5 Characters That Need Nerfs in Super Smash Bros. Ultimate

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Vars III

Vars III

Күн бұрын

One of the first videos I made on this channel was on 5 characters that need buffs in Smash. I wanted to finally get around to making the inverse episode after over a year of not getting around to it. So here is 5 Characters That Need Nerfs in Super Smash Bros. Ultimate!
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Пікірлер: 339
@VarsIII
@VarsIII 10 ай бұрын
In case people are wondering "where the hell are Steve, Sonic, Aegis and Kazuya?", for those who immediately jump to the comments section instead of... you know... watching the video, I explain that those characters are too obvious and would make for a predictably boring video. So I wanted to check out some other characters besides them.
@user-wk2jv9pq6g
@user-wk2jv9pq6g 10 ай бұрын
There attention span took over
@Paper_planeguy
@Paper_planeguy 9 ай бұрын
😅Rw 1:45 ❤e ❤
@Mattroid99
@Mattroid99 9 ай бұрын
Still Peach and Diddy over things like Pac-Man and Cloud is absurd. Like Peach's absurd damage output is so hard to get is not even an issue
@lasercraft32
@lasercraft32 Ай бұрын
You literally said so at the START OF THE VIDEO its insane that people don't even watch the first 40 seconds before commenting. Absurd.
@Epikruss
@Epikruss 10 ай бұрын
I think a video on character reworks would be cool, Steve, Kazuya, Sonic, Aegis etc. It would be a generally interesting video to see your attempt at balancing them.
@RNGuice
@RNGuice 10 ай бұрын
I honestly don’t think Kazuya needs a rework. He’s just designed to be polarizing. The ultimate glass cannon so I’d say he’s fine.
@Eggss_B
@Eggss_B 10 ай бұрын
Aegis' design is fine tbh. They're just overtuned.
@ahmadkazan5473
@ahmadkazan5473 10 ай бұрын
The problem with reworking sonic is that you either sacrifce his character for better gameplay representation(current smash sonic in my opinion is a good representation of how sonic plays in the classics at least,you are rewarded speed for knowing the layout of the stage a.k.a rewarded with one of the best advantage states for guessing right) or sacrifice gameplay for personality and make him a more extreme fox with no reflector,or go crazy give him excalibur and make him a swordie.
@Hydun
@Hydun 10 ай бұрын
​@@RNGuicethe thing is he really isn't a glass cannon because he's very heavy
@albertthepeacock8020
@albertthepeacock8020 10 ай бұрын
"I sure do love playing against the Aegis" said no one ever
@thecarrotsarecoming4711
@thecarrotsarecoming4711 10 ай бұрын
Diddy Kong and peach require such a high level of skill to fully use their high tier tools that I think they should stay where they are. The meta isn’t overrun by diddy and peach, it’s only the highest levels of play that can even use some of the more difficult or circumstantial tech.
@erickalvarez6486
@erickalvarez6486 10 ай бұрын
Sort of agree, people is so into combos that forget about neutral and stuff and are only fishing for the same things. But I mean Peach combos are "easy" to do and you get 80% damagd out of it, same for Diddy, people in my city can get those consistently and aren't even top something in my small town, now imaginr what pros get.
@armandperez711
@armandperez711 10 ай бұрын
⁠@@erickalvarez6486peach combos are not easy bro hop in training mode and realize you can’t even true combo 2 ground float nairs consistently
@loptr9581
@loptr9581 10 ай бұрын
3:14 fun fact: Bayonetta’s Witch Time actually slows min min from maximum distance if she times it right. While the arms not being projectiles normally hinders typical counters and reflectors, them being disjoints actually allows Bayonetta to counter a full dragon arm laser from across the stage and punish. Just another reason a lot of Min Mins/Bayos think the matchup is hard for min min
@blueheart9873
@blueheart9873 10 ай бұрын
LMAO. As if Bayo could do anything in this match up
@Eggss_B
@Eggss_B 10 ай бұрын
@@blueheart9873 edgeguards Min Min hard. Abk is a burst option that puts Min Min in disadvantage. She uses her jumps to avoid Min Min's arms. Bats within and witch time are disruptive to Min Min's gameplan. And you're saying she can't do anything???
@Les____
@Les____ 10 ай бұрын
bayo can edgeguard her for free it’s kind of insane
@cjlite0210
@cjlite0210 10 ай бұрын
Noted: learn Bayonetta
@10Bendog
@10Bendog 10 ай бұрын
Ironic how a solid chunk of the good buffs Bayo got in Ultimate came directly from the Min Min patch.
@krakatoa1374
@krakatoa1374 10 ай бұрын
Would be nice if g&w chef didn't loop while holding b, as that would make the move much easier to contest(also the looping doesn't stale the damage which is ridiculous)
@cheesebiscuit6453
@cheesebiscuit6453 10 ай бұрын
I main GnW, and if I'm honest, I had no idea it looped if you held the button. Thanks for the tip!
@ronski4059
@ronski4059 10 ай бұрын
Just holding b is pretty useless. You won't land many hits if you're not pressing b😊
@mastermewtwo5503
@mastermewtwo5503 10 ай бұрын
Mashing B gets more projectiles, if I remember right. It's conceptually a move that's meant to be spammed, with the potential weakness of being vulnerable from all other angles that are not from the front.
