There are four policy card slots you can permanently add to your government by building four particular wonders. Unlocked by Printing(wildcard) Economics(economic) Astronomy(diplomatic) Castles(military). Even building one of them is a huge advantage.
@Llkc60 Жыл бұрын
top 5 mistakes :DD. I'll give you a top tip too. in the beginning you don't just wander off with the warrior, but only go 10 tiles in every direction from the capital. taking your warrior away is a good way to end with a camp that keeps spawning on your city.
@samuelhakansson6680 Жыл бұрын
Exactly. This guy is clearly not a deity level player. Proably around King/Immortal at best. Just look at how he delays his settler despite having 0 neighbours, and invests into an army that he never uses to invade the city states with. Then goes about and talks about how important early production is, while simultaneously showing how he wasts a ton of it on stuff that serves no purpose. Lol.
@maximilianrobespierre836510 ай бұрын
@@samuelhakansson6680fair
@PNW_Adventures17 ай бұрын
@@samuelhakansson6680as a person new to civ6 , thanks for this. I came here looking for real tips and this was what I was looking for. Clearly you’re on the level with this assessment.
@gustavinus2 жыл бұрын
Civ is such a crazy game that "mistake" is probably not the correct word for what you mean. Very few things are written in stone this game.
@englishvoodoo676 Жыл бұрын
Just watched your vid on Civ 7, I am CIV V devotee & never got into VI but now going to use your content to have another go!
@dyne313 Жыл бұрын
I've literally never seen a Governor before. I guess I don't have that DLC.
@keithbrown44872 жыл бұрын
Play Gligamesh, play with Barbarians on. Build lots of War carts and be hyper agressive. Have about 20 other civs. As you take them over buy a builder and switch URuk to building wonders. All other cities build carts. Go fast get about 25 carts, Soon carts will be obsolete
@samuelhakansson6680 Жыл бұрын
Great plan. For Prince level.
@AGHathaway Жыл бұрын
Expand or die. I prefer to fast expand as much as possible and focus on boosting housing and production and making sure the cities have enough amenities. Obviously, you have to have a strong enough military to do so. Liang is my favorite early governer.
@TheoBeats0027 ай бұрын
Great video, man! I feel like you pointed out things that I already knew but hadn't really exploited or put into the right context. Like chopping resources early and ramping wonders early-game etc!
@gregorysteimel5165 Жыл бұрын
My most common mistake when I started VI was making builders way too early and being frustrated as they couldn't build what I wanted and kept getting chased by barbarians who would pillage what I just had made.
@An_Economist_Plays2 жыл бұрын
Yes please on more governor strategery tips! I know that when I'm on a start that has lots of coasts, it's Liang and sailing that I turn to first, so that I can build out fisheries for fast growth and galleys to protect those fisheries from the blasted barbarians. Is that the right play, though? Discuss. 🙂
@alex2005z2 жыл бұрын
Sometimes, but not every time. Early game land tiles are just better so you want to be working those
@zacharyjackson18292 жыл бұрын
The only time you really should be focusing on the sea is when you are prepared to heavily delve into it like maybe playing as Kupe. other wise you are better off focusing mainland as it has far superior yields
@jamesdykes5172 жыл бұрын
@@zacharyjackson1829 Portugal. So. So. OP.
@zacharyjackson18292 жыл бұрын
@@jamesdykes517 I meant tiles, not in general but yes I agree Portugal in general is insane, especially with ocean heavy maps, they are probably my favorite civ
@AeonQuasar2 жыл бұрын
I say that is one play, but I still don't think your main focus early game should focusing on producing workers to make fishery. Seems like a huge waste of resources when you can instead focus on the natural resources that are available, giving you yields and eurekas.
@pdraggy2 жыл бұрын
I hate picking pingala first lol but either way it's a good tiny bit of culture/ science. It's not always the best option though, 20% of 6 is NOT really all that usefull lol.
@alex2005z2 жыл бұрын
Isnt it only 15%? And the best part is 1 culture and science for each population
@jyutzler2 жыл бұрын
@@alex2005z Right but that's all three early governor titles. Sometimes that's the way go but Magnus, Amani, and a secret society are so good.
