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@potadosm2 жыл бұрын
listen gis i do not have to talk about why i love the godot because all of my reasons are here so yup i think you are a great guy for doing these kinda content
@wohao_gaster74342 жыл бұрын
Will dewdrop be free?
@Goodgis2 жыл бұрын
@@potadosm Thanks so much, that means a lot. :D
@Goodgis2 жыл бұрын
@@wohao_gaster7434 No, it will cost. :D
@wohao_gaster74342 жыл бұрын
@@Goodgis -😭- who uses emojis anymore oh no wait you can't do strikethrough with emojis. I then
@PolyMars2 жыл бұрын
we all know you switched because it has a cooler logo
@Goodgis2 жыл бұрын
It's true.
@mrdreamy17472 жыл бұрын
@Orb Mage It looks like the Bethesda logo but in 3D
@rpxdytx2 жыл бұрын
@Orb Mage I liked... maybe i'm not a human
@ryu_deep71442 жыл бұрын
Lol
@user-yg6ki7ou2y2 жыл бұрын
Wtf it isn't
@TylerGreen2 жыл бұрын
The Unity licensing issue is a great point, unfortunately haven’t had that opportunity to experience that disadvantage yet lol
@Goodgis2 жыл бұрын
I get that, and most people probably wont.
@tralavala98082 жыл бұрын
99% will not experience that but all keep worring about it ;) something like planning what will i buy with my win from lottery coupon i just bought ;)
@Adoof_3.02 жыл бұрын
@@TechnologyAcme they need to make money u bozo
@gargoyled_drake2 жыл бұрын
@@Adoof_3.0 i don't know if they need to, i mean, godot is doing it without this licensing setup, so there are ways to do it without cash grabbing your users
@lilycreeper52462 жыл бұрын
@@Goodgis how do they know how much money you've made?
@justlimeguy11 ай бұрын
"what if they changed the price" this aged golden
@oterogalvis10 ай бұрын
It age so well
@ernestodelgato9303 ай бұрын
Aged like Jeniffer Lopez
@BonzerKitten2 жыл бұрын
I was brushing my teeth while looking at my face in the mirror and just listening to the video, but at some point you said "I know Construct recently got 3D..." so immediately started to wonder what footage you were going to use to display it, so I took my phone from my pocket and saw my own work at 2:58! It was such a joy to see it in action, being used as an example for what can be achieved with Construct's 3D features. Thank you for displaying it! It made me really happy. 😊 By the way, just in case anyone ever wonders, my name is Mateus, I run a small company that partnered with Scirra (Construct developer) in order to create and publish free example/template files for the community to learn from and use in their games. The one in the video is part of that partnership! 🎮
@Goodgis2 жыл бұрын
I had no idea, that's fantastic! :D
@thekingzarizu24872 жыл бұрын
Your game is outstanding, keep the good work and probably Markiplier will play it
@gargoyled_drake2 жыл бұрын
i like the art style, not even saying this as a pat for you, i actually went "that looks awesome" when the example came up, nice color theme and the warp effect of the visuals, great job.
@GoodmansGhost2 жыл бұрын
When I saw that game in the video I thought "They really should add game names when showing a new game." it looks really awesome, too bad it's just a tech demo but I'll be following you on twitter to see what you come up with in the future :)
@Barnaclebeard2 жыл бұрын
I don't care about any of that, tell me more about brushing your teeth.
@flashfreak622 жыл бұрын
I personally use Godot. I'm an amateur at gamedev and despite all the tutorials out there I found myself really struggling to use unity, especially since the games I wanted to make were 2D and it really felt like unity treated 2D as an afterthought. I also just found myself constantly overwhelmed with the AMOUNT of stuff the other engines have. I think Godot has found this really niche sweet spot where it's a very competent engine but it's not absurdly complex. I found myself just skimming through the Godot docs sometimes and just clicking on nodes and functions etc. That seemed neat or interesting to me.
@Goodgis2 жыл бұрын
I agree! :D
@gargoyled_drake2 жыл бұрын
completely agree, i've used game maker studio 2 lately, but honestly i don't feel like i'm learning much following the tutorials, i get through them but it's very complex and it was the same when i was using unity and unreal. i've only found pygame in python to be understandable and i think that's because it's all written out and no GUI to confuse me. after having tried out godot it gives me the same feeling, most is done in text and the GUI that does come with it seems to be very simple but also capable of complexity.
@TheSpeedyBoi2 жыл бұрын
Same, I had looked very hard at the other engines before entering Godot, I realized oh crap, that’s way too complex, where’s a starter oh hey look a funny looking robot. And now I have a full 2D move set working after only three days!