@cheesebiscuit6453
@cheesebiscuit6453 10 ай бұрын
Yeah but it's easier to change the angles without performing a side be on accident
@drakejoshofficialyoutubech5569
@drakejoshofficialyoutubech5569 10 ай бұрын
As someone who plays a sword character, I'm fine with how Diddy Kong is because sword characters don't need to be indirectly buffed. Also Peach/Daisy not having the damage reduction on low float aerials is fine imo being it rewards the player for doing a hard input. If I had to find a replacement for these 2 characters (while following the no Steve, Sonic, and Kazuya rule), I'd probably go with Pikachu and Snake. Pika could use a nerf to pancaking, and for Snake I'd kinda like to see him take slightly more damage from his own grenades compared to his opponent. Overall very interesting video even if it is very unlikely Nintendo ever patches the game.
@mythicsword8169
@mythicsword8169 10 ай бұрын
Yeah as annoying as diddy is sword characters could use a few bad matchups. I play mostly swordies and every time I switch off I'm struck by how difficult it is deal with their hitboxes. I think diddy is ultimately fine.
@NuBOrn21
@NuBOrn21 10 ай бұрын
Snake taking more damage from his grenades then his opponent would b silly and make grenade useless to use…
@elitheman11steelers
@elitheman11steelers 10 ай бұрын
Not having Cloud on this list is SUPER BIAS
@cardinmalone4974
@cardinmalone4974 10 ай бұрын
He's popular, yes. But he's definitely not a top-tier or Top 20. He does have a weakness.
@armandperez711
@armandperez711 10 ай бұрын
@@cardinmalone4974not top 20 is insane are you even watching the same game 😂
@XxEnderxX-lh5hf
@XxEnderxX-lh5hf 10 ай бұрын
​@@armandperez711 wow spargo mains cloud (even though he dual mains with pyra mythra) he must be top 20. Nah, spagro cloud is an out liar among cloud player. He would be high tier not top tier. He has some pretty big weaknesses.
@carcharo7
@carcharo7 10 ай бұрын
Remove back air
@armandperez711
@armandperez711 10 ай бұрын
@@XxEnderxX-lh5hf or cloud is just a good character, you don’t beat steve with a high tier lmao, you don’t know what you’re talking about
@soccer81894
@soccer81894 10 ай бұрын
I don't think Peach's float aerials are anything to worry about in today's meta
@someonespc269
@someonespc269 10 ай бұрын
Frr!!! There are so many other characters that deserve nerfs before peach does
@iv624
@iv624 10 ай бұрын
also it’s like hard work high reward like ain’t nobody pulling this off high level under pressure except like muteace and umeki
@gigaflare9710
@gigaflare9710 10 ай бұрын
Sonic blade goes burr
@simonanderson4858
@simonanderson4858 10 ай бұрын
Peach should be buffed. As one of the most complex characters that creates some of the most interesting gameplay interactions, and who counters the most degenerate gameplay, playing her should be incentivised and rewarded.
@cherrytonshawty9120
@cherrytonshawty9120 10 ай бұрын
Diddy Kong?? Yeah, no. Diddy's strong, sure, but the poor guy's recovery is extremely exploitable, and some of his changes from Smash 4 I think were enough to cut him down to size. Dude's still a killer too. Lol.
@takarijbartleby
@takarijbartleby 10 ай бұрын
One character I personally have a hard time with is Snake, with his grenades and up tilt. I'd say at least nerf his up tilt in some way.
@melomitchell8714
@melomitchell8714 10 ай бұрын
Which characters do you play with?
@takarijbartleby
@takarijbartleby 10 ай бұрын
@@melomitchell8714 Aegis, used to play Shulk
@melomitchell8714
@melomitchell8714 10 ай бұрын
@@takarijbartleby ok I think those 2 characters could do well against snake if played correctly. With Aegis her speed could be a problem for a snake player just gotta play around snake's projectiles and gotta capitalize on snake's disadvantage state and you should be ok.
@takarijbartleby
@takarijbartleby 10 ай бұрын
@@melomitchell8714 Yeah, you gotta play around grenades. Frame 1 😭
@5BBassist4Christ
@5BBassist4Christ 10 ай бұрын
Agreed. Snake is one of the most annoying characters to play against. He's too fast, too powerful, too heavy, too good of an Up-B, has too big of hit boxes, and too many projectiles. It is a criminal case to have one character have all of this.
@casablancahunter1606
@casablancahunter1606 10 ай бұрын
I don't think Diddy Kong needs to be nerfed. He's a really important character in the meta because he beats most of the FP2 characters.
@kailesperance1922
@kailesperance1922 7 ай бұрын
That’s why Mkleo’s worst matchup is Tweek
@michaelbowen3351
@michaelbowen3351 10 ай бұрын
Just redesign Ganondorf to be what he should be and he will knock all the oppressive top tiers down a peg. Instead of a slow Falcon, he'd be a hard hitting Peach with float. Justice for Ganondorf.
@yobelegend
@yobelegend Ай бұрын
I always hated how Falcon and Ganon had nearly the same moveset. I mean what’s the point
@npclucario7005
@npclucario7005 10 ай бұрын
The reason diddys banana is the way it is in every game is because thats how the banana item is in every game, so to nerf diddys banana would be to nerf the item
@Redpoppy80
@Redpoppy80 10 ай бұрын
Which is not a good design. The thing about playing with Items even if they are at max spawn only bananas is that you have to go out of your way to pick one up while Diddy can CHOOSE when to spawn one, that choice is the problem. It would not be hard or unprecedented to change just one seemingly minor property of Diddy Bananas and leave Item Banana alone.
