What makes a good MMORPG? The 6 Fundamental Pillars of MMO game design

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Tips Out

Tips Out

5 жыл бұрын

What makes a good MMORPG? Today we talk about the 6 Fundamental Pillars of MMO game design.
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Пікірлер: 253
@TipsOutBaby
@TipsOutBaby 5 жыл бұрын
What do YOU think makes a good MMORPG?
@JudaszTV
@JudaszTV 5 жыл бұрын
Difficulty, mmo should be challenging. Agree with everything u said in video tho
@mikwcool123
@mikwcool123 5 жыл бұрын
Community otherwise how is it an MMO? :)
@canht95
@canht95 5 жыл бұрын
Am I the only person that is turned of about world of warcraft classic because of the anti-consumer behavior of Activision Blizzard? Much more hyped about Hytale :)
@ItsaStev1997
@ItsaStev1997 5 жыл бұрын
Systems that reward social interaction, difficult content that leaves people in awe at its completion, progression systems that are linear but also multi-faceted, that is at a set tier there are multiple options to gain power, but also inclusion of more tiers doesn't render previous content useless. Finally, no IMPORTANT daily content that MUST be completed or you miss out or are left behind.
@Netherlag1
@Netherlag1 5 жыл бұрын
@@canht95 Me too. I'm really afraid that Activision will ruin classic. They finally saw that there's money to be had from classic, that it will drive in more subscribers. That's why they do it: money. Which is fine. But it will not be enough for them, they will want classic WoW to fit the needs of a larger audience, of a newer generation. So they will make changes to the game. But their greed doesn't end there, Activision will eventually implement a cash shop.
@ShiyoKozuki
@ShiyoKozuki 5 жыл бұрын
Current MMO design principles: How can we extract the most money from our player base before they realize how shallow our game is and quit?
@PhoenixGameMovies
@PhoenixGameMovies 4 жыл бұрын
Underrated comment tbh.
@GhostEmblem
@GhostEmblem 4 жыл бұрын
draw them in with flashy graphics, apply skinner box psychology and lock promises you know you cant keep behind paywalls.
@Just_a_Memer
@Just_a_Memer 3 жыл бұрын
thats why mmos are kindof dead
@krishivagarwal5189
@krishivagarwal5189 3 жыл бұрын
Incorrect. Some games are very well desgined. Hordes.io has literally no microtransactions except for a elixr purchase to remove ads and buy some skins. The whole game is made by one guy, community updated and developed and people get to vote on updates too. And it has thousands of hours of gameplay. And its on a broswer. Same with osrs. I really want to make a non microtransaction based mmorpg which doesn't aim on milking the shit out of the playerbase.
@abur2803
@abur2803 3 жыл бұрын
@@GhostEmblem *cough*new world
@jasondevon481
@jasondevon481 5 жыл бұрын
Encountering enemies naturally in the game world is better than battlegrounds or arenas.
@EL12111
@EL12111 3 жыл бұрын
True, this is what made skyrim epic.
@Troopertroll
@Troopertroll 5 жыл бұрын
The soundtrack is the single most important ambient aspect of a game, even more than visuals. You cannot leave a lasting impression with a visual style, but humans are adapted to emotionally tying to audio cues.
@Just_a_Memer
@Just_a_Memer 3 жыл бұрын
music and audio are overlooked by many players. I often hear people saying they turn off game sounds and music.
@realkomic
@realkomic 3 жыл бұрын
Really?
@NayrAnur
@NayrAnur 2 жыл бұрын
I don't play Runescape but I know for a fact that I hum the theme song from time to time.
@dokanyon
@dokanyon 2 жыл бұрын
indeed. I can't imagine going back to a video of a game i had played ,after 10 years, smoke some pot and watch the graphics lol
@JM-vl3cy
@JM-vl3cy 5 ай бұрын
Some games are being hard-carried by their art direction so yes, visual style matters a lot.
@saurlex1368
@saurlex1368 5 жыл бұрын
#1 Progression #2 Customization #3 Immersion - Lore/Environment #4 Mechanics - Depth/Complexity #5 Community - covers competition, cooperation, player interactions, etc.
