What the 2024 January Balance Update Means for Aeldari

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Craftworld Eldar

Craftworld Eldar

Күн бұрын

The January Dataslate and Rules Commentary updates have had some significant impacts on Aeldari in the Warhammer 40,000 tabletop game
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Пікірлер: 153
@princeofthephoenix8186
@princeofthephoenix8186 5 ай бұрын
Thank you for NOT crying about the balance dataslate. I realy enjoy your calm and analytical view. Thank you for sharing it with us.
@MrGenerichead
@MrGenerichead 5 ай бұрын
also looking at Objective Secured rules commentary: Objective Secured applies to Storm Guardians and you now control the objective at the end of a phase or turn. So it becomes sticky immediately when you control it, not at start of command phase. So they can advance onto an objective, make it sticky and then Fire and fade forward to move blocks the enemy from taking it away from you on their turn.
@joshramirez2049
@joshramirez2049 5 ай бұрын
Sure but now you have a 100 point unit that got you a couple of secondary points and did no damage…. You’ll end up losing that trade, damage and vp wise, and that’s not to mention if they have a way to deepstrike within 3, which is fairly common, or just move through a wall and come out behind you…. Or use a move shoot move unit… or anything with flu… etc.. moral of the story just don’t take storm guardians, they are sooooo bad 😂
@WBConcilio
@WBConcilio 5 ай бұрын
Yeah, I should have covered this. Depending on how the meta shakes out, there could be something here- even ways to make multiple objectives stick in a turn. I just wish Storm Guardians were a bit cheaper- like 100pts might be okay, or honestly even 90
@Trinine9
@Trinine9 5 ай бұрын
If you want sticky objectives it’s a better bet to go with Y’nnari and take kabalites in venoms they give it to transports they are in
@christophermcarthur6943
@christophermcarthur6943 5 ай бұрын
Mostly here to find out how you recommend handling this new, less reliable Phantasm, that nerf is the only one that really hurts imo. I can handle having fewer fate dice and I wasn’t running the other nerfed stuff. (Edit after watching) I agree with pretty much everything. If the point was to stop wraithguard using phantasm they could just have specified the target can’t have the wraith keyword, lightning fast reactions already works this way. Exciting possibilities in the now cheaper Drukhari units though!
@thedeepesthat4029
@thedeepesthat4029 5 ай бұрын
Agreed, it does feel like it's taking away from our play style a bit which sucks. Also as its d6 is is basically reliant on Fate dice in order to make the cp spend worthwhile. I feel like it taking away from wraith constructs would of been nicer. I'm just going to try and use it to pass in and out of ruins walls i suppose.
@michaelanastasia1016
@michaelanastasia1016 5 ай бұрын
The falcon clarification makes up karmically for all the nerfs. Probably gonna go buy a Fuegan now.
@davidfeline5850
@davidfeline5850 5 ай бұрын
Fuegan is great both on his own or in a Falcon with friends. It's about time the deep strike/rapid ingress was clarified. It was just silly we couldn't get a unit out when a Falcon came in. Double Falcon and double Fire Dragons with Fuegan are back in my fun lists. 🙂
@anselme9493
@anselme9493 5 ай бұрын
3rd party Fuegans are great. ;)
@samsanchez7652
@samsanchez7652 5 ай бұрын
Love your work, you got me back to playing Eldar errrr.. Aeldari, ty ty.
@WBConcilio
@WBConcilio 5 ай бұрын
Woot!
@stwiig.paints
@stwiig.paints 5 ай бұрын
I'm loving this nerf. When things get boring you turn the difficulty up to make it feel fresh again! Also, whenever Aeldari becomes hard to play again it gives me more reasons to watch videos from youtubers like you and Proxyhammer. I'm looking forward to more of your tactics videos!
@devotedtodestruction
@devotedtodestruction 24 күн бұрын
Make Aeldari Great Again ✊🏻
@SpiritStoneWarrior94-yx3gs
@SpiritStoneWarrior94-yx3gs 5 ай бұрын
We definitely will see more Eldrad run in lists haha. It at least allows you to have 1 re roll if things are Dire
@aidandoyle5075
@aidandoyle5075 5 ай бұрын
Spot on and guardians defenders have more worth again also. These changes give the index more internal balance
@CameronMassey-qd9yk
@CameronMassey-qd9yk 5 ай бұрын
He's still pretty bad and expensive for everything else besides his fate dice. I just tried a game with him with the changes last night. He's just so fragile to have all his abilities trigger off of line of sight and 18"
@aidandoyle5075
@aidandoyle5075 5 ай бұрын
@@CameronMassey-qd9yk it’s a shame he doesn’t have the regular foot Farseer fate dice rule
@CameronMassey-qd9yk
@CameronMassey-qd9yk 5 ай бұрын
@@aidandoyle5075 it really is. I'd assumed he did all edition and checked after making my list and was so confused why he didn't. He's one of the best psychers in the 40k universe but he's worse than a regular farseer, doesn't make much sense. As a 9th ulthwe player it certainly saddens my psycher soul. Hopefully the codex one day will give him some love.
