before F'dev paints them self's in a corner they'll have trouble getting out of it would be wise to just ask the community . I think they would be supersized how fast we can rally for something we love .
@R0d_1984
@R0d_1984 Ай бұрын
Just the travel time and finding mats drove me nuts when i started (it still does, i stopped playing because of it, i messed up an engineering build, chose the wrong one) , engineering the pre-built FSD...
@scandiaone
@scandiaone Ай бұрын
Not played this since they announced no offline single player i don't think i will be playing this anytime soon.
@Phantom_Kraken
@Phantom_Kraken Ай бұрын
Wait for real there getting rid of that!? (Haven’t played in ages)
@tarlcabbot2551
@tarlcabbot2551 Ай бұрын
VERY concerned!! I am worried that this is the beginning of a VERY slippery slope. We can only hope I'm wrong.
@AgentExeider
@AgentExeider Ай бұрын
Slope? more like tossed off a cliff.
@Joseph-wh5of
@Joseph-wh5of Ай бұрын
Honestly and bring it on. Look af how much money star citizen has made? Can you imagine what frontier could do with that with elite.
@pigalex
@pigalex Ай бұрын
@@Joseph-wh5ofyeah that’s my biggest thing. why i don’t like this new direction, i acknowledge that frontier has to either make money or discontinue the game
@CmdrDjBurp-dr5uy
@CmdrDjBurp-dr5uy Ай бұрын
I say we all embrace these changes and start encouraging other's to play. I've gamed for 45yrs and this change to a beloved game, will produce longevity. If you do not believe me, buy a console, every single game absolutely milks you for in game micro transactions. This approach by FDev is how to implement consumer costs to help develop the game further. I'm all for it. It was always coming, this way is more considerate than other companies. o7 cmdr's 😎👊
@parawill7074
@parawill7074 Ай бұрын
Yeah, the game has been out long enough and the OPTION for players to buy cosmetics from the store is perfectly fine. We are customers and they are a business. They have spent significantly more money to keep the game going compared to each buyer of the game, so the criticisms over the practice isn't practical or helpful. We all have the freedom to either buy or not.
@vicviper319
@vicviper319 Ай бұрын
@@parawill7074 "They have spent significantly more money to keep the game going compared to each buyer of the game" Correct me if I misunderstand, are you saying they've lost money on Elite? As there last few financials, Elite was one of the only profitable games they had compared to their other ventures. They made a nice profit over the last 10 years, but the company over all has lost money on their other ventures, and now they return to Elite to try to get more money out of it to save their financials
@CmdrDjBurp-dr5uy
@CmdrDjBurp-dr5uy Ай бұрын
@@parawill7074 well said cmdr o7
@fasterspade4346
@fasterspade4346 Ай бұрын
I would be kind of ok with it if they have plans to add major new features or possibly a sequel.
@cmdrHeliaxx
@cmdrHeliaxx Ай бұрын
o7! The actual ships for Arx sure sounds bad, I gotta say. Im not sure I like where this is heading. Frontier has been super awesome with their pricing and how they monetise so far, and it would be a lot of shame seeing that go to waste. I hope not tho, I hate P2W in SC and I would hate even more should it be coming to Elite, it looks like a very bad precedens so far from what we've been used to from Frontier. The other news, sounds quite nice, looking foward to more details.
@stab74
@stab74 Ай бұрын
If they do it like the premium tanks in World of Tanks i don't have a problem with it. Those aren't game breaking.
@cmdrHeliaxx
@cmdrHeliaxx Ай бұрын
@@stab74 tbh World of Tanks' monetisation IS actually pretty bad and pushy, same with War Thunder. Not a very good example imo, and if it should go that way that's def not calming me down, quite the opposite.
@stab74
@stab74 Ай бұрын
@@cmdrHeliaxx Well I don't know how it is now but when I was really into WoT ten years ago or so it wasn't bad. I'm just talking about the premium tanks idea, not all the premium ammo and other stuff they added.
@cmdrHeliaxx
@cmdrHeliaxx Ай бұрын
@SpectralDolphin I don't know why you all keep ingoring that SC is even worse than just Simple P2W, it's literally pay to be able to even keep the ship. You don't even get to have such Basic thing unless you pay. If anything along those lines is what should be coming to Elite I don't want it (obviously it would be hard to get THIS predatory, but it's still making a bad precedens)
@artolavonen1444
@artolavonen1444 Ай бұрын
Well, my first thought of those "pre-built" ships: "Good luck with fighting interceptors like Medusa or Hydra". I mean even if you have the best ship ever, but you don't know how to fly with it against those murder flowers, it doesn't really help too much.
@57thorns
@57thorns Ай бұрын
This is such an important part of Elite Dangerous. You need to spend many hours to get good at flying your ship. and in that time, you will likely come across the materials you need for engineering.
@thagomizer8485
@thagomizer8485 Ай бұрын
ED needs storylines, variety in starports, ground combat overhaul, new ships, overhauled PP gameplay, ship balance changes. What we're getting? Store facelift and P2W...
