Top 10 Interesting Raid Mechanics in World of Warcraft

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hirumaredx

hirumaredx

Күн бұрын

The raiding in wow has routinely been one of World of Warcraft's strongest points, and blizzard has routinely experimented with unique boss mechanics. This list will go over the 10 best interesting raid mechanics from throughout wow's history, in terms of them being either unique, or uniquely interesting.
-The List-
10-Chimaeron - BWD
9- Grand Magistrix Elisande
8- Valithria Dreamwalker (Healing boss)
7- Hagara the Stormbinder -DS
6- Heigan the Unclean (saftey Dance)
5- High Tinker Mekkatorque - BFDA
4- Razorgore - BWL
3- Operator Thogar (Grimrail Overseer)- brf
2- Alysrazor -FL
1- Shadow-Lord Iskar - hfc
-Social Media-
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Пікірлер: 546
@pessimistpojken
@pessimistpojken 4 жыл бұрын
The unique part about Elisandes time-rewind wasn't that the fight reset, it's that she replicated the same abilities she had done in the previous rewind in the new one. It's like she rewinded time and the same things happened again. Mobs spawned on the same spot. The waves came at the same angle. The soaks appeared at the same spots. It repeated each rewind and added one new mechanic. It really felt like fighting a time mage. The reset at 10% is the least interesting part about her mechanics lol
@dodoontherocks
@dodoontherocks 4 жыл бұрын
Yea thought the same thing...
@rdsasuke1
@rdsasuke1 4 жыл бұрын
Very well said.
@wiskeeamazingdancer4964
@wiskeeamazingdancer4964 4 жыл бұрын
That and the slow/fast adds and their bubbles being central to handling the rest of the mechanics.
@Trinity0809
@Trinity0809 4 жыл бұрын
One could say he chose correctly but for the wrong reason slowing down or speeding up yourself and mechanics applied to you was great. in addition to the layering of what happened in the phase(s) before happening again. didn't you also got all cds back? i loved that fight, much better than the green/red guy after her.
@Skater122495
@Skater122495 3 жыл бұрын
Agreed
@Namoa
@Namoa 5 жыл бұрын
Kaelthas was unique, with the temporary leggos and their unique usage and all.
@AngDavies
@AngDavies 4 жыл бұрын
Surprisingly not the only fight with temporary leggos, the other was in a dungeon though
@asambi69
@asambi69 4 жыл бұрын
@@AngDavies The dungeon your thinking of was pretty much the Kaelthas fight
@AngDavies
@AngDavies 4 жыл бұрын
@@asambi69 I was thinking atiesh in stratholme
@Tijuanabill
@Tijuanabill 3 жыл бұрын
Yeah, that's a massive oversight.
@Dormazain
@Dormazain 6 ай бұрын
And his god damn metric shitton of dialog to waste my time :|
@Zhade99
@Zhade99 5 жыл бұрын
Argus the Unmaker Third phase. Dying was actually part of the fight, and in general, if you didn't die ever and did the mechanic during your death, you would be risking not having enough dps to end the fight
@AngDavies
@AngDavies 5 жыл бұрын
Fun, but not unique: Teron gorefiend in black temple would kill players and the killed players would come back as ghosts who were the only ones who could dps a certain type of add. The argus one was a much improved version though, as you had no control over which player died, they didn't resurrect, and you could basically by chance have two healers die in a row, making a wipe likely.
@bigmac8574
@bigmac8574 5 жыл бұрын
Lich King first.
@hirumaredx
@hirumaredx 5 жыл бұрын
yah thats a good one
@wowplayer105
@wowplayer105 5 жыл бұрын
This has been done multiple times
@Makujah_
@Makujah_ 5 жыл бұрын
End times dungeon
@vindexintegrale4708
@vindexintegrale4708 5 жыл бұрын
The most unique mechanics? Obviously Vaelastrasz, you had to disband your own guild 3 times to defeat him.
@noneofyourbeeswax01
@noneofyourbeeswax01 5 жыл бұрын
:D
@wiskeeamazingdancer4964
@wiskeeamazingdancer4964 4 жыл бұрын
I think you mean Gorefiend in HFC
@laurenford3951
@laurenford3951 4 жыл бұрын
Maybe even 5 times if you're lucky
@jasondeutschbein8102
@jasondeutschbein8102 3 жыл бұрын
Vael was really easy. I remember doing it during current content and to this day have no idea how guilds disbanded over it.
@yamispade
@yamispade 3 жыл бұрын
@@jasondeutschbein8102 WoW players + ego + poor communication skills = easily avoidable wipes l.