@Miguel_Hwang
@Miguel_Hwang 5 ай бұрын
@@CameronMassey-qd9ykif you have another farseer in the list please eldrad can serve as the “beacon” for the FD flip ability, as he does have the farseer keyword
@lukefoster3076
@lukefoster3076 5 ай бұрын
Loved the video and constructive positivity as always. Would love to ask if you see this changing the list in your aspect warrior/Biel tan video much as I’m currently using that as my purchasing / painting hit list
@Cannonhead
@Cannonhead 5 ай бұрын
This is a refreshingly even-handed take on the dataslate changes. I don't play Eldar, but you are my secret weapon for knowing more about Eldar than my Eldar-playing friends do. I couldnt agree more on your assessment of Phantasm. Make it D6" for Wraith units, limit them to 3" or even make it cost 2CP if you really need to; but D6" is just so unreliable that you'll never use it, because you just know you'll roll a 3 in some clutch moment that you really needed to hit a 4+. Also, I don't think you mentioned it, but doesn't the Fate Dice change make Farseers (foot or bike) kind of auto-include, since you want all the 6's you can get?
@Lashkor
@Lashkor 5 ай бұрын
To be fair, Farseers were pretty much already auto include.
@Cannonhead
@Cannonhead 5 ай бұрын
@@Lashkor Fair enough.
@FourEightZero
@FourEightZero 5 ай бұрын
Taking phantasm to one of the best stratagems in the game to almost useless on anything either than a single model really sucks. It's just like 9th when they changed auto 6" battle focus to D6" . Would have liked to see it changed to D3+3" or even 2D3" to at least make it somewhat consistent that you can build/plan for it. Also don't sleep on nightspinners, this is actually a buff for anything that doesnt have the ability to auto advance 6". 1/3 of the time a unit won't move when advancing and -2" on the charge is big. Definitely not going to be seeing 3 of them in lists just cuz of how expensive they are now but at least 1 or 2 now. The saddest part for me is i love to run a wraithseer in all of my lists cuz it's my favourite model and with the fate's messenger nerf i won't be running the D-cannon anymore :( Overall I like the changes, opens up to far more different list builds now so it will be good for the army. And we will be back to being OP when the codex is released just give it time :)
@Gladerunner2113
@Gladerunner2113 5 ай бұрын
At least with the 9th edition Battle Focus, you could run the Biel-Tan Attribute and guarantee a minimum of a 3" move. Now we've got a much worse Strands of Fate and much worse Phantasm
@legendmir1
@legendmir1 5 ай бұрын
Damn, thanks for the quick upload!
@razork_arts
@razork_arts 5 ай бұрын
I like wraithlords a bit more now, bright lances hit hard and kills getting you more fate dice is very nice. Probably not strong enough for competitive but for everyone else they are quite durable and heavy hitting.
@WBConcilio
@WBConcilio 5 ай бұрын
I just struggle with hitting on 4s at that point cost
@egorseredkin9308
@egorseredkin9308 5 ай бұрын
@@WBConcilio absolutely!
@joshharasty838
@joshharasty838 5 ай бұрын
​@@WBConcilio Plug in a spiritseer and that would make it work.
@WBConcilio
@WBConcilio 5 ай бұрын
​@@joshharasty838I think it becomes wildly overcosted at that point. I can't bring myself to pay another 65 points for the stats that should be inherent at 160.
@FourEightZero
@FourEightZero 5 ай бұрын
i think running them with a spiritseer with the weeping stones will be the way to go if you do. U can peek the corner of one, blast with bright lances, kill a unit, get 2 fate dice, and phantasm back to cover. It's a good unit for casting fortune on and it's a good late game bully unit.
@asurman77
@asurman77 5 ай бұрын
I love your positivity you always bring
@isamartell
@isamartell 5 ай бұрын
Nice job. You do the best at keeping it real and taking the total codex into mind when talking about Eldar. I don't think this was all that bad of a nerf, except for Phantasm also.