@NoahChinnBooks
@NoahChinnBooks Ай бұрын
Well, it won't affect how I play, but I don't know how this will affect the community at large. I hope the engineering changes are a positive change, though.
@R0d_1984
@R0d_1984 Ай бұрын
When you're a new player (i only have about 500 hoursl Stopped playing because of it) just finding mats drives you nuts, not to mention the travel time and collecting, having to re-log 20-30 times is a sign that there isn't even enough mats at a location, and there's SO many different one's you need...
@davidberg8770
@davidberg8770 Ай бұрын
That Nice, if my favorite game is more accessible and popular that mean that my favorite game will get better and better. Good news
@papajgates968
@papajgates968 Ай бұрын
So it looks like we are going down the EVE route
@slundal
@slundal Ай бұрын
I totally agree with the sentiment that Elite dangerous need to earn money to continue. Star Trek Online has handled this very well IMO and because of that it is still around many, many years after its release. Reducing the barrier to entry and helping players who don't have time to grind to still enjoy the end game content doesn't remove or take away anything from the players who have already made it there. The important part is to make sure that you don't remove something from the game that is already there and put it behind a pay wall. It is also very important that players can't purchases their way to an unfair advantage that players who doesn't buy arx can't get any other way.
@pitdoctor
@pitdoctor Ай бұрын
Selling early access to ships is something that reminds me of a free to play game and feels extra gross on a game you actually paid for. I can fix the biggest hurdle to engineering in the game for them. Create a new in game vendor and let people use in game currency to buy all the engineering materials that are needed. Use that same vendor system to allow people that want to still go collect engineering materials to sell for in game credits.
@kreankorm
@kreankorm Ай бұрын
As someone who plays predominantly in Solo, paying for early access or pre-built ships with A-rated modules is a non-factor for me as it won't affect how I play or have access to. For people who play on Open, it is an different story, but my chief worry is that due to ED's learning curve, putting a new player in the pilot seat of a more expensive ship instead of an expendable Sidewinder might set the wrong example. Part of the joy of ED for me is earning and learning the new ship and upgrading it, understanding why the upgrades matter, and by skipping that process, the whales that can afford to do so reach the end of rewards with none of the journey and will end up getting frustrated or bored, which defeats the purpose of courting the whales to begin with. And for those of you who would complain that giving a new player access to end-game ships like the Anaconda, Corvette, Cutter, or Type 10 means that there will be an upset in power in PvP, let me remind you that even big and expensive ships can get spanked by smaller and cheaper ships if the there's a difference in pilot skill level. Giving experienced players access to pre-built ships won't change anything either because they already know the game, this just expedites the process of acquiring an upgraded ship. I am actually excited for ship engineering to become more streamlined.
@rt-irish2430
@rt-irish2430 Ай бұрын
It sits fine with me, they need to monetize more from the core portfolio, so if it means more updates, improvements etc and some monetization helps, well that's a worthy sacrifice. BUT, if they purposely make grinds harder or implement mechanics that are designed to 'encourage' people to spend, that would be wrong 100%
@sammasic5849
@sammasic5849 Ай бұрын
now if they can only add ship interior for ARX purchase! That would be great. That way it would eliminate people that don't want them and the ones that want them.
@STNeish
@STNeish Ай бұрын
I've more or less left Elite for Star Citizen. It makes me sad that this is so, because I played Elite as far back as 1984! Really, they could lure me back with just one thing: SHIP INTERIORS. We were promised this before the game even launched, and here we are YEARS later with no interiors. None of their other announcements are of any real interest to me.
@TheDarknessOfNun
@TheDarknessOfNun Ай бұрын
Fdev suddenly wake up and realised they nearly fdeve'd up and lost everything. Magically now there's loads of things they are sorting out. Surprising now that they desperately need the player bases money after years of providing nothing but disappointment and bugs
@SirCameron
@SirCameron Ай бұрын
They realized they needed money so they started to try
@moonshadegaming1778
@moonshadegaming1778 Ай бұрын
The early access makes me think of MechWarrior Online, a free-to-play multiplayer game. They release mech packs that you can buy for real money, or if you wait a few months, you can buy them with the in-game currency. Some of the variants are only available for the game's version of gold, but there are plenty of events where you can earn thousands, so you can buy those variants without the need to open your wallet. All that said, the concerns of players is valid. Frontier haven't exactly held a stellar track record as of late, and this is, as you noted, a very slippery slope should the scuff up any steps here. I'm not going to jump to the doomsaying like others, but I am going to look forward with a healthy dose of trepidation while hoping for the best.
@user-mg8fn1bq9d
@user-mg8fn1bq9d Ай бұрын
Hah...I'm an MWO founder and got into Elite via my unitmates.