@sasino Жыл бұрын
@@gargoyled_drake It is true, people think that more GUI and less coding is better, but it's actually the opposite. The GUI will overwhelm you and make you go crazy trying to find things, whereas if only the necessary parts are in the GUI (managing assets, etc.), while the core stuff is in your code, you have a very clear view of all your work and where things are. Even when I used Game Maker I hated that you had to click through so many "objects" and add "scripts" inside them, so I would just create all my scripts in the Scripts section as I wanted, and then in the "object scripts" I would invoke my scripts from the scripts folder
@AppMaker728Ай бұрын
I kept getting error messages every time I made a game in unity they are annoying I un-installed unity I just got godot and unreal engine
@SoftTehCustomer2 жыл бұрын
1: Free and Open Source 2: No licensing fees 3: Small file size 4: Supportive community 5: 2D and 3D support 6: Better workflow in other engines 7: Lightweight engine 8: GDscript 9: Great for collaboration 10: Fast importing
@Goodgis2 жыл бұрын
Thanks! :D
@SoftTehCustomer Жыл бұрын
@@rytif 5 doesn't come after 10 silly
@AxtrodoSulfur Жыл бұрын
thanks i am not going to watch video now
@TouchcreatorYT Жыл бұрын
@@rytifsonic colors ultimate
@rompevuevitos222 Жыл бұрын
@@rytif Brotato Cassette Beasts Dome Keeper And those are only the popular ones
@mistasilly11 ай бұрын
"It's okay to support your favorite engine, that's okay. Just it can get expensive at times, and they can change it in the future." Unity situation:
@Jerbo_11 ай бұрын
this video aged very well
@BrandonBrady9748411 ай бұрын
1:53 "what if eventually they wanna change that"
@lendrigangames2 жыл бұрын
I switched to Godot back when I was trying to make a music-based game, and I realized that in at least some points, a lot of sound files will get played on top of each other. I figured that with an open-source engine, I could at least strong-arm it into accomplishing what I'd need. This was before I discovered that, between the 1980s and now, everything has acquired more than 5 sound channels.
@Goodgis2 жыл бұрын
Woah!
@thejavachip11 ай бұрын
Here after unity's "per install fee" announcement😅.
@jamesloymartin2 жыл бұрын
For me its workflow. I was really into Unity, but the deeper I got the more and more I found Godot appealing. The scene/node structure is just so great and I love signals. Taking what you learned in Unity and brining it to Godot is really easy. And I personally find Godot's community and learning resources better. Unity has higher quantity, but more often than not things are outdated or irrelevant or the answer is some new tool to learn from the asset store for something that just comes with Godot.
@Goodgis2 жыл бұрын
I 100% agree.
@peterbelanger4094 Жыл бұрын
fewer, but yes, the quality of godot learning resources are better. There is a lot of older, depreciated Unity stuff out there. It may look like alo, but you have to sift through more to find what your are looking for and if it's relevant to the version you are using. I'm still new to Godot, but found reference pretty quick. There is stuff for older versions out there, but not as bad a situation as Unity. I'm quite intrigued with Godot. It was a hurdle figuring out nodes, but Once I got through that, I was making resizable ui windows from scratch in no time. I did notice there isn't much UI examples and tutorials out there. I'm mostly just reading the gdscript in demos. But that's how I learn, just read the code directly. I was using C# in Unity, but GDScript is pretty easy to jump to. There is much more in GDScript. Not so much for C# in Godot. The workflow is nice.
@coleshores2 жыл бұрын
I agree, Godot 3 is absolutely fantastic! I’m using it for a 3D game right now and haven’t run in to any major performance issues myself. I am doing the work on my own so the project is very narrowly focused so it’s not like it’s doing a massive open world to where it would be an issue with tons and tons of rigid bodies. Most games don’t need all that IMO.. like a game that is better looking than anything from the mid 2000s could be made on it no problem which encompasses the budget of practically every indie developer
@Goodgis2 жыл бұрын
I totally agree!
@Polygarden2 жыл бұрын
Totally agree. You also have to consider that lots of old games ran on badly optimized scripting languages too. (namely LUA) They still pulled off to release great and big AAA titles. It's just how smart you utilize the things provided to you. And if all fails, you can even use multi-threading in gd-script, which is much much simpler to use than in C#.
@sidrikelsd2 жыл бұрын
@@Polygarden like Call of duty and Command and Conquer generals Released in 2003
@st.altair493611 ай бұрын
You can officially add another major reason to this list now
@jvlivsakamaxiaid11 ай бұрын
This video was outright premonitory 1:53
@BrandonBrady9748411 ай бұрын
Yep
@thetominator19312 жыл бұрын
As someone who's 10 months into gamedev, and started with Unity due to the abundance of high-quality educational content surrounding the engine, this video will be a *very* interesting watch :)
@Goodgis2 жыл бұрын
Thanks! :D
@seyseyseysey2 жыл бұрын
I went with Unity for the same reason. GODOT tutorials are either lacking or games they make in those have horrible looking artstyle
@bard-anilsen2 жыл бұрын
@@wyatt199x3 It is a bit hard to change the artstyle of games other people make....
