Google Drive: tinyurl.com/LazyUnigine Github: github.com/LazyUnigineDude Comment down below for any questions or concerns Any business inquiries ask me on: lazy.unigine@gmail.com #Unigine #LazyUnigine
Пікірлер: 24
@aleksandrgorbatov926627 күн бұрын
THankyou very much!
@LazyUnigineDude27 күн бұрын
Glad it helped!
@user-sk2fi7sg1b27 күн бұрын
thank you for video!
@LazyUnigineDude27 күн бұрын
No worries!
@mokalux27 күн бұрын
thank you sir!
@LazyUnigineDude27 күн бұрын
You are welcome!
@mudasserkhan008 күн бұрын
Looks like I've a new engine to try..... Btw loved that flag in the corner
@LazyUnigineDude8 күн бұрын
Thank you! Yes the flag, free 🇵🇸
@mudasserkhan007 күн бұрын
@@LazyUnigineDude free 🇵🇸🍉
@Lepumpkino19 күн бұрын
Thank you so much! Can you make a tutorial series on multiplayer in unigine? (If it does support multiplayer in the first place)
@LazyUnigineDude19 күн бұрын
Thanks for the idea! Definitely on the backburner. Going to have to make a few more videos on basics before I go in that
@user-ki6ec9qz1s27 күн бұрын
He clearly doesn't have enough skates for his feet)
@LazyUnigineDude27 күн бұрын
Hahaha rip the fine tuning making him feel like he's on ice 🧊 😭
@michaelalexson835920 күн бұрын
It's difficult to choose between the two C++ and C# I think I love C++ more, but I'm afraid that it can be too difficult. What would you choose and why?
@LazyUnigineDude20 күн бұрын
I'm a c++ dev to the end, but c# really works well with doing things fast, they both are great at performance and if you're a beginner in coding and you have some unity experience then c# is the way. If you are already a C++ dev then id recommend C++ but if you have no experience in both I'd say whatever you like cause you'll have fun and make good stuff either ways
@michaelalexson835920 күн бұрын
@@LazyUnigineDude Thanks!
@rezan697111 күн бұрын
Thanks for your tutorials Would you make a complete game course using unigine on udemy or gamedevtv ?
@LazyUnigineDude11 күн бұрын
No problem! I might do that soon, I'm planning on making a few more videos on unigine then maybe a devlog on a game I'm thinking about in Unigine and yeah, my third person tutorial does have the basics but the advanced tutorial can come in the future
@rezan697110 күн бұрын
@@LazyUnigineDude My first comment was much longer but deleted by KZfaq! Benefits of a complete course: You got some support in return. Marketing for yourselves and unigine, because on these platforms there is no unigine content. More accessible for begginers, because ready to use assets and more structured content. Sense of accomplishment for student when they make full game. I will get it :D You can suggest cooperate with unigine and gamedevtv .. I sent them the idea but they didn't respond.
@LazyUnigineDude10 күн бұрын
I'll definitely think about it and prepare some stuff for it