@alex2005z2 жыл бұрын
@@jyutzler you get 2 more from government plaza
@Windom_Craig2 жыл бұрын
I go for my own religion 1st, build a holy site, get a prophet, start a religion, pick production bonus equal to faith or the holy site. This is especially powerful if you're using Australia.
@shoxie26332 жыл бұрын
My life playing civ6. Me trying to have a science win. Wondering how my faith is so high.
@marcus34572 жыл бұрын
I am a bit lost with governors. Outside Magnus' settler trait, I am unfamiliar with what the other governor's can do. Enjoyed the video, and thank you.
@alex2005z2 жыл бұрын
Pingala gives you science and culture, moksha is the religious civ, reyna for gold, victor for war and liang for infraestructure
@marcus34572 жыл бұрын
@@alex2005z I was thinking more like optimizing them. What city makes most sense to put them in, instead of just placing them anywhere.
@jyutzler2 жыл бұрын
@@marcus3457 This will get you started: Pingala: your biggest city Magnus: wherever you plan to chop (move him around) Amani: any city state you can get suzerainity of Liang: wherever you are making builders (move her around early game then leave her in your worst city and spam builders later) Victor: leap-frog with another governor while you are conquering to help maintain loyalty Reyna: a city you don't intend to improve with farms or mines Moksha: your holy city
@Llkc60 Жыл бұрын
you can read what they can do. lmao.
@maximilianrobespierre836510 ай бұрын
@@jyutzlergood one
@jyutzler2 жыл бұрын
What map are you playing? I almost never get this much room to expand. On this map early Pingala is a lousy choice. Most games you are going to have an early war to deal with and you will want Pingala to allow you to rush the techs you need to win that war.
@alex2005z2 жыл бұрын
Yea pingala is so good early. 1 culture and science for each population is massive. Usually at least doubles your science and culture
@samuelhakansson6680 Жыл бұрын
Usually you cant rely on the techs provided by Pingala to win early wars, unless you play on a low difficulty. The Deity (even Immortal) level AI will out tech you regardless of what you do. At that level you win wars by being a tactically good player, or by abusing certain mechanics. Or even rushing before their tech advantage gets pronounced.
@jyutzler Жыл бұрын
@@samuelhakansson6680 Sure you can, you just have to rush the right things. If you have an early UU and early war is coming, you need to get there as quickly as possible. The opportunity cost of writing -> campus might not be worth it when you can go straight to iron working and build warriors you can upgrade. Pingala is the only governor who will help you get there.
@azimuthclark4622 жыл бұрын
I like Magnus first to chop units, districts, and wonders. Making settlers and spamming new cities will serve you better in the long run.
@Floyd5642 Жыл бұрын
My only Civ game was Civ 4, so jumping to Civ 6 is a bit of a challenge. I don’t even know what I’m doing wrong.
@Atlas-pn6jv11 ай бұрын
Dude same. It's really frustrating. It feels like civ 4 had the option to play casual, and civ 6 is like a super intense job. So many things to keep track of. So much more to consider.
@Account.for.CommentАй бұрын
@@Atlas-pn6jv after playing civ5, civ6 is just a more tedious version, with way too simplified mechanics. Civ4 had more depth and details. Once you get used to it, I only saw that Civ6 things to keep track of is just more of the same. The tech tree being divided in two. Trader built roads instead of workers. Workers can only build three things. Wonders are limited by tiles. Leaders give more bonus that push the strategy like unique building. Less units, less techs, less buildings. I like to play casual, but Civ6 is just tedious. Once I get the hang of it, (I played on easy mode) All I did was slog though. Somebody said it, if you got more yield you win.
@benwiningar7708 Жыл бұрын
I have a hard time playing on the harder levels and within the first 100 turns I get stagnant. What’s the best civ to use for these problems.
@ghost_tickler1575 Жыл бұрын
Really depends on what you mean by stagnant.
@rcbchannel7411 ай бұрын
watching your videos and playing the ps4 we don't have governors.
