Was Old Deepwoken Style Really Better?

  Рет қаралды 48,235

bonzo

bonzo

Күн бұрын

A more detailed and focused video essay on how the game has changed for worse.
Lore game: www.roblox.com/games/66814844...
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ANTEDELUVIAN: / discord
antediluviangame.com/
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Linnveil: / discord
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Excry: / discord
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DISCORD: bonzo.yes (i dont accept friend requests pls dm instead)
ROBLOX: wafflepill
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0:00 - Intro
1:03 - Show dont tell
2:42 - Vision Obstruction
4:21 - Permadeath is trash
5:13 - Overworld sucks
8:54 - Everything Glows
9:33 - What Can We Do?
10:06 - Shameless Plug
10:39 - Games I recommend

Пікірлер: 614
@bbonzo
@bbonzo 3 ай бұрын
I would greatly appreciate everyone subscribing as i want to avoid the CC purge by next month (3k Subs) Also sorry if my voice was quiet
@gzkbn
@gzkbn 3 ай бұрын
what is the CC purge???
@bbonzo
@bbonzo 3 ай бұрын
@@gzkbn next month, all CC's with less than 3k subs will have their roles removed from deepwoken
@Dirtyredj
@Dirtyredj 3 ай бұрын
just subbed hope you get 3k gang
@bbonzo
@bbonzo 3 ай бұрын
@@Dirtyredj 🙏🙏🙏
@gzkbn
@gzkbn 3 ай бұрын
@@bbonzo oh lmao. idec tbh, i just start posting deep bad have been getting good attention and i never used the discord for views to begin with. although maybe it does help, but regardless i’m sure you’ll be fine
@kaimatsu.
@kaimatsu. 3 ай бұрын
Deepwoken isn't an adventure game anymore, it's a pvp and pve game. They only release updates to satisfy the end game players into replaying the game. They don't release updates to deepen the game's depth and exploration. (Edit): I would just like to clarify, that my comment isn't ridiculing their process of making updates, it's stating that they don't care about the method they go about making x update. They don't release updates to deepen the lore or the exploration of the world. They release updates and balance patches just for players to replay the game. Furthermore when top chime players have to wait 2-3 months for something broken to be nerfed, it sucks because like why tf is this a thing. Why was shattered crit not canceling for like 6 weeks (Cladrum???). Tbh my problem isn't complaining about new adventures for seasoned players. It's more so a complaint about the fact that new updates don't bring new challenges. Maestro is a joke and isn't hard at all, the boss is unpolished and isn't difficult at all and has mechanic to it. And updates with no adventure or challenges too them being favored because it increases replayableity is just annoying. Getting a new oath should be an adventure, a new boss should be harder than the rest. Why is it that layer two is low risk high reward for end game players??? Difficulty is artificial and isn't a thing for new player. Replayability makes it so top chime just has to constantly remake builds bc nerfs are 2 months delayed. Replayablity means pve players just keep farming the same shit for a new item.
@Bizbert1
@Bizbert1 3 ай бұрын
never could of said this any better 🙏
@gracevaldoxan
@gracevaldoxan 3 ай бұрын
This comment just says everything needed to
@super-wj8on
@super-wj8on 3 ай бұрын
I mean they cant really drop an update like that weekly, thats why the conquest update is gonna mark when the game shifts towards the world expansion
@fatman7089
@fatman7089 3 ай бұрын
yeah cuz world expansion is much more tedious while also lacking replayability as opposed to expanding the already fantastic pvp
@expomkr7506
@expomkr7506 3 ай бұрын
This comment is pretty dumb
@asparagus7358
@asparagus7358 3 ай бұрын
Im happy someone is talking about the effects and the vibe of Deepwoken right now. Genuinely. You used to think this was gonna be some sick adventure, sea-battling game, and now we are in 2024 where you are essentialy a demigod with the bright and most confusing fucking abilties. If you go with a normal build and chime and the opponent has flamecharm + dawnwalker you're literally finished. No human is seeing through all of those anime-ish rainbow effects. I feel as if the game has moved away from the original path it was heading, from the sailing adventure game it was supposed to be, to whatever this is now. No exploration, just PVP and PVE.
@babaloons4887
@babaloons4887 3 ай бұрын
700 elo player tryna give a opnion on the pvp rn, flame dawnwalker aint even THAT good at all
@cushbot1
@cushbot1 3 ай бұрын
@@babaloons4887 his point is that builds matter more in pvp than skill nowadays. Which is in a decently big part true
@Dirtyredj
@Dirtyredj 3 ай бұрын
@@babaloons4887 you obviously didnt get what he meant
@averageanger7092
@averageanger7092 3 ай бұрын
Honestly love it how whenever anyone has any criticism to the games combat people will immediately spit out "Erm, 700 Elo talking!! 🤓🤓" Like holy shit there is more than chime, shut the fuck up please and do some overworld fights or ganks (What combat should be focused on). Chime has rotted deep players' brains.
@chiefyyyy
@chiefyyyy 3 ай бұрын
@@babaloons4887 reminder that 700 elo players still experience the pvp aspects of the game the same as high elo players and that things will obviously vary across elo, meaning that the opinion of lower elo players matter as much as higher elo players ^^
@p_rnhub
@p_rnhub 3 ай бұрын
Deepwoken went from a game attempting to be a darksouls inspired game to a normal Rpg game with a Perma death system that's more of an annoyance than anything.
@babaloons4887
@babaloons4887 3 ай бұрын
Yet you still play it everyday?
@doz581
@doz581 3 ай бұрын
games can be fun even if they flawed 😔@@babaloons4887
@anusaukko6792
@anusaukko6792 3 ай бұрын
@@babaloons4887 bro they aren't gonna give you free items, no need to meatmunch this viciously ☠
@kqlolll2618
@kqlolll2618 3 ай бұрын
perma death is whats driving me away from the game. This, combined with a bunch of people with these anime stuff... Uhh No. its gonna be like those jojo games were you dont do shit other than fight and lost everything when you lose. Ew
@pantommy
@pantommy 3 ай бұрын
permadeath is just a cool looking reset button It is genuinely hard to wipe unintentionally, only if you get 5v1ed, you lag out or you die because of a bug. Otherwise, staying alive is dirt easy. Permadeath has been a joke for 2 year now lol.
