i remember back in the days, noone took wow that seriously, everyone was just having fun, noone cared about numbers that much, if something looked cool, it was cool
@DogYearBlues5 жыл бұрын
"Noone" is a word?
@Deathinacann Жыл бұрын
@@DogYearBlues it should be
@indeed2207 Жыл бұрын
@@DogYearBlues you obviously understood that he missed the spacebar once, yet you decided to be a piece of shit.
@SilentShadowBlade976 жыл бұрын
Spirit has been the strongest leveling stat in Classic. The more spirit you could stack the less downtime between mobs existed for you
@TreesPlease4211 ай бұрын
True when grinding too, downtime is like 0% efficiency
@Camelworks7 жыл бұрын
All these items make complete sense in the context of Vanilla WoW.
@laxbro0217 жыл бұрын
the imperfection of vanilla makes it perfect to me
@Velerian897 жыл бұрын
This is actually what was good about vanilla, you had to use your brain and figure out the best combination of gear instead of just choosing the streamlined ones by blizzard. This gave a huge adventage to theorycrafters that could see and think about the pros and cons of each item. I also fell into the trap of chasing bad dungeon gear set before I wizened up and had to figure out the best gear for my playstyle, and this was part of the fun and had a lot of benefits for people doing some work thinking about this stuff.
@Sideshownicful7 жыл бұрын
Spirit was actually quite important for hunters. The basic rotation was aimed shot, then multishot, then wait for the cooldown of aimed shot (10 seconds), all the while not clipping your autoshots. The "out of combat regen" meant that you had to not cast anything for 5 seconds (the so called "5-second rule". It is not just for food dropped on the floor). With their rotation, about half of the time hunters were in mana-regen mode. Without spirit, you would run out of mana in those long fights like Nefarian or C'thun, and mana potions chugging on cooldown just wasn't enough. I have heard alliance had it a tad easier with pallies and judgement of wisdom, but shamans just didn't provide enough juice for us horde hunters. Agility was great. Big aimed shot crits that pulled agro from the tank and forced us to feign death were really fun. However, agility is useless if all you can do is autoshot cause you are OoM.
@ptcj38057 жыл бұрын
There's a lot of comments like this on here, but I'll let you know that there are people currently playing blizzlike vanilla wow and have played it for 7+ years on private servers, none of the top recorded dps hunters in any fights have any spirit gear whatsoever.
@Sideshownicful7 жыл бұрын
Agility is great for short bursty fight and PvP. Also, as a hunter, you did have the option to FD/drink (since it put you out of combat in vanilla), but that resulted in a net dps loss. Mana was usually such an issue that some raiders considered Mp5 to be the BIS enchant for certain slots. I personally can't talk for private servers and what shenanigans go on there. I do however remember the constant struggle for mana we had on long fights, and it going away only when we got gear that had significantly more intellect on it, mostly when we got our ugly purple set from AQ 40. Why don't the top recorded dps hunters on private servers have spirit on their gear? Because the top gear dispensed of spirit and compensated with high intellect and MP5. The 6 piece bonus on Cryptstalker gave you 26 Mp5 before we got switched to focus. That doesn't make gear with spirit useless. It makes it less efficient than gear with mp5, which is expected since it is lower tier gear.
@ThMrksman7 жыл бұрын
You don't need spirit because even if you do go oom (which only happens in a handful of the longest bossfights as it is) you can just FD and drink.
@Hawki_t6 жыл бұрын
Pt Cj No shit buddy? There are BETTER alternatives, doesn't mean the old gear didn't have a place before the new shit came/you got your hands on it. That's why the whole mainpoint of this video is fucking dumb, he is using examples of items from things that came way closer to BC than vanilla launch to compare to launch items and comes to the conclusion: "This sucks" which yeah, it kind of does compared to the new toys but man, when that was the only shit out there, oh boy you were fucking excited to get that shit.
@Massflavour6 жыл бұрын
you raided and didnt figure out FD + drink? no wonder you're dumb enough to think spirit is viable for hunters
@johnnyfirs7 жыл бұрын
You're comparing items from the beginning of wow with dire maul and zg items that were much more itemized. Most caster weps pre-dm didnt have spell dmg on them.
@HamsterWheelGaming6 жыл бұрын
Ofc I am, we're talking about the entirety of the vanilla era. Maybe those weapons were decent in the beginning, but DM was an early patch so it was only a short period of time before they were kinda garbage compared to the majority of the vanilla timeline.
@species8472cze6 жыл бұрын
didnt DM come after the MC? Im pretty sure i farmed full magister back then and it was actually the best option. Spell dmg was ONLY on t1 and it was just a tiny bit. Youre comparing apples and oranges here :(
@species8472cze6 жыл бұрын
Cunthole Steve Thats what i said....... but DM wasnt, you didnt have all those items Hamster only saw on private servers. So the d1 set had its purpose, dude just comes to it while its already outdated and bash it for its uselessness, that doesnt make any sense.
@ringil866 жыл бұрын
Yeah special stats such as spell damage, +healing, Crit, Hit were fairly rare outside of raid gear for most of Vanilla. You had to stack the base stat for what you wanted, agl for crit, int for spell damange, etc. It mostly wasn't until MC that you started seeing decent secondary stats on alot of items. ZG was pretty late in vanilla and was still a raid.
@ringil866 жыл бұрын
Also regarding dungeon 2 pieces, you still needed dungeon 1 set because you got the D2 pieces by upgrading the D1 pieces from special quest chains.
@Fireblaze157 жыл бұрын
Health/mana regen is important while out of combat. So spirit is great for "living" in the world. Think of it as a survival mechanic.