@andysmith2235
@andysmith2235 5 ай бұрын
Great job as always Brent
@Involution88
@Involution88 5 ай бұрын
I think night spinners got hit too hard but will likely still see play. Reduced board presence (previous dataslate) made board control more important, even more reduced board presence makes board control even more important.
@rickytantriad
@rickytantriad 5 ай бұрын
Great video, thanks for the commentary!!
@jigglywiggle
@jigglywiggle 5 ай бұрын
Would love to see your take on the most meta list post nerf. Or a list building video in general
@WBConcilio
@WBConcilio 5 ай бұрын
Will do
@luigiciotola91
@luigiciotola91 5 ай бұрын
I would be curious to know about what list you could play now!
@FGCmtg
@FGCmtg 5 ай бұрын
Hooray! At last! I think my elves can come out of their box for the first time since the 'lol wraithknights seem fun' game I played at the start of the edition.
@martinwallace2135
@martinwallace2135 5 ай бұрын
Check the Index Card changes. Downloadable where the cards are.
@aidandoyle5075
@aidandoyle5075 5 ай бұрын
As always your spot on with your view on what these changes have done for the Eldar. Yea I love Eldar they have always been my first a most loved army as the space elves are the reason I got into 40K. I welcome these change as I’ve haven’t played my Eldar since I annihilated both my brother and best friends armies back when 10th started. Being that OP made me decide to just play my Necrons until the Eldar was out of the spot light. Now the Necrons have got the top I can enjoy playing my mid to top tier Eldar again 😁 my prediction is a win rate for Eldar at 50% give or take a couple of percent
@aidandoyle5075
@aidandoyle5075 5 ай бұрын
I agree with you on the Phantasm change as well, should have gone D3 +3 or even D6 +1 would have made it just that tad less risky on it failing to get you where you need to be. Personally I think it was balanced after the previous nerf
@andybandyb
@andybandyb 5 ай бұрын
My Ynnari list feels totally fine! I’ll have less wiggle room for mistakes but it’s gonna still be fun and strong
@menes7252
@menes7252 5 ай бұрын
lol my wraithguard just came in didn’t even open the box yet lol. When do the offical codex’s come out and is that more long lasting or do the rules change constantly all the time ?
@Greymyster
@Greymyster 5 ай бұрын
Great overview, thanks! Only comment I have regards Fuegan... Surely his name is pronounced "FWE-GAN", like "fuego" (fire) in Spanish. Happy to be told I'm wrong though (provided it's for good reason haha)
@WBConcilio
@WBConcilio 5 ай бұрын
I mean, that would make sense; however, the Craftworld Saim-Hann is not pronounced, "SOW-IN" even though the only possible derivation of the name is the celtic holiday called "Saim-Hann" and pronounced, "SOW-IN." As far as I am aware, the pronunciation of Fuegan has always been anglicized in the same way
@razork_arts
@razork_arts 5 ай бұрын
I also wish some phoenix lords like the goat Maugan Ra got a small reduction.
@WBConcilio
@WBConcilio 5 ай бұрын
Yeah, I agree. If I could change one thing about how GW does dataslates it would be to add some improvements to wildly underperforming units in factions that still have solid win rates
@urosbrkic3370
@urosbrkic3370 5 ай бұрын
Found your channel cause I wanted to hear an Aeldari channels comments on the Balance Update and I realy enjoy the way you talked about it. I'm a guard player and I mostly play friendly games though I do have some tournament experience. The issue I was having with Aeldari is that 'cause of the power of the army, I couldn't play casual games with friends who have Aeldar armies (tournament play is fine). To be precise, we couldn't play relaxed games. I allways needed to bring my A game and best units while he could run off meta. Since, lets be honest, most Aeldar players (who started the armies in the last few years) have a collection of mostly decent or strong units.
@WBConcilio
@WBConcilio 5 ай бұрын
Yeah, breadth of collection IS a problem when trying to tone things down for casual play, especially without multiple detachments and stratagem sets to pick from while we wait for a codex. Aeldari definitely can be casual, but if your friend has 2400 points of the best units only, that's going to be really limiting
@hairyhawiian1
@hairyhawiian1 5 ай бұрын
100% agree with you on Phantasm.
@kevinishki
@kevinishki 5 ай бұрын
I think Yriels power is best used for putting wraithknight and a bunch of points in reserves. Good players would screen you out though, I assume.