@kingblackphox7397
@kingblackphox7397 Ай бұрын
I think this is to help with future updates and im curous to see what is going on though their heads
@someoneelse4492
@someoneelse4492 Ай бұрын
In the scope of elite dangerous, these are significant changes. In the greater world of computer games, they're minuscule and not going to attract any players. There's a small amount of players who will return, but the Elite Odyssey restrictions are mind numbingly idiotic and will drive most of those players away. 3 years from the massive fail of Elite Odyssey and Fdev STILL has a death grip on it's mistake and driving forward from that failed direction. Cmdr Burr, you're not the only one who's going to die on that hill. The whole of Elite Dangerous is going to be there with you. I just hope that they open source it before they close down the company. Cheers.
@danielguyton8976
@danielguyton8976 Ай бұрын
Hahaha! E:D trying to be Star Citizen without ship interiors. 10/10.
@freekeess9245
@freekeess9245 Ай бұрын
As long as the prebuilt ships don't exceed anything you can get with time in game, i'm all cool with this. And having an easier to navigate arxs store would be a good thing.
@happymoonmonkey
@happymoonmonkey Ай бұрын
Changes enhance the ability for new players to access content that they want. That can only be a good thing to draw new players into the community.
@syzuna_
@syzuna_ Ай бұрын
selling them ships won't help them with the Thargoid war e.g. tho. I kinda like that you have to go through some hoops, learn the game, learn to fly, learn some tricks before you go into sth endgame like Thargoids. All i see is another massive run against a wall over and over for new players until they quit bcs having the ship does not mean having the skills and understanding to pull it off
@rodolfoccorrea
@rodolfoccorrea Ай бұрын
They need money, and there is nothing wrong with it, the game/product must be profitable for the company to keep its development. Pay for a grade A ship won't make any sense, but for a fully engineered ship it will make an enormous difference, although it will kill the fun to fine tune the ships and discover new builds possibilities by ourselves. Pay for new ships is a bad choice but pay for a full new quality season would make more sense. FDEV is trying what they can to keep the game alive, let's wait and see, and support as we can.
@vcc_pdr
@vcc_pdr Ай бұрын
Honestly, I would rather prefer a monthly subscription model that would fund new content. Think about it: we keep getting new content for free, one-time payment of MMO game; no other game does it. So keep the base game but with no updates (except for bugs), and create new branch that would cost $10/month. I would be more than willing to pay for it, and I am from really shitty country.
@theepicgamer5824
@theepicgamer5824 Ай бұрын
So lemme get this straight New cmdrs can now get a fully fletched Mealstrom AX hunter ship for Arx and I had to actually learn the games mechanics farm the mats and spend hours on hours for months to gather all the credits and to engineer my ship. Thats BS
@kudosbudo
@kudosbudo Ай бұрын
For you its bullshit. For new players its kind a great. I'd not wish that shite grind on anyone as its crap, not fun and walls off loads of gameplay. You should be happy they are finally trying to get it right for other folk.
@Majima_Nowhere
@Majima_Nowhere Ай бұрын
I don't really have a problem with this as long as the cash ships aren't better or equal to something you build in game. It's not like credits are particularly hard to come by, and engineering to g3 is also pretty trivial. Nobody's going to be using these ships for PvP unless they're strictly better than a dedicated PvP ship, and every other use case affects no one but the player. I'm more interested in the engineering changes. From the wording, I'm wondering if it's going to simplify it down to paying a flat rate of mats for each grade, kinda like how buying a tech broker module is now.
@ToCoSo
@ToCoSo Ай бұрын
If they made them grade 4 engineered then it would still incentivize engineering especially if they make it easier to get materials.
@generaalsubutai6541
@generaalsubutai6541 Ай бұрын
Makes sense though. We have had the whole Thargoid war beautifully created by FDEV and most players don't have the ships to play it. Getting there from scratch via the Guardian weapons and the AX materials well. It takes a lot of time. Longer than the war itself!
@cwolfxuk-other
@cwolfxuk-other Ай бұрын
Great vid. Can buy a big powerful ship, yes. Have the skills to use it, less likely. I don't mind, it is a galaxy simulator - in reality there are rich boys and girls driving parent money cars. This is fine. As long as nothing non cosmetic is paywalled I am happy.
@user-mg8fn1bq9d
@user-mg8fn1bq9d Ай бұрын
Exactly...if you invested 100s of hours flying FA off and are great at dogfighting, I doubt some guy in a newly purchased with real money Anaconda or whatever is going to be a problem. It's like racing some trust fund kid with a new Porsche and no experience out on a race track as a seasoned vet.
@bbbenj
@bbbenj Ай бұрын
Thanks for your sum up.
