This is how Paint's bucket fill works (Flood fill algorithm)

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Inside code

Inside code

Күн бұрын

Source code: gist.github.com/syphh/8cbad50...
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Пікірлер: 70
@insidecode
@insidecode Жыл бұрын
Discover the new graph theory algorithms course: inscod.com/graphalgo 🔴 / \ 🔵-🔴 | | 🔴-🔵
@szilardbenyovszky5075
@szilardbenyovszky5075 9 ай бұрын
Man you deserve more recognition. I went from hopless to implementing flood fill into my command like paint project in 9 minutes. Thanks :)
@alexromero3274
@alexromero3274 3 жыл бұрын
I'm a visual learner and your videos are SO helpful! I appreciate it! Thank you :-)
@insidecode
@insidecode 3 жыл бұрын
You're welcome!
@nishaindesilva3738
@nishaindesilva3738 2 жыл бұрын
yup me too....videos are very self-explanatory compared to long scrolling websites
@csaki01
@csaki01 Жыл бұрын
Thank you! This was exactly the 8 minute video I needed to learn about flood fill algorithms for today's job.
@pingpong-kv6eq
@pingpong-kv6eq 3 ай бұрын
Thanks you man that was really well shown
@hangkikuta6786
@hangkikuta6786 2 жыл бұрын
This is a GOD SEND to me to prepare for my exam. Thank you!
@ThibJoker
@ThibJoker 2 жыл бұрын
Just what I needed, thank you !
@user-jo5cz6gu7s
@user-jo5cz6gu7s 3 жыл бұрын
It’s so wonderful. Thank your uploading!
@insidecode
@insidecode 3 жыл бұрын
You're welcome!
@tanvirahmed3715
@tanvirahmed3715 3 жыл бұрын
Wonderful explanation, flood fill was blurred to me until now. Thanks
@insidecode
@insidecode 3 жыл бұрын
You're welcome!
@jenniferfan8155
@jenniferfan8155 4 ай бұрын
Best explanation ever!
@Samimies
@Samimies 10 ай бұрын
Thanks a lot! I was wondering why my floodfill wasn't working like it should. It turned out that it was because the logic was DFS no BFS.
@manpt123
@manpt123 Жыл бұрын
Sir thank you so much for making the algorithms easy and visuable for us.
@insidecode
@insidecode Жыл бұрын
You're welcome!
@nishaindesilva3738
@nishaindesilva3738 2 жыл бұрын
I thank you a lot, the second recommended method works well in my android app. Compared to other method, this technique has no nested loop and less overload. Bravos !
@insidecode
@insidecode 2 жыл бұрын
You're welcome!
@cicik57
@cicik57 2 жыл бұрын
@@insidecode you can improve the algorithm by drawing not by point by point, but entire line - until it hits borders and then go to the next line what is near. Maybe you will make do tutorial about that.
@anhduc0913
@anhduc0913 Ай бұрын
How did you make videos like this? This is very informative and is great for visualising algorithms while also explaining the coding for it.
@AryanK1511
@AryanK1511 6 ай бұрын
What an amazing video
@florinmatei8846
@florinmatei8846 2 жыл бұрын
If we would use a sorted stack (function of Manhattan Distance from current pixel to the seed one) we might find it useful for maintaining the "shape factor" of current filled zone which is meant for using less working memory data. Also, there could be some "memory data write protection" for the same purpose. These as some start point for further algo features to be added.
@florinmatei8846
@florinmatei8846 2 жыл бұрын
If the memory data used for the sorted stack kinda needs circulary overwrite, then we might use , first, some data sampling, probabily the shape factor will work pretty well in this case , either
@insidecode
@insidecode 2 жыл бұрын
Interesting remarks
@florinmatei8846
@florinmatei8846 2 жыл бұрын
@@insidecode Thank You very much! You are very kind.
@charlescampista9384
@charlescampista9384 2 жыл бұрын
Very well explained! Thanks!
@insidecode
@insidecode 2 жыл бұрын
You're welcome!
@rahulkaushal2985
@rahulkaushal2985 3 жыл бұрын
Best explanation of the problem thanks sir for clear my doubts 🤩🤩
@insidecode
@insidecode 3 жыл бұрын
You're welcome!
@francescopiazza4882
@francescopiazza4882 Жыл бұрын
Many thanks, pal !
@Antagon666
@Antagon666 14 күн бұрын
Shouldn't you start with right cell search to optimize memory access though ?
@prashanthpremakumar6637
@prashanthpremakumar6637 3 жыл бұрын
this was really great!!!!
@insidecode
@insidecode 3 жыл бұрын
Thanks!
@gettykung1185
@gettykung1185 Жыл бұрын
Thank you!
@GameplayDexter
@GameplayDexter 2 жыл бұрын
Hello, Is there any way someone could send me a copy of this when the code is working with pygame (BFS version), as I have trouble implementing the source code linked under the video.? If yes, thank you!
@leilaborromeo
@leilaborromeo 3 жыл бұрын
your videos are so helpful :)
@insidecode
@insidecode 3 жыл бұрын
Thanks!
@procode6881
@procode6881 3 жыл бұрын
Wonderful,great explaination man
@insidecode
@insidecode 3 жыл бұрын
Thanks a lot!
@sushismitcher225
@sushismitcher225 10 ай бұрын
the indentation on your github page is broken. Good helpful tutorial!
@Jana-vv5qx
@Jana-vv5qx Жыл бұрын
Very nice code
@iwormix6844
@iwormix6844 2 жыл бұрын
