Why Peace Walker is the best MGS - LambHoot

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LambHoot

LambHoot

Күн бұрын

Peace Walker is the best Metal Gear Solid game. A controversial opinion, I know. Please, let me explain why that is in a 45 minute video where I only actually start talking Peace Walker passed the half-hour mark and for the rest of it talk about MGS VR Missions.
Thanks!
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Пікірлер: 364
@nitrocharge2404
@nitrocharge2404 3 жыл бұрын
Peace Walker remade in the FOX Engine with Ashley Wood's cutscenes would be the single greatest game ever made
@VillRezint
@VillRezint 3 жыл бұрын
No, with normal cutscenes made by FOX Engine.
@DanielMakesCadences
@DanielMakesCadences 2 жыл бұрын
@@VillRezint how would it work though. A lot of impactful cutscenes in PW work the best in the comic book style and would be jarring imo in one-shot cinematic style of mgsv
@aroccoification
@aroccoification 7 ай бұрын
It would have been what phantom pain should have been. So embarrassing that the psp game was better than the on console sequel
@vergil_6707
@vergil_6707 6 ай бұрын
@@aroccoification hard disagree
@aroccoification
@aroccoification 6 ай бұрын
@@vergil_6707 the majority of missions are better. Theres also like 100+ more missions. There are actually fun and interesting side missions that aren't just redoing the campaign missions again. The boss fights are infinitely better. The story is better. The loading times, missions start ups and endings blow V out of the water. The staff managment is much better. Sending staff on missions is much, much better. Peace walker has full coop. In peacwalker you can fight boss mechs and dinosaurs with your friends. There even several weapons and items that are coop exclusive. Peacemaker is a much better full product. V undoubtedly has better gameplay though
@theDiReW0lf
@theDiReW0lf 6 жыл бұрын
It's infuriating that MGS 4 didn't have VR missions. There was so little gameplay to begin with, but it might have the best mechanics in the entire series. Goddamn Konami.
@Joe_334
@Joe_334 4 жыл бұрын
Yeah, mgs 3D too...
@Gadget-Walkmen
@Gadget-Walkmen 3 жыл бұрын
@@Joe_334 yeah but mgs3 too place in the past. so it made sense that it wouldnt.
@vergil_6707
@vergil_6707 6 ай бұрын
goddamn kojima as well lol
@exposedbrainfilms7897
@exposedbrainfilms7897 3 жыл бұрын
You don’t get it. In MGS4, the robots and lack of human enemies is to set in foot that dead feeling. The only humans you encounter are the ghosts of the pasts. You can never truly go back.
@aroccoification
@aroccoification 7 ай бұрын
It sounds like this guy doesnt actually like metal gear. He thinks 3 is the worst game, refuses to play mgs1 and finds 2 boring
@Mattin_Satteo
@Mattin_Satteo 22 күн бұрын
Yep. I did not agree with at least 75% of what he said.
@CommunismIsCringe
@CommunismIsCringe 11 күн бұрын
As soon as he said the voice actors were "phoning it in" in MGS1, I knew I could completely disregard his opinion.
@tehcrazGaming
@tehcrazGaming 4 жыл бұрын
It really is so weird to see someone have so much hate for 1 and 2 and enjoy the VR modes that much more than the main games.
@flamingcow5916
@flamingcow5916 6 ай бұрын
Yeah I'm watching this video and thinking "I get preference but God damn what is this dude taking to hate the main games so damn much"
@KaroSword
@KaroSword 6 жыл бұрын
Just sold VR missions to me... okay sir guess I got a whole lot more metal gear to play
@Joe_334
@Joe_334 4 жыл бұрын
I thought it was just the base game, years ago until I saw there was VR for the first game too. The HD collection of MGS2 for psvita is a bit wonky with no custom setting for the camera. Item switching was purely touch screen.
@KaroSword
@KaroSword 6 жыл бұрын
Why didn't you title this something like Why VR missions are the real stealth games? You haven't even mentioned piece walker like 20 minutes into the video
@PliskinHK
@PliskinHK 5 жыл бұрын
cause his videos are crap
@RamHoot
@RamHoot 5 жыл бұрын
Charlie L. lol okay so for context, this video was inspired by a few conversations I had with people where I tried to explain to them why Peace Walker was my favorite in the series. Normally people just blew me off for even saying it. One day though I was talking about VR missions with someone who’d previously made fun of me for liking Peace Walker, and they admired that they were dope. So I came up with the idea of making an entire video convincing people that VR missions are the best in the series only to pull the rug out from beneath them at the last minute and tell them I was basically describing Peace Walker the whole time. Sorry if that made it tough to get into, but I thought it’d be funny and help get people’s attention in order to convince them lol
@xanaxodgrindcorelover9191
@xanaxodgrindcorelover9191 5 жыл бұрын
@@PliskinHK shut up snake
@yourstruly__6748
@yourstruly__6748 6 жыл бұрын
They could've had MGS3 "training missions" instead of VR. Like, you played Snake but without his headband(to emphasize him being a rookie) and it was utilized as a "Basic training" to learn the ins and outs of the game's mechanics while the boss gave commentary, you could even see her spectating you in a room above. You do basic CQC things, use those tricks to quicken the levels, different colored rooms to get an idea for the camo, mechanics expanded much more upon in their own sections and difficulty of course increases throughout the missions. This could also tie in to the virtuous mission when the Boss says "Jack, remember the basics of CQC"
@odinlindeberg4624
@odinlindeberg4624 3 жыл бұрын
That's quite true, tbh. And then you access secret missions by finding a hidden projector room in one of the missions, and the secret missions rip off various classic movies.
@yourstruly__6748
@yourstruly__6748 3 жыл бұрын
@@odinlindeberg4624 OMG YESS
@jebaena91
@jebaena91 7 ай бұрын
@@odinlindeberg4624 This would be such great concept, almost like a Tanker chapter of MGS 2, but instead are all the training that the boss gives you, with some bonding and story beats as you move from challenge to challenge (keeping them like individual sections like in Peace walker), while the movie parts would change how Paramedic, Major Zero and Snake interact while talking about them. Like instead of saying how dumb 007 movies and plots are in the context of "real" Spy missions, snake would comment how dumb going to a trainig mission (a mystery one) based on the movie was and how useless was to make one just to find the lack of application on the feel.
@Zephyr_Weiss
@Zephyr_Weiss 4 ай бұрын
Wouldn't make sense for the story for Boss to oversee Snake's training and giving commentary. They see and speak together for the first time after the amount of time Snake says that they were separated.