@r0b0guy62 жыл бұрын
As someone who's in gamedev for A year i used to use unity but i wandered about gamemaker studio 2 and i coded an entire dialouge system , A healt system and A battle system in A week (and 1 day) and i honestly really recommend game maker . At unity i used to write at least 200 piece of code for only the player and gamemaker has autosave which iş great !
@akarsh94072 жыл бұрын
@@wyatt199x3 lol
@zitronekoma302 жыл бұрын
Great video, I used to really dislike godot, then I got good at programming outside of gamedev and came back to it at some point, now I **LOVE** this engine
@Goodgis2 жыл бұрын
That's what I love to hear!
@JeloOW2 жыл бұрын
Same but I think the reason I hated it was because I just didn't understand the Node System after watching tutorials and playing around with it I understood how it works
@zitronekoma302 жыл бұрын
@@JeloOW same I think, nodes and signals confused me and I got frustrated which made me quit. But after making games with monogame for a while godot feels like it does everything for me :p
@cube_2011 ай бұрын
this video aged well
@GoldenEvolution2 жыл бұрын
I'm just using Unity since it's the first engine I've been using. I chose Unity because there were so many tutorials available and it had the features that I needed. Plus I'm making my main project in Unity for a long time now, which I really don't want to abandon. I should perhaps try other game engines in the future but for now I don't see any reason to
@Goodgis2 жыл бұрын
I totally get that. :D
@piousthepious2 жыл бұрын
That’s how I was! Minus the main project (which made it easier to switch) but frustrations with unity grew and I saw all the hype around godot and decided to give it a shot for funsies, and I ended up absolutely loving the workflow.
@rungeon832 жыл бұрын
I was the same, and when I finally tried godot after people mentioned it a year ago.. I wish I had done it much sooner!
@selagia2 жыл бұрын
I currently am using unity but am considering switching to Godot for 2D games only. Unity is still good for 3D as it is decently performant on my computer.
@hhcdghjjgsdrt2352 жыл бұрын
You nailed it. There are lots of free and paid tutorials on unity from veteran developers.
@Omar_Al_Seddik2 жыл бұрын
If someday Godot 4 gets released with the extra features that they promised there would be no competition at that point in terms of 2D game development. With GDQuest's upcoming massive courses and the ever increasing number of users, the lack of Godot tutorials will cease to be an issue for new comers.
@Goodgis2 жыл бұрын
It's true!
@akarsh94072 жыл бұрын
Fact: they will never release 4.0
@Omar_Al_Seddik2 жыл бұрын
@@akarsh9407 ... You do realize that Godot is an open source game engine, correct?
@akarsh94072 жыл бұрын
@@Omar_Al_Seddik yeah i know but i dont think there will be any 4.0 version of godot but if there will be then it would be more than a miracle for me cause they are promising a loooot of things
@bukanjamiel98252 жыл бұрын
@@akarsh9407 Alpha is out, you can already download it
@SkidesGames2 жыл бұрын
Godot seems really tight and I plan to master it eventually, thanks for the upload!
@Goodgis2 жыл бұрын
You totally should! :D
@user-bm2tx7qu7o11 ай бұрын
1:54 "and what if eventually they want to change that?" Dude didn't know how right he was 😂 There is the unity monetization crisis going on rn, for future readers of this comment
@BatyushkiDev2 жыл бұрын
Also even though there are less tutorials this often makes it less confusing for beginners trying to learn, because there are not a million different opinions about how to do something. And since Godot is generally more understandable than Unity it also means once you've gone through a tutorial you actually know how to do it yourself from them on, which means you need fewer tutorials to get started.
@Goodgis2 жыл бұрын
True
@BrandonBrady9748411 ай бұрын
1:53 now they changed it
@GrimTheDestroyer11 ай бұрын
Number 7 sold me on Godot, I have a potato PC and I wanted to make 2d games but whenever I open up Unity it just makes my laptop an air fryer
@SidFish2 жыл бұрын
Still sticking with GameMaker because I'm working on 2D games and does everything I need for now, but as soon I get an idea for a 3D game I'm jumping on the Godot bandwagon (4.0 should be out by then).
@L4Vo52 жыл бұрын
I think the main thing I miss from my Gamemaker days is surfaces and Studio 1's sprite editor. Godot's equivalent of surfaces is a bit harder to use, but admittedly it makes it a lot harder to shoot yourself in the foot.
@Goodgis2 жыл бұрын
Hey, that's perfectly fine! Use what works for you!
