This INSANE Software Just Changed Filmmaking

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Joshua M Kerr

Joshua M Kerr

11 ай бұрын

I used the amazing relighting tools on Switch Light to help make a film lit entirely in Unreal Engine 5. This is next level virtual production. Imagine making films entirely in Unreal Engine where all of your lighting is done in the engine. Switch light is currently in beta and will be released in the very near future. You can test it at:
www.switchlight.beeble.ai/
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Пікірлер: 604
@drewh9717
@drewh9717 11 ай бұрын
Finally, I can be normal....
@JoshuaMKerr
@JoshuaMKerr 11 ай бұрын
You win the comments section.
@jishnusuresh4021
@jishnusuresh4021 10 ай бұрын
Lmao that's a good one
@luvv909
@luvv909 10 ай бұрын
💀💀
@Malory-Malicious
@Malory-Malicious 10 ай бұрын
I didn’t expect to see you here
@otgSTUDIOS
@otgSTUDIOS 10 ай бұрын
I dont understand de joke :(
@tomk.7685
@tomk.7685 10 ай бұрын
the results look a bit plastic but it's definitely promising. It could definitely be useful in post-prod cgi lighting correction. It's application in fan editing could be interesting
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
That's mostly my shoddy roughness map. Just wait until Switchlight generate them.
@simonkennedy6116
@simonkennedy6116 10 ай бұрын
Well you could add a cartoon effect to the actor and Thinking about that, that could be amazing
@GANONdork123
@GANONdork123 10 ай бұрын
​@JoshuaMKerr I think it's also a lack of subsurface scattering. Light doesn't just bounce off of our skin, it travels through it and scatters throughout the inside.
@nehemiahsomers4141
@nehemiahsomers4141 10 ай бұрын
​@GANONdork123 yeah, Relight's results look good with that but the unreal engine ones don't quite get it
@ico-theredstonesurgeon4380
@ico-theredstonesurgeon4380 10 ай бұрын
That tells so much about realism. The final result does look plastic almost like it's a video game character, but that doesnt make sense because that's an actual person being recorded. Maybe the key to realism is afterall a good roughness map
@dabbopabblo
@dabbopabblo 10 ай бұрын
for making a rougness map use materialize, it allows for batch processing too, and the only reason the skin looks plasticy is because skin in real life absorbs light, so whatever you are applying the video material too, you should use a mask to make the skin part a subsurface scattering material and then with the roughness map the lighting will look photorealistic
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
I'm working on this right now :)
@dabbopabblo
@dabbopabblo 10 ай бұрын
@@JoshuaMKerr Sounds exciting, cant wait to see the video!
@jp-is1is
@jp-is1is 10 ай бұрын
doing a night scene inside of a moving car would be cool to see, since the lighting is always changing as the car is moving. Awesome work man
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
That's where I'm heading with this
@jp-is1is
@jp-is1is 10 ай бұрын
@@JoshuaMKerrsick can’t wait to see what you come up with 🔥
@STICKOMEDIA
@STICKOMEDIA 10 ай бұрын
"who needs meta human when you have human?" has to be the most awesome thing I have ever heard
@romanbruni
@romanbruni 10 ай бұрын
probably you'll need a 5th element multipass for that...
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
Haha thanks.
@Saidriak
@Saidriak 10 ай бұрын
This is crazy impressive I could see this being a huge piece of an arsenal for compositing and CGI artists in the near future
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
It certainly won't be long before the results from this improve. Glad you enjoyed the video.
@robotoboy30
@robotoboy30 10 ай бұрын
Honestly I kind of hope that Cyan Inc does this for the Riven remake. The FMV characters are what made Riven feel so real... and I think this is nuts that it could allow FMV style moments in games again.
@JoshuaMKerr
@JoshuaMKerr 9 ай бұрын
Interesting. I never thought about that
@SewerTapes
@SewerTapes 10 ай бұрын
If I had seen your final footage entirely out of context, I would have never guessed it was shot with entirely flat lighting. This technology is amazing and shows great promise. As is right now, I can tell it would work wonders for a highly stylized film along the lines of Sin City.
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
Give it a little time (probably months) and the results should be even better than this. Glad you're excited too.