Hmm, recently i have implemented this algorithm to find the differences between two pictures, and visualize them, I didn't even know, that it has "Flood fill" name :)
@samarthtandale9121
@samarthtandale9121 2 жыл бұрын
Made the 200'th like 😁
@arsenbabaev1022
@arsenbabaev1022 3 жыл бұрын
Wow, calculating islands or biomes is exactly what I was looking for. It will come out soon? or already did
@insidecode
@insidecode 3 жыл бұрын
already did!
@definite_d
@definite_d 6 ай бұрын
1000th like. Great video.
@TABandiTA
@TABandiTA Ай бұрын
Thanks a lot. We need more non-indian math/coding youtubers.
@ayt_daily
@ayt_daily 2 жыл бұрын
That's awesome. Thank you!! Besides, is the magic wand tool method the same as this? can you explain later?
@insidecode
@insidecode 2 жыл бұрын
You're welcome! Yes magic wand tool uses flood fill, it keeps expanding until it finds pixels with whom the difference is higher than the tolerance. I'll try to make a video on it
@ayt_daily
@ayt_daily 2 жыл бұрын
@@insidecode Yes thank you, i'll wait :D
@SimpleLivingHigherThinking
@SimpleLivingHigherThinking 6 ай бұрын
Cool way of learning computer graphics I was finding it boring to read from other channels
@prernagolani9014
@prernagolani9014 2 жыл бұрын
very nice video
@rahulsingh-cn7dv
@rahulsingh-cn7dv 2 жыл бұрын
Thankyou so much..... !
@insidecode
@insidecode 2 жыл бұрын
You're welcome!
@afadeevz
@afadeevz Жыл бұрын
Space complexity for BFS is O(n + m)
@Alien426
@Alien426 3 жыл бұрын
Just what I needed. Thanks. The only gripe I have is with the variable names: @6:00 n, m, i, j are not descriptive at all. I would rename "m" to "iWide", "n" to "iHigh", "i" to "iRow", "j" to "iCol"/"iColumn". I know the variable names are better @7:30, but one will run out of single letter names pretty fast. In my opinion it's better to type a little more and be clearer than to save a few keyboard strokes. I like to use Hungarian notation with a single letter for the type (in Python: bVar for boolean, iVar for integer, fVar for float, lVar for list, tVar for tuple, ...), but I guess it's out of fashion for some reason.
@insidecode
@insidecode 3 жыл бұрын
I think that n, m, i and j are the standard variable names when dealing with matrices, where n and m are the dimensions (rows and columns respectively) and i and j the coordinates of the actual cell
@SoraFromIndia
@SoraFromIndia 3 жыл бұрын
Hey, yes you have improved a lot from before. Now I can pinpoint the only issue you have cuz you are overall so much more clear in your speech now. It's the way you pronounce words with the alphabet 'O'. Okay lemme try, see when we pronounce a word that has an 'O' in it, like the word - 'word' itself => our lower lip only moves (kinda) but when you are speaking this word, you put too much pressure where the alphabet 'O' is. (Try not to change your intonation too much and maybe just here and there but just a little so that it doesn't sound robotic. I had issues in speaking in monotone and had to learn it the hard way lol) This is just an example for this word. It's not a rule that every word with an 'O' will only use the lower lip. But it makes it a lot clear when we don't put too much pressure in any specific alphabet. Different languages pronounce the English language in a different way due to which we have so many accents. But a common thing in all the accents that are easy to understand => they don't apply pressure to specific alphabets. Once again, just trying to help if all this explanation makes sense. Your knowledge and way of teaching is excellent. All the best mate! Edit - Oh and this one was the best video by far. I had doubts in this one too but it's all clear now. Thanks!
@insidecode
@insidecode 3 жыл бұрын
Thanks for this detailed feedback! Sure it's gonna help me improve
@Lycam
@Lycam Жыл бұрын
Dont use recursion, instead use a Stack or a Queue with a loop. With recursion you let the program use its own stack and it has a small limit.
@rutabega306
@rutabega306 Жыл бұрын
Not that small tbh. Recursion is fine for reasonably sized canvas
@gamermoneyfree8193
@gamermoneyfree8193 2 жыл бұрын
I'm getting recursive limits exceed in python while implementing
@insidecode
@insidecode 2 жыл бұрын
How much is the size of your grid?
@gamermoneyfree8193
@gamermoneyfree8193 2 жыл бұрын
@@insidecode my circle radius is 50 but for smaller radius circle it works Is there any way to run it on large radius size without getting error
@insidecode
@insidecode 2 жыл бұрын
@@gamermoneyfree8193 you can modify the recursion limit with sys.setrecursionlimit, or you can use BFS instead of DFS to avoid recursion
@gamermoneyfree8193
@gamermoneyfree8193 2 жыл бұрын
@@insidecode ty for response
@insidecode
@insidecode 2 жыл бұрын
@@gamermoneyfree8193 you're welcomee
@adamekhobba2156
@adamekhobba2156 4 ай бұрын
🟥🟩
@Kyoz
@Kyoz 6 күн бұрын
🤍
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