ULTRAKILL All New Weapons

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Merg

Merg

Күн бұрын

Ultrakill The Full Arsenal Update. All new weapon variations, the new alternate weapon and the new difficulty mode. Merg Gameplay Playthrough with commentary and reaction.
0:00 New Weapons
3:51 Secret Buttons
23:49 Alt Shotgun
34:55 Brutal Difficulty
47:57 Brutal Boss Fight
Ultrakill by Arsi Hakita Patala
store.steampowered.com/app/12...
Ultrakill Playlist
• Ultrakill
#merg #ultrakill
All footage and music used belong to their respective owners. Allowance is made for fair use for purposes such as criticism, commentary, news reporting, teaching, scholarship, and research.
Thanks for reading. :) pow pow pow

Пікірлер: 470
@Merg
@Merg Ай бұрын
(KZfaq had trouble processing the video properly yesterday so I reuploaded it)
@MemesSSChara
@MemesSSChara Ай бұрын
Thanks for the info, Merg! (also did you know the Jackhammer can play the first part of megalovania if you time it just right using 3x dual wields)
@zanithony1276
@zanithony1276 Ай бұрын
I knew when I saw the notification
@sirtopoftheworldegg
@sirtopoftheworldegg Ай бұрын
dear god i love men
@soro08
@soro08 Ай бұрын
Ah that explains a lot
@bromations5790
@bromations5790 Ай бұрын
unfortunate..
@newarmies
@newarmies Ай бұрын
6:19 Merg CAUGHT trying to parry with the knuckleblaster
@P0pcat1234
@P0pcat1234 Ай бұрын
that one time when he tried to parry with the knuckle blaster for a whole 30 minutes
@DamageMaximo
@DamageMaximo Ай бұрын
you CAN parry the chainsaw with the knuckleblaster
@eclipsechaos6702
@eclipsechaos6702 Ай бұрын
@@DamageMaximoI mean it isn’t really parrying tho it just makes it free
@slavibg2525
@slavibg2525 Ай бұрын
​@@DamageMaximoyeah you can but the saw will just fly off in a random direction without coming back to you
@lavendermintyy
@lavendermintyy Ай бұрын
knuckleblaster can parry the chainsaw......
@thegoldenblock7906
@thegoldenblock7906 Ай бұрын
Sisyphus prime’s “this WILL hurt” was actually a reference to brutal difficulty the whole time!
@sucks_at_cs2
@sucks_at_cs2 Ай бұрын
Except in standard difficulties now, it still exploded
@parabomb228
@parabomb228 Ай бұрын
Kinda funny how he called it by nicknaming the filth "frogs", only for them to gain the ability to jump in brutal difficulty.
@theorganizer27
@theorganizer27 Ай бұрын
16:11 Me waiting for Merg’s realization that could’ve just gone around instead of checkpointing (he didn’t realize)
@im_acasual
@im_acasual Ай бұрын
Yeah the only one he had to checkpoint was the first one, the other two were both infinitely repeatable
@craigperkins3682
@craigperkins3682 Ай бұрын
Yea that made me mad
@Your_little_friend4945
@Your_little_friend4945 Ай бұрын
You didn't even have to return to the checkpoint to do this, you were simply moved to the beginning of the puzzle.
@Emeraldym
@Emeraldym Ай бұрын
Just a quick tip. The Alt Core eject having a very short range is intentional. Shooting the core with the actual "Shot" from the launcher is able to launch the core as a Hitscan explosion
@Mr-bw7yi
@Mr-bw7yi Ай бұрын
turns it into a hitscan, (works with coin) becomes a budget malicious rail cannon (with a 3-4 sec reload!)
@Emeraldym
@Emeraldym Ай бұрын
​​@@Mr-bw7yithanks! Couldnt remember if it was hitscan or just a really fast projectile
@TETANUS.
@TETANUS. Ай бұрын
It's not that the range is short, it's that the core eject gets shot like a coin, moving with you.
@godlyvex5543
@godlyvex5543 Ай бұрын
@@Mr-bw7yi it deals less damage and is way harder to use, IMO not even worth the effort
@AItraxia
@AItraxia Ай бұрын
It only does slightly less damage than a malrail, in exchange you can spam it 5 times in the time it'd take for malrail to recharge Honestly it's not that difficult to pull off except when you're moving upwards If you're really high up like in cybergrind you can orbital strike multiple times before you reach the ground
@saadbois
@saadbois Ай бұрын
No way, Brutal update was so good it caused a loop in the timeline and merg wente exact same events twice
@mk-5961
@mk-5961 Ай бұрын
i don't know what's more hurt to watch. The fact that Merg still didn't realised that he could just go around the hall for the II button trial instead of checkpointing, or that he could use feedbacker parry a little more often, to avoid like 60% of his deaths.
@Cloudthefollowing
@Cloudthefollowing Ай бұрын
I mean, he is casually play ultrakill. he doesn't try to be hardcore player or something He didn't use all the weapons might tell you about that
@mk-5961
@mk-5961 Ай бұрын
I can see that. Tho on the other hand.. Feedbacker is literaly the most basic weaponry here. It's a matter of pressing one button at the right moment to avoid half of the game's insta-kills. Which as well would give a much less tedious experience.
@EktoAnim
@EktoAnim Ай бұрын
He doesn't know the yellow flash means an attack is parriable
@drumrollplease631
@drumrollplease631 Ай бұрын
Or going close range with the chainsaw before yeeting it
@tataduzy4260
@tataduzy4260 Ай бұрын
or not reading ANY weapon descriptions. he's missing so many mechanics while trying to figure out how they work mid-battle.