@Kili121
@Kili121 5 жыл бұрын
I can see why he split up competition, cooperation and community because you can have both of the former without the latter (MOBAs for example)
@saurlex1368
@saurlex1368 5 жыл бұрын
@@Kili121 imo community covers everything people related. Like competition is a lesser thing on pve servers, but yeah people have that urge to be better than the people around them.
@Just_a_Memer
@Just_a_Memer 3 жыл бұрын
I think content is a important part too and the rate you progess trough content or the way content is approached.
@salutations4686
@salutations4686 5 жыл бұрын
Tips, In my opinion this is one of your best videos to date. It tackles some philosophical topics while remaining enjoyable to watch and listen to. Keep up the good work!
@TipsOutBaby
@TipsOutBaby 5 жыл бұрын
thank you man
@ArchivisX
@ArchivisX 5 жыл бұрын
Great video. Would be good to turn this into a series. This just scratches the surface.
@tomtenarne
@tomtenarne 5 жыл бұрын
Being able to play the game the way you want not being forced to Raid, pvp, carft and so on. What made classic great was that you could play your class in many diffrent ways due to how the talent tree worked and depending on what type of gear you used. Sure there will allways be cookie cutter builds but if your not playing in the top % then a hybrid spec might be way more fun and still good.
@edd542
@edd542 5 жыл бұрын
I think that ties into customization. It sucks when you have to follow a certain build just to be competitive with end game content.
@lunalights897
@lunalights897 5 жыл бұрын
Ohh that bear train still makes me smile from ear to ear :D, That simple train of snarling paws felt so good. So much the game i wanna play. Imo the best contend is the contend we as the players create ourselfs.
@Zack_Wester
@Zack_Wester 3 жыл бұрын
yep. I dont remmber many of the game made events well. I do remmber the stupid and silly stuff that was completly random (remmber I played on a RP server whit one character). the first one was when I was exploring one of the hive thingis for a quest and stumbled upon another player we had a bit of silly RP event there in the "cave" where I /e poked a hive thingi whit my knife. followed by another 30 min of us just talking and walking around. later I joined the guild said player was in and remained untill I quit wow in early cataclysm. another was in Wrath when I as one of the guilds lead engineer, was the squad lead of one of the team I think we had in total for this RP event 25 player or so. where we jumped off the alliance airship in icecorwn or where it was into the hostile village. I jumped first together whit 2 other enginners (we used the parachute to slow the fall down) when we got down we ran to a specific place cleared out of a few mobs and poped a smoke flare (enginner item) and waited unill the rest of the group came down whit slowfall or there own parachute, I dont remember why we was going there just that I and another was doing literal pointless Pathfinder work just for RP. then okey it was partly blizzard effort. and that was for the launch of wrath whit the undead army that poped up everywhere. where I for some reason was on my own in auberdine when it got attacked and I remember no one saw it coming and the caous that ensured as I tried to rally the defense of auberdinne, while trying to get any reinforcement from my guild to come and help (they did after a long time because they had none to give as everyone was also under attack).
@Izkimar
@Izkimar 5 жыл бұрын
One of your best videos yet. You successfully took a messy topic and broke it down into some of it's most simple components.
@OPTactics
@OPTactics 2 жыл бұрын
Surprised this video doesn't have more views. Very well done
@pete9250
@pete9250 5 жыл бұрын
your videos are so well made and so high quality, you honestly deserve more subs!
@wuzzle6448
@wuzzle6448 5 жыл бұрын
Tips, your recent videos have been fucking killer. Keep going, your editing and writing are phenomenal.
@josephc.a9421
@josephc.a9421 4 жыл бұрын
I'm writing up an MMORPG right now and these were helpful tips. As a fan of the genre, I can agree with this list as the priority. I do appreciate 3 other things following this list: Story, graphics, and combat.
@izadarx
@izadarx 5 жыл бұрын
What a fantastic video. So well thought out and delivered, wow.
@Lorcar12
@Lorcar12 5 жыл бұрын
I would add DIFFICULTY to the list. All the gear in the world can't satisfy you if you don't have the feeling you've earned it. Same goes for any other accomplishment in the game of course - vanilla wow mounts are perhaps the most illustrative example. Vanilla mounts and lvl 15 grey shoulderpads. Also I love how at 7:36 you don't even bother to say "Blizzard" anymore and go straight with "Activision" :D Keep up the great content, I love your classic wow analyses and discussions.