@r3gret2079
@r3gret2079 2 ай бұрын
Thats a great idea actually. What a missed opportunity.
@GuyOnAChair
@GuyOnAChair 6 жыл бұрын
Fun fact: In regards to MGS3D lacking VR missions MGS3D has unused "Extra Ops" in it's files. (some of which can be played) That said MGS3 allows for TONS of creativity in it's self contained areas. If Skyrim is an ocean with the depth of a puddle then MGS3 is the mariana trench.
@PuellaRider
@PuellaRider 5 жыл бұрын
Shoutouts to SuperBunnyHop
@xanaxodgrindcorelover9191
@xanaxodgrindcorelover9191 5 жыл бұрын
he acknowledges this
@danny1884
@danny1884 3 жыл бұрын
I had the most fun with MGSPW. For a PSP game it was quite impressive with its graphics, amount of content and online functionalities. 5 was amazing presention and gameplay-wise but it felt kinda unfinished and lacked story co-op.
@kindairish2562
@kindairish2562 3 жыл бұрын
This argument only works because you have decided to throw half of what makes the games good out and focus only on tightly designed segments of gameplay. A game is not just the controls and goals, it is also the context of those controls and goals, and the reasons for completing them. You assume that a voice clip and a high score are what everyone lives for, but fail to remember that people can just as easily be motivated by story. You also neglect to mention many gameplay elements that were in the stories of these games, that muddy the waters on this claim that the "gameplay" is best in VR. You can master areas just as much in story as you can in VR, you just don't get a screen giving you a high five every 30 seconds. You can get yourself killed an restart the area if you get spotted, you can play on a high difficulty that auto game overs when you get spotted. In MGS2 you can hunt dogtags to unlock special items, you can find 100s of easter eggs. You can interact with the environment in a bunch of crazy ways. The tanker mission's ending with all the Marines can provide for an hour of weird and fun experimentation. MGS3 ties survival mechanics into the whole of the game, dealing with hunting and curing yourself as well as blending in with the environment. Taking down bosses non-lethally awards you with camo that you can bring into ng+, you can unlock infinite ammo, stealth camo, and weapons for replays aswell. The Boss fights in both games are ALSO little separate mastery challenges that you can learn to take down with expert precision. I could mention so many more ways in which the story modes provide AMPLE gameplay opportunities not found in VR but I think the point is made. It seems that you have confused constant score screens with replayability. The truth of the matter is that the story modes have many of the same challenges, while also providing many unique ones, and they can be mastered just the same. You just won't get a pat on the back every minute. But that abstract scoring screen is just a motivation for you to do better, it isn't the capacity to do better. That capacity is already there. In the story.
@Finalblue1234
@Finalblue1234 6 жыл бұрын
Don't agree with all the hot takes, but I totally get what you mean with the MGS main games lacking replayablility. I hated Peace Walker at first but once the game forced me to do side-ops and bosses for building the Metal Gear, it got me hooked. It encouraged me to actually give a shit about ranks and play with friends. MGS3 is still my favorite, but I still love PW's mission structure.
@Energizer720
@Energizer720 6 жыл бұрын
Finalblue1234 both are perfect games. Side by side only 1st games i played before getting into the rest
@RamHoot
@RamHoot 6 жыл бұрын
Finalblue1234 YE! Was the same for PW until I started replaying missions for scores and then trying online, so much fun. Really feels like you’re a part of this army
@Yeshua_is-Cool
@Yeshua_is-Cool 2 жыл бұрын
The boss fights fucking sponge on and on took a hour on the fucking tanks can't crawl
@lexonschembri1241
@lexonschembri1241 2 жыл бұрын
I agree the side ops were much creative thain main ops,boss battles were the most fun because they were challenging and just fun to play i remember losing 50 times against a harder level armored vehicle haha. If peace walker gets remade thwy should constantly add new boss battles. Or maybe a mgs game that rebuilds MSF
@Terror0619
@Terror0619 Жыл бұрын
I find every metal gear game super replayable. Beat mgs3 like 70 times and the other games over anywhere between 10 to 50 times depending on the game
@shophet125
@shophet125 4 жыл бұрын
33:34 The trudge through the swamp is much, much shorter if you never killed anyone except for the Cobras. Mechanically, it does punish you if you killed a lot of people.
@z9zou
@z9zou 4 жыл бұрын
I mean Peace Walker is amazing and it's almost tied for me as the best with Snake Easter. But my problem with your interpretations is that you state that every single installment in the series is actually bad from the get go. Like wth? lol. They might not be your cup of tea but they're not as bad as you mentioned.
@fletcherw32
@fletcherw32 2 жыл бұрын
I'm pretty sure it's his opinion dog. Most of the video has been referencing hopping in and out for stealth gameplay
@Sniperk1ng187
@Sniperk1ng187 3 жыл бұрын
I'm sorry did we not all plant C4 on the guards using the urinal outside the commander's room?
