Why I HATE Stalker Anomaly

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Broken Circle

Broken Circle

2 ай бұрын

So I've been playing Anomaly since it came out in 2018. I've tried GAMMA, EFP, and all the rest but it seems my opinion differs from that of the mainstream. Or maybe not. Let me know in the comments.
Oh and Chernobyl happened 38 years ago today.
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Leave a like if you enjoyed!
#gamma #anomaly #chernobyl #chornobyl
To list all the addons I use would be way too much but here is a few of the big ones...
New Levels: www.moddb.com/mods/stalker-an...
Stalker Movement Improvements (I made this one): www.moddb.com/mods/stalker-an...
Western Goods: www.moddb.com/mods/stalker-an...
DLTX Mini Mod Pack: www.moddb.com/mods/stalker-an...
There ya go. Any specific questions about addons ask in the comments and I might reply. Thanks for watching!

Пікірлер: 408
@BrokenCircle1
@BrokenCircle1 2 ай бұрын
I'm just gonna leave this here... So at the end of this video I asked: Was it worth it to spend all this time modding Anomaly just to get it to be playable for me and less over the top and hardcore? The answer is no. No it is not. The more I played the more frustrating I found the various gameplay features. The games story ending (which I just got to replaying the past few days) entails an absurd amount of walking simulator gameplay which is just lazy. Honestly seems like the developers ran out of steam in the last third of it or so gameplay wise. The writing of the whole thing sucks and is ultimately inconsequential with nothing ever being revealed, changed, or anything in the end. I thought I had never finished this games main quest but it turns out I did years ago. It just ends awkwardly without any real conclusion or climax. I remember thinking back when I did the last quest that my game must be bugged since I didn't get any quests after it but nope. That's just it. That's the game. Honestly the negatives with this game FAR outweigh the positives and I wonder if all the people who praise this game the way they do ever beat it or got further than the first few levels because it seems like from what I've seen online the reception is sort of lukewarm among many of the people who got to the end. At the end of the day Anomaly does nothing but waste your time with pointless grindy elements. The amount of times I had to stop mid firefight to repair gear and armor was just...it completely broke the flow of the gameplay but I had to do it unless I wanted the game to break my wallet. There is no more love/hate relationship with Anomaly for me. I HATE this game. This mod. It is terrible and I wont be coming back to it. Ever. Again. Even the worst Stalker mods I've played have more vision and creativity than this. Anomaly feels like it was written by a 15 year old larper. I still wanna make Stalker videos but when it comes to Anomaly I'm out. I wanted to like this mod, I tried so hard. It wasn't worth it. If you're on the fence or in the same predicament I've been in for the last several years of 'should I mod this mod more to make it playable? Maybe it will be worth it" I say DON'T. Play something else. Try True Stalker, Goldsphere, Lost Alpha, RTTN, hell try OP 2. Try anything but this mess of Tarkov wanna be fake milsim bullshit. Thanks for reading my rant. I'm gonna go get some water and fresh air.
@roskler_seli
@roskler_seli Ай бұрын
I have invested many hours modding stalker, and in my experience, it has really been worth it, with all the knowledge I acquired, I would make my own stalker game.
@FearOfTheDarkS312
@FearOfTheDarkS312 Ай бұрын
I’ve played numerous run throughs on Anomaly, specifically UNISG, Loner, and Merc Ironman. Finished all of them. Love it every step of the way.
@BrokenCircle1
@BrokenCircle1 Ай бұрын
Fair enough to each their own.
@BrokenCircle1
@BrokenCircle1 Ай бұрын
Fair enough everybody has different tastes Anomaly just isn't mine.
@roskler_seli
@roskler_seli Ай бұрын
@@BrokenCircle1 I really don't like anomaly base, I removed almost all the mechanics that you and I don't like
@BaxterAndLunala
@BaxterAndLunala 2 ай бұрын
Love the fact that when you said that it was a fan mod and not a cheap husk of a game by a giant company, you roasted the in-game store in Halo Infinite.
@gaellorenzo3006
@gaellorenzo3006 Ай бұрын
i mean it aint that grindy, by like 4 hours in i already had an ak and some duty armor. the crafting system is kinda useless unless you're playing gamma, also you can customize how hard progression is when making your world
@gorg4281
@gorg4281 12 күн бұрын
it took me like 20 mins to get an ak and a merc suit in shadow of chernobyl sooo... but i agree that anomaly is fun when you tweak the progression to your liking.
@kirpicast
@kirpicast 2 ай бұрын
Thing is, Anomaly (and a few other mods that was its predecessors like Call of Misery or Dead Air) is for people who have played the og trilogy countless ties and look for something more open-ended and challenging. Anomaly's crafting, economy and progression make no sense and that's *intended.* The problem isn't that, it's how most newcomers don't realize that it's not aimed at them. Its popularity is simply caused by the rising popularity of difficult games in the recent years. Some people came into the franchise for a "survival shooter" and GAMMA/EFP gives them exactly that. (There's a reason other modpacks like Expedition or NOMAD aren't quite as popular despite being competent.) Also, GAMMA/EFP atleast brings a method to Anomaly's chaos. The mechanics still arbitrarily challenging yes, but atleast there's a certain way to work through them. Some people dig it and that simply won't change no matter how much we yell. Also you're somewhat wrong about difficulty mods not being a thing before Anomaly. Mods like AMK (turned into Zone of Alienation later) for SHoC or Misery for CoP were popular back in the day. Some of Anomaly's features can be traced back to those. Artifact cooking, unscripted blowouts and dropping your gun when you're hit came from AMK. Skinning mutants and cooking them, lead artifact containers came from Misery etc. But in the end, I agree that Anomaly and its popular modpacks gave the newcomers a wrong idea about what the games are meant to be. I don't enjoy them for mostly the same reasons as you and try my best to have people check out the originals and other well made mods. Also I've taken a look at your channel and decided to subscribe.
@BrokenCircle1
@BrokenCircle1 2 ай бұрын
Well thanks for that but I never said difficulty mods were never a thing before just that they weren't the mainstream. Take Lost Alpha for example. At one time it was by far the most anticipated mod for Stalker and the most popular when it first came out. It wasn't a hardcore mod at all. Even OP while challenging and sometimes a difficulty to wrap your head around isn't made with all the hardcore survival elements in mind it's more like spam mutants everywhere but at the same time for every overpowered mutant horde you come across you'll also come into scenarios where you yourself are also overpowered so its a mixed bag. I just don't like how hardcore has become the mainstream now, it always existed just wasn't 'the way' people played Staler. Maybe I should have been clearer on that front. I tried Nomad, it was cool I liked the spirit of it just had a hard time getting it to run on my PC well, in reality what I have put together is similar to that but with less graphical enhancements.
@BaxterAndLunala
@BaxterAndLunala Ай бұрын
Dead Air sounds like a Left 4 Dead mod for S.T.A.L.K.E.R.
@Batard42069
@Batard42069 Ай бұрын
Dead Air isnt Anomalys predecessor, its sister mod to Last Day which itself is Anomalys predecessor.
@Deathoutofhell
@Deathoutofhell Ай бұрын
I was really critical at first watching this video. I think you summed it up quite well here. I played the stalker games all when they came out or a few years thereafter. I started modding it myself and spent hours downloading things I wanted to have in "my" zone, running into bugs and incompatibilities, yet kept going because the zone just called me back. And I was a huge fan of the Misery mod project. To that, Anomaly and nowadays mostly GAMMA TOTALLY makes sense to me. I also think, that some mechanics in their default setting might be a bit too much or maybe too hardcore but noone and nothing is keeping me from tweaking it to my liking to craft exactly the experience I want. I get it, that this is not how eveyone wants to play. But then, maybe the zone is not made for you. ;)
@BrokenCircle1
@BrokenCircle1 Ай бұрын
@@Deathoutofhell 'maybe the zone isn't made for me' would be a valid argument if Anomaly and its offshoots were anything like the base games where you know the zone was made. But they aren't.
@simonsimons1252
@simonsimons1252 2 ай бұрын
I think some of these are valid criticisms, but Anomaly isn't that reliant on the crafting system by default. You're thinking of Gamma. In regular Anomaly, technicians can repair and upgrade gear for money, with no other items required. Also, everything negative you mentioned here can be directly configured in-game, no mods required.
@BrokenCircle1
@BrokenCircle1 2 ай бұрын
Yeah but the cost of it is insane. And as I said as soon as you take away the grind (by lowering the vanilla settings) theres no substance in stock Anomaly.
@sergeantdornan1043
@sergeantdornan1043 11 күн бұрын
@@BrokenCircle1 so your mad about it taking a job or two to get the money to fix items because it cost a "insane amount" yet when you try to make jobs pay better in settings, you get angry that it removes the grind your complaining about? Yeah I don't get it personally, but to each their own.
@dkkanofkash8798
@dkkanofkash8798 Ай бұрын
Anomaly is cool for the first few hours that you play it, since you feel so free for a while. However, after a while, I just found it to feel empty and boring despite all the content available. I took a break from STALKER for about a year and then recently reinstalled Call of Pripyat, and I still think the base games hold up so well that there is no need for Anomaly and other mods.
@BrokenCircle1
@BrokenCircle1 Ай бұрын
Yeah lately I've been feeling the same
@pipopoikapelaa5468
@pipopoikapelaa5468 Ай бұрын
Anomaly has a lot of content but a lot of that content is basically as meaningful as an empty room.
@BrokenCircle1
@BrokenCircle1 Ай бұрын
Exactly. I think the standards for games are really low these days and people often mistake content for quality.@@pipopoikapelaa5468
@borisjohnson2024
@borisjohnson2024 Ай бұрын
@@pipopoikapelaa5468 as if sandbox games ever had "meaningful content", the whole point of a sandbox is to create own "meanings" out of contents that are completely senseless unless organised and arranged by the player under his chosen premises. just look at minecraft.
@vipRLH
@vipRLH Ай бұрын
you do know you aren't obligated to play the game right?. saying theres no need for completely free mods and games is the dumbest thing ive heard in a while. just because you don't like something doesn't mean it shouldn't exist. i mean what did you even expect when you downloaded a free open-world survival sandbox mod? an award wining storyline?
@cherminatorDR
@cherminatorDR Ай бұрын
I played Anomaly with the EFP mod, there's a slightly different crafting system there, I found it super addictive (though yes, somewhat nonsensical). Don't know if it's the same in vanilla Anomaly. I also liked that you can adjust the difficulty as much as you like - I actually made the economy much more forgiving, and absolutely enjoyed the whole experience.
@farshadmn4273
@farshadmn4273 2 ай бұрын
Hey! I agree with all u said. I mean, I do not believe that there is a stalker player, who never cursed during the game or said " I will never do it again". But all of us especially those who played three vanilla originals, will come back to it. I call myself a professional COC player and after all those hours the game (still) manages to kick my butt and go back there to get un-alive. Let's c what stalker 2 will do.
@BrokenCircle1
@BrokenCircle1 2 ай бұрын
Thanks for watching. What version of CoC do you play?
@weretiny1872
@weretiny1872 2 ай бұрын
You should check out Call of the Zone if you haven’t already. I love it for all the reason I dislike anomaly. A highlight to me is it’s questing system, as it might be one of the most unique I’ve seen in any game. Every single random quest feels like it could be a main quest on its own. The creator sadly passed away a couple years ago, RIP DoctorX, but I know people were trying to port more of his systems/mechanics into Anomaly.
@BrokenCircle1
@BrokenCircle1 2 ай бұрын
I have tried it quite alot. Vanilla, repacks, my own custom build. I always have a problem with loads of crashes, stutters, and just general performance hitches sadly. Edit: but it is cool and yes RIP Doctor X. I really wonder what Stalker modding would look like today in an alternate world where he never died and CoTZ was finished.
@Sevek31
@Sevek31 Ай бұрын
A lot of Anomaly mechanics are taken from Misery mod for cop. But even misery wasn't that grindy.
@BrokenCircle1
@BrokenCircle1 Ай бұрын
So I've heard.
@Dregomz02
@Dregomz02 Ай бұрын
They should make Stalker MMORPG mod at this point since they love boring grind so much. Grind dogs for 20h to lvl up your guy and a gunner class. So fun (not).
@BrokenCircle1
@BrokenCircle1 Ай бұрын
They have it's called Stalcraft. I tried it once for like an hour. Didn't like it. Really not sure what the deal is with all these online only/hardcore grinding sim games. I swear its like people have no lives other than gaming sometimes. When I play a game I just wanna hop in and have fun because regular life is stressful and grindy enough.@@Dregomz02
@johnhighway7399
@johnhighway7399 Ай бұрын
Misery is x100 more grindy. It is literally Artificial Difficulty: The Mod. It does absolutely everything to make the player's experience as unfair and grindy as computationally possible. The whole mod runs like a slideshow regardless of PC hardware because it bloated the game world with SO MANY useless items, aimbot AI, mutant spam and game mechanics that the engine can't handle it. Whether you have a cheap PC from 2013 or a $5000 PC from 2024, Misery runs nearly the same. Long loading screens, stutters, random framedrops and of course Out of Memory crash errors.