@Oliver-nt8pw
@Oliver-nt8pw 5 жыл бұрын
I agree with you, but I think that is just part of Progression as tips called it. In another video he explained what he means by this, that you get better gear, and you have more and more difficult tasks, which even with your stronger gear still is harder to complete. I can totally relate to the feeling, that if you really "work" for something, it feels much more satisfactory to achieve it. Thats why the leveling is a piece of shit in retail.. you just face-roll through the content, and even if it takes less time, its still completely wasted time, and is ***in boooring.
@SilvoKnight
@SilvoKnight 5 жыл бұрын
Difficulty is part of progression speed which is balanced between effort and reward. Both vaguely defined.. effort could be time needed, skill needed, and/or meta knowledge.
@Lorcar12
@Lorcar12 5 жыл бұрын
I believe the overall difficulty of a game can be based in various aspects of the game, not just one. Your character's relative strength against trash mobs, progression speed, content accessibility, time needed to master your class, information available about minmaxing, the impact of your personal choices (like going an experimental talent tree as opposed to meta), and even questing..
@Karnagie
@Karnagie 5 жыл бұрын
TheEvilMirror I think bfa makes a great example of this. It does such a great job of providing you with multiple alternative options to gear up outside of dungeons & raids that it’s backfired and made obtaining new gear seem ultimately unsatisfying.
@_mycroftxxxadamselene922
@_mycroftxxxadamselene922 5 жыл бұрын
Narator: "a soundtrack that sends chills down your spine..." Music starts, chills ensue. CRAP! I am a WoW (classic) tool.
@blackbladez6446
@blackbladez6446 3 жыл бұрын
im working on a mmo my self tbh watching this video helps me out alot, im specially making it a rpg, thx for putting this out
@sknfolk3488
@sknfolk3488 Жыл бұрын
That WoW soundtrack snippet literally sent chills down my spine
@sczuka
@sczuka 4 жыл бұрын
really solid video, thanks
@skar4276
@skar4276 5 жыл бұрын
Greatest video so far my dude! Good job, must have taken a lot of work
@tay590
@tay590 5 жыл бұрын
Excellent vid, tips!
@farshadvaziri9485
@farshadvaziri9485 2 жыл бұрын
6:57 it really did send the chill down the spine bro :(
@Xanman64-p6q
@Xanman64-p6q 5 жыл бұрын
Competition with other players is not always a pillar, though if you expand that to competition in general (including player vs environment) then it is.
@potantirittisak8494
@potantirittisak8494 2 жыл бұрын
Thank you for this!
@bestboy897
@bestboy897 4 жыл бұрын
Amazing video very well explained
@biohoof537
@biohoof537 5 жыл бұрын
Can you link the featured games in your video ? Some of the clips are very interesting, particularly the talent tree at 1:40
@emarskineel
@emarskineel 5 жыл бұрын
The world and feeling you exist in it. That is it.
@koalaivica
@koalaivica 5 жыл бұрын
Welcome to Asmongold's Stream Content.
@Tbjbu2
@Tbjbu2 3 жыл бұрын
Awesome video thanks
@stonechad_squirtle
@stonechad_squirtle 5 жыл бұрын
tiny detail but, i really like how you said "player killing" when showing runescape and not pvp. keeping with the game terminology
@john-wj4ks
@john-wj4ks 5 жыл бұрын
great video, and i think your 100% on point. I just wish the industry hadnt taken these points and attempted monetize each and every one of them
@zoddamhai3342
@zoddamhai3342 5 жыл бұрын
GREAT video!