@SewerTapes
@SewerTapes 10 ай бұрын
@@JoshuaMKerr When I was in film school, this would have been firmly the stuff of science fiction. Hell, everyone was still laughing off the prospect of studio movies shooting on digital media. I'm loving the proliferation of cheaper high-quality cameras, and the wealth of amazing software available to the average indie filmmaker. The future is indeed bright for the average indie filmmaker.
@jonathanheffron943
@jonathanheffron943 10 ай бұрын
It's always so amazing but taunting in a sense that the interface for these ground-breaking softwares are so simple. Like before it would be a challenging process that takes lots of time and planning, but here is this one button that can do it now in seconds.
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
I feel that.
@hobistinyheartbag
@hobistinyheartbag 10 ай бұрын
That’s crazy! You edited and relighted png sequences one by one it’s even crazier!
@alesdanz
@alesdanz 10 ай бұрын
I'm already using it in UE5. It gives me better results with the environment lights, and additionally, it saves you a few hours in compositing. Simply incredible. Thank you very much😎
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
Glad this was helpful mate. It's a lot of fun and it's still early days.
@cowsforliyyfe
@cowsforliyyfe 10 ай бұрын
The potential for this is huge. Definitely going to be keeping a sharp eye on this software. Thanks for the video!
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
You're welcome.
@johanfolke2971
@johanfolke2971 11 ай бұрын
Amazing! While it’s still early days, pushing the technology to its limits like you’ve done here will surely help to accelerate the development of this groundbreaking technology. Imagine where we’ll be in just a year!
@JoshuaMKerr
@JoshuaMKerr 11 ай бұрын
Totally agree. These guys need to be shouted about in my opinion.
@agent_op
@agent_op 11 ай бұрын
@@JoshuaMKerr Davinci Resolve a freemium software is also bringing this feature in their next update for video and the beta tests work great!!
@JoshuaMKerr
@JoshuaMKerr 11 ай бұрын
Is it better than their current relighting tool? The current tool seemed mainly useful for making subtle changes rather than totally relighting footage.
@johanfolke2971
@johanfolke2971 11 ай бұрын
@@agent_op Are you talking about the one in 18.5? That’s not nearly as good as this.
@agent_op
@agent_op 10 ай бұрын
@@johanfolke2971 Yes I am talking about the one in 18.5 and I think it is good enough to be used and I know it's still not perfect but works for me!
@Kenb3d1
@Kenb3d1 11 ай бұрын
Really amazing, can think of a few shots I could have done with this on before. Will try it out👍Thanks for the video.
@JoshuaMKerr
@JoshuaMKerr 11 ай бұрын
You're welcome. Glad you found it useful.
@MikeRenouf
@MikeRenouf 10 ай бұрын
Great video. I subscribed. Amazing piece of tech. Looking forward to seeing how this develops!
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
Welcome! I'm keen to see how it develops too. I'll definitely be making more videos as it does.
@MissElora
@MissElora 10 ай бұрын
Your KZfaq channel is absolutely amazing! The content you create is both entertaining and informative,The production quality, creativity, and passion you put into your videos are evident in every frame. keeping me hooked with every video. Keep up the fantastic work, you're doing a fantastic job! 😊👍
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
Thank you so much, that means a lot to me. I hope to keep bringing you videos you'll enjoy.
@MissElora
@MissElora 10 ай бұрын
@@JoshuaMKerr 🫰🫰🫰🫰
@PetrosofSparta
@PetrosofSparta 10 ай бұрын
Hugely promising for a fix up or two. Obviously better to get it in camera - but I can't wait to see how far this can be pushed, the number of times I've shot something and just gone "Wish I had a little more light" or "wish I'd put a rim light here" - even just basic stuff like that.
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
I think we are going to be very suprised at the speed that this develops.
@PetrosofSparta
@PetrosofSparta 10 ай бұрын
@@JoshuaMKerr I think you're right. Generally speaking this kinda stuff is developing REALLY quickly.
@mrnekoartcraft
@mrnekoartcraft 9 ай бұрын
Thanks for sharing with this information Joshua :) I absolutely love it the final result.
@JoshuaMKerr
@JoshuaMKerr 9 ай бұрын
Thanks for saying. I'm going to do another video and see if I can push it further.
@PiercingSight
@PiercingSight 10 ай бұрын
That's spectacularly awesome! I can't wait until these kinds of tools are just built into compositing software~
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
You and me both!
