Why Camera Tracking is BROKEN In Unreal Engine

  Рет қаралды 10,811

Joshua M Kerr

Joshua M Kerr

9 ай бұрын

If Vive Trackers have stopped working for you in Unreal Engine 5.3 then try this.
Unreal Engine has changed how it handles tracking data from vive trackers. If you are trying virtual production and camera tracking with vive trackers then this tutorial is essential to getting them working.
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Пікірлер: 119
@daniellanekimball9956
@daniellanekimball9956 9 ай бұрын
THANK YOU. i've been suffering with this for MONTHS. love your channel and you've gained a fan for life
@JoshuaMKerr
@JoshuaMKerr 9 ай бұрын
Awesome. Good to know it works for others too.
@kanyllofficiellevrai6209
@kanyllofficiellevrai6209 9 ай бұрын
You're a lifesaver, I've been looking for a solution for months, I'm French and I watch all your videos. Many people are looking for the solution and you're the first to talk about it. Thank you very much, I'll try tonight
@JoshuaMKerr
@JoshuaMKerr 9 ай бұрын
Let me know how it goes. Glad you enjoy my videos.
@kanyllofficiellevrai6209
@kanyllofficiellevrai6209 9 ай бұрын
@@JoshuaMKerr everything is working perfectly thank you very much for your help 🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏
@JoshuaMKerr
@JoshuaMKerr 9 ай бұрын
@kanyllofficiellevrai6209 Great news!
@danelokikischdesign
@danelokikischdesign 9 ай бұрын
This is amazing! Thank you so much for the clarification, these trackers always gave me problems to install since Unreal 4.26 haha
@JoshuaMKerr
@JoshuaMKerr 9 ай бұрын
You're welcome!
@DavidFromholtz
@DavidFromholtz 4 ай бұрын
This is awesome! Im trying to get another vive tracker as a follow focus. Hsve you ever done this for your virtual camera?
@JoshuaMKerr
@JoshuaMKerr 4 ай бұрын
I haven't, but I have heard it can be done. I'd rather save for a glassmark or indiemark system.
@pixelasm
@pixelasm 9 ай бұрын
Thanks for sharing the workaround Joshua :)
@JoshuaMKerr
@JoshuaMKerr 9 ай бұрын
No worries. Figured I couldn't be the only who found it difficult
@tisonibrahim
@tisonibrahim 7 ай бұрын
thank youuuu!!!!
@JoshuaMKerr
@JoshuaMKerr 7 ай бұрын
You're welcooom
@jieli5495
@jieli5495 6 ай бұрын
THANK YOU.THANK YOU😘
@JoshuaMKerr
@JoshuaMKerr 6 ай бұрын
You are so welcome!
@ahrenmorris6053
@ahrenmorris6053 8 ай бұрын
For some reason on my setup I had to enable the OpenXRHandTracking plugin as well. Not sure what the dealo is, but it worked.
@JoshuaMKerr
@JoshuaMKerr 8 ай бұрын
Hey, if it works it works. Such a botched update
@JoseChemmassery
@JoseChemmassery 4 ай бұрын
thank you
@JoshuaMKerr
@JoshuaMKerr 4 ай бұрын
You're welcome
@JonesBoy97
@JonesBoy97 7 ай бұрын
Hi Joshua, thanks for the incredible video! I do have one question however. Do you think it would be important to run Room Setup to get this working? I'm trying to run this in a studio setup with 4 Base Stations and no HMD, so I won't be able to do Room Setup. And I don't get the Camera tag in Unreal only the head even after changing the tracker's tag and reopening steamvr and unreal, so I thought maybe that could be a cause as well? Your answer is much appreciated! :)
@JoshuaMKerr
@JoshuaMKerr 7 ай бұрын
I'd like to hear more about this. Maybe join my discord and post in the support forum.
@JonesBoy97
@JonesBoy97 7 ай бұрын
@@JoshuaMKerr Thanks for the quick reply! I've joined your discord :D
@TheMrcoins1972
@TheMrcoins1972 Ай бұрын
Thank you very much for solving this problem. However, I can't use this method in Ndisplay and Multi user session, because I don't know where to add " -XRtrackingonly" in open Multiuser session in switchbroad. Do you have any suggest about this problem, Thanks in advance.
@hytalegermany1095
@hytalegermany1095 6 ай бұрын
When it comes to in camera vfx can you make more videos about that? For example how to key and grade the video input (is it best to do it in unreal, or is there a software you can put between the input into your computer of the video and the input from the video in unreal? Which device to use to input the video into ue5? How to do this in the software? How to save what you see as videofile? How to make certain layers (for example that you tell ue5: Yoo this rock in should be in front of the tracked video?