@eydis9554
@eydis9554 5 жыл бұрын
Elisande: I'm going to die. Also Elisande: *It's rewind time*
@akileshjoshua3916
@akileshjoshua3916 4 жыл бұрын
za warudo
@crikeybaguette4564
@crikeybaguette4564 4 жыл бұрын
@@akileshjoshua3916 more like Bite Za Dusto
@qrstasdf6473
@qrstasdf6473 3 жыл бұрын
This is... requiem
@taylordaykin1474
@taylordaykin1474 5 жыл бұрын
Karazhan Chess Event, Spine of Deathwing, Hanz & Franz!! You should do a Top 10 Memorable boss fights/mechanic means both good and bad memorable lol
@hirumaredx
@hirumaredx 5 жыл бұрын
love it
@alexanderrislund1124
@alexanderrislund1124 4 жыл бұрын
Yeah HanZ & FranZ!! Best
@Storyfrombolvar
@Storyfrombolvar 4 жыл бұрын
Yep. Most of mentioned are shit. 1 - Ulduar tanks! YOU KIDDIN? I SPENT 3 DAYS TEACHING MY WHOLE GILD, 2 STATICS, HOW TO DRIVE TANKS! People who never used it in PvP zones etc and were like "Duhh... How do I fire higher?" 2 - Yeah, the chess. Cause most people are retards who don't know the rules I had to use 2 pieces at once... 3 - Kel'Tas. You had to EQUIP a dropped weapon in order to kill it! 4 - Yogg saron! All that madness growing up, clearing, going through portals to an event! How dare you skip it??? 5 - Vampire queen. When you was forced to spread vampirism in order to not change sides and become hostile to your friends. You can't even imagine how many times I was left without victims and beat the shit out my own raid... (DK are worst Vampires cause they are literally unkillable). 6 - Sindragosa. It was ok, when whole raid hides behind "lucky one's", but for me it was "Haha, Antimagic shield, see me in top dps!" (I did 50% of all dmg this fight) 7 - Malygos. Flying platforms!!! Fuck yeah!!! 8 - A theatre in Kharazan. You had to do it right. Most "scenes" were unbeatable and you had to die untilvthe right one.
@Vividlol
@Vividlol 4 жыл бұрын
Opera event was pretty unique
@drizzy6302
@drizzy6302 4 жыл бұрын
Taylor Daykin dat chess shit was stupid eith pugs
@broski981
@broski981 5 жыл бұрын
Drink every time Hiru says 'wholly unique mechanic' See you in the hospital boys
@takarajima2917
@takarajima2917 4 жыл бұрын
everytime he says "periodically"
@Artaas99
@Artaas99 4 жыл бұрын
Not if you're slavic ...
@dogswifty7800
@dogswifty7800 5 жыл бұрын
You're gonna have to do "Another Top 10 Unique Mechanics in WoW" because theres still a lot that haven't been mentioned.
@wickerman6683
@wickerman6683 5 жыл бұрын
In the name of the Galactic Senate of the Republic You're under arrest, Chancellor
@GhostEmblem
@GhostEmblem 4 жыл бұрын
@@wickerman6683 Its treason then
@andreaskarlsson5251
@andreaskarlsson5251 4 жыл бұрын
top20 then since this is top10 and not 10 mechanics. :p
@Kazzit_Chang
@Kazzit_Chang 4 жыл бұрын
2:36 Classes with execute abilities actually not using them more often, it just break usual 20% phase into 3 smaller ones each with 1/3 of its length.
@sebastianmitderaxt203
@sebastianmitderaxt203 4 жыл бұрын
there were enough classes with passive execute abilities at that time. Retribution Paladins had a massivley reduces cd on Hammer of Judgement as their execute ability for example. The 3 smaller execute phases thus allowed these classes to align long dmg cooldown ablilites with each of the 3 execute phases.
@Tijuanabill
@Tijuanabill 3 жыл бұрын
@@sebastianmitderaxt203 ^ this You got coolies three times during execute, basically.
@Zeigler_
@Zeigler_ 5 жыл бұрын
I really think this needs a part 2 as there is so many more but still a great list
@illiji915
@illiji915 5 жыл бұрын
this needs more up votes. could make another top 10 with the ones that weren't in this list
@RexVenge95
@RexVenge95 Жыл бұрын
Agreed. From the newer ones, Lords of Dread's Among Us phase from Sepulcher and the annoying dance thing from Castle Nathria both come to mind.