@thekingofawesomeness9173
@thekingofawesomeness9173 Ай бұрын
Personally I think the fact that fdev is trying at the moment has been a big game changer. Yes its probably not perfect and there's been some bugs both in and out of the game but it's more than has been for a while so I'm down to pay some money to support them and have fun with a new ship at the same time.( long as it's not pay to win)
@thebobbicus
@thebobbicus Ай бұрын
I can't see people being able to buy ship builds with real money as a bad thing, as long as you can't buy better than can be acquired with in-game currency (ie no pay-to-win). Not so sure about buying early access to new ships like the Python II thoigh, I guess we'll have to wait and see what is discussed at the next livestream. Engineering has always been a hurdle, and I'd love to see it rebalanced in a way that makes it more accessible but without making it trivial, maybe requiring a mini-game to be played to "assemble" the engineered modules or time-trial type runs to gather materials instead of a grind. Im thinking here of something like very time-limited missions given to you that you have to go somewhere, load up the ship and return with a full hold of materials for the mission provoder, in return for which you can choose as a mission reward to keep a chunk of the materials you just transported (as an example) As long as there is no inherent advantage given to those who pay over those who just play, I see no issue
@TemalCageman
@TemalCageman Ай бұрын
My cynical mind is "Hey guys... please beta-test this ship for us so we can get all things right until it become part of the game..." :)
@CaptWinky
@CaptWinky Ай бұрын
So, they’ve noticed how well Star Citizen is doing and want a piece of the pie… The thing is SC still has a big advantage as the ships “feel” more real with things like interiors. Without that, they’ll never sell.
@endeyfire
@endeyfire Ай бұрын
my issue with ED will always be the lack of a proper hualer/trucker ship series. best you get is a type 9, dead center of the progression line, with nothing better except maybe the last ship imperial cutter or whatever its called. i want to spend 10m buying a 1-2k of something, and make 14-20m at the destination. best i hear we get is just a fat type 9 and a fleet carrier.
@TemalCageman
@TemalCageman Ай бұрын
Yeah... I really want to see the Panther Clipper in the game... but I think it is too big to fit through the toastracks.
@endeyfire
@endeyfire Ай бұрын
@@TemalCageman we need bigger bricks.
@xpaxhenko
@xpaxhenko Ай бұрын
One of my favorite moments of ghe game is when j was first able to buy an adder so i can go mining in it. At that point i had zero idea how to do it, let alone mine in a t6
@Mazder_Verhal
@Mazder_Verhal Ай бұрын
Focussing on the ship build rather than materials needed. Ooooh baby please, please, pleeeease let that mean I can buy what I need with credits at the engineering facility. Even at a mark-up in exchange for not having materials I'd take that! Arx pricing I think are going up TBH. 3 months early access to the new ships is fine, let those who are willing to pay test it out, lol. Paying for prebuilt ships that are "better" with real-world money is just a pay to win/pay to skip system. If it's emphasis is purely on skipping over gameplay then they are all but admitting that there are certain sections of their game that are either worth skipping, or that they do not think they can effectively balance them. Be it either due to the code being too difficult without rebuilding from scratch (which I don't blame them, I wouldn't want to rebuild my game's code this long after release, lol), or from it taking too much dev time away from current content. In principle it's sound, but it's not something I'd recommend it being done for real-world cash. I'd much prefer it being done with in-game currency only, as even with my wants for being able to just hop to a new "career" it kind of makes my time building up/being successful in my previous one kind of null and void. I don't envision the prebuilt ships will be able to affect the "end-game level" stuff as that WOULD be pay to win. Without more info I am tentatively excited for engineering changes, especially around making materials less necessary.
@Youda00008
@Youda00008 Ай бұрын
For the first time in a very long time i'm seeing an attempt to do something what many players actually asked for, so i'm pretty hyped. As for the pre-built ships, if they design it the simmilar way as for example the Guardian Power Plant - being an slightly less powerful alternative to engineered Power Plant, but without any engineering, then i think it's a very good decision.
@kamirupl
@kamirupl Ай бұрын
I think/hope that these pre-built ships will have ''entry builds'' allowing to get in to activities they are meant for, and will have to be upgraded in-game to be actually good.
@David-de4jn
@David-de4jn Ай бұрын
I feel that, so long as the real world money is only used to shorten the grind, there shouldn't be a problem. If however, for example, the ship included a pre-engineered FSD not available otherwise, that would be a very serious problem, particularly where such modules were involved with PVP, or other competitive situations. Fdev also need to be very careful that they do not 'paint themselves into a corner', which could happen if they start trying to 'one-up' their previous addition.
@cmdrhumbo9067
@cmdrhumbo9067 Ай бұрын
I'm always puzzled how anyone "wins" Elite Dangerous. My main concern is that Elite continues as my favorite space game, everyone seems fine with Star Citizen selling ships but if Elite does it then its an instant toys out of pram throwing contest. I don't particularly like the idea of FD selling ships but for some players with less time it may make the game much more attractive. What I am sure is that there will be indignant outrage and that FD will back peddle at some stage.
@cmdrHeliaxx
@cmdrHeliaxx Ай бұрын
I am not fine with what SC does, and its one of the reasons why I dont play it. I would have hoped FDEV are gonna hold themselves to much higher standard than CIG who have shown over the years just how unhinged they are with the P2W and monetisation. Especially as they have so far.