@Bv312
@Bv312 10 ай бұрын
@@Redpoppy80diddy kong rarely ever wins majors. Just like every character, banana is just another gimmick. Just adapt and learn, use it against him. Literally have never ran into a diddy that I’ve had problems defeating. Only good diddys are generally the best players that make every character look op anyways.
@riotron1026
@riotron1026 10 ай бұрын
@@Bv312In every single Smash game Diddy has appeared in Banana has been busted. That’s not up for debate as it was broken in brawl and got nerfed in both Smash 4 and Ultimate which is a testament to how bad a design a move like banana is. Fact is games involving Diddy always devolve into the neutral game being controlled by banana. An item that is banned from usage that he gets a free pass on that causes the opponent to trip. That in turn causes games to crawl at a snails pace due to how careful the opponent has to be as to not get cheesed out by Banana shenanigans. That’s not even mentioning him also fitting the archetype of being a small, fast character with great hitboxes that can be hard to hit. Banana is better off being replaced with another move. Hell making pop gun a more a usable project would be a far better route to take in terms of him having a good neutral tool.
@renatoramos8834
@renatoramos8834 10 ай бұрын
No.
@awoooga5857
@awoooga5857 10 ай бұрын
​@riotron1026 besides tweek,who's dominating with Diddy? Banana is his best move, why remove it instead of learning the Match up.
@Krona-fb4dn
@Krona-fb4dn 10 ай бұрын
I feel like Rob was kinda an obvious character to nerf like Steve, Aegis, and Sonic. His one and only weakness is "being big" (which has never been an enormous difficulty for stopping characters from being good, Mewtwo in Smash 4 for example) And his size doesn't offset his enormous advantages -Great combos and projectiles -Dangerous from pretty much any range -Good matchup spread -Very easy to play
@benross9174
@benross9174 10 ай бұрын
I get why you didn’t include Steve, Kazuya and so on since it would make your video predictable. But your video ends up being predictable because of the thumbnail anyway
@lasercraft32
@lasercraft32 Ай бұрын
Not really... Knowing what _characters_ he talks about doesn't at all tell you what _nerfs_ he thinks they should get.
@NP-bo3ds
@NP-bo3ds 10 ай бұрын
ARMS in general has a system where the arms can be damaged and not usable for a period of time which would help in Smash, if your Arm got broken, that’s on you so now the opponent has a more comfortable window to approach
@Sergio-wc1wn
@Sergio-wc1wn 10 ай бұрын
That would make Min Min very bad. She would basically lose the game as soon as one her arms became unusable even if for a little bit.
@OseiTheWarriors
@OseiTheWarriors 10 ай бұрын
​@@Sergio-wc1wnI actually don't think that's a bad idea depending on how long it takes to recover. Plus her non-Arm moves would still work (Dtilt, UpSmash, Jab). It will, however, make their play style more campy
@NEW-GENERATIONS_
@NEW-GENERATIONS_ 10 ай бұрын
I'm a peach main and while I see what your talking about it just isn't a strong enough reason to nerf her because peach already struggles so much. Peach literally needs whatever she can get. Playing her is like playing smash on hard mode. She struggles against all swordies and isn't too strong against many characters in the roster. You just have to be a good player with good IQ and serious dedication to peach. Also it's just really hard to do grounded float to begin with. That extra damage you get on forward air is like a reward for mastering it and actually landing it on your opponent because that isn't easy either.
@ignazioacerenza9881
@ignazioacerenza9881 10 ай бұрын
I know Min Min gets a lot of hate, but I just stan her for the very fact that every now and then I can see her pick apart a swordie and see those who space you out with the same wide arc bullshit attacks frustrated for once.
@gameboyn64
@gameboyn64 10 ай бұрын
Imagine if diddy's banana worked like a real cartoon banana and only tripped if you stepped on it.
@smilingman4299
@smilingman4299 10 ай бұрын
For MinMin, maybe making her arms (the noodle part) part of her body, as in having a hurtbox, could maybe help with that, kinda like Piranha Plant's down b. For ROB, what the fuck is this up-b ? I know it has limited fuel, but it sure does not feel like it. And it fully recharges in like less than 2 seconds, when Robin's up-b takes 10 seconds for a lot less stellar recovery. And maybe have moves that use his reactor (aka down-air, b-air, n-air and up-smash, all fantastic moves by the way) also deplete a bit of fuel.
@kailesperance1922
@kailesperance1922 7 ай бұрын
I agree with the Min Min nerf
@Eterco
@Eterco 10 ай бұрын
Man, it feels crazy and I kind of feel proud that I was actually around when that video released. Love your videos!
@alexanderdavid9549
@alexanderdavid9549 10 ай бұрын
The peach change is such a nothing change imo it like doesnt change anything thats actually frustrating about peach, you barely feel the extra damage and the extra damage wouldnt matter anyway since ur reverting kill power nerfs. It feels so weird when like you could just nerf turnips or something like that. Also the diddy one is dumb literally dont let him pull banana. Banana is already hella conditional and tbh its not that hard to avoid. Also not being able to block banana is such hyperbole, either protect against monkey flip timing by reacting w a dodge or like be far away.
@alexanderdavid9549
@alexanderdavid9549 10 ай бұрын
I feel that changes like these don’t fix problems, they just take away tools and thats kinda upsetting
@chillarmyssbu
@chillarmyssbu 10 ай бұрын
peach in thumbnail 😢
@flexyfalcon
@flexyfalcon 10 ай бұрын
With Steve, the devs really should have removed his ability to ledge stall and plank with blocks.
