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Turn 2D Images into 3D models in Blender using Perspective Plotter Addon

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Markom3D

Markom3D

2 жыл бұрын

Perspective Plotter Addon for Blender that lets you match the camera to any photograph. It streamlines the process for fspy by bringing the settings directly into Blender.
Perspective Plotter Addon
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Пікірлер: 109
@GradyBroyles
@GradyBroyles 2 жыл бұрын
How did Blender go from like... well an "alternative" to rival expensive 3D like the KING that it is? (that's rhetorical, of course I know) It's just staggering and wonderful to see stuff like this coming to Blender. Bravo.
@NightVisionOfficial
@NightVisionOfficial 2 жыл бұрын
And if you think you'll use blender, you can spend half, if not 1/10 of the cost of those expensive 3D Programs, to buy addons to make your life easier xD. Or just learn vanilla for most things, and use only "needed" addons if you like.
@GradyBroyles
@GradyBroyles 2 жыл бұрын
@@NightVisionOfficial i just noticed a typo that made what I was trying to say mean the exact opposite of what I meant. SMH lol anyway, i fixed it.
@kylek29
@kylek29 2 жыл бұрын
Yep .. that's the power of open source projects. People with skills can think up a feature and implement, then release it. Whereas if a company is doing it they're going to look at that feature with an eye to the ROI (cost to implement vs. number of additional units I'd sell because of it).
@admniyeokuyorsun...3044
@admniyeokuyorsun...3044 2 жыл бұрын
Because first of all its foss(free and open source), and secondly its the foss done right just like linux kernel. Since its free, its userbase can grow very fast, which helps finding bugs much easier, its open source, which helps adding tiny details that someone might need rather than a software where only few companies controls what will happen. Lastly blender team is very innovative and they are funded from very big tech companies which leads the blender team to work continiously, not in their free time.
@shrimpinpat
@shrimpinpat Жыл бұрын
Open source breeds sharing of ideas and promotes new ideas. I used to bootleg c4d now I just use blended
@AntonioNoack
@AntonioNoack 2 жыл бұрын
Hi, against the issues at 5:07, you also can set the texture mode to clamp (instead of repeat).
@HankW
@HankW 2 жыл бұрын
Great overview! For anyone trying this at home, for the best and most accurate results be sure to shoot a lens distortion grid with your camera and lens (with the specified focal length if it's a zoom lens) to get closer to perfect solves with Perspective Plotter. Match and work with the undistorted image in Blender, redistort your renders using your solved lens grid as part of your comp process! Important to note that I don't believe Blender has a lens grid solver built in and you'll have to use other software like NukeX to get that. Unsure of any free ones other than Meshroom but that's a bit of a different workflow.
@MetrikOner
@MetrikOner 2 жыл бұрын
Alternatively, you can just use photoshop or lightroom to correct the lens distortion, before importing to blender. If your photo was taken in RAW format its easier, because the cameras specs are saved in the exif data. But its in the camera raw settings (or add a camera raw filter) , you can choose which camera/lens profile to use to auto correct the distortion or do it manually.
@colindyer450
@colindyer450 Жыл бұрын
wow that was a different language! I will get there some day
@drinnerd8532
@drinnerd8532 Жыл бұрын
We all love Markom3D, that goes without saying. However, at 1:00, Mr. Markom forgot to inform you (in case you haven't used FSPY) that the Green lines represent the Y axis and signify depth, and the red lines are the X axis (left & right) and if you choose to use "3 vanishing points" instead of the 2 that Mr. Markom is using, you will have a Z axis that represents height. You want to make sure that when you align these lines to various edges and planes in your image that you are aligning those colored lines in accordance to the axis that they represent. So, it's a little more than just "...select the point, click and drag into ... whatever you want..." lol
@oneaspiringartist5822
@oneaspiringartist5822 2 жыл бұрын
Yup. Definitely will download this one because I use fspy a lot but this one's already inside blender. Thank you Markom
@r_potter
@r_potter 2 жыл бұрын
It's funny, fspy STARTED as a blender addon that went standalone
@curhob
@curhob 2 жыл бұрын
If you want to not have extra edge loops, you can unwrap the model so it's straight, subdivide it a bunch, and bake to a new image to transform out the perspective and avoid distortion when you get rid of the subdiv and/or edge loops
@ANGEL-fg4hv
@ANGEL-fg4hv 2 жыл бұрын
you forgot the part in which the walls are 500 ft high and very not to scale.
@Markom3D
@Markom3D 2 жыл бұрын
This is very correct. I will be doing another video on more of the details, I just wanted to get people started
@constantinosschinas4503
@constantinosschinas4503 2 жыл бұрын
Knew the technique. But enjoyed rhe voiceover style. Educating, fast and entertaining.