@sparkletinkercat34582 жыл бұрын
Gamemaker was not my thing personally, I struggled with learning it a lot and I have had easier times with unity. Unfortunatly unity doesn't run on my computer so I am probably gonna try godot for a bit and see how it goes
@theelysium159711 ай бұрын
You were ahead of your time :)
@barney1024011 ай бұрын
Hello everyone 😂
@flrnGM11 ай бұрын
1:53 😅
@Gredran2 жыл бұрын
You checked off all the points for me on Godot. I was so tired of different versions in Unity breaking things or that default layout bug that made it so annoying. Unreal like you said, incredibly performance intense for my laptop. I’ve been only using Godot for a few days and I love it sooo much. I can’t wait to continue and I even look at documentation on the train sometimes as part of my hobby 😅 lol Great video!
@Goodgis2 жыл бұрын
Super happy to hear it! :D
@ayushsidam2892 жыл бұрын
I'm learning unity from 2 months and sometimes my laptop got lagged for more than 10 minutes. So I think I have to try godot. Thanks for the recommendation. 🤘🏻 😀
@Goodgis2 жыл бұрын
:D
@darrylwolfe73592 жыл бұрын
Unity isnt the problem. Its your laptop.
@Omar_Al_Seddik2 жыл бұрын
@@darrylwolfe7359 Sir sherlock, his laptop stops being "the problem" if he starts using Godot.
@darrylwolfe73592 жыл бұрын
@@Omar_Al_Seddik Lol. Its not the game development software that makes a laptop faster, its the parts of the laptop. If you try creating a game with better graphics in Godot, Im sure it would be laggy too. And then youd have to upgrade your laptop.
@juiceman76492 жыл бұрын
I love Godot like I have an unhealthy love for it, it's been so enjoyable to learn coding and develop games with whenever I think of Godot it releases dopamine in my brain
@Goodgis2 жыл бұрын
:D
@sydneybeaa2 жыл бұрын
4:58 Godot can run on a Raspberry Pi (cheap tiny computer) And it runs GOOD, I'm absolutely blown away
@Goodgis2 жыл бұрын
That's awesome! :D
@dardasaba79712 жыл бұрын
I know someone developing a multiplayer game in Godot (on a pi), meaning he has to have like 3 Godot editors open at once to test stuff, and it works fine!
@sydneybeaa2 жыл бұрын
@@dardasaba7971 That is amazing! Know what model of pi he is using?
@nullimw7276 Жыл бұрын
Wow
@TheShelfman2 жыл бұрын
I've been wanting to get into godot forever, but I found it sooo hard. I should try and slowly get into it lol Great video!😁
@Goodgis2 жыл бұрын
Hey, use what you love. :D
@calebbrandon62092 жыл бұрын
Really enjoy using Godot, took me such a short time to master the basics, now I'm working on a really good game
@Goodgis2 жыл бұрын
Great to hear!
@cherubin7th2 жыл бұрын
I just love how the open source market is growing and maturing. It becomes less and less often, that I have to use something proprietary.
@Goodgis2 жыл бұрын
I completely agree!
@AlfredBaudischCreations2 жыл бұрын
Awesome video! I like to experiment with all engines, for me, they are just tools, each engine has their usage, for example I'm currently coding in UE, Unity and Godot, 3 different projects - but Godot is so pleasing to open, everything is so fast, small, lightweight. I actually understand that most people get attached to one game engine then defend it with all their strength because they invest a lot of time learning, which is fair enough (the learning is not a problem for me tho, I can jump between any tool quite fast and easily).
@Goodgis2 жыл бұрын
Thanks for sharing!
@AntiSilence2 жыл бұрын
As a Unity user (which I enjoy using, my current game project is 3D and I've been doing C# since early 2006) it's nice to see a video about another engine that's objective and gives valid reasons, opinions and views that aren't just "such and such engine sucks" etc 👍
@Goodgis2 жыл бұрын
I try to keep things positive around here. :D And ultimately at the end of the day, your engine doesn't matter that much.
@farbencut2 жыл бұрын
I just realised how perfect Godot shouting “objection” is in this context
@Goodgis2 жыл бұрын
XD
@TheRealLyonic2 жыл бұрын
I was expecting to be kinda eh on this one, but I actually really liked the video, to the point that I ended up subscribing! You brought up quite a few points that I hadn't really considered before when looking for a game engine, and I'd say probably the most appealing feature that you listed for me would be how lightweight it is, particularly with it's file size. It's not an issue anymore since I've upgraded, but back when I was working on a couple hundred dollar laptop, I would've killed for an engine like this! One point that I couldn't really get behind though was number 2, the licensing thing. Particularly with Unity, not only does that issue not apply to beginners, but for more advanced game devs that it does apply to, the limit is still *$100,000* before having to upgrade. I mean, that's already more money than the average programmer's yearly salary, so I feel like if you're making that much on a game you made, you can afford to spend an extra $150 a month on the engine that you're using to make that money. Not to mention after upgrading, you can make even more money than that, but that's just how I see it. Anyways I really enjoyed the video, keep up the great work!
