Understanding Oscilloscopes - ENOB

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Rohde Schwarz

Rohde Schwarz

Күн бұрын

This video provides a short technical introduction to ENOB, or effective number of bits, and how ENOB is used to evaluate the performance of digital storage oscilloscopes
Learn more about R&S Oscilloscopes: rsna.us/6052bCkyo
Download the application note, The Effective Number of Bits (ENOB) of my R&S Digital Oscilloscope: rsna.us/6053bCkyU
Register for the R&S Oscilloscope fundamentals- Primer: rsna.us/6054bCkyq
Timeline:
00:00 Introduction
00:13 Suggested Viewing
00:32 About analog to digital converters (ADC)
01:28 Quantization levels and vertical resolution
02:16 Input signal scaling and vertical resolution
03:10 Effective number of bits (ENOB)
04:28 What determines ENOB?
05:03 ADC contribution to ENOB
05:45 Other contributions to ENOB
06:40 Calculating ENOB
07:27 Reporting / plotting ENOB values
08:12 Example ENOB curves
08:45 Summary

Пікірлер: 14
@bellkidsbasketball8889
@bellkidsbasketball8889 2 жыл бұрын
Another great video. Simplifying a complicated topic.
@pauldenisowski
@pauldenisowski 2 жыл бұрын
Thanks!
@joelw781
@joelw781 Жыл бұрын
really well done
@pauldenisowski
@pauldenisowski Жыл бұрын
Thanks!
@paulosanchesgoncalves5567
@paulosanchesgoncalves5567 Жыл бұрын
GOOD JOB
@pauldenisowski
@pauldenisowski Жыл бұрын
Thanks!
@paulosanchesgoncalves5567
@paulosanchesgoncalves5567 2 жыл бұрын
GOOD VIDEO
@pauldenisowski
@pauldenisowski 2 жыл бұрын
Thanks! Hope it was helpful!
@zynthos9
@zynthos9 2 жыл бұрын
How would one estimate noise and distortion power? I expect noise power would mainly be a function of ADC noise figure and additive noise and of VGA noise figure? And distortion power would be a function of mainly VGA's IP3 and IP2 ratings (assuming the level isn't high enough to drive into compression/saturation)? To me this only makes sense if you assume multiple signals present
@pauldenisowski
@pauldenisowski 2 жыл бұрын
Those are all great questions, and I could probably do another entire video answering them. :) Although some components can be measured in isolation, ENOB in oscilloscopes is very much a "system" measurement, and the whitepaper linked to in the video description goes into detail about how ENOB is measured. The IEEE also defines (1241-2010) methods and definitions for measuring or estimating ENOB. You're absolutely correct that the NF of the ADC and VGA play an important role in ENOB, and even things such as signal routing will have an impact on overall noise performance. Clock signal jitter also leads to reduced SNR in the conversion result, so the quality of the oscilloscope clock or time base will have a (potentially significant) impact on ENOB. With regards to distortion: ENOB is often strongly a function of spurious free dynamic range (SFDR). You might be surprised by how many spurs some ADCs produce. Avoiding compression (IP3) is a lot easier than removing spurs from an ADC. :) And keep in mind that unless the input to the oscilloscope is a very pure sinewave, the measured signal will always have multiple frequency components -- the classic "square wave is the sum of odd harmonics" is a good example of this. Hope those help. Please take a look at the application note linked to in the video description if you'd like more information about how ENOB is calculated. And thanks again for the great questions!
@pauldenisowski
@pauldenisowski 2 жыл бұрын
There's a (very brief) discussion about ADC's and noise / distortion - including a graph of SNR as a function of frequency and jitter - in another one of my presentations: kzfaq.info/get/bejne/o9Z8acyX3d7bqZ8.html
@lixiang7349
@lixiang7349 Жыл бұрын
For god sake, people need to stop saying "and/or". If you do a logic "or" between "and" and "or", you effectively get the logic "or", assuming "/" means the logic "or". So "and/or" is the same as a simple logic "or". Try analyzing this with venn diagrams and you'll know what I mean, please.
@pauldenisowski
@pauldenisowski Жыл бұрын
(laughs) Point taken. Usually when I say "A and/or B" what I mean is the logical equivalent of (A ∧ B) ∨ (A ⊕ B). For example, when I say in the video that noise from the VGA "may be frequency and/or level dependent", what I mean is that in some cases, the noise is a function of both frequency AND level (A ∧ B), while in other cases (∨) the noise is caused only by frequency or level but NOT both of them (A ⊕ B). Frankly, I would say that the vast majority of VGAs meet the (A ∧ B) condition, but it is possible that VGA noise is entirely a function of frequency, particularly if it is never pushed into compression. But as someone who studied languages before becoming an engineer, I can very much appreciate the desire for precision in both fields :) Thanks for the comment!
@lixiang7349
@lixiang7349 Жыл бұрын
@@pauldenisowski hmm actually I’m speaking from a pure discrete math perspective instead of which language the logic is conveyed in.
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