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Thunder Blade Longplay (Arcade) [60 FPS]

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AL82 Retrogaming Longplays

AL82 Retrogaming Longplays

Күн бұрын

Developed and published by Sega in 1987
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Sega's Thunder Blade was released in 1987, the same year as After Burner. Whereas the latter put the player in control of a super-sonic fighter jet, the former offered up a slightly slower-paced, yet equally frenetic experience as pilot of an attack helicopter. As with their other top-line arcade releases, Sega released Thunder Blade in a number of configurations, including a sit-down cabinet with moving seat and authentic flight control stick with throttle.
Having dropped a coin into the slot, the game begins with a brief tutorial period that allows the player a brief moment to familiarise him/herself with the controls before embarking on the mission proper.
The player's helicopter is armed with both cannon and air-to-ground missiles, each fired by separate button. The cannon can be fired indefinitely but has a much smaller impact radius, whereas missiles have a bigger area of effect and have a cool-down timer before they can be fired again.
Thunder Blade's gameplay is set across four different stages, each in different environments. The game begins in an urban cityscape with skyscrapers lining the streets, progressing through desert, jungle and industrial zones.
Each stage is divided into three distinct phases. The first of these is viewed from a top-down perspective where the player must destroy enemy tanks and other ground vehicles whilst avoiding choppers in the process of taking off and generally avoiding obstacles. In many ways, the section is reminiscent of vertical shoot 'em ups, although the player also has the ability to change altitude by pushing forwards and backwards on the joystick.
Once the first phase is complete, the perspective changes to a third-person camera flying behind the chopper in a section much more resembling After Burner. As before, the player must navigate a deadly corridor of buildings, trees and environmental obstacles whilst taking down enemy vehicles and aircraft.
Having succeeded in beating the second phase, the game returns to the top-down view where the player must now run the gauntlet against a frighteningly large boss. These range from a naval destroyer, bristling with flak cannons and SAM batteries, to a flying fortress armed to the teeth with rockets and futuristic phasers.
One of the major tactical benefits offered by attack choppers and gunships is their ability to hover, something that Sega introduced into the game also. The player has control of the throttle, affording them the ability to fly backwards during top-down sections and hover in place during the third-person stages. The point of this is giving the player more time to take out enemies on screen, making for safer passage through the level. Being an arcade game, the designers want to push the player forwards, so the game limits your use of 'reverse' to a few seconds at a time.
Based on Sega's X Board system, Thunder Blade features some excellent visuals for the time. Although not as fast as After Burner, the designers harnessed the power of the board to deliver some remarkably effective pseudo-3D environments. By stacking sprites in front and on top of each other and clever use of parallax scrolling, many objects appear to be three dimensional; the illusion only breaks down when the player gets so close to the objects that it's possible to see the sprite stacking in effect.
Unfortunately, there are a few problems with the game that spoil the fun somewhat.
Scenery in the third-person sections tends to disappear when it gets a certain distance from the player's position, although the game still registers the object as in front of the player. It's perfectly possible to accidentally strafe sideways into part of the scenery that has no longer been rendered to the screen, something that caused me severe frustration on more than one occasion.
Also, the player chopper sprite has a nasty habit of obscuring enemy projectiles when flying in a straight line. This forces you into flying around the screen just to see what is coming at you, but also increases your chances of flying into a building or other obstacle.
There's no denying that Thunder Blade is an excellent looking (and sounding) game, but I found it to be less enjoyable than it's plane-based sibling. There's also something undeniably cool about flying a fighter jet at ludicrous speeds that this game lacks - it's still a fun game, but After Burner remains the jewel in the crown of Sega's arcade classics.
#retrogaming

Пікірлер: 95
@blakfloyd
@blakfloyd 2 жыл бұрын
Man, this game has impressive audio for the music for it being 1987.
@EvilXero359
@EvilXero359 Жыл бұрын
And graphics for it's time. The one incredible feature it had was going from a vertical scroller to an on rail shooter and back again
@cstate23
@cstate23 3 жыл бұрын
Sega missed a trick by not releasing this on the Mega-CD. Would of been an awesome launch game.
@thesteammachine1282
@thesteammachine1282 Жыл бұрын
No idea if the sega cd could run it just as well as the arcade but im sure it was going to be awesome port on the 32x if they tried !