@nunyabusinesss1476
@nunyabusinesss1476 5 жыл бұрын
Ah Hagara, the pick-pocket boss. Rogue's had to pick pocket an item from her for a legendary quest and if you used the Glyph of Disguise you could copy her appearance thus the Raid thought I had pulled the boss and scattered when I ran towards them. Fun times fun times. :D
@DereineBrotmann
@DereineBrotmann 5 жыл бұрын
Well. you lost the most important point on the Elisande fight (on mythic anyway): every mechanic happened at the exact same location and time in every pahse. meaning: you first pull her in p1y you get a big ground effect dealing quit a lot of damage. then you kick her in p2 and she jumps at you again, leaving another ground effect. meanwhile the effect from phase 1 spawnes, too. same in p3. same with her phase specific mechaniks. in p1 that is her orb mechanic. if you have 1 orb phase in p1 you get 1 orb phase in p2 and 1 in p3. if you have 2 you get 2 in both other phases. in p2 she cast beams at players. if you get 1/2/3 beams, you get the same amount in p3. it was quite a nice fight to do on mythic.
@inujosha
@inujosha 4 жыл бұрын
One of my favorite things from Hellfire Citadel was the bird boss and they synced the music with his big boom ability. I thought it was amazing because it built great tension while waiting for his beam
@darkensus
@darkensus 4 жыл бұрын
Would love a part 2. I didn't start raiding until HFC and it's really cool to hear about the mechanics of previous bosses.
@adams9727
@adams9727 4 жыл бұрын
Pre-nerf - Lady Vashj Tainted Core football toss. Multiple areas of dps players that needed to loot an item that roots them, tossing it up to another player then to another who deposited it into multiple pillars. During tier 5 progression the fight was pretty unique, challenging, annoying (despawning items / bugs)
@shadowhellzx
@shadowhellzx 5 жыл бұрын
Trial of the Crusader faction champions fight
@Darkgaming_ttv
@Darkgaming_ttv 5 жыл бұрын
i know i belong to the 1% that like the fight , but i totally thought it would be on this list but i'm guttered it's not
@shadowhellzx
@shadowhellzx 5 жыл бұрын
@@Darkgaming_ttv I like the fight too
@duo317
@duo317 5 жыл бұрын
He said unique, not bad fights
@shadowhellzx
@shadowhellzx 5 жыл бұрын
@@duo317 that's your opinion
@rdsasuke1
@rdsasuke1 5 жыл бұрын
That was such a good fight.
@KlockoArt
@KlockoArt 5 жыл бұрын
I dunno how you didn't mention the darkness intermission phase during Kil'Jaeden or the fact you had to use death as an actual resource for mechanics on the Argus fight as interesting mechanics. In my mind those are far more interesting than just. . . moving around the room to 4 quadrants or the boss healing back to full for a phase change.
@razien9941
@razien9941 5 жыл бұрын
I seriously thought Argus would be either 1 or 2. Its the first boss where being dead you can help your raid and on top of that you still can come back to life through that tree (limited charges ofcourse)
@hellboy19991
@hellboy19991 5 жыл бұрын
@@razien9941 I think he didn't choose either of them, because the list only had whole fight mechanics, aside from hagara. Or at least majority of the time mechanics (although, if you consider argus mythic, that's basically the whole fight, since the first two phases were rather easy, once people got used to not dying to black puddles or rage/fear)
@razien9941
@razien9941 5 жыл бұрын
@@hellboy19991 Thing is that the death realm part is after you done with phase 3 (constellar adds) in normal lfr and heroic and in phase 4 if you die you have to collect the orbs to charge the buff that every1 gets. In mythic its different cause once you complete phase 2 phase 3 is the completely different with new mechanics (there is no add phase) , I think argus deserved a place in that list cause we've never seen it before. Lich King doesn't kill you with that soul mechanic you are just transported into another realm
@LennartVA
@LennartVA 5 жыл бұрын
The tracking ability of hunters was finally useful in the darkness intermission phase from Kil'Jaeden
@KlockoArt
@KlockoArt 5 жыл бұрын
Same with demon hunter's demon sight (or whatever it was called), it felt nice to have an actual, practical use for that even if very niche.
@Label07
@Label07 5 жыл бұрын
Keybind your "action button" people, makes life so much easier.
@hugogoujon8856
@hugogoujon8856 5 жыл бұрын
Lord Rhyolith whom you had to kite in order to dispel his armor buff
@TheSoulfighter56
@TheSoulfighter56 4 жыл бұрын
Hey Hiru! Awesome list, once again. I was expecting to see the beams from Mythic Archimonde on here, as that mechanic basically required an addon. Without knowing where everyone’s beams were going, you were sure to be killed by it. Also, on the Iskar fight, there was also the phantom add that would link 2 players together, and if anyone ran near a linked player that wasn’t their partner, the linked player would instantly die. Only the one holding the eye could see who they were linked to. (My guild never once successfully navigated that mechanic. We always burned the add before he could get the cast off haha)
@odi3115
@odi3115 4 жыл бұрын
I know that this is an old video, but i love the skitra ilusion mecanic when you have 3 fakes skitras, its my favorite fight in the raid
@bd-zg1pe
@bd-zg1pe 5 жыл бұрын
G'hunn fight had a pretty unique mechanic too. Having mobile classes + sometimes a healer with you running with an orb , and how you needed to coordinate it between other players, because of the debuff
@alexlamb7904
@alexlamb7904 5 жыл бұрын
Lady Vashj was a very unique fight the required lots of communication and team work. It belongs on the next list.