@myleswithay1362
@myleswithay1362 6 жыл бұрын
Y'know me: I always love a good hill to die on, especially for an unpopular opinion. I appreciate the thesis you put forth regarding the series identity and how PW fulfills it the best. But the one comment you made that I really can't agree with is that PW encourages skillful play, in a way similar to the VR missions, because the limit of the dexterity allowed in PW is shallow as a puddle. You're very restricted during conventional stealth gameplay regarding how much Snake and the player can pull off in terms of actual, skillful stealth. Partially because of what the PSP's control schemes can accommodate but also because a lot of fundamental aspects that allow for high-level stealth gameplay are straight up missing from PW. A lack of intelligent enemy AI to mess with, a lack of reactions to exploit (compare the sheer number things enemies can react to in V in various ways, or 2 and 3 for that matter, then compare it to PW), and a lack of interactivity between the game's exterior systems, such as environmental. The most damning thing to me is there's almost no room for player skill development. Getting a good flow in PW is as easy as waltzing up behind enemies and slamming them with CQC, because no matter what, you'll always move at the same speed, so low level PW play and high level PW play are basically just how well memorized they have the map, but for the most part, players will move at a similar speed and still feel a relatively good sense of progression through the screen, regardless of how experienced they are and how much they understand the game's guts. In contrast, MGS2-V encourage players learn how to slip by the fastest by having a real "stop-and-go" quality to normal play. You have stop to hide behind walls or to shoot a gun or go prone and crawl past guards, all of which feel slower and more awkward/graceless than sprinting through the enemy lines, so learning how to constantly move forward while taking out/avoiding the guards is an impressive task. Watch an MGS3 speedrun and notice how its totally different from the way the game feels at a casual level. The same applies to 2, 4, and V, at varying levels. But PW has so few actual mechanics to exploit or to work with. And for the most part, PW as a game allows for almost no personal player expression. The tranq is greater than ever in bite-sized missions where lining up headshots is easier than ever (the only reason I'd say people think it V is worse in that regard is that V is 200 hours fucking long), the amount of viable options within the loadout is still relatively low, exacerbated by the fact that most screens are especially corridor-like, so any weapon that doesn't fire straight is hard to work with, and the AI can't be exploited anyways, so playing with different options doesn't yield different enough results for the average player to work with. That's excluding the fact that fultoning guards always takes priority over any other kind of strategy. So most play styles will look similar to one another, and that's a damn shame for a series whose stealth is usually versatile enough to make skill demonstration videos. But at the end of the day I recognize that we just view the series identity totally different. It probably wouldn't surprise you to hear that my personal view of the series is based on how much self-expression and skillful play its mechanics allow, which is why PW is probably my least favorite game in the series. But your video sticks the landing at explaining your view on MGS and how PW gets it right. The rest of your points about the series' identity are totally fair, and even if I don't agree with that interpretation, you put up a great argument that PW fulfills what you love to see in an MGS game. I have almost no love for PW as a mechanical experience but I can at least appreciate how much cohesion it has.
@RamHoot
@RamHoot 6 жыл бұрын
Myles with a Y ye I agree with its issues, particularly the AI, it sucked not being able to mess with it at the same level BUT one thing: yo that tranq is op but I think most people forget how garbage the suppressor is on it from a fresh playthrough. Takes a good while until you can last a while missions without the silencer breaking. I liked that a looooot, reminded me of the VR missions with limited ammo, but ye Bless you, really glad to have ya bois with very different views of the series identity stepping it up and dropping hot boxes 👌👌👏🙏🚨💌
@Nitro_Blitzen
@Nitro_Blitzen 5 жыл бұрын
Myles with a Y I mean hey it's amazing for what it is. Something fun and quick you can play on the go like on train rides or planes or stuff. Where time is an issue and you don't have the time for a full on metal gear mission....plus it's the first metal gear where you can fucking crouch walk
@myleswithay1362
@myleswithay1362 5 жыл бұрын
You could Crouch Walk in MGS4, but I respect that PW expanded on that
@ThrillingDuck
@ThrillingDuck 3 жыл бұрын
If all dissenting opinions could be expressed this way, the world would be a better place.
@myleswithay1362
@myleswithay1362 3 жыл бұрын
@@ThrillingDuck Being thoughtful and fair isn't as hard as people might say. Let's all do our part when having discussions like this to make sure that the other person feels heard, even if, like me, you disagree with them thoroughly
@Exilis
@Exilis 5 жыл бұрын
You know, you can't just ignore that the sum of Metal Gear Solid is as much, if not more, about its story telling as it is about its gameplay mechanics. If you want to make a video specifically about the series' stealth action mechanics, that's perfectly fine but I'd wish you'd clearly state that from the get go.
@waveplay3978
@waveplay3978 6 жыл бұрын
OH MY GOD THANKS FOR GIVING LOVE TO MGS1 VR MISSIONS. I spent more time with this game than the original campaign (which I beat like 10 times). There's SO MUCH gameplay depth in the VR missions. These missions challenged me in every way. Figuring out puzzle like solutions, efficient handling of weapons and sneaking
@deweydrop3421
@deweydrop3421 4 жыл бұрын
I thought this was a peace walker video.
@Kacp3rrak
@Kacp3rrak 4 жыл бұрын
I've never someone talk about the VR mode in MGS in such detail and envy of this mode. Good job
@G-DORA
@G-DORA 5 жыл бұрын
32 minutes, that'show long it takes for this guy to finally get into why he likes Peace Walker. Fucking hell. What a disaster.
@nerdynick314
@nerdynick314 6 жыл бұрын
This gave me a new perspective on mgs series as a whole
@thiccboss4780
@thiccboss4780 5 жыл бұрын
39:29 are you suggesting that Ground Zeroes is a superior game to Phantom Pain? *HALLELUJAH HOLY SHIET!!!* btw portable ops plus is basically the vr missions treatment plus fanservice overload being able to play as every character imaginable , god i wish they ported it like they did with PW
@Rugerfred
@Rugerfred 6 жыл бұрын
The VR missions where you use the ninja were also a total blast.
@mesmerizingwalrus7051
@mesmerizingwalrus7051 6 жыл бұрын
I knew staying up until 6 AM for a Lambhoot video and then waking up 7 hours later when he just so happened to upload would come in handy.
@RamHoot
@RamHoot 6 жыл бұрын
Mesmerizing Walrus ahahaha, yeah this one was a pain to get out ahaha
@amimm7776
@amimm7776 3 жыл бұрын
I rewatch this more for the vr mussion segments than peace walker
@TECTONICSMASH
@TECTONICSMASH 7 ай бұрын
Ok you've convinced me to play some VR missions. I remember having fun with them when I was younger.
@richterdelgan123
@richterdelgan123 6 жыл бұрын
metal gear solid for the gbc have the main mission separated by levels, one you finish the game you can play that section and try to get a better score, they have also alternate objectives of the main levels, and it also have VR missions.
@timmytatoe4248
@timmytatoe4248 3 жыл бұрын
I know the title is misleading but I love showing this to people when they wonder why I'm playing the vr missions. I always liked them but couldn't really word it in a good way, and this vid does it perfectly. Thanks dude
@DedFred739
@DedFred739 3 жыл бұрын
I do not fully agree that the ghost river sequence is disconnected from gameplay. When I first played it, at least, the fact that I still had control of Snake even if not as part of the main gameplay loop still hit me hard. Also, you mention the loadout menu, which I think 3 tries to get you to experiment with too. One of the incentives that you mention is that every single mission has a score, but you also say that the ghost river sequence shames you thematically not mechanically. How is some arbitrary letter or number more connected to the game mechanically than the ghost river sequence? Scores are not diegetic, yet they are a big part of your argument.
@mrtibbs2
@mrtibbs2 4 жыл бұрын
I always ignored the VR missions but you just sold me on it. I will go back and give it a shoot. Man I missed something really awesome!