@Uselessnoobcow
@Uselessnoobcow Ай бұрын
The outrage is and will be justified. Every game with pay to unlock or pay to win mechanics spirals down a path of extreme grind to push more people towards the pay route. This is atrocious and the fact anyone thought this was a good idea is a huge indicator of the average intelligence of the senior management at FDEV, granted, we already suspected it wasn’t particularly high…
@cmdrhumbo9067
@cmdrhumbo9067 Ай бұрын
@@Uselessnoobcow Pay to unlock I can see, but how do you "win" elite?
@cmdrhumbo9067
@cmdrhumbo9067 Ай бұрын
@@cmdrHeliaxx ok then "some people are fine with Star Citizen selling ships" :)
@Uselessnoobcow
@Uselessnoobcow Ай бұрын
@@cmdrhumbo9067 pay to win is a phrase - it doesn’t have to mean literally win. The fact it encourages fdev to build in grind to encourage sales is the whole point
@AtlasGaming4k
@AtlasGaming4k Ай бұрын
This is good news imho. A constant complaint from friends that play less than I do is complaining about the grind needed to build out a ship. If someone can buy an engineered ship they can play more of the game. This is all good and daily Arx for free means even cheap players get a chance to do that. This will let more new players enjoy the game.
@PoloCaspian
@PoloCaspian Ай бұрын
Started playing this week and I can easily say that there is no push for me to buy a prebuilt ship. All my hope lies in them making engineering easier so I can start actually playing the game
@stab74
@stab74 Ай бұрын
If they make the paid for ships like premium tanks in World of Tanks or Armored Warfare than I don't have a problem with it. Those tanks aren't pay to win and come with pros and cons. Pro is you can just buy it, and earn in game credits at an accelerated rate. Con is you cant modify them, at all, and you can't get top of the line equipment for them like you can for the same model you can grind out yourself. If they do something like this in ED, should be fine.
@JOHANN8242
@JOHANN8242 Ай бұрын
I don't care about people being able to buy premade ships, not everyone can sink hours on farming money to fully upgrade a ship. I just hope that they either change the engineering requirements from materials to money or that they add a material vendor.
@thespectator1243
@thespectator1243 Ай бұрын
I do not mind Frontier looking for more ways to make money. They can't run just on sales of the game alone, since the game is not very accessible for new players (I know of about 5 friends or colleagues that have started the game, but lost interest VERY quickly). The game just is not very good at leading the players to where the action is (or rather the ongoing narrative). I understand M.r Braben said they do not want to hold the hands of the players. But in a Galaxy THIS big, you at least need someone POINT you to where to action is. And the game itself does not do that. Which is EXACTLY why all of said 5 potential players lost interest. That being said: I wish Frontier would be more open to us. We understand they need money. But they appear to not understand what we might be interested to pay for. Like... furniture or decorations for the quarters on board of your ship, for instance. Yes, I know, no ship interior is planed, but I do not need my ship to be FULLY modeled. I do not need to walk into my cargo bay; I know you can not model all the interior if the players can switch each and every module. Which is a bit different to Star Citizen: as far as I can tell, there the ships are less modular, so you can get away with a more static (but certainly more elaborate) design. As for the pay2win: unless the ships have exclusive equipment, I do not mind. If I can get everything, including the paintjob and shipkit, in a different way (ARX in this case), I am fine. About the changes to engineering: Changes to the better or worse? ;) o7
@slamdunk6161
@slamdunk6161 Ай бұрын
I dont see this as pay to win, it's more pay to avoid the hassle, and works perfectly for people who dont have lots of game time
@mobiuscoreindustries
@mobiuscoreindustries Ай бұрын
I would agree with that statement if the hassle itself wasn't "weeks of your time for a single element in the absolute best of case supported by game exploits". Warframe is "pay to skip the hassle" but even It will grant you meaningfull, visible progress to whatever you seek in an hour or two, and it is entirely possible to do absolutely everything other than comunity created cosmetics completly free of charge on top of a meaningfull ability for players to trade and exchange their hard earned gameplay related elements, and even gift it to new players to speed up their progression Meanwhile Fdev's approach to hassle skip is basically making the hassle a wall to climb that would take more time to get through than the entire lifecycle of whole games, and then dangling the only solution in front of you. And depending on the price, this may be asking a whole lot of money to clear that hassle. Even star citizen of all games enables faster way to the single largest of vessels, from the bottom of the ladder, for way less time and effort. And hell you actually can trade and pool resources in this game in a way that frontier is determined to dissalow.
@unfluffydave8798
@unfluffydave8798 Ай бұрын
From my gameplay perspective (private group/solo) even *IF* the new ships are P2W it doesn't affect me, I hope they are not and every module is available in game. I won't be buying a pre-built ship anyway, taking a D rated new ship and searching out the modules, the materials for the engineering etc are my favourite things in Elite. I do not consider them a grind simply because I do not play them as a grind.
@Slavic_Sky
@Slavic_Sky Ай бұрын
I'm happy about more ships and variants, changes to grindeneering, that's a good news. Not care much about paid stuff, not paying for early access ships either.