@MetalizedSoul
@MetalizedSoul Ай бұрын
37:21 Merg Fires a cannonball, which blew up due to the railcannon's shot which reflected Maurice's projectiles back to him getting the instakill
@Kuino
@Kuino Ай бұрын
he threw a cannonball
@MetalizedSoul
@MetalizedSoul Ай бұрын
@@Kuino oh, whoops, was tired as hell when I made that comment
@DamageMaximo
@DamageMaximo Ай бұрын
a few tips for each new gun: Sawed on Shotgun: You can parry with the knuckleblaster to make it go flying and it rotates around magnets Sawed on Jackhamer: You can parry the chainsaw WITH the jackhammer itself, dealing extra damage on enemies since the chainsaw hit the enemy even harder Jumpstart Nailgun: When it's attached to an enemy it increases the rate of fire and damage of the nailgun, the more nails on the enemy, the more conductor damage afterwards, also, electricity and water are REALLY POWERFUL, that counts for the railcannon too, and magnets conduct electricity Jumpstart Sawblade launcher: Saws that hit the enemy decrease the time needed to charge the electric shock by 1 second, making it easier to use it Jackhammer: whiplash and then cancel the whiplash to reach full speed and deal a ton of damage, max speed hits put it on cooldown, it does deal a lot of damage, but you were missing it's timing a lot and sometimes not even moving when shooting it Firestarter: fiery boy, no but seriously, enemies oiled up on fire take 1.5x damage from all sources, also it explodes in water, not burn if it makes it easier for you, you can bind a different hotkey for the blue arm and one for the red arm, including the mouse, so you don't need to worry about switching arms all the time
@TETANUS.
@TETANUS. Ай бұрын
Slightly more context for the Sawed On Shotgun: punching the chainsaw with the knuckleblaster will turn it into a slightly worse orange saw (atleast how I see it)
@DamageMaximo
@DamageMaximo Ай бұрын
@@TETANUS. and more easily rechargeable and versatile
@the_egg_
@the_egg_ Ай бұрын
the 1.5 fire damage is false, only applies to certain enemies (and not bosses.)
@mr_eclipse5774
@mr_eclipse5774 Ай бұрын
The Firestarter gasoline DOES NOT make enemies take extra damage, it’s only the Insurrectionist that takes 1.5x fire damage.
@2D_Emerald
@2D_Emerald Ай бұрын
enemies DON'T have more damage while on fire, that's a thing only with enemies that can already be lit on fire (basically just husks)
@guerranoturna5860
@guerranoturna5860 Ай бұрын
and now Enemy changes in Brutal mode for enemies you fought in this run: Filth: got them hops Stray: Shoots faster, slightly predicts where you're going Maurice: Shoots more bullets per spray Schism: instead of shooting lines/columns of bullets, shoots them directly at you Swordsmachine: Gets stunned less from getting parried and from the 2nd phase, now can aim with the shotgun instead of just shooting forwards and missing all the time, can attack without his sword in the 2nd phase Cerberus: The stomp creates 2 shockwaves, dashes twice instead of once Btw, careful with the Drones, they're 10x more annoying
@evaphan2720
@evaphan2720 Ай бұрын
Guttermen enrage when their Backfist is parried Guttertanks no longer trip upon missing their Hook
@guerranoturna5860
@guerranoturna5860 Ай бұрын
@@evaphan2720 yea
@ErenProo1665
@ErenProo1665 Ай бұрын
​@@evaphan2720 They still trip when on gasoline though.
@sabitsuke6041
@sabitsuke6041 Ай бұрын
Jumpstart is the most underrated weapon in this patch, it is INSANE and has very powerful tech with magnets, it can literally make infinite loops of electrical damage
@tiradordefacha6969
@tiradordefacha6969 Ай бұрын
And, If used correctly by a professional, One hit Sisyphus or Panopticon.
@theroboman727
@theroboman727 Ай бұрын
it can't make infinite loops anymore, that was patched out by making electricity damage the magnets. But it can still be pretty useful sometimes.
@moonlit_ruffles
@moonlit_ruffles Ай бұрын
i started playing ultrakill like 2 days ago, rn im beating gabriel's second fight and ive been using the jumpstart to basically instakill his first phase its insane
@lucasplayz680
@lucasplayz680 Ай бұрын
​@theroboman727 even post nerfs I've been able to one-shot a ton of rooms with the magnets and jumpstart
@MemesSSChara
@MemesSSChara Ай бұрын
Fun Fact: this video was supposed to be uploaded yesterday, hence the random notification about this video yesterday (if y'all notifs are on)
@dragonsgarden1967
@dragonsgarden1967 Ай бұрын
Yea i saw that and wondered why it was deleted, i ended up clicking it fast enough and it said it was deleted 💀
@w0of130
@w0of130 Ай бұрын
I actually watched half of it and ended up wondering why it got deleted after i wanted to continue it xd
@Pumpkin00002
@Pumpkin00002 Ай бұрын
Pinned comment explains why.
@MemesSSChara
@MemesSSChara Ай бұрын
@@Pumpkin00002 this comment was 1 minute before the pin
@Pumpkin00002
@Pumpkin00002 Ай бұрын
@@MemesSSChara No worries, just letting ya know.
@inhalerisinsane
@inhalerisinsane Ай бұрын
9:24 MERG CAUGHT TRYING TO PARRY WITH THE KNUCKLEBLASTER
@wertuiop1157
@wertuiop1157 Ай бұрын
“I’m not sure if I like the electric one” Does he know?
@BLACK_TEMPLAR253
@BLACK_TEMPLAR253 Ай бұрын
no
@beef_baby
@beef_baby Ай бұрын
MERG caught trying to PARRY with the KNUCKLEBLASTER (throughout this whole video)
@Someones123
@Someones123 Ай бұрын
Ok so merg is obviously confused about some of the weapons. The alternate core eject core maintains your momentum so it will be always in front of you. Shooting the core with the jackhammer (that’s what the alternate shotgun is called) will tun the core into a hitscan attack similar to the malicious railcannon. The jumpstart nail gun is absolutely busted. The normal variant attaches a cord to an enemy that will make an electric shock in 5 seconds and increase the firing rate of the nailgun. The cord does have a range so don’t go too far from the enemy. After five seconds, the cord will shock the enemy deal a fixed amount of damage plus some more damage depending on the number of nails in the target. The damage also gets spread to nearby enemies too. The alternate version of this nailgun will do mostly to same except for each saw that hits an enemy, the countdown before shocking decreases by about 0.5 seconds. Hopefully this is helpful to you.