@daniellerogers9671
@daniellerogers9671 4 жыл бұрын
HFC was my first raid in WoW and still my favorite. Iskar was FANTASTIC FUN!! I remember loving Kilrogg's fight, too and that one void entity that makes you balance fel vs void on the platform. There were so many quality fights in that raid, man
@supershenron9162
@supershenron9162 3 жыл бұрын
I love the heal to max boss fights, it makes the healers that much more important AND keeps us heals on our toes
@Archimonde259
@Archimonde259 4 жыл бұрын
How about Bloodlord Mandokir? He actually had the ability to level off his kills, and there were also ghosts in the arena bringing the dead back to life
@Grieves0001
@Grieves0001 3 жыл бұрын
I'm watching you
@bigbird447
@bigbird447 5 жыл бұрын
As a healer who, at the time, really liked adderall, I loved Iskar so much lmao
@noneofyourbeeswax01
@noneofyourbeeswax01 5 жыл бұрын
I've never been so shouted at by my own guildies as in the Iskaar encounter _"BEESWAX! THROW IT! THE TANK! THE TANK!.... GODDAMIT BEESWAX!"_
@ploppman7524
@ploppman7524 4 жыл бұрын
When you were talking about how #1 made an addon popular it reminded me of Malkorok in Siege of Orgrimmar. For those that don't know Malkorok would do a cone slam in three of six sections of the room you fought him in, the slams hurt but usually wouldn't kill you if you had high health. The thing is that some time after the slams he's do another ability that hit the same three areas the slam hit, but with no visual effect on the areas during cast time and this would almost certainly kill you if you got hit. There was an addon that tracked which sections had been slammed to help you in avoiding the follow-up. Malkorok had another thing where for most of the fight any healing done to someone would give an absorb shield instead of actually restoring their health. I think Hiru has mentioned that fight not being well suited for disc priests. Which I would imagine why it didn't make this list.
@necrobooder
@necrobooder 4 жыл бұрын
I would love to see a video for every raid in which you explain in 20 seconds the gimmicks of the bosses. (i.e. Iskar, you had to pass an eye, Xhul'orac: you painted the room with 2 colors etc)
@j-sin3344
@j-sin3344 2 жыл бұрын
Love this topic!!
@Wyrmshield
@Wyrmshield 4 жыл бұрын
I loved Yogg-Saron's fight. Having to avoid looking at the boss at all to prevent sanity damage was cool, and being able to see important lore moments mid-fight that we would otherwise never get to see was awesome
@firun2635
@firun2635 4 жыл бұрын
You can say what you want about Cataclysm, but for me, it had the best raid (1st tier), the best dungeons and some of the best class specs in WoWs history. Yes, there was little endgame content, but twinking was amazing.
@marknicklason
@marknicklason 4 жыл бұрын
Lady Vashj had a similar item toss mechanic to Anzu. Killing them elementals to loot the core and then having to throw it to someone at the top of the stairs, and then I think them having to toss it to someone near the beacons you had to use the core on [or whatever they were exactly]. I loved for years afterwards when I would see people I knew did that progression with me, targetting them and hitting my special YOU HAVE THE CORE macro. While certainly less involved that a specific addon, the macro, reasonably so, a required macro for Lady Vashj raids in my guild. The core, of note, immobilized you completely, so while it wasn't exactly a 'hot potatoe', it was a super duper heavy potatoe!
@kevinantonsen1834
@kevinantonsen1834 4 жыл бұрын
I dont know if i would classify this as a very interresting mechanic but getting that blue crystal as a healer on the Ultraxion fight in Dragon Soul just felt way too good
@SotheBee123
@SotheBee123 4 жыл бұрын
One of my favorite details about the Iskar fight is how the room changed if you were holding the eye vs. not.
