What's New in Cinema 4D 2024 Full Feature Breakdown!

  Рет қаралды 64,123

RocketLasso

10 ай бұрын

All the new features of Cinema 4D 2024!
RKT Utility Splines: rocketlasso.com/utilitysplineinfoyt
RICOCHET for C4D: rocketlasso.com/ricochetinfoYT
SLICER for C4D: rocketlasso.com/slicerinfoyt
MESH TO SPLINE for C4D: rocketlasso.com/meshtosplineinfoyt
Patreon Discounts! www.patreon.com/posts/55690013
Scene files on Patreon!: www.patreon.com/posts/89214162
Time Stamps
00:00:00 Intro
0:00:46 New Cinebench
0:02:07 Speed Improvements!
0:08:28 What's New in the Asset Browser
0:15:33 Updated Phong and Normal Tags
0:23:12 Modeling Changes
0:25:18 Pattern Selection + Capsules Modeling
0:29:54 New Projection Deformer
0:35:36 New Vamp Mode: Nearest Polygon (Data Breaks)
0:41:35 Assorted Things
0:44:25 New in Nodes (Neutron)
0:53:50 What's New in Pyro
01:06:21 New Rigid Bodies
01:29:22 Outro: Support Rocket Lasso: www.patreon.com/RocketLasso
01:29:22 Scenefiles Link: www.patreon.com/posts/89214162
Support Rocket Lasso: www.patreon.com/posts/55690013
Our Spline Plugins: rocketlasso.gumroad.com/
Follow!
www.rocketlasso.com
RocketLasso
www.twitch.tv/rocketlasso
RocketLasso
www.linkedin.com/in/chris-schmidt-2988723
Music: www.ronaldjenkees.com/
Software used:
Cinema 4D maxon.net
Get access to bonus streams, scene files, and more. www.patreon.com/RocketLasso

Пікірлер: 139
@mistertamura6190
@mistertamura6190 10 ай бұрын
Super informative. Thank you so much for taking the time to showcase all the news.
@dfox051
@dfox051 10 ай бұрын
Thanks for spending the time to share!! Great video and I learned a lot.
@visualscience2502
@visualscience2502 10 ай бұрын
thanks Chris! Great runthrough and some really exciting new stuff to play with!
@dmellis
@dmellis 10 ай бұрын
I don't think it was mentioned but in the Rigid Body tag, go to the Dynamics tab and if you enable Custom Initial Velocity, there's a parameter for Shoot At. This can save you about 30 attempts at trying to "throw" something at a specific spot in your scene - like throwing a hat on a hat rack like I was trying to do last years.
@driggsy
@driggsy 10 ай бұрын
I nearly cried when I saw the Normal Editing manager. I've desperately needed this in my workflow
@MarioSundays
@MarioSundays 10 ай бұрын
Brilliant as always man. Nice overview!
@motiondesignberlin10243
@motiondesignberlin10243 10 ай бұрын
Great overview, thanks!
@u8myshorts
@u8myshorts 10 ай бұрын
I've watched quite a few of these "new features" videos for C4D 2024, and you're the first one to dive into topics that address some of my most significant issues with C4D. I am The 1%. I'm also in the process of Switching from MODO to Cinema 4D to streamline our rendering workflow nat work, but I still find myself returning to MODO for tasks like modeling, UV mapping, and geometry editing. The way the normals tag has been implemented in this update is impressive. It's something I've frequently had to resort to MODO for, especially when dealing with a lot of CAD models. I believe this tool in C4D is even better, and I anticipate using it regularly. While MODO has exceptional selection tools that are hard to rival, Maxon has done a great job with their new selection tool in this update. Thank you for creating this informative video!
@clausbohm9807
@clausbohm9807 10 ай бұрын
Thanks for the effort in showing us the highlights of this new version.
@ArgoBeats
@ArgoBeats 10 ай бұрын
And now we want a Simulation > *Sound Body* to make Chris' Wind Chime sing!
@ShrikeGFX
@ShrikeGFX 10 ай бұрын
You can use the normal editing greatly for foliage to make the lighting on leaves point outwards, making foliage look way better or do other advanced tricks.