@JoshuaMKerr
@JoshuaMKerr 6 ай бұрын
I will be doing more of these type of videos on patreon for sure.
@fernandobignardi6716
@fernandobignardi6716 20 күн бұрын
I have a few questions. If i want to make a game with full body tracking. Do i need to set all of the trackers to cameras instead of joints? When testing it, will the unreal Identify them and put some place holders objects on them straight away and place them in the scene when i go into test mode?
@Linea-64EfectosDigitales-xf7kv
@Linea-64EfectosDigitales-xf7kv 3 ай бұрын
IT WORKS PERFECT!!!!! THANKS!!!! But, how can I make it working when I star "Play in editor"? Is it possible to move it inside Unreal to place it where I want in the 3D scene? Thanks!!!!!
@JoshuaMKerr
@JoshuaMKerr 3 ай бұрын
Have you tried it in simulate mode? It should work
@topgunmaverick9281
@topgunmaverick9281 Ай бұрын
Hello, I have a problem that the camera shakes according to the vive tracker, but why does the camera stay in place? How do I set it up?😊 Thank you.
@vjusagui
@vjusagui 9 ай бұрын
love you bro\
@JoshuaMKerr
@JoshuaMKerr 9 ай бұрын
thanks
@lukegordonharris
@lukegordonharris 9 ай бұрын
Oh man… the launching with an argument to be able to have trackers is not a good UX move lol. Also I love the Josh vs Josh moments in the last two vids, it’s becoming your own cinematic universe
@JoshuaMKerr
@JoshuaMKerr 9 ай бұрын
I'm channelling some sort of destructive version of myself...
@brettcameratraveler
@brettcameratraveler 9 ай бұрын
Wow thanks! All these bugs are life suckers. How o How long did it take for you to figure that out?
@JoshuaMKerr
@JoshuaMKerr 9 ай бұрын
A while haha. Some forum posts saved the day
@themessengerofgood
@themessengerofgood 5 ай бұрын
Thank you!! Could you help me please? I am looking for "Get Tracked Device Position and Orientation" node from SteamVR plugin. It helped me to get the Position and orientation of the Vive Controller or Tracker inside Blueprint. But in Unreal 5.3 I can't figure out what the node I should use instead of "Get Tracked Device Position and Orientation =(
@JoshuaMKerr
@JoshuaMKerr 5 ай бұрын
You dont need blueprint. Do what I do in the tutorial and add the livelink component to your camera. Job done.
@themessengerofgood
@themessengerofgood 5 ай бұрын
@@JoshuaMKerr thank you for your response! I've developed an extensive setup within a blueprint, incorporating my custom UI interface, primarily for creating high-quality previsualizations for movies. Within this custom blueprint, I am utilizing 'Get Tracked Device Position and Orientation' to obtain the tracker's transform. Subsequently, I calculate its specific location and orientation as required for my project. Given this context, I am inquiring about the method to accurately acquire the Position and Orientation of the tracker directly within the blueprint."
@Linea-64EfectosDigitales-xf7kv
@Linea-64EfectosDigitales-xf7kv 3 ай бұрын
@@themessengerofgood I used this method: kzfaq.info/get/bejne/aL1hi9iA0LSae58.html but it has some vertical jittering that the LiveLink method as this tutorial from Joshua doesn´t has
@tato123john
@tato123john 9 ай бұрын
The drop at the end 😂🤣
@JoshuaMKerr
@JoshuaMKerr 9 ай бұрын
Yeah that was fun
@JoshBook
@JoshBook 4 ай бұрын
If I get a Vive Tracker is there anything else I need to capture position/rotation/orientation of an object as I move the Tracker around? It looked like it worked with the camera in the video but I don't know if it's the tracker only that is needed. Thanks!
@JoshuaMKerr
@JoshuaMKerr 4 ай бұрын
You need a vive tracker and a base station for positional tracking. these should come with a usb dongle that plugs into the computer.
@JoshBook
@JoshBook 4 ай бұрын
@@JoshuaMKerr awesome - thanks so much!
@ryansalazaracosta2596
@ryansalazaracosta2596 5 ай бұрын
I was literally walking to the trash can. Thank you!
@JoshuaMKerr
@JoshuaMKerr 5 ай бұрын
whew
@adityathosar2026
@adityathosar2026 6 ай бұрын
Hi, if I buy only one Vive tracker is it enough to track the motion?
@JoshuaMKerr
@JoshuaMKerr 5 ай бұрын
I use one vive tracker and one base station
@PhilipLemon
@PhilipLemon 9 ай бұрын
What happens if your vive trackers show up in Steamvr as active and tracking but they don't show up in the livelink in Unreal? The headset shows up but not the trackers. I have set the trackers to Camera and Keyboard.