@Dr.W.Krueger
@Dr.W.Krueger Жыл бұрын
This is a dual cpu game. MCD was probably a bit too weak to pull it off convincingly. A game that ran on comparable hardware was Night Striker and you can see how that port turned out.
@cstate23
@cstate23 Жыл бұрын
@@Dr.W.Krueger what about Batman CD the scaling was really impressive in that game.
@litjellyfish
@litjellyfish Жыл бұрын
@@cstate23 Batman CD runs around 20fps or less and pushes the MCD to its limits. Also Batman pushes maybe 1/10 of what Thunderblade does. So... no way
@MrWolfTickets
@MrWolfTickets Жыл бұрын
This was one of the first big, simulator style arcade games I can remember. With the whole helicopter control stick that rotated you in the seat, it was awesome.
@proveramikrofona
@proveramikrofona Ай бұрын
yeah, they had it in amusemnt park, do you know is it possible to be seen anywhere today?
@MrWolfTickets
@MrWolfTickets Ай бұрын
@@proveramikrofona no I haven't seen it in 30 years! Man I'm getting old 🤣
@AReallyLongAndUnremakableUser
@AReallyLongAndUnremakableUser 3 жыл бұрын
An amazing back catalogue of arcade games, That still haven't been released on next gen consoles or mobile platform. Shocking.
@AReallyLongAndUnremakableUser
@AReallyLongAndUnremakableUser 2 жыл бұрын
@Philip Brocklehurst you and me both, Even Hollywood thirty years later, have jumped on the sonic craze!!
@novostranger
@novostranger 2 жыл бұрын
i love the jazzy music
@judyhopps9380
@judyhopps9380 5 жыл бұрын
So the enemy arsenal includes T55s (T62s?) that from the rear are BMPs and from the top down T34-85s F14 Tomcats MD 500 Defenders F4U Corsairs M3 Halftracks PT boats USS McLargehuge (Arleigh Burke Destroyer on roids) The Jawa Sandcrawler Robotnik's Winged Fortress Zone Purple Aki's lair of death
@marleymcleay9228
@marleymcleay9228 4 жыл бұрын
Loved this at the arcades, hated it on MD.
@awolsam
@awolsam 2 жыл бұрын
We need someone to make a spiritual sequel to this game with similar game mechanics and switching viewpoints. Also like some other have mentioned the music is great, fits the groove of blowing up things with a helicopter really well! 😆
@RalphBarbagallo
@RalphBarbagallo Күн бұрын
I love the werd mechanical seat version of the coin-op--they somehow made a motion seat that works purely on your own controller yoke movements--no power needed.
@arska6383
@arska6383 2 жыл бұрын
I do not even know which one was first out there, but the helicopter matches pretty good the one seen in the Blue Thunder movie.Oh the days back then, played it on the C64.
@xenomorphphantom8852
@xenomorphphantom8852 2 жыл бұрын
Shhhhh, Don't tell the movie guys... ; )
@Rubinator702
@Rubinator702 3 жыл бұрын
Imagine if SEGA stayed true to their franchises through Saturn and Dreamcast! Along with Afterburner and Space Harrier just to make a few. We saw how good the Panzer Dragoon series was on Saturn.
@ADreamPC
@ADreamPC 8 ай бұрын
This blew my mind as a kid..
@upwaveflash8429
@upwaveflash8429 4 жыл бұрын
holy shoes this graphic it’s amazing in 80’s edit: i want to know the full capability
@chrisjohnson7038
@chrisjohnson7038 3 жыл бұрын
90s? Came out in the 80s.
@upwaveflash8429
@upwaveflash8429 3 жыл бұрын
@@chrisjohnson7038 crazy stuff and i fixed it
@JDoucette
@JDoucette Жыл бұрын
Sega System 16 hardware. I think it could do 128 sprites and 2 backgrounds with possibly a 3rd for text. After Burner could do 256 sprites. They kept upgrading hardware so sometimes it is hard to follow. Fun fact... After Burner hardware didn't have sprite rotation... figure that one out. ;)
@mortenera2294
@mortenera2294 2 ай бұрын
@@JDoucette No way in hell this is the System 16, if only you'd actually bother reading the description...
