Been cooking this up for a while and finally decided to put it out. Twitter: / antykill_ Twitch: / antykill_ Discord: / discord
Пікірлер: 169
@zahylon59937 ай бұрын
Current META really be like "do you want to pursue a flying missile boat that will kill you by 1000 small cuts, or get smacked by a Tank in one hit? or maybe a Dual Viento Melee 10 second duel?" you are either a Rat, a Melee Pursuer or a Tank. Rats can run from tanks, but get catches by pursuers, pursuers get smacked by tanks, and tanks get cut by rats. it's a rock paper scissors, the fight is mostly set in the garagee , Medium Builds and most weapons are just useless.
@soulhammer7 ай бұрын
Basically this, very well put!
@David.777 ай бұрын
"Given the opportunity, players will optimize the fun out of a game" - Soren Johnson. It takes work for game developers to balance a game perfectly where many things are viable.
@HelloSquiggles7 ай бұрын
God I've made this point so many times. Got essentially told to fuck off on the reddit saying this and told it's a "skill issue". Meanwhile, I was using a pulse blade, shoulder gat, one missile, and a turner rifle. I would win some engagements, but I was at vast disadvantage. One of the biggest issues is the distance for weapons being effective. Against tanks you have to be at the recommended range, which put you at about 150m for most weapons. When a tank can quad wield the most powerful weapons and you have to perfectly time your dodges on a poor netcode you'll get wrecked. Not to mention dumb light builds like dual vientos with double earshots which can essentially one shot light/medium builds. I hate that in order to be competitive I have to essentially change from a fun game style to a less skillful one.
@alcoyot7 ай бұрын
It seems to me like a huge source or the problem is the tanks defensive stats being way too high.
@llIZeroIIl7 ай бұрын
I agree. Those Vientos and dual Earshots on light builds is stupid. At most they should only be able to carry one but that should be the limit. Maybe even nerf the earshot slightly by increasing its weight stat. Obviously the laser cannons need a rework and should be adjusted to compensate the lag and tanks should stay in stagger state longer once their poise is broken since they got like double the health of normal ACs. Honestly it’s pretty tough to adjust the game and appease everyone but honestly seeing only tanks with little variety in the leaderboards is pretty lame :/
@MaidenlessScrub6 ай бұрын
Earshots need a nerf in weight. It's ridiculous that extremely light builds like BVO can have 2 of them and still maintain their high speed.
@HelloSquiggles6 ай бұрын
Would also be nice if there weren't weapons that extended the duration of stagger, or at least not to thwhich further impacts light ACs.
@MaidenlessScrub6 ай бұрын
@@HelloSquiggles meanwhile tanks are not only extremely hard to stagger, they also recover from stagger extremely quickly, even more than lightweights. It’s so unfair that they can put on big laser and be nigh impossible to dodge while being hard to stagger and has the quickest recovery so melee punish can be very hard sometimes.
@bronyanword40997 ай бұрын
I 100% agree about this. The more you climb high the less creative and fun you get
@germanytiger44057 ай бұрын
vast majority player base do be like that all the time, dueling PvPs do grow into that kind of dull often, not everyone are being like rusty to challenge others, the few exceptions to this scene are games like melty blood actress again
@David.777 ай бұрын
"Given the opportunity, players will optimize the fun out of a game" - Soren Johnson. It takes work for game developers to balance a game perfectly where many things are viable.
@imeaniguess.69637 ай бұрын
@@David.77Kind of true, but only for this genre. It’s kind of like the fundamentals in economy. People make rational decisions, using something for anything other than the best deal is irrational l you might as well suffer through it and have more meta experience with less meta tactics that’s my recipe for success at least.
@shootinbruin36147 ай бұрын
Love the idea about expanded PvE. Even Ghost of Tsushima, very much a single player oriented game, managed to incorporate a raid later on
@austin0_bandit057 ай бұрын
I personally didnt enjoy the raids for more than a handful of days
@shootinbruin36147 ай бұрын
@@austin0_bandit05 Same, I only finished GoT’s raid once. I played Survival Mode with a friend a few good months though. I think AC would be fun with a similar game mode
@hakageryu-hz7jzАй бұрын
Raids? MMO garbage needs to stay where it is.
@shootinbruin3614Ай бұрын
@@hakageryu-hz7jz No one’s forcing you to play them
@phurian_65607 ай бұрын
They should make a wave game mode where you just take on the games npcs, similar to the “take out the red guns” mission, but this time you get an infinite set of waves vs npcs that get stronger the longer you play, and of course you’ll get the resupply kit between waves to keep yourself in the game
@marcthomas59497 ай бұрын
As soon as they add some survival game mode like the cybertron games were golden
@finalaleks.66637 ай бұрын
Firefight in Armored Core? Never have I needed something more and not known it
@demon56497 ай бұрын
I need iguazu waves, I want to see if I really can take 20
@theworkingchief7036 ай бұрын
Mmmm yes moar Iguazu = moar salt to fill Utah Salt Lake City
@VoyagerCC3447 ай бұрын
Bro was cooking with this one, the first point about no one expressing themselves has been bumming me out for awhile
@bombomos7 ай бұрын
Ill say this. Gen 4 gave players the utmost ability to customize multiplayer gametypes and player count. Its was so damn simple. You could start a match with 1v7 or 2v2 or 4v4 or 1v1 or 5v2 or free for all. And any combination in-between. The freedom of proper custom games is what this game is missing. Rank will always have issues. But customs is where the game stays alive
@Antykill_7 ай бұрын
I keep hearing this, will have to try them out.
