No video

TUTORIAL: Sculpting Wood in ZBRUSH - 3 EASY STEPS! | Polygon Academy

  Рет қаралды 151,514

Polygon Academy

Polygon Academy

Күн бұрын

Пікірлер: 213
@vomitbag12
@vomitbag12 2 жыл бұрын
years later I still use this technique. Thank you for sharing this!
@PolygonAcademy
@PolygonAcademy 2 жыл бұрын
You’re welcome :)
@Quick5Picks
@Quick5Picks 4 жыл бұрын
Why are you so underrated? Aren't there enough environment Artists out there huh?
@PolygonAcademy
@PolygonAcademy 4 жыл бұрын
hahaha thanks! its a pretty small niche I think compared to the more mainstream stuff on yt, but I love every one of my subs! small but dedicated community!
@Quick5Picks
@Quick5Picks 4 жыл бұрын
@@PolygonAcademy yes. And I'll wanna live that life what you are living right now(😄).. I love these stuffs.. I'm good at props making but horrible at environment art😑
@hamzarafique4404
@hamzarafique4404 Жыл бұрын
It's a great tutorial for me, as I am a beginner it's very hard to find a tutorial like this. I love the way you simplify the process of sculpting that any 1 can learn this very easily for their career, Thanks again for this knowledge
@alexc7857
@alexc7857 5 жыл бұрын
One of the best ZBrush tutorials I've seen
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
Alex C thanks!
@Spyro_2076
@Spyro_2076 4 жыл бұрын
My most used brush is Trim Smooth Border :) Luckily I found it when I first started using Zbrush. I can't think of a better brush for sculpting rocks and wood. Awesome tutorial
@PolygonAcademy
@PolygonAcademy 4 жыл бұрын
thanks :)
@VallyWake
@VallyWake 5 жыл бұрын
You're the real hero here, man! keep on doing that stuff!
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
thanks for the love :)
@nrdpc5975
@nrdpc5975 Жыл бұрын
Wood has always been something I need to improve on greatly, and after a day of playing around with this technique, it's all finally clicking and I'm happy with the results I'm getting. Now I just need to work on the wood ends. Big thanks for this video it has helped me big time.
@yazanyazan7018
@yazanyazan7018 5 жыл бұрын
I love this Tim, wonderful work. Could you please do some similar tutorial but with rocks? Keep these videos coming, I love watching them!
@McBigPack
@McBigPack 5 жыл бұрын
Really nice Video, thank you so much. There is a way to get a lot of wood detail within seconds in zBrush. Try the noise modifier in the surface menue. its so amazing how quick you get a lot of wood detail. There is also a predefined wood-preset coming with zBrush, that get those whobbly circular lines which you see on planks and boards sometimes right down on your sculpt. This looks amazing!
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
oh cool, thanks for the heads up! I will try that out :)
@dasdfaadasdsad2547
@dasdfaadasdsad2547 Жыл бұрын
I'm so happy that I found ur channel! Before I thought work in Zbrush for props really hard, but now I convinced that with the help of simple steps that I can create cool realistic models. I grateful to u for these tips!
@robertrutkofske8929
@robertrutkofske8929 4 жыл бұрын
Thank you so much! Working on a final project for my sculpting class and this has taught me stuff I wish I had known at the beginning of the semester.
@Sandra-hc4vo
@Sandra-hc4vo 4 жыл бұрын
thanks i have been pretty nervous to jump into zbrush sculpting for some reason and this was a really nice easy not overly intimidating video to follow.
@PolygonAcademy
@PolygonAcademy 4 жыл бұрын
you're welcome, glad to hear the tutorial was easy to follow :) thanks for watching!
@RealVergilSparda
@RealVergilSparda 2 жыл бұрын
Trim smooth border is useful for some awesome cracks
@tonyc4777
@tonyc4777 2 жыл бұрын
I found your channel recently and I just want to thank you for all this knowledge. Your videos are super useful!
@PolygonAcademy
@PolygonAcademy 2 жыл бұрын
love to hear that, hope you enjoy the rest of the videos :) thanks for watching!
@xroman_
@xroman_ 5 жыл бұрын
I really like your videos, Tim. Please keep em up! :) Thanks for sharing this technique
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
burningJoe thanks joe, that means a lot to me, glad people are enjoying them, i’ll have more to share soon 😉
@sinbrat977
@sinbrat977 2 жыл бұрын
Thanx you man!