@FallingandRelaxing
@FallingandRelaxing 10 ай бұрын
Steve should not be able to place blocks in the air unless the block is connected to another block. Just like how minecraft is supposed to be played
@simonanderson4858
@simonanderson4858 10 ай бұрын
I think Steve's block play is actually what makes him interesting. It's his insane damage output, combos and kill power that undermine his credibility as a character
@Sergio-wc1wn
@Sergio-wc1wn 10 ай бұрын
@@FallingandRelaxingI don’t understand it when people say that. If he could not place them in the air he would not only be very bad he would also lose everything that makes him interesting
@Yokai_Yuri
@Yokai_Yuri 10 ай бұрын
The fact Kazuya wasn't even mentioned is insulting enough
@XxEnderxX-lh5hf
@XxEnderxX-lh5hf 10 ай бұрын
Probably cuz he needs a whole ass rework, not just nerfd
@aldwych285
@aldwych285 10 ай бұрын
Joker needs a nerf. Arsene takes stocks so early
@goofygengar1950
@goofygengar1950 Ай бұрын
Just camp him out and keep joker in disadvantage since arsene depletes faster when you damage him
@nefalissys9630
@nefalissys9630 10 ай бұрын
Without looking at the video : Steve, Sonic, GnW, Kazuya, Min Min Edit / After watching it : I agree with most of your picks. I would also like to say though - GnW : This character is too mashy for having moves that last for too long and deal absurd damage. GnW either needs to do less damage for how much he can spam or he needs more end-lag on everything he does. - Peach : I dont mind the damage of Float-Aerials. If anything, I would like Turnips to be nerfed. She either pulls a good item or a broken one that allows her to kill you in 4 hits. To compensate for his, revert her previous nerfs and make her Floating easier to use in general.
@Azurald55
@Azurald55 10 ай бұрын
I honesty think Arms didnt need a rep, an assist trophy was fine for them. Min Min playstyle just isn't fun to watch or play in my opinion.
@chickfilasaucegmd
@chickfilasaucegmd 10 ай бұрын
Peach requires so much skill to pull off, arguably the most skilled character. She already struggles to kill until 200%+. Full hop aerials take a lot of skill to pull off. Why not nerf Cloud? He outranges many characters and does not take even close to as much skill as characters like Peach, Diddy, etc.
@N12015
@N12015 9 ай бұрын
Because he's a cloud Main who, like most mains, thinks their character is worse than in practice.
@TheHorseWhoKnows
@TheHorseWhoKnows 10 ай бұрын
I still think min min is a lot more toxic than kazuya ever could be. Yes kazuya can mix you but at least he’s playing the game
@kailesperance1922
@kailesperance1922 7 ай бұрын
100% buddy. I tend to respect Kazuya players even when I lose cause I know they spent unfathomable amounts of time to master his combos.
@countchocula1250
@countchocula1250 10 ай бұрын
While I disagree with the peach segment, I do find it humorous that most of these characters on the list wouldn't be nearly as annoying is move clanking was useful as it was in other games. Also, as a Min Min main her survivability isn't called into question nearly enough in my opinion, like she just doesn't die sometimes and there's also the fact that she has no end lag on air smash attacks into her up special to the point where it looks like she's canceling into it.
@kicksyo2171
@kicksyo2171 10 ай бұрын
As a Paisy main, I do wish that fair was stronger, but I'd hate to lose the float cancel bonus. But I see where you're coming from.
@NWDX30
@NWDX30 10 ай бұрын
Glad u didn’t actually make the video about the chars u mentioned in the beginning like Steve, Kazuya, Sonic etc. cuz imo chars like don’t actually need nerfs but rather complete reworks in how ur meant to play them
@dee6349
@dee6349 10 ай бұрын
Waluigi’s so strong you can’t even Choose him as a character and have to turn on items to unlock him, and he always buries you
@connoromalley4004
@connoromalley4004 10 ай бұрын
You can unlock Waluigi by getting 100 kills in cruel smash
@eguy8387
@eguy8387 10 ай бұрын
Wow did not know that short hop aerials weren’t full power and anything about the banana. Good video!
@XxEnderxX-lh5hf
@XxEnderxX-lh5hf 10 ай бұрын
Were*
@illford6921
@illford6921 10 ай бұрын
Not a nerf but i'd like to see Powershields return and also reduced stickyness of platforms. I think those two things would buff enough bad characters. But i also just think buffing is usually a better option unless it's like Steve or Kaz where my nerfs are just slight reworks tbh
@drakejoshofficialyoutubech5569
@drakejoshofficialyoutubech5569 10 ай бұрын
I think Parrying is overall a better mechanic in terms of activation because Powershields could often happen by accident if you raised shield immediately after doing a move, while with Parrying you're dropping shield the opponent is about to attack you. I do think Powershielding did a much better job at feeling rewarding, which is why I understand where you're coming from, but honestly I think that Parrying would make for a better system if they buffed how it worked against weak attacks (like spindash) and projectiles.
@prestige8477
@prestige8477 10 ай бұрын
​@@drakejoshofficialyoutubech5569Parrying should have a visual indicator as well as cause the attacker to "stagger" similar to Sora's counter to allow for a greater opening. There's way too many times whenever you Parry a multi-hit halfway through, then get hit by the move anyway. There should also be a new mechanic where if a stale projectile gets parried, it should be reflected. So if you're getting bombarded with Missiles, Lasers or even Kirby Up-B (for more inexperienced players). There's some counterplay for egregious spam.
