TravellerMap.com - Why you should consider using the Traveller Universe setting for your Space RPGs.

  Рет қаралды 7,620

Paper Dice Games

Paper Dice Games

Күн бұрын

Travellermap.com
PaperDiceGames.com
Support My Game Design: / paperdicegames
I wanted to create a video outlining just how cool TravellerMap.com is, and why I think you should consider using it, and the Traveller Universe, for your Space RPGs!
Let me know what you think, what mistakes I made, and more!

Пікірлер: 64
@GryphonDes
@GryphonDes Жыл бұрын
Agreed 100% on the Traveller map! You should also give the game a whirl it is a deep, expressive and enthralling as its universe - and very fun!
@paperdicegames6585
@paperdicegames6585 Жыл бұрын
Oh I have - I adore Traveller! Thanks for the comment!
@InexorableTash
@InexorableTash Жыл бұрын
Thanks for the great overview of my little site. You did a great job of giving a run-through of the features for players and referees. Hit me up (via contact links on the site) if you've got any questions.
@paperdicegames6585
@paperdicegames6585 Жыл бұрын
Thanks for the reply! I love the site!
@c.s.oneill2079
@c.s.oneill2079 4 ай бұрын
You are a legend. The Traveller map is one of the best things ever done for Traveller. I love exploring it. Thank you for your amazing work!
@LeonardHarris
@LeonardHarris Жыл бұрын
I've known about travelermap for a while, but had no idea the functionality. Thanks for the video.
@paperdicegames6585
@paperdicegames6585 11 ай бұрын
Glad I could help!
@HeadHunterSix
@HeadHunterSix 2 жыл бұрын
I'm so glad you took the time to do this video - I hadn't known about some of the functionality such as planetary maps and full star system info. Even better, thanks!
@paperdicegames6585
@paperdicegames6585 2 жыл бұрын
Thanks for both comments! Yes, I frequently see this resource shared as one of the best Traveller tools out there (rightfully so) - but so many people miss some of the great tools included! I'm sure there's more, but these are the things I find most helpful!
@danielmcgillis270
@danielmcgillis270 6 ай бұрын
As a Traveler, I love this map.
@paperdicegames6585
@paperdicegames6585 6 ай бұрын
Me too! Great resource!!
@HeadHunterSix
@HeadHunterSix 2 жыл бұрын
Traveller Map is _super_ useful. And I _love_ the functionality to download PDF sector booklets like the old style supplements. The links to the Wiki are helpful as well. It may be the best and most useful web resource for any game I've ever played.
@paperdicegames6585
@paperdicegames6585 Жыл бұрын
Yeah, I totally agree - I'm trying to target a space game for my group next year. Traveller or not, if we run in space, I'll be using TravellerMap.com!
@PossumMedic
@PossumMedic Ай бұрын
You had me convinced 10 seconds in! 😂 I love rolling up my own stuff as much as the next guy but why reinvent the wheel?! 🤷‍♂ Great vid thanks! New sub! 🙌‍
@paperdicegames6585
@paperdicegames6585 17 күн бұрын
Thank you for the kind words! Glad you liked the video!
@ardwulfslair
@ardwulfslair Жыл бұрын
Can't thumbs-up hard enought. It's an immense and unique resource.
@paperdicegames6585
@paperdicegames6585 11 ай бұрын
Agreed!
@FaoladhTV
@FaoladhTV Жыл бұрын
It's also possible to put together custom sector data for use with the site and so use all of the same tools with a homebrew setting.
@paperdicegames6585
@paperdicegames6585 Жыл бұрын
Yeah, great callout! Lots of those fields are editable!
@Radiotomb
@Radiotomb Жыл бұрын
Thanks for this demo and tour!
@paperdicegames6585
@paperdicegames6585 11 ай бұрын
My pleasure!
@tomdadada
@tomdadada Жыл бұрын
While lots of RPG´s talking about their specific "Universe" - the Traveller-one really deserves that label by its scope and diversity of information and mechanics
@paperdicegames6585
@paperdicegames6585 Жыл бұрын
Yeah, its crazy how expansive the universe is. Even crazier is to consider that it’s not procedurally generated via computer (at least not to my knowledge)!
@IthaquasBane
@IthaquasBane Жыл бұрын
Thank you for finding this!! I haven't played Traveller since the ancient times and the small black books, but I reckon I will be using this as a basis for my next "5 Parsecs From Home" campaign and any/all SciFi games I play and record later on!!
@paperdicegames6585
@paperdicegames6585 Жыл бұрын
Glad to hear you can make use of this! Thanks for checking it out!
@09lonedrone
@09lonedrone 11 ай бұрын
This is what I needed!
@paperdicegames6585
@paperdicegames6585 11 ай бұрын
Awesome, glad it helped!
@RichardBejtlich
@RichardBejtlich Жыл бұрын
I had no idea this existed. What an amazing resource!
@paperdicegames6585
@paperdicegames6585 Жыл бұрын
Thank you - glad I could help!
@mattknee7561
@mattknee7561 11 ай бұрын