@brutalsleepy
@brutalsleepy 3 ай бұрын
bro i remember when i thought an enchant was the rarest thing in the game and i have never even heard of a legendary weapon
@gelodar4895
@gelodar4895 3 ай бұрын
Fax bruh and remember when people gate kept on how to get a bell xd
@incription
@incription 3 ай бұрын
for the longest time i thought people were trolling me saying you had to get knocked in the depths to get a bell LOL@@gelodar4895
@theyeetinator894
@theyeetinator894 3 ай бұрын
I remember not getting ganked by a tryhard agamatsu build voidwalker every 30 mintues
@stagenine4702
@stagenine4702 3 ай бұрын
I remember getting my first prov thorns after hundreds of hours of grinding in the depths only to come back to deepwoken post layer 2 and it was utterly worthless. My primadon farming build is still 190 years old and has graceful flame with 1 flamecharm 😭
@user-ix3lj1st4u
@user-ix3lj1st4u 3 ай бұрын
I remember thinking curved blade was fake or a spec
@qquantem2291
@qquantem2291 3 ай бұрын
My main issue is that the game continues to divide the player base with every big update. First it was chime of conflict, which essentially made overworld pvp null or extinct and had everyone go to an instanced server to get their dose of pvp. Then they made layer 2 instanced instead of another area to explore like how they implied when they teased it months before release. And after adding battle Royale to the mix, they are going to add ANOTHER game mode. It’s like they completely forgot their original vision of the game (A rogue like exploration-esque game) and just abandoned the overworld. I also agree with you take on nothing being rare anymore. I remember in early deepwoken when just seeing someone with an enchant instantly had you on edge because of how rare and coveted the items were. Now it’s rarer to see someone WITHOUT an enchant. The same goes for legendary weapons. The game went from a potentially cool pvp exploration game, to a min max build simulator to farm Elo in chime or to farm bosses.
@qquantem2291
@qquantem2291 3 ай бұрын
@@Kurxai I understand why its instanced, I'm just saying it already makes the game more separated than it already is. They didnt NEED to make duke instanced yet they did, even though they already separated the seas to reduce lag, they are going for a safer more player friendly game even though its supposed to be a perma death roguelite exploration game. And even if it was to reduce lag, it doesnt take from the fact that it makes the game feel more barren. Just my take on it
@Rosteck.
@Rosteck. 3 ай бұрын
I dont like the real fact that they say that they wont add or plan to add any islands and luminant just because they dont see any good reasons to add this to the game
@Saint_Michael
@Saint_Michael 3 ай бұрын
I thought I was the only one who didn’t like deepwoken’s current art style 😭 it’s legit seizure inducing and rewards playing without landing an m1. The deepwoken that was shown during the sneak peeks looked so cool and mysterious, like dark souls mixed with rogue lineage. Now it’s just blox fruits/ an anime grinder with perma death slapped ontop of it.
@bignosh
@bignosh 3 ай бұрын
Early games still pretty good, haven’t made it far enough to see all the bloat.
@South-uh5wu
@South-uh5wu 3 ай бұрын
any deepwoken player who's played for longer than a month would stop playing if deepwoken didn't have pvp-pve focused updates
@dontsayflan4315
@dontsayflan4315 3 ай бұрын
This is such a nitpick, deepwoken is still leauges better than other anime games
@salima-w3690
@salima-w3690 3 ай бұрын
They’ve literally been trying to nerf the Mages every update and if the vfx are too bright for you then turn down the graphics,
@Saint_Michael
@Saint_Michael 3 ай бұрын
@@salima-w3690 even playing at 1 graphics is crazy. Arch already said the vfx are crazy and getting toned down so even he agrees 🤷🏿‍♂️
@valberline
@valberline 3 ай бұрын
tbh this game just has a massive identity crisis all in one, it wants to be - a blatantly inspired made in abyss dark fantasy exploration game with deep lore and an emphasis on exploring and engaging with the world and story with an overarching narrative - a questing levelling rpg game with character storylines and world events influenced by the player - a pve sekiro shadows die 20 trillion times game where basic enemies chunk your health and you're expected to learn parry timings and attack patterns through trial and error (usually resulting in death) - a sweaty pvp guild raid game where the only interactions you can expect from others is "they attack you" or "they drop you an endgame weapon because they have like 90 sitting around and they're bored" and on top of all this it ALSO wants to be a fucking roguelike with shoehorned permadeath and the most dogshit metaprogression i've ever seen in any roguelite ever and trust me i am a roguelite ADDICT i fucking LOVE slay the spire, isaac, FTL, cultist simulator, lobotomy corp, for the king (not 2, FTK2 is dog) etc you just can't reach into all of these diametrically opposed corners at once and the strain of attempting that has been showing for a while, for example the much-hyped layer 2 of the depths was just an instanced linear FFXIV-tier dungeon that serves almost entirely to rush you through to the end to get pvp gear to go gank people with
@littleload1407
@littleload1407 3 ай бұрын
the search for contractor was so fun when people found out about it
@MFD00
@MFD00 3 ай бұрын
fr, another example of this is the maestro fight, everyone was hyped to have a “secret” update although most people didn’t even know it was a thing, but what i’m trying to say is how do the devs not see people miss the exploring aspect of the game, and of finding something brand new that people don’t know of?
@stoast802
@stoast802 3 ай бұрын
Hot take, but they should just get rid of the update log, besides balencing. The amount of hype from shadow updates would make the Deepwoken community so much more active and fun over all
@SplashIs_
@SplashIs_ 3 ай бұрын
Deepwoken use to have this darker and more serious vibe to it, it was presented that way and it played that way briefly.
@Bizbert1
@Bizbert1 3 ай бұрын
cant lie when was the last time you actually got scared of a sharko?, if they got rid of the attack patterns and bolstered the like health/damage of all the mobs will prolly fix some of the pve issues
@aweeb6068
@aweeb6068 3 ай бұрын
@@Bizbert1 attack patterns sure, bolstering the hp and dmg would just make the difficulty artificial
@IrisBread
@IrisBread 3 ай бұрын
​@@Bizbert1what do you mean? why would they do that. It just means you got better at the game and can handle it better.