@kaydown6040
@kaydown6040 Жыл бұрын
Really nice video, thanks a lot for this.
@PolygonAcademy
@PolygonAcademy Жыл бұрын
You’re welcome :) thanks for watching
@kovra1305
@kovra1305 5 жыл бұрын
Very good, I have big problem to sculpt stylized wood and make it look good. With this dou got it on the first try. Great tip, thanks.
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
thanks for watching! I am happy to hear the tutorial helped you out :D
@andriicgi
@andriicgi 2 жыл бұрын
Thank you! :)
@nate2dnn
@nate2dnn Жыл бұрын
Thanks for the tutorial. i used it about 3 years ago and find i still think its one of the best. i will say i think trim dynamic does work better for wood than trim smooth boarder, but that might just be my subjective tastes.
@CubeRepublic
@CubeRepublic 2 жыл бұрын
if you gently use the spiral brush on your grain, then flatten the lump left behind you can make some nice eyes on the wood.
@MarmaladeMaki
@MarmaladeMaki 5 жыл бұрын
You realy did not over sell this video. Just what i was looking for.
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
awesome, I tried to keep it simple and easy to follow so anyone of any skill level can try sculpting some wood :)
@forestpump3
@forestpump3 5 жыл бұрын
Great video Tim. Really easy to follow and understand. Thanks for sharing!
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
Pall Smenis thanks pall, glad its easy to follow that was my goal haha
@juannavarroperez865
@juannavarroperez865 Жыл бұрын
Thank you so much! The result is really awesome, very clean and organic
@Evangelos_Bl
@Evangelos_Bl 3 ай бұрын
Thank you very much friend!!!!
@SimplyCrazySid
@SimplyCrazySid 5 жыл бұрын
Loved the video Tim. This one made my life easier. Thank you!
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
dope! thats the goal :D
@geripogeripo
@geripogeripo 5 жыл бұрын
Could you make a video of substance painter with baking, import and export? Thank you anyway nice vlog.
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
Gergő Pócza yup, will do that soon!
@amalbubble7812
@amalbubble7812 5 жыл бұрын
Yes, please Tim next video
@ZhengYuanz
@ZhengYuanz 3 жыл бұрын
where is the video of import and export baking anyway?
@marwanalhashimi6589
@marwanalhashimi6589 5 жыл бұрын
Thanks a lot for this Video, Tim, these 3 steps are very easy and fast!
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
quick and easy is my middle name baby!....wait what does that say about me?! ahaha
@marwanalhashimi6589
@marwanalhashimi6589 5 жыл бұрын
@@PolygonAcademy 😂😂😂😂
@System070
@System070 5 жыл бұрын
It was very helpful! Short and on the point. Thank you! Keep videos like these coming!
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
thanks for the feedback :) will do!
@ilath8840
@ilath8840 7 ай бұрын
Thank you so much.
@Cyberdemon1542
@Cyberdemon1542 4 жыл бұрын
You have no idea how much you helped me!
@raol635
@raol635 2 жыл бұрын
Thank you.
@PolygonAcademy
@PolygonAcademy 2 жыл бұрын
You're welcome!
@jeremydemarco8697
@jeremydemarco8697 2 жыл бұрын
Thank you man !!
@ArmaniGW
@ArmaniGW 5 жыл бұрын
These videos are fantastic Tim, keep up the good work!
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
Armani G-W cheers armani, appreciate the feedback, more to come for sure :)
@Fabi0laa
@Fabi0laa 2 жыл бұрын
So good video, simple and easy to follow! Thank you! :D
@OokamiSamura
@OokamiSamura 8 ай бұрын
Thank you! Very usefull.
@Viskovitz
@Viskovitz 5 жыл бұрын
my new fav channel
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
Petrovic thanks! That means a lot to me :)
@Viskovitz
@Viskovitz 5 жыл бұрын
@@PolygonAcademy the content you are puting out it´s just awsome! keep them coming!
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
Petrovic will do!
@GymN3D
@GymN3D 5 жыл бұрын
absolutely great
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
thanks so much! appreciate the love :D
@AndiBigglesworth
@AndiBigglesworth 5 жыл бұрын
Thanks! Very helpful lesson.
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
thanks for watching :)
@falloutworldrecord
@falloutworldrecord 4 жыл бұрын
This was a huge help. Thanks!
@PolygonAcademy
@PolygonAcademy 4 жыл бұрын
no problem, thanks for watching!