@justaguy9215
@justaguy9215 Ай бұрын
The new weapons are so powerful they killed the original upload, cool video by the way
@PlatinumSceptile
@PlatinumSceptile Ай бұрын
Another thing, ever since the violence update, parrying has been buffed. alot. its easier to do and has more benefits. which is why its better to keep feedbacker active most of the time. you can parry alot of stuff like gutterman and guttertank punches, mannequin orbs, etc etc
@Oofator
@Oofator Ай бұрын
oh yeah, before it was kinda hard to parry maurice projectiles. now, you can do it effortlessly.
@louiskostasredojevic
@louiskostasredojevic Ай бұрын
29:44 is litteraly what happens when it's the coolest moment in a movie. The freaking second before explsion was so damn cool and funny !
@TheEpilougeAsylum
@TheEpilougeAsylum Ай бұрын
7:05 Benjamin jumpscare always gives me the chills. Also the alternate weapons are super creative! I can’t wait for you to get absolutely amazing at using them. The new difficulty is also AMAZING! Very cool video Merg :) (also the game called you A S S at 44:12 lol💀
@ask3s
@ask3s Ай бұрын
The Cerberus brothers really said "They'll expect the double, but they'll *never* expect the *double* double!"
@PlatinumSceptile
@PlatinumSceptile Ай бұрын
Here's a tip cuz i noticed you were struggling. The knuckleblaster's shockwave also breaks a gutterman's shield and not just the initial hit. Makes breaking shields trivial.
@hisupwassup
@hisupwassup Ай бұрын
he knows about shockwave one, just doesn't always utilize it. You can even see it in some videos
@PlatinumSceptile
@PlatinumSceptile Ай бұрын
It's a dangerous thing to forget
@damaton
@damaton Ай бұрын
I love the massive hitstop the alternate shotgun gives you when you do max damage. Also the jumpstart is the weirdest weapon added this update, its kinda weak at first but when you know the mechanics of it and can pull them off properly it deals extreme damage.
@Frying-the-snow
@Frying-the-snow Ай бұрын
Some mildly interesting things that you ought to know: -you can hit alt core ejects with the jackhammer (alt shotgun) primary fire to basically turn it into a free red railcannon. You can also ultraricoshot with it, although its a little tricky. -shooting the electric railcannon into water will electrocute all enemies in it, although you do take damage in exchange. -alt jumpstart is better than base (although its still good too) and they're both REALLY good against groups. -you can stack saws if you punch them for long enough, and attatch them to magnets when detatched. -shooting the spawn doors with the firestarter and opening them does a funni (will probably be patched tho lmao)
@Mr_RASHSCRATCHY
@Mr_RASHSCRATCHY Ай бұрын
It literally just got patched (i think)
@scrubysponge7282
@scrubysponge7282 Ай бұрын
i just learned yesterday that the only condition for the jumpstart's shock timer reduction is for ANY sawblade to hit an enemy. So you can have the base jumpstart and still get the same effects as the alt if you just switch to a sawblade launcher
@calcrafts
@calcrafts Ай бұрын
The first time I used the alternate green shotgun, I lost my mind when I discovered how strong it was. It's now my favorite weapon variation in the game. The freezeframe before a massive explosion is so satisfying.
@infamoussoapconsumer3870
@infamoussoapconsumer3870 Ай бұрын
Freezeframe Rocket Launcher reference ?!?
@mivrotto2
@mivrotto2 Ай бұрын
seeing merg taking a grand total of 16 minutes and 26 RESTARTS on brutal CEREBUS is actually painful to look at 💀 also, if you're wondering, for the prelude enemies, the changes in brutal are: Filth - speed increased, can now jump into the air if you're airborne. Stray - speed increased, tries to predict where you're going with the projectile. (slightly) Schism - smarter on where you'll be, up and down firing pattern replaced with a targeted spray. Maurice - shoots more projectiles in a spread, beam also seems to have shorter charge up. Swordsmachine - can attack when he doesn't have his sword (2nd phase), stagger time is reduced. Cerebus - dashes twice instead of once. there are 2 shockwaves instead of one when he stomps. if i missed any changes, then i apologize.
@rafaeldc8153
@rafaeldc8153 Ай бұрын
7:41 Famous youtuber MERG caught trying to PARRY with the KNUCKLEBLASTER
@Oofator
@Oofator Ай бұрын
I'm gonna go ahead and say that the cerberus boss is disporpotionally difficult on brutal. the reason being the really small space. i didn't find cerberi to be a problem in regular levels. Also the alt marksman got changed in this update as well! When you time the split-shot right, you get to instantly fire another shot, which fixes the issue of it being too slow. ALSO also the red nailgun is broken. the more nails you stick in an enemy, the better. and it absolutely annihilates crowds of enemies.
@not_umbre
@not_umbre Ай бұрын
That's not a lag, that's just the satisfactory freeze frame with the tiny high pitched hit sound followed by a giant explosion and instant death of an enemy
@godzillafinez4370
@godzillafinez4370 Ай бұрын
Merg, dunno if you’ll see this, but if you enjoyed ULTRAKILL, I think you’ll really enjoy another new blood game, DUSK
@lowrngy
@lowrngy Ай бұрын
is dusk really that entertaining to watch though? I’ve played it and I feel like it’s way better when you’re playing it than when you’re watching it. Not sure tho. Also merg commentary is always so funny so ig it doesn’t matter.