@hunterdavis9941
@hunterdavis9941 5 ай бұрын
I honestly don't feel to bad about the nerfs, I agree that phantasm seems very heavy handed and I'm really hoping that gets reverted some amount in the future. The fate die seems ok, personally I'll just take a few fate die rerollers or generators now to get some more natural sixes and the other nerfs for Wraithguard seem fair. I'd basically only want to see the knob turned a bit back on phantasm and otherwise I'm good till we get a codex basically, maybe a buff or two for underplayed stuff.
@NerdJake
@NerdJake 2 ай бұрын
How do you teleport Yncarne? It does not show up among his abilities Also, in another video you talked about Fire Dragons getting out of the Falcon and get to half range immediately. How would that work if the have to stay 9'' away from enemy units after desembarking?
@WBConcilio
@WBConcilio 2 ай бұрын
Check the "Inevitable Death Rule" on the Yncarne. It can teleport to the location of a unit destroyed during your turn. You can, for example, kill something in your opponent's backfield in the shooting phase, teleport the Yncarne- shoot something with the Yncarne and charge in the charge phase. As for the Dragons, the 9" rule only applies if the Falcon comes out of deep strike. You can start it on the table, move it 14" and jump the Dragons out another 3", increasing the melta range of the regular Dragons to 23" and slightly more for the Exarch with the Fire Pike
@grahamb499
@grahamb499 5 ай бұрын
I’ve been looking forward to getting your take on the dataslate changes all day. Cogent, realistic, and mature, unlike most of the gnashing of teeth we’re seeing online from the Aeldari community. We’re still in a very good place. “20% less sausage for 20% more money” definitely did trigger me a bit. Thanks for the laugh. Keep up the great work, Brent, and keep the great content coming!
@WBConcilio
@WBConcilio 5 ай бұрын
Thanks!!
@Gray_Falcon
@Gray_Falcon 5 ай бұрын
Is it now better to take blocks of 5 wraithgaurd/wraithblades fly them up the board and drop them in line to attack the units that would have stayed out of range of them?
@WBConcilio
@WBConcilio 5 ай бұрын
I am not sure I quite understand this question? (Sorry, I might just be being dumb.( Wraiths work more or less as they did, it's just ranged Wraiths are more expensive and all Wraiths are a bit slower without Phantasm. You could certainly use them that way.
@Gray_Falcon
@Gray_Falcon 5 ай бұрын
@@WBConcilio Basically asking if this is the optimal choice since we effectively lost phantasm and the ability to shoot at a different target. Treating them more as a strong screening unit instead of a mid field objective holder. Its adding a lot of cost to a 5 model unit though. Only other option I would see would be reserves and possibly using rapid ingress. I'm not sure if taking that many points off the board for 1 unit is wise.
@Trumentality
@Trumentality 5 ай бұрын
I would argue that the strands of fate dice change is a huge nerf, not because i need those extra 6 dice, but that it changes certain things to auto includes... I feel like forcing us to into mono ish builds for semi competitive play is very bad. Especially because i was starting to feel that it was very hard to include some of the less good stuff.
@WBConcilio
@WBConcilio 5 ай бұрын
I think you might find this is not the case. A lot of the less good stuff that needed fate dice to work also needed to be able to use several 4+s in a single phase, or to put it another way was dependent on the original rules. What less good units are you worried are now much worse with fewer dice? As for mono-builds, do be fair, there wasn't a great deal of variance in the GT lists doing well before the nerf. I think there is more depth in the index that we haven't needed to reach for just yet, but we will see
@Trumentality
@Trumentality 5 ай бұрын
@@WBConcilio :) im not really worried about a specific unit. My point was more about how we will now build armies. With 12 dice i felt fine not bringing any fate manipulation units. You can rely on 2-3 sixes being rolled and then you can reroll 3-4 times when getting catastrophic bad rolls to get those 2-3 sixes. This would allow an army with no manipulation to have 2-3 of those really cool overwatches or devastating hits. I feel at 6 you should get 0 or 1 six. This means your only cool army "schtick" is now nullified. And your right rerolling when you only have 6 dice ........ Well ya probably not going to happen cuz that really screws up the odds. What does this mean?? Well, like you said now since you are now likely to not get even 1 six, you have to find a way to make them turn into 6's. That means an army tax of a farseer. But i liked being confident in having lists with no farseers! And your right we will see them way more often attached to defenders now. I was starting to like them with a couple warlocks. Also at 6 d6, which essentially cuts it in half, think about what round you usually run out or get low? If you use 1 per phase, hahahaha wow just thought about it but you might be out by round 1 (unlikely tho). Round 2 is more realistic... So with the changes our fast movement isn't our "thing" any more (fate dice can't be used on phantasm hehe) hmmm sooo what is our schtick? What makes our army different? Well, 3toughness??? Not really many other glass cannons in the game. I always imagined the fate dice represented eldar being hella old race of super consistent at fighting from having done it for eons, representing that although physically we were diminutive our training and skill were top notch. Well that will last for about 1 1/2 rounds now....... Unless bringing more manipulation. For example i usually face a tyranid player. Average round lets say. I move and he fires crazy weapon, i use a 5 for a save. I shoot, use a farseer to make a 6 for dmg with bright lance somewhere (doesn't kill the tyranid monster btw). Tyranid turn, he moves, use brightlance overwatch turn another one into a farseer 6. (Hive tyrant makes 4+ invo) his shooting phase, use a 4+ for a save. Fight phase use another save. Well round 2 starts and you have 1 die left its a 2 (can you imagine without a farseer???) With out a farseer you would have 1 good die to use. I think with 12 dice you can risk no manipulation or very little. At 6d6 i will always bring some now. I just hate the always part. I love diversity in lists and i think this hurts that. Like i am totally okay with point increase for wraithgaurd because now there is a reason to bring the blades. I don't know tho. I guess i will try a list first with no manipulation to see how it goes, but I don't see it going well and I don't think it will feel eldari hehe
@chrisattwood5930
@chrisattwood5930 5 ай бұрын
I played one game of 10th with my space elves, right after the release of 10th. My opponent and friend did not enjoy the game at all, so I have not played with them again since. I think these nerfs are enough to take Eldar off the naughty shelf. Looking forward to playing with them again!
@sebastian3963
@sebastian3963 5 ай бұрын
While I agree that Phantasm might be the biggest change, it kinda shows how strong it was. Even the infantry-only version was possibly the strongest Strategem in the entire game. Now it's situational useful, but it's not something you build an entire list around... which I see as a big plus. On top of being strong, Phantasm frequently led to "Feels Bad Moments" in my games.
@weavelcow9596
@weavelcow9596 5 ай бұрын
I am now very happy that my Elves are not generally considered 'OP' to many players. It now makes me want to play them again, especially because it's still capable of running my favourite fluffy semi-competitive lists. Thanks for the video.
@rhyssyhr9655
@rhyssyhr9655 3 ай бұрын
great video
@martinwallace2135
@martinwallace2135 5 ай бұрын
Wraith Guard action also looses PISTOL so it can no longer be used in Melee.
@saveversus
@saveversus 5 ай бұрын
I just got the CP this past Xmas and haven't played yet, but oof. 6d6 right to the gut.
@OniGanon
@OniGanon 5 ай бұрын
Well Guardians, Wraithlords and Farseers just got more valuable due to less fate dice, so the CP box got slightly better.
@saveversus
@saveversus 5 ай бұрын
@@OniGanon Yeah, I considered making Storm Guardians, but Defenders seem worth it now.
@derricksmith8354
@derricksmith8354 5 ай бұрын
I think this is a good change for the army. We have so much access to rerolls that i think having less auto sixes can be approximately made up in the aggregate. Will be more interesting to build lists now. Perhaps we will see the rise of ukthwe? RIP Biel-tan enjoyers like myself
@WBConcilio
@WBConcilio 5 ай бұрын
Oh, I think your Biel-tani elves still have some game, even though Phantasm hurts
@unmatterparts5922
@unmatterparts5922 5 ай бұрын
thanks
@benbrown3778
@benbrown3778 5 ай бұрын
Yeah, it’s not all bad, is it? I’m still loving the Dire Avengers with twin Shuriken Exarch and Asurmen, popping out of a Shuricannon Wave Serpent. That many shots on easy overwatch with Lethal Hits makes knights players think twice!
@EliWintercross
@EliWintercross 5 ай бұрын
I agree that the change to Phantasm is the one that hurts the most. I would have preferred if we kept the 7" move and they just changed it so Wraith Constructs can't use it
@Unknown-qj9sm
@Unknown-qj9sm 5 ай бұрын
I see your reasoning. I agree the only thing that bothers me individually is the Phantasm nerf, fast factions should be fast, not just 1” faster than everyone else can move with more Assualt weapons on average. What really eats at me is how many nerfs came at the same time. I feel like either the phantasm or the fate dice change would have gotten them to a reasonable level, but then they did both and had 3 nerfs on top of it, and Necrons who had the exact same win percentage as them by stat checks data, didn’t get touched at all either in rules or points. It feels like a very strange decision and one made purely listening to what makes people angry online.