@Dregomz02
@Dregomz02 Ай бұрын
@@johnhighway7399 Oh yeah thanks for reminder of that awful performance, grass shadows lowered my framerate to sub 15 while not looking any worse than "optimized" config. It's not just gameplay that got worse but also performance they screwed everything up from A to Z.
@michaelthompson5252
@michaelthompson5252 Ай бұрын
Everyone is entitled to their opinion. I personally love it. I have not played the base Anomaly for a long time though. As you said, it's a platform for customization. I would build my own mod list from Moddb and some of my own personal mods. After Gamma and EFP came out I just started using those with a few cherry picked mods. For me it's all about grinding through the hobo stage.
@BrokenCircle1
@BrokenCircle1 Ай бұрын
Fair enough. Everybody has different tastes.
@frennauta
@frennauta 9 күн бұрын
Ive kept my first and only save from 2021 with all of the main quests completed and basically set for life in-game with tons of guns, resources, everything unlocked and a literal million in cash, and after recently revisiting it i cannot believe i put myself trough all of that grind. Not that i didnt have fun, but getting back into the game is so exhausting, if it wasnt for my stashes i would have to relearn all the stupid repair mechanics.
@BrokenCircle1
@BrokenCircle1 9 күн бұрын
Pretty much my thoughts. I've played it since 2018. After this video I finally quit for good. So much BS that just isn't worth it. I'm convinced the people that worship this mod are no life's.
@frennauta
@frennauta 9 күн бұрын
@@BrokenCircle1 yeah some of them are annoying, worst offenders are probably the ones that talk about anomaly as it "fixing" vanilla games.
@BrokenCircle1
@BrokenCircle1 9 күн бұрын
@@frennauta That and the people that say 'skill issue'. Disliking the way gameplay is set up isn't a skill thing.
@TechnoTron_
@TechnoTron_ 2 ай бұрын
That's funny. I was playing the first game, Shadow of Chernobyl, early this morning. I'm not going to watch the video unfortunately, because I don't want spoilers. But keep making videos :)
@BrokenCircle1
@BrokenCircle1 2 ай бұрын
There aren't any spoilers. I don't talk about story just gameplay.
@bamba1631
@bamba1631 24 күн бұрын
there are some semi "spoilers" in terms of visuals but other than that ur good
@johncunningham1889
@johncunningham1889 21 күн бұрын
I loved the Call of Chernobyl mod because it was basically using the mechanics of Call of Pripyat (albeit still needed a few addons to iron out some kinks). But, it's out of date and more or less abandoned, so I thought I'd try Anomaly. Yeah, it honestly sucks. To make it even playable you have to spend soooo much time figuring out add-ons, and the crafting stuff sucks like why on earth would you have to go through all of this trouble for gun maintenance? GAMMA was even WORSE on that end. Forget all of that nonsense, just let me play open-ended Stalker, that's all I really want. At this point, I'm simply waiting for Stalker 2. The story looks interesting, and hopefully with the open world, you're not necessarily completely tied to it (allowing you to just exist in the world).
@BrokenCircle1
@BrokenCircle1 21 күн бұрын
I agree. I hope Stalker 2 does have an open world mode after the main story. The new trailer looks sick and gives me hope. Thanks for watching!
@johncunningham1889
@johncunningham1889 21 күн бұрын
@@BrokenCircle1 Yeah, a free-play mode would be great!
@Masterbeit-hq2mt
@Masterbeit-hq2mt Ай бұрын
Thank you for taking the words out of my mouth pal. You have just got another new subcriber. Anomaly crafting system is the reason why I keep playing COC. I spend my time enjoying the Zone atmostphere and gunplay with smart AI rather than managing my inventory. I'm very looking forward to the improved Weapon Pack [CoC] mod on an updated COC engine
@BrokenCircle1
@BrokenCircle1 Ай бұрын
Thanks for watching and subbing! Are they planning to update the CoC engine at all? I really with CoTZ had continued as it actually had a good variety of dynamic quests. Problem with it was the performance was awful and the crashes regular.
@davidolyott5503
@davidolyott5503 Ай бұрын
I enjoyed Anamoly... I had a very different experience to you. Game was solid, no crashes. It was not that hard, and it felt pretty rewarding. I could go on and on about my experience, but to summarize: I had no issue with the economy, difficulty and I did not find the inventory management to be annoying. The start is hard, but rewarding. The game is fun, but my only complaint is that I would love some more story based/scripted quests that focus on secrets and atmosphere.
@bigboydishington
@bigboydishington 28 күн бұрын
same COMPLETE different experience than the dude in the vid. each to their own ig.
@w0rkhop555
@w0rkhop555 17 күн бұрын
Im pretty sure this guy just didnt understand good ways to make money in anomaly because its easy to make like 100k in a single day of playing and you can buy all the upgrades that he complained about not having
@florin9243
@florin9243 2 ай бұрын
What i hate the most is the items bloat. We can get around the artificial difficulty, lessen it, remove it whatever, but what do i do about all the items ? If removed then trader inventory needs to be changed and drops & stashes & laying items around too.
@BrokenCircle1
@BrokenCircle1 2 ай бұрын
Yeah that's one of the things I wasn't able to fix in my build. The mods that remove the bloat are all outdated sadly. It's really annoying having to constantly stop to repair things so they don't go below the threshold.
@florin9243
@florin9243 2 ай бұрын
@@BrokenCircle1 DLTX minimodpack can ease up the repair as well.
@BrokenCircle1
@BrokenCircle1 2 ай бұрын
I have that installed...which module fixes repair though? @@florin9243
@florin9243
@florin9243 2 ай бұрын
@@BrokenCircle1 ehh these can help but idk. Modules : -smoother progression, -toolkit remap, -repair kits revision, -missing parts vanilla, -helmet parts. These are easily editable and even remove contents from them due to DLTX. I want to mention the Loot Rebalance module which enables you to edit even outfit/weapon/recipes drops condition with ease. Addons : 1.Grok craft and repair overhaul 2.crafting parts with returns 3.High level tooklits include low level toolkits 4.No toolkit requirement for vices. (haven't tested this one yet) Depending how you take these you might brick the balance. I purposely avoided the use of WPO and OPO. There may be stuff ive missed, my modpack is too big... EDIT : Trader Overhaul mod. So basically, the author made toolkits (basic,advanced,expert) purchasable from some of the traders around the map. I think there's an error tho because mechanics somehow sell them even if they tell you they don't have any...
@cykablyat3680
@cykablyat3680 12 күн бұрын
i disagree , i playied the og games and even old world and going back to finding only bread and bandages on dead enemies is annoying as hell and not rewarding at all
@Techhunter_Talon
@Techhunter_Talon Ай бұрын
I find Anomaly fun... but only with the story disabled and with the Old World addon installed (to simplify the game and remove a lot of unnecessary crap). Ultimately, I enjoy exploring the Zone more than following the story. Especially because that first playthrough ended with me constantly dying for no reason at a door inside of the Monolith War Lab that I was presumably meant to wait on a timer for it to unlock. Safe to say, I deleted the character and restarted with the story disabled after that.
@corndogfilms
@corndogfilms Ай бұрын
I like checkin out your videos sometimes and im just curious if u ever tried the metro series of games
@BrokenCircle1
@BrokenCircle1 Ай бұрын
Actually I am replaying the first one right now. I've wanted to make a video on them for years. It's nowhere near done as I am in the replay and get footage phase but it will come eventually.
@corndogfilms
@corndogfilms Ай бұрын
@@BrokenCircle1 nice ill be waiting for it
@genericyoutubeusername6462
@genericyoutubeusername6462 Ай бұрын
whats your fav vanilla stalker im trying to understand stalker and you say in videos many people dont get what made vanilla stalker great and are just milsim addicts what are the best and worst parts of vanilla stalker
@BrokenCircle1
@BrokenCircle1 Ай бұрын
Hard to answer. SoC has the best worldbuilding by far as well as the maps. CoP is a bit better on gameplay in my opinion.
@tenri1503
@tenri1503 Ай бұрын
Personally what the trilogy so great on it's own is that the journey was linear yet fulfilling, the goal was clear, and they are fairly balanced for average players. SoC was great for first step into the series as it balances the introduction of everything the zone has to offer, such as hostile stalkers, mutants, places crawling with mutants, build-up to the heart of the zone, etc. CS was attempted to polish some of it's mechanics, but best regarded as action FPS game since you'll be shooting stalkers 95% most of the time and not so much opportunity experiencing the horrors of the zone. CoP was pretty open and has a lot good handcrafted sidequest to help you get through the main story and keep you immersed. It was the most polished stalker experience, in gameplay as he said, from other two. But lacks opportunity to revisit locations from previous games, not even the Chernobyl NPP. Which comes to.... Anomaly, what made it so popular is that due to that modpack, of course, and also it's a free game that can anyone can get and play without having any of the trilogy. It also has more content and mechanics for those who want more, which most are just straight up bloat and inconveniencing for some. Additional mods to alleviate those issues, sure, but we are talking the fundamental issues of the mod on it's own, not nickpicking about whether we can, should, or not to customize them based on our preference. It was the base game that was already laid on. Of course no one would give a shit as it's already obvious since everyone had the choice and opinions don't matter because it is what it is. Sorry for the rant in the end, I might have overthinking this a bit too much. Can't say much about the worst part of the trilogy, they was alright as for me.
@jayceneal5273
@jayceneal5273 6 күн бұрын
SOC is my favorite as it's the most curated experience of the bunch (good mix of open ended play areas with more linear horror/action oriented levels). CoP is probably the most polished and overall solid game in the series however. I like Clear Sky but you can definitely tell alot of it's mechanics are experimental to say the least
@FrostOperator90-YT
@FrostOperator90-YT Ай бұрын
I play anomaly with two game changing small mods: Increased loot drops and increased ammo drops. It makes the whole difference when you regularly find full health weapons and armor, as well as realistic full mags of ammo on enemies
@BrokenCircle1
@BrokenCircle1 Ай бұрын
Yeah I had that installed. Still repairing weapons was a slogfest. Same with armor.
@user-hr9jv2nk9u
@user-hr9jv2nk9u Ай бұрын
Anomaly looks like Stalker for people who doesnt whats Stalker
@BrokenCircle1
@BrokenCircle1 Ай бұрын
Basically
@spookyboi4784
@spookyboi4784 12 күн бұрын
I mean I get it, different strokes for different folks. I dont mind the working towards a goal for gear and crafting. Considering I ignore the main questline for the most part it's nice to have side objectives. Things to look for, that and with gamma involved I enjoy the hide out building. That and I adore the struggle. The fact I can struggle in the zone is a bonus. Again that's just me, ultimately all of these are taste based and it's perfectly valid to not like broken gun/ dick flattening simulators.
@BrokenCircle1
@BrokenCircle1 12 күн бұрын
Fair enough. Thanks for watching.
@yourenotperfect.9493
@yourenotperfect.9493 Ай бұрын
I feel like most hardcore STALKER mods take after the Misery CoP mod, which is much less forgiving and 100 times more BS than Anomaly. You need a lighter to cook meats for profit(only obtainable after the Skadovsk Bandits' side quest chain). Far away human enemies will throw grenades that home to your feet. You picked the Assaulter class with affinity to heavy armors? Great, somehow he loses stamina faster using light armors. I stopped playing after arriving at Jupiter, which I heard had massive packs of snorks and burers.
@gorg4281
@gorg4281 6 күн бұрын
I'm kinda new to stalker, any mod recommendations? I've played the original trilogy and i tried anomaly but it got boring quick. I've heard call of the zone is good, and I've tried true stalker but i found the story to be kinda generic and the alife seemed to be dumbed down. are there any other in depth story mods that keep the exploration/open world aspect of the og games?
@BrokenCircle1
@BrokenCircle1 6 күн бұрын
@@gorg4281 lost Alpha
@slacker4486
@slacker4486 Ай бұрын
Hey, I just finished your video, and I think you make some pretty valid points. I do wonder, though, how you feel about gamma? Do you feel as though it fixes some problems that anomaly has, or do you feel like it is a worse version of anomaly?
@BrokenCircle1
@BrokenCircle1 Ай бұрын
I think it's worse. The amount of memory it takes up+performance requirements isn't worth it for how little it actually changes. I guess that's another issue I have with CoC based mods these days. You mod them so much sometimes spending hours downloading, reading up on, and solving file conflicts only for ultimately minor changes. Other games with mods usually change alot more. Skyrim mods for instance can add entire massive new areas regularly with dozens of hours of both radiant and scripted quests. I get that Stalker and the X Ray engine are totally different beasts that are much harder to work with but to me the effort required for Anomaly modding in the end just ain't worth it. 80 GB or whatever for GAMMA to stutter like crazy, take forever to load and just have what is ultimatley only a few new things doesn't do it for me. In terms of what GAMMA does change I am not a fan really. Anomaly will likely never be good for me at least not with the current state of things. I like radiant quests but I also need scripted story, cool characters to find, and worldbuilding. Since I played vanilla many times all that was already done there so Anomaly and it's derivatives feel like an empty shell to me. Hope that answers it sorry for errors. On my phone and running on a few hours sleep.