@HamsterWheelGaming7 жыл бұрын
I understand, but to be honest it is a suboptimal stat compared to other stats which is why items with a ton of spirit were quite meh :)
@AviectusG7 жыл бұрын
back in the day spirit was not optimized as it used to be on later expasnions. So it was kinda usefull. Also the frost resistance gear was the thing that made it usefull i remember hunters using it in my guild during Naxx progress, specially at Saph
@voiavictor7 жыл бұрын
Dysekeru yeah and restore shamans could use that piece very well while in the world? I mean spirit and agility, why not
@vividly947 жыл бұрын
Yeah, you literally had to raid other lower tier raids to get the right 'fire resistant' or 'shadow resistant' gear to help you not get one shot on bosses such as Rag and the four horsemen in Naxx. Spirit was single handedly one of the best things for a healer at the time, because you'd run out of mana 24/7. So in turn, your raid would also have a shadow priest because they were a mana battery. I love how people don't even understand all these foreign mechanics because WoW has been dumbed down so much, lol.
@smallpseudonym28447 жыл бұрын
Vividly, this is about Vanilla. You yourself seem to know that based on your comments about Rag and Naxx. Problem is Shadow Priests were *not* mana batteries in Vanilla, so you didn't "need to bring them" to anything. *Vampiric Touch was the 41 point TBC Shadow Priest Talent.* If you're going to be smug and condescending about how people don't understand the "foreign" mechanics, you should probably get them right yourself. As for Spirit, it was almost strictly worse than mp/5 due to spirit's requirement of the 5 second rule, which is why Hamster said it was bad. He made the comparison to mp/5 himself. It was particularly poor for Paladins, as mana was not an issue for them by about mid-BWL. But since your Druid innervates tended to be reserved for Priests (innervate functioned as a 400% increase to spirit mana regen), any non-priest healer didn't like spirit nearly so much as mp/5 and intellect.
@avaboy667 жыл бұрын
Spirit was needed for hunters, they used mana and got oom quickly
@Massflavour7 жыл бұрын
that's funny, because no hunters make a point of stacking spirit on vanilla servers nowadays
@sten2607 жыл бұрын
stop trying to defend this piece of shit, it was a design flaw ,but everyone was 12 so nobody cared
@Massflavour7 жыл бұрын
why so mean????
@hasjduden7 жыл бұрын
Just because you dont stack dosent mean its not useful.
@ThMrksman7 жыл бұрын
Jokes aside, spirit is shit for hunters once they've hit L60 and started raiding. +hit crit and agi are most of what they actually want.
@hsin-yuanchang62377 жыл бұрын
I had a R14 druid and a R12 paladin and I disagree with your statement regarding druid's pvp set. The main role of a druid in WG, for example, was to steal and carry the flag. To do that you needed all those stats. Int allowed you to have enough mana so you could keep shapeshifting out of troubles. Your str+agi+attack power let you fight in bear form, which would be your main form when carrying a flag. Spell damage helped you cast your rejuvenations between shapeshifting...You might argue that the set pieces should give increase healing instead of spell damage then, but that would just make a feral/resto druid in WG OVERPOWER. OVERPOWER. FM Sanctuary was a great set. I loved and needed its stats and set bonus. So what were your druid's rank?
@chrissinclair896 жыл бұрын
Exactly! I was a Rank 12 Druid (my computer conked out one week before R13) and that PvP set was the absolute best, most rounded off feral hybrid gear in the game. The only other set that came close was Tier 2.5 (Genesis). This guy is one of those Druids that never really understood the potential of the class. A few screenshots of him in BWL and Naxxramus are supposed to prove he knew how to PvP? Apples and oranges, buddy. He said he was a Balance Druid, so he's obviously just bitter that they never made a decent +spelldmg Leather set for him to use. Feel free to comment on top level PvP gear when you actually PvP. Otherwise, leave your PvE screenshots out of the argument.
@steca13756 жыл бұрын
High Ranks flag bot druids use those sets in WSG on most privates.... but obviously even playing on some of those privates he missed it...
@arthurwulfrun6 жыл бұрын
Hsin-Yuan Chang He raided Naxx40 so everything he claims is gospel as his fanboys would have you believe. It was like PvP set 1 Paladin turned out to be pretty immense when the Pre tbf patch dropped. That spell power fuelled our holy damage which added more prepare to SoC and CS (which we also got in that patch)
@mrsloppyryan7 жыл бұрын
Did you even play Vanilla? It seems you're confused how things worked back then like spell damage (or lack there of back then), weapon speed advantages/disadvantages, off-hand weapons, mail armor for healers (shamans) etc...
@joethe336 жыл бұрын
Ryan G I doubt he ever played Vanilla. He plays on a Vanilla server, but that’s completely different. The state of the patch used on most Vanilla servers was pre-BC or just about. He bitched in another video about how Horde and Alliance got tier drops from both Shaman and Paladins. That was not an issue because it was implemented right before TBC. Deep into AQ and Naxxramas, they dropped tokens vs specific gear.
@WeedStriker6 жыл бұрын
Joe F He actually did play vanilla, he even raided Naxx40.
@ignacioponceladiaz48856 жыл бұрын
Naxx40 as in late Vanilla just before the expansión?, did he went into MC complaining about ítems not being tier3 quality too?
@christopherozouf6 жыл бұрын
There were options for items that didn't suck before ZG and Diremaul were released. Those just made it easier. The class sets like were almost always the worst options for a class. Now there weren't a lot of options, but there was to make a sure a dps caster had spell damage or crit items for example. Crimson felt hat out of the undead side of stratholme is a class example. As an officer in my guild back in the day I had a list of what items were best in slot and where to get them up on our guilds website.
@akhsdenlew18615 жыл бұрын
@@ignacioponceladiaz4885 u had options and best in slot items when u had only MC and Onyxia around. It's just that we didn't know about them... do some research and u will find out that the BIS gears for every class are much different than those u most likely collected back then. It's all about knowledge, not about the game. We're gonna get the exact same game soon, but things will be SOOOOOOOO damn different. Remember those 3 days AVs for example? yea forget them... cus now people now EVERYTHING!!!!
