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I'll also link this video ( • STARBOUND: A Tale of D... ) since it explains, in better ways and in greater detail than I ever could, more of what happened to Starbound and why it became what it became. Absolutely necessary viewing IMO if you're a Starbound fan.
This was another video inspired by some posts on r/starbound lamenting the supposed death of Starbound. The reality is... It's far from dead. Yeah, it's true that the game's developers, Chucklefish, haven't released any updates for it since 2019. It's even possible that no one at Chucklefish is currently working on Starbound. BUT... The community's been carrying the game on its back for years. There are a few multiplayer servers that are still surprisingly active, with decent player counts. The modding scene remains crazy active, with usually a few new mods released per day. Places like the Starbound subreddit and Discord server remain pretty active. Weirdos like me keep making content about the game - videos, fanart, and so on. Even discounting the community, Starbound is, first and foremost, a single player game. It's not a live service. Not an alpha or a beta, and not in early access (even if Starbound was better in those days). Not something like Minecraft that gets perpetually updated. It's... a finished product. A complete game, for better or worse, one with a multiplayer element. I'm sure Chucklefish sees it that way. I know I said much of this in the video, but screw it.
What I didn't say in the video was this: The biggest flaw with Starbound is a complete lack of direction, made even worse by the unpaid labor and worker exploitation issues that came to light in 2019 and the lead dev, Tiy, being absolutely incompetent. Much of what made Starbound so good in its early access days (race-specific traits and gear, interesting lore, etc.) got jettisoned with 1.0 and subsequent updates, replaced by... a terrible story mode and a boatload of padding, among other things. Seriously, I think I've messed with things like the fossil minigame and the bounty hunter stuff ONCE. Like, EVER.
Despite everything I said here and in the video, I'm still a Starbound fan... one who knows how much a mess its development was, how much of a mess the game itself is, and how much the community is keeping it alive.