@crowzie9434
@crowzie9434 2 ай бұрын
@@aweeb6068 just remove pve scaling that lets you 3 shot and enforcer
@aweeb6068
@aweeb6068 2 ай бұрын
@@crowzie9434 to make non pve builds have to 50 shot one? (pve scaling does not apply only to pve builds)
@Blitas
@Blitas 3 ай бұрын
I agree with the points you make but I would like to add a bit. For the longest time I've felt like old Deepwoken was "better" in the sense that it looked better, and it looked more promising. From what I've heard secondhand, Deepwoken as a game in testing was kinda ass and would not have worked if they were to release it to the public. I think it's that original vision that seemed so enticing, not any actual gameplay we saw. The game we got in the end was entirely different from that original promise, both in gameplay and art style, which is why so many people were disappointed I feel like post verse 2 the game is actually pretty solid now gameplay wise for what it's trying to be now, though it could definitely use improvement, but that original vision and style is gone. I ended my comment on your last video with this and I'll do it again, the Deepwoken we wanted unfortunately never existed, and probably never will. Thanks if you actually took the time to read this, I really care about the game and its future (it's been over 4 years since it was announced which is crazy) and I could go on forever about it, I'm really not trying to hate on the game, just offering my honest criticisms
@flappyflap2693
@flappyflap2693 3 ай бұрын
he jus like me fr....
@kujo0o
@kujo0o 3 ай бұрын
Imo i think it was just bound to happen anyways, They can't pump out weekly updates then at the same time add some crazy new hidden thing that would actually excite people to the level your talking about, especially when most updates are usually quality of life or like one new item. But I do feel like they are heading in a good direction with what they did with maestro update. And honestly the whole nothing being a secret thing is honestly just kind of up to you? you can choose to just not watch the videos and find things out yourself. Like when layer 2 dropped I didn't wait for any videos to realse i hopped down there with my friend and we died to the parasites while exploring LOL its all about your perspective and how you play the game imo. But I can agree the overworld need some type of new content cause there is literally no reason to go to like 2/3rds of the islands in the game which is kinda sad
@mirko3078
@mirko3078 3 ай бұрын
agreed but when all people watch yt videos and guides and you don’t then they will always be ahead of you so that just sounds like a disadvantage and not a value
@8bitmike361
@8bitmike361 3 ай бұрын
@@mirko3078but remember what he said, it’s the perspective of how you view it. Would you rather know everything about the game, or just simply play it and figure things out on your own? But in my opinion playing without knowing a single thing is the most fun part of these types of game specially playing with friends.
@kujo0o
@kujo0o 3 ай бұрын
@@mirko3078 And you’re not wrong about that, however I do think there is a very stark difference in the enjoyment you get when you do it yourself vs just watching someone else do it, sure you could be disadvantage and im not saying that it kills the game if you watch like how a new weapon or something works but like for example stuff like new areas or features it wont hurt just seeing them for yourself first, especially if its not in the depths since wiping is like almost impossible now unless you just get unlucky
@briarofthemoon
@briarofthemoon 3 ай бұрын
I think the main issue with deepwoken is that mantras are made entirely for combat. Mantras in this game should be a utility tool and a component of battle, not the main focus
@bbonzo
@bbonzo 3 ай бұрын
exactly man
@boon3772
@boon3772 3 ай бұрын
Graceful flame
@mao38
@mao38 3 ай бұрын
​@@boon3772and that's pretty much it
@AnimeTrap69
@AnimeTrap69 3 ай бұрын
​@@mao38strong leap,dash,flame leap,adrenaline surge,ice skate, glacial arc,all the wisps kinda, spark swap, metal rampart. There should be more utility mantras tho
@mao38
@mao38 3 ай бұрын
@@AnimeTrap69 idk if talents like shadow teleport, discovery of fire or produce spark counts or not but we really need more of them
@GreenGuyGrandish
@GreenGuyGrandish 3 ай бұрын
Devolved from "Rogue Lineage 2" to "anime slop the game"
@deadropleropio411
@deadropleropio411 3 ай бұрын
i don't see how
@GreenGuyGrandish
@GreenGuyGrandish 3 ай бұрын
@@deadropleropio411 I felt jokey.
@deadropleropio411
@deadropleropio411 3 ай бұрын
@@GreenGuyGrandish a little silly perhaps?
@isoniazidsive
@isoniazidsive 3 ай бұрын
real real
@londy445
@londy445 3 ай бұрын
oh my god you’re so cool you don’t like anime
@fattzo9525
@fattzo9525 3 ай бұрын
once again such a shame. I really hoped too that they would do a media ban when it released like how rogue lineage did because my biggest take on the game was everyone discovering new things and then the biggest content creators at the time would just milk it for the revenue and not the enjoyment of the game
@all9708
@all9708 3 ай бұрын
Gatekeeping is so fun
@xenogaming9600
@xenogaming9600 3 ай бұрын
"Gatekeeping is soooo fun!" Just look how that went with type/soul.
@supremeleaderfrancisco9062
@supremeleaderfrancisco9062 3 ай бұрын
@@all9708 it is
@flappyflap2693
@flappyflap2693 3 ай бұрын
@@xenogaming9600 see the difference between that gatekeeping and this gatekeeping is that one game was based off exploration, the other was based off fighting.
@woully8641
@woully8641 3 ай бұрын
@@xenogaming9600 type soul had no exploration, what was being gatekept was the amount of x and x you needed to get x
@grinchgamingofficial5141
@grinchgamingofficial5141 3 ай бұрын
deepwoken devs were hesitant to adding battle royale a few months ago cause they thought that having temporary characters would ruin the whole feel of the game and your connection to your characters, but now they are adding an entire actual gamemode where you go in with blank/temporary characters?? hello???
@jordaneil4709
@jordaneil4709 3 ай бұрын
nothing is confirmed and hes only going off that one screenshot of a talent shop
@salima-w3690
@salima-w3690 3 ай бұрын
Nothing is confirmed. Why are y’all so quick to judge bro 💀 just be happy that we have some of the better games on the platform and be thankful the devs help to remedy it most of the time.
@daylight8445
@daylight8445 3 ай бұрын
@@jordaneil4709 arch basically confirmed that theres gonna be a casual freshie mode where u make ur build and then a more competitive mode of conquest where u get to use ur already finished build
@SunTzu561
@SunTzu561 3 ай бұрын
I miss old deepwoken because the game was about adventure exploring and everything wasn't so complicated. The armor wasn't shiny the style was just so interesting like something out of an adventure book or movie the music the explorations the co op with your friends was really something.
@SN0ZA
@SN0ZA 3 ай бұрын
The footage you show in the background looks so much more fun than how Deepwoken currently is, I wanted an adventure full of eldritch horrors and mysteries that would take months just to uncover, I didn't want to wait a week just to be fed the worst slop imaginable.