@nonononononononon54787 жыл бұрын
I feel like you never played Vanilla at all- seems like you dont quite grasp the concept of a HYBIRD class- played mostly Ench shammy- they are the jack of all trades- which means they are a master of none- but played correctly the pvp sets are quite useful- though it does take skill- maybe stick to a dps class-
@HamsterWheelGaming7 жыл бұрын
I honestly disagree. No pvp resto druid would want that little spell damage over way more healing. No feral druid would sacrifice more attack power and crit for again, just a bit of spell damage rather than full-on feral gear or a mix between feral and resto gear. Yes, the set bonuses made them handy and that's why many druids still used the pvp sets, but the stats themselves on the items were terrible and they should have made 3 separate sets like in burning crusade. You can't deny that. Also this:kzfaq.info/get/bejne/jqiAe7WdzMnenZ8.html Many pictures there of my druid raiding in bwl, naxx40 etc
@nonononononononon54787 жыл бұрын
well I would gladly sacrifice a few points of str or agil to get some decent intel- cuz in pvp sometimes that extra 1 heal is the difference between life or death- and again you are comparing apples to oranges- in vanilla you WAS a hybird- thats really not the case in BC- and a raiding resto druid is about as face roll as it gets- pvp isnt like a raid- my spec and class some down to how I play- you can take the straight dps or healing gear like you say- but gear doesnt fix suck- and saying you play a straight raid healing resto druid kinda ends this argument- if you pvp'd or had a hybird balance druid- I might slightly agree with ya ^^
@sten2607 жыл бұрын
it was a design flaw, stop trying to defend this piece of shit
@nonononononononon54787 жыл бұрын
shh go play a Death Knight kid- leave the hybirds to the grown ups-
@mards24797 жыл бұрын
nononono nonononon what's an ench shammy? A shaman with max enchanting?
@giorgio55657 жыл бұрын
Blue Overalls. Cloth chest with 4 strength. Thanks Blizzard.
@SurvivalGames17 жыл бұрын
i saw a wand with strenght
@zachster20166 жыл бұрын
What about the axes with agility and spirit 😂 I logged onto a hunter on an account I made in bc and saw I had one equipped and I had to roll my eyes lol
@TwoBaze6 жыл бұрын
spirit isnt that bad of a stat for speedleveling. more hp reg = lesser downtime.
@neglesaks6 жыл бұрын
>spirit isnt that bad of a stat for speedleveling. more hp reg = lesser downtime. Yeah, it makes my strength regenerate fast on my warrior, works well.
@gaugea6 жыл бұрын
neglesaks spirit is better than nothing while leveling (i guess) but still by far the worst stat
@affektivmusic7 жыл бұрын
You've done absolutely no research on this mate. Back in the day (about the staff) people we're a team. so 20 int to everyone was great. And spirit was always useful, like really useful. Its like listening to some WoD-pleb..
@NoFutureZine6 жыл бұрын
KidPolution he also doesn't realize that combat rogue used armor and defence and mh oh swords
@HamsterWheelGaming6 жыл бұрын
Lol, armor and defence on mh oh swords? That's rich, no combat rogue guide out there for vanilla will suggest you to pick up defense rating apart from the dal'rend off-hand but that is only to get the 50 ap attack bonus. See for yourself: forum.elysium-project.org/topic/24333-otos-rogue-guide/ You have absolutely no clue what you're talking about.
@xTheWolfman19916 жыл бұрын
LOL, yeah lemme tell you, I remember rogues always going on about how badly they needed that +7 boost to their defense and a tiny bit of armor. You kids probably started in Wrath but like to pretend you know all that there is to know about Vanilla from watching KZfaq videos. If you haven't experienced it, keep your little mouths shut. No matter what, Ham, there will always be a teenager that thinks he knows more about any given subject than you do. Priceless.
@HamsterWheelGaming6 жыл бұрын
Good point, in my years of playing retail and playing vanilla on a private server I haven't seen a single rogue that would take defense over agility
@dontsteelmyname6 жыл бұрын
Wouldn't that be because most if not all private servers use later patches and not the early ones. eg you've stated that a fast dagger would be better.. well before weapon normalization that wasn't the case IIRC. You wanted 2 super long swing times in both hands. If you haven't started doing so yet, I would try going over old patch notes when making claims and researching what some of them meant on google. This way you know a little more about classic. Or you could just state this is for patch whatever or only for private servers
@Eckshale6 жыл бұрын
Have to remember that vanilla wasn't just 1.12. In the early days a lot of the bis stats we know today were extremely rare. A lot of the best items were added post-launch and some items got updated with an improved statline to keep up with things like the items in Dire Maul, which is where you found most of the best items even outclassing a lot of what was on offer even in Molten Core. Not all items were "fixed" though, as can be plainly seen.
@Artist-mb9vp6 жыл бұрын
Stamina is required for all classes. It makes your stuff generate faster and that is pretty important for a lot of classes. Priests most notebly, but also for instance mages, who could have 30% mana regen during casting.
@emilyvyelyzaveta26485 жыл бұрын
Actually, at low level whilst levelling, spirit and stamina items were way more viable than any other DPS stat because of scaling. For instance, 14 agility on a Rogue equals to 1 dps, then there is the formula of level, swing and armor factors to include. But 14 stamina will always be 140 hp and spirit will always multiply regain, like a passive bonus that won't be affected in most situations. In this video you are actually shitting on the gem of vanilla and what made it so unique in comparison to generic retail.
@Mantle7774 жыл бұрын
So in ur opinion,icemail jerkin is a good item? Or the healers +3 set bonus for smite? Lady please cut this sh..
@drachenrecke50902 жыл бұрын
@@Mantle777 icemail jerkin is good for leveling. Not for anything else, but for that it is. That much spirit out of combat reg is insane, stamina is always good and the 5 agi are, whilst not a lot, much appreciated.If I were to get this in the 40`s I would wear it on my warrior up until the early 50`s I think. Edit: But yeah, otherwise this item (and other items and set-boni) are terrible. The devs were still figuring out their own game.