@jmac89292 жыл бұрын
Solid video. This is just an encouraging comment
@JumboPixel2 жыл бұрын
I appreciate the encouragement!
@alyssinwilliams45702 жыл бұрын
Depending on whats around me, I usually go mining or uh.. the animal one first, but like to beeline for bronze working, unless Im on the coast, then harbor
@jyutzler2 жыл бұрын
animal husbandry
@jamesc.e.s.4551 Жыл бұрын
I've beaten it on every difficulty and can now cruise through deity without any difficulty. Here's how I do it: Immediately try to build at least 6 warriors minimum with maybe one of those warriors being a slinger you can keep garrisoned. Study mining first while a warrior scouts for villages and a natural wonder. Next study astrology and build a holy site. Upon getting your holy site, build a settler. Once the settler is finished, and you have your new city built, construct another holy site. When it's finished, build a shrine and keep doing holy site prayers until you have a prophet. Now you're protected from losing a religious victory and being invaded. Now build workers, mines and farms galore and do whatever your little heart desires in order to win.
@samuelhakansson6680 Жыл бұрын
You are not a consistent Deity level player if you play it like that. As a very seasoned Deity player myself, I have been playing on that difficulty for so long that I know the ins and outs of it. The problem with your build here is that its no guarantee to get a religion going on Deity, and you may have wasted a ton of production into 6 warriors for no reason, which will seriously hurt your game. When trying to get a religion on Deity, you have to pay strong attention to great prophet point generation and the number of religions that have already been taken, in order to calculate roughly how committed you have to be to getting a prophet in time. The ideal is to have two cities with a holy site each, and if you CAN afford it, a shrine to passively get GPPs. But, often a game on Deity will have a situation where the GPPs are heavily contested and where you are generating maybe 2-3 points per turn while the weakest competitor has 5 GPPs per turns, meaning he will beat you to it. At that point you gotta do the maths, and calculate how many holy site prayers you have to do to get the prophet in time, as a shrine will lose you the race. Sometimes you even have to resort to faith buying the prophet, or chopping out the holy site prayers. Either way, there is no clear cookie cutter opening on deity if you wanna secure a religion, which is why you have to pay very close attention to the GPP meter all the time to see if you need to modify the build orders.
@jamesc.e.s.4551 Жыл бұрын
@@samuelhakansson6680 you just basically solved the issue while trying to tell me why it didn't work. Just use holy site prayers until you have a prophet. I win every time with religion victories.
@realitylime48962 жыл бұрын
Lunar sale price is crazy!
@JumboPixel2 жыл бұрын
It’s as low as it goes!
@jyutzler2 жыл бұрын
@@JumboPixel They gave away the base game for free two years ago. That decision literally got me back into 4X gaming after a decade absence.
@trentp8035 Жыл бұрын
Bro I’ve never beaten a civ 6 game even on easy 💀
@Brandonhayhew Жыл бұрын
Here is my first tip build your city on coastal line to better have access to the sea
@Coach_Brian2 жыл бұрын
I go Magnus, EVERYTIME, next I take "provision", hopefully hit a golden age, and go "monumentality" - spending faith to get settlers is heavenly, doing it without losing population is orgasmic.
@JumboPixel2 жыл бұрын
A very solid strat for early expansion!!
@ghost_tickler1575 Жыл бұрын
Yeah I have to agree. If you have faith income(and everyone should) and land a golden age monumentality, pingala has no shot against magnus with his settler upgrade combined with the ability to chop. It’s not even close. Just move magnus around wherever you need to chop and just buy settlers once he’s established. And tbh the golden age monumentality is super easy to get as long as you put a bit of thought into it. I feel like I miss it 1 in 10 games.