@xezberzs967 ай бұрын
Good video. Meta gaming has really ruined PVP for this game with the bad netcode also. It's the same thing that's happened with Elden Ring and Dark Souls 3. I think the last fromsoft game I really enjoyed PVP was Dark Souls 2 and ACFA. So many different types of builds you could run into for both games. I guess we didn't know how good we had it.
@Antykill_7 ай бұрын
I really hope From cracks down on these builds, I was really looking forward to reaching S rank in the Nest but with things as they are it doesn't even feel like a worthwhile goal since I'm just fighting the same 2 or 3 builds the whole time. I can't even blame people who alt-f4 when losing fights cause what's even the point.
@BlueIron647 ай бұрын
Dark Souls 3 PVP was 100% carried by Gank City and other invasion shenanigans
@samuraidog15107 ай бұрын
ds3 is nowhere near this level of cancer where cheese trumps skill
@hakageryu-hz7jzАй бұрын
@@samuraidog1510 i'm here 5 months later to call you an idiot
@emel64237 ай бұрын
I lurk exclusively in custom rooms now. You see less meta there except for the odd s ranker
@momma_bal7 ай бұрын
I do the same now due to I gave up trying to have fun in ranked (go figure) And I have to agree You meet more actually unique and less meta builds there. The times I just see meta builds in custom lobbies is just when that one S ranker joins. I have a way better time in custom lobbies than the shit hole that is Ranked.
@captaincarnage75217 ай бұрын
I would play the shift out of a survival mode, especially if it had coop.
@cyanyde49503 ай бұрын
imagine 4 player co-op wave based survival mode, different and new pickable maps exclusive to survival/horde mode, it would be fantastic.
@silverchrometheprotogen21307 ай бұрын
I think that Terminal armor should be fixed as well, it has WAY to much AP and assault armor doesn't cancel it out because of it.
@Antykill_7 ай бұрын
Hard agree, especially considering how it's a passive choice that activates automatically and makes you invulnerable for five seconds versus pulse armor which requires an active decision be made and only gives you 3 seconds of very limited extra health.
@d0nat1367 ай бұрын
Disagree, it leaves you on a singular AP and in my case it's very rare for those 5 seconds to be the deciding factor. I strongly believe that terminal armor is the second worst expansion.
@Curiouzity_Omega7 ай бұрын
Disagree asf...It only triggers when you fall on 1 ap wtf??? And if you can't last for atleast 5 seconds then that's on you for not playing around it. Its already synonymous to trash in the community even though it sees niche play. Mostly because its a better than nothing choice.
@silverchrometheprotogen21307 ай бұрын
@@Curiouzity_Omega well then you're saying that terminal armor should be the only pulse defenses ever to NOT get cancelled out like pulse armor or pulse protection just because you're on 1 AP? And another thing, if you get snagged by the assault armor then it's YOUR fault you didn't work around it now right?
@Curiouzity_Omega7 ай бұрын
@@silverchrometheprotogen2130 Go play rank and see how many people play Terminal Armor above C and come back here if you still think its OP. hahaha.
@discozombi7 ай бұрын
I want to and will still disagree with you on the alternative provided at the 5:56 mark, but I will be the first to admit that I can't offer another solution at this time. A fair solution here is not a damage adjustment to builds differing in weight--that's just not fun. I've thought on the idea of assigning players' their matches via weight divisions. Ideally, this would level the playing field and provide fair match-ups in PvP. However, the biggest glaring issue in this alternative is one SIGNIFICANTLY worse than unhappy heavyweight AC's--it's an extremely alienating change. For example, lightweight AC's in this scenario would only ever face off against other lightweight AC's, and likely will never experience the other builds and possibilities the game has to offer. The same applies to mediumweight and heavyweight AC's. I wish it were easier to address this issue and provide a solution, but build creativity and overcoming such huge hurdles are very much a fundamental elements in the game. The best outcome of Patch 1.06 would definitely be an improved netcode, so that dodges work as intended & players aren't caught by some bullshit instant-kill Kamehameha they clearly avoided. If that ever comes to be, I think a lot of the community will find PvP more fair and enjoyable.
@discozombi7 ай бұрын
For reference: I'm getting through the third bracket of A Rank in ranked PvP. I build & play lightweight AC's exclusively. I've found that as skilled as I've gotten in my style of play, even against heavyweight AC's, there is always an element of luck in play due to the dogshit netcode. Despite this, I'm still gonna keep trying my best--I urge you guys to give it your all as well, even in the matches where a shitty connection gives you the biggest "fuck you" ass beating you'll experience in this lifetime.