@JoshuaMKerr
@JoshuaMKerr 9 ай бұрын
did you try with different roles in steam
@PhilipLemon
@PhilipLemon 9 ай бұрын
Yep. Turns out the hud was powering off. I've changed Turn Off Displays to 5 mins (which is the longest setting) and it works. Just worried after 5 mins the problem will reoccur. @@JoshuaMKerr
@BDLabs2
@BDLabs2 7 ай бұрын
Neither my headset or my trackers show up in Unreal. They do show up in SteamVR though. Where did you find the Turn off Display function @PhilipLemon? I don't see it in either Unreal or SteamVR.
@beyondcinema
@beyondcinema 9 ай бұрын
Why not just your iPhone with Vcam instead? Why use trackers?
@JoshuaMKerr
@JoshuaMKerr 9 ай бұрын
Apart from being an android user, trackers are more accurate.
@aronchek1799
@aronchek1799 2 ай бұрын
For the life of me, I cannot add the trackers at all. How do you get those settings. I don't have a headset, so my trackers and basestation arent recognized by steamvr but no where online mentions that i needed one. For everyone else I guess it just works?!
@JoshuaMKerr
@JoshuaMKerr 2 ай бұрын
search for steam vr without hmd. there are some configuring steps you need to run through
@chuck_norris
@chuck_norris 5 ай бұрын
my vive pro doesn't work in UE5.3.2 :( vr preview is greyed out. openxr is installed. in project settings vr is enabled
@JoshuaMKerr
@JoshuaMKerr 5 ай бұрын
Have you tried 5.3?
@starlinglantigua7411
@starlinglantigua7411 9 ай бұрын
I do all that but I don't get the thing at minute 1:26, it just keeps saying that it is receiving but I don't get the trackers, can you please help me, my work depends on this
@JoshuaMKerr
@JoshuaMKerr 9 ай бұрын
And you've tried different roles for the tracker in steam?
@starlinglantigua7411
@starlinglantigua7411 9 ай бұрын
@@JoshuaMKerr It's working already i miss up a letter in the comand, thx for yor video your really save me
@JoshuaMKerr
@JoshuaMKerr 9 ай бұрын
@starlinglantigua7411 Awesome!
@dddrumzstudios6849
@dddrumzstudios6849 9 ай бұрын
can i use only vive tracker without the base station?
@JoshuaMKerr
@JoshuaMKerr 9 ай бұрын
You need the base station. That's how the computer knows its position.
@dddrumzstudios6849
@dddrumzstudios6849 9 ай бұрын
@@JoshuaMKerr f***k i have the vive tracker 3.o cause I read forums that said that it was possible to use it without base station, so what base station i need to buy and how many i need?
@JoshuaMKerr
@JoshuaMKerr 9 ай бұрын
@dddrumzstudios6849 I haven't heard of the 3.0 being used without a base station. Get a base station 2.0. One is enough to get started, you can always add more later if you need yo.
@LoiNguyen-si8wf
@LoiNguyen-si8wf 5 ай бұрын
can't see tracker in livelink window also do everything. Only screen /user/head. SteamVr is working, all devives is already. Can you gimme some advises>?
@JoshuaMKerr
@JoshuaMKerr 5 ай бұрын
I tried every step of the tutorial last week so I should work. Is your vive set up to be used without the hmd?
@narra3687
@narra3687 9 күн бұрын
⁠​⁠​⁠​⁠@@JoshuaMKerrdoes it effect it if it is set up without hmd?
@JoshuaMKerr
@JoshuaMKerr 9 күн бұрын
@narra3687 Not particularly, as long as you already have it set up to work like that.
@Abreu3dfx
@Abreu3dfx 2 ай бұрын
when i run the command it starts Unreal and then closes and pops up the crash reporter message....someone with this problemsomeone with this problem... i Try Ue.5.3 and 5.2
@JoshuaMKerr
@JoshuaMKerr 2 ай бұрын
And the project runs fine without the cmd?
@Abreu3dfx
@Abreu3dfx 2 ай бұрын
yes, it works normal, it just gives problem with cmd@@JoshuaMKerr
@Abreu3dfx
@Abreu3dfx 2 ай бұрын
@@JoshuaMKerr Yes, it works normally
@benjavides
@benjavides 6 ай бұрын
Didn't work for me. It says "No data" in the Live Link window. I tried launching with the argument several times and switching the role of the trackers. What works everytime (since 4.25) is VRPN
@JoshuaMKerr
@JoshuaMKerr 6 ай бұрын
Very odd, I think they're messing around with this at Epic
@Linea-64EfectosDigitales-xf7kv
@Linea-64EfectosDigitales-xf7kv 3 ай бұрын
@@JoshuaMKerr make sure that you have enabled all the plgins Joshua said after opening again the project with the -xrtrackingonly argument... I have noticed that some plugins were inactive although I activated them before....