@qwertyMrJINX
@qwertyMrJINX 5 жыл бұрын
In MGS2, while you were defusing bombs, Snake was _also_ defusing bombs. You were not "playing player 2." MGS3 had Snake vs the Monkey, Boss Rush, and Metal Gear Online. Why did you pretend that MGS3 has no side content outside the main story?
@kindairish2562
@kindairish2562 3 жыл бұрын
Because it made his argument stronger lol
@reaperskullyt9079
@reaperskullyt9079 Жыл бұрын
@@kindairish2562 he played the hd collection,servers are down boss rush are only the bosses not sneaking missions not advanced mode nothing and metal gear online is shut down yet again that’s online not sneaking missions
@czarkowskipawelyt
@czarkowskipawelyt 2 жыл бұрын
You'd like the newest three Hitman games, it's exactly what you're looking for.
@stinkystealthysloth
@stinkystealthysloth Жыл бұрын
Let me get some popcorn for this
@SaberRexZealot
@SaberRexZealot 6 жыл бұрын
Snake Eater and Guns of the Cutscenes for me. Peace Walker loses out on the actual sleuthing by simplifying the mechanics so much. AI is dumb as bricks, no prone sneaking, bosses are bullet sponges, story feels inconsequential to the series wide narrative etc. Still a great game, but I would play every other MGS over it without a second thought. It does have better gameplay than MGS1 though. I enjoyed that game the least out of the marathon I did recently, precisely for the reasons you gave. Compare that to the classic REs and FFs, it really hasn’t aged as well, but is still a modern classic.
@frogglen6350
@frogglen6350 6 жыл бұрын
SaberRexZealot "AI is dumb" So.....it's like every MGS? LMAO
@eazyelof4283
@eazyelof4283 5 жыл бұрын
Resident Evil has not aged well. I would much rather play MGS1 and at least be able to look around than RE.
@SaberRexZealot
@SaberRexZealot 5 жыл бұрын
Eazy Elof I can only speak for RE2 and RE3. I thought those aged absolutely brilliantly. I didn’t feel any dissonance playing them right after REmake when I played them all for the first time a couple years ago.
@supremeworld87
@supremeworld87 4 жыл бұрын
PW irrelevant to overarching narrative? It depicts the actual transformation of naked snake into big boss and delves fairly deep into his character and psyche, way more than even mgs3 did. It completes the Big Boss story and ends in the creation of Outer Heaven. How in Gods name is it irrelevant?
@reallyhimongod
@reallyhimongod 4 жыл бұрын
Yeah I watched one boss fight and was turned off on how little damage he was doing and how long the boss fight was it was like a 10 min video of him shooting at that final metal gear in PW pass
@johnnymontero2282
@johnnymontero2282 4 жыл бұрын
Thank you for making this video Lambhoot. Been meaning to like and subscribe to your channel a little over a year but just recently have. Big fan of your stuff. Though my favorite Metal Gear solid is 2, it is my favorite specifically for the VR, and Snake Tales portions of the game. Plus, the goofy skateboarding mini game is fun and only available on the ps2 version of Substance. But this video you made simply blew me away because you had discovered how mgs is best played. The most fun you can really have in these games is with a start and finish mini mission that test your metal for mastering the mechanics of the gameplay. Finally someone is speaking my language! I would agree that Peace Walker is the best because it plays like VR missions, and was perfectly combined with story and structure. It is one hell of a beast, with an eventual end to what seems like endless content on a hand held. I'd love to see more Metal Gear from you. I recommend and would love to see you cover the original on-the-go non-canon Metal Gear game: Ghost Babel. This whole video and perspective you have of these games reflects the entire content of that game. Give it shot north barrito! Also, fun fact: I'm your 700th liked subscriber. Go cover Ghost Babel just because of that! Lol!
@mattmas6628
@mattmas6628 Жыл бұрын
Damn this is good. I’ve never heard someone discuss the vr missions in this kind of detail
@zarzilla1769
@zarzilla1769 5 жыл бұрын
I did that c4 at MGS when I was 12. Classic MGS is one of my all time favorite
@Lb8068
@Lb8068 3 жыл бұрын
Would love you to do a retrospective of the Metal Gear Acid games in this style, they’re oft forgotten and rarelt discussed amongst MGS fans. VR missions are indeed whole new extended experiences with MGS1/2 mechanics but Acid turns sneaking gameplay on its head entirely. Turn based stealth! Adore your videos dude. Thanks for all these uploads.
@MMLCommentaries
@MMLCommentaries 6 жыл бұрын
Denis I want you to start a pop radio station where you only play these 8-bit MIDI versions
@SuperVegitoSSJ2
@SuperVegitoSSJ2 4 жыл бұрын
07:31 I've heard that song before, what's it called again?
@RicoSeattle
@RicoSeattle 4 жыл бұрын
Mambo No. 5 by Lou Bega
@DanielSantosAnalysis
@DanielSantosAnalysis 6 жыл бұрын
Lambhoot, you never fail to surprise me with your crazy opinions that end up making a strange amount of sense. Never stop and never change mah dude.
@whyrobotslie8076
@whyrobotslie8076 4 жыл бұрын
12 minutes in and we’re talking about VR
@retake6977
@retake6977 2 жыл бұрын
that deep throat part caught me off guard
@TheHitReality47
@TheHitReality47 18 күн бұрын
Put down the links to 8bit soundtracks used in this video please. Specially 4 th one
@kar6999
@kar6999 6 ай бұрын
I just have to randomly ask, what are your thoughts on Metal gear Acid and Metal Gear Acid 2?
@CheesyBlueNips
@CheesyBlueNips 6 жыл бұрын
I just beat MGS3 and I've moved on to Portable Ops so it's like the video is just slightly too early for me but I'm happy with the opinion I'm seeing about it and I've been excited to jump into some co-op with it
@GuyOnAChair
@GuyOnAChair 6 жыл бұрын
CheesyBlueNips I hope you are emulating it for a higher frame rate or that you un inverted the camera and made it aim where the camera faces for better controls.
@RamHoot
@RamHoot 6 жыл бұрын
CheesyBlueNips never played Portable Ops but my brother did and he enjoyed the multiplayer components, but Peace Walker takes all of that to the next level, it’s insane. Definitely try playing with a friend if you can match-make with them 👌
@GuyOnAChair
@GuyOnAChair 6 жыл бұрын
LambHoot RH Peacewalker is a better game and has COOP. But MPO (More so Plus) has wayyy better multiplayer. Thats the real saving grace in regards to it's legacy. We made a step by step guide to get it working on PPSSPP if you ever want to check that out. Don't worry, it doesnt have to be stuck at 20 fps either.