@cabbageable
@cabbageable Ай бұрын
​@@lowrngymaybe not the most entertaining game for viewers but i think merg would enjoy it so it'd be fun anyways
@godzillafinez4370
@godzillafinez4370 Ай бұрын
@@lowrngy as much as I agree with you, this is merg we’re talking about. merg can make anything entertaining.
@lowrngy
@lowrngy Ай бұрын
@@godzillafinez4370 honestly yeah you’re 100% right
@cheetomanner
@cheetomanner Ай бұрын
hey i got a really strange thing i got the notifacation that you uploaded this video yesterday but now it was uploaded for 1 minute ago
@deadpan904
@deadpan904 Ай бұрын
same thing, he removed it for some reason, I got an error page saying "Uploader has removed the video" as soon as I clicked it
@cheetomanner
@cheetomanner Ай бұрын
@@deadpan904 ah cool
@Pumpkin00002
@Pumpkin00002 Ай бұрын
@@deadpan904 Read the pinned comment.
@rafaeldc8153
@rafaeldc8153 Ай бұрын
Alt shotgun tip: If you ehiplash onto an enemy and let go of it righ before hitting, you have a guaranteed max damage
@thetruecyrusplayz1256
@thetruecyrusplayz1256 Ай бұрын
FYI the cerbs in 0-5 have extra health, normal cerbs just die to two cannonball hits(that can be achieved by parrying the ball back after the initial hit)
@pownotthere
@pownotthere Ай бұрын
Weapon Tips! Jumpstart is an AOE shockwave that deals damage based on how many nails there are in enemies and its range can be extended by magnets Making it a really powerful crowd-control option In Cybergrind, it can bring multiple swords machine and cerberi down to half help while wiping multiple fodder within range There’s a tech that allows you to gain max speed quick with the Alt Shotgun, grappling hook cancelling You grapple to an enemy and unhook half a second before firing. Other popular options are slamming from a high distance, dash jumping, and rocket riding. Max charged shotgun deals 10 damage and has a 7 second cooldown Core Eject is a momentum based shot like coin and can be boosted with the Alt Shotgun normal fire Gutterman (The minigun guys) can be parried (yellow flash) to reset their aiming Knowing that makes them the most fun enemy in Cybergrind Malicious Face actually gets easier if you know how to parry If you parry a projectile back at its face, an explosion will occur, detonating other projectiles. Due to the increased fire rate, Malicious face is easier to one-shot via parrying in Brutal than in Violent
@v_oid6471
@v_oid6471 Ай бұрын
just so you know, when you hit the core eject with the jackhammer (alt shotgun) it’ll turn into a hitscan explosive shot, very similarly to the malicious railcannon. the overpump jackhammer also deals only 35 self damage instead of 50.
@Soul-bflol
@Soul-bflol Ай бұрын
I'm so glad you got to check these out my guy! There's countless of twists and possibilities that come with these weapons in the new update. So as always, thank you for sharing your experience with us!
@whyger7259
@whyger7259 Ай бұрын
Uploads from Merg make my day. Thank you Merg!
@TonyMacarroni4
@TonyMacarroni4 Ай бұрын
I love this ultrakill playthrough, thank you for these vids merg
@Lon3Ghost
@Lon3Ghost Ай бұрын
I gotta say, I love the jumpstart… and that’s about it… the alt shotgun is cool but I don’t like the cooldown that much, it feels like it changes my playstyle too much. I think the fire starter is very good cc so I like that too. The sawed on shotgun feels awful to me, my least favorite addition. Anyways, great vid, glad to have you back at ultrakill🙏
@cornexpress
@cornexpress Ай бұрын
weapon tips from your dear friend (im typing this while you are on 0-3 so maybe you figured out some of those later): - sawed on, when charging the alt shit can ve used as a handsaw, giving you the ability to just come up to enemies and saw them to death - the jumpstart is very useful in crowded places, you can get a wire on an enemy and when you kill the enemy that's on the wire, it flies up and is used as a conductor, dealing range shock damage to enemies around it, making it a very good crowd control weapon. - the firestarter's gasoline can be used as a speed boost. when on it, you have zero friction, so it is amazing when paired with the alt. shotgun - you figured out the alt shotgun so the tip is to call it the "jack hammer", cause we went with it for some reason
@youlltim
@youlltim Ай бұрын
Hey Merg, pro tip for the Jumpstart nailgun: When you hook an enemy with the cable, if you keep shooting it the electricity in the cable will charge up faster. and for the alternate, it just charges wayy faster Hope this helps 👍💖
@Artidume
@Artidume Ай бұрын
I love merg. its been years and he's still here, happy as always, enjoying (I hope!) the games he plays. I'm surprised he doesn't get too burnt out!!! don't over exert yourself, mergh
@MikaOfficial999
@MikaOfficial999 Ай бұрын
How many weapons do you want? Hakita: Yes.
@andreamarini9940
@andreamarini9940 Ай бұрын
There where supposed to be even yellow variants for all of the weapons, but then the idea got scrapped because hakita didn't want to risk to have to make the arsenal too bloated.
@MikaOfficial999
@MikaOfficial999 Ай бұрын
@@andreamarini9940 Where yellow arm?
@veeer2255
@veeer2255 Ай бұрын
Yellow arm is still coming​@@MikaOfficial999
@mixednarwhal
@mixednarwhal Ай бұрын
@@MikaOfficial999 Not in the game yet, I assume it will be added once act III is fully done.
@MikaOfficial999
@MikaOfficial999 Ай бұрын
@@mixednarwhal what could it do?