This is fantastic! Glad to find your video on today's deep dive: it started with Hostile Solo, the Hostile system/setting, and then led to Traveller.
@paperdicegames6585
@paperdicegames6585 11 ай бұрын
Glad you found it! I hope it was useful!
@rossm7346
@rossm7346 Жыл бұрын
Awesome!
@paperdicegames6585
@paperdicegames6585 Жыл бұрын
Thanks!
@badwolf7367
@badwolf7367 Жыл бұрын
Although I understand why Marc Miller designed the original mapping systems, there is a flaw that subsequent revisions have not corrected. The original format was used at a time when PC's were not readily available, so the amount of information had to be kept at a manageable level when players were using only paper and pencils. However, rather than representing a single main world/planet, the hex should represent a star system with information on star class, number of planetary objects, and whether there are anything in the interstellar medium such as nebula or uncommon stellar objects. One of the reasons why I think this is a better format is because given the level of technology in Traveller, it is more than likely there would be systems with more than one developed/settled world, not to mention permanent space stations or cities. And this would also be useable for systems without any planets which cannot be represented using the UPP/UWP format.
@paperdicegames6585
@paperdicegames6585 Жыл бұрын
I get it too, and you do bring up some good points. I do think there is value in having a UWP for a system, while also understanding the limitations of the UWP. I also really enjoy how many systems are well developed. For example (and this is from memory so hopefully accurate), Beltstrike! Really expands the Bowman system, and brings it to life well beyond its UWP. But it still holds true to the general nature of the UWP. Anyway thanks for the comment!
@andrewburgess9578
@andrewburgess9578 9 ай бұрын
Been using for couple on months - world map generator and system plan or new to me. Brilliant thanks.
@paperdicegames6585
@paperdicegames6585 9 ай бұрын
Thanks for checking the video out, glad it helped!
@abstractbybrian
@abstractbybrian Жыл бұрын
This is great. I forgotten about the world maps from t5 - I want to chk that out more
@paperdicegames6585
@paperdicegames6585 Жыл бұрын
Thanks for checking it out!
@arglebargle17
@arglebargle17 9 ай бұрын
After many months, I finally finished a novel that I set in the Traveller universe. The Traveller map proved invaluable to me to envision places for my characters to travel to, settings for events and so on. The one thing conspicuously absent from the Traveller map is there's no system that's a religious dictatorship. Something the rules allow for. I needed one for my story. Fortunately, there tons of balkanized systems. It was easy enough to put in a small religious dictatorship in one of those systems. It was also a great frustration to my protagonists dealing with a systems with 200+ legal systems rather than one.
@paperdicegames6585
@paperdicegames6585 9 ай бұрын
That’s interesting - with such a big established universe, a missing type of government. No longer though, right? Your novel fixed that!
@arglebargle17
@arglebargle17 9 ай бұрын
@@paperdicegames6585Technically, no. I just took a balkanized planet, one that the map said had 200+ governments, and simply assumed one of them was a Religious Dictatorship.
@davewilson13
@davewilson13 Жыл бұрын
Great video. Can you show how to customize the map next?
@paperdicegames6585
@paperdicegames6585 Жыл бұрын
I'll add it to the list - thanks for the suggestion!
@briansmaller7443
@briansmaller7443 Жыл бұрын
My Holowan Sector is there!
@paperdicegames6585
@paperdicegames6585 11 ай бұрын
Did you design it?
@beladan
@beladan Жыл бұрын
Once you generate the planet maps, you can click in the hexes and drill in to 100km 10km and then 1km ranges.
@paperdicegames6585
@paperdicegames6585 Жыл бұрын
Great tip! Thanks for sharing!
@valorin5762
@valorin5762 Жыл бұрын
What always bothered me about Traveller's star maps, is the fact that they don't factor in the Z axis of the systems, which make a huge difference in distance. One hex equals about 1 parsec, means about 3.26 light years. Tau Ceti for example is about 12ly away from Earth. It is about 11ly _below_ Sol though on the galactic plane. Only looking at x and y coordinates Tau Ceti would seem about 3.5ly away. On a hex map that's about 1 hex (parsec), while the real distance would be roughly 4 hexes (parsecs) though. I mean, sure, it's simplified for ease of play, but one of the main things in space when it comes to positioning, is the fact that objects are not positioned on a flat plane, but the Z axis is a very important factor for space mapping. Milkyway's galactic plane is quite bumpy and some systems that appear sitting on each other looking on a flat map, are actually 20+ly apart, one being very high on the z axis, the other very low. There. Nerdy rant end. The effort, details and features put into the TravellerMap are actually very impressive though. I love a good map and I am actually a little sad that Traveller as a system comes with flat space maps, so I personally won't use it. :(