@commandermyke7701
@commandermyke7701 Ай бұрын
Uh oh. Set phasers to ‘borked’ 😣
@StealthBoyElite
@StealthBoyElite Ай бұрын
Thanks for the informative video. I personally think any steps toward cutting the Engineering grind down is a positive and these changes may even get me to get back into playing some more soon (though more on foot content would be a guarantee of that!). About p2w, so long as the purchased products are entirely obtainable without ARX then I don't see any issue.
@pkf4124
@pkf4124 Ай бұрын
What they should do is allow purchase of modules for ships you have even when you are not currently in that ship, with the pre requisite that it needs to be delivered to the station where that ship is. That way you could fast travel to systems where the parts are you need. Rather than say travel with a small jump under armed ship here there and everywhere scraping up the bits as you go. They could monetise the whole thing to make you pay for the premium service.
@commandermeek
@commandermeek Ай бұрын
o7! Thank you for the update. As I was taking it all in, I was immediately disappointed, but after considering how difficult it is to upgrade your ship by gathering materials. Heck, it's not even clear what modules I need to be an AX combat player. Similarly, if I want to do mining, I'd have to have the limpets, the refinery, the laser/weapons, etc. An inexperienced player (like I was) will get out to a hot spot and realize they can't mine yet because they don't have what they need. I believe offering an advantage to players based on the size of your wallet is a huge concern. For this reason I am hoping pre-engineered modules are not included. This is one area of concern for me with CIG and the cost of their ships. However, offering ships with pre-installed non-engineered modules really is a great way to jump into the game. If FDev crosses the line, making certain ships available ONLY via ARX, that's a big issue for me, and I'm sure many commanders. This could be great news ... crossing my fingers. o7 Commanders!
@FirechildGaming
@FirechildGaming Ай бұрын
You know, for the prebuilt ships, it'd be a really rad idea to launch a used ship market, kinda like Forza Horizon 5 has. Sell a ship to a marketplace for other players to buy, or an autionhouse type thing. That'd be cool.
@xo-Tobe
@xo-Tobe Ай бұрын
Engineering > YES, Ships Packages > YES, and new approaches > YES -- Finally FedDev extricated their head out of their Ass...and started to try new things.... They need income to continue develop the game and yes as gamer some of us do not need another job and also are turned off by the constant grind..Now let see if they execute and how they manage to bring it to the community and yes we await anxiously to the changes for PP. cheers and good day... 😎
@youyu521
@youyu521 Ай бұрын
Ship prebuilds via the ARX store is probably welcome for returning players to hopped into Thargoids war especially
@coricelesti959
@coricelesti959 Ай бұрын
I can't say I've ever approved of selling game content (as opposed to cosmetics) for real money in any game (well, any game where the game itself and any expansions are paid for). This feels like a bad decision to me.
@brianhanna3128
@brianhanna3128 Ай бұрын
Hey folks, thanks for the prompt update! Personally speaking, everything sounds like the sort of refresh one would expect from a live service game run by a company in need of financial shoring-up (did you know they'd sold the rights for Planet Coaster 3 back to Atari?) - as long as it doesn't end up with a definitive "well that's just pay to win, there's no other rationale" then I'm good with it - Engineering can be quite the slog depending on how one plays (& I'm personally sick of watching precious, precious selenium being wasted in fractional upgrades) and the rest of it sounds very much like new-player-onboarding/QOL amendments, all apart of course from paid early access. I don't even mind that the ships are locked to Odyssey since moving to 4.0 was such a big deal & very deliberately drew a line between two versions. Paid early access for three months is more than enough time to establish new ship metas and certainly to have a marked impact on the BGS & Powerplay. I'm in two minds about it, to be honest - the Python Mk2 becomes Arx-available on a certain someone's birthday which will make it rather difficult to resist! An interesting grab-bag of an FDev missive to be sure.
@northstar841
@northstar841 Ай бұрын
if bumping £10 (about 20,000 arx ) a year keeps elite going im in I've played it since the Kickstarter and still love it, at least these ships aren't locked off permenantly from everyone else but a small cash bump from the dedicated ones can only be a good thing in the long run, keeps the servers rolling .. 07 cmdrs
@GodfrinFNP
@GodfrinFNP Ай бұрын
It would be helpful if FDev removed the weekly Arx cap... 400/ week, given the prices in the store, is ludicrous
@strontiumdog9911
@strontiumdog9911 Ай бұрын
ferengi rule of acquisition 21 Never place friendship above profit. it's a token gesture not much more
@GaryGraham66
@GaryGraham66 Ай бұрын
I've been out in the black for nearly two years. Twelve ships on my fleet carrier, mining and exploring. Nothing in any update has really affected me apart from recent delays in fleet carrier jumps (not sure what's going on there since I was banned from the forums and haven't bothered looking). Still lots of things that should be implemented, my main one would be remote refuelling of fleet carrier if it has fuel on board rather than having to fly back to the carrier, manually change ship (type 10 all cargo) fill up with tritium and "donate it" to the carrier, then change back to a different ship and fly off to explore. Hardly realistic IMHO.