@JDoucette
@JDoucette 2 ай бұрын
@@mortenera2294 You're right, Thunder Blade is the X Board, along with After Burner. X Board has 256 sprites over the 128 of the System 16, and has 3200 sprite texels per scanline vs 800 for the System 16. I don't immediately see why the System 16 couldn't run Thunder Blade. The multi-layered sprites for the buildings are not all "full"; only the first sprite is; the others are thin and mostly empty, requiring no fill. You can see this when you fly close to them (seeing through the first sprite), or when the screen flickers @ 0:24). The game is well optimized, and this true in both perspectives. But it's possible the 128 sprite limit is exceeded in some areas of the game.
@Lightblue2222
@Lightblue2222 5 жыл бұрын
Being that I love the genesis version so much, this one is a real treat. Seems there's no consequence to momentum, super thunderblade adds some weight in that regard, otherwise arcade is superior in every way.
@AC_Milan1899
@AC_Milan1899 Жыл бұрын
Damn the genesis version was one of the shittest games ever produced!
@Lightblue2222
@Lightblue2222 Жыл бұрын
@@AC_Milan1899 wrong
@wwjnz9263
@wwjnz9263 3 жыл бұрын
After defeating the evil army, the lone helicopter skipped into the sun, due to the pilot's low intelligence stats.
@bloodtopaz8816
@bloodtopaz8816 2 жыл бұрын
As a kid, I was never able to finish the first stage, I would always seem to get shot out of the air or crash into the buildings dodging the bullets lol. It's really great to see this game finished and without losing a life.
@marcelomoura6685
@marcelomoura6685 Жыл бұрын
I remember the movie: Blue Thunder, 1983.
@AL82RetrogamingLongplays
@AL82RetrogamingLongplays 7 жыл бұрын
Thunder Blade Longplay (Arcade) [60 FPS]: Rain death from above in this fun, but exceedingly tough arcade shooter from Sega! Read the video description for my review!
@xebatansis
@xebatansis 5 жыл бұрын
1987. Wow.
@JDoucette
@JDoucette Жыл бұрын
The biggest miss is that home consoles skipped over the sprite scaling hardware and went directly into 3D polygons. These games are amazing. Imagine telling game developers today to make an engaging game with only 128 or 256 sprites on screen max. Would they come out with Space Harrier, Hang On, Out Run, Thunder Blade, Galaxy Force, After Burner?
@BarrySlisk
@BarrySlisk 6 жыл бұрын
I remember the sitdown cabinet from the arcades in the 80-90s. I had mabye 1 or 2 games. I remember being in awe of the graphics. It was SO cool. I died instantly though. Fuck I want the sitdown cab for this.
@wwjnz9263
@wwjnz9263 3 жыл бұрын
Which sit down cabinet, the stationary one or the hydraulic one? For the amusement, the hydraulic one is nice but the one without motion was better for playing the game.
@TheParappa
@TheParappa 7 жыл бұрын
Never heard of that game, but looks great. Especially the camera change.
@TonySpike
@TonySpike 4 жыл бұрын
Super Thunder Blade usually came with the Mega Drive 2, packaged in a 3 game cart along side Super Monaco GP and World Cup Italia 90
@Lightblue2222
@Lightblue2222 3 жыл бұрын
@whiteorangatange yea. The arcade original here is on superior hardware compared to Genesis. It actually has real scaling while Genesis is more of an imitation scaling effect. Only improvement to Super is the simulation feel to the helicopter. The arcade moves very instantaneously while on Super for Genesis there is a sense of weight. You have to keep in mind your momentum while moving. Makes sudden movements more difficult/realistic. Also, Super flys foward much faster "except for the top down parts".. Otherwise graphically, Super was a big downgrade.
@root8able
@root8able 3 жыл бұрын
@@TonySpike I get it on a 4 in one cartridge: Super thunder blade, Ultraman (tough as shit), Shadow Dancer and Tiny Toons... my favourite cartridge as every games were awesome except ultraman
@personM4N
@personM4N 4 жыл бұрын
Completely forgot about this game, then it came up in conversation and I was like, "DO YOUR THING, KZfaq"
@shaggydog9789
@shaggydog9789 Жыл бұрын
I remember seeing this at a seaside arcade and being absolutely blown away by the incredible graphics. And then a year or two later I got the Megadrive version and couldn’t stand it, it was so choppy to play and missing the overhead sections.