@Mattroid99
@Mattroid99 9 ай бұрын
@@drakejoshofficialyoutubech5569Both can happen by accident, you can drop the shield and still parry for the first frames. I guarantee you that at least 50% of the parries you see aren't intentional (Is actually very easy to spot by what they do out of parry. If it's something sloppy/random it wasn't intentional) I think both should exist but powershield should specifically be good against projectiles or reward reaction (Like if you powershield the shield regains a bit of health by the attack instead of losing it, and reflect projectiles at half power)
@thunderd7904
@thunderd7904 10 ай бұрын
To me, the most annoying thing about Min Min is Mega watt at ledge because for some reason it not only hits ledge, but if timed correctly, also covers neutral and jump getup all while killing at 50% and being unpublishable
@lol-xt4nz
@lol-xt4nz 10 ай бұрын
peach doesn’t kill till like 160 and has horrible disadvantage, is very stubby and slow, and her amazing float tech takes SO much effort. why the hell should she be nerfed
@nebulousram674
@nebulousram674 10 ай бұрын
I agree with all of these and way to represent all the characters that fall under the radar for despite obvious needs for nerf. I appricate your crital analysis as always and that's why I'm a happy subscriber.
@Gambit-YT
@Gambit-YT 10 ай бұрын
I disagree with diddy. Banana is good but being an item both players can use balances it out a lot. When tossed on shield the opponent has a chance to grab it and use it (unlike turnips, gyro). When you see someone who actually knows how to control items it completely shifts the dynamics of the match And his command grab isn’t even that great. The risk/reward is pretty bad, it gets low profiled ALL the time, and you cant use it oos like almost any other command grab (jump + monkey flip sends you way too high to catch anyone on the ground) It can kill at ledge (at like 160) and that’s the biggest redeeming factor of the command grab
@juliamedina3322
@juliamedina3322 10 ай бұрын
"Monkey flip isn't even that great." Not even paired with banana. Oh, my goodness.
@Veecy
@Veecy 10 ай бұрын
Steve - I have a lot of changes in mind, but the biggest one is altering the properties of his blocks and/or his up smash so he can no longer up smash on top of a block. I personally think the biggest issue with Steve isn't his crazy combo game or his oppressive neutral, it's the fact that when he wins neutral and gets a crazy combo, it almost always results in a stock loss, and up smash is the biggest offender for that particular issue. I can think of other changes, too, like not allowing him to mine while on top of an anvil, sending him into tumble when a block breaks below him, or having actual cooldown on placing blocks (this would also help mitigate his incredible camping), but in my opinion up smash is the secret root of the problem. Aegis - I would heavily nerf Mythra's foresight by adding extra lag to the animation, so it now resets neutral instead of giving Mythra free advantage. I would also nerf Mythra's kill power across the board to really force the player to use Pyra, and remove the rising hitbox from Pyra's up special to make the move not such a ridiculous out of shield kill option. Kazuya - I would make him normal. Crouch dash no longer has intangibility, though WGF/EWGF still does. His jumpsquat is reduced to 3 frames, and all of his attacks follow Ultimate's normal formulas for hitstun and hitlag, though the Tekken-style particle effects remain. I'd also increase his full hop height to be able to jump to Battlefield's platforms. Then I'd let him loose, and he'd probably either be really broken or really bad. Either way, now he mechanically functions much more like the other FGC characters, who are far more balanced. Terry - I would make his Go! moves stronger, but you can only use one per stock. As it very obviously should have been from the start. R.O.B. - I would make Gyro bounce straight up after hitting somebody, which would remove his ability to perform long zero-to-deaths, but could still potentially lead into interesting technical combos occasionally.
@eanderson9599
@eanderson9599 10 ай бұрын
I’m glad you mentioned that Pac-Man can still grab you with the bell in hand, he just can’t dash grab
@derrickdavis3888
@derrickdavis3888 10 ай бұрын
If you look closely when Pac-Man grab frame has a gravitational pull! So if you see him about to go for it! Don’t get too close, just get behind him and punish him!
@RedWhaley14
@RedWhaley14 10 ай бұрын
He can’t really, just to clarify. He has to commit to a 20 frame option to put it away and grab. He just charges Fruit and light shield cancels to put it away, so it’s not really grabbing with it in hand, unlike Diddy who can always have it in hand and still grab you anyways.
@JaedenRodriguez
@JaedenRodriguez 10 ай бұрын
A character that needs the most nerfs is zero suit samus, like I can’t do anything because of her fast movement, attack range, damage, and spamming
@anthonys5542
@anthonys5542 10 ай бұрын
I was about to fight you when I saw Peach in the thumbnail, but I'm more than okay with the recommended nerf. Definitely don't need full jump damage on float aerials. Nerfing float damage would make bnb combos easier :) Edit: "more consistent" instead of "easier"
@XxEnderxX-lh5hf
@XxEnderxX-lh5hf 10 ай бұрын
More consistent would be a better term
@lockevalentine997
@lockevalentine997 10 ай бұрын
Im surprised Joker isnt on this list, its insane to me Arsene back air was never nerfed, and the fact that most characters just have to run away when joker gets arsene is absurd and just not at all fun to fight. Hes already a decent character without but hes undoubtedly the best in the game when he has arsene. He has steve diamond bair on a character with sheik mobility.
@k.u.5798
@k.u.5798 10 ай бұрын
The nerfs on G&W are hilariously inadequate. There is no universe where G&W needs a frame 3 invincible OOS option, come the fuck on.