@Cozmoz79
@Cozmoz79 5 жыл бұрын
Videos like this have already been posted and explained, but you do say some good stuff as well and since I DO like your vidz (did give you my first -1 in your last vid) along with yourself, the time and effort you put in to make them earned you another +1 from me. Allow me then as a 40yo "oldschool" gamer with 7 mmo's under his belt (but prefer have both feet on the ground!) to tell my tale. For me personally. What makes MMO's good is systems/immersion that promotes people to: # group up together where you need to meet and TALK to other people (classic) not just press a button or don't need to care or do anything for it # get that upgraded feeling when you clear something (progression) # harder gameplay (hard means game last longer and more challenging) # the music and it's atmosphere (which must fit where you are in the world and change as you go) # lore or background for the game (if there is any) something people can relate with # have a meaning for what you are doing for more people then yourself # making choices that really matters (talents points and such) and customization What I am trying to say here, coming from the Dark Age of Camelot era (2001) where you had all of this and Classic (vanilla). Did not play the other mmo's until Lineage 2 and WoW (2004) though. So no Runescape and EverQuest etc. In Daoc as one example, what you did was not only for you alone but it helped the entire realm (side) that were in there. Promoted both a strong WILL and NEED to group up and socalize. You are spot on my good friend Tips when you say todays games focus more on some flashy gfx, fast paced gameplay and micro transactions and way too much! Daoc's gameplay was by todays standard very slow and stiff and still after more then a decade it's talked about for having the best pvp system yet in an mmo. I for one am SO TIRED of most of todays mmo's (and som other genres too imho) where it's usually this "game for all" bs when in reality the majority has to bend to a minority. Sure there has to be some fast paced games as some like that but that means there should be other kinds as well, that we who love Classic, like. Swtor is a very good example. I've played it before it became free2play and I only play it nowdays for the story progression on and off. If it would not have the "star wars" it would not be here I think. It's basicly a singleplayer game with microtransactions (cartel market). To end my book here I will again say that what I am tired of is this easy mode, face rolling, silver plattern, handholding type of gameplay (cough, most of wow's expansions QoL bs except TBC, as one example). So when I first heared of Classic coming, something I did not think would happen after so long, I went...I stop there =) Good gfx is nice but just like Runescape, don't need to be "4k" flashy gameplay to make a game good.
@jienma8074
@jienma8074 3 жыл бұрын
I think every MMO should be 3 things: 1. Competitive 2. Social 3. Fair If one of them is not there, the MMO will die, and that's why most MMOs die, they always neglect at least one of the 3.
@TheViper277
@TheViper277 5 жыл бұрын
You are the not the hero we deserve, but you are the hero we need...
@xKameHouse
@xKameHouse 3 жыл бұрын
This is the most helpful thing I've seen this month
@twistidtimmer
@twistidtimmer 5 жыл бұрын
Damn good stuff.
@Ayy.Its.Kruciall
@Ayy.Its.Kruciall 5 жыл бұрын
Great video Tips! I completely agree with your 6 points, and you're also absolutely damn right that Classic embodies every freaking one of them to a T. Nobody could've said it better, great job bro. 💯🤘
@janniklaswittmann1667
@janniklaswittmann1667 5 жыл бұрын
Great video, as always! Did you get the chat message I sent you in discord about the islands video? Would love to hear from you! Cheers drokzhar
@oledilep
@oledilep 5 жыл бұрын
i'm very curious to the vanilla launch. If i remember anything about the classic leveling i'm either in all the way or will never make it max level.
@bremwynn9090
@bremwynn9090 5 жыл бұрын
Are you planning to continue the profession and class guides?
@thelatestartosrs
@thelatestartosrs 4 жыл бұрын
1. exploration/discovery/immersion 2. player progression vs monster progression through the "expected" path (it should feel natural for the player when he is ready to move on) 3. trade/messaging system being a part of the game, in runescape playing with your chat disabled would be fucking stupid because there's useful game messages there, you could disable the public chat but you would probably rather keep it on 4. multiplayer content vs singleplayer content balance, also expect some content to be done by some players solo and others in groups
@Fropxy
@Fropxy 5 жыл бұрын
What is the game on 2:52-3:02?
@Gogmosis
@Gogmosis 5 жыл бұрын
Whats the game at 2:47?
@AbsolutionFB
@AbsolutionFB 5 жыл бұрын
Did you really not credit any of the video footage?
@bluecoconut9543
@bluecoconut9543 4 жыл бұрын
I’m still waiting for someone to make a vr mmorpg Edit: what I find to be what makes a mmorpg good at the beginning is just do what ever you want and ignore the NPCs who greet you in game that take you to go on a quest for 7 hours and then you finally go back to we’re you spawned
@evasion.6096
@evasion.6096 5 жыл бұрын
When is the beta for classic?