@timog9257
@timog9257 10 ай бұрын
nice idea, thank you
@daniele_fabularislab6528
@daniele_fabularislab6528 9 ай бұрын
Thanks maaaaan! I'm currently taking in consideration the certification so your videos are just pure gold!
@DerPixelschubser
@DerPixelschubser 10 ай бұрын
I love seeing the new weighted normal stuff. It is not just a CAD thing where that gets handy. It is a absolut must have if you are working on game assets today. It makes baking mesh informations from high to low polymeshes so much easier. I used a plug-in for that the last years that was only running on R23 and was so finicky to get the right results. Having that one click solution now makes me soooo happy! ❤
@ownmethodapw5891
@ownmethodapw5891 10 ай бұрын
thank you so much for such a detailed analysis!)
@JonathanWinbush
@JonathanWinbush 10 ай бұрын
Great overview Chris!
@mpbMKE
@mpbMKE 10 ай бұрын
Great stuff as always, Chris!
@JuliusA3Dguy
@JuliusA3Dguy 9 ай бұрын
Felt called out for skipping to the pyro part 😂 Well played sir
@sajjadabouei6721
@sajjadabouei6721 9 ай бұрын
Legend great as always keep it on 🔥🔥🔥🔥🔥
@akramdesigns3354
@akramdesigns3354 10 ай бұрын
Normal tag is usually used along with the baking process. it's a tool heavily used for game asset creation :)
@heraxvot6609
@heraxvot6609 10 ай бұрын
@@o_o6606truth
@ShrikeGFX
@ShrikeGFX 10 ай бұрын
Nice to see maxon go above and beyond on that, really nice.
@PCgmesforever
@PCgmesforever 10 ай бұрын
20:45 I'm not sure my self how to go about normal editing but supposedly it is a bread and butter for cell shaded NPR styles and NPR in general.
@moLEV
@moLEV 10 ай бұрын
amazing overview as always
@newbiadk
@newbiadk 9 ай бұрын
great video
@jakejakejakejakejakejake
@jakejakejakejakejakejake 10 ай бұрын
Love your work, brother!!! X
@DreamerSour
@DreamerSour 10 ай бұрын
Thank you very much!
@futureframe1985
@futureframe1985 10 ай бұрын
i was waiting for your detail upgrade video
@stemfourvisual
@stemfourvisual 10 ай бұрын
Pattern selection is the shit. Also been playing with pyro for a couple of hours and it’s much faster and more stable.
@AFtelinaGraphic
@AFtelinaGraphic 10 ай бұрын
Thanks for share
@joesketchbook
@joesketchbook 10 ай бұрын
Thanks Buddy!
@revocolor
@revocolor 10 ай бұрын
Awesome features! Thanks for review 👍
@vladastevanovic7482
@vladastevanovic7482 10 ай бұрын
what features??
@renderfolks
@renderfolks 10 ай бұрын
Thank You ❤
@millie2079
@millie2079 10 ай бұрын
One small but incredibly useful feature missing is the random object colour in viewport that Blender has.
@DavideCurci
@DavideCurci 10 ай бұрын
Just ask chatgpt or bing to write a python script that assign a random display color to selected objects. I did it and it works fine.
@user-bs6ws6xk7h
@user-bs6ws6xk7h 10 ай бұрын
There is a plugin that can do this, but it requires several mouse clicks, whereas blender only requires one click :(
@millie2079
@millie2079 10 ай бұрын
@@user-bs6ws6xk7h really? can you tell me what it's called or provide a link?
@FilmBarrie
@FilmBarrie 9 ай бұрын
Isn't that what the Jitter node for redshift does?
@ckoch4754
@ckoch4754 10 ай бұрын
Обновление фонга и нормалей очень крутое, я очень давно ждал этого!
@neoqueto
@neoqueto 10 ай бұрын
Voronoi Fracture + sticky rigid body = finally accurate, breaking stone or concrete or terrain or ground or whatever?
@DenysGlagoliev
@DenysGlagoliev 9 ай бұрын
You do Amazing things. They are inspire
@michaelkonomos
@michaelkonomos 9 ай бұрын
I appreciate you going through the nodes and capsules. Man, I hate those things so much. It's bad enough having to use them for Redshift, but having to do it to build models now too makes me want to throw up. I get it, its flexible and efficient and all that. It's just the actual process of connecting nodes instead of actually getting to push and pull polys myself. It's one step further away from being an artist, one step closer to doing excel spreadsheet kind of mind-numbing, soul-crushing work. Is what it is, and I know it's here to stay, but I'm just going to go cry now, lol.