@Rabhia_Draws
@Rabhia_Draws 2 жыл бұрын
OMG-this is exactly what I wanted to do, but couldn't find out how to do.thank you.
@MRUStudios
@MRUStudios 2 жыл бұрын
Cool! Thanks for sharing all of your knowledge with us Markom! You're the best! WOOOOOOOO!!!!!!!! 😃
@sebbosebbo9794
@sebbosebbo9794 Жыл бұрын
So cool this type of tool is back direct in blender..for vfx...its amazing...thx.. i would like to know more .. ,coments tips other feature too ..
@asifkaka5052
@asifkaka5052 2 жыл бұрын
I remember the time when we were making donuts and then again but with high resolution. now we can just take a picture and bring it to life or add it to a game or a cinematic scene. Damn we are moving so quickly. don't get me wrong I am just happy that we are progressing so quickly.
@BennieWoodell
@BennieWoodell 2 жыл бұрын
Great video, please do more tutorials on the other features! I've had this for awhile but never could get the full use of it.
@existentialselkath1264
@existentialselkath1264 2 жыл бұрын
Just a tip, the texture coordinate node has a 'window' output. If you use that instead of UV mapping you get a perfectly aligned image with the camera, although it will move as soon as the camera does
@clericbob9680
@clericbob9680 Жыл бұрын
You can bake this in Cycles to transfer the texture from camera coordinates to uv coordinates. I do that for vertex colors a lot, but it's the same principle
@existentialselkath1264
@existentialselkath1264 Жыл бұрын
@@clericbob9680 I never considered doing that and now it seems so obvious. Thanks a ton for the tip
@TC3Dgraphicdesign
@TC3Dgraphicdesign 2 жыл бұрын
Perfect job.
@ArchieBoldster
@ArchieBoldster 2 жыл бұрын
What about multiple images as a basis for scene building? Since we do not have any depth information, especially in images with only a few vertical or horizontal lines I usually need at least a second photoreference to correctly solve scale and depth of objects, especially if they are not connected to the inital reference objects.
@pezorama
@pezorama 2 жыл бұрын
ok, but how do you make it match a drawing for a background in a comic book? I built as scene for a comic I'm working on, and it's hard to match the perspective sometimes
@Adrienaline-Rushed-Art
@Adrienaline-Rushed-Art Жыл бұрын
I know it'd be silly, but what I really want is an add-on that you feed drawings to and it turns it into a mesh. Front, back, top, bottom, left, right drawings and it fills in the rest... or something, heck even 2/3 view image references, TAKE MY MONEY IF IT EVER EXISTS. As much as i enjoy modeling, as a one-man-band I'd like the process to be faster for character creation :,,)
@owenstudios4107
@owenstudios4107 2 жыл бұрын
So cool
@narathipthisso4969
@narathipthisso4969 Ай бұрын
Wow thank you , this project final can to adjust in unrealengine5?
@priscilah4
@priscilah4 2 жыл бұрын
Don’t the perspective guides for each axis have to share a plane? I think that’s what’s responsible for the lack of accuracy in this case. I couldn’t be furthest from a specialist but I think at some point in the past I read that somewhere and I started to get better results.
@TurtleTreehouse
@TurtleTreehouse 2 жыл бұрын
Wow! That was really cool.
@notsure1969
@notsure1969 2 жыл бұрын
This is bloody awesome.
@pioneerguru2.052
@pioneerguru2.052 2 жыл бұрын
bro i have 1 problem A man walks near the car and then sits in the car. How will the man go along with the car? and then suddenly how will he get away from the car?(like jump) please make 1 minute animation video
@popsfreshenmeyer7607
@popsfreshenmeyer7607 2 жыл бұрын
Very useful :) thanks for the Tutorial!
@joegideon8461
@joegideon8461 2 жыл бұрын
Good info! Thanks for this!
@sedehpictures
@sedehpictures 7 ай бұрын
i cant see any addon in sidebar to select or use what to do?
@dustasdu
@dustasdu Жыл бұрын
01:41 SIUUUUUUUUUUUUUUUUUUU
@abdelrhmanhashem3256
@abdelrhmanhashem3256 2 жыл бұрын
just insane
@animashinka
@animashinka 2 жыл бұрын
Clever and useful!!
@ralphedenbag4552
@ralphedenbag4552 Жыл бұрын
I find this addon intersting, but I think it is missing one element from FSPY wich is the "principal point" feature. This is available in FSPY where you have to identify a 3d vanishing point to be more accurate. Maybe is it available in the plotter addon though.