@darkmatterpancake9824
@darkmatterpancake9824 4 жыл бұрын
Speaking of the Mekkatorque fight, one of the raiders in my guild is actually colorblind, and the fight gave us some trouble, but it made the victory a lot sweeter
@zytralus
@zytralus 5 жыл бұрын
Ryolith is another very unique mechanic with the coordination of dps on each foot to make him go where you needed to
@theflaringfox10
@theflaringfox10 4 жыл бұрын
you should make a dungeon version of this list :D its interesting to see how blizzard have designed bosses over the years
@thelitepredator
@thelitepredator Жыл бұрын
Great video I love these videos
@nrm224
@nrm224 5 жыл бұрын
Kael’thas’ legendary phase Ultimate Frisbee with Vashj Netherspite beams Nefarian’s ability mimicking Thaddeus’ polarity (reused a lot) Blood Queen’s hunger debuff C’Thun - the first to send players somewhere else during the fight Spine of Deathwing’s burst phase
@HandoGamez
@HandoGamez 4 жыл бұрын
Cthun was first raid boss to send people somewhere else but not the first boss- darkmaster gandling in scholo teleported you to a random room.
@_AriseChicken
@_AriseChicken 4 жыл бұрын
My guild let me fly as a UH DK in 25 man fl for alysrazor one time, that was probably the most fun ive ever had in that game.
@erioyo
@erioyo 5 жыл бұрын
What about the construct mechanics while fighting Teron Gorefiend in BT or Flame Leviathan in Ulduar?
@Azerini
@Azerini 5 жыл бұрын
Dude.. If Anzu had a mere add-on being done for the sole purpose of the fight.. Teron had an online bloody game made just to practice the damn mechanics!! Genius call on Teron! Well done!
@Vaelosh466
@Vaelosh466 4 жыл бұрын
It's top ten interesting mechanics, so Flame Leviathan wouldn't qualify.
@Xfade81
@Xfade81 4 жыл бұрын
@@Vaelosh466 Why not. The combination of vehicle combat, defence towers is pretty darn interesting.
@xZyrux
@xZyrux 4 жыл бұрын
Tomb of Sargeras had honestly 2 unique fights: Fallen Avatar with soaking the lanes and transitioning not with hp but with energy! Mistress Sazine with BUTTERFISH mechanic (was so awesome)
@MrVotiga
@MrVotiga 4 жыл бұрын
The safety dance! My guild listened to that song on vent while we did that boss
@travelbyfire8474
@travelbyfire8474 8 ай бұрын
Atramedes in Blackwing Descent was pretty unique. Having to hit the gongs to prevent people from being found was pretty cool, one of my favourites.
@Shiirow
@Shiirow 3 жыл бұрын
I remember alysrazor, I was always chosen to go up as an ele shaman simply because I was one of the few who could consistently do the aerial mechanics.
@Stopskii3
@Stopskii3 4 жыл бұрын
Nefarian's class call mechanic was really cool and unique. I don't think I have seen anything like it since, but I havent done a lot of the recent raids. Vanilla raids!
@Ozeneu10
@Ozeneu10 4 жыл бұрын
I don't feel like Operator Thogar was a unique boss at all. I admit it was cool, but the trains were basically slow moving beams that sometimes spawned adds.
@ForthexDemgaimz
@ForthexDemgaimz 5 жыл бұрын
Love your vids more than i love myself.
@Sunamar
@Sunamar 4 жыл бұрын
What actually seems more interesting in the Elisande fight are the bubbles that either speed or slow the time flow of yours (as does Chromatic Anomaly), which you had to handle the debuffs by. Otherwise, I kinda agree altho 10 isn't enough to mention all those very interesting and unique bossfights in the game :D You should do a 2nd episode of this.
@TheFalladin
@TheFalladin 5 жыл бұрын
Iskar was amazing!! Loved that fight
@Kylora2112
@Kylora2112 5 жыл бұрын
Elisande's time mechanics were such that everything that happened in Phase 1 would then happen exactly the same way in Phase 2...and then everything that happened in Phase 2 would happen exactly the same way in Phase 3. This is why you'd use Herolustwarp on the pull: to mitigate the amount of crap that would carry over to the rest of the encounter. Nighthold in general is one of the best raids ever. I think the Gorefiend fight in HFC was pretty awesome, too, with the "everyone can die a few times" mechanic to DPS in his belly.