@neru_d7 ай бұрын
I gotta agree. That said, even in B rank I've seen some fun people. Someone using the old rusted build which only shoots jammer and one cannon, someone who was shooting 4 jammers after the new years, a dude with shield and so on. Some just refused to fight and instead we ended up jumping around for all 3 rounds. I'm using a build as far away from meta as possible. Got no idea how to use other builds so I'm using only 1 and trying to get gut at it. Its fun. Also the emblems get fun sometimes. Sometimes people just copy them. Sometimes its fun to beat a tank with using mostly kicks. Sometimes like you mentioned its extremely annoying because of lag abusers, tanks and missile rats.
@vladimirpastukhov75387 ай бұрын
Daemon X Machina really nailed the whole PvE PvP transition
@lumarian_writer7 ай бұрын
A game mode where it's a co-op boss rush, but your partner is off screen doing something that is a requirement to fight either two skilled ACs or one large and powerful enemy; such as the Ice worm, or one of the two Balteus variants. Would make a pretty fun experience for online multiplayer, or maybe even a co-op mission where you need to destroy a set amount of enemies or infrastructure before time runs out Either one of those would provide a wonderful online experience for the game, given it's current PvP state.
@reliantbelial23416 ай бұрын
double balteus jugle
@DirtyTuskan7 ай бұрын
Yea quite unfun gameplay when the majority of opponents whole game plan is to take you from 10k Ap to 0 in a single stagger
@pompousprick89026 ай бұрын
Its just sad cause I catch glimpses of what pvp could be, ive encountered fights where ive sweated my balls off, the fight was almost like a dance. But now ive had times where I look at a person’s build and think “Oh im just gonna lose this round” and sure as shit I do.
@cyanyde49503 ай бұрын
the start of ac6 had some of the most fun builds to fight then just hit zimmy meta and never recovered, just became cookie cutter meta build one after another constantly with no originality and no fun to be had, I practically don't even tough pvp unless I make a lobby with friends only then does it get fun by using wild creative builds playing a dance of fuck around find out with each other, we also have this unwritten rule where after each full match cycle we change up the builds to keep things moving and unique.
@bobbuilding72647 ай бұрын
I think that we need more complex customization options in this game, that come down to adding more personalized controls, or specific tools to the ac. I was thinking about the way boosters work in acfa, where you can adjust the speeds of different directional inputs based om boosters and their positions on the ac. Options like this, which have no universal right answer and should be customized to the users playstyle, give a more diverse ecosystem of acs, rewarding players who suit their ac to themselves to maximize their skills and preferences over the player who just copies presets. What’s more is the ability to add tertiary tools like flares to emergency bays turns what is a game of rock paper scissors into a game of situational advantages and disadvantages, and using your kits limited resources to place yourself in advantageous positions. As long as the complexities of the game stem from individually simple moving pieces that are effectively taught through devices in the game, having more complexity means more experimentation, more personalization, and greater emphasis on pilot skill to maintain consistency.
@RorikH7 ай бұрын
So the problem is that you can't spend enough time killing Snail. That checks out.
@rpamungkas137 ай бұрын
bring back turning speed. and bring back anti missile internal/extension.
@IntrusiveThot4207 ай бұрын
The thing I'd like to see most is actually a mixed PvEvP system. Something akin to a moba, where there would be long stretches of fighting enemy AI, interspersed with team fights and occasional duels or ganks.
@zSTALKn6 ай бұрын
Y’know.. An Armored Core knock off of SWITCH>BLADE doesn’t sound that bad.
@alcoyot7 ай бұрын
The tanks should have defense stats lowered significantly. The difference in squishiness is too great between light and heavy. The advantage of a tank should be mainly more load capacity.
@austin0_bandit057 ай бұрын
Ive been lambasted on reddit for saying exactly this. I quit PvP for a while after being pitted against another kite build. I just sat there and stared at the screen and let him kill me like 😑
@ShadowNinjaMaster937 ай бұрын
I do wish game devs would take a greater consideration to meta gaming and make actual answers for them. That being said, 90% of the issue with this game in particular is actually just how aggressive hard lock is, and not just the actual locking on portion of it either. With a good FCS, theres very little reason to use soft lock especially at close ranges. The ease of movement involved also takes away a bunch of the difficulty of the old games by making it so you can never truly lose your opponent and they'll stick to you like glue, whereas in old games it was more about being better at moving around in a clunky yet fast mech than your opponent, rather than about how hard you hit them or how hard it is actually reach them like it is now.
@Antykill_7 ай бұрын
I don't think that's a bad thing, I enjoy being able to focus on movement while leaving precise aiming to the lock on, but I also see how fans of the older games would rather have the original feel more.