@woodybob01
@woodybob01 10 ай бұрын
You deserve a sub for this. I just randomly had your video recommended and I'm glad it was.
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
Welcome aboard! Glad you enjoyed it
@wearetrackclub
@wearetrackclub 10 ай бұрын
Really interesting stuff! Great walkthrough, this can definitely be a game changer for filmmaking 🤯
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
It's going to be very exciting as it develops
@creatancremanova7097
@creatancremanova7097 11 ай бұрын
thank you for the show and letting us know!
@JoshuaMKerr
@JoshuaMKerr 11 ай бұрын
No problem, glad you enjoyed it.
@brettcameratraveler
@brettcameratraveler 11 ай бұрын
I'm surprised how great that normal map looks. :) Final lighting/comp results are 90% there towards realism but still has that unplanned green screen comp look. Since it's a computer vision process, did you do any test on distance from camera, other less common objects, etc, to see if it became confused about depth estimation?
@JoshuaMKerr
@JoshuaMKerr 11 ай бұрын
Yeah the normal is amazing and will improve with time. I was actually Suprised how well it handles full body shots, objects and hands. All seemed quite promising.
@brettcameratraveler
@brettcameratraveler 11 ай бұрын
@@JoshuaMKerr Amazing. It has no business being that good.
@pushREC
@pushREC 10 ай бұрын
this is insane 🤯 can't wait to see what the future will bring 🙏
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
Right there with you
@cheapomedia
@cheapomedia 10 ай бұрын
Love it! The filmmaking industry is heading towards exciting times 😍😍
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
It truly is.
@Flamenawer
@Flamenawer 10 ай бұрын
Honestly, all digital virtual production looks like shit, just your perception of what looks real or not is distorted.
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
I don't remember mentioning realism. But I am very excited about the potential of this technology. You don't have to share that enthusiasm.
@Coconut.Capybara
@Coconut.Capybara 10 ай бұрын
Really cool stuff!
@DawahDigital
@DawahDigital 5 ай бұрын
Dude, you’re gonna grow massive إن شاء الله ❤
@JoshuaMKerr
@JoshuaMKerr 5 ай бұрын
Here's hoping
@danelokikischdesign
@danelokikischdesign 11 ай бұрын
Wow this technique looks amazing!
@JoshuaMKerr
@JoshuaMKerr 11 ай бұрын
So much potential for improvement too.
@lukascowey1423
@lukascowey1423 8 ай бұрын
Great to see this video getting the attention it deserves!
@JoshuaMKerr
@JoshuaMKerr 8 ай бұрын
cheers mate
@justinwhite2725
@justinwhite2725 10 ай бұрын
Being able to extract normal and albedo maps is going to be huge for I die game development too. It will make it easy to generate base materials for 3d models.
@firelordkushroll
@firelordkushroll 10 ай бұрын
this is amazing. lost me when you said you had to process each frame individually, but im sure that wont be a problem in a few months. great stuff mate!
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
Yeah their video normal map feature is desperately needed but it's coming.
@findot777
@findot777 10 ай бұрын
this is so exiting for more stylised live action
@JPKloess
@JPKloess 10 ай бұрын
I've been expecting software like this to be invented, so here we go.
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
Just the beginning
@real100talk5
@real100talk5 10 ай бұрын
Now just expect it to not look fake and we are golden.
@kipchickensout
@kipchickensout 10 ай бұрын
Man, that relit version of yourself seems to have it rough but I really like the idea and how well it works, very nice video too :)
@JoshuaMKerr
@JoshuaMKerr 9 ай бұрын
Glad you enjoyed it. It's very interesting stuff for sure.
@brttbrntt
@brttbrntt 10 ай бұрын
This is obviously not perfect, but far, far better than I expected. I'm especially intrigued about how this tech might work on something like an iPhone than can capture LIDAR depth data alongside images.
@chelo111
@chelo111 29 күн бұрын
yo josh how did you do it, not to get motion trail in your image sequence when render???? thank you so much broddy
@MiDaY_i
@MiDaY_i 10 ай бұрын
I really look forward to their after effects integration!
@eshan309
@eshan309 10 ай бұрын
This is mind blowing!