@mekoanimation4572
@mekoanimation4572 Ай бұрын
29:40 i love this sound of bell "Ting" XD
@error622
@error622 Ай бұрын
Good job on 1M merg! Still one of my favorite youtubers 🔥🔥
@cheetomanner
@cheetomanner Ай бұрын
im glad your still ultrakilling
@hisupwassup
@hisupwassup Ай бұрын
I was really surprised the video has dissapeared, was looking to see it. Anyway I am loving update so far Got nothing more to say, day 400 of asking Merg to play Crosscode (day 397 was taken down with the previous video)
@C4llM3R4v3n
@C4llM3R4v3n Ай бұрын
That was really entertaining seeing you figure out the new weapons! I'll leave some tips here about them. The Core Eject Jackhammer (alternate blue shotgun) can boost cores (alt fire), charge your primary fire then fire your core and release the primary fire trigger, it should boost the grenade in the direction you're aiming it in the saws Sawed on and alternate sawed on shotgun don't have to be fired, you can just keep holding the alt fire trigger and get close to the enemy to deal damage with the saw still attached to the shotgun Every variant of the alt shotgun will overheat if you succesfully hit an enemy with the max speed (it shows your speed on the left side of the jackhammer) The jumpstart (red nailgun) attaches a cable to an enemy, when the enemy is killed or the cable fully charges then it will make the enemy explode and spread an electric shock to other enemies. This is usefull while fighting a horde of filths for example. Attach a wire to one od them, kill it and then the rest of the filths will die aswell (this works the same for the sawblade jumpstart) hope this helps!
@largefather9918
@largefather9918 Ай бұрын
can’t wait for the brutal P-2 video
@hotdogplayz655
@hotdogplayz655 Ай бұрын
I love your ultrakill content
@Missign2-ep3hn
@Missign2-ep3hn Күн бұрын
you are the reason i started playing ultrakill
@danielbusuttil1819
@danielbusuttil1819 Ай бұрын
Another great video hoping for more inscryption too hopefully
@gamingxyzzmaster7587
@gamingxyzzmaster7587 Ай бұрын
Hey merg, i really like this channel. I want to recommend you a game. If you want then please try out "turnip boy commits tax evasion". It is pretty fun. There is one more sequel to it. "turnip boy robs a bank". There is special boss fight as well. Well only if you want. I would love to see whatever you will play.
@joopozo
@joopozo Ай бұрын
Why bro edged the video to us😭
@remisimonetto6159
@remisimonetto6159 Ай бұрын
*Merg saying UwU isn't real, he can't hurt you* Merg saying UwU : 7:24
@The-blackghost36
@The-blackghost36 Ай бұрын
here's some explaining on all of the new stuff that you missed: sawed on can also deal contact damage to slice through fodder enemies(and can be used at the same time as the primary fire on alt shotgun) if it gets blocked by terrain when coming back to you it will detach similar to a knuckleblaster hit and it can rotate around magnets from nailgun the alternate shotgun can hit rockets and core ejects with the m1 making them hitscan explosives like malicious railcannon, you can also shoot a rocket/core into another to make a big red explosion(this is pretty hard to do so i dont really recommend it) the jumpstart nailgun works like this, if once you attach the cable to an enemy it starts to charge up until it does the outburst(i think its like 5 seconds) OR when the enemy is killed then shocks the enemy and transfers the shock on all nearby enemies and magnets making it very strong against hordes, it also gains more attack speed while attached. the sawblade variant charges faster when hitting the attached enemy with it and doesnt transfer to other mobs unless you have magnets the firestarter's oil keeps your momentum while going on it and makes guttertanks slide making them easy to get parries on and you can directly oil up the enemies then set them ablaze making them take 150% (200% on insurrectionists) more dmg from all sources also you can get close to a cerberus shoot a cannonball then punch it instantly back at him to instakill him(do note the ones in prelude have more hp since theyre semi-bosses) there might be other stuff i missed but this is most of it
@greenhal
@greenhal Ай бұрын
youtube seems to have ultrakilled the first upload 👀 loving a lot of the stuff in this new update
@cj3537
@cj3537 Ай бұрын
I just finished p ranking act 1 on brutal, can't wait to see this
@razorbl8de
@razorbl8de Ай бұрын
Here's some very important weapon traits that you missed: 1. The sawed-on shotgun doesn't need to be parried to deal damage. You can just hold right click and mow down enemies in front of you. 2. When you attach the jumpstart nailgun cable to an enemy, after 5 seconds (or instantly if you kill the enemy) the enemy and all surrounding enemies will get zapped dealing more damage depending on how many nails you stuck in the enemy. (The cable will also break if you move too far from the attached enemy) 3. All versions of the alternate shotgun blasts can parry just like the feedbacker. 4 (Bonus tip). The alternate shotgun blast can parry your core eject bomb and turn it into a hitscan blast, like the malicious railcannon (since it makes the attack hitscan, it can also ricochet off of coins). I hope you read this so that you can understand the weapons better.
@ollejohansson9587
@ollejohansson9587 Ай бұрын
I highly reccomend changing the keybinds so if you press Q it automatically switches and punches with the knuckleblaster and if you press F it does the same but with the feedbacker. This was extremely helpful for me as you dont have to switch arms every time and you can simply press the button for the arm you wish to punch with 👍
@leptonlord2791
@leptonlord2791 Ай бұрын
so really useful tip for the alternate shotgun, whiplashing towards a enemy then cancelling the whiplash at the last second immediately puts you into red speed. no exceptions. this is the easiest way to achieve a full impact if you dont have much of a runup or the enemy is in the air (like a malicious face)
@voyager-inc
@voyager-inc Ай бұрын
fun fact for the 2nd button if u mess it up theres a door that leads back to the start of the yellow orb thing also you can deal dammage while charging up the saw and its super op also you can one shot cerbrus ( i cant spell it correct) with the srs cannon by shooting it and parrying it back at them after it bounces off and this saves your rail gun charge
@UnrealSuperSonic04
@UnrealSuperSonic04 Ай бұрын
i could've sworn this was posted earlier.
@RiotGuy.
@RiotGuy. Ай бұрын
It was, I saw it too. I don't know why it was deleted and reuploaded.
@Pumpkin00002
@Pumpkin00002 Ай бұрын
@@RiotGuy. Read the pinned comment.
@RiotGuy.
@RiotGuy. Ай бұрын
KZfaq can't process the amount of swag and drip that Merg is producing in this video.