@Bunuko
@Bunuko 5 жыл бұрын
I loved using aspect of the pack in LFR on hagara :)
@andreaskarlsson5251
@andreaskarlsson5251 4 жыл бұрын
Never did Hellfire Citadel but damn that boss fight looks like a lot of fun!! :D
@sakulreyel1
@sakulreyel1 5 жыл бұрын
Adding to Elisande: the real special deal was, that she would repeat the casts she did in the phase before at the exact same time and place and art and if you got 2 times ring, youll get 2 rings in p2+p3, if you get 1 in p1, you only get 1 in p2+p3 etc. so it was half of she did all abilities all the time where they are added, it was she used them during the start, until it was done kinda hard to explain^^
@leemaster777
@leemaster777 4 жыл бұрын
I have an idea for a new list. "Top Ten Unique Models in WoW". Now, alot of character models and riggings are reused over and over again in wow. Draenei are Mogu, Saberons are Worgen, Vulpera are Goblins, etc. Even for bosses, most of them are reused from other sources. Helya is old Kiljaden, Avatar of Sargeras is Firelands Ragnaros, Gorefiend is Therazane, etc. But sometimes, Blizz creates wholely unique models for characters, and NEVER reuses any of their assets for future bosses. Like the Lich King, Madness of Deathwing, Ghuun, the Brain of Yogg-Saron, Queen Azshara, etc. There are also some pets with unique models and rigging. And hell, I know of a really obscure one that alot of people forget about. In the Howling Fjord, at Scalawag Point, there's an NPC named Olga, the Scalawag Wench, who uses a unique human model, that seems to be from WoW's alpha, for some reason.
@ColCoal
@ColCoal 5 жыл бұрын
I was in a guild of friends at the begining of cata. So we did our own little theory crafting for the chimeron heroic fight. So you couldn't stack, so we found out what was the max amount of players we could have in a healing rain without stacking and made a rotation of people going to particular clock positions.
@illiji915
@illiji915 5 жыл бұрын
... in heroic all you had to do was have melee spread around the back side of boss and ranged dps spread usually toward the 2 corners and healers in the middle behind tanks. when the robot got knocked out you'd stack and tranq/bubble/etc and aoe heal through it.
@jaystevens7531
@jaystevens7531 5 жыл бұрын
@@illiji915 That's what we did as a Pally healer is used to be a lot of fun.
@RaxuRangerkingsChannel
@RaxuRangerkingsChannel 4 жыл бұрын
Blackwater Behemoth's combined mechanics of the pufferfish buff, Gaze From Below, and teleporting mid-fight could count. I love that fight.
@lonerkyle02
@lonerkyle02 5 жыл бұрын
About time Razorgore ended up on one of your lists. Hated the fight but damn it was unique
@WormyMaster
@WormyMaster 5 жыл бұрын
With so many bosses, I understand that some of them WILL get cucked, but there are definitely some that deserved to be in here above boss like Hagara, Elisande or Dreamwalker. Just citing bosses from Vanilla: > Viscidius' frost / physical damage requirements > Nef's class calls > Loatheb's Healing debuff / REQUIRING multiple consumes to survive Or some things that DEFINITELY are wholely unique but mostly make up the entire encounter and not just one mechanic: > Chess event in Karazhan > Vehicle combat in Ulduar Plus, Elisande would have deserved to be on the list if you gave her justice. On mythic, the time stop mechanic isn't just a glorified phase reset that lets you execute more, but it actually activated the echoes she left behind using her other spell, making each phase more hectic with the earlier-phase spells happening at the same time as they happened in the earlier phases.
@exmaarmaca
@exmaarmaca 4 жыл бұрын
Not a raid but dungeon I remember with a unique mechanic was Murozond on the end of time, in which the room begins to fill with aoe damage until you reset time, the issue was you could only do it 5 times and if you couldn't do it on time it will wipe you.
@sdewey4152
@sdewey4152 4 жыл бұрын
Halion heroic had a few pretty nice abilities, the dimensional aspect with the void zones and the laser was cool.
@Rayzan1000
@Rayzan1000 3 жыл бұрын
Alysrazor was one of the more interesting fights as a tank too. As a tank you had to kite and kill the big birds that spawned. The birds would hatch from an egg, and upon hatching fixate on the closest target (which should be the tank). The fixated target would do increased damage to the bird - so you were the only player in the raid who could do proper damage to it, and you had to kill it before the next egg hatched or the tornado phase began. The bird would occasionally enrage, which could be removed by feeding it a worm (i.e. kite it to the worm). This was the only way to remove the worms from the battlefield, who were particularly nasty during the tornado phase. But you couldn't just feed the worms to the bird immediately, because the worms were the only way to remove the bird's enrage.
@lucasmacedo1215
@lucasmacedo1215 4 жыл бұрын
I wanted to list some Brawler's Guild mechanics here too, but let's stick to raids: Sha of Pride Mythic pac-man, Malygos 3rd phase, Flame Leviathan, Karazhan chess, Brackenspore flamethrower, Spine of Deathwing, Atramedes sound, Tsulong (the boss health bar switch), ICC Gunship, Blood Queen Lana'thel, Nazgrim literally being a warrior npc, Tyrant Velhari 2nd phase, Paragons of the Klaxxi bonus abilities (and temporary titles), Lord Rhyolith, Primordius, Ji-Kun, Spoils of Pandaria
@cowboy3xk
@cowboy3xk 4 жыл бұрын
The guild I was in back in WoD HATED Iskar. I loved that fight as a hunter. I didnt like that they benched me on the first Mythic pull of Archimonde when I was their 3rd best dps and almost never screwed up mechanics. Especially since I was there for every other mythic kill.