@remyd8767
@remyd8767 5 жыл бұрын
For me, it's really just two things: immersion and community. If the game gets these two things right, most everything will fall into place. Btw, I'm glad that you finally got footage of Pantheon here. I'll play Classic, but Pantheon is my end game
@bh-0330
@bh-0330 5 жыл бұрын
Did you ever play baldur's gate or neverwinter nights Tips?
@chaseleblanc2885
@chaseleblanc2885 5 жыл бұрын
I subbed after this video as well, your topics and point of view is what Blizzard/Activison need to hear to keep this game alive and fresh.
@PiknP99
@PiknP99 5 жыл бұрын
Love the vid Tip! You have some quality content and I always like seeing a new upload from you. I was watching another streamer on KZfaq today, he was streaming P99 Everquest, which I've played for nearly 2 decades! Wasn't familiar with the streamer, or you and his relationship, but it seems you two have some issues. I saw you were whispering him some pretty crude stuff, and he was in turn saying some pretty crude stuff. I think you should just wash your hands with all of that, the language and attitude doesn't seem to be like you, you're a passionate and inspirational person, and I was a bit taken back by how weird that little interaction was. I've been a fan of your channel since your first few vids, and I think you should focus on great content (like this vid!) and ignore that kind of rhetoric. Anyway, cheers mate and thanks for the constant great quality uploads!
@rpascon
@rpascon 5 жыл бұрын
Insta like for the CHORONO TRIGGER reference!
@Geostyygma
@Geostyygma 2 жыл бұрын
Honestly I completely agree with all your points you made in this video and that's rare for me. Developer need to 100% focus on making the cake up to par before putting on the proverbial icing and while its unfortunate I do believe that people have not only forgotten these basics but never learned them. Think of all the new MMO's lathering on that proverbial icing but forgetting the basics new players who haven't experienced the proper way would just assume its supposed to be lack luster. Either way The only thing I will say is that while there are really good examples in the past of successful well made MMO's to not get too caught up that fact. They were perfect for their times but that is also the key to making a successful MMO is that they need to be the best you can offer for your time. If not human nature is to seek better results and they will just leave your game for something else. for example at the time Wow's graphics were amazing and nothing came close to it in terms of content open world chat and immersion etc it pretty much led the market in all aspects however that is no longer the standard or case for future developers making MMO's.
@mestrejedi7669
@mestrejedi7669 5 жыл бұрын
Game at 2:40?
@LoreMaster007
@LoreMaster007 5 жыл бұрын
Nothing you said I can disagree with. I still remember running around Teldrisil doing starter quests as a night elf rogue.
@hotozi
@hotozi 3 жыл бұрын
at 0:32 is that Zelda?
@RealSkaarj
@RealSkaarj 5 жыл бұрын
Completely signed. Ultima Online had a boring combat system, but was one of the best mmorpgs i've ever played. (besides DAoC and WoW until the end of WotLK) Black Desert had the potential to be the best mmorpg of the current time, but digged very early his own grave with the pay 2 win monetization.
@spikmin
@spikmin 5 жыл бұрын
Can't forget story when it comes to RPGs. Something not so easily emphasized in an MMO, but key to the foundation of the genres regardless.
@Nahojism
@Nahojism 5 жыл бұрын
When the wait for Classic gets too hard. I put the soundtrack on and close my eyes.
@valentinstefanescu366
@valentinstefanescu366 5 жыл бұрын
Thanks for your amasing content Tips. When can we expect a deep dive for mage? :D
@MapleSyzurp438
@MapleSyzurp438 5 жыл бұрын
Whats the game shown in the first scene of the video with the cow and the christmas presents ?
@TipsOutBaby
@TipsOutBaby 5 жыл бұрын
runescape 3. not a good mmo imo XD
@MapleSyzurp438
@MapleSyzurp438 5 жыл бұрын
@@TipsOutBaby yeahh... Just checked it out, thanks. sad, visuals looked dope!
@zantsmith4257
@zantsmith4257 5 жыл бұрын
so project 70 not happening? im gonna keep askin till i get a response lol
@ADeadlierSnake
@ADeadlierSnake 5 жыл бұрын
Great video. I'm also glad you mentioned OSRS. That game gets a lot of shit for the graphics, but it is going gangbusters right now. It has such a strong community, an immersive world, and all-in-all is a fantastic game that shares so much of the same elements that make vanilla WoW great.