@UnrealSuperSonic04
@UnrealSuperSonic04 Ай бұрын
@@Pumpkin00002 it did not exist at the time of making this comment
@Pumpkin00002
@Pumpkin00002 Ай бұрын
@@UnrealSuperSonic04 Don't worry, just letting ya know!
@damaton
@damaton Ай бұрын
Btw a very easy way to use the "Piston" or whatever alt shotgun is to whiplash an enemy and then punch to cancel the whiplash, this gives you enough speed for max damage very quickly and even in tight spaces.
@EK____
@EK____ Ай бұрын
Ayy it's nice to see you trying out the new weapons! Here are a couple of tips that might help you if you consider doing another ultrakill vid -the chainsaw on the sawed on shotgun can kill enemies that are in front of you while it's still attached, you could hold right click and stick close to tougher enemies if you want to heal -the jumpstart nailgun deals immense single target damage, but you have to stay close so the cable doesn't cut off. Plus, you can cover your target with nails for bonus damage and an aoe effect! -dousing an enemy with gasoline makes them take extra damage -you CAN parry cerb's orb, it takes a little getting used to though Hope these help!
@Milbyte11
@Milbyte11 Ай бұрын
Gasoline does not give you extra damage sadly, though how I wish that were true
@EK____
@EK____ Ай бұрын
@@Milbyte11 yeah mb, the only features for it is that it explodes if it gets ignited undwrwater, and the burn damage if they get sprayed directly
@EK____
@EK____ Ай бұрын
@@Milbyte11 checked again, it gives you a 50% damage bonus on husks if set on fire
@Milbyte11
@Milbyte11 Ай бұрын
@@EK____ that's just what any source of fire does.
@EK____
@EK____ Ай бұрын
Yeah that's what I meant, but my writing was too vague to convey it properly lol
@hakiitr7412
@hakiitr7412 Ай бұрын
here some tips to the alt shotgun (jackhammer) -jackhammer can break gutterman shields at any speed -the jackhammer is able to parry melee attacks, however is not able to parry projectiles -if you hit an enemie with the jackhammer at full speed it will need a cooldown, this cooldown works exactly like the railcannon however you can change to the shotgun other variants to keep using the jackhammer -jackhammer can hit core ejects and rockets and turn them into hitscan shots (you can bounce off coins if you do this) -jackhammer at full speed is able to instakill malicious faces, virtues and sentry's -jackhammer is able to parry the chainsaw -sliding on oil from the FIRESTARTER rocket laucher keeps the momentum speed, this meaning you can use this to be at full speed while using the jackhammer
@tronions3470
@tronions3470 Ай бұрын
Couple of tips for the new weapons :D Sawed-on does damage even before launching the chainsaw, and can be a really strong healing tool Jumpstart shock chains between enemies if the enemy that has the cable attached has nails stuck in them, the damage of the shock scales with how many nails there are Firestarter can cover enemies in oil directly instead of just spraying it on the ground, making even enemies that can't normally be set on fire flammable Alt shotgun can bonk core ejects, turning them into hitscan explosive beams, which are almost as powerful as a malicious railcannon shot (it's why the core eject throw with the alt feels weird if you just wanna throw the core at enemies) Hope these tips help you explore more of your ultrakilling potential :D
@xSkysilver
@xSkysilver Ай бұрын
The red arm detaches the saw which you can use with the nailgun magnet and the core eject can be spammed by switching gun's bacn and forth and you can use the alternate shotgun to parry in a way
@averagesilksongenjoyer3257
@averagesilksongenjoyer3257 Ай бұрын
Claire de soleil on brutal is madness.
@andreamarini9940
@andreamarini9940 Ай бұрын
I really love both the red variant and the alt of the shotgun man. The sawed on is basically two weapons at once and the jackhammer is just really powerfull and fun to use, even if it is a bit niche. My set up is alt for blue and green and normal for red, since red is the only one that doesn't gain as much for being alt, and a normal shotgun to projectile boost is always nice to have.
@levibruner7553
@levibruner7553 Ай бұрын
New weapons strats: Sawed on 1. The sawed on has high dps potential. If you can keep it out while using other weapons, you will shred bosses SO fast, though it is extremely difficult. 2. The chainsaw can be juggled infinitely, meaning you can keep charging and launching more chainsaws as long as you have good timing. 3. Chainsaws are attracted to magnets, though they have low durability and don't last more than several bounces or a couple hits on enemies. Jackhammer 1. The jackhammer (alternate shotgun) does an INSANE amount of damage. You just have to hit at max velocity. This recently got nerfed from 12-10 damage, but that's still INSANE. 2. The jackhammer can parry certain melee attacks (such as the Gutterman's punch, which IS parryable after you break the shield and resets hit tracking). 3. The jackhammer can hit core eject grenades, mines, and rockets, turning them into hitscan projectiles. Think about this: What part of your arsenal interacts with hitscan weapons? COINS. You can bounce mines, grenades, and rockets off of COINS now. It is stupidly situational, but MAN if it isn't cool. Jumpstart 1. The jumpstart nailgun will recieve a significant fire rate boost when attached to an enemy and when fully charged, will electrocute the enemy, dealing a bunch of damage, chaining to enemies, and exploding nails. 2. The jumpstart saw launcher receives all the benefits of the jumpstart nailgun but will reduce the time it takes to charge the shock by 1 second for each saw that hits. This sounds better, but you shoot saws instead of nails, meaning you have to switch weapons for nails, not taking advantage of the boosted fire rate. Firestarter 1. The firestarter fire deals 0.5 damage per second. 2. Firestarter oil can be used on enemies to make them flammable, even if they weren't flammable previously. Being on fire will increase the damage they take from all sources (except the fire itself) AND cause fire damage over time. 3. Firestarter oil will cause the player to retain ALL momentum while in it. Dashing normally will normally got fast for a split second then slow to walking speed, but if you dash in oil, you will go into the red (jackhammer speedometer) and stay there, sliding or standing. 4. Firestarter oil movement tech consists of dashing through oil, then repeatedly jumping and oiling up your landing point to retain momentum and oil supply.