@NikitaVolkoff
@NikitaVolkoff 9 ай бұрын
Im not sure but it was me who wrote a letter to Maxon suggestions requesting the pattern selection tool three month ago
@cemgulpunk
@cemgulpunk 10 ай бұрын
1:16:59 I have been waiting for this fluid simulation in Cinema 4D for years.
@phm6834
@phm6834 10 ай бұрын
and yet its really very mediocre at best
@kierangfinch5123
@kierangfinch5123 10 ай бұрын
Hey CS! Couldn't the new normals update be used to align/manipulate (a) clones' orientation when distributed on an object using 'surface' mode - I'm kinda assuming c4d uses an objects normals to align stuff this way when using this mode in a cloner? - Thanks for the breakdowns :)
@Nibbylol
@Nibbylol 10 ай бұрын
Hey man! any chance you will update your patreon? I want to grab the project files from episode 20 to dig into, cheers!
@neoclod3112
@neoclod3112 10 ай бұрын
I don't work with Cad, but @20:37 I feel like when you went below the reflective sphere, it looked like a wormhole effect. (tiny and pinched)
@NitroNTV
@NitroNTV 10 ай бұрын
At 1:10:16 you're wondering about Geometry Accuracy, seems to be its the count of how many shapes it divides in. at 8 i saw 8 colored shapes, and at 20 you see 20 different colored shapes
@ShinobuFX
@ShinobuFX 10 ай бұрын
The capsules modeling is mind blowing!
@phm6834
@phm6834 10 ай бұрын
wait until you see geonodes in blender
@Ricardo-de9ju
@Ricardo-de9ju 7 ай бұрын
I'd love to hear more about the VAMP. I'm not quite sure how to use it, but I was wondering if we can transfer high details from a model to a low mesh. Just like Maya transfer attributes manager?
@pushcreativity
@pushcreativity 10 ай бұрын
Always the first place to visit when C4D updates
@danielschmid8530
@danielschmid8530 10 ай бұрын
I wish there was a menu in the layout with capsules, like a folded palette. They are too hidden away in the asset browser so of course noone knows about them but they're so super useful. They're definitely not in the right place where they are now. Also mad props to you for the capsules you made, I love using them.
@scenenodestips
@scenenodestips 10 ай бұрын
You can dock icons for any capsule (including models/materials) in your UI. Just find/select the capsules you like in the Assets browser, then hold down Shift, and drag them onto the palette of your choosing. They'll show up as an icon group. If you like the results, you can save your layout as your startup layout.
@chipwebs
@chipwebs 10 ай бұрын
You should just customize your interface and save as a startup layout. Many tutorials online. I think chris even has done a few showing how to customize your interface for the specific workflow you're needing. The interface is 100% customizbale with the ability to move and group almost every tool to be how you'd like. > Command manager > customize palettes > search tools or capsule by name and drag the icons onto a new palette.
@michaelkonomos
@michaelkonomos 9 ай бұрын
@@scenenodestips It's true. And that is a good solution to current state. But the OP's point is proven by the need to reconfigure the layout. If you should reconfigure the layout, then Maxon should do that in the first place, no? His point about "no one knows about it because it is hidden" isn't fixed by individuals reconfiguring layouts. Just fixes it for him.
@TangleWireTube
@TangleWireTube 10 ай бұрын
Hey hey. I’m still rocking my 2 1080ti cards as well. Looking to update to a 4090 but it won’t fit my current case.
@Murathanaksoz
@Murathanaksoz 10 ай бұрын
In previous versions, when we did baking, the keys we set for "linear velocity threshold" didn't work. Has this been fixed now?
@Murathanaksoz
@Murathanaksoz 10 ай бұрын
its really important dudes ? anybody ?
