UE4 experimental buoyancy with render targets, no math involved

  Рет қаралды 4,473

Marvel Master

Marvel Master

4 жыл бұрын

Just a little testing of using render targets to achieve dynamic buoyancy on any surface. Usualy this is done with math in blueprint that gets propagated to material but I used render targets to see if the object is below the water surface and apply force to it if so.
The waves are very hight here to test in worst case scenario.
Water Asset by James Stone (unfortunately custom stencil does not work on his material setup thats why no see thru water)
www.unrealengine.com/marketpl...
Ship Model by Sololopenko (sketchfab)sketchfab.com/3d-models/ghost...
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Пікірлер: 36
@jhett1746
@jhett1746 4 жыл бұрын
I swear, we always work on the same tech :D everytime you post a video, im working on something similar! Cheers looks great
@prototy
@prototy 4 жыл бұрын
That’s insane! Nice work!
@JohnAmanar
@JohnAmanar 4 жыл бұрын
Looks great!
@khiemsola
@khiemsola 3 жыл бұрын
Very nice. I'm looking forward for a tutorial of this
@Ben_CY123
@Ben_CY123 4 жыл бұрын
Its impressive doing some simulation like that can be no math involved!
@alibabaev1610
@alibabaev1610 4 жыл бұрын
yeah/ Looks good
@tekkablade12
@tekkablade12 3 жыл бұрын
Looks awesome!!
@jaspervandijk27
@jaspervandijk27 3 жыл бұрын
Hello can you make a tutorial on the 4.26 water system with buoyancy, (with a character that is able to walk on the boat while its moving).
@_Thri
@_Thri 4 жыл бұрын
-Looking at the size of the character, you should definitely turn down wave turbulence , those waves are huge!
@warguy5556
@warguy5556 4 жыл бұрын
Were you planning on making a tutorial about how to achieve this effect? I would love to see how you accomplished this.
@m4gmar
@m4gmar 3 жыл бұрын
can you make a tutorial about this?, I am not sure about Epic releasing "Water buoyancy" any soon...
@Xperto_
@Xperto_ 4 жыл бұрын
Not bad
@heros_jani
@heros_jani 4 жыл бұрын
Awesom x'D
@Nickk888SA
@Nickk888SA 4 жыл бұрын
Hi! Will there be a tutorial on how to apply "no math" bouyancy in 4.25? Or is there a better solution for that?
@gtaonline3542
@gtaonline3542 4 жыл бұрын
Please make a tutorial how to make this type of buoyancy . Please. It would be great. I would appreciate it.
@andrebitt2007
@andrebitt2007 3 жыл бұрын
Hi. When I used dynamic water with ALS, I have an "Accessed None" error:
@jamesonvparker
@jamesonvparker Жыл бұрын
Does the water actually push the pawn around with physics?
@Righteous_Destiny
@Righteous_Destiny 4 жыл бұрын
Did you have to make a custom reader to pull information from the render target?
@JohnSmith-vi4lj
@JohnSmith-vi4lj 4 жыл бұрын
Man, please, a big request. Make a ue4 hair groom tutorial. Please.
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