@rafaumtgavioli
@rafaumtgavioli 10 ай бұрын
That is amazing! Imagine this tech with a higher budget it could be amazing!! I wonder if Filoni and Favreau with ILM are already testing this combined with the volume for the next mandalorian or some other SW project. Still it feels 3D scanned, that uncanny valley, it reminded me LA Noire for some reason. But it is amazing!!!
@JessieJamesPlays
@JessieJamesPlays 10 ай бұрын
I never found LA noire that strange (but again i just came from finishing GTA5)
@yussufabukar32
@yussufabukar32 10 ай бұрын
That final lighting render looks beautiful
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
Thanks man. Not perfect but interesting for sure
@theonfink6145
@theonfink6145 10 ай бұрын
Very interesting! You should do a test with much more dramatic instead of soft lightning, based on you initially dragging those lights it almost feels like the result could look a lot more believable with deep shadows.
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
Worth a try for sure.
@treynolds7762
@treynolds7762 10 ай бұрын
Relight is in DaVinci Resolve 18.5 beta , which is out now (3 Months ago) and there are lots of Demos ( KZfaq) .
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
Davinci is great for subtle relighting but their bump map is not detailed enough for complete relighting like this.
@bore_resistance
@bore_resistance 10 ай бұрын
Relight is amazing ✨👌just like you
@somdudewillson
@somdudewillson 10 ай бұрын
Hey, I remember watching Dr. Károly Zsolnai-Fehér's videos covering the papers on this technology! Neat to see is deployed in an actual tool people can use.
@MrBowmanMakes
@MrBowmanMakes 10 ай бұрын
seriously impressive!
@DMFX1
@DMFX1 9 ай бұрын
This is precisely the method I used in my own video three months ago, but for me I used Blender and DaVinci Resolve. Cool stuff!
@JoshuaMKerr
@JoshuaMKerr 9 ай бұрын
Feel free to drop a link here. I'd like to see your results
@pezthebug
@pezthebug 10 ай бұрын
very impressive!
@hellzerr
@hellzerr 10 ай бұрын
Thank You for Your work man. Subscribing right away!
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
Awesome, welcome!
@EpicTonyBoi
@EpicTonyBoi 10 ай бұрын
honestly the roughness map would complete this. the only thing that i noticed is at 6:20 it looked a bit off like it didn't quite look like it matched the environment too well. but it is alot better than it would have been without this. really cool tech
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
Next version should blow this out of the water.
@chrisVelezS
@chrisVelezS 10 ай бұрын
Asset gathering performances... mind blown
@ghostinhell666
@ghostinhell666 10 ай бұрын
Wow thanx for the video was great. I was just thinking about something like this a few days ago while editing a video texture in unreal, its insane seeing this
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
I'm super glad it's finally here.
@kairu_b
@kairu_b 10 ай бұрын
Amazing technology
@jabbedia
@jabbedia 10 ай бұрын
It's kinda like a budget volume set, looks really good
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
Thanks.
@MBJspace01
@MBJspace01 10 ай бұрын
What music were you using for the short sequence? I've been looking for that music everywhere ever since I listened to Distractible podcast.
@JoshuaMKerr
@JoshuaMKerr 9 ай бұрын
CJ-0_Rampant_instrumental_3_17 On Soundstripe
@xenontesla122
@xenontesla122 10 ай бұрын
Cool! I remember seeing something from Disney research a while back, but it just focused on faces and skin.
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
Yeah I saw that. Very interesting stuff
@HedgehogGolf
@HedgehogGolf 10 ай бұрын
That cool! I believe DaVinci Resolve Studio also has something similar. I don't think it can use HDRs yet, but I've seen demos where it generates normals and you can relight scenes using point lights.
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
Davinci's relight feature isn't really designed for this type of relighting.
@HedgehogGolf
@HedgehogGolf 10 ай бұрын
@@JoshuaMKerr What is it designed for? If I remember correctly, the way it worked was that it'd give you a greyscale image that you could use as a mask for color correction. So if you lightened the image, it'd look like it was lighter. I could be wrong, but I imagine you could string together a bunch of those nodes for multicolor light. Or are you just talking about how it can't use HDRs as a lighting input?
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
The bump map it generates doesn't have enough detail for you to do complete relighting like this. It's a tool for more subtle touch ups but can't be pushed very far.