@shareefpeoples53176 ай бұрын
I like hard lock too , but it is overtuned. It justs needs to be nerfed a bit and soft lock tracking buffed. To make the skill/depth less about AB into to cqc and letting the mechanic do all the work. Itd be more interesting if I had to toggle hard lock for quick turn and tracking the enemy and then toggle soft lock for 40% more accuracy. I do it now but it just is not worth toggling on or off@@Antykill_
@shareefpeoples53176 ай бұрын
Yep it was a dance. You had to manage a lot more too. Good movement in this game is Assault Boost spam left/right with hard lock toggled. In the past you had to do that and control your AC heading. Even pre place your AC where you think they will go. It was a lot more busy work
@d0nat1367 ай бұрын
I agree on the "no fun" part of facing tanks and rats, however while they pack a punch, their skill ceiling is incredibly low compared to that of Lightweight AC's. I think the best players are slowly going to move towards lighter builds overtime as they get better at the game, with the aid of a few balance patches. Though you're absolutely right about the netcode, theres no defending the lag lasers that plague PvP.
@skitariiranger13336 ай бұрын
As a non-meta AC who just now decides to quit a match when I see a lightweight-missile boat, I felt this
@WankMk27 ай бұрын
This sums it up pretty well. If you want to check out a better armored core pvp experience, come try 4th or 5th gen. Both have thriving pvp communities even now, and are incredibly friendly and welcoming.
@aki1287 ай бұрын
If climbing to B rank made you quit, climbing to A rank *which I foolishly made* is a brain rot. I wish they balance the game, and kudos to you for speaking out unlike the big youtubers on AC6 who only play for the money and won't even address this issue despite their massive platform and their self-proclaimed "love" for the game.
@Antykill_7 ай бұрын
I made it all the way to the third pip of A rank. It's nothing but BVO's, Tanks and Missile Rats.
@areshensem7 ай бұрын
what you describing here is normal mostly in rank/comp. environment.
@FUNFUN_1017 ай бұрын
They need to make all weapons more viable so people don’t focus on crutch builds
@maxdragonslayer7 ай бұрын
Pvp honestly wouldn't be so bad if they fixed the stagger system as it dont work as intended in pvp. it works in pve with it being so easy to stagger and once staggered it deals such high dmg that can be delt that its a bit to punishing especially in the run away meta we have rn with assault boost being nerfed for evey thing but heavy tank and tetrapod. Like there is already a minor stagger in the game. When you get hit by certain guns you flinch not allowing you to keep fighting, you dont need a complete system shut down stagger that just happens that often that allows you to take massive almost if not one hit k.o because of that. And lets not forget it keeps ppl suspended in the air with no boosters when they should plumit or at least fall to the floor at some sort of decent even if it like emergency boosters or something to lose altitude at least even just a little
@johnnyCheeseburger4 ай бұрын
I'm surprised to not find more videos about things like this. Honestly, I feel like the netcode is basically the only problem. I run a fast, lightweight, dual laser pistol build. I follow the queues to dodge when I get them, dodge out of the way, only to be staggered by the dual laser cannon shots 50 feet away from me at a completely different angle. That, or I'll be kicked by an ac facing a completely different direction, or destroyed by a grenade launcher on some other area of the arena. What am I supposed to do about that? I can't git gud my way out of visual information that is lying to me.
@aidank54287 ай бұрын
It gets worse though because its carried over to custom matches too, its so rare I get to fight someone who isnt using some meta tryhard shit and im literally playing hermit with no expansion
@mayday84435 ай бұрын
They should let you select a boss from the campaign missions, and a map. Give the boss triple health and 1v4 the boss as a co-op mode
@goddamnfish7 ай бұрын
I don't know how Fromsoftware's attitude towards PvP is exactly, but if they're really making (or, TRYING) AC6 a game with good PvP, they need to step up their game (no puns intended). Starting from fixing that atrocious netcode! I'm getting really sick of being hit by someone who didn't even have their firing animation displayed, or fighting teleporting opponents as if I'm fighting someone from Dragonball Z. Then, they need to learn how to make a proper PvP map. Current map pools are being pulled straight out of campaign mode, and their distinct lack of obstacles/ covers/ strategic points made them pretty lame for multiplayer. Right now, if you're ran into a missile rat in a map that lacks overhead covers? You're not going to have a good time. Finally, maybe they can consider adding more and more game modes. Why can't we have 2v2 games if we can do 3v3 already? Why don't we have anything like Capture the Flag or King of the Hills? And maybe adding a cooperative PvE mode?
@notebooks64617 ай бұрын
The lasers really do suck with the net code, I have clips upon clips where the laser completely whiff me, only to fully stagger me and I die in seconds, not great for lightweight builds :/
@pluviaaeternum7 ай бұрын
all competitive games develop metas at the top of the ladder. and it's just not possible for every player to find a new way to play that is as effective as every other one while still being really new. so that's a nonargument. but bad netcode and the meta itself being boring are good points.