@slacker4486
@slacker4486 Ай бұрын
@BrokenCircle1 I actually agree because I recently installed GAMMA and I noticed that the load times are super long and my PC is pretty powerful also I feel as though it doubles down on what anomaly does but barely fixes what it does. I downloaded gamma and anomaly because I just finished the original trilogy and wanted more stalker content but felt underwhelmed with what it offered. I hope stalker 2 isn't like what anomaly and gamma are. Plus, you're all good King, get some rest 👑
@BrokenCircle1
@BrokenCircle1 Ай бұрын
Yeah Stalker tends to suffer from that. The vanilla games always left me wanting more. I would recommend True Stalker mod. Better visuals, animations, and a whole new story. It's shortish but it is very very good and actually builds on Stalker rather than changing everything in favor of hardcore difficulty. Really enjoyed playing that mod. Lost Alpha while not perfect also ain't a bad mod. It adds in loads of content that was cut from the original and redoes most of the game world (for the better imo)@@slacker4486
@slacker4486
@slacker4486 Ай бұрын
@BrokenCircle1 Thank you for the recommendations. I'll go check those out.
@genericname6064
@genericname6064 20 күн бұрын
@@BrokenCircle1 GAMMA is vastly different to anomaly though? it's way more difficult, and tries to be a bit more grounded. the economy, combat, healing, and crafting systems are all totally different.
@noahmadrueno
@noahmadrueno 7 күн бұрын
This is amazing, very nice work
@BrokenCircle1
@BrokenCircle1 7 күн бұрын
Thanks for the support! I appreciate you.
@Orgi3
@Orgi3 16 күн бұрын
Gets shot twice* no specific glue to fix armor. Armor breaks and becomes useless at 75 percent durability. Shot once from aimbot through thick foilage* no bandage bleeds to death. Stalker anomaly in a nutshell. The game could be perfect without all the misery mod esc bullshit and bloat
@iwillhealyou...butlater3643
@iwillhealyou...butlater3643 7 күн бұрын
I disagree. I play heavily modded Anomaly, so sorry if you mean something like GAMMA, b Armor can still be repaired after it gets below 75, and most armors can take quite a few shots
@iwillhealyou...butlater3643
@iwillhealyou...butlater3643 7 күн бұрын
I disagree. I play heavily modded Anomaly on max difficulties, so sorry, if you mean something like GAMMA, you could be right. Armor can still be repaired after it gets below 75, either using armor kits + parts or just armor kits. If it gets past 50, it's probably not worth it to fix it, but if your armor is below 50 durability, you have other problems. Most armors can also take quite a few shots/mutant bites before even going below 90. I do agree that NPCs spotting you across the map and shooting perfectly through foliage is a bit BS, but there are workarounds, such as going out at night with NVGs or installing separate mods which fix this. In my experience, the longer you play the less of a problem this becomes. Also, bandages are cheap and NPCs carry them often, lately I found myself not even having to buy any myself. I understand that this isn't a game for everybody but I don't believe the specific criticism you provided to be valid. It is clear to me you haven't played this game for very long. And believe me, when it comes to Misery elements, Anomaly is by FAR not the worst violator.
@Ghstkng123
@Ghstkng123 2 ай бұрын
>wacky out of place skin We have those, called it Deanon's Anime Guns Also Is that Classic Textures? The grass/trees look good
@radmoon4267
@radmoon4267 16 күн бұрын
Wow, even the Anomaly players here are confused by themselves, lololol
@rocketensky3336
@rocketensky3336 9 күн бұрын
I dont use the crafting system and only get my items from the money i earn in jobs. Its fun and not as bad as you are saying it is. Every single thing regarding sell/buy prices, weapon degradation, damage done by you and enemies, amount of money earned from jobs, the fucking length of the blades of grass, etc are tweakable in settings. You can make it so the game is not as brutal if you cant handle it. This game wasnt really made for halo fans
@Westonator5000
@Westonator5000 Ай бұрын
I've been enjoying gamma after trying anomaly and beating all the vanilla games, and like, yeah i pretty much agree. I like hard games, i enjoy some masochism, but a lot of it feels like artificial realism, which breaks immersion. One of the main things about gamma is that you can't buy or sell guns or armor, which just seems dumb to me. I still scavenge, that's mainly how i like to find gear, but it totally breaks immersion for me that the shop keepers wouldn't have the main thing you need in the zone.
@BrokenCircle1
@BrokenCircle1 Ай бұрын
Fair enough. Thanks for watching
@fuglaa4766
@fuglaa4766 Ай бұрын
there is a lore reason in the game, i don’t like it from a gameplay perspective but it is explained
@Westonator5000
@Westonator5000 Ай бұрын
@@fuglaa4766 yeah there's a loading screen message that says "something something gun control" but like, bullshit lol. There's also just like, the fact that apparently, you're the only one in the Zone who repairs their weapons. i'm in the Cordon still and i've looted some guns, fixed them up to like 100%, most of their components are good condition, but nobody else does this. Nobody in the military, nobody in the various raiders and other stalkers, despite stores only friggin selling gun repair supplies, nobody else uses them.
@Westonator5000
@Westonator5000 Ай бұрын
@@fuglaa4766 idk where else to put this, nobody i know plays this game lol but here, pro tip: in the cordon you can get one or two missions from Wolf to go kill mutants, easy enough, but if you're low on ammo, just sleep, the storm will kill the mutants, completing the quest, and you get like 5-10k out of it
@meta___
@meta___ Ай бұрын
@@Westonator5000 disable the mod for the black market thing, and use Configurable Loot Condition for the terrible condition and ammo
@BardodeAstora
@BardodeAstora Ай бұрын
I have the same problems with the mod, and so, would you post your modpack?
@BrokenCircle1
@BrokenCircle1 Ай бұрын
It didn't fix everything. Repairing was still a pain and there was alot of walking simulator gameplay. Also for some reason when I looked at the ground the games framerate would get cut in half. Occasionaly crashed too.
@Deathoutofhell
@Deathoutofhell Ай бұрын
@@BrokenCircle1 I'm sorry but I really dont get the criticism :( if it is so bad - maybe just play another game. And first and foremost, accept that there are people out there who enjoy this kind of gameplay. Not everything needs to be a dumbed down version of call of duty were you have one item for healing, one for repair and one ammo type to collect to mow through hordes of enemies while doing fetch quests to bridge the time between cutscenes.
@BrokenCircle1
@BrokenCircle1 Ай бұрын
You talk about it again as if vanilla Stalker was dumbed down like CoD. It isn't. People can enjoy what they want but drastically changing the base game then acting as if it's the best/definitive way to play Stalker just isn't right. @@Deathoutofhell
@Deathoutofhell
@Deathoutofhell Ай бұрын
@@BrokenCircle1 let me give another comparison ... lets say we are not talking about a videogame but about your grandmothers famous applepie. In that case, her recipe is the best! Everyone who ever tasted it, applauded its taste, the sweetness and the fluffy crust. But after a local news reporter once wrote about your grandma and her cake and published the recipe, everyone in the town started baking it. And other people made adjustments to their taste and their liking. And nowadays there is a version that has pears in it as well and there is an adaptation from a pie to a tart. People enjoy it so much and put the apples of the region to such good use. Now you come along and say ''I hate the apple tart'' and people discuss that statement and you end up defending your opinion with the reasoning ''that it is not your grandmas original apple pie.'' Its 100% okay if you prefer the tart over the pie. But dont go arount talking shit about people because they like tarts or pears or otherwise disagree with you . And for all its worth, ask your grandmother how she thinks about this.
@contingentcat5690
@contingentcat5690 Ай бұрын
Anomaly is everything that I disliked about misery, packed into everything I liked about call of chernobyl. I've not had a super positive experience with anomaly over the years, but I've given gamma a try and it's okay. I don't hate it as much as I used to, but I enjoy call of chernobyl, or rather call of the zone much more, despite some of the cool mods that have been made for anomaly.
@fratkarayagmurlar2465
@fratkarayagmurlar2465 26 күн бұрын
B-b-but im a grind addicted, fetch-questin, stinky loot goblin
@BrokenCircle1
@BrokenCircle1 26 күн бұрын
Lol all good to each their own.
@x570Belmont
@x570Belmont Ай бұрын
Completely 100% agree. Also another point that I think people overlook, another LARGE negative, is how a vast amount of the new fans in the community that came in strictly because of Anomaly/Gamma/EFP now expect Stalker 2 to be Anomaly 2, and I can already see the rage and the blasting of the game when it releases and it's *nothing* like that. I've constantly seen comments on so many youtube videos trashing the original trilogy and constantly telling people to ignore them as "outdated bad games" and to "just play Anomaly it's better". It infuriates me. Anomaly is a fine game *for what it is*, as are Gamma and EFP, but it's not *Stalker*. It's wearing a Stalker cosplay and covering itself with the appearance, setting, and location with a fanfiction level story that now all these new people think is what Stalker actually is. Constantly seeing lore questions on the subreddit talking like Anomaly is canon, asking dumb questions about things in the lore that are answered in the original games but they have no clue because "just play Anomaly its better". When you see a question like "Who's this Strelok guy why am I even going after him" asked for the millionth time by these types of fans and then see the whole SoC plot completely ruined and spoiled because of the dumb question and the fact that they refuse to play the originals, it really just lets the wind out of your sails. Yeah, I get it, everyone has different tastes in what they enjoy. It's great that they all enjoy the grindy bloated survival aspects of Anomaly/Gamma/EFP, cool more power to them, but don't come into the franchise and act like the entire facet of Stalker needs to change to be more like Anomaly/Gamma/EFP just because of that, when that wasn't what the originals were like at all.
@BrokenCircle1
@BrokenCircle1 Ай бұрын
I agree entirely. Sadly we live in an age where it seems like people want to insert themselves into any franchise, not learn the backstory, not respect it's legacy, and demand it change for them for some reason. This is half the reason why every game that comes out these days all feel generic and the same.
@bigboydishington
@bigboydishington 28 күн бұрын
honestly just seems like you doing what the youtubers are doing except your shitting on things people have made only because its not the original trilogy, I haven't played the original trilogy because I cant afford to buy games but I don't shit on em and you cant expect every single person to play games for story (although I kind of think its dumb not doing so) and that's just knit picking the example's of people who cant appreciate story. there are plenty of people who have caught up on stalker lore but just don't play the originals, all to their own ig.
@yourmanjimbo1302
@yourmanjimbo1302 Ай бұрын
Overall point of anomaly being mid I agree with, but many of your issues with it were completely separate from mine. I’ll have to do a video on it at some point looking at anomaly on the whole
@BrokenCircle1
@BrokenCircle1 Ай бұрын
What did you dislike about Anomaly?
@ThunderShot66
@ThunderShot66 Ай бұрын
i just play Old World Addon with other addons to make it even more vanilla, like original textures, original UI/Footstep sounds, original mutant sounds etc.
@pudim3469
@pudim3469 Ай бұрын
I agree with some things, I f*cking hate the damage and economy system in this game a dog will bite your toe and you will lose 67% HP and bleed FOR NO F*CKING REASON making you use like 7 bandages and medkits that you can't afford to buy early cause you barely have money. Economy is so stupid that I had to use mods to fix it, Oh you used 3 mags of AK? Okay if you want more it costs 120k like???????? WHY???? Found a new weapon? right now you need to find or buy 17 different itens to fix it because aparently no one has a functional pistol in this god damn game, same with armors or head gears.