@AnimeTrap69
@AnimeTrap69 3 ай бұрын
Go play elden ring😂
@salima-w3690
@salima-w3690 3 ай бұрын
The map can’t be that big unless you’re playing on a super computer. + y’all act like the world events won’t come ever. Conquest came first but they can still update the game and tune it to how you like
@SN0ZA
@SN0ZA 3 ай бұрын
@@salima-w3690 World events/conquest were not mentioned
@salima-w3690
@salima-w3690 3 ай бұрын
@@SN0ZA you mentioned adventure. And adventure usually comes from an actually living world/events. That’s where I Brought it up from
@notneonite
@notneonite 3 ай бұрын
⁠​⁠​⁠@@salima-w3690 Bro… The game has been out for 2+ years and nothing notable or interesting has been done for world events U dont need a fucking crazy pc to sail from one island to another, they can just unrender places you leave 💀 Conquest is only a thing because it was begged for by pvp lovers and past rogue players, its a stamp of rag and arch for every game they play. u didnt even watch the video ig
@V3xDev
@V3xDev 3 ай бұрын
Not even gonna lie, the first vid I watched from you was your last one, the first video in this "mini series" I guess you could call it, and since watching that I've been watching a few other random vids and they are great, keep it up man!
@Lillmicky-vs4lh
@Lillmicky-vs4lh 3 ай бұрын
Awesome building by you Ngl and love these vids
@v7visio
@v7visio 3 ай бұрын
Aye man, love the video. Keep this stuff up. Someone had to speak the truth and you did just that. I really miss old deepwoken but look how far we've gotten and I don't think they're going to revert everything back. With all that said I wish you luck on keeping up with the videos and growing your channel. God bless you, brother.
@bbonzo
@bbonzo 3 ай бұрын
🙏🙏
@all9708
@all9708 3 ай бұрын
Not reverting because the old game was ass? 😮
@babaloons4887
@babaloons4887 3 ай бұрын
​@@all9708i swear all these people in the comments are braindead or some shit 😭😭 i bet you they didnt use to play deepwoken when it had this old ass boring style and averaged 2k players
@chunkerino3920
@chunkerino3920 3 ай бұрын
deepwoken direct went harder than any other current deepwoken video (other than this one)
@CookieOhaz
@CookieOhaz 3 ай бұрын
Nano's "His World" montage is an annual must watch for me to remember what we could've gotten pvp wise on release
@sumi3909
@sumi3909 3 ай бұрын
genuinely, after deep released i played fakewoken 2 for like months after just to get that old combat experience that i love@@CookieOhaz
@IRealtofu
@IRealtofu 3 ай бұрын
Yo? That build Is so good? It reminded me of that feel I use to get when I started deepwoken. I also have my own personal project, that I've been working on as side hobby to see what I could do. A game that could bring back that same feeling of when I started playing deepwoken.
@elijahdrotts1025
@elijahdrotts1025 Ай бұрын
The vision obstruction and everything glows sections were too relatable. I’ll go into chime with a katana and the mindset, “I’ll just play better with my movement and sword play.” Then I find myself against some flamecharm archwarder who’s entire arsenal is these huge explosion aoe attacks that require 0 brain power
@Uncreat1ve
@Uncreat1ve 3 ай бұрын
They need to add reservoir back.. it made mantras feel like a tool rather then a neccesity
@kaipervan
@kaipervan 3 ай бұрын
eh i liked resevoir but not how u just needed to carry 99 umbral and eat it every now and then, id say just reduce tempo gain by a LOT
@salima-w3690
@salima-w3690 3 ай бұрын
So you just want us to get infinite comboed 😘
@kaipervan
@kaipervan 3 ай бұрын
would def need to have old parrying implemented aswell@@salima-w3690
@robodoge781
@robodoge781 3 ай бұрын
@@salima-w3690 orrr seperate the vent bar and ether gain bar
@arson6579
@arson6579 3 ай бұрын
Don’t let this man cook ever again, tempo is superior by a landslide, reservoir was the most annoying shit back then, no ether was gained without getting reservoir. WE HAVE ENGAGE FOR A REASON and we have erudition.
@uzikiz2201
@uzikiz2201 3 ай бұрын
yo your builds are actually fire.
@ConfirmedZer0
@ConfirmedZer0 3 ай бұрын
Chime effectively ruined Deepwoken. Arch said he didn't want private servers like in rogue yet chime was added (literally a glorified private server)
@Spweets
@Spweets 3 ай бұрын
Dude you are right in many ways but again you like overworld ganks? there are enough of them on eu there is never a day when i get killed 3 - 4 vs 1 and so all the time chime was added for good pvp 1 vs 1 the only problem is the balance of the game which has gotten really bad lately if the game was so bad it wouldn't have so much online that's your opinion you hold that it's not true it's not cool they added chime it's sad but if you just don't see these overworld ganks or pvp just attack yourself if you need it dude for me the problem balance in the game is just the I played rogue lineage and I also bought deepwoken on release and if you compare verse 1 and verse 2 I will choose verse 2 just there is something missing in verse 2 that was in verse 1 again a lot of people cried about enchants being rare and now they are not happy that everyone has them please make up your mind what you want you can ask for new old stuff they will add but then you won't like it and it is very weird if everything was so bad I would just quit gaming but no, I still play with my friends and we laugh and have fun every day, because for us Deepwoken remained the same good and fun game as before, although if you take it in terms fun now it’s even better so what you wrote is already your opinions and the fact that you don’t like it Sorry my english bad im turkey
@keri7031
@keri7031 3 ай бұрын
It was literally worse than private servers, people played ps in rogue to practice then went straight to ganking, in deepwoken people play chime forever.
@m4bam
@m4bam 3 ай бұрын
i was excited for deepwoken because it looked so simplistic yet so amazingly huge. now it feels like a anime rpg game thats a bit cooler.
@Kool-AidDealer
@Kool-AidDealer 3 ай бұрын
can we get rest in peace for the summer isles arena? 💀💀
@sihani1603
@sihani1603 3 ай бұрын
we need more openworld content, like other luminant or part of already existing luminant but teleport like east luminant to reduce lag
@emeraldloverplus394
@emeraldloverplus394 3 ай бұрын
Love this vid. Also I was the curved celtor dawnwalker!!! Atp I'd prefer a Deepwoken 2 over tryna fix this mess. I wish layer 1 was terrifying to a degree that a new player would never be able to escape. I wish it didn't have any essential things down there making the depths just there to wipe you.