@Numiroable7 жыл бұрын
You're missing the context of all of these items, bonus damage, bonus healing, spell hit etc didn't even exist before Dire Maul IIRC, making the dungeon set increadibly strong as the set bonus gave I think the only spell damage in the game, if the set bonus wasn't something else I can't remember. I do remember the set being increadibly good at pre-raid. The ZG sets were also designed as PvP sets IIRC, atleast they're all good for it in vanilla. The druid pvp gear is itemized after how vanilla druids are played in small scale pvp, you're bearforming, casting shit, healing shit, swapping between roles as they're needed. Icemail Jerkin is also one of the best healing items to get before 60, for holy paladins and resto shamans. Spirit is also one of the strongest stats for leveling, even a hunter would use that chest over an item that has 20 agility, as spirit directly gives you damage because you'll spend mana faster than you're getting it. Please consider the context of the items you're trashing before you make a video like this, you're misrepresenting the entire scope of them and missing their point. Vanilla WoW was a massively different game through the 12 content patches, 1.12 is incredibly different from 1.0
@akhsdenlew18615 жыл бұрын
1.0 is also kinda irrelevant cus people were not even 60 by the time the next patch came...
@user-fk5lu6jp8p7 жыл бұрын
I remember it differently :) Spell damage and spell hit on epic items weren't even ingame at the time people fished for the Headmaster's Charge, so they couldn't have been on it, for example. I remember using a green spell damage wand well into BWL which was where the epic gear we know today started to drop ( but it had % crit and % hit on it, no ratings yet ). So there was not even the slightest chance a dungeon item could have those stats, and they couldn't have been on Headmaster's. A very big concern at that time was the lack of scaling for magic caster classes, as intellect didn't give any spellpower as it does today. That's the phenomenon known as 'World of Roguecraft', when melee classes got their main stat Agility tied to AP and also got weapon damage scaling from new weapons, but casters didn't. For reference, see the old Tier 1 Warlock or Mage sets ( no boomkins and elementals back then, but you had one shadow to give your 40 man regeneration ), you will find no damage stats on them! Every item was sta/int/spi and the tier boni were utility based - so again, no scaling to be had there. So melee essentially scaled three times ( % stats, weapon damage, Agility ), which made them outscale other classes. Back in the day, rogues got 2 AP from agility and 1 AP from strength, even. Plus they had Perdition's Blade from Ragnaros, which allowed them to scale with weapon damage even more - again something no caster had until BWL ( and to a lesser extent, Dire Maul, but those were blues ). My point? Heall yeah those items were weird, but some of them couldn't have been changed in the way you suggest as some
@Wulfescu7 жыл бұрын
Why do a video about Vanilla wow when you have no idea about Vanilla wow?
@wailin41927 жыл бұрын
maybe because he raided when it was current content, and there are photos of him with his guild raiding naxx
@OscarMega20007 жыл бұрын
Nerevar Productions they're just mad cuz u can't criticize vanilla wow :))
@ebossnz68386 жыл бұрын
This video shows he has no idea what he's talking about
@dailybs5556 жыл бұрын
Says you.
@ebossnz68386 жыл бұрын
the 1% lol alot more then that. wasn't thay hard. just kids that couldn't do it I guess. but doing naxx and understanding the game are different things. so it's weird you use the word retarded. like putting your self down.
@hughjazz49367 жыл бұрын
Back in vanilla set bonuses weren't a big deal. Noone I knew would sacrifice dkp or whatever points guilds used to get an item just for a set bonus (there are exeptions or course). Spirit wasn't as bad as people may think. Mana management was a huge deal back then. I play mage on a private server, mostly T2.5 and T3 and some Naxx stuff but even with that gear I can't cast throughout a Nefarian fight. I know it seems strange since retail WoW is just about dps and noone with half decent gear ever runs oom. Vanilla had easier boss mechanics but mana, aggro and people were things that needed to be managed very carefully.
@ThMrksman7 жыл бұрын
If you want a laugh, check out the Hunter tier 2.5 set. +42 spell damage when the best damage rotation uses only aimed shot and multi shot genius
@HamsterWheelGaming7 жыл бұрын
Haha yeah I was always a bit confused by their set having spell damage. To be fair tho, I remember the odd hunter or two stacking arcane damage in vanilla and early burning crusade to get insane Arcane Shot crits. It was a very niche thing tho, t2 and t3 were obviously way more beneficial
@Dingotitan7 жыл бұрын
ThMrksman Actually at that point it was a great idea. it buffed traps, arcane shot and the damage stings. Also for mend pet.
@chukky11247 жыл бұрын
welp i see people judge while being retarded ... speldmg on the hunters buffed traps serpent string arcane shot... so plz learn to know what the fuck your talking about
@twistidtimmer7 жыл бұрын
you could actually stack spell dmg on hunter back then and one shot fools with arcane shot
@ThMrksman7 жыл бұрын
You actually couldn't, the highest rank only does 183 base damage, and there's no way to get several thousand +spell damage.
@Knightstruth7 жыл бұрын
There was also a shield that dropped in Stratholme if I remember right. It boosted shadow damage..... Yes, that's right a shield with +Shadow Damage. .. From what I hear it was meant for deathknights which in the earliest days were intended to be able to use shields.