@Goodgis2 жыл бұрын
Glad to hear it! :D
@Galomortalbr2 жыл бұрын
we did it again, godot bros.
@Goodgis2 жыл бұрын
Godot Bros UNITE!
@bestinfinity12 жыл бұрын
@@Goodgis here
@Povai2 жыл бұрын
Number 9 Seems like one of the best reasons, Being able to collaborate well is essential for a great game! I did not know it had such a small file size. Great Video! I think it was very informative and gave me a better understanding of Godot. However I will still use Unity Cause it's too much hassle to switch. XD Keep it up!
@pokemonmaster12442 жыл бұрын
I know you from somewhere
@Povai2 жыл бұрын
@@pokemonmaster1244 Hehe XD
@Goodgis2 жыл бұрын
For sure! :D
@thetacomancer23002 жыл бұрын
Years ago, I tried to use unity and it was a nightmare, I couldn’t wrap my head around the logical flow of it all. At one point I wrote down how I wanted it to work, and while I didn’t call them nodes, I basically made nodes. So when I decided to give game dev a second go, I found Godot and have never used a tool in my life that works exactly how I wanted to. It’s such a natural way to organize and build. I love it.
@Goodgis2 жыл бұрын
I know right?
@razorback9999able11 ай бұрын
Now you know what I feel.
@DreamPharaoh2 жыл бұрын
Thank you for this breakdown! This has definitely sparked my interest in Godot. I wish people made the same arguments on behalf of Torque when it came out such as internal language, git, community support, update sprites/meshes/code while the engine or game session is running, etc. Its competitor was Unity -- there should have been no reason why people fled to Unity tbh.
@Goodgis2 жыл бұрын
Never heard of it, but I'll have to check it out. :D
@Ryann911 ай бұрын
There is a new reason
@jahtheduck11 ай бұрын
Top 1 reasons why u should quit unity. (1. Fees for literally installing ur game while making indie devs bankrubt.
@Ldinos2 жыл бұрын
I remember trying godot, but, either a skill issue or just dumb functionality, it took me a while to work on 3D collisions. Honestly, gamemaker studio has a place in my heart (maybe because I had spent money on it and I wanted to work on it as much as possible) but whatever fits the best to everyone :)
@Goodgis2 жыл бұрын
Hey, that's perfectly fine. :D
@llamaz67312 жыл бұрын
I actually use godot because of heartbeast's tutorial and the absolutely amazing documentation. In unity, the tutorials were tutorials, they told you how to make a specific game, and not how to actually use the game engine, but heartbeast's tutorials taught you what everything does, and how to find more info on other problems.
@Goodgis2 жыл бұрын
He does make some awesome tutorials on it.
@JMIK19912 жыл бұрын
I'll check it out!
@denis4096 Жыл бұрын
That's not true. There are so many articles you can find in the internet. But first of all and that's ervery time the same , you have to find out the functionalities when you use it. You learn a lot of trying things out and learn from failures you made. Game Development is a very complex task and it summarize many skills under the hood like coding, modelling/spritsheet creation, sound design, animation, ui/ux etc. No engine is a breeze to handle that all for you and don't think you can create a good game with a little bit of drag'n drop and "voila" the next GTA title is born in under 20 hours. 😉
@svdden_strike Жыл бұрын
Godot 4 is insane 🔥🔥
@guillermoelnino11 ай бұрын
Oh gee. I wonder why this is showing up in my feed ;)
@GooeyDev2 жыл бұрын
Great video like always!
@Goodgis2 жыл бұрын
Glad you enjoyed! :D
@makoto-samaru80042 жыл бұрын
Great video Goodgis! I'm Learning programming. when i feel like i'm ready, i will use godot for sure. (English isn't my first language.)
@Goodgis2 жыл бұрын
That's awesome! :D I can't wait.
@yell91402 жыл бұрын
👍 💪
@selagia2 жыл бұрын
Now I’m actually considering using Godot for making 2D games because of how well it supposedly runs. (I have a semi-potato PC.) Great video, very informative!
@Goodgis2 жыл бұрын
You totally should!
@selagia2 жыл бұрын
@@Goodgis I downloaded Godot, any recommendations on videos to get me started on the basics?
@geeksinsuits2 жыл бұрын
I switched to godot from unity. And honestly never looked back. Everything clicks everything is easier to grasp
@Goodgis2 жыл бұрын
Heck yeah!
@cmyk89642 жыл бұрын
I’ve tried to dip my toes into Unity, but it was IMPENETRABLE. I couldn’t see what anything did. And that’s after I bought _a physical book about 2D game dev in Unity._ But with Godot, it’s built from the ground up with 2D in mind. And I’ve actually been experimenting with 3D a bit inside Godot, although it’s by no means perfect (or even that good). Godot changed my life.