@TemalCageman
@TemalCageman Ай бұрын
Fleet Carriers crash the servers if too many jumps at the same time... and there are thousands of them jumping around regarding the Thargoid war... so... Fdev implemented timers so that the servers do NOT crash when thousands of people want to move their fleet carrier due to an update. And this is something that can linger for a couple of weeks before it settles down. Since Fleet Carriers are cross platform and are essentially moving Starports, they tax the servers a lot compared to regular player ships.
@GaryGraham66
@GaryGraham66 Ай бұрын
​@@TemalCageman Ah cheers for that, I wondered why my carrier was still where it was after 55 mins.
@c0baltl1ghtn1ng
@c0baltl1ghtn1ng Ай бұрын
The ARX for Early Access to the new ships I feel is fine, but the ARX for the Pre-built ships is kinda dumb. The only hurdle for 'just build it yourself' is Engineering, which they are making "more accessible and predictable."
@grooverkitty
@grooverkitty Ай бұрын
Well yeah and like millions of credits to buy the class A stuff..
@wr0ngel
@wr0ngel Ай бұрын
It is a newbie trap, but benefits all of us. Player A is a Vet and gets a G5 combat miner Cutter in say 2 weeks. Player B is a newbie who buys it with one click. What difference does that make? Same ship same capabilities, nobody lost anything, Vet enjoyed his time outfitting the ship, newbie happily dies to NPC pirates, Fdev got money to exist, everybody wins. The learning cliff is still there to make players do their own research.
@blogtwot
@blogtwot Ай бұрын
I'll be there for the livestream, with my popcorn enjoying the live chat :)
@Thin447Line
@Thin447Line Ай бұрын
That's a "No" for paying for early access. "Fixing" engineering so that if I do want to see what the new Python Mk-2 is all about, I can bypass some of that annoying grind just to get it up to spec so can get from here to there without it taking 30 jumps. I think once you've completed the tasks for an engineering upgrade, you should be able access those same upgrades for any ship. Initially establish the relationship with a particular engineer, then you have them as a perpetual resource for upgrades. More content like ship interiors, of course is what everybody has been screaming for and has fallen on deaf ears. I would like to see more station interiors. Besides the standard 3 or 4 locations at every station, how about more gameplay content? Search through the bowels of the inner workings for hidden easter eggs or search the residential section for someone with key information, or sneak around other hangars to loot or sabotage other ships? The size of these stations is so huge, the potential for additional content is enormous. Yes, I know, developers, developers, developers. Just my wishful thinking. I was never turned on by the whole Thargoid narrative. This universe should be large enough for many other adventures and story lines besides the pre-determined narrative.
@RiminiVirage
@RiminiVirage Ай бұрын
Excellent information,thankyou. I will happily pay a reasonable sum for pre-built or early access depending on cost. I have been playing for 8 years and aside for some engineering tweaks have most of what I want in terms of ships and engineered modules, so in the main, the real grind to Elite ranks is over likewise to Federation and Empire rank. Let’s see what’s on offer before we bemoan pay to win or other similar sentiments. Let’s see what’s out there! 07 all. Great goings on at the Buur Pit. All hail Cmdr Buur.
@R0d_1984
@R0d_1984 Ай бұрын
I'd pay for a centered seat in several ships, i HATE being offset in say the FDL/python etc, it drives me nuts...
@cmdrgrokwix2682
@cmdrgrokwix2682 Ай бұрын
Engineering need a rebalancing, especially for the material farming. Ship early access is a bad move and give a really bad signal for the upcoming features in the game (pay2win ?).
@wstavis3135
@wstavis3135 Ай бұрын
There is no "win" in Elite!
@Sylusssss
@Sylusssss Ай бұрын
Material farming hasn't been an issue since every blueprint was changed to 1 of each material Just farm g5 of the type you need (data/parts/mineral) and exchange them Problem is it isn't explained really at all that it is the most efficient option, the game doesn't even tell you they exist unless you stumble into the menu And on the p2w subject, win what? A pvp fight against an FDL? Flying skill is a far far greater factor in most pvp engagements As a 10 year vet of this game i would say it's a good solution to two problems Getting new players closer to the premiere content And funding future content
@kudosbudo
@kudosbudo Ай бұрын
@@Sylusssss Thats still too much boring gameplay. Sack mats off engineering completely and make it all credits. Mats for consumable items production in ship. None of teh gameplay involved in gathering mats in elite is fun. So get rid of it.
@acid5ive244
@acid5ive244 Ай бұрын
Took a small break from the game and well this is the nail in the coffin for me, i'm done with this for good, i have a huge backlog of games to play, good games, time to move on.