@marcoaledo7379
@marcoaledo7379 5 күн бұрын
With all respects, I believe that most of the points and criticisms you provide in the video are misguided, biased and I'm hesitant to call them a product of ignorancy or not since you claim to have more than a hundred hours into the game although I don't know how many of those were spent playing the default anomaly and how many of those had mods that affected the gameplay involved. So, this comentary is both for you in case you didn't know these things and for anyone watching the video who might be interested in anomaly so they get the full picture and not this overly negative partial picture: 3:28 scavenging parts for better equipment is one way to get better gear, one that can potentially save you money in the long run if you bother learning the whole system. It is irrelevant since you can still just straight up buy perfect condition guns and armor at traders if you don't wanna bother with the crafting/repair system. 3:44 yeah you grind, its a big grinding game of doing quest in areas --> getting items and money --> using such items and money to get better gear --> do harder quest in harder areas --> repeat You have 3 long main quest but the core gameplay loop goes as said and I don't know what to tell you, if this is a poor and awful system I guess entire genres of games that revolve around grinding are bad as well, aren't they? If you wanna complain about how the grind is done, do so, if you don't like grinding consider that maybe this just isn't the game for you. Still, even then you can go straight for the main quests faster if you wanted to do that for some reason through help setting to make the progression faster or just cut it out entirely through the debug menu to get yourself all the gear you need to go on. The option is there for a reason, this isn't a game with a multiplayer high score competition, this is a Stalker mesh of things to play as you want in a sandbox so use the tools you have in the setting and the launcher. 3:56 you can still pay technicians to repair your items exactly like in the original game without giving a damn for the whole manual repair system and its items. I did so in my first ever playthrough and it didn't hinder me. As I played more I started trying out the repair system slightly and found it to be just a helpful tool to make progression a bit faster by saving you money. But it is completly skippeable and you can just ignore or sell all the repair related items if you desire so to get some extra money for the technicians. If you spend too much time in menus managing gear consider ignoring the systems and clicking on a technician to get your gear repaired/modified. And if you need more money for that there you have a reason to go on more quest and play more of the game instead of sitting in a menu when nobody is forcing you to. 4:34 if you're overcumbered, have you consider managing your inventory better? Its up to you to force yourself to deal with the stamina penalties because you are holding more than you can carry. The base carry capacity (which can be improved through backpacks and gear upgrades) gives you more than enough space to carry two guns, ammo for them, armor, tools and devices, medical supplies, food and water, repair kits for some of your things and other miscelaneous supplies like batteries or artifact containers. If you have problems with the weight you can always try to reduce the weight of your gear or choose what to grab and leave, you can also plan your routes better so you can make stops at traders or meet with other stalkers to trade as you move through the zone. The game gives you lots of options, I don't know why you decided to endure the penalty and complain like its a punishment sent by god himself. 4:48 you can tweak the economy in the settings 4:56 yes, the game is harder on default than most, that why once more you got settings to make it more accessible or change aspects of the difficulty. As for reasons, some people like it this way? As someone new to the game I can understand the frustration and wanting a more forgiving set of settings but when you know most levels, quests and mechanics well the game isn't that hard and I'd argue that its a bit cheap how you can abuse some quests and systems.
@marcoaledo7379
@marcoaledo7379 5 күн бұрын
5:06 this is simply false, unless there is a hidden mutant I'm not aware of all I've seen cannot correct their trayectories in the slightest and they are fairly easy to dodge if you decide to. You only have to run sideways in relation to what direction they're approaching, just like in the original games. 5:15 again, it can be tweaked in the difficulty settings. Even then, I think you fail to see why the game might be designed this way. At the start any mutant is a threat the same way any bullet is. You need to pay a lot of attention and pick quests and routes carefully. As you get better gear everything becomes easier and you only find the challenge in the harder areas, but even then, eventually the end game gear is strong enough to make you very hard to kill unless you're making the settings and the game harder. So again, the difficulty is there for a reason and you have tons of tools to deal with it such as being more careful, avoiding fights, getting companions, picking safer routes to travel, picking easier quests, improving your gear, etc. Still if you dislike it, the settings are there for you to use. 5:32 the hardcore economy gives you incentives to use the crafting and repair system. It doesn't force you to do it. 5:33 Toolkits and upgrades aren't laying around in random abandoned buildings. They're found in stashes, the ones stalkers use to hide their loot and gear, as it is mentioned and reinforced through the games lots of times (including this one), stashes are set by stalkers to hide or keep useful things so they can be stored and safe. I hope you can understand why saying that they are just laying around in random buildings is a misleading argument. 6:10 if an AK would operate with the same degree of durability as in the real world then I think we could scrap the whole durability mechanic from the game. In fact, you could say the same about all the guns. Yes, they degrade fast but otherwise what would be the point of mainteance? And besides that, you have to put hundreds of rounds through and in-game firearm to get to the point where you might have to change a barrel. Doing that would imply getting a barrel in better condition and using a workbench and a tool kit to replace a scratched barrel when you could potentially just clean it. So yeah, it is stupid, its stupid to do in-game too. You have several flavous of gun oils and mainteance kits that are use to keep your gun components healthy. The only case where you would need to replace a component is when you find a trashed gun and have lots of parts to repair it. But afterwards, just using all those repair items that are two-click appliances is easier, cheaper and what the game is going for. 6:36 if you are gonna complain about smoking reducing radiation why don't you complain about how you heal radiation by drinking vodka in the original games and that is enforced? 6:56 Like you said, this is a feature from the original Stalker games. I don't think its fair to criticize it here, you are talking about why you don't like anomaly so shouldn't you stick to anomaly and what's unique about it rather than what it shares with the original games? 8:44 I really hate to say it but, I really think that you're either not great at the game or actively hindering yourself with the settings. The game has tons of guns and if you like the gameplay and doing quests you'll get supplies and money to use whatever you like. The game is restrictive at first and saving for your first guns is hard, but once you have better gear is a snowball from there, because quests that were easy are still available and they still pay well, you will earn money faster by taking on more jobs with more gear and carry capacity and you can absolutly afford everything in the game without grinding for too many hours. Because an expensive rifle might cost you 30K, that around what you will earn by doing the basic "clear the mutants" quests that pay for almost 10K and sometimes involve shooting a pair of dogs. Sure, you'll have to pay for other expenses in the meantime so maybe you won't get your rifle after the third quest, but you can take more quests on top of those that are near the route and increase the income, the better you plan the faster you'll get what you want. 9:26 Or you could just buy them, again, this game doesn't force you to craft. You can buy any item at a trader. 9:34 you're out of luck? You search for them and keep playing. 9:36 And on top of that, you don't have to play for a bench once you've given the technician three kits. Once again, to use a bench that you don't need to use to progress because the game doesn't force you to craft or use it to repair guns that you can buy for a bit more of cash that would be the equivalent of taking one-to-three more quests. And you're gonna find toolkits in stashes eventually so you only have to play to use the workbench until that point, if you wanted to. These are the main missinformation snips that I find with the video and I hope it serves people who don't know about anomaly to get a more clear picture because you didn't mention a lot of details about the things you dislike. Many of the elements you criticize are things that either have ways around them, can be tweaked in the base settings or straight up are systems working as intended that you simply seem to dislike. That's my whole problem with your video honestly, you just seem to dislike Anomaly and that is perfectly fine. But there is a difference between a game being badly made and designed and you not liking what the game is. I don't like gardening games because I find them repetitive, boring and uneventful, but that is because I do not like the genre, not because the games are badly made. I don't know if your original intention with this video was to simply state that you do not like Anomaly because of the type of game it is, but as a viewer, it seems to have gone in the directly of you trying to convince us all that this is a poorly made game while providing incomplete or misguised reasons alongside other statements to which me or anyone could reply "well, that sounds good to me" I don't know if you're angry over this mod because of the people who arrived into Stalker without playing the original games thinking this is what the series is about, if so I can understand you but this isn't the solution to that problem. Anomaly is a great mod and a super flexible game to modify for many us of who love the original games and its world. I loved the story of the base games but always hated that I couldn't just live in the zone like a smaller stalker, like one of those side characters with their own adventures behind them. Anomaly made it possible and without it I don't know where this saga would be in popular culture at the moment but I honestly don't wanna know. The original games and its focus will always be there and more people are getting into it thanks to Anomaly, even if others prefer a modified and uncompleted version of what Stalker is. At the end of the day, I feel great for this game's existence allowing me to further get into the zone, I'm glad I helped many players discovers the series and I'm also happy for those who just like to use it as a radioactive milsim because I fail to comprehend how that is hurting me or anyone and I'm not against people having fun with things in the way that they want, specially if its not my saga. Good evening and have a nice day.
@BrokenCircle1
@BrokenCircle1 5 күн бұрын
Wow thats crazy
@Protaanta
@Protaanta 19 күн бұрын
I like ropleplaying. I love imagining im stuck somewhere cleaning shit and piss from the toilets while being addicted to benzos and cheap brandy while also suffering skin cancer. Anomaly, and then gamma - made my roleplaying wishes come true. So yeah long story short this is a modpack more suited for that mindset. For example - item bloat. When i first talked to Sidorović, and when i noticed that - what the fuck holy shit fucking CIGARS this is mental OMG theres like 10x more stuff now - i was only happy and really loved learning about the new items. When you wait for a blowout to finish, then its a perfect time to do stuff like reading descriptions or the in game encyclopedias. So no, there is no item bloat. I and many others never said - Item Bloat - because to us its not a problem. Same for - complicated crafting recipes, i never used crafting. Again, i used to play minceraft with these mods like - autism x1000 run your own nuclear plant for no reason. Ok i admit that the crafting bench mod makes most sense - because you just stuff everything inside and you automactically see what you can craft or not. So its a QoL kind of thing. But even without that i enjoyed crafting, because im roleplaying and i love imagining how was my dumb character drawn to even try and make a fucking phone with random electronics and bolts and a piece of string. Also - i have been playing the - INVICTUS - challenge for 3-4 years now and i still did not beat it. This just makes all the challenges 10 times more difficult and every problem you mention is now magnified 10 fold. But again, if you really want to prove to yourself you can do it, and you never felt about these issues as - issues - at all, then its the opposite effect - dareisayit.. the intended effect from the devs.
@Yuyam12
@Yuyam12 13 күн бұрын
I want everyone here who thinks Anomaly/GAMMA/EFP is the most "hardcore" and challenging Stalker experience to go give NLC7 a try.
@BrokenCircle1
@BrokenCircle1 13 күн бұрын
They won't because no popular youtuber told them to.
@thosemerc3113
@thosemerc3113 11 күн бұрын
OP-2.2 💀
@Yuyam12
@Yuyam12 11 күн бұрын
@@thosemerc3113 OP2 is a different kind of hard. NLC7 will test your skills and your intelligence, OP2 will test your patience and sanity 😅
@synx5196
@synx5196 27 күн бұрын
I agree its EXTREMELY hard to get going and insanely punishing, also you are right it is relatively bar bones and I often find myself having nothing to do besides search npcs to loot while not feeling adventure and progression of my own gear and area difficulty
@BrokenCircle1
@BrokenCircle1 27 күн бұрын
Yeah its a pretty crap mod imo. Really don't see why so many people like it.
@techracoon7180
@techracoon7180 12 күн бұрын
I really just play GAMMA for it's gunplay and the graphics. I really miss the true thing: story quests. There us a whole freaking Zone that is living and dangerous and have this awesome aura and this is all utilized to create this unrealistic realistic sandbox of a game. And the quests that are brought into it are so freaking hard to finish because of the hardcore realism. These quests are not meant to be carried out in a fake realism simulator, they meant to be carried out on Shadow of Chernobyl for example that is not realistic, and that's fine. So overall I think what I would love to see is a mod that combines the gunplay, the little things like skinning, a healthy part of the realism and the graphical immersion of GAMMA.
@roskler_seli
@roskler_seli Ай бұрын
Anomaly has many things that are brought from Misery almost untouched, hence the problems of so many illogical things, they are former fans who wanted something much more hardcore, but they went too far and it became somewhat insufferable, there are certain points that I disagree with, and some that I do agree with. btw, good video essay.
@BrokenCircle1
@BrokenCircle1 Ай бұрын
Fair enough. Thanks for watching.
@tanostrelok2323
@tanostrelok2323 Ай бұрын
I love Misery, but Anomaly has nothing of the Misery feeling other than all of the thoughtlessly ported items. On Misery you could just buy a gun, fully upgrade it and it would pay for itself in one day of game time. In Anomaly, you need a dozen repair kits and those hard fo find upgrade kits or spend the entire GDP of Uganda to upgrade your gun, then you need to spend the GDP of Greece just to buy a reasonable ammo reserve for it as NPCs will just drop one or two most of the time (And you'll also have to wait a week of game time because trader restock is scripted and can't be accelerated). Once you have your gun, you now spend half of your time just walking around because most maps are deserted of things you can use it against, unless you go to Limansk/Red Forest.
@gmodiscool14
@gmodiscool14 11 күн бұрын
Can u check out what stalker unreal engine 5 is? It seemes like a huge thing but theres not really even anyone talking about it outside of its predominantly russian speaking discord.
@BrokenCircle1
@BrokenCircle1 10 күн бұрын
Why not look it up and do your own research? I know nothing about it and at the moment I'm kinda tied down with work stuff so won't have time.
@gmodiscool14
@gmodiscool14 10 күн бұрын
@@BrokenCircle1 I mean I tried but I just wanted a second opinion because I don't get why it's not popular
@BrokenCircle1
@BrokenCircle1 10 күн бұрын
@@gmodiscool14 Well alot of Eastern projects kinda go unnoticed due to regional issues with translation and just different places on the internet.
@tomsmith239
@tomsmith239 Ай бұрын
Anomaly is for dorks. CoC has always been better. Shame they stopped updating it.