@Valyn7 жыл бұрын
Ehhh. I don't disagree that items were not perfectly tuned. Classes were also horribly balanced. The game that blizzard thought they were making became far different when players got a hold of it. But you have to remember in Vanilla WoW, survival was important. In Vanilla the gameworld existed much differently than today. Nobody had the dps to one shot every single non elite mob in the overworld. Not even close. AOE combat was far less common. Getting swarmed, actually posed a real threat to your survival. The differences in item level of higher tier gear was miniscule compared to today. So things were not so easily overpowered There was no LFG/LFR. You actually had to go out into the world to do things. And you couldn't fly there either. You had to run, likely on your slow mount. Dungeon runs involved lots of CC. Accidents took some skill and effort to overcome. Having some amount of defense meant you could survive that much better. Everything in live wow is so perfectly streamlined and straightforward that it is a very different game now. So you can't look back at it with the perspective of today. Back then, having extra armor and defense on my DW sword rogue from Dal Rends set meant I could survive better from ganks, or pulling multiple mobs. Or when my sap broke my stealth (even talented, Sap still had a 10% chance to break my own stealth!) leaving me standing there in front of 3 other mobs mashing the Vanish button. None of those risks still exist in the game except ganks.
@akhsdenlew18615 жыл бұрын
well, we're getting this EXACT game soon. Let's see if all you stupid fucks are right. You know what the truth is? The truth is that back then we didn't know shit. It's not like spirit was good.. it's just that we were bad and we couldn't figure out how bad spirit was compared to other stuff. Come to private servers or wait untill classic release ( which are both EXACTLY the same game) and try to find those spirit heroes.
@joshcrane39077 жыл бұрын
Warlocks in vanilla stam stacked for tapping. So yeah, Warlocks would love Headmaster's Charge.
@FGazi-qf1hp7 жыл бұрын
Where you said at 7:55 tier set bonus for priest is smite, maybe it was intended for questing and doing some things outside instances, so that they wouldn't change gear so often. Same goes for druids you told at 9:00
@HamsterWheelGaming7 жыл бұрын
My only problem with that is that any person that was raiding regularly would have some off-set pieces with damage for farming. It's a fair point tho!
@FGazi-qf1hp7 жыл бұрын
Yea I understand what you wanted to say, if its for healing then have all healing set bonuses. Don't screw around Blizzard!
@cateran1007 жыл бұрын
ahaha that`s cute...40 men raid with around 3-5 drops per boss and you think priests had offspec pieces...you have no clue about vanilla
@Numiroable7 жыл бұрын
Smite priest was a thing in Vanilla IIRC, at least in pvp. Can't remember much about it though.
@Zwiebel46 жыл бұрын
Not true. As weird as it sounds: you would actually farm faster with healing gear as a true healing holy priest. Back when spell damage was scarce (before the AQ patch), mana regeneration was the most important thing when farming as a priest as you had so much ways to keep regenerating while casting. Healing gear had a shitload of spirit on them while damage gear (at least the pieces with lots of spell damage) had not. Unless you had the cash to switch to shadow spec for farming, you were better off farming with your healing gear than equipping low spirit/mp5 damage gear. This was also further emphasized by the way you actually grinded as a priest: you do not farm normal mobs. You grind elites in dungeons by abusing mind controls since your mana regeneration actually allows you doing that without dying midway through. And you needed that healing boost in case your mind control went off early.
@therainman98377 жыл бұрын
It's almost like you don't realize that there was no such thing as spell damage on gear when wow launched. And then when they did add it (the first time, not the second where they went and added it to a lot of the older stuff) it was on extremely few items. When WoW launched the Headmaster's Charge really was one of the best items pre-raid that you could get. Epics were extremely rare, and it had a good chunk of all three caster stats (spirit being shit for locks or mages or not). The other two staves you linked were added in 1.3. Blizzard obviously realized that casters needed better scaling to compete with melee, and so the Dire Maul loot was much stronger than other dungeons of equivalent level. They also started adding + Healing items around that time, and eventually went back and added spell damage and / or spell crit onto already existing gear. Not saying there wasn't a lot of mixed bag items, or items that were shit compared to how stats are itemized in the current iteration of WoW, but it was a different game back then and their visions of classes were very different than how they are now (paladins and shamans I'm looking at you with your every-stat-under-the-fucking-sun-items).
@TrampyPulsar7 жыл бұрын
Uhh Dalrend's set gives +50 attack power, the off hand essentially says "+50 ap" which is as good as 25 strength, or 50 agility of AP
@AdmiralButtercrust947 жыл бұрын
headmaster's staff gives no intellect but it gives you intellect? i mean sure you have to keep reapplying the effect, but in essence that were you are getting the stat from. and if you consider how much intellect it would give you, its higher than what the other two staffs had.. no?
@williamm33566 жыл бұрын
Intellect was a lower priority than spell damage, or increased healing.
@cthree29826 жыл бұрын
Pre DM there wasn't spell damage really on gear...
@Viesczy36 жыл бұрын
The level 50 Scythe staff Soul Harvester was better than headmasters charge and it was a blue quest item... +24 shadow damage +16 stam +1 hit chance. So much better than headmasters charge.
@aaronminor83266 жыл бұрын
Scythe staff is for Spriest the other staff is for Dis/Holy. Two different play style.
@danhealy797 жыл бұрын
5:45 +Spell Damage wasn't introduced into Vanilla WoW until Molten Core opened.
@Ressuu7 жыл бұрын
Spirit on level 40+ mail items was awesome! When I level a hunter in Vanilla spirit is the second most important stat for me after Agi. Remember in vanilla downtime due to poor mana regen was huge and spirit helped a lot! So Icemail Jerkin and Helm of Narv are great items.
@nordfald37407 жыл бұрын
fury warriors used quick weapons for the most of vanilla... you'd never get a dal'rends mainhand for a fury warrior when the weapon was actually relevant. you'd simply never have any rage using slow weapons, bloodthirst scaled only with AP, so speed made no difference, heroic strike added a set amount of extra damage, so it didn't benefit much from a slow weapon either. while you got more rage per hit with a slow weapon, it didn't add up to be the same as a fast weapon hitting more time, especially since crit was so high in demand with fury wars, crits giving more rage.
@Tommzor057 жыл бұрын
This. Rage normalization didn't come in until very late vanilla.
