We Absolutely Broke This Game Using the Power of... Mold? | Evolings

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Haelian

Haelian

Күн бұрын

We really broke the mold with this build.
/ haelian
Join the House of Haelian here on KZfaq and get badges, emotes, and priority reply to your comments!
/ @haelian
Chill in our discord community for the game discussions when I'm off line. / discord
#haelian #roguelike #gaming #pokemon

Пікірлер: 17
@andremartinez418
@andremartinez418 Жыл бұрын
The forced sacrifice definitely feels unnecessary. They mentioned it was meant to be an RNG punishment but I feel like forgetting a move or losing a percentage of stats would still be devastating but not completely ruin a run. You already recruit rarely and often have a small team, especially if you go for a fusion(s). One could argue that you should just pick a candle or similar for the reignite feature but that would mean candle is a must get no matter what and feels poor for game design as well. I really hope the balance is adjusted a bit. The game looks interesting but judging by the amount of people joining their discord the public response has fallen flat.
@TheFantasticMrBanchy
@TheFantasticMrBanchy Жыл бұрын
I think if there was like a small chance after each battle to recruit one of the combatants that would make combat more worth it too. Maybe have mid way unique bosses that can be recruited after defeat as well.
@Haelian
@Haelian Жыл бұрын
Definitely a lot of possibilities, let's hope they consider because I do feel like it has a lot of promise.
@gamemeister2905
@gamemeister2905 Жыл бұрын
One thing that should definitely be changed above most other things is the stats on new units in later areas. You shouldn't get a new unit then immediately lose them the second you get to a battle. Even just that would go a long way towards helping the game balance. Tho, it still needs a LOT of work even with that
@srb8461
@srb8461 Жыл бұрын
That's definitely something we'll do. New Evolings should have higher stats already!
@peterkalafus9514
@peterkalafus9514 11 ай бұрын
few balances were already made - sacrifice can now be skipped for money and you can also use an artifac to bypass it - new game+ is now available with modifiers (enemy stronger, all enemy demons, etc.) - the game gets easier as you play since you will get artifacts from previous runs and you will learn more about bosses and enemies (weakness and tricks to defeat them), reaching ACT1 and ACT2 also unlocks new evolings with new powers (like the mushrooms you used) - you should use evopedia more, it lists fusion detail and moves of know evolings (also their special powers)
@averagedon6912
@averagedon6912 Жыл бұрын
The items in that first shop were wild
@Tyelkormoko
@Tyelkormoko Жыл бұрын
That was fun, thanks for sharing! Absolutely underrated channel
@Haelian
@Haelian Жыл бұрын
@zachsuedmeyer2526
@zachsuedmeyer2526 11 ай бұрын
I feel like there should be a 5% bias towards evolings of the same type. That would make some builds more consistent. But you could just make it no longer forced fusions maybe
@zachsuedmeyer2526
@zachsuedmeyer2526 11 ай бұрын
Forced sacs would be okay if on lvl 3 or higher, but earlier than that would be too devastating and makes me not sure if I should download... lvl 1 & 2 too hard I think.
@nikibu1
@nikibu1 8 ай бұрын
Please play this take again since it's out! There are modes with all kinds of restrictions and it's really fun!!!!
@srb8461
@srb8461 Жыл бұрын
Lot's of good feedback in those comments 💚
@donaldramotsebe8332
@donaldramotsebe8332 Жыл бұрын
Create magic 🍄 next. That was fun I can’t wait for the demo
@gxtz7528
@gxtz7528 Жыл бұрын
I wish I could have those lol I only have the demo
@FlaskDad
@FlaskDad Жыл бұрын
the flashing on the selection thing is horrendous could you turn that off next time if its possible sorry thank you
@Haelian
@Haelian Жыл бұрын
I looked at the settings again and while there are some different filters they seem to only change the colors for now. Looks like the devs are watching though so let's hope they help us out!
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