@LDTheReal
@LDTheReal 5 жыл бұрын
I would just like to point out that while progression is very important, it also has be "slow". By slow I'm not saying that you should have to spend weeks to get to the next level, but that 1 level is not gonna make you suddenly 20% stronger. I think this was well balanced in wow up to BC and sort of "OK" in wrath. Where a level 40 player can still kill someone who's 5-6 levels higher with a fairly balanced match up. At some point after cata 1 level would sometimes basicly double your health pool. Also the rate at which you replace your gear in current retail also makes progression "dull".
@Syzyro
@Syzyro 5 жыл бұрын
Excellent video, Tips. I have been somewhat sceptical of you, but realize now that was unfounded, your heart is in the right place. Got my sub
@c0mplete
@c0mplete 5 жыл бұрын
I think a good MMO should have the design philosophies that resembles real life. Basically how society and how basic human psychology works in general.
@MikeTheBurnerTurner
@MikeTheBurnerTurner 5 жыл бұрын
Interesting point, I definitely see value to this. However, I also think many people want to escape to a world that holds different values. In modern society people seem to focus too heavily on their "values" like sucess (progression) and family (a sub community). In a lot of worlds people put a lot more value on helping people. I feel people are far more likely to help someone online than help someone who's lost irl. Or give currency to a beger than give cash to the homeless. Just food for thought that might they shouldnt base them on how society or what we think is basically human psychology works
@EL12111
@EL12111 3 жыл бұрын
Video games are focusing more on epic graphic like movies, They forgot what makes a good game.
@ludvignilsson4365
@ludvignilsson4365 5 жыл бұрын
I played both the original Star Wars Galaxies(pre-update) and World of Warcraft at launch and I will always remember thinking that the SWG was the better MMORPG, closely followed by WOW. However, I ended up in Azeroth because of peer pressure. The reason I loved both, was the rich and immersive settings the game took place in. I am both a warcraft nerd and a star wars nerd, so a chance to dive into these realms was a dream come true. To be an insignificant smuggler or footman and take a stroll into a cantina or ride a horse through Ashenvale, a feeling that can't be described to people who didnt get to experience these things. To be insignificant is not a bad thing, it's essential in my opinion to create a sense of scale in a game. Something Blizzard forgot somewhere around the end of Wrath. Both of these games had exactly the fundamentals you're talking about in this video. And it's a great video, I'm very fond of the way you returned to your "old" narration style in this one. Keep up the brilliant work, cheers!
@JonathonTheAsshole
@JonathonTheAsshole 5 жыл бұрын
Because SWG WAS the better MMO and WoW was the fad that went viral after a perfect storm of coincidences in the industry. WoW didn't have fundamentals like SWG did. More like the distillation of fundamentals down to something much more shallow and marketable for people who didn't care about online games, RPGs, or games in general in the first place. If you notice the rot that happened to the MMO genre thanks to WoW has spread to the entire gaming industry.
@brandonbiles6922
@brandonbiles6922 5 жыл бұрын
Have you seen the new wow vanilla assistant app
@slayanterallica
@slayanterallica 5 жыл бұрын
Love osrs and WoW music but my favorite game music is Zelda ocarina of time and majoras mask
@Zack_Wester
@Zack_Wester 29 күн бұрын
Im going to add in one more thing to the cooperation/community blocket and thats the Privet Ramirez, Do Everything design flaw. the one player can whit one character do everything in the game. because that devalues interaction whit other player. Take crafting. let say your a leather worker and skinner. this mean that you can make leather gear and skin mods for lether. now many armor gear you can make is stuff like Flame Prof cheast piece. what you need to make it Mob Appropriated skinn, maybe some vendor dye and a bottle of Flame Resistance potion made by an alchemist. I see so many MMO where the player can ether do all trade skill on one character or weary few crafting recepts requires other crafting items. (wow was bad at this back then they had a few) Like for Wrath Enginner could make 2 things that was used in 2 quest and 1 crafting recepy result Engineer on that front was dead.