@grain3983
@grain3983 3 ай бұрын
This video is the exact reason Jetstriker is my favorite oath cause I feel like because it’s way less of a combat heavy exploration based oath that it feels more like Deepwoken’s original vision that has a fun and simple way to obtain it
@lordfoog9506
@lordfoog9506 3 ай бұрын
Deepwoken is now a parkour game for me with my jetstriker build lol
@TakenNox
@TakenNox 3 ай бұрын
Too bad theyre reworking it to be a more combat thing oath instead of a trackstar oath
@aperson9201
@aperson9201 3 ай бұрын
I’ve been saying this shit for years I’m so glad someone else finally has, remember in the qna when they said bad things were supposed happen at sea? What a joke, the vibes of what we were promised in the directs, qnas, etc is completely different than what we got I believe the main issue (or at least, what a lot of problems stem from) with deepwoken is how it’s formatted for you to play through a bunch of different slots and builds instead of having 1 continuous run, it gets rid of the attachment and partially why wiping feels tedious above all else, the devs have even said when your build gets old and outdated you’re just supposed to wipe it as if it was nothing
@cool-dh7wj
@cool-dh7wj 3 ай бұрын
Wiping means nothing because the game has become a full sandbox. Everything is handed to you and they minimized progression so much that its basically just a downtime for chime.
@aperson9201
@aperson9201 3 ай бұрын
@@cool-dh7wj seeing what deepwoken could have been is depressing, it doesn't help how the light the developers started making deepwoken with was snuffed out by the cannibalistic playerbase
@wood5596
@wood5596 3 ай бұрын
I really appreciate the qol and progression of current deep but the art style and world have really took a hit. I mostly blame k1 since he’s anime slop personified and releases half baked mantras and reused assets from aba constantly.
@salima-w3690
@salima-w3690 3 ай бұрын
A couple weeklies or some dif devs could fix that 😭 or a poll. Y’all act like the game will stay this way forever and the devs will just anime the whole game
@Jeff_Biden
@Jeff_Biden 3 ай бұрын
@@salima-w3690 alot of times when roblox games make awful updates they end up staying
@cool-dh7wj
@cool-dh7wj 3 ай бұрын
the progression is horrid imo. You basically bandit beat for 4 hours then go into chime to play below average combat
@salima-w3690
@salima-w3690 3 ай бұрын
@@Jeff_Biden good thing we have some of the best developers then hun?
@Coolestcow25
@Coolestcow25 3 ай бұрын
I feel the best way to explain the shift from verse one to verse two is that in verse one, pvp and pve was like vinland saga. Where there was a type of traditional pvp and pve, with skills that aid your movements and mix ups. While going to verse two is like a time skip 1000 years into the future were everyone's using guns, missiles, heavy artillery, and literal nukes as skills.
@eyesack3606
@eyesack3606 3 ай бұрын
The problem started when they announced weekly updates. They rushed themselves into this situation. They fell victim to greed and wanted to put quantity>quality. This shows with the updates being constantly rushed. Every other update has patches/nerfs for the previously added content. No real balancing has been done to this game. I can name 3 major issues with balancing that need to change to make deepwoken a more fair game. 1. Remove hero blades allowing mage builds to have the best of both worlds really makes this game cater to the mage meta. (Hence you seeing many hero blades/ legendary double scaling weapons) 2. Intelligence and willpower provide no real primary value to a player other than niche talents. (For example intelligence is something a mage would have a high attribute in. Why not make intelligence determine the amount of mantras you can have? That way mages can be mages and warriors can still have their small piece of the cake but be more adept in combat traits than mages because of points being spent in other attributes.) 3. Catering too much to the new players/ losing immersion. I loathe the new cods because of the amount of shit in my screen. I enjoy learning and understanding something and appreciating the world around me. Why is that I have a tutorial when I start the game. Then spawn at isle of vigils and then greeted with another icon/ waypoint to head to?The most beautiful thing I remember from playing rogue for the first time was realizing how fun it is to just enjoy art. Yes it might be hard, but the ride of learning and exploring is so worth the trial and tribulations that we go through. I also dislike that they add whole other game modes that yield 0 benefits to our characters. I came to play deepwoken not a Fortnite knock off, and apparently a league knock off is coming soon? This also takes the feel of it being a rogue like. They need to stop, breathe, and think about where they want this game to head. I’m going to be publishing this yap session 😂
@stagenine4702
@stagenine4702 3 ай бұрын
I feel like the mage meta has more to do with a lack of defensive options for players. After how many nerfs they've made to parrying, rolling, and blocking, I can't see a future for deepwoken where spamming mantras isn't the most viable option especially since they've totally fucked over the original idea of deepwoken combat.
@eyesack3606
@eyesack3606 3 ай бұрын
@@stagenine4702 it’s tricky because more defensive options could be/ mean adding other mechanics like venting, purely defensive mantras, or something entirely new. WHICH ALSO MEANS more balancing and seeing how things clash and work together. It’s easier to do like I said, adjust an already implemented idea. (Attributes) to balance the game. Making mages devote a large majority of their points into mantras. Gives them what they want, but then also limits a whole other section of their build, with this. No confusion. No rebalancing. Allows mages and creativity/diversity, and also nerfs mages, by making them rethink or choose they’re “spamming mantras” wisely. This also makes it easier to fight against. While also making a warrior build not that fearsome either. They lack way more in the ranged department.
@coolguyflunker3571
@coolguyflunker3571 3 ай бұрын
having to grind for hours to get a slot to ethiron just to wipe to some random glitchy insta wipe particle spawner is crazy
@holhorse6367
@holhorse6367 3 ай бұрын
fuck those space time orbs
@mao38
@mao38 3 ай бұрын
The thing about like the updates and balance patches we've been getting are almost revolved around chime completely
@elboware
@elboware 3 ай бұрын
You should really consider checking out abbadon, it does feel like old deep in some way, not in the anims but the actual atmosphere
@skepti39
@skepti39 3 ай бұрын
Appreciate your content brother. I like seeing a different and more honest view, from someone who is able to give an unbiased opinion and doesn't have to appeal to a certain group of people. I'm certainly no deepwoken tryhard, as I generally suck at the game, but I feel I'd be more interested in playing more often if the game had more depth to it. It has so so much potential, and I'm a huge sucker for lore, especially lore done right. I wouldn't wish for the storytelling to be thrown at my face, but I'd like there to be enough subtle hints to get a grasp on how everything works in the Deepwoken universe. Obviously, it's an "exploration" based game (not that it's done very well) but the lore is too hidden and too small. There are plenty of ways to make lore interesting without it becoming a roleplay universe.
