Unity Netcode for gameobjects - Player Movement

  Рет қаралды 4,369

Carl Boisvert Dev

Carl Boisvert Dev

Күн бұрын

In this video, we'll create a first person player controller with the first part of the networking!
If you have any questions, please leave it in the comment and I'll make sure to try and answer.
We just launch the discord server! Join us if you need help or want to talk about game dev! The link is in the channel banner!
00:00 - Intro
00:32 - Scene setup
01:00 - Install dependency
01:21 - Install the input system
01:54 - Change EventSystem
02:35 - Setup player controls
05:14 - Setup camera
07:51 - PlayerController
24:30 - Demo Host
25:39 - Demo 2 players
27:16 - Demo with NetworkTransform
28:45- Outro

Пікірлер: 15
@carlboisvertdev
@carlboisvertdev Жыл бұрын
Really sorry, I've been a little tired lately so the video might be a little low energy, but we keep going! Hope you like it! If you'd like, join my discord channel, that way I can help you if you have an issue and you can also talk with other game dev! Link is in the channel banner!
@GGodis
@GGodis Жыл бұрын
Really interesting and useful tutorials! One thing to note though, it's a bit hard to read your code in the videos because of the text scale. Keep up the good work. ;)
@carlboisvertdev
@carlboisvertdev Жыл бұрын
Thanks for taking the time to give feedback! Thankfully, someone else gave me that comment so it's fixed at some point in the future video! Sorry for that!
@mootvey
@mootvey 7 ай бұрын
Hello and thank you for this tutorial, however if i wanted the player to also have movement on Y axis (like jumping) would i have to set the movement to Vector3 instead of Vector2?
@carlboisvertdev
@carlboisvertdev 7 ай бұрын
Yes, you would also sync it's jump position so a vector 3 would work just fine!
@earlgamz95
@earlgamz95 9 ай бұрын
I found a bug. Whenever I look down it slows the player down for some reason.
@cesanojean-marc5973
@cesanojean-marc5973 Жыл бұрын
Good complete job. How it is difficult to use a third person player from starterassets ? Thanks
@carlboisvertdev
@carlboisvertdev Жыл бұрын
It should work pretty much from the get go, I saw other tutorial on KZfaq using that character!
@vietsubmotivation2study992
@vietsubmotivation2study992 Жыл бұрын
Hello, thank for your video But i have a question about respawn player, how can i respawn in netcode Thank 😍
@carlboisvertdev
@carlboisvertdev Жыл бұрын
So for that, you can only do it on the server/host, you instantiate the prefab like normal, get the NetworkObject component and call the spawn method!
@vietsubmotivation2study992
@vietsubmotivation2study992 Жыл бұрын
@@carlboisvertdev Oh thank i try and it work
@turkaytandogan439
@turkaytandogan439 Жыл бұрын
i wanna create peer to peer matchmaking system can u help me about this how can i change relay system to peer to peer matchmaking ? or can u create video about this please ?
@carlboisvertdev
@carlboisvertdev Жыл бұрын
For now, Unity Game Services doesn't offer that possibility! But they are working on it and should release something at some point! For now, they only support matchmaking if you use dedicated server with Multiplay!
@abuDA-bt6ei
@abuDA-bt6ei 9 ай бұрын
dont you want to send the inputs to the server and have the server control the movement
@carlboisvertdev
@carlboisvertdev 9 ай бұрын
Yes! In the next couple of videos we are adding it!
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