@wrayth957 жыл бұрын
I'm sorry to stomp on your parade dude, but this is wrong in every regard. As a Fury Warrior in vanilla, you would hardly EVER opt for a fast weapon over a slow weapon, even in your offhand! (save for Felstriker, because of the strong chance on hit). If you're stacking critical strike chance (which you should be), you will have enough to which 'Flurry' (30% attack speed for your next 3 swings) is up most of the time, so your attacks are fast enough that fury generation isn't a problem at all. Slower weapons mean much harder hits and more rage, especially when you crit, therefore you want the slowest weapon possible in your main hand. Having a quick weapon in your offhand is understandable - if you're hardly pre-bis, you don't have sufficient crit gear to proc flurry often, or whatever the case... but you NEVER want a fast weapon in your mainhand. That's always been WoW 101 logic for any melee class...
@Tommzor057 жыл бұрын
Alex Austin except you're wrong because you're forgetting rage normalization wasn't a thing, weapon swap macros were, and BT scales with AP not weapon damage. also there's been a few times a fast weapons were BiS for melee- early wotlk frost/uh DK hybrids for example. Hell, enh shamans used caster mainhands until ulduar.
@wrayth957 жыл бұрын
Exactly, rage normalization wasn't a thing, thus if you had slow weapons and a bunch of crit gear you could still capitalize on lots of rage often, especially in sync with flurry. Sure, with fast weapons it's easy to abuse no rage normalization and have capped fury, but if you aren't hitting shit with your attacks then it isn't worth it. It wasn't hard to get to like 25% crit chance with all the pre-bis crit gear, so there's no reason a warrior should be fury starved even with slow weapons. As for bloodthirst, the fact that it scales with AP doesn't matter. It's a lower hitting, filler ability as it is. Most of your damage comes from white swings and execute so the amount your BT hits for is kind of irrelevant.
@Owlbolt6 жыл бұрын
oh furies were shit my bad i must've missed something realmplayers.com/RaidStats/Ranking.aspx?Bosses=0B0C0D0E0F0G0H0I&realm=All
@OnlyInhuman907 жыл бұрын
this guy is completely oblivious to how the itemization worked
@Lyandrig7 жыл бұрын
Headmaster's Charge wasn't bad, If you actually played during vanilla you might've know that
@HamsterWheelGaming7 жыл бұрын
I did, and there were way better options out there. Arbiter's blade + exalted off-hand from AV pre-DM. Ogre Magi rod from DM itself, Valthalak's Staff of Command when the d2 set was released the list goes on
@scootsmcdoots807 жыл бұрын
I think you're forgetting that not everyone that played wasn't online for 12 hours a day to maximize their toons. Some people played just a few hours a week and had to take what we could get.
@PrinceSilvermane7 жыл бұрын
I think people just liked it because it was a unique looking staff.
@TruexGrammarxNazi7 жыл бұрын
Hamsterwheel considering that vanilla raids were 40 mans that staff was 800 intellect with the highest stam on a weapon plus good spirit for priests.
@HamsterWheelGaming7 жыл бұрын
Scizz Ayo and by that logic you wouldnt go for the headmasters charge in the first place cause the drop rate was insanely low
@mlaurence087 жыл бұрын
Warlocks: "We got spirit, yes we do, we got spirit how about you!"
@recon13ful7 жыл бұрын
As far as the Headmaster's Charge goes, its important to remember that Warlocks were seriously just a weird bit of everything slammed all into one class. Preach has a great video on them called The Legacy of the Warlock. Also WoW was in its infancy in Vanilla as far as seeing how stats would apply to game, and spirit was, as Dysekeru points out, an out of combat survival mechanic, not a combat one.
@BFjordsman7 жыл бұрын
loved spirit on hunter to regen while running to next mob during 24 hour farming sessions
@tottomanen7 жыл бұрын
I rember that my brother did play as a undead shadow priest in vanilla, he use a trick with vampire thouch+ devouring plague and a wand with Shadow dmg, he dot up the taget then he could wand them to death while he get the healing from the shadow from his wand, was fun while i try it myself :D
@michaellindner50956 жыл бұрын
Yeah my friend did that, he had wand spec, vampiric touch, and a shadow dmg dealing want. It was only like 40 hp per hit average tho.
@TotalKaosEntertainment7 жыл бұрын
I was a power level and raider in Vanilla (60 rogue/lock/priest). When I eventually was working on gearing my priest for MC raiding I went through thott and alakazam to find the best items, and had a similar time with my lock. I found that a large portion of the best gear outside of Tier 1, and even through that came from dungeon blues. I was raiding MC on my lock with 50% blues, and making it into the top 5 of the DPS meter, solely because of my gear, rather than the color. For my priest I specifically remember a cloak from DM that dropped off the hunter and her bear that was so good it compared to some epics. So not only did Blizz biff hardcore on epics, they did so on blues as well, but only in a good way. Over powered blues were great. My lock was able to easily solo 1-2 mobs in scholo with mainly blues. It was pretty ridiculous.
@EskimoBobTLF5 жыл бұрын
This video just made me more excited for grinding on WoW classic and finding shitty items I shouldn't use but will anyway.