@bacon167
@bacon167 3 ай бұрын
I remember when getting a curved blade of winds was so epic because it wasn't everyday you'd see the weapon but then everybody now has it and it's not that crazy anymore
@ClassyYellow
@ClassyYellow 3 ай бұрын
I stopped playing deepwoken a few months after verse 2 only hopping on every few months but I've still been watching it consistently to see if anything goes back and makes it as interesting as it used to be. The game used to he so fun and I always loved it but the devs seemed to have stopped caring about what the players wanted as well as it going away from what it was originally.
@flappyflap2693
@flappyflap2693 3 ай бұрын
the devs always cared about what the players want but they just blindly believe them a wayy to faithfully without searching for the players true intentions kinda like how they added luck, removed luck, power progression shorter 3 times etc
@babaloons4887
@babaloons4887 3 ай бұрын
Verse 1 was ass and nobody played it (also had the lowest deepwoken playercount of all time)
@powerfuldirtblock8793
@powerfuldirtblock8793 3 ай бұрын
because updates were dry as hell because verse 2 was being worked on (a game revamp), if we got new structures and bosses to fight biweekly then the playercount would obviously change@@babaloons4887
@ClassyYellow
@ClassyYellow 3 ай бұрын
@@flappyflap2693 yea ik I'm more referring to recent actions like with what was said in the vid about like how world events won with a landslide on the pole asking what was wanted and then they still proceed to ignore it and make conquest
@ClassyYellow
@ClassyYellow 3 ай бұрын
@@babaloons4887 ik that verse 1 was worse it's just it had more of the charm that I liked about the game like with enchants not being super common, builds could actually be harder to make where if ya wipe and know what your doing it's not rly easy to just completely remake the build like ya can now
@RepentFN
@RepentFN 3 ай бұрын
The intro is great
@Garden_of_Edin
@Garden_of_Edin Ай бұрын
9:20 You're so right, I made my character really simple, it was beautiful, brown hair, ignition deepdelver, leather gloves, and wyrmtooth, that was it. I entered a drip contest and people kept saying how boring I look, while everyone else was doing the same thing, either completely red with huge effects and other shit.
@xv_oops
@xv_oops 3 ай бұрын
only thing that still feels like old deepwoken is no attunment mantras if u exclude skyshatter kick
@fuzzyl5629
@fuzzyl5629 3 ай бұрын
Its the problem of every roblox games, when there is only tiny updates or not enough updates everyone is conplaining about it and when there is alot of updates or some major updates everyone is also conplaining.
@TakenNox
@TakenNox 3 ай бұрын
This video is about how deepwoken is distancing itself from its original art
@Kira-zb4qd
@Kira-zb4qd 3 ай бұрын
Ngl I kinda want the old mantras you have to create your own mantras I want to get a feel of that
@dontsayflan4315
@dontsayflan4315 3 ай бұрын
To be fair, deepwokens leveling and quest stuff, talents is a pretty fun for mee, not to mention fighting mobs, learning to parry. Though i admit the pvp is a bit one sided at times, its still a fun and good game with depth, we have eastern luminant, oaths, layer 2, original ost, theres still so much good about the game man.
@mirko3078
@mirko3078 3 ай бұрын
first time i heard about deepwoken was in 2020 when my friend talked to me about it for the first time. Then after all the leaks and directs you can't even imagine how hyped ive been for this game; some days i just couldn't think of anything else cause i kept thinking about what we could've done once it was released and how many places were to explore and things to learn. I remember people making theory videos over deepwoken mysteries and stuff. I was so hyped that I would fantasize over what we would've done once the game came out. I think deepwoken lost its spark since it first released. My mind couldn't accept it but when i first opened the game right when it released I was kinda disappointed. The old look is 100x better. I would ve loved to explore dark cities and maybe 1v1 people like they used to do in some old videos. I thought the Depths would be both scary and extremely interesting to explore. Now I don't even care if a corrupted jellyfish and a king thresher attack me at the same time. The overworld is far from being interesting and the game's become basically a bandit beater to level up. Aint no missions, no nothing, no lore missions or such things; just fight mobs and gain enough exp. Also the combat system and movement used to be so simple pre-release, now it looks like you gotta learn all the perfect parry timings for each mantras that players will use against you. I also agree with the fact that mantras should ve remained something extra to the base combat and not letting you be able to spam mantras here and there. Old deepwoken vibe was hella better and I don't care if pre release testers say the contrary because the developers could've just made the old flawed deepwoken version better and maintain the original atmosphere and stuff. Almost hurts how I literally dreamed about playing this game with my friends before release and now I just have a 2 week-phase where i try to give Deepwoken a chance but honestly all the potential it had has been kinda wasted. All the developers really have talent and know how to do their job but this is not the game I would've loved to play when I first saw all the pre release videos. I'm not lying when i say that this was ideally my favorite roblox game ever. Drowned Gods>>>>> pls raguza & archmage give us the REAL deepwoken 🙏🏻🙏🏻🙏🏻
@HollowActuality
@HollowActuality 3 ай бұрын
enchants in general for weapons and some armor enchants are just a neon particle sponge, would love for a bunch of enchants to be subtle and only really pop off visually on proc or something, i mean hell sear is sure as hell searing my eyes making a bright neon yellow particle sponge,
@WokenStrategies
@WokenStrategies 3 ай бұрын
dammm this video doing even better ts good as hell
@Votaru
@Votaru 3 ай бұрын
maybe a new update where a meteor came down or something like that, that makes all enchants loses its power making them not glowy anymore and just a regular weapon, just like a era reset, the noah's flood but in deepwoken , completely letting devs take a better step into the games future after what it has done
@SonicRainbpw
@SonicRainbpw 3 ай бұрын
It's so hard to balance the feeling of current deepwoken because of how many players it has. So many people are gonna be scouring for content that it comes out immediately. Starting out you definitely feel like you're learning from your mistakes, but you've gotten to a point where you're like the duke. If you're experienced enough, the depths simply don't hold you down and then all you're kind of left with isn't much since you've explored as much as you could
@_infinite_88
@_infinite_88 3 ай бұрын
i remember when i started playing deepwoken in 2023, i was clueless asf and i was so scared of getting wiped and lose most of my stuff but now im not even scared of wiping and if i want to i can just look at wiki how to progress fast but i rarely play this game cause i well damn know ill get my ass whooped by a random guy with op build in like few hits, im still new to the game but ppl like this makes me dont wanna play the game
@Room_Temp_IQ
@Room_Temp_IQ 3 ай бұрын
Ngl I was especially miffed when the “rewarding and slow” parry based style kinda disappeared cause I was legit hoping it to be like oldwoken pvp and I was originally crazy hyped for the complete mantra customization they promised ;-;
@RandomNoob1124
@RandomNoob1124 3 ай бұрын
To this day there is no in-game explanation of what perfect casting is LOL
@wwmmtt
@wwmmtt 3 ай бұрын
Theres a new game coming out called "Vinro Saga" That game has a cool parry system ngl there devs actally listen to players 2
@wufudu
@wufudu 3 ай бұрын
They gotta gut the rates of enchants and all rare items for like a month or two because even trading is dead
@ReRoji
@ReRoji 3 ай бұрын
The problem with deepwoken for me is definitely the lack of exploration. I loved games like verdant moon, where the vibe of the game and exploration were very fun. In deepwoken however, i have explored everything there is to explore. The updates consist mostly of new end game stuff (new mantras, weapons etc.) The devs said they dont want to just add ''the next island'' when that is literally how the game is currently. You dont see any level 1 freshies at starswept valley. The devs just need to stop this hypocritical thinking and add something new to explore.