@StylexSai
@StylexSai 5 жыл бұрын
Never knew about the Trim brush. Going to be using that for my rocks now. :)
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
StylexSai oh hell yea, i learned about it from one of the artists who worked on god of war....yea ill take their advice 😂 super powerful for sculpting rocks
@romaingauthier8648
@romaingauthier8648 2 жыл бұрын
Excellent! thanks for your time.👌
@PolygonAcademy
@PolygonAcademy 2 жыл бұрын
you're welcome!
@nashonightmare
@nashonightmare 10 ай бұрын
Super useful.
@lukeskywalker1657
@lukeskywalker1657 3 жыл бұрын
Awesome tutorial man! Thanks for sharing your knowledge and I love the kick ass outro beat!
@PaburoVIII
@PaburoVIII Жыл бұрын
thanks for this great tutoprial I will follow it when I start working with the trees I almost finishing the inorganic structures :)
@nikhildhanka7912
@nikhildhanka7912 2 жыл бұрын
Nice one Love from India 👌
@kidehoward93
@kidehoward93 5 жыл бұрын
Wicked tut!! Always forget there's brushes and alphas in the lightbox
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
Kide Howard yea i always forget to check lightbox for new useful tools too :)
@BumbleBee087
@BumbleBee087 5 жыл бұрын
Thanks for sharing your work flow
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
BumbleBee087 my pleasure! Hope it helped
@hunterwang2825
@hunterwang2825 4 жыл бұрын
THANKS BRO!!!! NICE VIDEO
@shanjeevan142
@shanjeevan142 3 жыл бұрын
thank you very much for sharing
@nineseveneleven
@nineseveneleven 4 жыл бұрын
Hey Tim! There are very useful tips so thank you so much!
@bretthamelin8974
@bretthamelin8974 3 жыл бұрын
Thanks. Looks cool.
@hammad-ilyas
@hammad-ilyas 4 жыл бұрын
You are the best. Thanks man.
@moutrave
@moutrave 5 жыл бұрын
Thanks for the tips, I'd never used the Smooth border, have to try it out (always used Trim dynamic, and also the Orb cracks sometimes as an alternative to Dam standard, still pretty cool)
@xLxOxRxDx
@xLxOxRxDx 5 жыл бұрын
Great vid and great commentary! Looking forward to seeing some more :D
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
Bartek Nowak thanks dude, more comin soon :)
@iiyaman69
@iiyaman69 3 жыл бұрын
Nice one !!
@tjalle199
@tjalle199 5 жыл бұрын
Lovely video Tim, I've been using a similar workflow for a while now. Sometimes having some TrimDynamic instead of SmoothBorder is nice to, it produces some smoother dents, like something bumped into the wood rather then chip it off.
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
awesome, nice tip :) I like that brush too, especially for polishing and smoothing things.
@tjalle199
@tjalle199 5 жыл бұрын
@@PolygonAcademy Another cool trick for wood is keeping the Planar brush on your Shift key with a square alpha, great for chipping away edges or filling concave areas. If you use it on edges you've TrimSmooth before you can create a really nice splinter-like effect.
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
Tjalle oh cool, ill have to try that out! No super familiar with zbrush so thanks for the tip 🔥🔥🔥
@alexbobyr8076
@alexbobyr8076 2 жыл бұрын
Great tutorial, thank You.
@shneastley7373
@shneastley7373 5 жыл бұрын
Thanks for sharing this,learned a lot from your work
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
you're welcome :)
@arielshtern4125
@arielshtern4125 5 жыл бұрын
You're amazing, thanks!
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
thanks! glad you enjoyed it :)
@DanVogt
@DanVogt 3 жыл бұрын
Terrific video, so glad I stumbled over your channel.
@PolygonAcademy
@PolygonAcademy 3 жыл бұрын
Cheers! Thanks for watching, i hope you enjoy the rest of the content!
@DanVogt
@DanVogt 3 жыл бұрын
@@PolygonAcademy absolutely fire stuff 🔥👨‍🚒
@zinzolin14
@zinzolin14 Жыл бұрын
Amazing tutorial! It was a huge help 😁
@SuperPeacebreaker
@SuperPeacebreaker 5 жыл бұрын
I like your videos. I hope there's a lot more to come. Could you make a video in which you show various stone sculpting techniques? Cheers!
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
sure I will put it on the list, I have some large rocks coming up, and some broken stone stairs so i will try and make something about those too at some point.