@wha862
@wha862 10 ай бұрын
Forgive my incompetence but whats the name of the song used in this video???
@grimsdol4665
@grimsdol4665 10 ай бұрын
Can we have a video on best and worse designed characters
@cowblast_
@cowblast_ 10 ай бұрын
I think you should make a video covering the obvious characters that need nerfs like Steve, kazuya, sonic, aegis etc and how you would rework them
@safehouse432
@safehouse432 10 ай бұрын
You can counter minmin, but only with certain counters such as witch time. So like 4/5th of counters wont work.
@grimsdol4665
@grimsdol4665 10 ай бұрын
I think a video on low tier bad character characters who need a redesign as in characters that just are poorly desgined, Like Mac, Zelda, King dedede, Kirby
@Senpai-Choco
@Senpai-Choco 10 ай бұрын
Kirby just needs to be faster on the ground and he might actually be really good. Zelda's kit tho seriously needs a rework, she feels so outdated compared to link
@carcharo7
@carcharo7 10 ай бұрын
Give Zelda Robs d-tilt and she’d fly up the tier list. She needs the ability to approach
@grimsdol4665
@grimsdol4665 10 ай бұрын
@wokinghamhessions Yeah until you realize that then all zelda players gonna do is set up Phantom and then run at you and spam down tilt and anything you do can be punished
@jaykasame
@jaykasame 10 ай бұрын
I think banana can be transcendent as long as he doesn’t have monkey flip. One or the other needs a change
@armandperez711
@armandperez711 10 ай бұрын
saying peach and diddy need a nerf is crazy 😅
@bredfigure2902
@bredfigure2902 4 ай бұрын
Samus: charge shot special cooldown, and fair multi hit, just 1 or 2. Sonic: Free falling after up b, neutral B. Mythra: turn into light weight. Steve:Mining speed reduced, Iron being 50% less common. Cloud:Back air, up B, down tilt having additional lag frames. Run doesn't lean to much to the ground. Minmin:Less knock back on dragon laser and Yellow ball. Terry: Medium Weight, or KO meter has a limited amount of uses. Joker:Light weight, run animation doesn't lean too much to the ground. Young link:Fire arrow speed. And many more... Damn, this game is annoying.
@PrimeFlash93
@PrimeFlash93 10 ай бұрын
Maybe they could remove float damage bonus on one of the princesses, but they'd need something back in exchange besides just reverting Fair and Dash attack KO power. Heck, they could even bring back her Smash 4 backthrow and it still wouldn't be enough. I'd rather see one of them given nothing but standard turnips but normal KO power. Peach and Daisy, as they are, feel like they were designed for an entirely different game. At the very least, they could be given a reliable kill confirm.
@SarcasticWanderer
@SarcasticWanderer 10 ай бұрын
Took me a minute to realize that Aegis = Pyra and/or Mythra
@nosubsnovids5986
@nosubsnovids5986 10 ай бұрын
Does anyone know what songs are used in this video?
@DanteCrowlley
@DanteCrowlley 10 ай бұрын
All I see is a lot of chars doing some flips in a fighting game
@jpzeiro
@jpzeiro 10 ай бұрын
see a diddy kong player is so cool, but fight against... is traumatic
@Milktube
@Milktube 10 ай бұрын
No space animals, no swordies - the most annoying 2 character types to play against. Absolute trash. Those types with their way overtuned frame data, damage values, and knockback values are far far worse to play against than Min Min, G&W, or Diddy Kong.
@matthewarnett2821
@matthewarnett2821 10 ай бұрын
Do they still do updates for this game?
@morioh6623
@morioh6623 10 ай бұрын
The best nerf to minmin is making it so dedede and kirbys inhale can start the suck just from her extended hand
@babyvaso3855
@babyvaso3855 9 ай бұрын
The main problem with Smash will always be every character having a over centralized gimmick. Characters whose gimmick isn't strong (K.Rool's belly) gets thrown in the bin and like with Diddy's banana, their gimmick is the sole reason why they're good and realistically there's just no way to buff and nerf a character unless the gimmick itself is nerfed and when you do that a character goes from Meta Brawl..... to After Meta Brawl, Bayo Smash 4 to Ult Bayo, Marth Melee to after Melee.
@derk.ex.machina
@derk.ex.machina 10 ай бұрын
Who did you overlay Bocchi onto?
@renatoramos8834
@renatoramos8834 10 ай бұрын
Diddy's banana peel should be altered to only trip if it's on the ground. The rest of his moveset should be buffed so he doesn't depend on the peel.
@MineCraft-ti6wt
@MineCraft-ti6wt 10 ай бұрын
i think a great way to nerf game and watch up b would be for it to be chargeable. it can still have that frame 3, invulnerable for like 10 frames, get-off-me functionality but the height will be atrocious and maybe not even have a parachute to make a slower descent. Game and watch has to charge the up b for incredibly long, a bit longer than diddy's barrels, in order for it to be the same up b it is currently. also, being that the move is invulnerable while rising, i think it's fair that it only grabs ledge after game and watch descends.
@Barklily
@Barklily 10 ай бұрын
As a Puff main, I agree with most of what you said. For Diddy I have no clue since I've never fought a good Diddy. Some characters need nerfs that is undeniable but I think it is best to buff underperforming characters. (That is my way of thinking but perhaps I am just biased as my main is a low tier.)