@user-ld3mq4li5f
@user-ld3mq4li5f 11 ай бұрын
Hi There. Great video. Already got the addon. One question please: If I move the viewing angle by pressing the scroll wheel and moving the mouse, the image is all out of place and it takes 20 minutes to fix manually. Is there a way to get it back to where it was? I hope I'm being clear. Cheers Markom!
@Nardeol
@Nardeol 8 ай бұрын
this should be native in blender
@oluwadamilola6233
@oluwadamilola6233 2 жыл бұрын
Holy grail
@user-un3vq3fo5e
@user-un3vq3fo5e Жыл бұрын
please answer . How can I do this in maya
@tsunertoo9149
@tsunertoo9149 Жыл бұрын
QUick question. So I'm being super ambitious, and I want to do this, but to an HDRI. Is it possible to use this on that too?
@lewispeake3264
@lewispeake3264 2 жыл бұрын
Thanks for this! Can you add a mapping node and change it to window? I think that sorts out all the warping but might have other unwanted limitations as a mapping type...
@Jofoyo
@Jofoyo 2 жыл бұрын
Only useful if the camera is going to remain stationary for renders. Otherwise projecting and adding extra geo is the best way to go.
@mybfsasha4803
@mybfsasha4803 Жыл бұрын
new to blender ive been following along til 2:19 G Z i dont know how to scale my square to match the wall then move it to the Y I'm still learning blender so I had to watch other videos to learn to remove the faces lol just need to know the scale part now if anyone could help. I tried the scale and transform but it just makes it to long or wide it doesn't follow with the tutorial. :(
@C0llinsW0rth.
@C0llinsW0rth. Жыл бұрын
what happens if: whenever I use this, my camera goes under the horizon line? I have just been bringing it up manually. My scene is outside, like buildings in a city, not an indoor scene. Thansk for the content, worth the subscribe and like!
@Markom3D
@Markom3D Жыл бұрын
There is an option to flip the horizon line.
@C0llinsW0rth.
@C0llinsW0rth. Жыл бұрын
@@Markom3D I'll give this a try
@NeroForte_
@NeroForte_ 2 жыл бұрын
BLENDER IS the best
@warrenography
@warrenography 2 жыл бұрын
Unasema kweli!
@NeroForte_
@NeroForte_ 2 жыл бұрын
@@warrenography Ndo hivyo. Ikiwekewa persistent and proper rigging tool. bas for me I dont like the rigging tools. even paid ones
@arch3ddraftsman
@arch3ddraftsman 2 жыл бұрын
Sick
@user-bb1ky5vq3e
@user-bb1ky5vq3e 2 жыл бұрын
genius
@Ohhtooeasy
@Ohhtooeasy Жыл бұрын
can someone help? my addon is installed correctly but plot perspective button isnt there
@Markom3D
@Markom3D Жыл бұрын
You need to be in camera mode
@Zharmonic
@Zharmonic 7 ай бұрын
Guys I bought the add-on and did exactly what you showed on a super simple empty room photo - and after I clicked plot - I only got blue and red lines, but no HANDLES to move them. Any idea why? thank you
@Markom3D
@Markom3D 7 ай бұрын
Hmmm not too sure but do you have the right version for the right version of blender?
@Zharmonic
@Zharmonic 7 ай бұрын
@@Markom3D I got the newest one
@alexandervmeyer
@alexandervmeyer Жыл бұрын
Hey, i'm having trouble installing the add-on. If I click on the folder, it opens up into different .py files and I have no idea which one to install and it seems like i can't install the whole folder... beginner here. Am I doing something wrong? HELP ME PLEASE.... :(
@Markom3D
@Markom3D Жыл бұрын
You just need to select the zip file
@AleksPirok
@AleksPirok 2 жыл бұрын
Sketchup had this feature for ages + it's way easier to work on - it has all the metric dims and easy extrusion
@JohannesBoernsen
@JohannesBoernsen 2 жыл бұрын
Was searching for this comment. Exactly, nothing new. Sketchup does this more easily since years :D
@AleksPirok
@AleksPirok 2 жыл бұрын
@@JohannesBoernsen yeah totally, although it's good to see that there is a free alternative available through Blender, but yeah sketchup - way easier
@andy_thechicken
@andy_thechicken Жыл бұрын
I want to turn an drawing into 3D but I am scared my drawing is overcomplicated
@toresubas7778
@toresubas7778 5 ай бұрын
0:41🙃
@kimopuppy
@kimopuppy 2 жыл бұрын
Promise you'll leave your brain to the blender Gods to study
@Markom3D
@Markom3D 2 жыл бұрын
Trying to document it all so that I dont have to lol
@matony19
@matony19 2 жыл бұрын
Siiick
@myztazynizta
@myztazynizta 2 жыл бұрын
Do other 3d programs require adding more geometry to flat faces to get textures to display properly? I can't imagine anyone who does low poly game texturing tolerates this problem.