@Goodgis2 жыл бұрын
Another success story! I love it!
@dominikkomar917011 ай бұрын
We all know why we unity devs are now watching this video
@seraaron2 жыл бұрын
Nah mate, the unofficial spokesperson for Godot is GDQuest
@Goodgis2 жыл бұрын
You're right!
@ismailahmed45424 ай бұрын
They need to sponsor you.
@minkomaniac4684 Жыл бұрын
Hello! I'm 12 and I'm planning on using godot for my future game because it's not too beefy to run on a laptop. I am new to game development and primarily use Scratch. Taking my games beyond colored blocks is the next step for me. Great video nontheless!
@el_primer_y_el_ultimo_caiman Жыл бұрын
Have fun with it, I remember being like... 9, 10? Trying to use RPG Maker. It's no contest. The tools and resources for development now are vastly superior, and Godot is a big part of that for me at least. Keep at it
@minkomaniac4684 Жыл бұрын
@@el_primer_y_el_ultimo_caiman Thanks for the advice!
@AxZelAnimations3011 ай бұрын
Sometime in September 2023 : 1 reason to go to Godot Anyway, it's more about personal preferences and although I really really prefer Unity just because I've been used to it, I wanted to try Godot but I didn't have time. Now I feel like I don't want to spend time to Unity because of the announcement and looking for Godot's similar functions to Unity.
@Magnogen2 жыл бұрын
I can agree, after having to download Unreal Engine 4 overnight, Godot is a lot smaller. The fact that it's measured in MB, rather than GB, is absolutely amazing. Yes, UE4 was over 40GB (considering the entire Encyclopedia Britannica is 50 million words, and also less than 2GB, this is madness)
@Goodgis2 жыл бұрын
Thanks for sharing!
@ogpandamonium Жыл бұрын
I just started learning godot a few days ago, it's my first time learning to code (except from a few lessons of python in year 7 and an hour trying to learn unity then giving up) and what I love is just how easy and simple everything is. If I want to load up godot I can in a few seconds, the GDscript is very user-friendly and good for learning, all the settings are super easily accessible, there isn't loads of stuff bombarding you at all times. On top of that, while it isn't specifically godot, the tutorials and learning materials I've been using have been really good and helpful!
@bertramwadsager13742 жыл бұрын
just started making games I like the artist side of things the most and Godot makes the coding so easy i thank you a lot for your content you are the reason I do what I do
@Goodgis2 жыл бұрын
Thanks so much, that means a lot. :D
@PlayWithFurcifer2 жыл бұрын
Great video! I actually develop on a toaster and it works really well :)
@Goodgis2 жыл бұрын
That's awesome! haha
@troyootipep52 жыл бұрын
I've been wanting to learn how to make games for so long now. And it seems like a great game dev like you would prefer Godot. So I'm just gonna pick this game engine and try to create my first real game on it and see how I go from there. Thanks for the video Goodgis!
@Goodgis2 жыл бұрын
Thanks for watching!
@ThiagoHenrique-wh7qr2 жыл бұрын
At the first the node system might be confusing, but as you understand it better you'll see how it's really amazing
@troyootipep52 жыл бұрын
@@ThiagoHenrique-wh7qr I understand, Godot is a rather challenging engine to pick up as a complete beginner like me but hopefully it will get better quick hehe
@Lurneau2 жыл бұрын
@@troyootipep5 How are you?
@troyootipep52 жыл бұрын
@@Lurneau I'm good thanks for asking! I just started Godot again this month since I had a potato laptop, now I got a gaming laptop. Some frustrations along the road but when I pushed forward I finally have my head wrap around it. I'm on the way to creating our dream video games with my partner ^^
@2wr6332 жыл бұрын
true chad right there to put a timestamp to skip sponsor
@Goodgis2 жыл бұрын
;) I got you
@mattjclay2 жыл бұрын
I just installed godot. I always have used unity. But I didn’t want to spend like 2 hrs installing unity and VsStudio. Took me 10 seconds to install Godot. Hopefully I enjoy it and it works out well.
@Goodgis2 жыл бұрын
Heck yeah!
@bestinfinity12 жыл бұрын
Yes pls explain what git is
@Goodgis2 жыл бұрын
Will do then! :D
@Diddykonga2 жыл бұрын
Honestly, once Godot 4 comes out, there really will be no reason not to switch, the amount of improvements and supported uses is going to be astounding.
@Goodgis2 жыл бұрын
:D Agreed
@ErikBod Жыл бұрын
i have been using scratch, game maker, construct 3,gandi,(tried Unity),(Unreal crashed) so I think this gives me 2 options 1:make my own game engine 2: use Godot pretty obvious choice
@2Fast4Youtube2 жыл бұрын
I've been thinking about using Godot, but I need networking for my next game. So, have you tried making a multiplayer game on Godot? If so, how well does it work?