@JCShannon
@JCShannon 10 ай бұрын
I think it's a shame not being able to have access to your wonderful tools with just a C4D and Redshift subscription. Makes no sense when the tools are primarily for C4D and Redshift materials, as it's nothing to do with red Giant, Zbush etc.. 😥
@noveltyexposure
@noveltyexposure 9 ай бұрын
Anyone managed to find a fix/workaround for the gaps left by using Connector tag? Problem is shown in this video at 1h 21min
@petrholusa5855
@petrholusa5855 10 ай бұрын
Viewport improvements looks good. But in this scene it's still not much poly here 4:30. Need to try in very heavy scene.
@joshchilders1
@joshchilders1 9 ай бұрын
PROJECTION IN PROJECTION COULD BE A GREAT SOLVE FOR CAMERA PROJECTION. BUILDING PARALLAX-ACCURATE CAMERA PROJECTIONS
@secret_things7944
@secret_things7944 10 ай бұрын
PATTERN SELECTOR!!!!!!!!! I HAVE BEEN WAITING FOR THIS FOR YEARSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
@ColinJarrett
@ColinJarrett 10 ай бұрын
Ok Maxon. make me groan with new stuff I have to learn.
@SK-hj1xh
@SK-hj1xh 10 ай бұрын
please create function for projection deformer that include function of intersection meshes. Maybe some separate tool or plugin
@nuccisimone
@nuccisimone 10 ай бұрын
Hello, I tested the new rigid body and found that it does not work with scaling. For example, if you have two rigid bodies and you scale them to touch them, they will not react correctly
@joshchilders1
@joshchilders1 9 ай бұрын
is using nodes for cloning less heavy when working faster in viewport, than the cloner or matrix. is it just another way to do things or is it more efficient?
@MrMadvillan
@MrMadvillan 9 ай бұрын
So many issues with the asset browser in 2023. so bad i have to turn off all the databases on every file i open. I also don't understand why my cinema says "rendering exchange" seemingly infinitely.
@user-lz9me1sd7q
@user-lz9me1sd7q 8 ай бұрын
i wonder when they will add an option to bake textures from one object to another with different UV's (projection baking) i dont like autodesk but its been there for 10+ years
@fff235gg
@fff235gg 10 ай бұрын
The new Vamp is a game changer !!!!!!!
@eslib2
@eslib2 10 ай бұрын
Do we get particle advection for pyro?
@djeisoncanuto8453
@djeisoncanuto8453 8 ай бұрын
Do you know of any reason That would cause Vamp to not work at all on some objects? I tried it on a Marvlous Designer mesh and Zremeshed version and it work. Tried it on another piece and it didn't work. Createa a new scene and move it over didn't work. Did a test with a cube and it worked. Im not sure what the issue could be. Thoght it was a UV tile issue but even after moving everything to the 1st tile it didn't work.
@gv0zdysh0k
@gv0zdysh0k 10 ай бұрын
so useful!!! thank you so much
@motionbeer7716
@motionbeer7716 10 ай бұрын
About the normals that would be nice to be able to project normals from a sphere to a more complex objects, like a tree. Very useful for toon shading. Maya and Blender can do that in 2 clicks so I was hoping the new normal editors would allow that but so far no success. Thank you for the fast and complete video !
@Havealot
@Havealot 10 ай бұрын
Should work with Vamp.
@Wolfnimations
@Wolfnimations 10 ай бұрын
You can, he shows it off in the video as well at around 22:12 You can drop ANY object into the fields window. Just make sure to up the radius on the object settings of the object you add into the fields window. Also set the mode to surface instead of points. that way it takes the normals from the polygon surfaces instead of using the points of the mesh. Don't forget to use the freeze to soften the edges a bit if needed.
@fedupguy2004
@fedupguy2004 10 ай бұрын
is rigging still single core. Have they enabled the new node for this yet?
@bil_chamberlin
@bil_chamberlin 10 ай бұрын
Capsules please!
@juangambino634
@juangambino634 10 ай бұрын
Will the water module ever come out?
@Mranshumansinghr
@Mranshumansinghr 10 ай бұрын
Making Redshift the default render engine will be a gamechanger. 3dsMax shifted to Arnold, but it has not been updated since Autodesk bought the software. Please do not kill Redshift like Autodesk kills all its Render engines.
@phm6834
@phm6834 10 ай бұрын
...but Arnold you dont need to pay extra. Arnold main thing is cpu calculation, and that it does way more efficient than redshift cpu. Also, Arnold is waaaaay more feature complete.