@giovaniivasco6637
@giovaniivasco6637 4 жыл бұрын
very helpful
@rickeymcgowan5938
@rickeymcgowan5938 4 жыл бұрын
Thank you this made sculpting less intimidating.
@PolygonAcademy
@PolygonAcademy 4 жыл бұрын
you're welcome! thanks for watching :)
@freeairdrop4704
@freeairdrop4704 2 жыл бұрын
thanks alot bro
@PolygonAcademy
@PolygonAcademy 2 жыл бұрын
No problem, thanks for watching :)
@alexandera.7127
@alexandera.7127 4 жыл бұрын
Great tutorial, 47!
@PolygonAcademy
@PolygonAcademy 4 жыл бұрын
Hahaha thanks :)
@robertschroer5794
@robertschroer5794 5 жыл бұрын
Tim you are awesome
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
HEROIC doci cheers! Glad to hear it was useful :)
@dmitrygrigoriev8977
@dmitrygrigoriev8977 2 жыл бұрын
thanks for the video
@ItIsNathan3D
@ItIsNathan3D 5 жыл бұрын
Okay, this is epic. lol. Ill have to try that trim border, I mostly got away with trim dynamic with square alpha and a big focal shift.
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
yea I recently discovered it after asking one of the artists who worked on God of War what brushes they used for their rock and wood.
@ItIsNathan3D
@ItIsNathan3D 5 жыл бұрын
@@PolygonAcademy So what you're saying is, if I use that brush I am Kratos. K thanks!
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
@@ItIsNathan3D hahah hell yea!
@TehPascu
@TehPascu 5 жыл бұрын
These videos so far are amazing. I truly appreciate the effort you put on them, thank you!
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
you're welcome, thanks for the feedback, glad you are enjoying them :)
@videotopology6587
@videotopology6587 4 жыл бұрын
nice techniques ♥ i love it
@PolygonAcademy
@PolygonAcademy 4 жыл бұрын
Cheers!
@videotopology6587
@videotopology6587 4 жыл бұрын
@@PolygonAcademy حبيبي يا زمالة ♥
@Slotfan1
@Slotfan1 5 жыл бұрын
Hey that was pretty useful for me, thanks!
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
Valkyrie SRTWO thanks for watching!
@stylizedart668
@stylizedart668 Жыл бұрын
I'm ashamed of myself for discovering this now... Thanks for the tutorial!
@codemoor
@codemoor 5 жыл бұрын
thanks man for sharing us this information i am realy motivated i hope you make more videos
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
ABD JALIL Danane will do! Got some new content up on the channel, check it out!
@BledsoeBluvd
@BledsoeBluvd 5 жыл бұрын
Great videos, really valuable information. Keep it up mate :)
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
R.Young thanks!
@a_nocturnal_artist
@a_nocturnal_artist 4 жыл бұрын
thanks man it really helped me :) !!
@PolygonAcademy
@PolygonAcademy 4 жыл бұрын
cheers :)
@yurialves9582
@yurialves9582 4 жыл бұрын
Great video! Nice hitman tattoo too.
@theranike
@theranike 4 жыл бұрын
amazing!
@ShmabaArt
@ShmabaArt 5 жыл бұрын
this is great and concise. Any plans to go other other materials types like stone, or metal? I would also love to see how you went about creating your foliage too.
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
Shmaba yup, will have vids on the rocks and trees soon 👍
@mariafomina9004
@mariafomina9004 3 жыл бұрын
ty
@fnbs-l9o
@fnbs-l9o 5 жыл бұрын
Can you make a texturing and baking high poly to low poly tutorial ?
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
will do ;)
@fnbs-l9o
@fnbs-l9o 5 жыл бұрын
@@PolygonAcademy Cool great work :)
@BurakkuHishou
@BurakkuHishou 5 жыл бұрын
A little tip for Zbrush: If you go under the Transform menu, you can activate brush symmetry, which would make the trim edges go by much faster. If you don't care too much about variation on each side of the board this could really help as well with just quickly filling out scratches and chips on each side.
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
BurakkuHishou yea good call! I use it sometimes but also sometimes just enjoy spending time dinging up all the edges haha. A bit of zen zoneout kinda work but pretty timewaster lol ;) thanks for the tip!
@DarkAutumn3D
@DarkAutumn3D 3 жыл бұрын
I've often wondered when one would decide to actually sculpt wooden things such as this... I mean surely one wouldn't sculpt every beam of a wooden shed or a fence as that would take a month lol.