@jaycedelfin3940
@jaycedelfin3940 Ай бұрын
Bro I like this game for the fact you can parry a landmine...ye a landmine (keep up the great work merg)
@2D_Emerald
@2D_Emerald Ай бұрын
YES YES YES YAYAYAYAYYAYYY NEW ULTRAKILL VIDEO gonna edit this comment to be meaningful after I watch but just know I'm excited lmfao' the edit!! :3 just letting you know, the secret level in the violence layer, 7-S is out! would love to see some of your clean gameplay in that level. watching you play around with the new weapons was super fun!! I have some tips though (sorry for yapping): -The jumpstart nailgun is more of a crowd control weapon! with the standard version, you wanna attach a cable to an enemy and then stay close to it while you shoot as many nails at it as possible. in a few seconds (or when the enemy dies) it'll release a shock that does a ton of damage, and THEN targets other enemies, wiping them out with ease. the damage is increased based on how many nails are in the enemy. for the alternate, it's more of a single target weapon. hitting an enemy with a saw will make the shock happen faster. you can still make it hit other enemies by placing magnets, as the shock conducts between magnets and enemies too. -I don't entirely know how to use the sawed on, but you can use it while other weapons are out. which means if you can keep ping ponging the chainsaw WHILE using other weapons, it's free damage. also, the disconnected version (by punching the chainsaw with the red arm) IS affected by magnets, just like a regular saw. -The firestarter rocket launcher is great for crowd control - gasoline on the ground, light it, forget about it and let the enemies burn. however, you CAN put gasoline directly on the enemies themselves to set them on fire too! one more thing - it does work in the water. instead of setting it on fire, the gasoline explodes when submerged in liquid (which allows for really funny combos) -The alternate shotgun only overloads when you get a RED hit, with yellow or green you can use it again right away! there are a lot of ways to get a red hit, my favorite being whip cancelling. essentially, whiplash to an enemy, then press your whiplash button again BEFORE reaching the enemy. you'll keep the whiplash momentum, and it allows for easy red hits idk if you bothered to read all of this but thank you if so 😭😭 this series is great and it's always fun seeing you play ultrakill again :3 that's all, until my next comment, take care
@Merg
@Merg Ай бұрын
Thanks for all the tips! (also I already played 7-S 👀)
@2D_Emerald
@2D_Emerald Ай бұрын
👀 can't wait
@Merg
@Merg Ай бұрын
@@2D_Emerald nooo, as in, it was uploaded before this one lol!
@beef_baby
@beef_baby Ай бұрын
@@2D_EmeraldIt was uploaded yesterday lol
@2D_Emerald
@2D_Emerald Ай бұрын
@@Merg wait whaaaa that's weird okay I'm gonna watch it lol
@gfdweeqwr9962
@gfdweeqwr9962 Ай бұрын
You can bind feedbacker and knuckle blaster to separate keys, it’s really helpful imo
@buggedbeatle
@buggedbeatle 2 күн бұрын
fun tip, grapple towards a large enemy with a saw and jackhammer charged up and release the grapple just before you hit the enemy and then release both the jackhammer and saw when you hit the enemy for tons of damage
@reddest6212
@reddest6212 Ай бұрын
I love your Ultrakill videos you should try playing custom levels with thunderstore or r2modman it’s really simple you’d want to get angry level loader and that’s really it
@breaddo4300
@breaddo4300 Ай бұрын
btw, you can change your "switch fist" keybind to punch with the knuckleblaster, and your default melee to punch with the feedbacker specifically, cuz switching fists sucks many things
@cabbageable
@cabbageable Ай бұрын
the reason the core eject spawns right next to you is because you can use the jackhammer to punch it into enemies. you can also use the jackhammer for melee parries in general
@Bread-xl4wi
@Bread-xl4wi Ай бұрын
Not sure if you will see this but heres a few tips: Alt shotgun only goes on cooldown if it deals a red hit, and core eject can hit cores or rockets to pretty much make them malicious railcannon shots Guttermen are very easy, you just have to parry their attacks whenever you get close, which is easy since they pretty much only melee when in parry range Alt jumpstart is very good, it takes about 5 seconds to deliver a high damage shock, but each saw hit decreases the time by one second Something you could work on is using the whiplash more in combat. You can use it to hit yellow with alt shotgun or even red if you cancel it, and it wouldve helped in the cerberus fight if you used it to approach instead of using 2 stamina. Anyway you are doing fairly well, you have a pretty good understanding of game mechanics and weapon combos but you just have some minor things to work on to be better.
@couchpotato5657
@couchpotato5657 Ай бұрын
All we’re missing now is the yellow arm. Really excited to see what it’s like
@giornogiovanna4758
@giornogiovanna4758 Ай бұрын
you can parry with the alt shotgun, melee with the chainsaw, use the chainsaw while using the alt's shot, and parry your cores with the alt's shot, then coin the parried core
@apotatolmao
@apotatolmao Ай бұрын
few things about red nailgun: 1. it does 10 damage all at once after 5 seconds. for comparison, the electric railcannon does 8 by itself 2. you have to stay close to the enemy for it to work 3. shooting nails into the enemy with the cable increases the electricity damage AND SPREADS IT TO OTHER ENEMIES. you can attach it to a cerberus, fill it with nails and it will kill it, along with spreading damage to other enemies 4. the alternate red nailgun works similarly. but when you attach a cable and shoot saws at an enemy, the cooldown becomes shorter by 1 second per saw. so better for tankier enemies 5. most importantly, the shock happens INSTANTLY if an enemy dies, so if you have a group of filth you can attach the cable to one, kill it, then watch as the rest turn to confetti its pretty cool
@isimsizkisi4231
@isimsizkisi4231 Ай бұрын
Sandbox exists for testing and alt jumpstart is much powerful because when you attach cable to someone rate of fire incearses and does a bit electric damage when saw hits a target And knuckleblaster aoe can break guttermans shield AND last of all, jackhammer can be used as both feedbacker and knuckleblaster
@dog2190
@dog2190 Ай бұрын
Merg, I just want to tell you right now that the alt shotgun’s core eject is basically a coin if you hit the core eject with the melee attack from the alt shotgun. And it’s also hitscan so it can interact with coins The alt shotgun also deals more damage depending on the speed your traveling at towards an enemy The jumpstart is recommended to have the normal variant and also you have to use the nails to make it be able to do more damage.