@Linea-64EfectosDigitales-xf7kv
@Linea-64EfectosDigitales-xf7kv 3 ай бұрын
@@JoshuaMKerr make sure that also you have deactivated StreamVR plugin!
@Ranger7Studios
@Ranger7Studios 9 ай бұрын
Why did they make it that difficult. Seems like a bad move.
@JoshuaMKerr
@JoshuaMKerr 9 ай бұрын
Definitely a bold move
@CinematographyDatabase
@CinematographyDatabase 9 ай бұрын
Oooooooofffff
@JoshuaMKerr
@JoshuaMKerr 9 ай бұрын
Not the most user-friendly update. At least I got them working.
@Playmakerstudios
@Playmakerstudios 8 ай бұрын
What if it only comes in with one pose and you’ve already tried switching the tracker roles..? I am trying it on 5.3.1
@JoshuaMKerr
@JoshuaMKerr 8 ай бұрын
Did it just come in with the head pose?
@Playmakerstudios
@Playmakerstudios 8 ай бұрын
@@JoshuaMKerryep, that’s it
@JoshuaMKerr
@JoshuaMKerr 8 ай бұрын
@@Playmakerstudios Have you tried every other pose availlable?
@Playmakerstudios
@Playmakerstudios 8 ай бұрын
I tried about 5 of them, I’ll try the rest and see, I don’t have to close an open unreal editor every time I change the pose do I?
@JoshuaMKerr
@JoshuaMKerr 8 ай бұрын
I don't think so...but also wouldn't be suprised
@TecK997
@TecK997 6 ай бұрын
Does this still work for you guys? It stopped working 2 days ago and I am not sure if this is a problem on my side or a general update resulting in this issue again.🙃🙃🙃
@JoshuaMKerr
@JoshuaMKerr 6 ай бұрын
Ah seriously? What happens when you try to do it?
@Linea-64EfectosDigitales-xf7kv
@Linea-64EfectosDigitales-xf7kv 3 ай бұрын
I have configured it today in Unreal 5.2.1 and it works PERFECT.
@yousuck5314
@yousuck5314 6 ай бұрын
I dont have the option to choose camera in steam vr..
@JoshuaMKerr
@JoshuaMKerr 6 ай бұрын
Something is going on with this in Unreal. I'll have to take a look and see if it still works.
@yousuck5314
@yousuck5314 6 ай бұрын
@@JoshuaMKerr I figured it out. I had to turn something on in settings to have the option.
@yousuck5314
@yousuck5314 6 ай бұрын
@@JoshuaMKerr your video helped out a lot. Thanks!!!
@parkerriggs9166
@parkerriggs9166 6 ай бұрын
@@JoshuaMKerr Please help, I can't get my tracker working and I spent way too much money on this :(
@JoshuaMKerr
@JoshuaMKerr 6 ай бұрын
If the answer isn't in this video, then I'll need to dig around for an answer. Maybe join my discord and post about your problem in the support forum.
@user-nx3jj4jg4b
@user-nx3jj4jg4b 8 ай бұрын
此解决方案以前使用过,但在 5.3 之后,它直接无效。无论如何重启系统或重启硬件,数据都不再被识别。已经绝望了
@JoshuaMKerr
@JoshuaMKerr 8 ай бұрын
This solution does work in 5.3
@user-nx3jj4jg4b
@user-nx3jj4jg4b 8 ай бұрын
What happens now is that with this solution, the newly created project can be used, but after a few days, when the project is opened again using this method, the Tracker data disappears. I have been dealing with this problem this week. Today In the end, the solution was to create a new project and then migrate the previous project. I can't understand why EPIC used a good solution in the UE427 era and abandoned the simple and fast solution before a better solution came out.@@JoshuaMKerr
@ApexArtistX
@ApexArtistX 8 күн бұрын
Unreal engine really sucks in camera tracking workflow for real vfx work
@JoshuaMKerr
@JoshuaMKerr 8 күн бұрын
It's perfectly fine for real-time travking. It's all down to the trackers themselves.
@sammylee5306
@sammylee5306 3 ай бұрын
\UE_5.3\Engine\Binaries\Win64\UnrealEditor.exe -xrtrackingonly
@pematsheringd7186
@pematsheringd7186 6 ай бұрын
thank you
@JoshuaMKerr
@JoshuaMKerr 6 ай бұрын
You're welcome
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