@contrabandresearch8409
@contrabandresearch8409 4 жыл бұрын
The VR missions sound pretty cool.
@Mentelgen-1337
@Mentelgen-1337 6 ай бұрын
as for mgs3 not having vr missions i do believe the game itself is the vr mission. or something along those lines.
@RyumaXtheXKing
@RyumaXtheXKing 6 жыл бұрын
How do you feel about Ghost Babel?
@GuyOnAChair
@GuyOnAChair 6 жыл бұрын
I don't dislike Peacewalker at all but I have seen a ton of criticism of it of varying quality/validity that are worth bringing up none the less. "Ruining" the ending of MGS3, being seen as an unnecessary sequal, (even if it's story isn't as worthless as Portable Ops) control issues on PSP ofc(even if it does control well for the PSP), being too easy to sneak, over with over simplified gameplay and stealth mechanics, brain dead AI that struggles to kill you (even a genome solidier could kill you.),having ridiculous grind, a neutered secondary ending that while it does incentize further playing the game betrays the games story strengths and any positives of the prior ending like tossing away the bandanna among other criticisms or complaints valid or not. MPO is a far poorer game with a really bad story (that *was* keyword *WAS* canon) but the moment to moment stealth is better. It's badly optimized, (MPO+ fixed this and hell it's practically nothing but VR missions)) the framecap is low and by default (Unless your emulating the game) until you go to options it's camera is inverted, and doesn't aim where the camera faces (like MGS3 and 2) as many prefer from more modern titles until you go and change it in options. In Peacewalker bodies disappear and even their death cries won't alert their comrades. Tranqing someone doesnt make them disappear but with the Fulton that's another non issue as you can instantly remove the possible sign of intrusion. The enemy can't even see the soldier once the balloon is on them. Its the terrible bindings and button placement of it's camera compared to Peacewalker that's it's most obvious issue. The stamina system from MPO was terrible and might have been better suited for PW which still has the bar but it's useless outside of Versus. Funnily enough the crouch walk probably would have been better for suited for MPO's more blocky large practically urban environs and crawling better for PW as it actually has a camo system and grass and foliage to blend into. Maybe then they could have raised the vision cone of those blind bastards.
@RamHoot
@RamHoot 6 жыл бұрын
GuyOnAChair ​​ yeah Peace Walker gets pooped on quite a bit, but not as much as PO lol idk though I felt like the story was still strong. It didn’t ruin mgs3’s, it completes it. It showed you how easily someone could drop their morals given the right context and become their own villain, but it did it silently. Peace Walker was about Snake’s silent revolution towards the more warmongery things he does later. Thanks!
@GuyOnAChair
@GuyOnAChair 6 жыл бұрын
Snake is already warmongering in Peacewalker. He is unaware of what he has become as MSF expands. The recluse band of misfit soldiers he has at the start go from being the people he's trying to prevent from being mistreated or used like he was to being innumerable supply of man power on a flow chart that are nearly faceless that are being sent across the world to fight small pointless conflicts around the world in outer ops to fight not for country or ideology but for purely for profit. Literal warmongering. He claims they are "soldiers without borders" but they literally have their own territorial waters. It's not a nation FOR soldiers, it is merely a nation OF soldiers. Snake has gone from being used to using others. Peacewalker may not feel like a villains origin story but that's because we are seeing it from his perspective and nobody really see's them self as the villain (He literally recruits child soldiers). I respectfully wouldn't say Peacewalker shows "how easily someone could drop their morals given the right context" but I would say that it shows how a person can lose sight or go from say feeling they HAVE to do something; to just finding an excuse as to why they "HAVE" to do something. He goes from having to do what he did to wanting to do what he did again. He was respected for it, it paid well and he was good at it. He literally craved "ever bigger tensions", "Ever bigger thrills". So long as there was conflict he would have purpose; he even says as much eventually: "We need no reason to fight. We fight because we are needed" and so long as they continue to fight proxy battles across the world they certainly will be needed. He wen't from having nothing to lose (but a shack) that he knew very well he and his rag tag group of men could be chased out of at any moment from the local government to a massive offshore plant where he has the freedom to do whatever he want's without fear of being held accountable or used himself and that's the sort of thing you would be willing to do anything to keep. When he finds out Kaz was going behind his back he didn't hesitate to drop him when he has the chance (even though Miller himself later came to regret scheming with Cipher to begin with) . His fear of being controlled or threatened leads to him convincing himself despite the overwhelming evidence provided to him by the Peacewalker incident that would imply that deterrence theroy doesn't work that he would regardless be much safer if he has his very own nuclear equipped bipedal tank (Paz even confronts him about this hypocricy, calling him a "lousy liar"). Big Boss ends up exploiting his most trustworthy soldier's loyalty (Aka that one guy other than Big Boss that you played as the most in PW), using him as a decoy to further shield him and even do most of the foot work for him and as we know in the end this decoy will end up getting killed when this backfires by a scheme not too dissimilar to the situation that led the powers that be to have had Naked Snake kill the Boss. (Oh and not to be too abrupt but MPO really does have a terrible story, somewhat tedious recruitment mechanic and a terribly implemented stamina mechanic lol. Peacewalker is overall the better game. For MPO (MPO+ Particularly) it's purely the amazing multiplayer and the fact it technically paved the way and provided the basic concept for what would be later refined into the titular "Tactical Espionage Operations" of PW and V that gave it any legacy what so ever. Hell the music is criminally better than the title itself.)
@karibu1404
@karibu1404 4 жыл бұрын
I like mgs V and peace walker, but for different reasons, i love the story and the level system in pw but for gameplay i love V, i just love starting it and take over some outposts, its just good tps gameplay with stealth and shooting, but playing pw is the better overall experience
@SoFarSoGoodSoWhat14
@SoFarSoGoodSoWhat14 4 жыл бұрын
How can you go from MGS to Sons of Liberty and then say that Peace Walker is the only the game that makes a big leap? The differences between 1 and 2 are ridiculous
@brunocar02
@brunocar02 6 жыл бұрын
no mention of the gbc VR missions? :(
@canevas1017
@canevas1017 3 жыл бұрын
What's the music at 9:30
@gilgamesh310
@gilgamesh310 6 жыл бұрын
I agree with most of your points, but honestly, your jabs at MGSV pissed me off a lot. That game expands on most of what made Portable Ops good and it also has the most content of any game in the series, excluding the VR missions. Unlike MGS1-4, that game didn’t need the VR missions because of what the gameplay already offered. I can appreciate your focus on gameplay over story in the video, as most people can’t do that when talking abbot the series, but in terms of gameplay, I think MGSV has the best in the series, so it just saddened me to see you treat the game the way you did.