@_Kervonus_
@_Kervonus_ 4 жыл бұрын
I'm amazed that c'thun and flame leviathan were not mentioned, those were the first two that came to mind when I read the title.
@r7moone
@r7moone 5 жыл бұрын
You should also include the mythic mechanic of each fight mentioned, especially for something like iskar, where mythic added a whole new mechanic that also dealt with the eye.
@chamathnadeeshan4008
@chamathnadeeshan4008 4 жыл бұрын
I really expected to see Blood Queen Lanathel from ICC. I remember that she's super hard in heroic that u must have many strong dps to become vampire to kill her. Else there will never be enough dps to kill her before berserk.
@triinukene
@triinukene 4 жыл бұрын
Tbh the first tier of Cataclysm was really fun as a healer mechanics-wise. I remember having to time my casts for Maloriak, because of the healing nullification mechanic for example.
@Metalichap
@Metalichap 5 жыл бұрын
I remember very clearly that Heigan was glitch in Wotlk, and there was a specific place in the area were the splash damage don't hit the raid. So the "safety dance" was basically to stand in place and don't move at all for the entire fight xD.
@Stopskii3
@Stopskii3 4 жыл бұрын
On valithria Dream Walker the portals were a very fun mechanic too. Having the healers run into the portals to pickup the debuff stacks so they could have enough healing to heal the boss. But my favorite part was going into the portals as a shadow priest, getting enough stacks to 1 shot every mob outside, and topping the dps meters despite only fighting adds for like 15% of the time. I remember accidentally killing myself with Shadow Word: Death... Good times.
@Vaelosh466
@Vaelosh466 4 жыл бұрын
I liked the orb mechanic on G'Huun, it was fine coming up with ways for different classes to do it as efficiently as possible. It's too bad the rest of the fight didn't have any particularly interesting mechanics.
@linksow5331
@linksow5331 4 жыл бұрын
People don't associate Razorgore with most of the upcoming bosses where you control stuff because there you control the boss itself, not adds. That didn't come up again until Socrethar in Hellfire Citadel.
@Yugitoe5
@Yugitoe5 4 жыл бұрын
As someone who did Ishak on mythic pre-nerf, that was one of the hardest bosses of all time. So frustrating and so so so many wipes.
@Viatorai
@Viatorai 4 жыл бұрын
Operator Thogar is my favorite raid fight in the entire damn game. Raiding it when it was current was the MOST fun I've ever had, and I wish I could go back in time to do it again.
@lordsetarurare
@lordsetarurare 4 жыл бұрын
you missed one that was so infamous is spawned a song. " I WILL NOT MOVE WHEN FLAME WREATH IS CAAASSSTT! "
@OneOfTheLoveless
@OneOfTheLoveless 4 жыл бұрын
How about a list of bosses with the most mechanics.
@SHOOPDAWHOOPDP
@SHOOPDAWHOOPDP 4 жыл бұрын
Lich King Necrotic Plague, made tank life real scary when it passed to you at like 10 stacks and healers didn't dispel it right away
@seeker296
@seeker296 2 жыл бұрын
don't even have to see the video to know I'm gonna like it. Please do top 100 raid mechanics & top 100 dungeon mechanics if you get multiples from the same dungeon, just list them all the first time that dungeon comes up and go through them dungeon-wise
@eradhdinc_gaming
@eradhdinc_gaming 5 жыл бұрын
Pls do a unique achivments!!! Would love that!!!
@harciogg4096
@harciogg4096 5 жыл бұрын
What about Lich King Heroic25? It has a phase that drags you into FROSTMOURNE, and you have to dodge spirits and let Terenas guide you. And this fight needed a shit ton of coordination trough Ville Spirits (which were soaked by Retri Palas with bubble) and the freezing platform that you had to step on and Arthas destroys it after. And just when you think you are done, HE KILLS EVERYONE, trying to make you a servant of the blade but Tirion breakes out of his icy prison, shatters the sword and releases all the cursed spirits who seek revange. Terenas gets out too, casting mass resurrect on all raid and then you are finally able to defeat the fallen prince who is been chocked by his daddy.