@HedgehogGolf
@HedgehogGolf 10 ай бұрын
@@JoshuaMKerr Ah, I see. That's cool! Thanks for taking the time to explain the differences.
@farzinkhandan8502
@farzinkhandan8502 11 ай бұрын
So cool. Thank you
@JoshuaMKerr
@JoshuaMKerr 11 ай бұрын
Thank you too!
@horseweapon
@horseweapon 10 ай бұрын
It’s very cool and relighting in post with normal isn’t new, but it has limits. Because you’re working with a flat 2D plate, you can’t cast shadows
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
Relighting people with normals generated from monocular video is the new part. Regarding shadows the plane does cast onto the environment and there are self shadows. What am I missing?
@user-pt2kh6wg5u
@user-pt2kh6wg5u 10 ай бұрын
This is amazing. Obviously, I had no way of doing it but this is so cool. I hope it's a big hit
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
It wasn't too difficult. I think most people could achieve this.
@ardidraws9734
@ardidraws9734 11 ай бұрын
Really cool video thanks for sharing this !
@JoshuaMKerr
@JoshuaMKerr 11 ай бұрын
Glad you enjoyed it. I'm so excited about this.
@ardidraws9734
@ardidraws9734 11 ай бұрын
@@JoshuaMKerr me too it gives a lot of possibilities and ideas
@InfinityBladeRecollection
@InfinityBladeRecollection 10 ай бұрын
Great video if I may ask whats the song you use in the beginning of the video?
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
I think it's called raindrops at sea on soundstripe
@caiostange2770
@caiostange2770 10 ай бұрын
This makes me think you could turn the normal maps into depyth maps, and use that into the pixel offset in the material, to get different fog density/depth of field/projected shadows/AO based on this different depth
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
Depth maps are on Switchlights road map. This is going to be my next experiment
@alexmehler6765
@alexmehler6765 10 ай бұрын
this was in aftereffects over 10 years ago . but the normal map creation/heightmap creation has seen a huge bump last year , many good new methods
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
Which part was in Ae 10 years ago?
@VisualistAyush07
@VisualistAyush07 11 ай бұрын
Yeah,this technique is super cool.I also use this technique every time while putting real footage in 3d scene
@JoshuaMKerr
@JoshuaMKerr 11 ай бұрын
That's great. Do you use the same or different software?
@VisualistAyush07
@VisualistAyush07 11 ай бұрын
@@JoshuaMKerr One time I used Photoshop to create normal map and then use ebsynth to make normal map of whole video and then used it in blender and Second time I found eaiser way their is a node in davinic resolve fusion name bump node which convert your video into normal map
@JoshuaMKerr
@JoshuaMKerr 11 ай бұрын
The quality wasn't good enough for me from Davinci. Also I tried photoshop and their normal map isn't in world space, it was tangent space.
@VisualistAyush07
@VisualistAyush07 11 ай бұрын
@@JoshuaMKerr Yeah,this method is better than both of them . Thank you 😄
@JoshuaMKerr
@JoshuaMKerr 11 ай бұрын
No worries
@sygillegion
@sygillegion 10 ай бұрын
they needa use this on so many movies from the last decade
@GibbonFan
@GibbonFan 10 ай бұрын
THIS IS INSANE!
@FlashGamesNemesis
@FlashGamesNemesis 10 ай бұрын
Would LOVE a more in-depth tutorial on how to recreate this effect! I followed what you did and got a quite flat result in UE5 (I probably did something wrong). Either way this is incredible and very exciting!
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
Did you flip the green channel of the normal map?
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
You can also mess with the intensity
@FlashGamesNemesis
@FlashGamesNemesis 10 ай бұрын
@@JoshuaMKerr I am clearly way too new at UE since I have no clue what that means LMAO. Will look into this, thanks for the response!
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
Don't worry. There was a time not too long ago I didn't know these things. I'm sure I'll get to make some tutorials soon.
@FlashGamesNemesis
@FlashGamesNemesis 10 ай бұрын
@@JoshuaMKerr That would be awesome!
@MiDaY_i
@MiDaY_i 10 ай бұрын
This is amazing!!!!!!
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
Thanks man. Good to see you
@JoeyandAleiaLive
@JoeyandAleiaLive 4 ай бұрын
Waiting for part 2 of this
@ryansalazaracosta2596
@ryansalazaracosta2596 11 ай бұрын
Beautiful!