@paperdicegames6585
@paperdicegames6585 11 ай бұрын
I completely agree, Z axis is super important in real life. I also agree that it was left off for ease of play (especially in a paper first system). Ignoring the Z axis also improves accessibility for less hardcore gamers in a system that can already seem intimidating…but yeah it would be cool to see if there was a solution that didn’t sacrifice too much on either complexity or accessibility.
@valorin5762
@valorin5762 11 ай бұрын
@@paperdicegames6585 For the Third Imperium that solution would have to be implemented back when the map was made I fear. Otherwise it's not very complex to do or intimidating to use in play. Sure, the bigger the map and the more you are travelling, the more it will come up. I'm too much of a space nerd though to be able to ignore it, I fear. A flat Milkyway just feels very wrong for me, and I'm glad that I'm playing Traveller in another setting with a much smaller map. But yes, of course it was made for ease of play, same as you can fire crossbows every turn in many fantasy RPGs, which I find abominable too, because you can't reload a medieval crossbow in 3 or even 6 seconds. But that's just me. :D
@rodneykelly8768
@rodneykelly8768 Жыл бұрын
The only problem with Traveller map is that you can't plumb a strait line. For example, if your adventure involves an object similar to Muamua. It's going the travel interstellarly, but it is not going to use jump drives. Unless the object travels along the hexes, you are going to need to use a printed map and some string the get its flight path.
@rodneykelly8768
@rodneykelly8768 Жыл бұрын
For the record, Google maps has the same problem. You can't get a "As The Crow Flies" distance.
@paperdicegames6585
@paperdicegames6585 Жыл бұрын
Yeah good point. Jump drives are a core mechanic of the game, and while you can do “line of sight” travel inside a system, it’s important to know that jumping from one system to the next is using Jump Drives.
@SSNewberry
@SSNewberry Жыл бұрын
I am doing a "Long Night" in the Solomani Rim. The only thing I did was create more multi-world confederations.
@paperdicegames6585
@paperdicegames6585 Жыл бұрын
Sounds like a fun idea!
@SSNewberry
@SSNewberry Жыл бұрын
@@paperdicegames6585 It is working so far. Miller is one of the geniuses of game design.
@dane3038
@dane3038 Ай бұрын
But can you customize it? Not much practical use to most GMs if we can't get their Home-brew stuff in it. Neat though.
@paperdicegames6585
@paperdicegames6585 13 күн бұрын
Not that I am aware of. But I like playing within the established universe
@Kindertautenleider
@Kindertautenleider 4 ай бұрын
I am on a traveller youtube binge. I found this video by searching (traveller rpg astronomy). I was curious how much of our understanding of modern astronomy applies. I was planning a game centered around a very radioactive unstable red dwarf that is a ticking time bomb to explode and the team is racing against time to get the engines back online. anyway...thanks for the video
@paperdicegames6585
@paperdicegames6585 4 ай бұрын
Thanks for sharing and for the kind words!
A Whistle-Stop Tour of the Traveller RPG Universe
20:33
Gamemaster Growth
Рет қаралды 20 М.
Review - Traveller (Mongoose 1st and 2nd Editions)
28:04
Willy Muffin
Рет қаралды 4,2 М.
Increíble final 😱
00:37
Juan De Dios Pantoja 2
Рет қаралды 90 МЛН
WHO DO I LOVE MOST?
00:22
dednahype
Рет қаралды 61 МЛН
Must-have gadget for every toilet! 🤩 #gadget
00:27
GiGaZoom
Рет қаралды 4,4 МЛН
Homemade Professional Spy Trick To Unlock A Phone 🔍
00:55
Crafty Champions
Рет қаралды 51 МЛН
Marc Miller, Creator of Traveller RPG
1:14:06
Dieku Games
Рет қаралды 10 М.
View over the Milieu 02 - The Third Imperium
17:53
Willy Muffin
Рет қаралды 6 М.
Dwarf Mine Design Retro
19:07
Paper Dice Games
Рет қаралды 305
Dwarf Fortress - Taming the Wilds // EP1
52:54
Rhadamant
Рет қаралды 220 М.
Some Classic Fantasy OSR RPG Systems and the differences between them
17:09
Stoneaxe Tabletop Gaming
Рет қаралды 9 М.
Cepheus Deluxe - a great version of Traveller RPG
44:28
First Age Entertainment
Рет қаралды 4,6 М.
Why You Should Never Have a DMPC in D&D
33:31
Dungeon Dudes
Рет қаралды 214 М.
Traveller: Spacecraft Construction
47:02
Seth Skorkowsky
Рет қаралды 64 М.
Increíble final 😱
00:37
Juan De Dios Pantoja 2
Рет қаралды 90 МЛН