@frogglen6350
@frogglen6350 6 жыл бұрын
gilgamesh310 MGS V is not as good as Red Dead Redemption
@gilgamesh310
@gilgamesh310 6 жыл бұрын
You’re right. It’s better ;)
@Gadget-Walkmen
@Gadget-Walkmen 5 жыл бұрын
Absolutely agree with your points!
@slimvalentine418
@slimvalentine418 5 жыл бұрын
Mgs3 had the most content
@reallyhimongod
@reallyhimongod 4 жыл бұрын
Mgsv has the best free ranged stealth to wherein I can tackle any mission in any way possible. Story wise, crap, the structure of the game was crap and don’t even get me started on the last 10 missions they were the first 10 missions just on a harder difficulty?? Get that shit outta here dude other than the gameplay everything about mgsv was crap.
@warnerg80
@warnerg80 5 жыл бұрын
Is peace walker better on the ps3 hd collection or on the original psp?
@RamHoot
@RamHoot 5 жыл бұрын
warnerg80 definitely PS3 with proper analog sticks and overall better performance
@warnerg80
@warnerg80 5 жыл бұрын
LambHoot RH thanks for the quick reply. I wanted to play peace walker but playing a psp is tough for me. Are MG acid 1 & 2 and portable ops only on the psp?
@finalninju6021
@finalninju6021 3 жыл бұрын
Peace Walker appreciation squad. Watching this, I now understand why I loved it as much as I did, especially in terms of gameplay (requirements for the true ending though can fuck off XD)
@foxhound6364
@foxhound6364 5 жыл бұрын
You had me until the Portable Ops part. I’d say that game tied with Peace Walker. It had a similar mission structure and base management, though not as good as PW. As a trade off, though, it had amazing full MGS style bosses and a much better story. PW’s bosses were fun to grind, but they had no personality. PO’s FOX bosses were just as great as MGS1’s Foxhound, and better than DeadCell, Cobra, and B&B.
@supremeworld87
@supremeworld87 4 жыл бұрын
The story was horrendous in MPO. The whole thing was just a badly written rehash of MGS1. It did awful damage to the canon and fucking ruined big boss, gray fox, fucked with MGS3s plot, and was just a pile of fan service meant to appeal to MGS1 fanatics who just want to play the same game over and over. It has no themes, pointless shock twists, and terrible characterisation. Theres a reason Kojima literally removed it from the canon.
@themanwithtwofirstnames2197
@themanwithtwofirstnames2197 3 жыл бұрын
Mgs3, peace walker, mgs5 are mah favs jack daddy
@matiasmena655
@matiasmena655 5 жыл бұрын
Í need help with trophies mgs peace Walker online ???
@CrionicFear
@CrionicFear 2 жыл бұрын
Until chapter 5 and you have to farm metal gear parts for Zeke lmao
@matiasmena655
@matiasmena655 5 жыл бұрын
Alguien me puede ayudar con los trofeos online ?
@MinecraftLover3444
@MinecraftLover3444 6 жыл бұрын
At 37:35 I laughed so hard. Great video my dude!
@RamHoot
@RamHoot 6 жыл бұрын
JamesGaming YO I was trying over and over again to connect for weeks, even had emails back and forth with Konami tech support... so upset over that
@MinecraftLover3444
@MinecraftLover3444 6 жыл бұрын
LambHoot RH lol i'm sorry dude
@FreelancerMarcy
@FreelancerMarcy 6 жыл бұрын
Is that Mambo No. 5 in 8-Bit? Also, really great video as always.
@RamHoot
@RamHoot 6 жыл бұрын
Proto Kirby yes that was mambo numbo 5 lol
@TheHitReality47
@TheHitReality47 18 күн бұрын
What's the number 4 8 bit tune??? 10:50
@MarkArandjus
@MarkArandjus 2 жыл бұрын
...is that a MIDI version of mambo N.5?? :D
@angus_bangus
@angus_bangus 4 жыл бұрын
Yo I'm out here feeling like a badass after playing all the mgs 2 raiden vr missions. And then I watch this vid and I feel like a sucker....
@jenniferawatters
@jenniferawatters 6 жыл бұрын
Very nice video!
@superstitioustwat9671
@superstitioustwat9671 5 ай бұрын
Astonishing video with very good arguments and in my opinion everything is just right. Thanks for this.
@slamjam7676
@slamjam7676 3 жыл бұрын
Why Peace Walker is the best MGS *is really why vr missions is the best MGS*
@user-dt7hy5tu4r
@user-dt7hy5tu4r 9 ай бұрын
My only problem with peace walker is that its to easy to get an s rank just by using the stealth suit and a hush puppy. Hush puppy(tranquillizer gun) makes stealth way to easy. And the stealth suit makes 0 noise so you can run next to them and they wont hear you at all.
@karlosrolero
@karlosrolero Ай бұрын
There was a reason why MGS3 and 4 didnt have VR: Space in the disk, and money. Both games already had too much space occupied on the DVD and Blueray, and both costed a lot of money to develop. There are interviews where they say they had lots of VR ideas for both, but they couldnt. At the same time, the reason why VR exists on 1 & 2 is because they had space, money and time to spare. The story is that apparently one developer had fun designing some VR missions for MGS1 because they felt the mechanics could be used outside of the narrative in clever ways. He showed Kojima and he liked it. They made the ones for the main game. Since it sold well, they wanted to make a lone game with dozens of ideas they had for VR missions. So that's kinda the story in a nutshell. Also, MGS3 didn't have VR but did have the monkey capture game, which was hilarious and fun gameplay. Has loads of that things you said you like of VR. Also, I find funny that you say you cannot learn to cook 'nades or put C4 on the main game. You aren't very curious right? I played MGS1 when I was 9 years old, and I discovered all that by playing with the mechanics. It's a stealth game with gadgets and weapons galore, the idea is to experiment. I used to get through the comms tower by knocking nades on the wall with the right timing so they blow your persecutors. Took time to learn, but man, the face of my friends when they saw you could do that. I understand why you like Peace Walker by how much emphasis you put on gameplay and short mission games. It's not a bad thing, but I don't agree. Story and narrative is the main thing of MGS, fun gameplay is second and since most of them were so short, when you played them more than once you learned all those stuff and applied it. Hell, there's a reason why 1 through 4 reward you with stuff for replaying and making some specific codenames. EDIT: What I think doesnt work on MGSV it's that it tried to be both things: small bite sized challenges, and a narrative. I've talked to friends about how I think MGSV should've been like a roguelike in which you play a merc in Big Boss's Outer Heaven (any of the two from the MSX Metal Gears) and just manage the company and go on missions, with coop. Make smaller setpieces, in varied locales and do fun missions like in Peace Walker. That would've given us a game that could be played for a long time since forgoing all the narrative elements would have freed money for making locales, missions, weapons... Survive did somewhat this, but in a very, VERY poor way.
