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Unity Level Play 2024 Walkthrough

  Рет қаралды 1,764

Nichathan Gaming

Nichathan Gaming

5 ай бұрын

Old Unity IronSource Files : github.com/ironsource-mobile/...
IronSource 7.4.0 : github.com/ironsource-mobile/...
Win32 Exception Fix - GradleW.bat : raw.githubusercontent.com/goo...
IronSource Plugin Integration : developers.is.com/ironsource-...
IronSource Unity Code Examples : developers.is.com/ironsource-...
IronSource Platform : platform.ironsrc.com/partners...
Unity Cloud : cloud.unity.com/home

Пікірлер: 27
@ItsAllGoodGames
@ItsAllGoodGames Ай бұрын
For anyone who's device doesn't show up in Run Device section, after enabling Developer Mode on your phone, you must also enable Usb Debugging in the developer menu. I was getting frustrated.
@ItsAllGoodGames
@ItsAllGoodGames Ай бұрын
You know what I’ll just follow along with the exact versions you use here, not even worth risking errors with new versions, I just need a simple banner ad lol. If all works fine and can publish I’ll donate 5 bucks to the video, it’s the least I can do, thanks for making this.
@nichathangaming
@nichathangaming Ай бұрын
I hope everything works fine with your app. These things can be a bit tricky to navigate.
@KaliaAristeidou
@KaliaAristeidou 3 ай бұрын
Very informative! It got my project working! Thanks a lot!!
@nichathangaming
@nichathangaming 3 ай бұрын
That's great to hear. I'm glad it helped.
@offshore6286
@offshore6286 4 ай бұрын
Thanks you ! You saved my life.. atleast le life of my project >
@nichathangaming
@nichathangaming 4 ай бұрын
That is very good to hear. Best of luck with your project.
@mikhailhumphries
@mikhailhumphries 4 ай бұрын
Thanks will use this video for use later
@nichathangaming
@nichathangaming 4 ай бұрын
I hope that it can be helpful then.
@psybergames7327
@psybergames7327 3 ай бұрын
I watched your whole video as getting ads working in new mediation stuff is badly documented so thank you this helps greatly as my game will be published and has been development for while now so honestly thank you. Although singleton class is awesome, but you can maintain the same scene by given the game a State machine approach and can load all in the one scene using loading screens as you load stuff in the scene allowing to maintain one scene for whole game. This can be especially efficient when working with android as you only ever need to really load one scene which is going allow you to maintain the whole game via the one scene. I have my state machine in two concrete states which is MENU and PLAYING, playing allows me to load levels and return back to the console which is basically a menu but unlike other menu screen this screen is a playing state. And is where the game state sits unless running levels @ which point change state to handle only the level state I am sure you sure how state machine work. I just thought I would pass on some knowledge I have gained from my development adventures.
@psybergames7327
@psybergames7327 3 ай бұрын
You also seem to have uploaded this video most recently compared to other unity youtubers, my question then is do you currently have a project your working on or a team you are working with. I am in a position where I could potentially offer a % in revenue once our game goes live and was curious if you be intrested in one my latest ideas. Which is to actually recruit fellow developers youtubers, that I believe that could be a good fit to expand my studio team. It is a the smallest indie studio in scotland been welcome to the industry and have attended a number game convention for the mobile scene listed beside the like of some the best studio in the game industry. We have done alot of validating and building small prototype to validate development with the purpose of adding renetention to maintain the daily downloads we recieve on the prototypes when they were live. I currently work solo on projects although with the project leader which is the really Designer of original although I now have full creative design and on track to release an update in next coming weeks for one of the games. At which point the plan is to use the revenue to continue produce updates until we reach a user base that then wants a multiplayer version of the game at which point we plan to then be able to really expand projects. With Stats and information gathered through the prototype, showing rentention that was never there in the prototype was the problem as we could get downloads and users although after few plays would show an uninstall. Proving that if rentention and end game content was there and added then players would remain and we could build a user base that is drawn purely off a prototype. Both game that were produced were 1 month and a 2 month prototype one a simple hyper casual single button game and the other more complex and third person shooter, rogue like style game. If you are intrested you can reply to this comment and we can take it from there I just really enjoyed your video and upon my last comment I thought why not? So here is the question and let me know if you are interested...
@nichathangaming
@nichathangaming 3 ай бұрын
I'm glad that my video helped you. I would be happy to talk more about your projects. My Discord is nichathangaming and I have added a link to my profile links.
@michaelgarcia786
@michaelgarcia786 4 ай бұрын
Nice tutorial! Will you make a second part about the changes that need to be made when releasing/publishing the game to the app store?
@nichathangaming
@nichathangaming 4 ай бұрын
You shouldn't need to make any changes to the code in the video to publish on the Google Play store. I may make a video in the future for the Apple App store although Apple may be going through major changes in the near future.
@jokrummy
@jokrummy 2 ай бұрын
Thank you for this. You mention 7.7.0 which I guess was the most up to date at the time of this video, but do you know if 8.0.0 works with the latest version of Unity 2022 (.3.28f atm)?
@nichathangaming
@nichathangaming 2 ай бұрын
Unfortunately, the only way that I know of besides getting a premium unity account to see if a module works is to try to get it to work.
@lglm9839
@lglm9839 3 ай бұрын
I tried using Unity 6 with iron source 8.0, and it didn't work. So i went back to the latest LTS unity version with iron source 7.4, and it worked, thank you, been trying for 2 weeks.
@nichathangaming
@nichathangaming 3 ай бұрын
I had the same issue which is why I made the video. I am glad that it helped.
@mrTeamanlol
@mrTeamanlol 2 ай бұрын
@lglm9839 it works for me, I just needed to use the original unity jar resolver by google instead of what unity imported originally from their repo. no gradle bat hacking needed this way
@lucassantos2805
@lucassantos2805 2 ай бұрын
Hey there! The video helped me alot, however, i get the error 509 mediation no fill, whenever i try to load Live ads. The test ads work however.
@nichathangaming
@nichathangaming 2 ай бұрын
Hey there, just a few questions. Which ads are you trying to place? Banner, interstitial, reward, offerwall Have you published the game on the google play play store yet?
@vishnusugumar8999
@vishnusugumar8999 4 ай бұрын
hey, your video really helped me integrate levelplay in unity. but i really want to use other adapters. but when install it. i cannot get the build to be done. can i get some help from u?.
@nichathangaming
@nichathangaming 4 ай бұрын
Unfortunately finding working adapters is a big issue. My best piece of advice would be to find the older adapters and try them out until you find one that is currently working.
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