I’ve done Crushing all the way until here, and rage quit. Great job!
@RECGVZLA4 жыл бұрын
you beat it already?
@JessyH38314 жыл бұрын
I just beat this on Crushing. Don't give up. It's possible. You just have to be patient. Kill the first wave of guys, grab ammo and nades as fast as you can and when the stranglers and heavy's show up run to the top of the cliff. Take em out slowly. One by one till you beat it.
@caelroraback22134 жыл бұрын
RECGVZLA I beat it about two years ago. It was the hardest thing ever
@caelroraback22134 жыл бұрын
Jessi Howey I beat it about two years ago, hardest thing ever
@JessyH38314 жыл бұрын
@@caelroraback2213 awesome!!!! 😁😁👍🏻
@edzzha94877 жыл бұрын
just love your agressive style. you know the importance of fire rate and speed. very calculated use of explosives. in my opinion no hud mode is pointless. great video!!
@GUV0377 жыл бұрын
Thanks a lot! You're right about this fight being calculated, thanks for noticing. Before I started, I didn't think I would like No HUD mode as much as I do. If you haven't tried it, I suggest you give it a shot.
@GUV0375 жыл бұрын
@Jonathon Banasiak That's a hard question... They are pretty much the same but Chloe feels more fluid with her movements. IDK if that is placebo or if they optimized the movement from U4 to UTLL. Chloe also moves a bit faster but I think that is just cause she is shorter than Nate so they upped her animation speeds so that she would move at the same speed as Nate. So my answer is Chloe but only by a little bit. And Chloe has a better ass :)
@Err_Or-dw8wq4 жыл бұрын
It only took 4 minutes to go through the ship graveyard that's incredible
@elenaphisher2444 жыл бұрын
Er10r_4O1 r 4 minutes?! That’s impossible! 😱
@JJSideshowBob4 жыл бұрын
Watching this makes me appreciate the seamless orchestration of the whole sequence even more. Naughty Dog are masters of asset streaming/culling. Loading screens? Yeah no need for that
@markevans72443 жыл бұрын
It's funny I'm doing a trophy cleanup on explorer difficulty and I beat the game legit on crushing about a year ago. Its so nice to have a relaxing playthrough now. This opening section took me about 8 hours to get through, hundreds of attempts and in all my years of gaming is the toughest challenge ever.
@flaqko56863 жыл бұрын
Same here I was stuck here for a whole week of constantly trying
@hughmungous33575 жыл бұрын
People who complain that it is too difficult don't enjoy actual gameplay. Unlike a game like RDR2 where you are just standing around and slowing down time and have basically no challenge, here, you have to relocate, use cover, explosives, blind fire, hip fire, care for ammunition, be aware that the enemy is trying to flank you and be quick.
@hichama.boukhatem55244 жыл бұрын
also too much difficulty kills the fun, the satisfaction of joy you should feel while playing any video games is turned into frustration.
@RoyBrown7774 жыл бұрын
Worst uncharted level of all time. I started it with depleted ammo and no grenades. Required a restart of the chapter to get ammo. Nathan's initial roll to the left when the level starts can take you off a cliff have you hang on an edge or go into cover on the wrong side of the box most of the tactics go out the window, it gives you the illusion of options but they aren't real there is only a few ways to beat this level. It's poorly designed, poorly tested and not fun. After platinum trophies in the previous 3 I traded the game in after this section. Not even Ornstein and Smough in Dark Souls was this laborious and beating it came with none of the reward just crossing your fingers the RNG gods smile on you. Being grabbed by enemies and your partner doesn't even help really doesn't add to the immersion along with the ridiculously accurate enemies yet slow an inaccurate snipers, it's a poor set piece thrown together during a final crunch at naughty Dog before launch. Single handedly ruined the entire crushing play through with a difficulty spike that made everything bad about the game seem so much worse. It's like a the most autistic programmer at Naughty Dog was forced to cram this level in before launch day and he couldn't give it to q&a for testing. This level gave me cancer and aids, what an achievement.
@hughmungous33574 жыл бұрын
@@RoyBrown777 RNG is important in the first 20 seconds. But when you found cover on the ship it is basically about knowing what to do and be fast. From 0:38 on.