@clevernotwise9142
@clevernotwise9142 3 жыл бұрын
Great video :)
@kendrickjobe2149
@kendrickjobe2149 2 жыл бұрын
Agreed 1000%. I put over 100 hours into Peace Walker. Also enjoyed the story. The series could've ended with Big Boss' final speech. Phantom Pain answered questions that weren't asked and muddied a convoluted series even more.
@theleviathan2627
@theleviathan2627 6 жыл бұрын
I love you, Boss.
@driv6138
@driv6138 3 жыл бұрын
I am halfway into the video. There was almost none mention of PW. Kinda time waste. edit: 32 minutes in, after watching 32 minutes of talk on VR missions we can finally see something on PW.
@nunothedude
@nunothedude 3 жыл бұрын
Mgs PW was one of my teenhood games
@stealthyb9666
@stealthyb9666 6 жыл бұрын
Your videos are good 👌
@RamHoot
@RamHoot 6 жыл бұрын
Stealthy B your comments are good 👌
@macfreak18
@macfreak18 3 жыл бұрын
I'm at the vr missions part. I... HATE time attack stuff. Major props to mgs1 vr missions for subconsciously teaching me to hold X while aiming a gun to move and shoot at the same time, that was a total mindf*ck. I also don't agree with a lot of mgs1 statements, the 1st 2 rooms have a footsteps mechanic, only difference is 2 puddles of water or snow... Plus there are rooms with which player choice is given, and the most important play through is the 1st one making player choice an absolute necessity... Yet to beat VR Missions there are very specific objectives which eliminate player choice........ Also the f*cking background, it's cool as hell but when I got to some of the stinger missions I actually started feeling extremely dizzy and sick. Footprints aside I do wish there was another spotlight section... But by not having another one (like with snow footprints) it breaks gaming conventions of rinse/repeat, making the world feel more real. To me, mgs1 is perfection, a 5 star meal. Anyway, on to find out why peace walker is somehow the best, yet to me it's the worst.
@macfreak18
@macfreak18 3 жыл бұрын
Yeah God no I still dont like peace walker. I mean wtf is even the point of the loadout especially with camouflage if you have no idea what you're getting into, and if you do know what you're getting into then you've already played that mission before which breaks the immersion. And I think you left out the most obvious flaw on purpose, the f*cking QuickTime events which COUNT TO YOUR F*CKING SCORE! We all know mgs cutscenes are lengthy and its no different for peace walker, so even after you experience your first QuickTime event and realizing it counts to your score you STILL set the controller down to watch a badass cutscene and soak it in, yet to "be the best" you must always be prepared for any QuickTime event even though there are plenty of cutscene without it, breaking the immersion even more. What was that thing you complained about in mgsv? Inconsistencies? Well there's a ton of it right here and it's worse because it's not a system you can play with until it laughably breaks. Plus you can't crawl along the ground, you have to lie completely still. Sure, limitations, but every game since metal gear 2 solid snake had crawling. As for co-op, I played a little of that with my brother and had a decent time, and if I played more I probably wouldve enjoyed it more too. I do also like how the game is like Easter egg central, there is a lot of fun content packed into it I bet I missed out on about half the game somehow and that is really cool. Plus the door knob guy had a pretty cool thing going for him, the art style was so f*cking cool to see through like most of the game and it was all also a rather touching story that younger audiences could experience... But they experienced zero crawling, a need for friends, forced controller held cutscenes which don't allow you to get distracted even by a little, a really weird immersion breaking camouflage system, and a revealed mgs3 twist. Mgs3 is mature, if you were a kid, chances are you weren't allowed to play mgs3 because it was m rated, so you had to settle for peace walker which rendered mgs3's story obsolete......... And we allllll know that mgs3's story the best. I like mgs1 the best because the story is a great one making you feel actually betrayed and breaking the 4th wall wonderfully while keeping a really fun gameplay value (my problem with mgs2 is just big shell being so boring, mgs4's problem to me was it had a really good story but it sacrificed the best mgs games' story to do so, and I do completely agree with you on mgsv). Screw all the time attack stuff though, being expected to do stuff a certain way is not fun, it's like having someone look over your shoulder while your washing dishes and telling you constantly how to do it the "right way", f*ck that I wanna do it my own way because I know my way works....... Though at least peace walker gave the players more agency in comparison to VR Missions, I still hate time attack with a passion. I give peace walker props for doing that for people who seek that out, but don't force them to put all their focus in cutscene in the event there MIGHT be a QuickTime event. So yeah, I think you just helped me realize why I think peace walker is the worst one. Not bashing on you, I watched your mgsv video and completely agree save for maybe 1 things maybe... But how is this acceptable, why do people think this is the greatest mgs? I will never know.
@thealgerian3285
@thealgerian3285 6 ай бұрын
Never played it but it looks like it aged rather well, especially for a PSP game.
@midnightstar2762
@midnightstar2762 Жыл бұрын
"mgs3 take it too seriously" yo snake go catch some monkeys
@robswitzer8334
@robswitzer8334 5 жыл бұрын
THESIS IMMINENT
@brendan6774
@brendan6774 6 жыл бұрын
Kept us waiting, huh?
@RamHoot
@RamHoot 6 жыл бұрын
Brendan Oconnell YE
@DocDoesGamingTV
@DocDoesGamingTV Жыл бұрын
Interesting perspective, I've never touched the VR missions since I was in it for the story, but I still think PW is the best
@justderp5713
@justderp5713 5 жыл бұрын
Hey, anyone know where I can get a emulator for this game? PSP is discontinued, and so is the selling of this game I think.