@Goodgis2 жыл бұрын
It works well. :D
@2Fast4Youtube2 жыл бұрын
@@Goodgis Ty for the fast response, I'll make sure to try it today
@goldenlegend40182 жыл бұрын
My favorite game engine for 2D is godot. But for 3D, unreal hands down, it looks so nice.
@Goodgis2 жыл бұрын
I respect that answer haha
@memevoid43482 жыл бұрын
I dare you to make a game in scratch under 48 hours (or you cant do that)
@Goodgis2 жыл бұрын
Just wait and see. ;)
@Omllegg2 жыл бұрын
If somebody tries this challenge, they would lose their mind
@memevoid43482 жыл бұрын
@@Goodgis oh I'll wait for sure ;))
@memevoid4348 Жыл бұрын
@Figro indeed so
@bes120002 жыл бұрын
I like Godot, it's easy to understand, light weight, has a blueprint system, was able to make a simple top down game with an easy paintable terrain system with collisions in a few hours as well as a simple side scroller in a few hours, has tutorials and lost of documentation as well as plenty of tutorials on youtube, has a decently functional 3D renderer and you can make a voxel terrain system with it and it can actually handle it without issues, so pretty powerful. Free and open source also, lots of example projects in the asset library to use
@Goodgis Жыл бұрын
Thanks for sharing! :D
@juliosantiesteban7709 Жыл бұрын
well, for me, its kind of the only option i have. i live in Cuba and am struggling to start my game of desire, and my laptop isn't the best. Godot came as a live saver. I just hope that some day i can do something with it hehe
@maisonbleudeluca5242 жыл бұрын
Sorry if this comment it's a bit harsh, but I just want to compare your points to reality. 1 “Being Open Source and Free” I mean yeah that is pretty cool, but only a really low percentage of people will actually look into it's source code and 2"No Licensing Fees” For the fees when you get over 100K with Unity you can Plus or Pro for 400 or 1.6K and when you get more than 100K just spending not even 1% of it is nothing. 3"Small File Size” I mean, yeah this point is totally valid, but people that really go into game dev usually don't care about engine size plus Unity has more features, so it explains it size difference. 4"Supportive Community” I don't know about that, but something I can be sure of is that there is way more material to learn unity with, but the community is nice, even tho you see way more professionals in the Unity community than the Godot one. 5"2D and 3D Functionality" Seriously? Is this point even valid? Every single other engine except a few exceptions have the support for the 2 of them. Unity had support for 3D and 2D day one. 6"Better workflow" I don't know about that, this point is so subjective to anyone. Personally I prefer way more the game object system from Unity and its ECS is also very cool. 7"Lightweight" Yeah, of course it will work on more hardware, that thing is still using OpenGL 3. Other engines have already been using newer API like DX12 and Vulkan. 8"GDScript" The first and last time I used that language it felt so horrible, just a copycat of Python with a few added functionalities. This language is quite useless to learn in the industry as it's tied to the engine, so using that language in anything other than Godot is impossible. 9"Great For Collaboration" Is this also still a point? You can share anything with git and plus Unity already had a nicely integrated collaboration tool. Collaboration is a standard in game engine, so this point is not valid. (Nothing to say for point 10 IDK why this is a point) Thanks for reading this whole message, very sorry if I was very harsh on his points, but that's the provocative truth. **I do not hate Godot I just find that it's not as good as engines like CryEngine, Unreal Engine, and Unity**
@Goodgis2 жыл бұрын
Hey, thanks for sharing! As I said before, these were all just my opinion.
@flaschenzuglp99942 жыл бұрын
I like unity, the package manager experience ist great. Looking on 2000 different sites to get the working experimental package url/repo/name or zip is always fun! Love creating new projects... 😂
@Goodgis2 жыл бұрын
Yeah. XD
@Dorbellprod2 жыл бұрын
You're too good at convincing me to make the switch
@Dorbellprod2 жыл бұрын
@Ethan_777 I can't compete with that. My engine of choice is Unity when I don't play around with graphics libraries
@Goodgis2 жыл бұрын
:D
@obi92gd2 жыл бұрын
bro this is so good, like my computer is a low-end computer and i literally downloaded and launched the software under 3 minutes!
@Goodgis2 жыл бұрын
I know right? Godot is incredible. :D
@holopengin2 жыл бұрын
I've played with Godot and it's really cool, but it's hard to give up Unity's GameObject/Component system. Very steep learning curve to switch to how Godot does things.
@Goodgis2 жыл бұрын
I feel yeah.
@minartistree Жыл бұрын
"But one thing you unfortunately can't do in Godot is create a website" - Is that a challenge? You can make UI elements, do API requests, and you can publish your games on the web. Inefficient, but it'll work.