@dwsnz
@dwsnz Ай бұрын
Might be a controversial take, but I am all for this. Some say it might be pay to win, but I see it as essential revenue generation and also help bypass a lot of the engineering grind and I like the idea of being able to buy a partially pre-upgraded ship -- and I suspect it WILL be only partial, i.e. not min-maxed to the extent of the pvp experts. Personally I welcome the opportunity to buy more little things and help support the game. A lot of the cosmetics do not really float my boat (cough cough xmas jumpers and snowman heads :eyeroll: )
@paulsweet322
@paulsweet322 Ай бұрын
I personally think this might be what is needed to keep the game alive and potentialy bring back players and also bring in new players. Depending on the type of ships you can buy and their role it might negate the pay to win gamers. If a combat ship is released perhaps it's geared towards PVE and not PVP, so no clear advantage over other players. I'm looking forward to it. I've been playing since Alpha, lifetime backer and can't wait to buy the new Python on May the 7th. Under a tenner for a new ship, why wouldn't I? It's not Star Citizen and I'm having to remortgage my house for a ship. Looking forward to it all.
@GatisKaulinsh
@GatisKaulinsh Ай бұрын
Sorry for the unrelated question. Those bases with access point scanning on SRV long long time ago now are visitable on foot or they gone? About other changes you mentioned I don't care. The only thing I always wanted from Elite is something amazing or new for explorers out in deep space to discover or to do and I guess this is still in bad shape?
@fredh8733
@fredh8733 Ай бұрын
i dont mind the idea of paying for early access ships, maybe it will encourage them to create MORE ships!!! im glad they are talking about updating the ARX store... hopefully they will reduce the grind for materials ( i spent hours last night filling up on just military supercapacitors). engineering ships is one of my favorite things about this game.
@EVEDoneCasual
@EVEDoneCasual Ай бұрын
This may be controversial, but I would absolutely love a "Battle Pass" type system that you purchase once a quarter and offers up skins for achieving certain in game goals.
@celtic2879
@celtic2879 Ай бұрын
I don´t think the possibility to buy Pre-Build Ships is something like Pay-To-Win. Owning a Ship doesn´t mean you are able to handle it the right way. Not at all. I know because I´ve played ED for about 7 years and never got into PVP/PVE (in Ship combat) and now I´ve started and I feel like a Noob even if I can afford a good combat ship. So I don´t have any worries about that. But giving the possibility to shorten the grind is the right way I think. Heard of lots of players quitting because they didn´t like the hard grind with all the materials and modules even if they liked the game Especially for Anti-Xeno fight. Good pilots will still be good pilots and new pilots will still have to learn but without grinding like 200 hours to create a PVP/Anti Xeno Ship. I´m ok with that
@soulreaverfan1983
@soulreaverfan1983 Ай бұрын
I don't care what other players said, the grind is too big for those of us who have a full time job and a family and have little time to enjoy the game, for me all those changes are welcome with open arms
@philc8703
@philc8703 Ай бұрын
Agreed, I work full time, with a wife and kids, so don't have infinite time to grind for the elements required for an AX build, so I end up watching YT vids of the Titans, rather than taking part. If I could spend some of my hard earned, on a ready made AX ship, allowing me to jump in, then its a no brainer for me
@Neo-vz8nh
@Neo-vz8nh Ай бұрын
The problem with this is that not everybody coming from a rich country. We has jobs but not great salary to keep up with pay2win. We go to games to run from the financial reality of our life, and now the game also becomes the financial reality.
@soulreaverfan1983
@soulreaverfan1983 Ай бұрын
@@Neo-vz8nh the game let you earn Arxs just for playing so you really don't have to spend money if you don't want to, just have patience is all
@Neo-vz8nh
@Neo-vz8nh Ай бұрын
@@soulreaverfan1983 You really don't get the point, do you?
@soulreaverfan1983
@soulreaverfan1983 Ай бұрын
@@Neo-vz8nh I do get your point but you also have to see my point we get 400Arxs free per week you don't have to make it a financial situation, making it a financial situation is your choice you have both options available
@kobaltstaub287
@kobaltstaub287 Ай бұрын
Also what I would like to see in engineering is that they sell the friggin elements you need at the engineering station store instead of leaving it empty. Sell the damn things (chromium, selenium, heat dispersion plate etc.) a million each if you want but make them available. Running around the galaxy to find them is enough to discourage anyone from engineering anything
@cmdrkanga2
@cmdrkanga2 Ай бұрын
Overall I think it's a good idea. The grind in Elite is ridiculously steep, and everyone's time is very limited. Although it might have been as good to put a few more materials around for us to collect. Oh well, just as long the game keeps going I suppose.
@R0d_1984
@R0d_1984 Ай бұрын
Travel time, collection time, engineering time....
@honoredshadow1975
@honoredshadow1975 Ай бұрын
Has the game's anti-aliasing improved? When I played it years ago at 4k resolution, it didn't look great. Are there any updates on DLSS or DLAA support? Thank you!
@Mittzys
@Mittzys Ай бұрын
FSR. TAA also exists, as well as MSAA
@MassDefibrillator
@MassDefibrillator Ай бұрын
players were for ages talking about how fdev should allow for more player trading in game, so players could bypass certain grinds etc with the help of friends. Stuff like trading materials and credits. But fdev didn't allow that, because they said they didn't want players to be able to skip game content. Seems they don't care now, as long as they can monetise it.
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