@salima-w3690
@salima-w3690 3 ай бұрын
A level 1 freshie at star swept isn’t that surprising when all you have to do is jus be good at the game to where you can kill all the mobs there. Adding a new island with all new stuff would just invalidate all the previous ones as there’s no need to stay there.
@kaiser9598
@kaiser9598 15 күн бұрын
exploration and the idea of getting better as I slowly conquered permadeath and each enemy was fun, though I stopped playing due to the anxiety of permadeath I came back because of my friends, not for the same Soulslike exploration, but because of the PvP and PvE content everyone I know only plays for the PvP aspect, which is fine, but I sometimes miss the old vibes. deepwoken is artistically beautiful now, but the state of the game is sad
@mirko3078
@mirko3078 3 ай бұрын
by the way do you actually think they’re gonna release a pre release version of the game? cuz that would be peak and i wanted to ask if you know anything else about it
@wubblenub2526
@wubblenub2526 3 ай бұрын
yeah dude, they gotta remove enchant stones and laplace, make enchants rare again 💀 also please make stuff rarer, i have 14 storms eyes and sell/give away railblades, grans, and ignitions deepcrushers away just cause they’re so common edit: oh yeah lfts too, they’re so forgettable 💀💀
@babaloons4887
@babaloons4887 3 ай бұрын
"PLEASE MAKE DEEPWOKEN SHITTY AGAIN" is what you tryna say rn
@viola4202
@viola4202 3 ай бұрын
Deepwoken players with 2903 hours on the game when people have fun:😢😭😭
@borgerm
@borgerm 3 ай бұрын
i honnestly want archmage to just release the pre release deep cuz it looked so cool and different to the one we see now
@fatalerror9985
@fatalerror9985 3 ай бұрын
good video cook again
@wertzupok1113
@wertzupok1113 3 ай бұрын
i hate the fact they made enchants so common because it used to be so cool finding an armour enchant and now its just free notes
@thatonearanara
@thatonearanara 3 ай бұрын
This vid actually made me rly sad
@user-zm3hk1bs9y
@user-zm3hk1bs9y 2 ай бұрын
It's sad seeing Deepwoken become something it shouldn't have been. As if it's an empty husk of it's former self. It feels against it's own nature and I hope the developers realize this someday.
@hyperbolix8056
@hyperbolix8056 3 ай бұрын
i suggested before releasing a old version of deepwoken just so we can see if it was flawed or not
@hachi2691
@hachi2691 3 ай бұрын
The combat looked a lot more fun Parrying and m1ning is not necessary to win a fight anymore, and it looked so clean before the game released
@landn7351
@landn7351 3 ай бұрын
Win a fight without parrying and comeback
@viola4202
@viola4202 3 ай бұрын
Bro, why would you lie? Parrying is still very necessary.. (I'll assume you got that take from inu lol)
@user-fl1st2ot2p
@user-fl1st2ot2p 3 ай бұрын
​@@viola4202Def not even close to how it was before
@thebrandunsafeone7184
@thebrandunsafeone7184 3 ай бұрын
Feels like the only way to play an actually good adventure game is to make one. The deepwoken devs certainly arent interested in exploration anymore. I might be working on a lil somethin, but its too early on to say anything.
@thedepthsstar
@thedepthsstar 3 ай бұрын
Even if deepwoken hid updates i can’t lie first 1-3 days it would be found out unless they add super specific conditions (Example contractor, Maestro, Oaths on release of layer 2) and i think personally the super specific condition stuff would be obsolete if its trying to balance things out with the other easier to obtain stuff
@Jackylantern12
@Jackylantern12 3 ай бұрын
if they add world events and balances the attunement glaze the game becomes fun again
@blufiya
@blufiya 3 ай бұрын
Perma death is annoying for experienced players and hell for new players, die once and instead of being able to go back and see what you died to and make another attempt easily you're scared of going to the depths and have to waste time leveling up or powering up.