@aaronobrien2353
@aaronobrien2353 5 ай бұрын
I really wish that phantasm had of being mad 2D3 plus 1
@WBConcilio
@WBConcilio 5 ай бұрын
That would have been fine
@aaronobrien2353
@aaronobrien2353 5 ай бұрын
@@WBConcilio 3 to 7 inch still usable but not get outa jail free
@ThatGuyDoingStuffz
@ThatGuyDoingStuffz 5 ай бұрын
I am glad! Tired of everyone complaining we are broken. What I noticed is most Eldar players have been playing Eldar since 3rd edition. Eldar have more tactically minded players and playstyle that rewards it. We know the rules and the ins and our of our armies and our opponents. It is not the army but the player. I hardly used Fate Dice in my games as it was.
@ericlegrue6775
@ericlegrue6775 5 ай бұрын
Nice video
@bobafettig8899
@bobafettig8899 5 ай бұрын
Sad no drop to guardian points or other off meta aspect warriors
@thedeepesthat4029
@thedeepesthat4029 5 ай бұрын
I always lose anyway so i don't really mind the nerf.
@WBConcilio
@WBConcilio 5 ай бұрын
🤣
@Row.
@Row. 5 ай бұрын
I have to say, your positivity in these situations really does make them seem more manageable. GW did us dirty (arguably, they did it Again) and the nerf to Phantasm made it basically useless in 99% of situations, while the other nerfs made me fully abandon the idea of including any amount of night spinners or wraithguards in any future list (and made me regret not having tried the Yncarne before this dataslate, as her movement abilities seemed fascinating and now only 1/8th of their potential uses remains. Still I intend to try her out). I'm pleasantly surprised fire prisms, Khaine and Fuegan weren't directly nerfed, as well as the aspects (not they needed any nerfing...), and this does free up the 420 or so points that 10 wraiths and the spiritseer were taking up, as well as the 180s of the night spinners, which will lead to some more experimentation on my side... Overall, I'm not pleased at all with GW, and they definitely went way overboard to fix a 1% Winrate excess, but maybe our future isn't as dark as it looks... I am a bit salty over necrons not being touched, but it was obvious that would be the case, even though they had the same Winrate we had, and are probably gong to jump up in percentage now that we aren't on equal footing anymore. Alas, we'll work with what we have left... I'm sure we can figure something out.
@Row.
@Row. 5 ай бұрын
Also, three cheers for Drukhari, I'll have to look into Ynnari now
@kevinishki
@kevinishki 5 ай бұрын
Wraithguard should get that pistol keyword back when retaliating. Yeah wraithlord and seer was fun
@WBConcilio
@WBConcilio 5 ай бұрын
That would be awesome
@aaronobrien2353
@aaronobrien2353 5 ай бұрын
Losing the pistol keyword in that means that they cant soot back at a unit that has charged them dosnt it?
@WBConcilio
@WBConcilio 5 ай бұрын
@@aaronobrien2353 right
@stamatisarvanitidis2430
@stamatisarvanitidis2430 5 ай бұрын
Well I hope people sell their collections in eBay, maybe we'll get our hands on fire prisms since they seem to be out of stock since the beginning of time.
@WBConcilio
@WBConcilio 5 ай бұрын
Hahaha! Awesome. Great point.
@stamatisarvanitidis2430
@stamatisarvanitidis2430 5 ай бұрын
​@@WBConcilio A bit irrelevant but what color did you use for the Autarch's blade. I'd like to emulate it
@IamtheWV17
@IamtheWV17 5 ай бұрын
I disagree on the Yncarne.... my casual fluffy arse was using the sacrificial MSU divebomb as my primary method of Yncarne movement 😢
@vojtadrasner2440
@vojtadrasner2440 5 ай бұрын
For me this dataslate means to double-down on tank eldar. (since I now cannot reliably hide shooty aspects with phantasm)
@WBConcilio
@WBConcilio 5 ай бұрын
Long-live double Fire Prism FF!
@martinwallace2135
@martinwallace2135 5 ай бұрын
You can only spend 1 fate die per phase.
@WBConcilio
@WBConcilio 5 ай бұрын
Yes. That did not change.