@metalwolfzx3 ай бұрын
4:07 "If you watch fifty videos of people fighting the bosses, you'll likely see fifty different builds." I'd like you to show me, because the only build I ever see people using for PvE is a biped with dual Zimmermans and stun needle launchers... (I can't remember the last time I saw build variety or creativity in the PvE content)
@Antykill_3 ай бұрын
I have four videos on my channel alone of (I think) rather creative builds, check those out. :)
@BlueIron647 ай бұрын
I think another huge fix would be for FromSoft to make more of the midrange weapons viable, or make the long range (missiles) and short range (Zimmerman and viento) options less viable to compensate. Currently most mid and long range weapons don’t have high enough projectile velocity to hit targets even with optimal FCS and arms. The few exceptions either exploit net code (lasers) or have functioning proximity fuses (plasma rifles) Due to this, only a fraction of the already modest weapon pool are competitive, with even fewer being “meta”
@Kiribandit16 күн бұрын
I haven't seen a single AC in multiplayer that was unique. I have seen dozens of infinite flight builds and even more one shot combo builds. I cant have fun with the multiplayer and it sucks. On global searching I cant even find a ranked match. Im not the best player but i expect to find one match i can win, its not even fun when i loose, its just the same people and the same builds completely crushing me. How can i be expected to get better if i never find a fair fight?
@neco_arc_gaming6 күн бұрын
competitive PvP game moment unfortunately. it’s either “git gud” or fold and cave into meta builds. there’s really no way out
@neco_arc_gaming6 күн бұрын
but it’s really severe when it comes to AC6 because of how build dependent it is, at least in other games meta is only slightly better
@lemoncurry3516 ай бұрын
I just started getting into pvp and quickly became suspicious as to why i was getting hit so much, and now i know where pvp went wrong Insightful video
@ashortiz36327 ай бұрын
Agreed. Maybe omit or ban certain parts from Ranked PvP (Vientos, Stun Guns, LCBs, Lammergeier Legs, Bornemissza Legs, Coral Generators) would probably eliminate stagnation of build creativity, but chances are it’ll most likely create a new Rock, Paper, Scissors meta. Climbing up singles just to B Rank has been excruciating, running into Missile Lam-rats, LCB Tanks or Heavies, BVO variants, and Stun Gunners. When I get thrown off the most is when encountering an off-meta build you have no idea how to deal with. Good video.
@finnedjoker7 ай бұрын
I swear it had potential to be something great, but people just wanted the rank fast so that's why they used the meta/cheesiest builds since some take no skill to delete people, the worst part is some of em you can't really counter
@meem86727 ай бұрын
i fully agree with all the points, hell its even hard to have friendly bouts with friends without having some factor of unfairness even when you are not meta hugging. also would like to point out the later part of the video with the balteus fight it was hard to hear you, i recommend lowering the game volume next time so the commentary can shine thru more.
@salad_sea_otter2017 ай бұрын
I want co-op missions friends for ac6 have something like the more friends join you the more enemies spawn in
@Handle.NoimDoorKnob7 ай бұрын
I can’t even get to s rank with my new Arsene build in teams I was waiting 3 hours in matchmaking yesterday and when I do get that one game per day all the meta players just leave before the games even start as soon as they see that they won’t win the ac rock paper scissors build contest, everyone runs meta and they leave when their meta is countered by another meta build because “I already know I’m not gonna win anyways, so what’s the point?”, ranked is an RNG counter contest to see who has the correct build for that specific match against two to six random players so you just have to get lucky half the time and pray you don’t run into a full laser tank, quad leg missile boat, speedy bullet hell etc. it’s so crazy how I sped through the ranks and 90% of the players I encountered were the exact same as the ones I had faced in D rank, but now I can’t get any games because those same people rage quit and I can’t get a full match anymore, they’ll leave right before they lose it’s so annoying, parents need to just watch how some of their kids play games and see what kind of actual goblins they are raising, they’ll play games all day and lose while running the lowest skill builds and close application after 75% of rounds and open it right back up😭💀 who got the time to be like that though fr😭😭
@SpottedHares3 ай бұрын
I mean it is a fundamental bad faith and disingenuous argument to blame the players for picking optimal gear is a game that has list building. If the developer won't or can't create the game where needing to actually engage with creative list building is necessary then why bother with anything but the most optional. This is fundamental soft fault for their lack of creativity and imagination when designing and expecting the player to do all the heavy lifting in order to make their system work.