@poro9084
@poro9084 4 жыл бұрын
i liked that dragon from spring raid - where he swaped between healing phase and damage phase
@eddiegreencheez
@eddiegreencheez 2 жыл бұрын
The Opera Event from Karazhan was always a personal favorite odd fight lol Chimaeron raid is game time for AoE group heals lol
@PazTheHunter
@PazTheHunter 5 жыл бұрын
Shout out to Malacrass in Zul'Aman who would use copies of player spells/abilities.
@buitreofficial7765
@buitreofficial7765 4 жыл бұрын
That last fight with the Eye of Anzu sounds like a Destiny raid, specifically Val Ca’our.
@inujosha
@inujosha 3 жыл бұрын
The massacre mechanic of the number 10 boss reminds me of a.mechanic Melchazzar in Karazhan. It basically did the same thing, only on some players and not all.
@LennartVA
@LennartVA 5 жыл бұрын
I remember Hans’gar and Franzok from Blackrock Foundry with the conveyer belts and stampers
@dukesh8r371
@dukesh8r371 5 жыл бұрын
Lady Vashj also had a mechanic where ya had to pass an object to players in order to defeat her and that came out in BC, much earlier than Shadow Lord Iksar.
@Garverlol
@Garverlol 4 жыл бұрын
SSC in BC Had The Same Item drop mechanics If i remember right.
@Amoreyna
@Amoreyna 3 жыл бұрын
Heh, Chim - the fight where if you do it right as a tank you'll die. I ended up one tanking that fight pre-nerf one time from around the first double break on. Don't know what happened - experienced co-tank and healers, inexperienced DPS in that group, but my co-tank died on the first double break, then instantly died on the next after brez. We kept going so the DPS could see the fight, so certain I would die that I never bubbled off the four breaks during intermission, had them the whole time. Was a surprise when we hit phase two, an even bigger surprise was the resto shaman ankh'ing and being the last one standing getting the killing blow. There are some with really interesting mechanics also that just affect one role, like Baleroc in FL for healers as an example.
@blupoptart5530
@blupoptart5530 4 жыл бұрын
Operator thogar on Mythic was epic tbh. they made 3 trains spawn each time instead of one which made the mechanic very difficult to avoid for certain classes. there was even a phase in the fight where you had to split the raid because two add trains would simeltaniously spawn in the center 2 rails. thought i should mention the mythic mechanic because it wasn't brought to light in the video. made the fight 10x more interesting
@Patty62214
@Patty62214 3 жыл бұрын
Hoped to see Durumu's maze on the list or even ji'kun with the eggs
@alphaXdragon
@alphaXdragon 4 жыл бұрын
I remember on Iskar would also use the Fel Chakram on three people who had to run to specific spots on the platform so it bounced perfectly between them. but as a priest, the talent that almost everyone forgot about but I LOVED being able to use, Spectral Guise let you drop Fel Chakram target making it so no one had to move and it was almost always available unless you got targeted back to back. I want Spectral Guise back =[
@Weezy420
@Weezy420 5 жыл бұрын
I like the background music my dude
@PolymorphicEchoes
@PolymorphicEchoes 4 жыл бұрын
Teron Gorefiend in BT was quite unique too, where he frequently turns players into ghosts.
@MrWildChannel
@MrWildChannel 4 жыл бұрын
What about Yogg Saron zero lights and Mimiron Hardmode?
@ArekuMizuhara
@ArekuMizuhara 4 жыл бұрын
I think you underplayed the time rewind aspect of the Elisande fight as it was an actual time rewind. On heroic and later her abilities echoed through time and she used the previous abilities she tried out to kill us at the exact time and place how it played out in the first or second time line. I think that really gave it a feeling that she really rewinded time for herself and tries something new.
@julian954
@julian954 5 жыл бұрын
Hey, something I can actually comment on. Raiding's what I play wow for, and even though I only joined in the tail end of Tomb of Sargeras, I can appreciate all the cool unique stuff that's been done since I started and in the past. My favorite fights for this type of category are KJ's second intermission, Argus's third and fourth phases, Mekkatorque's robots and Stormwall's second phase from BDA, and Orgozoa's tanking mechanics from AEP. Honorable mention to basically the entire Azshara fight, even if it's a tad annoying at times.
@Beringtom
@Beringtom 2 жыл бұрын
Missed out on the "pass the ball" on lady Vashj in TBC, that was unique for the time, most of the current raid mechanics came out in TBC and Lichking.
@Geckomayhem
@Geckomayhem 5 жыл бұрын
Lady Vashj, Serpentshrine Cavern, used an item pickup mechanic. Not nearly as pass heavy as the Iskar fight, but it could be a pain waiting for the Tainted Elementals to spawn so you could kill them for the Tainted Cores (four times) to debuff the boss-and ensure that someone picked up the item and used it on her.
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