@vanjaarsic16164 жыл бұрын
I'm sorry but Crushing difficulty is very bullshit and counter intuitive. It is not bad until you reach Libertalia. At that point game becomes trial and error and I don't mind trial and error games, but it really does not befit uncharted. And when I say its counter intuitive is becuase you got so many platforms and movement options, but what does it matter when in crushing you will be dead within the seconds trying to reach it. They want you to be agressive, but not agressive at the same time. Other problem is that you may reach this point without any ammo (like I did). They could have placed ammo and weapons that would be useful at begining of level. Now if you want to know what kind of games have good difficulty look no further than Doom and Doom Eternal. Those games actually give you plenty of oportunities you just need to be skillful in handling your repertoire, but in here there is rarely any opportunity and you need many times to rely on luck. If they just changed the parametars of how often can enemy hit you while you are swinging or jumping or generaly just moving at faster pace that would have made it much more fair and make you much more active instead of praying that enemy wont flank you, throw you a grenade and if you will get ammo or gun you need at that moment.
@hagindor4 жыл бұрын
In my opinion, the problem with Uncharted 4 is that it has many illogical/buggy flaws that can become annoying on crushing. - Enemies immediately know where you are and even if you quickly kill the one who sees you, he already somehow informed all the others about your location. Once they know where you are they follow you even when they cannot possibly see you: I was standing behind a walll and could go to the left or right end. Every time I wanted to shoot, everybody was already aiming at where I was even though they had no chance to know on which side I would appear. - Shots sometimes go through objects (e.g. stone) close to their „borders“. - Why have snipers in the game when enemies with normal pistols can reliably hit you over several hundreds of meters? - The companions during fights are either in your way (e.g. sometimes could not climb up because he/she was standing there) or just distracting. They could be on your right but would they handle any enemies coming from that direction? Of course not.. In any case they are rather useless at shooting. It would have been so much more useful if you could give them orders. - Enemies obviously have unlimited ammunition. Still, when you pick up a gun it is almost empty. It forces you out of cover (where you die extremely quickly) exactly like these too many over accurately thrown grenades. Why did they introduce a throwback mechanic in 3 just to take it out again in 4? They lie around for so long before exploding that it does not make sense that you cannot throw them away. - The controls often react badly. Most of all taking cover and rolling on the same button leads to Nate doing exactly the opposite of what you want to do. I am not a very skillful player. Nevertheless, I managed to beat all Uncharted games on crushing. However, 4 was the only one that did not feel challenging in a fun way but unfair, annoying and demotivating instead. Still, I love to play it on lower difficulties.
@BHuang925 жыл бұрын
Really liked this alot. Like watching a movie 👍🏻
@MrMarqus4 жыл бұрын
Thanks. You and Elena Phisher really made life easier with this strat.
@MikeJones-bm4wu3 жыл бұрын
DECEMBER 2020 still watching. This is how you play Uncharted like a boss!
@JJSideshowBob4 жыл бұрын
12:11 that was by far the hardest part for me. If you don't carry over the right weapons from the preceding gunfight, you're f****d
@badterrorist93844 жыл бұрын
My complaints 1: same button to roll and take cover 2: no manual sprinting
@Beaver_Monday4 жыл бұрын
Yeah, the controls for rolling/cover and the camera orientation requirements for jumping and climbing really get in the way sometimes. Nate will just hang there like a ragdoll if you don't point your camera a certain way. Should be the movement control that determines which way he jumps, not the camera.
@jarnodatema7 жыл бұрын
Thats what i call a close encounter
@denji54263 жыл бұрын
i was stuck on these for hours and a million deaths, this was very neat!
@ytagaming89732 жыл бұрын
I completed crushing on this game and the water features encounter in chapter 18 is the hardest encounter in my opinion
@Drequan9 ай бұрын
brutal is harder
@alexmichaelraccoonplays87772 жыл бұрын
Hey, bro. I just beat the whole encounter on crushing with no hud. Of course I couldn’t do it as well as you do and I died a lot. I just wanted to let you know that your videos inspire me to try pushing my limits.
@Ayzahaur2 жыл бұрын
This is excatly i was played this part on my head.
@user-sk2uw4tf4l6 ай бұрын
This was one of the top scenes when that truck was chasing Nathan
@mik2dae1435 жыл бұрын
Wtf...how the?
@alexmichaelraccoonplays87772 жыл бұрын
Hey, bro. I just started playing on crushing with no hud. I’m already in this chapter. By, the way, I beat the Avery’s house encounter by using a strategy similar to yours. Now, let’s see how I can do this.
@user-sk2uw4tf4l6 ай бұрын
That's why I like this game
@Neo2266.5 жыл бұрын
1:50 What the fuck was that? I'm currently editing the wikipedia page for Shoreline enemies, and I have never seen an armoured sniper with no helmet before. also i gotta applaud getting through the entire chapter without dying, i remember being stuck on this for 4 hours and then i just had to turn my HUD on to finish the damn thing.
@GUV0374 жыл бұрын
When the armored guys get hit with an explosions it knocks their helmet off. Thanks!