@BrokenCircle1
@BrokenCircle1 Ай бұрын
I wish Dr X never passed away. For obvious reasons plus so he could have keept working on CoTZ.
@Sniper_XPEHOB
@Sniper_XPEHOB Ай бұрын
I have finished the base trilogy and might give anomaly a try. I might post my impression here later
@Batard42069
@Batard42069 Ай бұрын
Please dont, there is dozens of better mods to start your modding journey, popular mod doesnt equal good mod (its the opposite usually) Many mods are much more polished with better stories, sidequests, mechanics that arent confusing and locked behind RNG walls etc. Anomaly just isnt a good start
@nomenium
@nomenium Ай бұрын
don't. like the other commenter said popular doesnt equal good and this goes especially for stalker lost alpha? only good part about it for the entire 10 years of it being out and getting updates has been the maps true stalker? overrated and overhyped slop that really doesnt feel much like the trilogy anomaly? a bad port of a bad mod based on a bad mod based on two meh mods ported to a bad engine
@FeralLiger
@FeralLiger Ай бұрын
Been playing a lot recently.... Everything you said is completely valid. It's a lot. 😂
@patrockcharles6137
@patrockcharles6137 Ай бұрын
kinda new to stalker and tried this mod and i kinda felt the same way. do you (or anyone) have reccomendations for good mods to try?
@BrokenCircle1
@BrokenCircle1 Ай бұрын
Thank you for having common sense. First off I reccomend you play vanilla. Shadow of Chernobyl id your best bet there. Clunky but the truest Stalker experience you'll find. Clear Sky is skippable but good if you want all the backstory. Call of Pripyat I highly reccomend. Beyond that the True Stalker mod is fantastic though you might feel a bit lost if you know nothing about the original games. Nonetheless it is very polished and well put together. I did a video on that very recently check it out. Also there is Lost Alpha which is very mixed. Alot of cool things there but alot of not so good things as well (too much walking simulator stuff) but I still reccomend it. Also did a video on that about a year ago.
@silentskillz5045
@silentskillz5045 Ай бұрын
gamma
@nomenium
@nomenium Ай бұрын
play the entire trilogy vanilla (yes including clear sky its honestly second best in the trilogy next to SoC) after that i suggest going through some story mods like incubator, oblivion lost remake, and FOTOGRAF and maybe try to get into soup mods like narodnaya solyanka 2016, stalkersoup, and op2.2
@MrDeathChicken
@MrDeathChicken Ай бұрын
the Gunslinger mod for CoP is really good if you want better looking gun models and animations and more "realistic" (its nowhere near as hardcore as Anomaly/GAMMA) while still playing a stalker game with a decent story.
@felmanthemanfel
@felmanthemanfel Ай бұрын
as someone who has played HUNDREDS of hours of anomaly and its modpacks, i can i agree with many things. i still love these games and would play them for hundreds of hours more, but only because i have a deeper passion to the IP, having played the trilogy growing up. but god damn, thats what always kills it for me. it's just way too much. game has what must be 90 weapons in its arsenal and ive only ever used around 20% of that because getting weapons is an odyssey.
@BrokenCircle1
@BrokenCircle1 Ай бұрын
Yeah it really is too much, for me it always felt too redundant and repetitive. I guess that's all games to an extent but being someone who played vanilla, other mods, and alot of CoC before Anomaly came out I guess I have more time in it so it's like for me I'm more worn out than most. Thanks for watching.
@Suchislifeinthezone-ww2gv
@Suchislifeinthezone-ww2gv Ай бұрын
I really like the soc freeplay mod because it’s a mostly vanilla mod, but it feels new
@BrokenCircle1
@BrokenCircle1 Ай бұрын
What SoC freeplay mod? What's it called?
@Suchislifeinthezone-ww2gv
@Suchislifeinthezone-ww2gv Ай бұрын
@@BrokenCircle1 I found it when I was browsing stalker mods in mod.db, set it for shadow of Chernobyl and look up freeplay
@armedgarach
@armedgarach Ай бұрын
I will say, I have played Anomaly, but only with Gamma since that's what I was interested in. I do concurr with you that the weapon durability is too low and kind of ridiculous. I'd like it if weapon parts (a majority of them) were able to be swapped on the fly and didn't require the kits. The economy is not setup to make sense and the grind is also kind of bad. I'm looking forward to Stalker 2 now... I hope it won't be a shitshow on release and we get to enjoy it.
@armedgarach
@armedgarach Ай бұрын
I never played any other stalker game btw. I did like the setting and wanna see where it goes. My entry into this genre of pseudo-russian apocalypse is actually a VR title called Into the Radius.
@ChAOtiC_kRIp
@ChAOtiC_kRIp Ай бұрын
I think anomaly was just a platform for the stalker community and few use it as it's meant. Like if you've ever played operation flashpoint dragon rising, the mod community was crazy and there was a lot of scripted quest mods that were fun af. I feel like if people utilized the engine for anomaly and the ability to mod there could be some amazing fan story-driven projects, or even adaptations of the original games scripted and ported into the anomaly platform. Instead people are looking for hardcore survival or tarkov clones. I personally like efp because of some of the features that it adds and I like preparation with magazines.. But I add a whole bunch of mods and turn off some of theirs to make it closer to the original games, but then add things for quality of life. I'm about to try out the mysteries of the zone mod, to see how the scripted questing is implemented in anomaly... But ya i feel it's more of a platform that people used in the unintended way, successfully. It's definitely not for newcomers. I mainly played call of pripyat, and couldn't get into the other two cuz I could never get them to run(the irony), but I mainly like anomaly for the gunplay, and the"stalker simulator" aspect where it's like a random dude in the zone..and I think that's the main reasons people go to anomaly and it's mods for. And the AI is way better then most AAA GAMES... With extra mods of course😂
@BrokenCircle1
@BrokenCircle1 Ай бұрын
Fair enough. Everyone has their own tastes. Thanks for watching and taking time to comment.
@silentskillz5045
@silentskillz5045 Ай бұрын
i felt like this the first time i played anomaly but i prefer sandbox type games so gamma is up there for me. i started by looking for games similar to DayZ. i guess this is for masochist more than casual players. BUT i can say gamma got me into the world and lore. i went back and researched the book and movie and played CS so far(not liking it too much but i dont dislike it at all, trying call of prip next) im looking forward to stalker 2. the lore and story is pulling me in and i see they included some elements from anomaly. best of both worlds!
@BrokenCircle1
@BrokenCircle1 Ай бұрын
Try SoC next. Clear Sky is the worst one in the series. To each their own. Thanks for watching and being civil.
@silentskillz5045
@silentskillz5045 Ай бұрын
@@BrokenCircle1 thanks for the advice. ill buy that one now. i dont agree with a lot of your takes but thats why i like your content. a different perspective. im definetly subbing
@BrokenCircle1
@BrokenCircle1 Ай бұрын
@@silentskillz5045 Very cool.
@killahasbigrpk8711
@killahasbigrpk8711 19 күн бұрын
it all depends on what you like and are used to. if you’re a milsim/survival addict, you’ll find yourself loving this. also it’s meant as a platform not a game. Do you like that punishing crafting/repair system? install gamma. More of a fan of economic viability and gun customization? install efp. More something else that you like? Well there are mods out there for that too. Anomaly is a seperate experience to the og stalker games. That expectation should be set for newer players tho
@farelarhaburizkiputra6282
@farelarhaburizkiputra6282 2 ай бұрын
Must say that this is a brilliant video essay lol Btw what ur opinion on stalker op 2.2?
@BrokenCircle1
@BrokenCircle1 2 ай бұрын
Thanks for watching. Well I've played it a bit. It is certainly interesting and it has loads of content. The quests can be a bit confusing at times and the translation is a little rough which is a shame because some of the quests really require you read and understand the dialogue. I don't know how to feel about the non Stalker things in the game like Deathclaws and all the bug enemies. Feels a bit too much but then again who knows. I've been playing it on and off over the last month or so. I am intrigued but overall unsure what to think.
@taner873
@taner873 Ай бұрын
I really dislike gamma and EFP. For the most part I dont have an issue with vanilla anomaly though still feels stalker "enough" that I can have lots of fun playing it. COC still goated
@VanadzorImSirac
@VanadzorImSirac 4 күн бұрын
Have you tried Radiophobia?
@mathieu4179
@mathieu4179 Ай бұрын
I have a very love/hate relationship with Anomaly (I only play GAMMA). Sometimes I play, but these days I generally get bored and abandon my playthrough after about 10-15 hours of playtime. I enjoy the atmosphere, presentation and good gunplay, but i pretty much hate everything related to crafting, item bloat and artificial difficulty. Everything is a slog. Tons of abitrary limitations (to the player only ofc) that breaks immersion and logic all the time. As a result, when I play Anomaly I never feel like I can roleplay a stalker in the Zone. Too many weird design choices that only exist to hinder the player progression, and not in a good or organic way. Inventory clicking simulator pretty much. I understand the "reward player progression by limiting loot and making everything slow, so that each step is a reward" side of things, but it should be balanced vs actually being somewhat believable, or at least reasonable. GAMMA at its core denies this balancing act completely, which to me, is still a mystery given how good the other moving parts of this modpack are put together. Instead, it doubles down on slowing player progression, to the point where it's not even fun or realistic anymore. Maintaining guns, healing a wound or dealing with radiation sickness should not require 25 different items. In fact, cleaning guns and patching up armors could be done with maybe 3-4 items max in real life. And the experience could be the same if not a lot better for your mental health. I guess it's because of the gameplay design choices. Well, I don't like it and I think this is absolutely not what STALKER is about nor should it be. A much better design basis imo would be to do away with all the item bloat, weapon parts, and broken weapons on the enemies, and to just make ammo scarce in general (less ammo from merchants too). That would force the player to switch weapons regularly, try new strategies, and adapt to their immediate resources. Just like they should. Instead of, you know, being a hoarder collecting every piece of crap from Cordon to CNPP just to get a working rifle or two in the end... While every other stalker in the Zone can shoot perfectly maintained weapons forever with unlimited ammo. I can recommend Radiophobia 3, since it has all the good stuff like modern gunplay and graphics, but retains the original story and intent of SoC. Much closer to the original games than Anomaly and its offsprings will ever be.
@BrokenCircle1
@BrokenCircle1 Ай бұрын
Yeah you pretty much said it all. Anomaly and its offshoots take the good things stalker has then messes them up with fake difficulty, bloat, and grind. I hate Anomaly now and since this video haven't gone back to it. Been playing other gsmes and have been much happier as a result. Thanks for watching.
@orfeasklrs981
@orfeasklrs981 Ай бұрын
i respect your oppinion an you are right about all the false things anomaly does but HAPPILY all those problems like gun maintenance and Drugs making no sence can easily be bypassed with some simple mods like better economy better traders better repair system and more
@mmmkeklol
@mmmkeklol Ай бұрын
I actually like how difficult it is.
@monolith4653
@monolith4653 Ай бұрын
I think Anomaly is alright even if a bit broken. I always get mods to improve my experience and I can't stand garbage like GAMMA and their Tarkov kids who never played vanilla SoC
@BrokenCircle1
@BrokenCircle1 Ай бұрын
To each their own. For me in the end I've finally given up on it. It's too barebones for my liking with all the depth being in the crafting system that I hate. Been trying more OP 2. It's interesting to say the least.
@monolith4653
@monolith4653 Ай бұрын
@@BrokenCircle1 I understand, I do agree with the crafting system and the feeling of spending way too much time on getting mods to run properly that you also mentioned in the video. It is also why I don't have the energy to play Anomaly today
@BrokenCircle1
@BrokenCircle1 Ай бұрын
Yeah believe me I do get that. I've honestly given up on anomaly (see pinned comment if you really wanna read a rant lol) Thanks for watching! @@monolith4653
@Kuzess
@Kuzess 17 күн бұрын
Crafting is not necessarily at all and I will say it is rudimental mechanic, you will waste more time to find all necessary components and recipes, instead, it's more easy to grind up enough money and reputation for any fraction to get whatever you need or want.
@BrokenCircle1
@BrokenCircle1 17 күн бұрын
True you can grind but that's where it leads me to believe it is poorly designed. Awful crafting system and grinding being the only choices of gameplay seems pretty crap to me.
@Kuzess
@Kuzess 17 күн бұрын
@@BrokenCircle1 btw, GAMNA has solution for crafting system, but it feels like instead of patching up the wound they decided to break up a leg.
@belzebubukas
@belzebubukas 3 күн бұрын
I love anomaly, but some things are a bit jank... Like that scope at 1:07 is an abomination that makes the gun unusable...
@BrokenCircle1
@BrokenCircle1 3 күн бұрын
@@belzebubukas How do I know you're talking about the Aug without even checking the video? Yeah I mean to each their own. Fair enough. Thanks for watching.