@agungsemaraputra2346
@agungsemaraputra2346 Жыл бұрын
My childhood game, play this a few times in the arcade, made me feel like a pilot
@jezhy
@jezhy 2 жыл бұрын
Great walkthrough and awesome skill! You have a new subscriber :D
@BikerBenny
@BikerBenny 4 жыл бұрын
This game should be called "Never stop moving"
@Lightblue2222
@Lightblue2222 3 жыл бұрын
I call Super Thunder Blade "fly in circles." It's the key to beating Genesis Space Harrier 2 as well. Circles will never let you down.
@brainysmurf74
@brainysmurf74 2 жыл бұрын
Or never stop cheating.
@Randolph_
@Randolph_ 2 жыл бұрын
When the view shifts from top to chase view, that's when the real fun begins
@TheZmusicGroup
@TheZmusicGroup 3 жыл бұрын
Fantastic looking game
@waynelarbalestier
@waynelarbalestier Жыл бұрын
Sega should redo there classics on modern day consoles with beefed up graphics. Imagine outrun today. I’d love them to be a force again and I’d also love arcade games to come back in fashion
@johneygd
@johneygd Жыл бұрын
Whooaah those fake 3D effects are stunning,especially for 1987.
@Realplayman17
@Realplayman17 Жыл бұрын
This game has the best 3d effect I seen on 3ds no joke
@DC322
@DC322 5 жыл бұрын
Inspired by Blue Thunder.
@WanderlustZero
@WanderlustZero 3 жыл бұрын
If by 'Inspired by' you mean 'stole screenshots of and used the exact same customised Gazelle helicopter'
@EightOne01
@EightOne01 2 жыл бұрын
Permanently borrowed
@KishorTwist
@KishorTwist 7 жыл бұрын
Four stages only? GG.
@mike04574
@mike04574 2 жыл бұрын
Damn are those 3D building models?
@magnolerriccardo6840
@magnolerriccardo6840 5 жыл бұрын
MAYBE that's the maximum expression of 2D prospective games....and it was only 1987!
@alexmartinengo
@alexmartinengo 4 жыл бұрын
Ооо, рубился на автомате в Адлере в 1990м, это был отпад башни вообще, реальный вертолетный штурвал и качающееся кресло, убойный звук оружия и самого вертолета.
@raymondyee2008
@raymondyee2008 2 жыл бұрын
Project T.H.O.R will ultimately get all the funding it needs for Blue Thunder.
@earlwilliams7754
@earlwilliams7754 2 жыл бұрын
Sega did release this game on the Nintendo 3DS.
@TheAxelay
@TheAxelay 4 жыл бұрын
I miss games like these to be honest but atleast we can still play them....I hear that there's some kinda of V.R. Virtual Reality version called "Thunder Blade Dubai"?! And the interior is inside an attack chopper but that sounds more like a simulation to me than anything else?! I wish there were more games like this but then that's where all those pc attack chopper simulations kick in though. But Thunder Blade seems more simpler and intuitive. In the end all attack chopper simulations owe it all to the grandfather of Thunder Blade!!! Hard to imagine that this is 1987!!!!
@charlesgraves2147
@charlesgraves2147 4 жыл бұрын
The sms version was 100% harder. I am surprised it was a direct port, somewhat. Good game play
@jodyjohnson265
@jodyjohnson265 Жыл бұрын
I'm surprised my phone ran this game at 60fps on mame4droid very well
@generalkawasaki9485
@generalkawasaki9485 Жыл бұрын
you only had the real experience in the arcade cockpit model, back then I thought the music was real. I bet this was inspired by Airwolf, as well as Afterburner inspired by Top Gun and E-Swat inspired by Robocop, they couldn't get the license for the latter. edited: wow, even this short ending was missing form the Genesis conversion, which they names SUPER thunder blade, go figure.
@diecast4556
@diecast4556 4 жыл бұрын
sigh my childhood =) sega masters system
@ylette
@ylette 2 жыл бұрын
I
@richardleandro4508
@richardleandro4508 6 жыл бұрын
Master System 1988 PC Engine 1990 Sharp X68000 1990
@samuelitoibarra1721
@samuelitoibarra1721 5 жыл бұрын
With the sega ages on the switch I’m pretty sure we’ll have the classic arcades of Sega of course overtime just this month sega just released Outrun
@scarfaceAC2
@scarfaceAC2 5 жыл бұрын
Samuelito Ibarra Thunder Force 4/Lightening Force as well
@Kapojos
@Kapojos 4 жыл бұрын
Fucking outrun again?