@officialezzy68017 жыл бұрын
Hamsterwheel is like a young boy. See someting>Develop an idea>And then shutting off his brain.(No offence) One thing.. "Most shamans in vanilla were resto" This is an idea he has got from his many private servers. -----------Enhancements when wow was released was amazing, why? ------------------ ||||||||||There was a thing that later got called a bugg|||||||||| "Fixed a bug that caused an additional attack beyond what was intended. In addition, fixed a bug that caused the next normal melee attack to happen sooner than intended." ||||||||||instant melee spells got changed|||||||||| This was the patch that mostly removed enhance and arms warrior from Pve use It was a change to help faster weapons be as good as slow weapons. ||||||||||Flurry got fixed for 3 swings only|||||||||| Before this fix haste could last up to 7 swings with right rotation. ---------------------------------------------------------- ----------------------------Enhancement on 1.12.1 isn't amazing, why? ---------------------------------- Recap Scaling with mc gear and 1.12.1 reduced 2h weapons(slower) does less damage. Windfury procc domino removed Flurry swing haste reduced from 5-7 to 3. ---------------------------------------------------------- My one and only point is, Private servers and vanilla isn't the same thing. :)
@matrix2557 жыл бұрын
I've been playing WoW since 2005 and this comment is so off the mark it kinda shows this person never played vanilla to begin with... All I gotta say is fucking good luck getting into a raiding guild with your pachinko slot machine build. I bet this guy also says Ret pallies ruled dps charts everywhere roflmao.
@198sambrrs6 жыл бұрын
The chief difference between vanilla and blizzlike private servers is that we have significantly more knowledge now versus what you call actual vanilla. Because it was commonly done in actual vanilla does not mean it is better than the way people do it on private servers, and vice versa.
@rbzuuka79486 жыл бұрын
enh shaman worked but they damage spiked too often and then got the mobs aggro then they got nerfed and werent worth it anymore better take another warr or rogue
@joshbrucks6 жыл бұрын
Ezzy CSGO you are talking about pvp. he is obviously more raid focused. it is a fact hybrids sucked at everything but healing in vanilla. so in a raid guild, all shamans, druids, and palladins were healers and buffers only. it was even more important for horde to stick to pure classes because they didnt have palladin blessings. totems sucked back then.
@1un4cy7 жыл бұрын
talking about why these items dont have stats that didn't exist in vanilla
@HamsterWheelGaming7 жыл бұрын
So the bloodvine set, t1 mage set (that had +hit), tarnished elven ring, robes of everlasting night and a ton of others items didn't exist in vanilla?
@Zoozio3 жыл бұрын
What are u even talking about
@g4b1tz3 жыл бұрын
Player: I'm gonna go for my class set Blizzard: That's the spirit!
@TacticalHamsterDance6 жыл бұрын
One thing to consider is the idea of hybrids which was present in those early days. Basically, a hybrid would come into a raid and be able to e.g. DPS and heal. Now they're very rare (I remember in Cata they did something with disc priest, I stopped playing at the beginning of Mists so I'm not sure if they're still hybrid or not) - no, actually they were rare from the beginning but it took devs some time to wise up to that. The gear was made with hybrids in mind; eventually they realized people are not going to play hybrids and started designing gear with a single role in mind.
@gojiras7 жыл бұрын
you make some pretty ridiculous statements here dude. Did you even play back then?
@HamsterWheelGaming7 жыл бұрын
Gojifilm yes i did. and what statements exactly?
@OscarMega20007 жыл бұрын
Gojifilm he even has screenshots from back then, he was one of the few that actually raided naxx, meaning that people who dislike and talk shit because he's critizing vanilla wow is just mad children who want's to cause drama and tries to justify farming a useless item cuz it has "hidden potential"...
@ebossnz68386 жыл бұрын
he didbt really play at all by the looks of it. none of what he says make sense at all. I'm blown away by how stupid this guy is. And people are mad at this video cause he's wrong. plain wrong
@user-id1gy8rs9y6 жыл бұрын
+Eboss “Eboss” NZ I don't think raiding Naxx in vanilla would be considered "not playing at all"
@wuztron6 жыл бұрын
Naxx was the last raid in Vanilla. Unless you played from 1.2 (for most people) onward you wouldn't really have a frame of reference on what the game was like at that time.
@conskript7 жыл бұрын
This guy makes my ears bleed, he's clearly never played Vanilla, and did not understand the mechanics going on behind the scenes back then, SPIRIT WAS FUCKING IMPORTANT. If you're a raid healer, doing Nefarian, people would literally BLACKLIST you from the raiding community if you went OOM halfway through the fight because you did not stop casting to regen mana, there's a reason we had 4 healers back in the days, so they could take turns, healing, regen mana and then begin healing again. AAARGH.
@mottenschreck12047 жыл бұрын
I guess that's why he's showing his vanilla character at 8:12 , am I right? :3
@AviectusG7 жыл бұрын
on a private server, you are wrong :D
@HamsterWheelGaming7 жыл бұрын
Yeah, you think I'm gonna take someone seriously who talks in a very condescending way and makes wild assumptions? Heck no. If you want to criticize my content that's perfectly fine, but make a valid point instead of going 'AAAARGH'. I take one look at a comment like that and then refuse to take someone seriously. And to reply to your point, you're right. WoW vanilla wasn't /isn't a perfect game, so there are flaws in the game which I pointed out in this video when it comes to items.
@mottenschreck12047 жыл бұрын
Hamsterwheel brace yourself, b*tthurt vanilla-ultras are coming. it's so sad that this kind of idiots is found on every freakin' wow video comment-section.
@DOMO_ATL7 жыл бұрын
Calling someone autistic hoping to insult them is very immature, almost at bullying level. I happen to have a friend with autistic child, and it's not something to joke about. They have very hard time treating it and getting their kid through school. Not to mention all other challenges they have to face each day. But here you are, who has zero understanding of the disorder using it to insult someone... how mature.
@retributionangel50785 жыл бұрын
part of the game was finding out what stats you need/ are best for you if all the item were best in slot why even have loot? Just give people all the stats they need by default and gear only increases armour
@RB-uv8mz6 жыл бұрын
"Was it all bad in vanilla? Only if you were a Ret paladin"
@grinspoontv20877 жыл бұрын
u are complaining about the tier 1 molten cor esets, but i remember rocking both sets full on priest mage warlock and shaman and i rekt literally everyone, so there is nothing wrong with the stats, ur talking about making them stronger, they were strong enough lol this video doesn't make any sense to me ^^
@BartiFaberi7 жыл бұрын
many things were broken back in the days ... thats why i quite palying after i reach 60 lvl on zeth .. like only mages farm gold 100X time faster ppl dont want enha/feral/sp in raids ...