@xenux7669
@xenux7669 Ай бұрын
Tip for the core eject alt shotgun: If you charge a shot and hit one of your core ejects you will send it flying and cause a very high damage dealing explosion Tip for the pump alt shotgun: if You Pump it to max and do a maximum speed hit (Easily done by doing a SDJ , which is a slide - dash-jump) you will take almost no damage and cause an extremely strong explosion that will one shot most enemies and for others reduce their health to half.
@Scorpio-mq9dk
@Scorpio-mq9dk Ай бұрын
There is much more to the jumpstart! it really shines in a group of enemies, see what happens when there's a lot of husks nearby.
@weresteres
@weresteres Ай бұрын
Tip for the alt shotgun, you can reach the red bar/speed to have the max damage by whiplash cancel (basically you whiplash to a heavy enemy end then midway through whiplashing you cancel the whiplash by either punching or pressing the whiplash button again and then you release the alt shotgun to shoot it) I found this to be way easier than your technique you use in the video, only work with heavy enemies but the alt shotgun is usually ineffective with light enemies that doesn't have a lot of health anyway, the alt shotgun only overheat if you did a successful red bar hit. Overpumping the green shotguns is a good thing if you use it correctly, it is possible to overpump the green shotguns without taking damage, with the normal green shotgun you can overpump, dash and the instant after that you want to shoot the shotgun. With the alternate you can overpump it, do a successful hit with it but you want to make sure you do it as far as you can, then dash back (make sure to pick up speed as well by whiplash canceling for example to reach the MAXIMUM DAMAGE) a successful overpump red bar alt shotgun hit can almost one shot a Cerberus (the Cerberus health is low enough after that that you can punch with the feedbacker once and it will die, atleast on violent difficulty, in brutal enemies have more health).
@multilk6399
@multilk6399 Ай бұрын
i got a tip, don't know if you already know this but: try hitting the new core eject projectile with the jackhammer (shotgun alt) into a coin, you can ricoshot it
@RiffSilverthe1andonly
@RiffSilverthe1andonly Ай бұрын
It you kill the enemy the jumpstart cord is attached to they will automatically shock surrounding targets and you can spread nails around enemies to deal more damage and allow the shock to travel farther
@ryanmondoux9441
@ryanmondoux9441 Ай бұрын
Fun fact about the sawed-on: if you rev up the chainsaw you can use it to just saw enemies thought the fresh rate dies quickly
@aaronschwanke421
@aaronschwanke421 Ай бұрын
to help you out for the alternate shotgun the yellow part of the speed meter does 2x damage and red part of the speed meter does 4x damage and for the fire starter for the rocket launcher, enemies set on fire by it take 1.5x the damage well they are on fire and for the nail gun the alternate version reduces the time it takes for the shock to happen by one second per attack and for the normal version it has doubles the attack speed when latched on for the shock, and the reason why it wasn’t doing much damage against Cerberus is because he’s the boss enemy for the prelude so he has a lot more HP then normal and I think some in brutal have more HP than when in a easier difficulty.
@aaronschwanke421
@aaronschwanke421 Ай бұрын
Hope this helps
@tacticalfailforthefunnies
@tacticalfailforthefunnies Ай бұрын
the sawed on shotgun can be used as a meele!! just hold down the 'alt' attack button and walk into enemies just incase you didnt know
@DamageMaximo
@DamageMaximo Ай бұрын
That thumbnail is eye candy!
@VAVS7414
@VAVS7414 Ай бұрын
Here's a strategy that I use for the guttermen: Knock down the shield with the knuckleblaster, then once it starts using the machine gun, you whiplash (grapple) towards it and then the Gutterman will have a Parry spark which means it is about to hit you. When this happens, quickly shoot it with any shotgun to parry the melee (because shotguns can do that), and then keep grappling and parrying. just saying because you look like you're struggling with them
@Blu713
@Blu713 Ай бұрын
Hey I have a video request. (Or should I say series request) you should revisit oneshot again. I have never watched or played one shot so I really want to watch you play it again with your modern style of videos!
@PlatinumSceptile
@PlatinumSceptile Ай бұрын
No clue if you noticed this but you can hit core ejects with the jackhammer, hence why the spawn directly Infront of you
@EverthonHD
@EverthonHD 18 күн бұрын
The fact that at the start he was dying to Guttermans lol You need to parry their attacks to reset their tracking speed, staying in their line of sight makes them gain tracking speed to the level that they doesn't miss a single bullet.
@Diego91940
@Diego91940 Ай бұрын
Here is a tip merg, break gutter man's shield, stay close and do. Damage, parry him, and keep attacking you will kill him Both breaking the shield and parrying stuns him for 1 (this doesn't apply to. Brutal) second ,also leaving traps to him Also, you can use the saw to literally tear your enemies, without fire it, just with holding the right mouse button Also for cerberus, I like to gasoline the enemy completelly and the light him on fire, while having the saw trap on the floor, then some pump parry and rail gun blue rail gun or green if I need heal, also, Hard damage goes faster when jumping and staying on the air
@hamdanithegamer1209
@hamdanithegamer1209 Ай бұрын
All right I was feeling pretty bad after trying this myself but seeing that even Merg is struggling with this Cerberus on Brutal I feel a bit more determined
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