@narendralatthe6482
@narendralatthe6482 26 күн бұрын
You are right, economy sucks, repair system sucks and more stupid thing in this mod is traders don't sell wpeapons and the game difficulty is unnecessarily stupid in GAMMA, I uninstalled I switched back to Anomaly
@dante_inferno_011
@dante_inferno_011 Ай бұрын
well anomaly is the closest thing to a Stalker sequel until we get the Stalker sequel (The only reason I play it). I hope the game developers don't get inspired by these mod developers and stay true and improvise on what was good with vanilla Stalker
@deanvito5048
@deanvito5048 2 ай бұрын
Yeah, I felt the same way with the additional mechanics, they are so unintuitive and the game won't allow you to do crafting early because it seems like the Basic Tools has higher tier than any other tools in the loot table, like why is that? Also, the radiant quest is just, fetch this and kill that, sometimes with a gimmick like RF fetch, it gets old very quickly.
@pernesdumitru7233
@pernesdumitru7233 19 күн бұрын
Because nothing is real about it, everything is taken to a limit where has nothing with reality, there is noting survival about it. The originals nail it, batter iven tho more simple up least the artefacts make sense. There is no balance in Anomaly or gamma. You telling me after shoting 2 clips with a AK, witch is a irl weapon with the lowest mentenance, in stalker i gotta compleatly change the barrel when i could just brush it and move on ....yea lots o rality😂😂😂 internet and mods of anomaly got you fulled, but enjoy boys. This youtuber is totaly RIGHT
@RogueBeatsARG
@RogueBeatsARG 17 күн бұрын
I would love a modpack to UnTarkov Anomaly
@IW3X
@IW3X 17 күн бұрын
Sure, check out Old world addon.
@RogueBeatsARG
@RogueBeatsARG 17 күн бұрын
@@IW3Xbut that makes it look like shit 😂
@IW3X
@IW3X 17 күн бұрын
​@@RogueBeatsARG That's what it looks like after you "UnTarkov" it, i guess. Infact vanilla Anomaly never felt like tarkov.
@RogueBeatsARG
@RogueBeatsARG 16 күн бұрын
@@IW3X I mean delete the stuff that makes Anomaly Tedious and shit, i Remember playing Call of Chernobyl with mods and was better experience... The thing its Anomaly its using Improved XRay engine so it hass juicy shaders mods
@VanadzorImSirac
@VanadzorImSirac 4 күн бұрын
​@@RogueBeatsARGI play Tarkov and Anomaly and I can safely say that most of this hardcore bs isnt Tarkov-related. Its just some misery bullshit that has been scaled to 100 for no logical reason. Still doesnt have that soul the trilogy had though.
@ZetaByt
@ZetaByt Ай бұрын
Interestingly, mutants in vanilla had the same issue of homing charge attacks. Isn't as noticeable on blind dogs or pseudodogs, but you can definitely see it on the Chimera in Call of Pripyat when it does its leap attack. Not gonna lie, the only thing that really keeps me engaged with Anomaly is the gunplay. Visually the game is fine I guess, but I really do enjoy Anomaly's gunplay for the most part. Most guns are pretty fun to use when fully repaired. Anyways... . . . Will definitely agree on the mutant damage, shit is outrageous. Mutants that should be dealing chip damage at most due to their attack patterns are way out of balance and will just wipe out your health bar in 0.2 seconds even just brushing the player. The biggest offender of this isn't even the dog either, it's that stupid fucking cat that can absolutely crater your health (even if you're in an exo), and that fucking boar that can silently sneak up from behind out of nowhere and just gore you before you can react (I've been using a mod specifically because it has a module that adds loud hoofsteps to the boar so it can't be a silent sneaky little shit anymore) . . . I absolutely loathe that enemies can see through bushes in Anomaly, it has always been and will continue to be my one major point against Anomaly's gunplay. It makes levels like the Great Swamp & the Red Forest an absolute royal pain in the ass to fight in, and not in a good or fun way, but a really tedious way. Vanilla STALKER had the opposite problem which was that enemies couldn't see through foliage like bushes or reeds, but I infinitely prefer that over the enemy AI being literally psychic when it comes to bush fighting. They've also got something else going on though that ruins a handful of gunfights, which is that in a few situations, enemies can have weird special hidden paths that they can abuse to get to the player when it shouldn't be possible in the first place. There's a few spots this can happen, but by far the best example I can think of is the checkpoint in Wild Territory, near Rostok. There's an invisible ladder or something and the enemies will use it to clip through the floor and shoot the player before levitating their way back up. It's really, really obnoxious. . . . And yeah, there's so many items in Anomaly that should just not exist, be weightless or at the minimum have their weights massively reduced. I forget which item it is, but there's a misc disassemble item in Anomaly that weighs something like 0.3kg, you can disassemble it and get components that somehow magically weigh almost double the item you disassembled, it makes no sense. But yeah, fun fact, one of the wishes at the wish granter will just crash your game, and I'm not talking about the 'Zone disappear' wish which is intentionally made to crash, no no, it is the rich wish. Wishing to be rich will add every single item in the game to your inventory (as it should), and Anomaly cannot handle this request due to the sheer number of random items Anomaly has, so the game just crashes to desktop. I had to learn this the hard way as my original plan to end a merc run was to make a stash, do the rich wish, and then squirrel everything into the newly made stash, but I could not do that due to the game crashing. . . . And the artifacts in Anomaly are super weird. All the combat-related artifacts are OP as fuck, you can shrug off all kinds of damage with even two stacked on top of each other (cats will still find a way to deal 25% damage because cats are just that horribly designed), the environmental artifacts are fucking stupid and are borderline useless due to the sheer amount of downsides all of them end up having while providing barely any real protection for their respective hazard. The only environmental artifacts I think actually work against their hazard are the psy-resist artifacts, but generally by the time you find one of those and can get a belt slot & container to use it, you've already got armor that can resist psy effects, so they're basically just as useless as the rest of the environmental artifacts. . . . Also gonna say that the lore for Anomaly is weirdly written. I feel like I've read NPC lore dialog and just went "wait, that's not right" multiple times, like I'm playing a story mod for New Vegas or something that's trying to retcon a bunch of stuff for seemingly no good reason.
@BrokenCircle1
@BrokenCircle1 Ай бұрын
Thanks for this comment. Yeah I agree with pretty much all of this. I think.I heard about the Wish Granter ending. Alot of people say that Anomaly is so stable and less buggy than other Stalker mods but from what I can see that isn't entirely true and where it is true its only true because it has so many fun things like actual scripted quests stripped from it. It's really barebones. Honestly Anomaly and alot of the people that play it I hate to say made me start to hate Stalker which is stupid I know but other than playing Lost Alpha a bit once in a while I think i'm on a break from the franchise. One last thing I have to say about Anomaly is that before it the Stalker community was nice, most people got along, disagreements were civil, you didn't have all these weird manbaby types screeching 'skill issue' or vigorously defending things like you do now. I'm all for civil discourse and disagreements but this comments section is absurd. People claiming I have no right to an opinion about the mod, telling me to delete this video, or saying I lack skill because I criticize certsin gameplay elements I mean...none of this is stuff I saw in the stalker community years ago. I fear thst Anomalys more mainstream appeal has brought with it some of the worst types of people. I always say it like this: I love the game Spore. Many people do not. Many say it is a dumbed down shallow childish game that is just boring. I disagree but I can see where they are coming from and if people hate the game I love then so be it, it's ok. I'm not gonna bully them for it. I just accept it. Stalkers community used to be like that but in recent years I don't know. It's become and I hate this overused word but its become toxic. Sorry for the rant. Been having a rough time lately. Had a bat get in my house last night somehow which freaked me out. Anyways thanks for watching.
@ZetaByt
@ZetaByt Ай бұрын
ngl, I noticed a shift in the community's attitude around the point when EFP started to get popular, then it got infinitely worse with the release & popularization of GAMMA. One of the reasons I won't play GAMMA is that I don't want to deal with GAMMA's rabid fanbase (the other is that it just doesn't look fun)
@BrokenCircle1
@BrokenCircle1 Ай бұрын
Yeah, I'm glad I'm not the only one that noticed that. Much of the GAMMA fandom is extremely toxic. @@ZetaByt
@DeadChannel-dead
@DeadChannel-dead Ай бұрын
Based
@Krahamus
@Krahamus 2 ай бұрын
I like to play anomaly/gamma from time to time but they are definitely not my favourite mods, im not really into hardcore survival, inventory management mods, i really like COC because its simplicity, you have all maps with original stalker difficulty and management elements, you can easily jump into games enjoy, progress quite quickly, without dying often, long ago i really enjoyed stalker soup mod, to this day still preffer playing lost alpha, golden spheres, true stalker, oblivion lost remake, also anomaly/gamma is too repetitive for my taste with same tasks all the time, running tru zones for 100 times to kill someone etc...its great for first run or second afterwards it gets boring quickly, maybe adding more dynamic tasks would be better but i doubt we will see since engine already reached limits, maybe we will see much more improved version of these mods in S2
@BrokenCircle1
@BrokenCircle1 2 ай бұрын
Yeah I literally just turned the game off right now before seeing this comment. I've actually never fully beaten Anomaly's main quest (come close two or three times but could never bring myself to finish it) The whole thing feels very unfinished and inconsequential. The Sin storyline is interesting but they ultimately boil down to just another generic cult. The fight with Eidolon feels like just another generic enemy, ISG feels like more mercenaries and there really isn't much story development the monolith are back but OK how? Story aside constantly having to stop to repair gear is infuriating. Also it seems like the more you get into the main quest the more of a walking simulator it becomes. It suffers from alot of the same problems of CoC after a while in that once you get past the grind or remove it with addons there isn't much to do from a gameplay perspective. Like I said the story is mid tier at best and it just gets to the point where stashes, quest rewards, and new items no longer matter and just feels like you're playing a walking simulator with little substance. Since you mentioned soup mods I've recently delved into OP 2.2 a bit and while there are certainly things I dislike about it one thing I have to say is that mod is dripping with unique dialogue, quests, and bits of lore that we just don't see in Anomaly. Also it's a bit more simple and oddly feels closer to classic Stalker than Anomaly. That's my rant for the day. Sorry it was so long. Good hunting Stalker.
@Stellar289
@Stellar289 2 ай бұрын
If I can’t spend 7k on this game then it sucks.
@BrokenCircle1
@BrokenCircle1 2 ай бұрын
Hehehehehehe
@niklassilen4313
@niklassilen4313 2 ай бұрын
Very good video! Awesome of you also to mention the hypocricy of modders who don't want their stuff changed and iterated upon. Cave dweller nerds at their finest.
@BrokenCircle1
@BrokenCircle1 2 ай бұрын
Yeah that one made a few people mad but f#ck em. Thanks for watching and thanks for the kind words.
@Nogardtist
@Nogardtist Ай бұрын
nah dude space rangers did living universe long time before stalker except stalker was made to be not exactly open world with dynamic world while space rangers has
@Lucass-wb9lv
@Lucass-wb9lv Ай бұрын
I don’t understand, I’m new to the stalker stuff and gamma is what caught my eye, but what did the other stalker games have besides gameplay loop? What’s really the problem with it being slower to progress, the way I see it that’s just more game.
@BrokenCircle1
@BrokenCircle1 Ай бұрын
Artificial difficulty does not equal more game its just tedious but that's my view.
@tomaszjackowski5205
@tomaszjackowski5205 14 күн бұрын
dead air > anomaly
@dominykaszakrys3373
@dominykaszakrys3373 20 күн бұрын
How can opinions differ... Me for example, sees Anomaly, as the most perfect stalker mod and game for that fact that could exist. GAMMA is too much of a crafting sim while Anomaly will requite you to craft once every now and then because weapons are as powerful as they should be and you don't need to craft new one every tenth portion of a game. Yes GAMMA armor pen system is fine but it just doesn't sit well with me that a exohelm can withstand 10 Lapua rounds in the head because it's not AP...
@BrokenCircle1
@BrokenCircle1 20 күн бұрын
To each their own.
@Pinky1925-ze2jn
@Pinky1925-ze2jn 2 ай бұрын
Hahahah also broke have a new KZfaq
@BrokenCircle1
@BrokenCircle1 2 ай бұрын
Why did you make a new one?
@Pinky1925-ze2jn
@Pinky1925-ze2jn 2 ай бұрын
@@BrokenCircle1 I had two gmail accounts I delete one of them because I want one account the old one was Connected to my youtube and it delete my KZfaq
@BrokenCircle1
@BrokenCircle1 2 ай бұрын
Ah I see.@@Pinky1925-ze2jn
@SentakuuGaming
@SentakuuGaming Ай бұрын
idk why i wanted to try it but bruh idk if its fking ping but im from europe and i kept if i move like teleport instead of moving its fking awful optimalization
@sabnock31
@sabnock31 Ай бұрын
There is no ping in single player games. And it runs fine on my 7 year old PC. You either downloaded some garbage version or your mods put a massive strain on your system.
