Wonder 3's Version and Regional Differences - Documented at last !

  Рет қаралды 252

KyoKusagani

KyoKusagani

10 ай бұрын

I'm extremely fond of Capcom's Wonder 3. I feel it's one of the peaks of challenge platformers alongside 2 solid, but not as great games shipped along with it. I was always curious what was different about the "Hacked" version of this game preserved in MAME.. which lead to me making this video in preparation for another large review. I hope the fascinating regional changes interest you or are good for someone to know!

Пікірлер: 15
@HiterLit
@HiterLit 9 ай бұрын
It's cool to see old media like this documented and preserved. Thanks!
@kyokusagani8869
@kyokusagani8869 9 ай бұрын
The whole reason I wanted to make this video was because nobody knew what was different about the "Hack". I figured i'd go all the way and make it a full video for completeness. Thank you for watching!
@psymagearcade
@psymagearcade 10 ай бұрын
Great video. I actually cleared Midnight Wanderers over the Summer and had a lot of fun with it. Glad you're digging it.
@kyokusagani8869
@kyokusagani8869 10 ай бұрын
I accomplished my first 1CC on International Hardest 2 weeks ago, and I'm currently working on deathless ! I didn't want to put up with memorizing the dumb collapsing platforms. hehehe.
@VerdantRange
@VerdantRange 10 ай бұрын
Not to be confused with Osama Tezuka's Wonder 3, called The Amazing 3 in the US, which is an anime about three aliens that disguise themselves as cute animals but when you think about it, are an eviler version of Gort from The Day the Earth Stood Still. Also, I'm glad you know the Stormtroopers in the first film were missing the heroes on purpose.
@DonnyKirkMusic
@DonnyKirkMusic 10 ай бұрын
That's one of my favorite old animes. Tezuka really did some great character designs.
@TheZotmeister
@TheZotmeister 10 ай бұрын
Holy _crap_ the Japanese version is hard! I had no idea how much easier I've been having it. _Three Wonders_ is one of my absolute favorites, ever since I first played it on cab at Disney World of all places (still to this day the only place I've seen it on cab). I'm getting really close to a "Midnight Wanderers" 1cc!
@kyokusagani8869
@kyokusagani8869 10 ай бұрын
I see you tried it after I posted! My best is a clear 2 lives left in stock on international hardest. To be honest, kaizo platforms on stage 5 are totally unfair. You kept your sanity in the process!
@hooksnfangs6006
@hooksnfangs6006 10 ай бұрын
I used to play this game a lot as a kid when my uncle gave me a CD full of MAME roms. I would pick whatever regeion without noticing any differences because I was dumb lol. I just wanted to shoot stuff and look at the awesome graphics.
@kyokusagani8869
@kyokusagani8869 10 ай бұрын
Spoiler alert: Wonder 3's tarot cards reimagined as dark fantasy helped it become one of the best games of all time ! It is not easy for the untrained eye to spot the differences. Capcom arcade stadium 2 is when I noticed the kaizo traps for the first time because they enforced everyone play on Japan for one of the events.
@hooksnfangs6006
@hooksnfangs6006 10 ай бұрын
@@kyokusagani8869 oh yeah, the dark fantasy tarot cards were amazing. Game was all colorful and then BAM! The tarot card caracters' bodies would get all mutilated and it sure gave me some scares.
@DonnyKirkMusic
@DonnyKirkMusic 10 ай бұрын
OK, I may be completely wrong on this, this is just me theorizing: The first two games were meant to be 1 entire game. There was meant to be shmup sections during the playthrough of Midnight Wanderers, is what I'm saying. Something happened during development that Capcom kinda doesn't want to mention, but from what I saw a few years ago when looking into this game, many of the people who worked on Midnight Wanderers never worked in the games industry again (at least, not with the same alias), as far as people can tell, but many of the staff were experienced developers (except the designer of Don't Pull, which was his first job, who happened to end up making the Tomba series? I think?) Don't Pull was added in at the last minute probably to fill out the game to have three selectable games, that's why its so unfitting and in a totally different artstyle, and Chariot (which were just small shmup bonus rounds initially) got extended. But thats just my theory.
@kyokusagani8869
@kyokusagani8869 10 ай бұрын
That is actually mentioned in my feature length review! It was irrelevant to the differences, but I firmly agree with your theory that Chariot was heavily padded in order to fill up a slot on the cabinet. Don't Pull stands out much better in a compilation, but I'm willing to gander they were uncertain if it was compelling enough to sell standalone, ESPECIALLY after street fighter 2's success.
@enemyplayer
@enemyplayer 10 ай бұрын
reverb fart hell yeah dude
@krippydepperi8636
@krippydepperi8636 10 ай бұрын
ikagine if they made 7 games like planmed
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