@jcers5 жыл бұрын
This is just fucking impressive
@Hamza-jb4mg4 жыл бұрын
He makes it look so easy
@JessyH38314 жыл бұрын
Because he's playing on easy difficulty.
@Hamza-jb4mg4 жыл бұрын
Jessi Howey he's playing on crushing, that's the hardest difficulty in the game
@JessyH38314 жыл бұрын
@@Hamza-jb4mg I'm currently playing this on Crushing I'm 94% complete with it. This level was the hardest one by far. I was stuck there for a day. I know what Crushing looks like. I've Platinum'd 1-3. This is not Crushing. Sorry and I'm not trying to be mean. Just being honest.
@Hamza-jb4mg4 жыл бұрын
Jessi Howey I've finshed playing on crushing and Ik you're not trying to mean this part took me 3 days to finish
@JessyH38314 жыл бұрын
@@Hamza-jb4mg took me a day. It was fucking brutal. 😳😳🤣
@thecollectivegamer36003 жыл бұрын
He got mad lucky. He started with a full shotgun. When i got to this scene all i had was 1 bullet in a pistol. no grenades no secondary weapon. Took me several tries just to get to another weapon 🤣🤣
@GUV0373 жыл бұрын
LOL yeah it can be tricky. I of course came in ready for the encounter. But I should do the "1 bullet challenge" with no HUD, that could be fun :P
@nilanjanpatra7271 Жыл бұрын
This is a very difficult place died 40 times after that completed this encounter
@thedreamcapture2681 Жыл бұрын
legend.
@191010ak4 жыл бұрын
I'm doing it now and I've died like 50 times this guy is really good
@trumpjongun88312 жыл бұрын
It took me only 2 tries to play this chapter without deaths on crushing and imo chapter 18 Avery's house fight was much harder...in fact i was almost 2 hours stuck there.
GUV Don’t need unlimited ammo anyway, this part is so easy 😝
@KyngZxvs4 жыл бұрын
@@elenaphisher244 is it now, Ms. Fisher? Your name sounds 'phishy'
@elenaphisher2444 жыл бұрын
Shaun Haankwenda Ship Graveyard is the easiest fight on Crushing, the strats are solid at this point.
@almari74124 жыл бұрын
@@elenaphisher244 lol I've seen u on other vids complaining about how bullshit and difficult it is 😂😂👍
@RawPower8674 жыл бұрын
You butchered Nadine's crew
@sinanoorzai82465 жыл бұрын
It’s not Crushing
@elenaphisher2444 жыл бұрын
Sina Noorzai There are two snipers on Crushing, you can see their laser targeting. Also the Hunter enemy type (as seen at 1:45 )only appears on Crushing difficulty.
@Beaver_Monday4 жыл бұрын
Lmao get told bitch
@JessyH38314 жыл бұрын
@@elenaphisher244 seriously I just played this on Crushing. And it was way too hard. After 2 shots you're dead. This Drake took several shots without dying. It's not Crushing.
@deibygonzales19973 жыл бұрын
@@JessyH3831the crushing difficulty is worst than playing the last of us on grounded.
@masplays40883 жыл бұрын
@@JessyH3831 It is since there are hunters and armored snipers, who only appear on crushing in this encounter
@Chop2016 Жыл бұрын
Its definitely not crushing at 1st game play,,no grandes, them 2 guys never once came up 2 that 1st clif,,once you kil al the snipers the runners come in you have like 10,, 2nd 2 get amo,, most hardest gam iv ever played,5 hours in averys descent,, almost 10 on this one, il keep going il get it, its almost brutal,, tough game
@BayouBoy2443 Жыл бұрын
Bruh…
@monasoliman81625 жыл бұрын
ليبت
@JessyH38314 жыл бұрын
🤣🤣 this is not Crushing. And anyone that says it is has never played Crushing. Good try tho 👍🏻😁
@pajamma55703 жыл бұрын
Dude can you give it a rest and just admit you were wrong, you're everywhere in these comments and you've already been proven wrong.
@masplays40883 жыл бұрын
It is man. There are hunters and armored snipers, who only appear on crushing
@JessyH38313 жыл бұрын
@@pajamma5570 are you talking to me??
@Chop2016 Жыл бұрын
Probably crushing after, a 1st play through,,no grandes small amount of amo,, once 2 kil snipers the runners come in in 2nds,,i dont think its crushing on 1st play through,,i cheered in chapter 18,this one ruins it, they throw grandes everywhere, come from back & sides, il beat it, just hope dost take much longer, agree 100% with you, completely different lay out,,even the wooden boxes get blown away in a minute, so you have 5 to take out, 3 with helmets on,, they took the fyn out of it, way 2 hard,