@JoshuaMKerr
@JoshuaMKerr 11 ай бұрын
Thanks mate.
@ianromanovich
@ianromanovich 10 ай бұрын
wow! pelase make detail maybe shorts format video how to setup this maps in UE's timeline
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
I should be doing this soon enough but might be on patreon.
@ElishaDavid
@ElishaDavid 10 ай бұрын
Is a similar tool available as a standalone or in something like Photoshop? Would LOVE to use this in my graphic design work when we have highly specific photos that clients request that have poor lighting.
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
Standalone is coming but you could still use the Web app for this purpose
@GiancarloBombardieri
@GiancarloBombardieri 10 ай бұрын
wow that´s amazing!!
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
Exciting times
@currenluna
@currenluna 10 ай бұрын
Very cool. How are you setting up your plane in Unreal Engine so it reacts to lighting?
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
I have some older tutorials on the channel that show this type of setup. Here's one. kzfaq.info/get/bejne/jb2an9KKqam8lGQ.html
@misterwubba
@misterwubba 7 ай бұрын
In Unreal, using Opacity Masks is always super harsh. Have you figured out how the translucency blend mode while also not losing spec/norm/rough channels?
@JoshuaMKerr
@JoshuaMKerr 7 ай бұрын
alpha composite blend mode works nicely. Surface forward shading should be enabled.
@kickassets6414
@kickassets6414 4 ай бұрын
Great progress. Ironically u look like a metahuman. I would try putting a sss skin material on one instance of the regular plane to key out skin portion to reveal the sss material version beneath
@JoshuaMKerr
@JoshuaMKerr 4 ай бұрын
Its become so much better since then too.
@maxym93
@maxym93 10 ай бұрын
How to set this up in a level sequence correctly? Where did roughness layer come from?
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
I'll definitely be making a video on this for patreon. Not sure what areas of this I'll be covering on the channel next
@allen_bernardo_jr
@allen_bernardo_jr 10 ай бұрын
What kind of PC rigs/workstations are you guys mostly working with with this kind of video production stuff? I'm wondering what type of GPU might be needed to be able to do this stuff well
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
I have a video planned to go over my computer specs.
@allen_bernardo_jr
@allen_bernardo_jr 10 ай бұрын
@@JoshuaMKerr Nice! Next year I want to get a nice desktop rig, but from what I've read it seems that for strictly gaming you can get AMD gpu's as really good value, but if you want to do other things like 3d rendering etc. it seems that Nvidia is better? but more expensive
@The_CGA
@The_CGA 10 ай бұрын
Glass, lens, gaffer. 1080p and even an IPhone camera with all its “imagination” and super sampling is still a more flexible tool for capturing the right scene-in camera. Old school vfx with background replacement and simple foregrounds can still set up fantastic locations just fine
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
There are many approaches and all have their merits.
@BrianHuether
@BrianHuether 2 ай бұрын
What really needs to happen in parallel to this development is the ability to add shadow and reflection without motion capture. I mean for purpose of shadows, one can imagine that an algorithm could morph a keyed video of an actor into a 3d animated mesh. It wouldn't look pretty, but the mesh would not be visible but it would still render nuanced shadow, reflection to add realism.
@JoshuaMKerr
@JoshuaMKerr 2 ай бұрын
Specular maps and depth maps have been developed by Switchlight. Its just a question of me making an update video to showcase them :)
@BrianHuether
@BrianHuether 2 ай бұрын
@@JoshuaMKerr Does that allow shadows, reflections from any angle?
@JoshuaMKerr
@JoshuaMKerr 2 ай бұрын
Early days, but thats the idea
@GiulioZelante
@GiulioZelante 10 ай бұрын
what a game changer!
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
Cheers man
@wallyhackenslacker
@wallyhackenslacker 10 ай бұрын
The concept behind the tech is amazing, but the results make you look like a videogame character. It kinda smooths all the surfaces a bit too much, I think.
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
For now. I'm waiting for 4k normals and roughness to get us there.
@nathanhackerbts9081
@nathanhackerbts9081 10 ай бұрын
could you make an in depth tutorial on how to get your footage inside of unreal/ connect your normals and albedo please? I'm new at this.