@hare757 ай бұрын
Fromsoft should just make all weapons and parts has pros and cons each of them to balance game
@nomus11726 ай бұрын
Honestly I don’t think it can be helped first it was Zimmerman builds then those were nerfed. Then it was double stun guns Then the lance builds Then missile boats and other stuff took over and if they do do something to nerf those op builds players will somehow find a new meta That’s just how gamers work they find the best things to win and people copy. Though yeah armor core 6 would benefit a lot from multiplayer PvE modes
@AeroWraith9017 ай бұрын
Yeaaaa I was kinda lucky that my build was coincidentally not too far off from one of the meta builds. Mine being dual duckett + dagger and cheeky wueger wombo combo so climbed up to A4 but maaaan it was brutal, had to change my build tho a bit to deal with the obnoxious stuff but still keep ducketts cuz vientos are just bleh in both usage and aesthetically for my AC lol. At one point in A rank I just got fed up with the LCB tanks that one match i just fired one duckett off at him and ran around to win by timer cuz no way i can dodge all that up close with duckett's effective range leading to lots of ricocheting on tanks. I hate winning a round like that but there's no other way to win due to laser tanks just being unavoidable at that range...plus the tank bug. I would love for the net code issue to fixed but sadly I'm not sure if that problem will be fixed for a while if ever. I would sooooo be down for a coop PvE thing with others
@eherden21696 ай бұрын
Coop was such a missed opportunity in AC6, at the very least something like AC4Answers co-op.
@ShjadeNexayre7 ай бұрын
This is pretty much the ladder experience in competitive online games, unfortunately. It's more obvious or obnoxious in some than others, but the ladder is where the "sweats" go to win and get letter grades about how good they are, so I'm not surprised it's a void for creativity or fun. How's the casual pvp experience, though? Is anyone doing that, and is the meta as prevalent there?
@aidank54287 ай бұрын
its all carried over, hell sometimes tbh. I tried to get away from meta there and its mostly still meta
@ShjadeNexayre7 ай бұрын
@@aidank5428 Oof, that's a shame. PvP isn't really my thing in most games, but at least in the non-serious modes it's usually more entertaining (ex: Custom 1v1s or ARAM in League when people still played those). I dunno what the point is if you're just using cookie-cutter builds to try to win when there isn't even a reward for winning outside of knowing you earned it.
@theneef1747 ай бұрын
The game needs a deeper divide in ap's effect on weight, and then to make the ap lead raw rather than percent. By making heavier builds need defensive play to keep the lead, you also avoid the whole "endless kiting" situation you tend to get otherwise. The game also needs less focus on stagger, and more focus on letting weapons that aren't singleshot have a turn to actually effect the outcome of games.
@PacoTheCatboy7 ай бұрын
I'm glad some one else shares this sentiment it's like you have so many parts and so much to make your own Identity as a AC and pilot and you don't. why? like personally I made myself into a heavy weight Ibis series mech is the best way to put it but since I run dual coral rifles and almost always charge them up all the way I can't do anything because lag and light weight spam my mech does really well against tank builds luckily but it's like man I really don't want to swap back to Giant energy weapons that just punish the lightweights but what else can I really do.
@xdepapepon78107 ай бұрын
I have a guess why FS continued to implement this suckass PVP eventhough they are actively giving focus on production on campaign. Someone in FS or Bandai wanted this PVP implemented just to fulfil their ego. It doesn't make any sense why such an unbalance afterthough PVP is implemented. Honestly, I want to know how bad is player disconnecting from matches in ACVI compared to previous gens. That would be a surefire way to tell how bad ACVI's PVP is.
@mordredkingslayer75087 ай бұрын
We have been begging for pve with friends
@plusonetogaming7 ай бұрын
Yup! This is the nature of human competitiveness, which unfortunately isn't going to change. One solution that has filled this void for me is connecting with like-minded pilots to practice with. Also working on fun-focused events like point-buy tournaments or seasons to inspire more creative builds within our community. Good luck, fellow Raven!
@wills94827 ай бұрын
I find it particularly hard to fight in ranked with my starlink internet, which has often periodic latency. I managed to get to B1 before being walled off by bazookas, plasma rifles, and the new laser cannons.
@JnGArtimation7 ай бұрын
Yea. I'm with you on the multiplayer PvE modes if they can make any.
@gefehede77836 ай бұрын
I platinum ac6 is 4 days and I was so glad there were no pvp trophies I had to get.
@Curiouzity_Omega7 ай бұрын
The only problem imo is the net code cuz those lazer lcbs will never hit anything even a fly that literally stays still if you have good internet.
@Perfect_Dark_773 ай бұрын
That is partly due to the stagger system which simply doesn't belong in AC. At least in the old games you could run quirky builds and catch people off guard.
@Antykill_3 ай бұрын
Wait, the stagger system is only from AC6? I thought it was from previous games as well.
@omega29657 ай бұрын
Anytime I make a new ac, I just use loader 4 as default until I've made a viable ac. That's when I come up with a name and design for it.
@seishinrosu7 ай бұрын
PvP is only good if you heavily restrict yourself against other people who also heavily restrict themselves and both of you have to be playing basically identical build. The fundamental issue is that the game is about who has better stats while skill matters almost nothing
@Local_LichАй бұрын
you'd think for a game based on famous mecha anime there would be people wanting to engage in that kind of combat but no let's just keep making the same easy to play builds with nothing interesting yet again, metacucks ruin everything. wasted potential
@ASMRSoldierАй бұрын
Here in july 2024, it's all tanky builds with no actual fighting skills... completely kills the game. If i lose to because they have skil cool.. not because they get a lucky shot.
