Quick example of what a pawn is and how it works. This is in Unreal Engine 5.1
Пікірлер: 13
@skyekid19 ай бұрын
If only the big gaint tutorials weren't so edited to cut down time you could hear the explanations that I desperately need to build skill, very thanks I will subscribe now.
@oculoids2 ай бұрын
This lesson taught me how to make a camera, thank you
@MohmmadJaysoi3 ай бұрын
thanks man , that's help alot
@patrickdougherty5909 Жыл бұрын
Hey thanks, this cleared up some confusion for me. I want to create an Oregon trail type game, but it didn’t feel right to use a character class. I think I’ll possess a pawn actor instead, and now I know I need to possess it and add a movement component
@Phairphax2 ай бұрын
Wonderful explanation thank you! I have a question maybe you can help me with? I have a Pawn that has to be used with a pluggin to work with a planets gravity. I'll test it when I can, but maybe you can think of something i just dont know. But, if i make a child class of this pawn as a character. Will this character still inherit the needed gravity info from the Pawn?
@davestomper34284 ай бұрын
Really nice example of how this work is there anychance you can explains pawns and actors and all the steps for importing a character and replaceing the default character?
@maherzebian5903 Жыл бұрын
nice video
@Ramt33n7 ай бұрын
thanks so much
@dmytronice13376 ай бұрын
Thank you very much for the video! So, If I want my pawn to move, I must to create a Character? But what if it is a vehicle. such as car or a dragon what should I do ?
@CrySevastopol6 ай бұрын
THX YOU BRO!!!!!!!!!!
@adam4designss10 ай бұрын
thank you give me a huge help thank you, can you make more for control Pawan thank you