@samuelhakansson6680 Жыл бұрын
Thats honestly a waste of a governor promotion, for two reasons. If you have that much faith that you can chain buy settlers, it means you most likely have some very high adjacency pantheons to your holy sites (desert folklore etc.). If you do, you want 4x Moksha as that will allow you to faith buy districts in your freshly settled cities. This allows you to snowball even harder if those cities are settled near desert/tundra (assuming you have the pantheon), because it will invest further into even more faith generation, allowing for even more settlers and holy sites in the settled cities. If you do NOT have massive faith from adjacency pantheons and holy site spam, it means you can usually afford a settler every 5 turns or more. Which is still nice, but you dont need Magnus in that case either. It will be even faster to settle some new city, preferably one near a food source, wait 5 turns until it hits pop 2, and buy a settler in that city instead. That way you actually save time, because you dont have to run with your settler from one of your core cities (where Magnus is located) to the frontier, but you can start settling from the frontier itself.
@samuelhakansson6680 Жыл бұрын
@@ghost_tickler1575 4x Moksha is the way, not 2x Magnus. 2x Magnus is a trap that at best saves you a bit of yields in one city (from no population loss), but you lose out on the ability to faith purchase districts in freshly settled cities. This is much stronger than chopping with Magnus in new cities, if you can sustain the faith cost (which is rather easy).
@user-wk6kh9kc8r6 ай бұрын
How do I "chop"?
@MrDavePed2 жыл бұрын
Why are there no governors in my civ 6 ? I'm feeling cheated and abused. Please HELP ! Oh do I need Rise and Fall? Hmm ..
@pdraggy2 жыл бұрын
Yes, this is why I love that expansion and think it's absolutely necessary. It's ok if you don't have it though as your oponents don't have govs either... R&F also adds culture pressure which is an important concept as well but honestly, I prefer my games without culture pressure. He's talking about 'dark age' as well, that's something that was added by an expansion (I forget which, one of the last two not R&F) as well.
@MrDavePed2 жыл бұрын
@@pdraggy Yeah but when they add governors everyone uses the same two or three every time. Actually when I hear about governors I was hoping they would enable me to give general emphasis directives such as assign citizens to optimize production or growth etc. I might check R&F out thanks. ..
@jyutzler2 жыл бұрын
@@MrDavePed Some of it is just lazy play. Pingala and Magnus are a must for most games but all of them have a role. That role is just more situational. Audience Chamber buffs governors nicely but most games it is better to go wide with Ancestral Hall, assuming the land is available.
@MrDavePed2 жыл бұрын
@@jyutzler It would be far more enjoyable for the attributes to be random with the better combinations being quite rare. ..
@jyutzler2 жыл бұрын
@@MrDavePed I think they are going to completely redo how people work in Civ VII.
@miculkastepan Жыл бұрын
9:45 So British thing to say :D
@jesperengelbredt Жыл бұрын
ABC. Always Be Chopping
@fckyoutubeshandlesystem Жыл бұрын
I'm sorry, bud, but this video is full of actually horrible advice. Not to mention the gameplay you're showcasing in the background... This is just a bad video.
@friendcomputer5276 Жыл бұрын
The first mistake is playing civ 6 in the first place when 4 is clearly the superior game.
@kohtalainenalias2 жыл бұрын
Civ 6 looks so cartoonish compared to Humankind (the game)
@samuelhakansson6680 Жыл бұрын
You shouldn't really be going all too critical on early mistakes, while you showcase a lot of mistakes in your video as well. For instance, its clear that you are not a Deity level player, so you should be very careful on criticizing others. Case in point: You are playing Germany with a very high food/production start, and you have zero neighbours nearby, just city states. And you produce a scout and two slingers, then a builder, and only THEN a settler! WHY!? Scout is almost never worth it on deity, as it doesnt serve a real purpose after you scouted your neighbourhood. Double slinger would only make sense if you were to rush Archery, and that again would only make sense to do if you were planning to invade the city states for some early expansions. And if you were to do that, its much safer to get 3-4 warriors, before they get walls up (since you play on somewhere below Deity, the city state walls are not up in this case), in order to secure nearby cities and land. If you NOT to invade these city states, there is zero reason to why you are not getting your first settler up as the second thing you build once you hit population 2. Again, the scout does not really serve a purpose anymore that a slinger couldnt fullfil, and the two slingers you do have serve no purpose because you have no neighbours to defend from, and you arent using them to invade the city states anyway. GET THAT SETTLER!