@vi9126
@vi9126 5 жыл бұрын
Lineage II was a very good mmorpg that with more advertising on the west would have been perfect(Until interlude), it was stupidly hard, players make their own factions which results in feeling inside the game. -You could even kill your own allies or any person just by clicking ctrl+attack...something I miss a lot from the new ones th -Clans could rule a city and own a castle and others could siege it in two weeks -There was a competition on which the best player on his profession becomes a hero and gains a lot of OP things for a month(including a super sayan like aura that could freak any single player on the server). -After lv75 you could use a second class apart, basically you could be a main tank and change to other profession, even professions of other races, such as warcryer(orc) being human, you could only be 1 profession at time, no stacking of skills or stats from main. This makes the endgame even longer and more funny... But honestly I would have love it even more if lore was expanded as wow did, in the end the f2p and micropayments have killed so many games lately, including lineage II, I hope that soon any studio really makes a game that looks for the health of their servers and the wellness of the players, instead of making a bubble of sales that in no time becomes a boring, repetitive and bad endgame...thing is, wouldn't mind paying 15€ month for a thing like that, without in game buffs on the store other than skins and aesthetic crap.
@razputin7520
@razputin7520 5 жыл бұрын
Agree, but would add a #7 - creative approach to #1-6
@TheSlip2100
@TheSlip2100 5 жыл бұрын
So this was a classic wow ad?
@Zordiak
@Zordiak 2 жыл бұрын
This is such a simple take. The difficulty is getting these things to manifest themselves not recognizing what they are. Take for example, community. How do you build a community? Just make a chat window and guild mechanic? No. Communities start with communication of players via their individual needs. You want players to depend on each other. But it's not enough to just depend on each other. LFR shows us this. You must have enough difficulty for players to have to communicate with each other. AND have it be in their benefit to play with the same group week after week (to help get everyone that chase item). This is how you build friendships. Friendships in games create a sticky network of players and clusters of players (i.e. friend groups) those then make up bigger clusters (guilds) and those make up the community. Each level is important and if friendships aren't developing then there's no way you can build a community. You can't just say "Here's the six things" and expect that to be enough. This is something that merits a book on the subject.
@raversfantasykb6304
@raversfantasykb6304 4 жыл бұрын
For me, a good MMORPG is this: To have a game that keeps to it's lore or story immersing a community which follows up with ideas of their own to make the game itself more widely diverse. With an active community that shares ideas for your stories and lore, makes it easier as a developer to create and run a whole new line of mystery and sense of progression for the players, this will allow not only a great way to spark a fan base, but will also allow your players to offer this experience to people who have played similar of haven't played such games before. Not only that, but with also a good progression can bring about a wide range of abilities which progress not just the class but perhaps also a given role for that person's given story, as you give a game more abilities to progress through, you offer competition with buffs and nerfs of set powers to allow for another set of fans to come about and bring their own fan base. Most MMORPGs today sadly don't even keep to the idea that the community they have is important, they are a source of good ideas and also fan based potential for your game, MMORPGs that are fantasy based like World of Warcraft have NO limit with regards to creation, your imagination can spread out as wide as creating as near over 1000s of races and progressive sets, quests and lore characters. If any of you think I missed something then tell me, if you, that means you too Tips, agree with me, then please comment on this and share your opinions on what should truly be a forever living MMORPG be like.
@ItsWezzel
@ItsWezzel 5 жыл бұрын
"what do YOU think makes a good MMORPG?" can I link you this video? :P Great vid Tips I think you were spot on
@HorribadHumor
@HorribadHumor 5 жыл бұрын
Hi another banger
@edmontonlivermoore4935
@edmontonlivermoore4935 5 жыл бұрын
For those looking for another game with strong community roots, looks to the smash bros games. It's the only other games besides WoW that I've never been able to put down.
@KanedaSyndrome
@KanedaSyndrome 5 жыл бұрын
I largely agree, if not 100%.
@captain.automatik
@captain.automatik 5 жыл бұрын
For me the main criteria are: gothic style visuals and ambience, good balance between PVP and PVE content, variety of classes and synergy between them. Nice soundtrack is always a plus. And for me no MMORPG is better than Lineage 2 Classic so far according to there criteria.
@Aethelhald
@Aethelhald 5 жыл бұрын
I'm convinced that one of the most important parts of what makes a game good is its music. The music isn't just sound in the background, it's an important part of the overall experience. It sets the tone so much. Westfall in classic WoW with no music: Another zone, old cartoon graphics, annoying harvest golems that keep killing you. Westfall in classic WoW with music: Man, I can really feel how depressed and desperate Westfall is. This place used to be a beautiful farming community, now it's dead and ravaged by criminals and poverty.