@xxyoboigxx Жыл бұрын
I didn't even hear of godot before looking more into game engines to use and other peoples devlogs. I've also never heard of git until I watched this video. Thank you a ton for the quick flash facts on godot. I've been looking into it for a while but was always skeptical on it. I hope godot v4 is out now (since it's been a year since the release of this video) because I'm 100% down to try it. Thank you again for this vid, it really helped a lot
@john_savage2 жыл бұрын
I've been waiting for this!
@Goodgis2 жыл бұрын
:D
@BizlaC9 ай бұрын
Being the unofficial spokesman for Godot is a pretty cool title.
@jeevat81642 жыл бұрын
I love Godot, the coffee drinking prosecutor with a cool ass visor and cool hair... Oh and I think that the game engine is great too...
@Goodgis2 жыл бұрын
Heck yeah!
@foldupgames2 жыл бұрын
I was enjoying Unity, but I did not like the fact that you had a whole separate set of logins and downloads and updates to keep up with an external editor. It was always a frustrating and jarring process for me. I plan to try Godot soon since it seems to be the next thing up from Game Maker. I also really love that open concept. Blender for life!
@Goodgis2 жыл бұрын
Yeah...
@bagboybrown Жыл бұрын
Godot 4 is out now and there's barely anybody making any recent content, but I do enjoy the engine.
@novh4ck2 жыл бұрын
I like the idea of tools made by game developers for game developers. A lot of contributors to Godot work on games in Godot and they care about features they are adding because they need/want them. I believe it makes the community much more involved with the final product.
@Goodgis2 жыл бұрын
Definitely! :D
@novh4ck Жыл бұрын
@@rytif That is not true. Godot had 1882 contributors so far and a majority of them are game developers who use Godot and improve it for themselves and others.
@AkioJunichiro2 жыл бұрын
Only good reason for me is the weight, of the engine and build. But not enough to leave Unity, but for a Game Jam I will give it a try :)
@Goodgis2 жыл бұрын
It's sooo light haha
@Sop_dev2 жыл бұрын
I am using unity because i don't want to change to a new engine and start learning from the start but i will try godot 100% after this video and i think i will upload a video about it and try to make a game in it
@Goodgis2 жыл бұрын
Hey, use what you love best. :D
@thiccbeetboi8 ай бұрын
I've been on the fence of Unreal vs Godot. I know its more about what the project calls for, but Unreal has such an incredible amount of features. Even with 5% royalites, I'd be very baffled if I made a solo project that made 1 million USD.
@Mellow42027 ай бұрын
I personally have been using unreal 5.3 Started like a month ago, I already have some programming knowledge, but I didn't know anything about game engines. I keep reading that it's supposedly harder to learn, but I've used Godot, unity and unreal the first week debating and playing around with all 3 and as a complete beginner, I find unreal the easiest. Not sure if it's just a me thing or not. But unreal deff seems easier.
@thiccbeetboi7 ай бұрын
@@Mellow4202 I'm a developer for an insurance company and unreal uses C++ for scripting language. C++ is an older and harder language but it's also one of the most efficient in terms of resource utilization. They have blueprint as well for no code but C++ has many many applications where Godot has its own scripting language
@bananastudiolife2 жыл бұрын
Engine is just a Engine!!!!!!!! Nothing more!!!!!
@Goodgis2 жыл бұрын
You're absolutely right!
@louitdev55402 жыл бұрын
I like a lot the simplicity and open source of godot as well the comunity both users and the developers/contributors of the engine
@Goodgis2 жыл бұрын
Heck yeah!
@Benjabenjaaaa2 жыл бұрын
great video!
@Goodgis2 жыл бұрын
Thanks!
@Stevie95GameDev Жыл бұрын
Awesome, thank you!
@Dark_Warrior Жыл бұрын
I started using godot because my old laptop would take 30 minutes to start up unity, and by that time, I wasn't in the mood anymore. So basically, game maker and godot were the only game engines I ever programed in.
@Perndoe2 жыл бұрын
Unity: Very heavy + took 2 days to download assets + run super slow even slower then windows 10 in calculator Godot: The flash is back
@Goodgis2 жыл бұрын
;)
@Perndoe2 жыл бұрын
@@Goodgis :D
@lifeland9004 Жыл бұрын
I switched to panda3d because I always felt snobby toward my own projects that were made in "game makers"(read: editor-central engines) and stayed with panda3d because it is genuinely one of the most versatile engines out there. But hey, to the person reading this: You do You because You're awesome.
@michaelblosenhauer98872 жыл бұрын
I started with game maker studio then switched to unity but am still very new to game development. I have always considered myself more of a designer than an actual developer, though. I just muddle through the art and scripting to try to get my dreams to come true.