@dbeaton1111
@dbeaton1111 Жыл бұрын
There is an alternative to adding more geometry. Say you want to add a texture of a wall in the picture to a wall on your completed object. The object you created now has rectangular walls, while the wall texture in the picture is at an angle. Take the picture into Photoshop or Gimp, crop the portion you want for the wall, and use the perspective toll (for Gimp) to make it a rectangle. Then just map it to the object -- no distortion, no extra geometry.
@DanFrederiksen
@DanFrederiksen 2 жыл бұрын
Pretty neat. But would be neater if it understood what it's looking at and built the entire scene on its own.
@LeftyPencil
@LeftyPencil 2 жыл бұрын
Wonder if this can be a local Vectary
@Betakpali
@Betakpali 2 жыл бұрын
Hi, is this addon also suitable for working on a large scale? e.g. when I want to insert an object into a drone photo. Fspy offers the possibility to enter the exact dimension on the axes. The file is then inserted at the correct scale. Is it possible to set the scale in the addon? It would be nice for the wall to match the actual size, to make it easier to insert interior accessories and furniture.
@warrenography
@warrenography 2 жыл бұрын
Yes it is possible!
@bombakugel
@bombakugel 2 жыл бұрын
Glad Ronaldo found a new Job
@kaitoanimation
@kaitoanimation 2 жыл бұрын
can i get that image please that you used in video please
@tflame7925
@tflame7925 2 жыл бұрын
Any alternative free addons?
@Markom3D
@Markom3D 2 жыл бұрын
FSPY - Free Blender Addon - Image Projection kzfaq.info/get/bejne/qLpoYMllyLaRlYU.html
@LeonardoTheAlien
@LeonardoTheAlien 2 жыл бұрын
fspy is free though, this isn't.
@acoupleofgsanrandaneaniandann
@acoupleofgsanrandaneaniandann 3 ай бұрын
How do you purchase the addon? That guys website is infuriating. Its like he doesnt want to sell it.
@Nizrab
@Nizrab 2 жыл бұрын
Back rooms now in 3d
@Zekium
@Zekium 2 жыл бұрын
Why not going fspy ? (small fact : before being a stand alone, fspy was also a blender addon)
@Xathian
@Xathian 2 жыл бұрын
Because it's annoying to tab back, redo, export, import over and over and over if you want to make minor plotting tweaks
@wayland7150
@wayland7150 2 жыл бұрын
Huge potential with a bit of AI to figure out where the walls are automatically.
@jagagemo8141
@jagagemo8141 2 жыл бұрын
🤩
@theology77
@theology77 Жыл бұрын
Cr7 siiuu
@shahinfa2739
@shahinfa2739 2 жыл бұрын
0:42 :))))))) ... dam you man ...:))))))
@sebastiankiro6984
@sebastiankiro6984 Жыл бұрын
How the fuck do I add edge loops
@Markom3D
@Markom3D Жыл бұрын
in edit mode > Ctrl + R
@sebastiankiro6984
@sebastiankiro6984 Жыл бұрын
@@Markom3D My man replied to a comment on a year old video. Respect. Thanks!!!!!
@aloeisthestuff9622
@aloeisthestuff9622 Жыл бұрын
WHY?
@zeroo1402
@zeroo1402 2 жыл бұрын
What password ?
@stanley9653
@stanley9653 2 жыл бұрын
Please stop saying "siiiick" 😭
@warrenography
@warrenography 2 жыл бұрын
AW, let 'im have his fun. :)
@stanley9653
@stanley9653 2 жыл бұрын
@@warrenography hahaha yeah true 🤣
@pissmilker2313
@pissmilker2313 2 жыл бұрын
PPlotter
@arpitgupta8308
@arpitgupta8308 Жыл бұрын
worst plugin doesn't work with complicated images
@Markom3D
@Markom3D Жыл бұрын
errr what is your definition of a complicated image?
@photogramistic
@photogramistic 9 ай бұрын
18 dollars
@funi_kat123
@funi_kat123 Ай бұрын
BRO THE STUPID LINES ERNT SHOWING,
@sterkfpv2192
@sterkfpv2192 2 жыл бұрын
Great add-on, terrible demonstration. Reminds me of "and now draw the rest of the owl"
@ibayazitov
@ibayazitov 2 жыл бұрын
its all good, but cinema 4d can do this since 2013.
@ricardotroconiz7941
@ricardotroconiz7941 2 жыл бұрын
Blender completely crushed 3ds max
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