@Pytliczello
@Pytliczello 5 жыл бұрын
COMMUNITY! Nixxiom is proud.
@PhylastDK
@PhylastDK 5 жыл бұрын
I think a very thick lore is the foundation for any good MMORPG. Wildstar had all of these things, but it always felt....I dunno, fake? Because the lore wasn't fleshed out enough.
@hibernian87
@hibernian87 5 жыл бұрын
Yup. Good video, and as you said, doesnt take a genius to realize this. Lets just hope that WoW goes back to its roots or another MMO adopts these features.
@PantzJr
@PantzJr 5 жыл бұрын
how do you feel about AOC tips its made me feel excited yet bored of the promises !?
@dustintischer5363
@dustintischer5363 5 жыл бұрын
Not one mention about Everquest... huh..... perhaps your first MMORPG was WoW... mine was Everquest. so perhaps thats why i view classic everquest with the same esteem as you do WoW. anyways great video.
@pipebomber04
@pipebomber04 5 жыл бұрын
INTERCONNECTEDNESS is the most important thing in an mmorpg
@mehmedcavas3069
@mehmedcavas3069 3 жыл бұрын
u are 100% right
@Clarkaraoke
@Clarkaraoke 4 жыл бұрын
Bahldoors gate? Never heard of it lol
@nordy259
@nordy259 5 жыл бұрын
There is no one answer. My personal favorite mmorpg's of all time are about as opposite as two games can be and those are Vanilla Wow and Black Desert I guess the one thing you could say both games do have in common is that if you want to be sucsessful in them it takes effort
@erly230
@erly230 5 жыл бұрын
Interessting video topic. Id love a what makes a bad mmorpg (typically)
@Netherlag1
@Netherlag1 5 жыл бұрын
You don't need a separate video for that. This one explains that as well. What makes a bad mmorpg is the lack of attention to the 6 principles mentioned. Poorly designed character/item progression, lack of customization, lack of social interactions etc.
@sedoni6059
@sedoni6059 5 жыл бұрын
YOU sir, should create an MMORPG :-) excellent analytics
@napkinslol7906
@napkinslol7906 5 жыл бұрын
Don't forget Acomplishment. Old mmo's made you work for everything you got. Even the most basic rewards weren't handed to you. Made every piece of gear/spell/weapon you got feel special and more powerful.
@shutup1037
@shutup1037 Жыл бұрын
They arent handed to you because they can last longer than things from nowadays mmo
@Shenamagan
@Shenamagan 5 жыл бұрын
osrs doesn't have turn based combat :^(
@TonySharkks
@TonySharkks 5 жыл бұрын
A good mmo is defined by how hard you can dunk on lowbies and Tips doing deep dives on every class ;)
@jim5140
@jim5140 5 жыл бұрын
So what's modern wow missing from your list? - I would argue competition. Everything has been made more safe, accessible, easy, streamlined, and Oprah-ish ("you get a car! You get a car! You get a car!")
@boredfangerrude8759
@boredfangerrude8759 2 ай бұрын
Character levels, Stat upgrades and gear upgrades are common but NOT necessary for AN RPG/MMORPG.
@Nona-oe9hn
@Nona-oe9hn 4 жыл бұрын
I have never been immersed in a game before, I still always feel like some dork, smashing my face against a keyboard watching a little pixel character go on a murder hobo rampage and talking to some weirdos with ! and ? above them
@Mexicanninja68
@Mexicanninja68 5 жыл бұрын
Don't be so naieve, Activision isn't listening, they've just found another cash cow -Arexsensuaru armie
@Sengg0
@Sengg0 5 жыл бұрын
havent seen more negative guy in my life lmao
@Mexicanninja68
@Mexicanninja68 5 жыл бұрын
@@Sengg0 Activision-Blizzard is hemorrhaging money.... gee they won't find more ways to monetize Classic Wow 😄
@Zwiebel4
@Zwiebel4 5 жыл бұрын
@@Sengg0 What about HeelsvsBabyFace? That guy is pretty negative aswell.
@The500k
@The500k 5 жыл бұрын
@@Sengg0 you said it. Blizzard would give him a gold bar irl, he would still complain.
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