@etrecklefrancois2792
@etrecklefrancois2792 5 ай бұрын
The Necrons got an indirect nerf to CTan having the weapons that ignore modifier ignore their version of half damage. But other than that, my wife's Necron looks pretty scary RN not gonna lie.
@ep1kone
@ep1kone 5 ай бұрын
I think if you take the lens that the changes are there to reduce unplayability and feels bad stuff for our opponents, this is all actually good! If people enjoy playing elves more, the reality is while winning is harder, this means playing the game itself is more enjoyable.
@fishe183
@fishe183 5 ай бұрын
I routinely end games with 4-5 fate dice anyways. Farseers still give you 6 6s a game
@Lashkor
@Lashkor 5 ай бұрын
There's a big difference between starting with 12, rerolling a few times and ending with 4-5 compared to starting with 6 and basically being unable to reroll.
@joshramirez2049
@joshramirez2049 5 ай бұрын
If you were ending with 4-5 then you weren’t using them enough. Plain and simple.
@PartNinja
@PartNinja 5 ай бұрын
I have no argument against the nerfs. My stance has always been that Aeldari just need a different army and detachment rule. I wish the units no one uses were better and could actually benefit from the faction rules.
@SpiritStoneWarrior94-yx3gs
@SpiritStoneWarrior94-yx3gs 5 ай бұрын
Necrons is weird as they currently have a 56% win rate, only tied with Eldar 😂
@joshramirez2049
@joshramirez2049 5 ай бұрын
56is the low projection. Most data sites put them closer to 59/60….
@SpiritStoneWarrior94-yx3gs
@SpiritStoneWarrior94-yx3gs 5 ай бұрын
@joshramirez2049 fair 👌🏼 I'm only going off what the GW data for Win Rates was saying haha
@martinwallace2135
@martinwallace2135 5 ай бұрын
The Data Slate changes don't matter much, the Index Cards ones do. Only having 6 fate dice and one being able to spend one a phase is crippling.
@RBTGames
@RBTGames 5 ай бұрын
Change phantasm to d3+3
@rain6353
@rain6353 5 ай бұрын
I'm SO glad we were nerfed in some proper areas. I've been especially upset that Ynnari in particular has been meta.. They're always breaking the game or a wet noodle because they broke the game. I just wanna field birbs, bats, and biker babes in my Oops all elf army without feeling bad... Oh, and a stompy bone mech. I agree with Phantasm being WAAY too deep a cut though. The raw d6 is just too little.
@Chungusola
@Chungusola 5 ай бұрын
I've been getting my butt kicked playing Tyranids because my playgroup are not fans of Eldar. Hopefully now I can play my army without complaint.
@WBConcilio
@WBConcilio 5 ай бұрын
Hahaha. I have been playing more with my nids recently too. Broodlords and 10 Genestealers are even better post dataslate- and you can give on Synaptic lynchpin to trigger better versions of strats now for fewer points than the same unit with no upgrade before the dataslate
@Oathmaster
@Oathmaster 5 ай бұрын
Correct me if I'm wrong as I'm still working on building an Aeldar army, but it looks like they may have removed the 1 fate dice per phase limitation? So while we're more limited in fate dice now, it hopefully means we can make more impactful turns with advancing/charging multiple important units, or scoring multiple key hits at once (which alas is what caused a lot of the Aeldari nerfs in the first place)
@FourEightZero
@FourEightZero 5 ай бұрын
"Once per phase, before making a dice roll for a model or unit from your army with the Strands of Fate ability, " Nope rules still say once per phase.
@Row.
@Row. 5 ай бұрын
Sadly not: that part of the rule didn't appear in the dataslate because it was not altered. We are still limited to one fate dice per phase (which, considering our new limitations, we won't be able to afford without building part of the list around fate dice generation and manipulation)
@michaelpopa5317
@michaelpopa5317 5 ай бұрын
Phantism should have been d6 + 1would have been a better compromise
@Trinine9
@Trinine9 5 ай бұрын
20:57 the nerf to the yncarne made it pretty much useless cost too many points at 350 and is not viable I have played with the yncarne a lot and the avatar beats it out every time and cost less points the only reason you would take the yncarne was the teleport and sure it needed to be changed but now its not worth taking
@WBConcilio
@WBConcilio 5 ай бұрын
I mean... it can still teleport, just not multiple times a turn. You can still pop something in your opponent's backfield with long range fire and drop in a terrifying durable combat monster and that can shoot and charge same turn.