@rafaelcastrojimenez8739
@rafaelcastrojimenez8739 4 жыл бұрын
nice
@greennature1045
@greennature1045 4 жыл бұрын
nice ty :)
@Alex-PG
@Alex-PG 2 жыл бұрын
Very cool technic, thanks! Can you ansver one my question? How I can decrease step in a brush? I use FreeHand type and steps inside stroke is very wide, the line is too unstable(( The mouse stroke gives an even line - I guess it's more a matter of setting up how ZBrush interacts with the stylus.
@sahilbert
@sahilbert 5 жыл бұрын
Tim, thank you so much for documenting this process... Really super helpful!!! As an aside...do you happen to train Brazillian Jiu Jitsu or some other type of grappling martial art?
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
you're welcome steve. haha you are talking about my cauliflower ear? nah thats just courtesy of my little brother smacking me in the head with a ps1 controller back in the day XD I wish I was that tough to train Jiu Jitsu ahaha.
@therealKrak
@therealKrak Жыл бұрын
I'd like to know how the lowpoly version you bake the normal map for looks like. Especially the edges... Actually the whole workflow would be interesting
@texartz3362
@texartz3362 5 жыл бұрын
Hey really nice video ! it helped me a lot ! I was wondering, do you retopology the plank after in maya ? Cause it looks like you are breaking the shape a lot or are you using decimation master to get your lowpoly asset ? I never know if I have to use retopology to get all my details when I'm baking. In the doubt I always do but if I don't need it I will really save some time ! Thanks again for the great content you add to help us ! :)
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
in this case I just baked it to a super simple box tht fit the shape, the normal map gives enough detail on the edges for the size this object would be on screen, you would never even see the tiny little indents on a mesh in a game. but for larger objects I will usually just decimate and then do a little cleanup if needed, and then bake it out. re-topo is time consuming and for most concrete/wood assets, a quick decimated mesh works perfectly fine in game.
@texartz3362
@texartz3362 5 жыл бұрын
@@PolygonAcademy Ok so I'have been loosing soooo much hour recently ! Thank you for your really fast answer ! It will help me a lot for the Artstation challenge !
@maksimsverdlikov4185
@maksimsverdlikov4185 2 жыл бұрын
I'm using the same brush settings and strokes but my result is different? I noticed this with many other brushes. Breaks the pacing with the tutorial...
@ttandc
@ttandc 4 жыл бұрын
I have only just downloaded Z brush for the first time and noticed you are not using the kyboard and mouse much. What is that tablet you are using and is Z-brush better off if you use that tablet?
@PolygonAcademy
@PolygonAcademy 4 жыл бұрын
yea almost all sculptors in zbrush use a tablet with pressure sensitivity, makes like waaaay easier haha. It called a wacom tablet, there are different sizes, but even the basic wacom bamboo will be good if you have never used a tablet before and its not too expensive.
@ttandc
@ttandc 4 жыл бұрын
@@PolygonAcademy thanks mate I'll google search them :) do we need to install z-brush on it or do we just plug it in to the pc like a mouse or keyboard ? Any tablets worth avoiding?
@TheSolarPvP
@TheSolarPvP 3 жыл бұрын
Hey Tim! I've loved your videos for a long time, and haven't commented on them yet. Firstly, I love all of your content, and honestly, these are so valuable to me as a soon to graduate game art student. I've learned quite a lot from you that I hope will help me get into the industry post-graduation. Anyway, I had a quick question on what you do after this sculpt. What do you do after this process? Would you export the lowest subdivision level for your low-poly and the highest subdivision for your high-poly? Then after that would you bake the high-poly detail onto the low-poly mesh in Substance?
@PolygonAcademy
@PolygonAcademy 3 жыл бұрын
Thanks! Yea you could use the lowest subd mesh as the lp in most cases or go and retopo it to a clean mesh for hero assets/animated objects, and the process is what you described. Low/high bake in substance painter and texture it up :)
@TheSolarPvP
@TheSolarPvP 3 жыл бұрын
@@PolygonAcademy No problem! I watch them almost everyday in order to really memorize the processes for when I'm working on similar projects. Thanks for the reply! I kind-of figured, but I wasn't sure what process you did. Now after watching your trim sheet pt 3 video, now that I'm more educated on Substance, I realized I didn't need to ask here haha. But truly, truly I love your videos and you're a big inspiration! I hope one day to reach the level of skill that you have. :) Practice, practice, practice they say! Hope you're doing well.