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
Planning on doing this soon
@nathanhackerbts9081
@nathanhackerbts9081 4 ай бұрын
they made a plugin for Unreal it's so easy now! @@JoshuaMKerr
@judgeworks3687
@judgeworks3687 10 ай бұрын
Do you have a link to switch light? I did a search and couldn’t find them.
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
www.switchlight.beeble.ai/#/
@JantzenProduktions
@JantzenProduktions 10 ай бұрын
That is way better, than the stable diffusion method!
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
I've tried literally everything by this point. Switchlight for the win
@multishrimpstudios
@multishrimpstudios 10 ай бұрын
In its current state, I don’t think it’s very useful for relighting an entire scene, but it’s definitely useful in short bursts, like for example if there’s light from an explosion or gunshot that you couldn’t film practically
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
That's probably true. But I'd be Suprised if it didn't improve very quickly
@multishrimpstudios
@multishrimpstudios 10 ай бұрын
@@JoshuaMKerrI completely agree!
@MarkKidsley1989
@MarkKidsley1989 10 ай бұрын
yo this is insane
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
Thanks man
@Arsiitis
@Arsiitis 4 ай бұрын
Hi, I just upgraded to the premium version of SwitchLight, but i can't figure out how you imported the footage in Unreal engine. Could you please explain this?
@JoshuaMKerr
@JoshuaMKerr Ай бұрын
Switchlight have an unreal engine plugin now. My process in this video is outdated
@KaiCreative
@KaiCreative 10 ай бұрын
This is insane 🎉🎉🎉
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
Thanks
@drekenproductions
@drekenproductions 10 ай бұрын
in unreal you could also have the effects really play nice with that normal map.
@curtreyes00
@curtreyes00 10 ай бұрын
it is truly a new age for indie film makers
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
I think this is just the beginning
@ohtrueyeahnah
@ohtrueyeahnah 9 ай бұрын
You can go from real life to Next gen graphics. Imagine what it will be like in 3 years
@JoshuaMKerr
@JoshuaMKerr 9 ай бұрын
That's what I keep telling people. it's just the beginning for all of this tech and it's advancing very fast.
@ohtrueyeahnah
@ohtrueyeahnah 9 ай бұрын
@@JoshuaMKerr We just need to find a way for the adult entertainment industry to start using it. Time and time again they have advanced the way in which we produce and consume media.
@AlexTuduran
@AlexTuduran 10 ай бұрын
I feel like we're stepping in a different kind of uncanny valley. Regardless, this is huge. Just the normal maps alone is an amazing feature. Let's see what they bring next to the table.
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
Cant wait to see how it progresses.
@EmmaMtH
@EmmaMtH 10 ай бұрын
i wonder if there's a way to do subsurface scattering with just a normal map like this?
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
Probably not with the normal map. I did some tests but the results weren't great.
@Unh1n93d
@Unh1n93d 9 ай бұрын
Could you make a tutorial on how you got the image onto unreal to actually be able to edit it?
@JoshuaMKerr
@JoshuaMKerr 9 ай бұрын
Working on it
@shanujackalbackup3747
@shanujackalbackup3747 10 ай бұрын
Unreal Engine is the future of filmmaking.
@davidlibraty
@davidlibraty 16 сағат бұрын
The green channel of the normal map is flipped, how can I flip it inside unreal?
@jbach
@jbach 3 ай бұрын
How clean and free from artifacts are the mask edges with moving actors against green screen?
@JoshuaMKerr
@JoshuaMKerr 3 ай бұрын
Its impressive but not perfect. I still key in AE or Davinci
@Venous_fx
@Venous_fx 10 ай бұрын
Davinci Resolve Studio actual has a similar feature they just added. It allows for relighting within your grading workflow and can output normal maps for videos.
@JoshuaMKerr
@JoshuaMKerr 10 ай бұрын
Have you seen the relative quality of resolves surface map?
@romanbruni
@romanbruni 10 ай бұрын
@@JoshuaMKerr resolve is grading whole scene after the fact, but relighting in UE relights the whole scene during the fact. although the word to describe seems to be really close, those corrections and changes make very different dimensions for the storytelling. while the resolve surface/relighting improves the visual narrative, relighting w unreal (allows to) creates another 'visual' narrative.
@mikeg4691
@mikeg4691 10 ай бұрын
Looks cg, but still better than day for night.
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