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My new and improved speedrun of every Assault map in Unreal Tournament '99, handily beating my old time of 3:35. Mercifully the quality is also much better!
Recently I nabbed the OpenGL Render of this game, so it runs absolutely beautifully now, which made working on this project far more enjoyable. I've been quietly working away at this for a few days, and after finally figuring out one of the tricks, I recorded these runs straight away. I improved on every map by a fair amount. I suspect I could improve it further, but I'm very pleased with the final result, so I likely won't. I'll leave that to the pros. I hope you enjoy my runs all the same, though!
Level times:
Frigate - 16
Guardia - 21
Hi-Speed - 30
Mazon - 24
Oceanfloor - 26
Overlord - 33
Rook - 30