@neco_arc_gaming6 күн бұрын
now that’s the complete opposite of what i know, it’s jp lamm rats, typical zimms, dual etsu kite/melee, and rf kites. tanks are getting rare nowadays
@christophercurtis93927 ай бұрын
Been playing Armored core since masters of Arena. Made it to A rank and got sick of the same cookie cutter builds every single match. Killed my interest. Uninstalled over a month ago and I doubt I'll go back until at the very least the Netcode is better. Only thing that gives you a chance against some of the cheese builds
@llGreyll.7 ай бұрын
Everyone is complaining about this, but it is this way in every single game. Literally. You go in ranked on cod, halo or anything and you’ll see the same few setups, it’s competitive and people will use the tools to win. Same goes for MOBAs and fighting games, you’ll see the same few characters. I understand this might frustrate people, but don’t speak as if it’s bad in AC6, it might just be more noticeable to you because well, it’s an AC and not just a gun or perk setup.
@axnik_part_16 ай бұрын
FACTS!, MY BROTHER IN CORAL💯 My creativity was smashed too because of these boring people
@jahseh97047 ай бұрын
Definitely agree with the hope that we see not just balance changes but new mage modes added in. Whatever we get, it really needs to shake things up so we're not just seeing laser tanks, rats, BVOs, and Zimmers all day in ranked. On a unrelated note you should consider lowering the audio of the background footage or raising the volume of your voice. At 6:45 it becomes especially difficult to hear anything you're saying cause of the all the gameplay sounds!
@Julez603 ай бұрын
They should bring back co-op endgame bosses like in ACV and ACVD
@Antykill_3 ай бұрын
This would actually be sick. 2v1'ing a tuned up Allmind Iguazu would be amazing, but I'd also like more challenge mode stuff, like fighting all the Vespers and the Redguns back to back or trying to survive against an onslaught of PCA soldiers or Allmind drones. So much potential for PvE stuff in the game, I really hope FromSoft gives it some extra love after the Elden Ring dlc drops.
@albertwesker2957 ай бұрын
Ive been saying the same exact thing in this video ever since on steam and primarily on the netcode. A majority of pvp's issues occur because of the netcode. PvE as well could use stuff like a rougelite mode, survival, raids etc etc. But fromsofts priorities is god knows where
@calebomega38244 ай бұрын
The PVP leaves a lot to be desired...Tired of playing an un-fun npc infested wasteland of the same several builds. I'll come back to this game if the developers take it seriously.
@deadgunslinger84897 ай бұрын
Is quad gattling Guns meta? I hope not. I have been using it since the shoulder gats launched and its so much Fun.
@Antykill_7 ай бұрын
It's definitely one of the more fun setups just for the volume of fire it gives, it's really easy to get away from them though since they have such short range. Not meta as far as I know :(
@Geozone1177 ай бұрын
Absolute garbage pvp
@lykos98367 ай бұрын
I dont think the PVP inherently sucks. But rather the people higher up the ladder inherently fucking suck.
@lykos98367 ай бұрын
and yeah as soon as it hit C rank in both 1v1 and team it was just constant rat builds/ meta builds the amount of fun i was allowed to have died instantly
@silverchrometheprotogen21307 ай бұрын
I have the same problem with C4, all i see is meta on meta.
@Tywil7146 ай бұрын
I agree playing pvp i learned that for me i am not good at playing a light weight or even medium weight build. Tank with quad laser cannons or anything hard hitting has carried me to S rank because otherwise i kept losing. You cant be creative in pvp like in pve your forced to use whatever helps you win.
@johnong26557 ай бұрын
I missed how they did the multiplayer online mission for VD
@Godzilla2000X7 ай бұрын
I unfortunately don't play pvp. I knew what it was going to be.
@WoL_Xol6 ай бұрын
The problem is i can access pvp as early as beginning act 2, and go against people clearly ng++. How tf is it fair for me with zero good guns or armor to go against missle boat? Or the fucking flash with zimmers? There need to be tiers or progression tied to the main story
@axlse7 ай бұрын
I have a completely different problem I just started climbing ranked and I got to D rank and then that’s it. It’s been five days and I can’t get a single match. I have no idea what’s going on.
@shadowlycan39704 ай бұрын
Most people are in A rank, as far as I am aware you can't go down a letter grade and you always get more rank points from winning than you lose when you've lost.
@ghost-iv8gt7 ай бұрын
imo they should add a weight class match queue -- you wanna play heavy tank builds? that's fine, but you're only ever gonna play against other heavy tank builds. that way lightweights actually have a chance to do something. this obviously isnt ideal, but its pretty obvious they just dont intend on fixing the massive disparity between weight classss
@silverchrometheprotogen21307 ай бұрын
I actually was thinking of this before, it would be so cool to have two lightweight builds zipping around. Although it wouldn't get rid of things like missile rats and the other meta builds. It would give a somewhat good advantage
@Zinaerys7 ай бұрын
@@silverchrometheprotogen2130 I main BVO and just hit A rank, my favourite matches have all been LW vs LW. It's so much fun zipping around like that. It really feels like it's actually skill based who wins as opposed to being stat checked from a different county by a tank that you can't even approach.