@XxEnderxX-lh5hf
@XxEnderxX-lh5hf 10 ай бұрын
If a high tier has too many good things going for them (rob) then sometimes it's good to nerf. But buffing ass characters is always better
@ohms064
@ohms064 10 ай бұрын
I get your point woth the banana, but Diddy weighting the same as Marth/Lucina seems too much to me, I believe he should be on the lighter side
@mrhalfsaid1389
@mrhalfsaid1389 10 ай бұрын
As a link main I'm a bit confused why link is B-, his advantage can absolutely sauce people don't get me wrong, but his neutral is almost non existent and unless you know how to bomb recover his recovery is slow and predictable and don't even get me started on how vulnerable link is in the air due to having a terrible up air and no range on f air and back air for how slow he is
@N12015
@N12015 9 ай бұрын
Because he's overly gimmicky.
@RaheemRollair
@RaheemRollair 10 ай бұрын
I'm honestly thinking of giving Diddy Kong more incorporation from other games. Some references from DK 64 would be nice. His side smash can be the golden banana.
@orangeslash1667
@orangeslash1667 7 ай бұрын
I think the Banana is a reference to Lanky Kong from DK 64.
@erikfigueroa6390
@erikfigueroa6390 10 ай бұрын
Snake: remove one granade and keep it like diddy has: 1
@thegreatBarbossa
@thegreatBarbossa 10 ай бұрын
Congrats on getting that cameo from Bocchi the Rock
@EidinAegis
@EidinAegis 10 ай бұрын
The nerf I was thinking about for Min Min was an overall slow down to her arm attacks. I unironically love this character, and my comment may very well be believed to be biased, which I can't do anything about that, but alas, I think one more nerf would be necessary. This would mean her arm attacks would be active for longer, but extend and retract slower, like 30 - 50 slower for example. So instead of the frame 15 arm attacks (frame 14, but that hitbox is a sourspot), the arm attacks would be stronger like 4 or 5 frames later, and thus have an extended sourspot period that should be weak. Right now in Smash, her arm attacks extend and retract faster. And honestly, the trample thing was something I didn't think about so having that nerf as well would be a help. I think with these two nerfs, you would have to preemptively throw out your arms and while your opponent would have an easier time getting past with the trample nerf in play, it wouldn't outright make her long-ranged melee attack playstyle not worth it. And yes, as someone who loves playing sword characters (that aren't from Fire Emblem), I've begun to despise Diddy Kong to where I think he needs a rework for him to not be so reliant on the easy, stunlocking banana that comes at effectively no cost and basically invalidates an important core aspect of shielding counterplay, spacing. And in general I think item tosses should be way slower to invalidate this instant, effort and risk free out of shield option should anyone have an item in hand.
@cwcchj
@cwcchj 10 ай бұрын
the arms shouldn't be disjointed imo, like piranha plant's down B. perhaps it'd totally kill the character competitively but I think it's appropriate as like every other really simple character (kirby, little mac, ganin etc), the reason why this characters are bad is because a little buff or two would make them top tier while requiring little to no skill, and after all its ok for the game to not have every character balanced to the others, it ain't all about competitive
@EidinAegis
@EidinAegis 10 ай бұрын
@@cwcchj I see how they shouldn't be disjointed but then again, that would be the biggest nerf to her and this nerf her to mid tier levels if her arms weren't disjointed, which wouldn't be really fair to her and the playerbase. Rather, a universal buff to shielding is faster and farther movement out of shield and especially out of parries for slower characters. And I'd be fine with her not being able to move should her arms hit a shield and be laggier as well. And before anyone says remove her, there area plenty of characters like Min Min who have mostly dead, one-off games or franchises like Ness, Lucas, Falcon, Rob(not really a vg character but whatever), Game and Watch, Wii Fit, Duck Hunt, and Ice Climbers, which seem to be a specialty from each smash game's roster. These games weren't bad but unfortunately are in the state they are today. At least it's not as bad as some characters' first game like Corrin for example. And most of the modern FE games story wise... But I don't think removing her, despite many wanting her gone, would be a good thing in the slightest. It may come from my bias towards loving this character but honestly, the rep for ARMS in the roster is deserved for how it helped kicking off the console that would become best-selling console that Nintendo ever made.
@phoenixlulashnyk7077
@phoenixlulashnyk7077 10 ай бұрын
@Aura_Aegis So, I can see your logic is well and good, making Min Min's arms reactable and not such an unpunishable attack at a range. But Min Min already attacks preemptively. Her arms are slow enough that when made even slower would throw her gameplan off balance. The reason she's good isn't because her arms aren't punishable, but because she always has a second arm to react to your option with and the coverage that comes with that. Now, I agree that making her arms retract slower would be a good nerf, as well as the trample aspect, but to allow her to be in a healthy spot in the meta, she needs to have a reliable way to swat at opponents when she gets jumped in on. This can be done by giving her better frame data and/or priority on her anti-airs, such as up tilt, up smash and up air. I think if she were balanced with a traditional zoner in mind, she could come out being more fun to play and play against. And it's even better because we don't even have to change her disadvantage at all, because when you really put her in the blender, you'll feel rewarded for getting in on her. That's all I got to say. Peace.✌️
@ArclinusCastoral
@ArclinusCastoral 10 ай бұрын
I would watch a cast-wide rework series of 5 or so characters an episode. :V Source: Tell me about ZSS, Mr. KZfaq man.