@OXY187
@OXY187 2 ай бұрын
Simplicity. This mod lacks the simplicity Call of Chernobly has offered. Misery style mods are only fun If It's your first or 2nd run. After that, It gets extremely dull and boring. And imagine having to pass through Garbage for the 2139812nd time. I no longer find myself wishing to play Anomaly. Not only It lacks quests and an actual story, it's also worse now thanks to the hardcore mods. When I play Anomaly, I want a simple experience. Get a quest, go to a place and kill a lot of people. Take their gear, enjoy the profit. Old World Addon was just a fresh breath, I am glad It exists. Aside from that, I don't even want to talk about how these mods introduce weapons and armor that do not even fit into Stalker. What's worse is that GAMMA has introduced so many casuals into the franchise and now Stalker games are no longer Stalker games. The community is filled with all kinds of weird people, and they have ruined the identity of Stalker. What's gonna happen next is that when Stalker 2 comes out (doubt It'll ever come out) its gonna have an identity crisis thanks to the new fanbase. I swear I have seen someone believing their game was glitched when they had entered the factory in Yantar. The guy was complaining about how his screen was messed up with yellow tint and weird graphical artifacts and asking how to fix it on GAMMA discord. When someone replied him with "Turn off the Miracle Machine" solution, he asked "how do I do it, through Mod Organizer or Mod Menu in the main menu?" That alone sums up the entire situation. We need mods like True Stalker.
@BrokenCircle1
@BrokenCircle1 2 ай бұрын
I agree completely. True Stalker was fantastic. I reviewed that ahlbout two or three weeks ago.
@tanostrelok2323
@tanostrelok2323 Ай бұрын
I played Misery for years and loved just wandering the Zone with no real objective other than I felt like doing that day, kill pseudogiants with only a knife?, go buy one from Owl and head out, clear all of Pripyat out of Monolithians?, just made sure to had enough rounds for the whole thing. Freeplay is FUN, but not when you need to be the Zone's delivery boy to make any real money and bullets are so ridiculously hard to get. In my experience the mod feels like a reverse Misery, where combat is actually easy but the economy makes Argentina look like Switzerland, and pretty much every derivative mod I've looked at just turns the whole thing into Tarkov at home.
@BrokenCircle1
@BrokenCircle1 Ай бұрын
@@tanostrelok2323 Yes. This is accurate.
@BrokenCircle1
@BrokenCircle1 Ай бұрын
@@tanostrelok2323 Is Misery freeplay? I never played it. I've played alot of Misery derived mods but never the original.
@tanostrelok2323
@tanostrelok2323 Ай бұрын
@@BrokenCircle1 Misery doesn't change a single mission of the original COP story, you're given the option of entering freeplay after you evacuated the military, just like the original. And in my opinion, that's where the real fun of the mod began. If you have made it to the point where you can clear vanilla COP in Master with nothing but your starting equipment (With the exception of the SEVA for the underground pass) I highly recommend that you try it out, it is indeed a lot harder but barring the psi mutant hiccup it isn't really unbalanced in terms of combat.
@4500jas
@4500jas Ай бұрын
As a fan of the mainline STALKER series I just tried Anomaly... And it was awful. I think your video perfectly summed my thoughts while I was uninstalling it. Definitely going to try out some other mods though.
@BrokenCircle1
@BrokenCircle1 Ай бұрын
Thank you for that. Glad somebody else sees it. Yeah the mod has no substance really. Just grind, hardcore, repeat.
@mark009vn
@mark009vn Ай бұрын
this trajectory of "hardcore mods" arent really a new development, its around since 2011-2012 and you can already see the roots of the issues back then, some mods economy used to be so harsh that you can soft lock your game out of sheer rng if not enough essential items spawn, item bloat was around even back where crafting and repair mechanics doesnt exist, and stale pieces of bread costing thousands of roubles were the staple of the economy. The funny thing is, it didnt make the game any harder, just the impression of difficulty as the combat is still heavily weighted in your favor, and the "harsh" economy has always been a band aid solution to cap your overall progression as you will come out on top of most combat encounters.
@TSK_Silver
@TSK_Silver Ай бұрын
now we need the follow up "Why I LOVE Stalker Anomaly"
@BrokenCircle1
@BrokenCircle1 Ай бұрын
But I don't sadly. Honestly I'm done with the mod for good.
@TSK_Silver
@TSK_Silver Ай бұрын
@@BrokenCircle1 i noticed when replaying it last night because of this video that anomaly placements were super cruel, walked next to a jeep and died because there was an electric one on the other side
@BrokenCircle1
@BrokenCircle1 Ай бұрын
@@TSK_Silver I know EXACTLY which one you're talkong about.
@RO635mybeloved
@RO635mybeloved Ай бұрын
"NPC do and are extremely accurate in full Auto behind a bush" isn't that just normal Stalker clear skies?
@BrokenCircle1
@BrokenCircle1 Ай бұрын
Clear Sky is the worst of the original games though. Not really a model to follow when making the most popular Stalker mod.
@ArtificialDjDAGX
@ArtificialDjDAGX Күн бұрын
I've only noticed an issue with laser accurate NPCs in CoP. Was night time, I was about 100m away from the NPCs, they somehow spot me, and hit plenty of shots until I manage to sprint another 100m away to cover.
@F1stzz
@F1stzz 15 күн бұрын
Great review of one of the most overrated & overblown mods in the history of modding 👏🏻 I gotta say: it is quite a fascinating experience to look through 300+ comments of Anomaly fanboys straight up saying it's INTENTIONAL that CORE MECHANICS of their favourite mod MAKE ZERO SENSE 😁 It gets even funnier when you realise those people actually believe they're onto something while nonchalantly stating things like that 😂 The "hARdCoRe" circlеjеrk will never stop being one of the most hilarious stand-ups in a videogaming space 👌🏻
@BrokenCircle1
@BrokenCircle1 15 күн бұрын
Yup. This one made them real mad. Bad part is generally the die hard Anomaly people are the absolute WORST of the Stalker community. I remember a time before Anomaly when the Stalker community was alot more civil, had common sense, and wasn't composed of terminally online losers.
@F1stzz
@F1stzz 15 күн бұрын
@@BrokenCircle1 same stuff with LOTS of titles these days. PUBG/Fortnite generation has zero idea about essentials of a truly great game design, yet behave like some of the most entitled SOBs in existence 😁 As the well-known saying goes: "What makes any game good? Well - being able to F'N PLAY IT!". "Anomaly" is definitely not something that allows you to play at a natural pace without constantly looking into guides, which is why it suсks by definition 🤷🏻‍♂️
@nathanmoreau3937
@nathanmoreau3937 Ай бұрын
One thing I really agree with you on is that enemies should suffer the same inaccuracy and visual obstruction by foliage as the player does, that being said, the original games aren't much different on that front XD. Overall I like anomaly, and the original games, but for different reasons. I like the original games for their jankiness and story, and anomaly for its most re refined elements, such as guns that actually shoot where you aim 😂. One thing I would recommend is exploring the game options, as it allows you to change different aspects to your liking on the fly without exiting the game. Artefact spawn frequency, economy, stamina, stashes, and so much more can all be adjusted in those in-game menus. Can anomaly feel like "f*ck you simulator" sometimes? yes, but I hope this gives you some insight that helps you enjoy it as much as I do.
@BrokenCircle1
@BrokenCircle1 Ай бұрын
Nah I quit Anomaly for good and play other games now. Have been much happier. Playing Morrowind lately. Anomaly to me just feels like it doesn't have any substance to it. Like Morrowind has challenges and BS but not too much to the point of being tedious. Exploration feels rewarding with new characters and scripted quests which is huge. Even with Anomalys mods I jist can't enjoy it. I do wish there was a stalker type mod that stuck to the games feel with more quests and the like but oh well. Mayne the Chernobylite DLC will finally launch (it keeps getting delayed)
@nathanmoreau3937
@nathanmoreau3937 Ай бұрын
@@BrokenCircle1 I understand, it's not for everyone. At any rate, I'm glad you found what you like and are having fun!
@ZetaByt
@ZetaByt Ай бұрын
If I recall correctly, enemies in vanilla actually have the opposite issue, which is that they won't fire at all when the player is hiding behind or inside most big foliage like bushes or reeds. Not entirely sure how it works, but I'd imagine there's probably some sort of visibility blocker that makes them lose track of where you're at while the bush is blocking their view. This isn't an issue with STALKER or the mods around it, but is just a common problem in most FPS games that have heavy foliage (example: the first Far Cry) But yeah, I infinitely prefer the vanilla style of "enemy won't shoot while vision is blocked" over the enemies just knowing where I'm at because they're psychic and hitting me with 100% accuracy. Shit like that is why the Red Forest & Great Swamp are such a royal pain in the ass in Anomaly.
@nathanmoreau3937
@nathanmoreau3937 Ай бұрын
@@ZetaByt honestly, I think that enemies should be able to see you through bushes, but suffer a percentage based accuracy penalty depending on how much visual obstruction an obstacle would cause. I think this would be an interesting way to even the odds.
@ElectricityTaster
@ElectricityTaster Ай бұрын
I don't find the grind too bad. I started a bandit playthrough about a month ago and I already have endgame gear and half a million zone rupees. But yeah, it could be more sensible. I wish complexity came from actual realism. We can't all be accomplished IRL, you know. We need a place to shine.
@AlexanderTilakovsky
@AlexanderTilakovsky 11 күн бұрын
Personally, as someone who played the OG trilogy for thousands of hours and has completed several playthroughs for Anomaly and GA.M.M.A, I cannot help but agree with the points you've made. What really pissed me off about Anomaly was how janky the experience was to begin with and the artificial difficulty it brought; I do understand completely that most of the issues can be resolved with mods or by tweaking the settings in the Gameplay section, but my point is that if that is how the game plays right as I create my character and press the play button, then the very first experience the creators were trying to convey is lacking. True, most of the things do not make sense, however I would like to point out that the reason why every weapon is in a terrible condition was due to balancing. I can understand as it would break economy, however they could've taken notes from the original games and made that only Stalkers with higher rank would spawn with some really nice gear, mostly around the northern part of the Zone which is notorious for being dangerous, it would make sense to go there prepared and face even deadlier situations. If there was a small chance that a high ranking Stalker were to spawn in a beginner area, make it so that the ammo type for that gun he was carrying is either rare or expensive in the early game zones ( Which I did configure in the menu, and believe me it made a great difference.). This has been a thing since the Misery mod, and the devs had an equally terrible in world explanation which was: "You won’t get everything you think you deserve, the Zone is not about fairness after all, so cut it out with all that nonsense right know and grow some testicles. And yeah, if the guy you just shot drops like rock onto something or rolls down a cliff, his stuff will get mushed, broken, destroyed. So you won’t have a chance at dipping in that butter jar at all." In short, they said "Fuck you, that's why." There is absolutely no reason for the mutants to have homing attacks, It really pisses me off that I cannot dodge a boar charging at me in Anomaly while it posed no issue in the OG games. And don't get me started on the freaking cats that cannot be heard AT ALL while they're running at you,. You could be wearing an EXO suit, they are still going to take you down in two hits. That could've been fixed by giving us a chance to dodge mutant attacks and actually slowing down the cat enemy and making their footsteps louder. Guns should be made more durable, as this whole degradation system is made with the goal of forcing you to use the repair system more often and to again, grind for materials so that you may keep them in good condition. I don't have an issue with oiling my gun every once in a while, it adds a touch of immersion and bonding with your weapon. But I do have an issue if my equipment is breaking after three enemy encounters and I have to oil it once every two days. I personally don't have the issue with the grind, as long as it makes logical sense and is actually rewarding (Which again, I solved by tweaking the gameplay settings in the menu.). As for Anomaly not having any good side quests, I agree. It heavily relies on the radiant quests and grind to keep you occupied. There should be more interesting side quests like in the OG games which have a story to them and would actually give you more meaningful rewards and incentivize you to explore the new locations that were added in the mod. However, I do understand that this is not much of a game, but a storytelling engine. Anomaly is most fun when you create your own character, give him personality and figure out what is his purpose in the Zone? Is he a mercenary who wants to earn as much cash as possible and leave once his contract with Dushman expires? Is he a scientist who wants to collect all the artifacts, experiment with them and document them for further research in SIRCAA? Is he a criminal who was running with his crew in Dark Valley and got tired from drinking booze, smoking and risking his ass for scraps, which prompted him to slowly build his wealth and become a merc? That's where Anomaly shines, when you use your imagination and create your own story. When you turn it into a post apocalyptic version of DND and decide to give him flaws in order to create challenging gameplay. One of my characters was a merc who had a close call with a chimera and started smoking due to stress. I will repeat, all of these things that I am complaining about are already fixed by GA.M.M.A , EFP and by tweaking the gameplay settings in the Mod Organizer and main menu, however it should've been like that right out of the box. And for the love of God, I urge all who started with Anomaly to close the game right now and start with the OG trilogy, otherwise they're in a world of disappointment when S.T.A.L.K.E.R 2 drops.