@Trinine9
@Trinine9 5 ай бұрын
@@WBConcilio yes you are right and that can win a game if you time it right but then you most likely lose the unit and that’s 350 pts of your army gone they should have just changed his ability back to what it was in 9th if they thought it was too strong the way it is now because it was never an issue before
@cruelmole
@cruelmole 5 ай бұрын
Nightspinner didnt really get a double nerf. The points are a nerf but the ability change is a side grade at worst.
@MrGenerichead
@MrGenerichead 5 ай бұрын
Phantasm nerf kills off aspect lists
@WBConcilio
@WBConcilio 5 ай бұрын
I was wondering about that too, and I am not sure that is true actually. Dragons are a trading unit; Fuegan is durable; Spectres don't need it; Scorpions can still screen, Spiders and Hawks still score; Reapers take a hit for sure, but if they probably just need to not roll 1. I mean, don't get me wrong- it definitely makes an already tricky archetype trickier, but I am not sure that it actually prevents Aspect lists from being viable
@joshramirez2049
@joshramirez2049 5 ай бұрын
@@WBConcilioI’d say it was most useful on dire avengers or warp spiders… dire avengers getting the free ow on an obj then phantasm was very good, but now it’s veryyyy difficult to position it( really not possible most of the time now) and warp spiders bc they aren’t a cheap unit that you need to get value from.
@Trinine9
@Trinine9 5 ай бұрын
So nerf the army but don’t touch the bad units in the codex and there are many bad units makes me happy I invested in a quins and Y’nnari army
@gergely6142
@gergely6142 5 ай бұрын
This dataslate is disappointing. They promised to look at internal balance, instead they killed some units, while made others mandatory, if you want to make use of our army ability. And it is a real testament to GW's rule writing ability that it took like 8 direct and indirect nerfs to kill (not balance) the Wraithguard brick.
@peters6345
@peters6345 5 ай бұрын
Meh its not that bad. At least infantry disembark when arriving from deepstrike is back. So falcon is better. Yeah phantasm nerf sucks a bit
@Lashkor
@Lashkor 5 ай бұрын
I don't really agree with you on Fate Dice. Well, I agree you're never rerolling, and you're taking a Farseer, and maybe Eldrad, but I think a Farseer and Eldrad are probably worth their points, while Guardian Defenders are almost never worth their points, generating fate dice or not. I think Strands actually becomes one of the worst army rules in the game, and is almost certainly worse than our detachment rule mathematically. I don't think having to take hundreds of points of models to make an army rule function the way it should already is enough to call it one of the best. I also don't agree with you that this separates good Eldar players from bad ones. Simply put, as you already mentioned, there are only now a few instances where you use Fate Dice, which results in a reduction of choice overall. I do think Eldar are still fine, but general army nerfs don't make any of the mid units we have more playable, it makes them less playable, resulting in again, homogenized lists.
@WBConcilio
@WBConcilio 5 ай бұрын
I don't think I said this separates good Eldar players from bad ones- I certainly did not intend to say that. I said that the limitations to the Yncarne will not affect how the majority of players will use the model. I still think the ability to use a Farseer to auto-hit with overwatch or automatically do 8 damage with a bright lance is very powerful, and for under 150 points of list alterations, you will be able to have a similar number of fate dice to what you had before if you really need it. But I guess we will just have to see how it shakes out
@Lashkor
@Lashkor 5 ай бұрын
@@WBConcilio not regarding the Yncarne and good play/bad play, when you were showing about fate dice. Entirely possible that I misunderstood cause I listened to it late XD I think Eldrad is the most reasonable fate dice booster, I'm still not sure Guardians cut it at 110 points. They're just overcosted for what they bring. The real blow with fate dice is the lack of ability to reroll. If you roll poorly you're solely reliant on your Farseer making up the difference, and I'm not sure how I feel about that.
@ThatGuy-bh9qh
@ThatGuy-bh9qh 5 ай бұрын
anyone complaining about their army getting nerfed after its held a roughly 60% win rate is just being a sore loser, if you actually like this game you should want every faction to be balanced
@lord_619
@lord_619 5 ай бұрын
Don't worry, people will still complain about eldar, as always been 😂
@WBConcilio
@WBConcilio 5 ай бұрын
So true
@midnytthunda
@midnytthunda 5 ай бұрын
Just started in 9th. Think am leaving soon. I see how u tried hard Brent to make it look like they didn't nuke more of our decent models and bottle necked us down more by making some more of our favorites and coolest looking models not worth it or useless but this is annoying. You can nerf units and rules without destroying them. This is especially bad since they did nothing to help are shitty-from-the-start units.
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