@Jayce_Alexander
@Jayce_Alexander 3 жыл бұрын
@@Kapojos You're complaining about an arcade perfect port of Out Run being released? It's only like the third time since 1987 that's happened. If you wanna complain about Sega re-releasing the same games, complain about Sonic 1 & 2, or Bonanza Bros, or Shinobi III, or any of the other countless Mega Drive games they keep regurgitating over and over. There aren't that many options out there for Out Run. The Sega Saturn, 3DS and Switch are the only ones.
@Lightblue2222
@Lightblue2222 3 жыл бұрын
@@Jayce_Alexander and original Xbox! It comes with Outrun 2. Arcade perfect, analog and all. Also let's you adjust sound effect to music ratios, i know everyone loves the music but i get tired of it sometimes and just want to hear the engine and surroundings. But yea, I bought Outrun 2 specifically for Outrun. One of the very best games of all time! Also looks super crisp in component HD.
@tiiito1988
@tiiito1988 3 жыл бұрын
There's a sequel for the Genesis called Super Thunderblade
@harrihaffi2713
@harrihaffi2713 Жыл бұрын
So the arcade game is shorter but way more detailed and twice the layers of deep.
@nabinalovely-fu9bg
@nabinalovely-fu9bg Жыл бұрын
Nice
@brentrusche2056
@brentrusche2056 3 жыл бұрын
How did you get the graphics to register so clearly? I am running MAME 0.226, yet my video is not that crisp. When I turn Bilinear Filtering OFF, video just becomes pixelated. What are your video settings? My setup: Ryzen i3 CPU, Gigabyte AB350N gaming motherboard, Gigabyte 1050 Ti graphics card. Thanks in advance for any assistance! Brent
@darrenclements6028
@darrenclements6028 4 жыл бұрын
Thunder blade is legendary with Spectacular graphics and STUNNING gameplay With levels that are 2Fast 2Furious and entertaining Boss battles This is a classic arcade game with a vengeance 💖💖💖💖💖💖💖💖
@rabbittmuffinable
@rabbittmuffinable 4 жыл бұрын
Remember this
@kuma1388
@kuma1388 Жыл бұрын
Super scaling at its finest.
@BikerBenny
@BikerBenny 4 жыл бұрын
Hard as ball's compared to sms version. I like SMS music better also.
@richardleandro4508
@richardleandro4508 5 жыл бұрын
Genesis 1988/1989
@Lightblue2222
@Lightblue2222 3 жыл бұрын
If they had gave it scaling hardware as originally planned.
@jasonlee7816
@jasonlee7816 2 жыл бұрын
@@Lightblue2222if the Sega Genesis/Mega-Drive console had that technology it might or it would be too expensive
@krhawkins91
@krhawkins91 Ай бұрын
​@@jasonlee7816 I highly agree if the Genesis had that technology at the time the system would cost more 189 back then.
@user-ur2qj3do1j
@user-ur2qj3do1j Жыл бұрын
今見ても凄いゲームですね。これを当時のゲーム機に移植しようとしても無理ですね。
@jasontighe9692
@jasontighe9692 2 жыл бұрын
So much better that the console game 🎮
@miltonsilva6371
@miltonsilva6371 2 жыл бұрын
SEGA´s "talent" for screwing up, their own games and console division, shooting on their foot all the time.
@ominikendy936
@ominikendy936 Жыл бұрын
4 stages only?
@defiraphi
@defiraphi Ай бұрын
Nice but the Sega Master System was better inmho . Surely the cave level and the industry level + final boss was pretty hard if you played it for the first time . Here it feels slow paced dunno ...the music is up to par .
@inceptional
@inceptional 3 жыл бұрын
Such a cool way of faking 3D perspective.
@imcomingforyounigga1790
@imcomingforyounigga1790 2 жыл бұрын
Better than nintendos sorry ass
@inceptional
@inceptional 2 жыл бұрын
@@imcomingforyounigga1790 What a strange comment.
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