@GodofMelon4207 ай бұрын
I agree this makes pvp and custom matches dry everybody just runs the heaviest shit no weapons that involve skill i made it all the way to A rank just for it to became more oppressive and boring
@Cerox7 ай бұрын
This is typical of most online competitive pvp community unfortunately.. I swore not to get into pvp when I played armored core but I already dipped my toes in and that was enough for me to stay away from the game for a bit. I made it up to B rank and immediately met with the toxic builds... Survival or boss rush mode would probably be the only thing I'd come back for if they ever do something like it.
@IamTheSnowman47 ай бұрын
Feel like your just one epiphany short of realizing that ranked pvp sucks for any game. From there the next lesson is learning that climbing ladders and ranks generally isn't playing a game. As a consumer the general idea is a mix of trying new things and trying things you know you will enjoy. Learn more about yourself and the things you dislike so you can avoid situations like this in the future.
@lamecgod7 ай бұрын
Game sucks cause you can't dodge. Lol. I know I suck.
@Toto-yj8hc7 ай бұрын
Bro d rank?? Really?? Bro I agree with what you said but that mostly applies to A rank
@turbonigel7137 ай бұрын
It sucks because no one is f*cking playing 😤
@__XVII__7 ай бұрын
My bois, if you want to be creative, custom mode exists. What were you expecting from ranked, seriously
@shadowdevans78827 ай бұрын
PVP is not everyone's cup of tea including me if only fromsoft expanded more on co-op missions or boss raid like mission not to mention all pvp has the same problem in the form of META
@Supersmallpig7 ай бұрын
1000% agree and support what you say! You the first person I saw on KZfaq channel have the guts to talk about all these instead of "feeling themselves" showing their dumb winning by unbalanced or internet advantage LAGY build
@AlmightyChastor7 ай бұрын
Skill issue
@JoeL-mm2lc7 ай бұрын
This has been online game PvP forever. It will never change. The vast majority of players will eventually flock to the easy meta and cheapest busted tactics they can. Public online gaming is pretty miserable typically
@KNGDDDE7 ай бұрын
I havent played any pvp but its obvious that helth+atk pwr literally carries in this game. Not to mention, light builds arent even that much faster, definitely not fast enough for speed alone to contribute to ur survival. My 1st mech game was daemon X, so already ac6 had some downisides (like restricted flight, streamlined movement, overuse of aim assist. I dunno, so many weapons a lighter builds get cucked for no reason. All these updates and theyve never seen the practical inability to not play tank/hvrtank as an issue? Its like pvp is getting worse. Too many developers are more focused on making sure noobs dont get stomped rather than making a game you want to excel in. God forbid light builds actually let you overwhelm an opponent. Nope, get impact spammed bum. I played my 1st pve playthru mostly with chainguns and missles. Its much easier this time around with pistols and high impact shoulder weps. Endless stagger lol.
@FaithfulFumoFan236 ай бұрын
I really want to like the game but it's a mixed bag. The core gameplay and movement are very good but the meta slaving is getting stale. Very little incentive to experiment. Top level play is guys abusing lasers and the game's poor latency. It's a shame.
@shareefpeoples53176 ай бұрын
Past titles had bad netcode too but there was no hard lock so a tank / heavy can not just blinded push to avoid getting flanked and perma flanked. So there was some incentive to NOT make your build too heavy and keep your turning speed at a decent number. Thus heavies would not load up with the obnoxiously op heavy weapons. Turn speed is in another mech game GBO 2. It could have been placed in the game but hard lock wss made because they were worried the average gamer could not figure out how to play Armored Core. Potential Solutions to this lsser spam: 1. Hard nerf for hard lock Fcs tracking and buff soft lock Fcs tracking. This would force players to toggle soft lock for shooting opening them up to being flanked and would add more depth. And keeps tge current system so no big rework is needed 2. Gut the current system and implement turn speeds again but thet would alienate 90% of the New fans.
@MisterCynic187 ай бұрын
isn't ranked all about ego anyway? Custom matches still exist if you don't want to climb the ladder and deal with fun sucking sociopaths only in it to win.
@blackestyang75287 ай бұрын
breaking: a series where mission success is decided at the garage doesn't translate well to PvP also coming up: lammergeier a lightweight replacement to HAL core? more at 11
@nomoredpk13662 ай бұрын
boom boom stagger stagger dead. PVE is nice but PVP is sooo bad.... Mecha Break will beat AC6 *pvp*
@vvswordfishvvv30827 ай бұрын
Meta isnt the issue its the perception of people with what is presented , people can express themesleves and lose but people are not content with the stigma and phsycology of [losing] everyone wants to win winning is what is fun is what people want at thier core