@BrokenCircle1
@BrokenCircle1 10 күн бұрын
Well thanks for watching. Sorry it took me so long to respond to your comment I've been really busy at work and all and wanted to give the proper time to sit and read it. I get what you mean about the making your own story stuff. For me I used to do that alot on CoC back in the day. I liked it but much like Anomaly I found it lacked any real depth but at least it felt freer if that makes sense. Also the misery devs response to why things are so broken is beyond stupid lol. I've seen glocks put in ovens, dropped from buildings, and run over by trucks and they still work better than the crap in Anomaly so that's invalid lol. I get it it's a game but man I don't know. I just really with CoC had been continued and had an upgraded engine. It was so much more true to the original games gameplay wise. Anomaly is just icky to me. Even after I tweaked the settings and spent countless hours trying to mod it. I never liked GAMMA not one bit, granted part of that was due to the massive stutters I'd get on my rig that even after following the stutter fix guides persisted. Even looking past that I found it made alot of the base Anomaly issues worse. I don't know. In a weird way after all this time I still almost want to go back and try it again for some dumb reason even though I've been trying since 2018 and never liked it. Maybe one of these days I'll mess around with CoC again. It crashed alot but it was still good. Thanks for watching.
@johnhighway7399
@johnhighway7399 Ай бұрын
The only reason Anomaly exists is because it offered a 64bit engine. Other than that, it was basically Call of Chernobyl and not much more. I don't mind all that, since just like CoC you can change the difficulty and economy settings in the mod, then install addons to shape it up into what you want it to be. I've put hundreds of hours into moderately modded CoC & Anomaly, they can be fun. The problems started when Anomaly (and Gamma) attracted an unhealthy amount of people who just want to play a tactical shooter and did not know anything about this franchise. Why do I call it unhealthy? Because there's so many of them that you can't have a discussion about these games anymore without them showing up and crying about the anomalies and mutants, asking how to remove them from their game. They turn these mods into cheap Tarkov knock-offs and then claim it's "the ultimate stalker experience". KZfaq is completely saturated with clickbait Anomaly/Gamma videos, while the actually good mods (OLR 2.5, True Stalker, Spatial Anomaly, Priboi Story...) struggle to get even 1/10th as much viewership.
@BrokenCircle1
@BrokenCircle1 Ай бұрын
Yeah that too.
@squiddgy
@squiddgy Ай бұрын
idk ive played heaps of anomaly with a couple qof mods and i dont think ive ever crafted a single gun, i find ones i like and pay to have them repaired or buy new ones, and getting money wasnt too bad since after seeing the extreme economy i just turned the sliders in the menus to make the rewards more worth the missions and the ammo actually afordable and otherwise it just feels like stalker SOC just remasterd with more/new quests
@D3THD33LR
@D3THD33LR Ай бұрын
Played all the originals multiple times and love them. Still Love Anomaly/GAMMA. One of my favorite fps surivival experiences, whether its in the same vein as previous stalker games or not.
@sardararkhan
@sardararkhan Ай бұрын
Never played the original Stalker games but I love the hardcore elements about this mod. I also use many addons like skills and crafting overhauls. I like that I ended up using the starter weapon for at least 30 or so hours before getting anything else. I feel a lot of games just throw items at you easily. I tend to mod my Fallout 4 the same way as well, where you have less items to find and also a repair system for weapons. Still have not finished the main quest even after 159 hours just because it is fun roaming around and immersing oneself in the slow satisfaction grind of the game. I also dont do fast travel in many games either haha. Maybe I should play some Anomaly after this! Thanks! AR
@BrokenCircle1
@BrokenCircle1 Ай бұрын
Wow thats crazy.
@sardararkhan
@sardararkhan Ай бұрын
@@BrokenCircle1 Hahaha which part?
@diemaske8118
@diemaske8118 Ай бұрын
I hated it too and now i finished anomaly, gamma and efp and its fenomenal. A ton of weapons missions and attachments just great. Hard but great. You just gotta know how to fix and craft things!
@BrokenCircle1
@BrokenCircle1 Ай бұрын
It's not a matter of knowing how. I know how I just didn't like it.
@soulmachine56
@soulmachine56 Ай бұрын
I've never had anomoly crash, even on my laptop.
@Lynnhchan
@Lynnhchan Ай бұрын
I don't think you will enjoy Gamma lol
@BrokenCircle1
@BrokenCircle1 Ай бұрын
No I did not.
@Lynnhchan
@Lynnhchan Ай бұрын
@@BrokenCircle1 same tbh
@zoobi27
@zoobi27 Ай бұрын
Hello, I am a stalker game series modder, I took part in some fairly "big" projects / mods since Misery and then to Anomaly, and now GAMMA. First of all I want to say that you are giving criticism over the mod, but sometimes it feels like you are mixing what the engine / mod is capable of, what features it added and... just the settings choices that were set for the users of the vanilla mod. Just before I give precisions to my statements, now one should know that even Anomaly became a COC like building platform, as now most people play GAMMA (sometimes even trying hard to run it with shaders when their specs can clearly not keep up with it) some other people also play more "forgotten" packs like EFP, but that's mainly the deal. Along with that is only left the world of soup mods or WIP OGSR/Gunslinger custom monolith engine operated mod/modpacks (some of them will be exciting to see released and are far from finished) So yeah when you are talking about the settings and actual mechanics in anomaly and their realism level, yes it's retarded and totally unrealistic sometimes. But it's just a matter of a few configs that you can change or mod addition to address that. I would agree the average modding ignorant user would get frustrated, but unfortunately even with mods you would eventually find the need to further tweak things to your own taste. That's the downside of modularity and huge choice of configurating mods and options... Now you also probably want to understand some of the limitations there are. First the engine, it's getting old, and even if people do wonder implementing new features, they most likely create new issues or face not fully working features, that require further development and it's hard and extremely time consuming. Some people are specialist in coding, texturing, animating...etc, for a modded GAME ! It's not always the average "learn on the go with a bit of experience" which, I admit, I belong to, eventhough I managed to understand and create a few cool things with my modding team lately. Another example : you were talking about : "why the actor reloads the gun fully when jammed, bahhhhh" → this is a perfect example of not a technical limitation, because now you can have animations (and even variants of them) for it. It's just that it's hard to find good animators reanimating everything with good quality. Some animations set were taken from STCOP, and anm_reload_misfire didn't even exist when it was ported as original placeholder assets. When anomaly started, it was not even a thing, but the game has evolved. Now for instance gun modding and animating can be far more complex, and even with sounds, which is my specialty. Also it's wrong suggesting anomaly/gamma/efp pretends to be realistic in the first place. Yes they aim for that, but they don't introduce it like this to anyone. Hardcore ? definitely yes. An example that comes around often is people bashing Gamma because of micromechanics and super huge & complex crafting system. I do agree as a personal experience and taste that indeed it's overwhelming and boring, and I would prefer more gunplay. Also balancing is not often that good, for instance having guns balanced to NPC, then NPC rebalanced according to gun damage, all of this going back and forth. Yes that's bad approach. They should have gone straight away from ballistic data, like in Tarkov, and set once and for all what a bullet can do in average in a vest or even a part of an armor. How often have I seen announcements of cartridges being rebalanced for the n-th time in Gamma... And again, that's a balance thing, not a hardcoded damage system. But even considering then how damage are calculated and dealt to NPC/Player, there are mod that bypassed the vanilla damage calculation system, that you can balance yourself for hundreds of hours trying to match idk, Tarkov or real life things "somehow". I am not going further in details with other things you mentionned, there are right statements, wrong ones and mid right or wrong ones. In fact it all comes down to some known hard issues which have either always been lying around and are most likely never going to be fixed, or some that are fixed / on their way to be fixed. And modders / devs have to work around that until changes are made. I just think overall that you have the point of view from people who just casually play the mod, or barely touch(ed) the "scratchable" surface of dirt of modding. But when you actually talk to people who dived hard inside of it, I think you should realize that anomaly and gamma team and modding community did an INSANE job, and seeing them every now and then casually bringing new breakthrough features is huge, despite all odds against them. The mod or modpacks from anomaly are not user friendly, yet people with knowledge still find time to help the completely unaware and modding-ignorant people even for them to be able to customize their game which very often spam all over the place with dumb requests or reports. In conclusion the negatives DO NOT outweight the positives, you just have to really get motivated and commit to it in a way. Yes again as I said earlier I'm talking about investing hundreds of hours into it, if not thousands if you start making your own mods, added to that the need to get skilled people with you and I am sorry if you find the mod is bullshit milsim, because it then means you are kinda missing the whole point of it.
@BrokenCircle1
@BrokenCircle1 Ай бұрын
You seem to be assuming I'm ignorant to alot of what goes into this when that isn't the case. I understand the engine is old, I know what goes into making the game work how it does. I guess part of my problem is just that. Sometimes I think it's better when games sort of 'stay in their lane'. Vanilla Stalker isn't realistic in the slightest and trying to make things realistic in the X-Ray engine is as you pointed out quite difficult near in some cases impossible so why not just accept that it is what it is rather than going to an awkward midpoint somewhere between realistic and absurd? I never liked the balancing of that. While I can see how some people don't mind this to each their own saying that some things I said are wrong is just condescending and egotistical. My opinions are just that opinions. I always use this example for things like this: I love the game Spore. I think it is one of the best games of all time. Many people do not like Spore. They say it is too dumbed down, childish, and basic. I disagree with them and still love the game but I don't get mad when they tell me my silly space game sucks. I can see why they think that way and that's all this is. I dislike Anomaly not because of a lack of understanding or skill but because I simply dislike the way it's put together. It isn't proper Stalker and has been built in such a way it is something completely different that doesn't follow the gameplay conventions established by the official games. That's my problem with it. In my view mods should enhance what already is in a game, not completely change it into something it is not. This is why I generally don't like overhaul mods. But that's that.
@genericname6064
@genericname6064 20 күн бұрын
@@BrokenCircle1firstly, I don't think the developer was mad in any way. secondly, I think it's really important to remember that anomaly is not trying to be like stalker on a gameplay level. it's unfair to try and compare it to the base games because it's really oranges to apples. thirdly, for your view that mods should stay in line with the games they stem from, I completely disagree, and it kind of baffles me that you have that opinion. mods that enhance the base game are great, don't get me wrong, but thinking modders should not be making overhaul mods? why? I'd genuinely like to know your reasoning
@BrokenCircle1
@BrokenCircle1 20 күн бұрын
@genericname6064 I don't think they shouldn't be making them I think they should make what they want. I personally however just don't see the point. A mod alot of people wanted me to play for Halo 3 was the Star Wars mod...I did eventually try it and I guess in concept it was cool but in the long run if I really wanted to play Star Wars BF2 I'd just go play it. I just sometimes like simplicity and a certain focus on things. That's just me. It's cool if you like overhaul though of course everyone has different tastes.
@genericname6064
@genericname6064 20 күн бұрын
@@BrokenCircle1 well yea, BF2 exists which does kinda null the existence of that halo mod, but there really isn't anything like anomaly/GAMMA. since you dislike anomaly, I can see where you're coming from, but anomaly definitely does have a point of existing.
@BrokenCircle1
@BrokenCircle1 20 күн бұрын
@genericname6064 Oh, for sure it does I never said it didn't. I just don't see why it's so popular is all.
@halimardayldz3572
@halimardayldz3572 Ай бұрын
Mutants do not change trajectory mid air in anomaly, you can dodge a chimera for hours without a scratch if you don’t get jumped by it from behind. In fact this is a very big part of the armor system of the game, the lighter your armor easier for you to dodge jumper mutants like chimeras and snorks and kite slower mutants. But that makes you very vulnerable to mistakes. even the best light armor you can buy or craft will not save you from a chimera if you are not good at dodgeing its jumps.
@ZetaByt
@ZetaByt Ай бұрын
I can say for a fact that I have definitely seen Blind Dogs, Pseudodogs, and Cats all wind up a lunge attack while running, then home in on the player at the last second. Believe it's a holdover from the vanilla series because dogs in vanilla do this all the time, and sometimes it looks like they attack first then change trajectory mid-air, and my guess is that this is what he is possibly seeing. Will say though, Anomaly definitely nerfed/rebalanced the Chimera's leap attack. Chimeras in vanilla CoP *loved* to home in on the player during a leap which made the Chimera Dance borderline impossible to do in vanilla CoP, but iirc they didn't do nearly as much damage as the ones in Anomaly.
@tanostrelok2323
@tanostrelok2323 Ай бұрын
I LOVE Misery, but Anomaly is kinda lacking in most aspects, GAMMA I'm not touching with a 10 foot pole. I think the game would be a lot more fun if the economy was properly reworked, from there you can just adjust difficulty to whatever you want. The real problem is how every Anomaly derivative seems to be Tarkov lookalikes, kinda beats the original purpose of the platform.
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