@chrish8479
@chrish8479 10 ай бұрын
Arnold is constantly being updated. Arnold has not been killed.
@Mranshumansinghr
@Mranshumansinghr 10 ай бұрын
Not yet. But Autodesk can do anything.@@chrish8479
@Mranshumansinghr
@Mranshumansinghr 10 ай бұрын
You do pay extra if you need to do network renders.@@phm6834
@ericliss9600
@ericliss9600 10 ай бұрын
I dare you to set the playback speed 2x! Thanks Chris! You rock!
@SajjadBurhani
@SajjadBurhani Ай бұрын
i need stove flame in c4d tutorial plz
@parttimehuman
@parttimehuman 10 ай бұрын
Wish this dude was my TD. haha "Hey, man, how do you..."
@joedidathing
@joedidathing 10 ай бұрын
If the new viewport is faster because it's running on the GPU more, do you predict this may impact stability or performance of third party GPU render engines (e.g octane) on single gpu workstations if you're the type of person to leave the live viewer running in progressive' rendering while you work
@yassinedjebbari4819
@yassinedjebbari4819 10 ай бұрын
I don't remember him saying that the viewport uses GPU, he said it used CPU and the more cores you have the faster it will be ! Using GPU on the viewport would be a big mistake
@Wolfnimations
@Wolfnimations 10 ай бұрын
In the redshift discord they did a comparison to how much Vram the new viewport takes and it's significantly less. So it should be a positive change for redshift users.
@MoreCreativeGFX
@MoreCreativeGFX 10 ай бұрын
Super informative
@MrTim63
@MrTim63 9 ай бұрын
I learning and hit a full stop when the tutorial started explaining the solo tool which apparently no longer exists.
@motiondesignInfo
@motiondesignInfo 10 ай бұрын
Activation error... Can u help
@BenDaleTV
@BenDaleTV 10 ай бұрын
YAWNS- so you know they haven't done much when the main feature you're highlighting is speed. In my experience it's the human at the other end that is the speed problem. You can make rendering as quick as you like but if the human doesn't know how to use the software to its optimal then its makes little difference. I have also noticed majority of C4D users have little idea about modelling complex models or characters from scratch. Hence most tutorials I see have lots of spheres and basic shapes.
@mpbMKE
@mpbMKE 10 ай бұрын
That's a lot of words to say, "I didn't actually watch the video, I just needed to scream at the void to feel something."
@BenDaleTV
@BenDaleTV 10 ай бұрын
@@mpbMKE Do you need help? I suggest samaritans if you are emotionally damaged
@mpbMKE
@mpbMKE 10 ай бұрын
@@BenDaleTV Hey man, I'm not the one hopping into the comments just to prove to the world I exist even though I have nothing of value to contribute.
@waleedkh9769
@waleedkh9769 10 ай бұрын
What made it faster? multithreded?
@cars103
@cars103 10 ай бұрын
Houdini Style Version Caching 😊😊
@blast-radius
@blast-radius 10 ай бұрын
Yes, I skipped to Pyro! haha!
@noise2539
@noise2539 10 ай бұрын
Man where the hell did u learn all this?! it's been a decade that I use c4d and I don't know half of this stuff
@vuk8550
@vuk8550 10 ай бұрын
Man I started my 3d journey in C4D a few years ago, but switched to Blender after a while and haven't touched C4D in some time. Always had the idea Blender was inferior, but more economical option, but with what I know now, I can definitely say I am sticking with Blender. C4D was always a little ahead, but with Blender getting geometry nodes, sim nodes, new UV packing engine, new UI, Asset Browser etc, I am not sure if Blender is now ahead, but mograph has a serious competitor with Blender's geo-system. If C4D were free, I'd have to consider it more deeply, but as it is, Blender takes the win in my book. And I can't wait to see what the next major update, Blender 4.0 will look like. Cycles getting a big update, 'Eevee-Next', Sculpting updates, huge updates to rigging and animation, grease pencil is getting its third major rewrite, Geo system getting a bunch of new nodes etc.
@Hello_world_2020A
@Hello_world_2020A 10 ай бұрын
SUPER
@redfalconvfx7050
@redfalconvfx7050 10 ай бұрын
still not water simulation...come on everybody has it now... we need it too guys... I even used Phoenix FD with maya and 3Ds max back 2009.
