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thisweekinbevy.com/issue/2024-06-03-tiny-glade-vj-performances-and-2d-lighting
This week in the Bevy ecosystem we see Tiny Glade ship a Steam demo, live VJ sets powered by Bevy, screen space reflections in the deferred renderer and more.
We've also got the usual showcases and a couple really interesting crate release for 2d lighting systems and gpu particles.
## Chapters
00:00 Overview
00:18 Tiny Glade
00:37 What would be in a hypothetical Bevy 1.0?
00:58 DrLuke's VJ set
01:20 Rhombus Primitive
01:32 Grays
01:53 Random Sampling Example
02:12 Screen-space reflections for the deferred renderer
02:36 loading gLTF
02:48 bevy_transform
03:02 Doing Chores and Killing Bugs
03:25 Gem Raytracing
03:36 IceWarfare
03:50 A few more hours of Bevy
04:02 A mermaid flowchart visualizer for Bevy systems.
04:13 32-angle 2d isometric character controller
04:37 Cat Chaser
04:58 bevy_vr_blocks
05:07 Bevypunk Character Creator
05:34 Scriptgrip
05:54 Wireframes
06:10 bevy_ratatui 0.4
06:34 bevy_hanabi 0.11
06:51 bevy_mod_sequence
07:04 bevy_light_2d
07:26 Contributing