trees with particles in Touchdesigner

  Рет қаралды 6,861

paketa12

paketa12

2 жыл бұрын

here's a simple method for getting the right particles into feedback in order to draw a tree.
.toe file (Patreon exclusive): / 67143509
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Пікірлер: 14
@akenbak
@akenbak 2 жыл бұрын
Thanks, amazing as always
@hakandurgut
@hakandurgut 2 жыл бұрын
That was really advanced.. you are king of math with TOPs
@paketa12
@paketa12 2 жыл бұрын
thank you so much. I hope it wasn't hard to understand the process
@hakandurgut
@hakandurgut 2 жыл бұрын
@@paketa12 for my level, it was a bit hard to understand, especially the feedbacks within feedbacks and TOPs instead of CHOPs but I will get there
@lalolanda2239
@lalolanda2239 2 жыл бұрын
thank you paketa!
@3xAudio
@3xAudio 2 жыл бұрын
really nice effect TY
@rubber89
@rubber89 2 жыл бұрын
Nice one paketa
@Vet-jq1fx
@Vet-jq1fx 2 жыл бұрын
Thank you.
@quynhisliving
@quynhisliving 2 жыл бұрын
Thank you so much. I learned a lot of things from your tutorials. I have tried using Lsystem to draw a tree but you keep make me surprise of how to do it with pixels.
@unveil7762
@unveil7762 2 жыл бұрын
Thaz nice, i did not get why the brances splits… but hey it works… can be a good starting point to make thunderbolts
@paketa12
@paketa12 Жыл бұрын
yes, I believe so ...but you'll use lines instead as dots/circles would have gaps at that speed. Thank you so much
@purvitis
@purvitis 2 жыл бұрын
Dear Paketa12, can you tell, what (how) exactly we need to reset at 8:32´ ? To make circle move in the top view Thanks!
@paketa12
@paketa12 2 жыл бұрын
the keyboard in chop placed inside the Data component does this 'reset' (you need to use that parameter for pulse/reset your feedback). Thank you so much
@purvitis
@purvitis 2 жыл бұрын
@@paketa12 thank You ❤️
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