@Mfbelike
@Mfbelike 3 ай бұрын
An older version of deepwoken like arch mentioned is very exciting for me as I really do not like the current state
@Lillmicky-vs4lh
@Lillmicky-vs4lh 3 ай бұрын
Whatafa bro i talked about old deepwoken as a release yesterday just before archmage wrote that i think he has infiltrated my friend group
@Kool-AidDealer
@Kool-AidDealer 3 ай бұрын
stitching in lore game is still one of the funniest things on roblox to me (while also making it so that I can enjoy the game)
@vekazu_is_great_guy
@vekazu_is_great_guy 3 ай бұрын
I kinda hope something like linnveil wont go for the perma death path bc your Game doesnt have to be perm death to be Hard or cool looking omp
@youtubearmy_bg8265
@youtubearmy_bg8265 3 ай бұрын
Deepwoken still feels like an adventure to new players As for the artstyle id say just move down the flashy enchant effects
@solan2915
@solan2915 3 ай бұрын
i feel like you should be capped at 5 mantras to make the game less spammy and mantra based so people focus on m1s more
@comradexdface
@comradexdface 3 ай бұрын
I hope Veilbound devs hold up to their words, saying that players will influence change to the game's world
@alpixrezzie7501
@alpixrezzie7501 3 ай бұрын
This says everything I ever wanted to say about deepwoken's lore, all of this game's lore is either in books with the exact same formatting and 0 individuality, or through lore drops in unprofessional discord messages. It's all just a cluttered and unorganized mess. And don't even get me started on the state on some of the characters in this game, actually just terrible 💀 hope u reach 3k
@dataredact8141
@dataredact8141 3 ай бұрын
navae's retribution is one of the only quests that are actually fun, you fight with a revengfilled navaen and you beat the shit out of the authority
@funnygiggle229
@funnygiggle229 3 ай бұрын
the fact that they know damn well that people like it when they add secrets but hardly do anything with that knowledge, I can even count the amount of time they added secrets to the game after verse 2 with 1 hand.
@10festive11
@10festive11 3 ай бұрын
when deep released i was anticipating what the old game was and i was honestly just let down even waiting until the game dropped by refreshing the page, i was waiting for over 2 years for it to release and i was just disappointed and i keep telling myself that i like what the game is regardless but i honestly dont
@orionnnnnnnn
@orionnnnnnnn 3 ай бұрын
finally someone who addresses how the newer mantras are just outrageous and complete stray away from the simplistic (but nice) verse 1 mantras
@r2da_enjoyer819
@r2da_enjoyer819 3 ай бұрын
i feel like this issue also has to do with the way we start playing deepwoken music is a big part of the feel of deepwoken as we play the game more lots of deepwoken players eventually turn off music they also removed major parts of the progression before in verse 1 sure progression took longer but that gave you something to work towards and you could prog with your friends and have fun. i feel like in verse 2 they made progression more irritating by making it 3 times as easy talents you had to go do quests for are now handed out after hitting lvl 2 you no longer have to journey to hive to wash your face you no longer need to do the gale stone quest for your weapon uncap progression now is just doing trial of one going to depths getting lvl 18 then doing duke till lvl 20 getting bell and fighting kaido for ardour thats really it when in verse you there was all sorts of ways to prog with your friends and verse 1 progression just really felt more memorable there was funny moments there was sad ones too verse 1 progression had alot more to offer than verse 2 proggression
@rockman7005
@rockman7005 3 ай бұрын
they really just let it devolve into a "create your own neon anime cosplay with op abilities"
@trace1506
@trace1506 3 ай бұрын
I remember getting shadowcast day 2 of deepwoken and feeling like a GOD cause no one had any idea and was just to afraid of the depths. the game is so fucked with testers just... releasing all the info about the game day 2 of it being released, i feel like testers should be allowed to for at least a week or two make any guides on new content like any MAJOR updates and just have the community figure it out on our own.
@user-fw7ik1tk2s
@user-fw7ik1tk2s 3 ай бұрын
They Schould make the game look more old make the effect look not so glimpy and make the whole world mare dark like a medieval dark theme but just my opinion
@Scrawwlex
@Scrawwlex 3 ай бұрын
My problem with the game rn is that most of the updates are JJK references and I like the anime too. And the fact that you have to close Deepwoken whenever you lose 3 skulls in arena to enter depths, sometimes you just wanna wipe slots but still do some pvp.
@L0G0R
@L0G0R 3 ай бұрын
To be completely fair, both Deepwoken and Rogue are FULL of references, thats not a new thing
@TombrandyTombrandydaIII-lk6rr
@TombrandyTombrandydaIII-lk6rr 3 ай бұрын
If distractions to the pverwod were not there pvp grips in overworld would happen less?
@Rin-lo8jr
@Rin-lo8jr 3 ай бұрын
Coming back to the game after a while, and its quite disappointing to see the game fall into this "metamancer", enchant focused idea where the player themselves feel detached from the world their playing in.
@HARRAWISH
@HARRAWISH 3 ай бұрын
9:08 also litteraly every new element path is just to look fancy black flames ( edgy ) blue - purple thunder (fair) white gale ( fair 2 ig ) RED ICE?
@sonic2887
@sonic2887 3 ай бұрын
i prefer the current deepwoken more than that og one because i found it really difficult to buy training gear as a freshie who cant parry, block and dodge.
@YoichiTenkai
@YoichiTenkai 3 ай бұрын
me personally as a new player i think the games great, expect getting killed in the depths by a max lvl player T_T, event bosses would be really sick like just randomly getting jumped by a mutated owl or smth, i feel like theres alot of quests in the game but no real point to do them since theres insanely fast ways to get lvl 20, like my friend once said his fastest time to get max was like an hour or smth
@Media__Pirate
@Media__Pirate 3 ай бұрын
They should add a weeklong event of the Authority and Etris having all out war like I'm talking Fort merit being swamped with authority the Etris guy outside of fort being dead meteor isle being authority and at the end of it ether Etris or some other island has a great drowning from the deaths and over use of song
@RandomNoob1124
@RandomNoob1124 3 ай бұрын
In my opinion, the game’s weakness is 9 devs all trying to have the inputs implemented instead of being told no and staying strictly to the scope of what the game is supposed to be.
@xtra_1807
@xtra_1807 3 ай бұрын
Conquest definitely wont just be some stupid gamemode entirely outside of overworld, they DID say it would contain “rewards”
@spearsboyz9565
@spearsboyz9565 3 ай бұрын
I think the main thing about deepwoken combat is the “parry system” theres nothing really rewarding for parrying yet its essential, practically a perfect block if anything. Tbh it should have more consequences for getting parried and whiffing it rather than just the fact the attack was negated
@trucoteca1924
@trucoteca1924 3 ай бұрын
i feel like the anime mantras arent really that big of a deal since they tend to be 3 stars or really high requirement mantras so being over the top is a bit expected, i feel like they wouldnt be so annoying if the effects didnt completely fill the screen every time they are used
@mao38
@mao38 3 ай бұрын
Flame scourge is a mistake.
@trucoteca1924
@trucoteca1924 3 ай бұрын
true
I'm so sorry, Minecraft Bedrock Edition. You don't deserve this.
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