@benimo6
@benimo6 3 жыл бұрын
Heya, I have this issue where whenever i subdivide a Box while turning off Smt, it gets edged faces. But with most of these videos I see, it remains clean.. Anyone know why?
@WraithDesignz
@WraithDesignz 5 жыл бұрын
Curious, you have any Mudbox tutorials? i havent looked yet but lol. if you don't....would love to see some of those. Sadly, i dont have a tablet and stylus to use Zbrush the way its ment to be so Mudbox is my thing atm.
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
Wraith Designz sorry, i havent used mudbox since it first came out :(
@wojciechwolenski4189
@wojciechwolenski4189 4 жыл бұрын
Hello again Tim. I have a questions about Your low poly model workflow. For example - If you have high poly model like this in zbrush how You usually made low poly? by decimate/zremesh it on Zbrush, or just baking high poly information from this model to low poly rectangle made in maya 3ds max or something? I'm asking because sometimes if we have diffrents in height on high poly model ( like left and right sides on this wood) Its looks weird on low poly rectangle without additional shapes. I hope You will understand this message :D Thanks.
@PolygonAcademy
@PolygonAcademy 4 жыл бұрын
yea it depends on how it would be used in game. 3rd person, and if it was going to be small on screen, probably fine to bake to a simple rectangular box. if its going to be seen larger/up close on screen, a quick decimated super lowpoly mesh that matches the shape better would work.
@wojciechwolenski4189
@wojciechwolenski4189 4 жыл бұрын
@@PolygonAcademy Ok. Thanks for this. I have one more questions (yea i know, a lot :P ) about Your workflow in substance. Do You make materials procedurally in substance when You have low poly mesh i baked normal map or using custom textures? Because i noticed it when i used some custom textures pack from poliigon or something like that it seems to hide normal maps details, they are under textures - like dissapear. But when i'm making procedural materials using only SP resources normal map are looking much better. I wanna know What is Your workflow, just wondering. thanks again and regards ;-)
@GAMERCONZ666
@GAMERCONZ666 5 жыл бұрын
Hi Tim, what tablet is that because I seriously need to invest in a better one. Also love the vids, the artstation ones have helped a lot in my personal projects :)
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
Its an older intuos 3 I think, at work I use a smaller Intuos 4, and prefer it to the huge one I have at home haha.
@GAMERCONZ666
@GAMERCONZ666 5 жыл бұрын
@@PolygonAcademy thanks man appreciate it !
@xjchen2489
@xjchen2489 5 жыл бұрын
Hello, I am a Chinese zbrush enthusiast. Can I move this video to bilibili (a website similar to youtube) and introduce these tips to Chinese audiences?
@user-yf5pp8oy5x
@user-yf5pp8oy5x Жыл бұрын
👍👍👍
@jeromyperez5532
@jeromyperez5532 5 жыл бұрын
Any tips on Hard Surface modeling techniques? I'm pretty confident with 99% organic shapes and details, but Hard Surface has been giving me a tough time.
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
I struggle with hardsurface as well haha. There are a few decent tutorials on youtube, most of them really focus on the trim and polish brushes. I will do some experimentation and maybe do a tutorial in future :) tor frick has some awesome hardsurface tutorials.
TRIM TEXTURE TUTORIAL - ENVIRONMENT ART 101
37:14
Polygon Academy
Рет қаралды 154 М.
UNO!
00:18
БРУНО
Рет қаралды 4,9 МЛН
Running With Bigger And Bigger Feastables
00:17
MrBeast
Рет қаралды 134 МЛН
WORLD'S SHORTEST WOMAN
00:58
Stokes Twins
Рет қаралды 194 МЛН
Rock and Wood Sculpting and Texturing for Environment Art
1:55:33
Beyond Extent
Рет қаралды 36 М.
SCULPTING STYLISED WOOD -- Tutorial -- Zbrush --
24:50
Robot Army
Рет қаралды 64 М.
ZBrush - Sculpting Ornamental Designs
13:05
Seth Thompson
Рет қаралды 298 М.
5 Mistakes Every Artist Makes When Making Faces - Art Fundamentals
28:27
ZBrush Tutorial: Arraymesh for tiling sculpts
9:48
Casper Wermuth
Рет қаралды 65 М.
Making Tileable Geometry Maps in ZBrush
16:20
FlippedNormals
Рет қаралды 59 М.
UNO!
00:18
БРУНО
Рет қаралды 4,9 МЛН