@KevSB07
@KevSB07 10 ай бұрын
Game and Watch up-B: Pros: Frame 3 startup Covers both sides of him Hitboxes reach far horizontally Intangibility Super high distance No freefall: airdodge after, or aerial after Able to float horizontally after Cons: Doesn't kill Low damage Call me crazy, but I think we should be harsher on GnW. The positive traits are all excellent and far beyond what ultimate characters typically have. This move allows GnW to have the best shield in the game, and it gives him one the absolute best recoveries as well. Both should be nerfed. I say slash half of these positive traits. I don't know which half, but it is absurd for him to have access to all of that in one move. Personally I think the most important one is to give him higher startup on the attack. Then either nerf the distance, or give him freefall. Or make the hitboxes smaller.
@DarkAura19
@DarkAura19 10 ай бұрын
Bocchi jumpscare
@CarbonMalite
@CarbonMalite 10 ай бұрын
My only ask for Smash6 is to tone down the uncontestable OOS and recovery options (especially on the campy characters). And after that make Samus sink like a rock during down B
@brospeed394
@brospeed394 10 ай бұрын
Now redo the buff with the year of hindsight that we have
@carlosvergara4132
@carlosvergara4132 10 ай бұрын
As a Samus main, I'm ok with banana being transcendent.
@rgb04_
@rgb04_ 10 ай бұрын
I think cloud deserve a nerf. In this current stat, his move are too fast for how big strong and safe they are. The limit move are ok but having a consistent big and fast out of shield option on as his up B is a non sense for me on a character that should struggle in close range combat. Even if this move is punishable it feel like pac man nair why does this move in on this character. If i were in the balance team i would increase the up B startup of 2 frame, reduice bair kill power (-15%) or/and safty on shield (increase by 3 frame the landing lag) in order to feel the move really stall or to be -6 on shield and punishable out of parry for the majority of cast if not perfectly space with not the case currently and may be reduce up air combo potential at low % by increase base knokback and reduce the scalling in order to keep the same kill power and keep up air finishing touch.
@bigodededuqui9908
@bigodededuqui9908 10 ай бұрын
Wouldn't be better if they nerf monkey flip instead of banana? The 50/50 full screen, recovery seems more strong than getting hit by a mid that can be used against yourself
@hakirayleigh
@hakirayleigh 10 ай бұрын
Great video, but I prefer buffin before nerfing
@soundrogue4472
@soundrogue4472 10 ай бұрын
They're never going to get nerfed
@aaronjackson1573
@aaronjackson1573 10 ай бұрын
Why is it so funny when he refers to game and watch as "this motherfucker"
@SonicTheCutehog
@SonicTheCutehog 10 ай бұрын
Most of Fighters Pass Vol. 2
@kailesperance1922
@kailesperance1922 7 ай бұрын
If I were to rework Sonic, I’d at least make spin dash and spin charge into a single move, where forward b is the dash and backward b is the charge
@Ace_-.-_aaaaaaaa
@Ace_-.-_aaaaaaaa Күн бұрын
That’s a good idea but iit knight control a little. Weird
@cryguy0000
@cryguy0000 10 ай бұрын
9:28 is no one gonna talk about this beautiful Bocchi mod!? Oml I love it
@TheKarateeKidd
@TheKarateeKidd 10 ай бұрын
Hey I have the same Bocci over Peach mod! Let's gooo?
@lights5651
@lights5651 10 ай бұрын
Little Mac and ganondorf because they are like totally SSSS++++
@familytv1523
@familytv1523 10 ай бұрын
make g&w nair fish reflectable
@karisasani7006
@karisasani7006 9 ай бұрын
Min-min is basically the dhalsim of smash however she doesnt have the hurtbox issue he does
@BigBossMan538
@BigBossMan538 4 ай бұрын
I love Diddy Kong in the DK games but he’s an a nuisance in Smash
@brianzamago8248
@brianzamago8248 10 ай бұрын
I wonder if there is a way to use the in game nerf tool. Because I feel like a lot of people forget that there is one in the game
@gjgrapesmifidaniel637
@gjgrapesmifidaniel637 10 ай бұрын
You go show who REALLY NEEDS NEFS!
@Venom-el5ne
@Venom-el5ne 10 ай бұрын
Can you do “Why No One Plays Zelda”?
@flexyfalcon
@flexyfalcon 10 ай бұрын
Sonic needs more of a rework than a nerf Everyone says it and it's true I don't even think nerfing his side b stopping on shield is that important of a nerf either way since sonic can still jump cancel spindash at any point Spindash is good, not only because it goes through shields, but because of how he interacts with it Safe on parry and block AND on most counters, can cancel it at any point by jumping and immediately springing which has I frames at the beginning, making it impossible to punish with an oos option
@lukeskarda1780
@lukeskarda1780 10 ай бұрын
Here me out. Nerf snakes grenade to not be frame 1.
@xxwallzxx4509
@xxwallzxx4509 10 ай бұрын
I don't think that is the official tier list. Not all are in their spots. Like DK goes higher to mid.
@MidianVGC
@MidianVGC 10 ай бұрын
Unpopular opinion : Aegis isnt broken. I'd actually slightly buff their god-awful recovery, and in exchange tune them down a notch. The character would be more consistent and balanced. Maybe just make Mythra's side-b less exploitable for some better recovery mix-ups? Steve needs his damage output toned down and his unescapable bullshit combos to be a LOT harder to execute. Same for Kazuya, his combos are too easy to spam and you cant do shit about it. A skilled player SHOULD be able to escape those. Sonic............. yeah just delete that thing from the game. Or at least reduce SIGNIFICANTLY his speed to match the other fastest characters. It's fine that he's the fastest, it's not fine that he's THIS much faster than the next fastest.
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