This Battle of Fallujah Simulator is CQB Hell - Six Days in Fallujah

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OperatorDrewski

OperatorDrewski

Жыл бұрын

Six Days in Fallujah on Steam: store.steampowered.com/app/15...
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@SixDaysGame
@SixDaysGame Жыл бұрын
We appreciate all the feedback, Drewski. Thanks for playing!!
@marcuscorder
@marcuscorder Жыл бұрын
It's weird seeing realistic videogames about a war you fought in. I was in the 1ID, and had a friend that was in Fallujah, also in the 1ID, named Garth Sizemore. Photos of him are in TIME Magazine from this battle. He was later killed in Adhamiyah, Baghdad, by the famous "Juba" sniper cell. We captured some of them, and I kept a huge pair of spotting binoculars I took from them, and mailed them home.
@reanukeeves420
@reanukeeves420 Жыл бұрын
I’m so looking forward to this game it’s been on my watchlist forever and it’s taken long enough to come out. I’m just glad it looks as good as it does
@johndorobiala5401
@johndorobiala5401 Жыл бұрын
As someone who has gone to Iraq 3 times and Afghanistan 3 times...I am shocked at how realistic that game looks....Awesome job!
@slouch186
@slouch186 Жыл бұрын
"You weren't actually hit" is a really cool way to handle health that I've wanted games to do for a while. When a game is super realistic like this one, it's always been super weird to me when you are able to take a couple bullets and somehow magically heal yourself with a medkit. Having a "lucky miss" meter instead makes way more sense.
@WhopperJrNoCheese
@WhopperJrNoCheese Жыл бұрын
Six Days In Fallujah plays like a horror game. It’s so quiet that any shift or sound heightens your senses. Not to mention peeking into a pitch black doorway expecting it to explode with enemy fire. I can’t wait for the 22nd, so I can finally play this game.
@12.7x99mm
@12.7x99mm Жыл бұрын
My dad really like the game. He liked it so much that he is pretending to be a soldier. I don't know why he called me Martinez. That's the name of my late uncle.
@Bert0311
@Bert0311 Жыл бұрын
Regarding the sound and not knowing exactly where shots are coming from… that’s about it. Loud shots, echoes from buildings, not exactly knowing where they are or where your own guys are, having to yell multiple times just to get a bearing or work on the comms, etc.. checks out, looking forward to see how this game plays out. Would be great to hear more snaps too
@fishstate213
@fishstate213 Жыл бұрын
couldnt even begin to imagine what the battle of fallujah was like in real life.....
@MetaRaxx
@MetaRaxx Жыл бұрын
The sound design is spot on. The shots when around buildings should not be easy to pinpoint. It is not like being in a field of nothing.
@meirzamsky
@meirzamsky Жыл бұрын
"i dont think he saw me, but he is able to detect me somehow" -man with flashlight on
@Flohhupper
@Flohhupper Жыл бұрын
7:08
@HeikichiHoriuchi
@HeikichiHoriuchi Жыл бұрын
I was in the army. This sound of a bullet flying past your head, will forever pierce in my brain.
@DasBeefCake
@DasBeefCake Жыл бұрын
"It's hard to tell where the rounds are coming from". That's a huge point for realism in my book. Urban firefights are absolutely terrifying when they first kick off because it's all about scanning for flashes.
@KSIREBEL
@KSIREBEL Жыл бұрын
As a note to the aiming over the top with the RCO, DO NOT try to aim like this game looks like you do. At 10 yards, you'd probably end up shooting 12in+ above where you think you are. If you could, the front sight post would actually be blocking the center of the RCO reticle. As someone who carried the M16A4 for 6 years, we were taught to use the Bindon Aiming Concept, aim with the RCO sight but 4ish inches up, or just point-shoot over the top of the scope. The top of the RCO is in no way meant to be used with the front sight.
@beastvision2182
@beastvision2182 Жыл бұрын
6:30
@treqrs
@treqrs Жыл бұрын
That feature of not actually being hit is one of my favourite ways i've seen a game handle that unrealistic aspect where you can get shot 100 times and keep going.
@r.daneel.90
@r.daneel.90 Жыл бұрын
Its really cool how the AI push and flank you. Maybe they just need a bit of a visual polish, but overall looks great.
@Herpaderpa
@Herpaderpa Жыл бұрын
Yeah, I remember being taught the Point Shoot method when I went into the Army back in 2010. You're really just placing the front sight aperture on your target and firing away. It's a really handy way to engage targets up to about 50 meters or so, so it's perfect for situations like Fallujah where it was extremely tight quarters. You don't need to be super accurate, you just need to hit the target. So I wouldn't advise it for longer ranges. But I wish more games included this because it is a real technique that's handy for CQB.
@mfdoctor9412
@mfdoctor9412 Жыл бұрын
Imagine modded maps on this game. Shit would be crazy
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