@petrholusa5855
@petrholusa5855 10 ай бұрын
Can't wait to try it the viewport improvements. That fps lag even in simple scenes really pissed me of that I wanted to switch to 3dsmax as they have better viewport performance.
@devsingh6405
@devsingh6405 10 ай бұрын
I also want to do 4d cinema animation pls talk me where to learn, your reply will help me a lot, I am finding a lot where to learn.
@ariaperdana24
@ariaperdana24 10 ай бұрын
That poly and point index looks like Houdini. Is C4D will follow Houdini's way?
@ariaperdana24
@ariaperdana24 10 ай бұрын
@@khaerulumam8146 tapi lebih asik pakai Houdini langsung kalau begitu
@aliamirian15
@aliamirian15 10 ай бұрын
so you are saying redshift will come with c4d now ? for free?
@thegreatszalam
@thegreatszalam 10 ай бұрын
Yes and no. Redshift CPU has been coming with C4D for free for the past few versions. Redshift GPU is still an extra subscription. The change is that Redshift is now the default when you start a new project.
@christophedepoire7775
@christophedepoire7775 6 ай бұрын
Looks more and more like Softimage did.. RIP (that was my tool before I had to switch.. to C4D)… anyway very nice additions for procedural motion designs.. which start to really compete with Houdini.
@juangambino634
@juangambino634 10 ай бұрын
Following Houdini would not be a problem the important thing is that they do not make c4d for scientists as for houdini.
@phm6834
@phm6834 10 ай бұрын
Am I the only one who feels like Maxon now entered the "minimum effort"-state we already know from other subscription software devs?
@cpistudio
@cpistudio 10 ай бұрын
Is this only for maxon one subscription?
@Havealot
@Havealot 10 ай бұрын
No, this is also C4D subscription
@marcosmanilla9383
@marcosmanilla9383 10 ай бұрын
Cinema 4D is awesome and I love this update but snapping tool still sucking
@user-pq3hi5bk4r
@user-pq3hi5bk4r 10 ай бұрын
Can c4d update the engraving and built-in body paint 3d😂
@blackreelentertainment6663
@blackreelentertainment6663 10 ай бұрын
I love cd4 but that monthly subscription is bs. At least if you going to pay a monthly fee, then it should be wjth the option to by (own). I know this is not anything to do with the video but excuse me. Great video and thanks for sharing.
@blablabladado
@blablabladado 10 ай бұрын
This guy scares me AF!!
@vladadesigns8476
@vladadesigns8476 9 ай бұрын
" I'm running a slightly older machine here".... Uses freakin' Intel i9 extreme edition, and I'm watching this on my i3 6100, considering to install Cinema4D 😂
@user-dr2fe9tk1q
@user-dr2fe9tk1q 4 ай бұрын
interface come back to R23. C4D 2024. interface 's Very very very difficult to use
@Somethinginvisible1
@Somethinginvisible1 10 ай бұрын
it seems they want to follow houdini.. : (
@vuk8550
@vuk8550 10 ай бұрын
Why is that bad? A lot of software's do, because Houdini is a Titan in this industry. Lots to learn from it
@technoober8352
@technoober8352 10 ай бұрын
Redshift is still not free...mehhh, sticking to blender till then..
@Wolfnimations
@Wolfnimations 10 ай бұрын
The CPU version of redshift comes with cinema since a few releases ago. You can use it without an additional redshift subscription. It's also been optimized for the CPU more since last version. So if you have Cinema 4D 2024 you get redshift for free with it. If you want to use Redshift GPU you will need to get a paid license though.
@technoober8352
@technoober8352 10 ай бұрын
@@Wolfnimations I have a Laptop GPU so CPU is too slow..that's why I just prefer blender..and it does the job. When Maxon actually integrates full redshift in C4D, maybe then I'll think to go back at it again.
@hd-be7di
@hd-be7di 10 ай бұрын
I always found the name of the program to be pretentious... every program is 3D but noooo, Cinema is 4D ! Which it isn't.
@william_chidube
@william_chidube 8 ай бұрын
Yes, I skipped. No shame
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CRAZY GREAPA
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Red❤️+Green💚=
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ISSEI / いっせい
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