@thattypicalslimy8548
@thattypicalslimy8548 5 жыл бұрын
Just get the HD version on PS3 and 360, or get PPSSPP for PC and Android to play it(yes I played it on my phone AND Xbox. I love peace walker so much)
@skarvelt
@skarvelt 6 жыл бұрын
So you are still alive, hello
@Donovaneagle2098
@Donovaneagle2098 6 жыл бұрын
I dont agree with you about a lot the other MGS games' flaws, but I love peace walker.
@rayman17578
@rayman17578 4 жыл бұрын
Are you related to Caddicarus
@SuperGamer61499
@SuperGamer61499 6 жыл бұрын
Interesting perspective. I never played Peace Walker (seems cool) but I sorta get where you're coming from. I did sorta wonder why MGS3 didn't have a VR mode or at least, a boss rush. It's not a big deal for me but I get why it did disappoint you. In general, I though this was a good video.
@RamHoot
@RamHoot 6 жыл бұрын
Super Gamer61499 yeah, MGS3 lacking any vr missions or a boss rush is really hard to replay... sometimes you just wanna try out one feature you know? Thanks?
@killerratchet1973
@killerratchet1973 5 жыл бұрын
To be fair MGS3 Subsistence on PS2 has a "Duel mode" that allows you to re fight specific bosses and it times you to see how fast you can beat them. They left it out of the HD collection though for some reason.
@Akco007
@Akco007 5 жыл бұрын
Left after you grossly underestimated MGS V
@RakastanPorkkanakakkua
@RakastanPorkkanakakkua 5 жыл бұрын
wow, so this is the power of gimmicks? Also, don't forget to use 90% of the game mechanics or otherwise you will become demon snake.
@Gadget-Walkmen
@Gadget-Walkmen 3 жыл бұрын
@@RakastanPorkkanakakkua WTF are you talking about? What gimmicks? All of mgs5 mechanics work together for the tactical espionage operations.
@RakastanPorkkanakakkua
@RakastanPorkkanakakkua 3 жыл бұрын
@@Gadget-Walkmen and only 10% of them you don't get punished for using it, if you like S ranks and good karma, I hope you enjoy your tranq gun pew pew
@Gadget-Walkmen
@Gadget-Walkmen 3 жыл бұрын
Alternative Hobo our not making much sense. Speak coherently. It’s a stealth game. Your not supposed to kill anyone and you have to use the traniqulzer.
@myleswithay1362
@myleswithay1362 3 жыл бұрын
@@RakastanPorkkanakakkua I wanna highlight about two handfuls of non-lethal strategies available that don't require a lot of input depth/execution depth to pull off - You could use CQC. - The Decoys which can activate underneath enemies to knock them out. - The variety of non-lethal grenades. - The Lullaby tapes which can be played aloud via the speaker to put enemies to sleep without touching them so you can maintain the No Traces bonus. - The Stun Arm at varying charges, including a Level 3 Charge which calls a lightning strike that knocks out 5 enemies. - The Rocket Arm, which is surprisingly quiet and doesn't cause suspicions - You can try calling in the Heli over a base, since if the Heli kills enemies it doesn't count as a kill on the player's scorecard (Note - Do not use the "Aerial Support option, just call them for pick-up over a base and Pequod will start plasting). - Exploiting the fact that wounded enemies dying of blood loss don't count as kills, in conjunction with the fact that driving into them with a vehicle than stopping short so you don't hit them twice only counts as a wound so you can ram an enemy with a car and still get the "No Kills" bonus. Or the fact that this same thing also works when you drop a tank on the enemies head. - Using a refill request directly above a marked enemy's head - Activating Reflex Mode then tossing a magazine or decoy at an enemy's head to knock them out immediately (works best on armored enemies with helmets) - Dropping on top of an enemy from height - Holding an enemy up and telling them to lie down, which they will literally never stop doing as long as you don't trigger a combat phase (if the enemy tries to use a knife on you, just back up and hold the gun up, they'll surrender once they realize they've missed you). - Shooting a tranq bullet behind an enemy at a wall so they turn to investigate the impact site, which disables their hearing so you can slip by them without them turning around no matter how fast you move - Shoulder tapping (a classic stealth technique in all MGS games, it's just easiest to do in this one) I could probably go on but I don't wanna overwhelm you. I hope this at least gave you some ideas as to how you can still play non-lethal, retain your good karma, and have a little fun. MGSV has a lot of great mechanics, and a lot of them aren't presented to you up front. But on the whole there's more non-lethal options in V than the entire franchise, and all of them are interesting. Before you say "but the tranq is the easiest" keep in mind that the response system means enemies start to have more extreme reactions to the Tranq and your shots become harder to make as the enemies start suiting up, and while you CAN disable armor, you can never reduce their paranoia about seeing a sleeping comrade. Taken into account the only things you really lose out on using are Petrol Bombs, Explosives, and Bombardments. But explosives and Petrol Bombs can still be used as distractions/throwables like the Magazine if you're creative enough.
@OuterHeaven210
@OuterHeaven210 4 жыл бұрын
If only TPP had as much content as PW. The story doesn’t bother me as much in TPP as the fact that when I play it I see clearly about a hundred fun things you can do with it’s system. Phantom pain indeed.
@Mentelgen-1337
@Mentelgen-1337 6 ай бұрын
mgs peace walkers original version still has local coop.
@agoodun
@agoodun 4 жыл бұрын
vr missions ghost babel and portable ops r the best in the whole series
@crimsonhead100
@crimsonhead100 2 жыл бұрын
Everyone mad that mgsv was incomplete but forget we had mgsv back with peace walker
@tomhato5523
@tomhato5523 3 жыл бұрын
26 minutes in and he’s barely mentioned Peacewalker. Wtf
@LambHoot
@LambHoot 3 жыл бұрын
lol that’s the point 😉
@drigodamus
@drigodamus 3 жыл бұрын
Did you actually mean Peace Walker...?
@asdfparody
@asdfparody 7 ай бұрын
31:07 in that moment i was like "you know there is pw, that is just wha-" o whait.... the video is about pw
@Edzeddz
@Edzeddz 6 жыл бұрын
I didn't always agree with you but still a great video!
@barrett88df
@barrett88df 2 жыл бұрын
You had me like exactly at 6:10
@soulmechanics7946
@soulmechanics7946 3 жыл бұрын
Bless you.
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