@tomleonard58017 жыл бұрын
Elysium and zeth are rekt by corruption anyway, oops looks like I just bought some beef to the comment section
@Cinnamon10807 жыл бұрын
Sandro Ya. Mage leveling was LoL back then, too. It was just so silly. Frost was borked.
@FecalMatador7 жыл бұрын
Some Thing Poly, conjure drink, Frostbolt, Evocate. That's the only 4 you needed as a mage lmao
@yourtheweaklink6 жыл бұрын
If u quit when u hit 60..... You did not play wow.... Game didn't start til u hit 60
@Geckomayhem6 жыл бұрын
Blizz had a hard-on for Spirit. It was actually an okay stat for healers in 5-person dungeons because you weren't constantly casting. A lot of itemisation simply didn't make sense - and was confusing for many players who trusted that Blizzard knew what they were doing when it came to gear.
@danhay25056 жыл бұрын
I know quite a few shamans grabbed Darkmoon Card: Blue Dragon (100% mana regen while casting for 15 seconds) to go with their Tier 1 sets, so that 112 spirit was actually quite useful... That AND Innervate from druids meant that the mana regen multiplied out from SPIRIT not mp5... I had a spirit priest (stacking spirit, human) in classic, and BC, and Darkmoon Card: Blue Dragon was my primary trinket in both - there was that heroic dungeon trinket too, but that only gave 30% mana regen when it procced. Sure the heals weren't as amazing as the atypical Holy priest, but my primary job was spamming Renews and Power Word: Shield, and rebuffing people who got resurrected (a common occurrence during Deep Breath).
@zackscott82367 жыл бұрын
This guy is mental
@NeedHealer7 жыл бұрын
I was waiting for this video for soo long and I'm sure that this video will be great!
@TheMrMerudin7 жыл бұрын
it isn't...
@Joppi19926 жыл бұрын
We called it tier 0.5 and tier 0.75, not dungeon 1 and dungeon 2, on the server I played on in EU-Eng back in vanilla. And then t2 would be the MC sets. As for the weird stats for items in vanilla, it was meant for non-raid content where people had the freedom of choice to either be a teenzy tiny bit more tanky or have a teenzy tiny more damage even with healing gear or more health regen for a little faster recovery between fights out in the world content or even for just a tiny bit of utility inside bgs, and so on and so forth. Such items weren't meant for BiS gearing to begin with. The same for gear that dropped in raids, some were not meant for BiS gearing. They were made for customization for optional content, that's all.
@bodbyss6 жыл бұрын
Regarding the Headmaster's Staff, Spell damage on weapons was almost impossible to find before BWL. There wasn't much to go around. Your list has a bunch of green items that most people didn't know existed. People weren't that well informed in the vanilla days. And Warlocks actually really liked stamina. Mostly because it let them life tap with more safety. The int buff helps them life tap less often, but its really about the stamina. 30 stam was pretty damn high. Again, there was almost no spell damage in the entire game, so at that point you had nothing else to grab for gear except stam or int. And to a warlock, stam IS int. Why grab int when you can grab stam? Also your alternative is a DM tribute weapon which...well in those days I think a majority of players probably didn't even know that thing existed. Let alone could do tribute runs regularly. Headmaster's charge was just more well known because its in scholomance and people know its in scholomance because they run scholomance regularly.
@filonautic49997 жыл бұрын
Imperfections were part of Vanilla WoW phenomena. Go outside your box to see the big picture.
@ultraguy146 жыл бұрын
It was a bad part.
@viktorgabriel25547 жыл бұрын
ok you clearly have no idea what a healer class is a portion of your out of combat mana regen was available during combat this is for all casters that is why the spirit and all Trolls keep a part of their health regen so the claims about spirit you are having is stupid
@HamsterWheelGaming7 жыл бұрын
I never said in combat spirit was useless for druids and priests, only for shamans. Give me the timestamp where I say it's useless for those 2 classes. Oh wait, I didn't. I did it for the shamans, which have no talents to keep mana regen going and rely on mp5.
@HamsterWheelGaming7 жыл бұрын
Thanks for the timestamp, I'll add it to the description!
@habalula156 жыл бұрын
THANK YOU !!! i clearly remember this guy at lvl 70 with full tier 3 druid set healing me ( feral) while we were doing lvl 70 heroics and i asked him whats up with the 60s gear and he just pointed at the spirit and said i never go oom. The content creator is simply lying and is basing everything in the video to JUST spirit, which is as mentioned made up the facts for....ranting to much but still thank you.
@Zoozio3 жыл бұрын
@@habalula15 yall can't comprehend what he said lol
@saxxonpike6 жыл бұрын
Dal'rend set had 41.4 DPS, which was the highest obtainable on a blue melee weapon at the time. The main hand was 2.8 speed, the slowest you could reasonably find at that DPS - before normalization, this was amazing. And the offhand was the fastest at that DPS level easily obtainable, perfect for on-hit procs. The additional stats were bizarre, sure, but for the longest time, they really were the best readily available option for melee.
@HamsterWheelGaming6 жыл бұрын
Which is exactly my point, sure everyone still went for both swords but the stats on the off-hand just make no sense whatsoever :)
@joedirt41907 жыл бұрын
I'm glad you made this video and I agree, the itemization was just weird back then. I know ur a big fan of vanilla so its good to see someone point out some legitimate flaws in the game design back then without acting like vanilla was perfect. Don't get me wrong... I loved my time with vanilla and still miss the community and the adventures I'd have in classic WoW but it def had some issues which Blizz thankfully improved on with later xpacs. If I had to pick my top 3 issues with vanilla it would be: 1. Spec viability - Only certain specs were viable and good for raids, most notably with hybrid classes like shaman or druid who usually had to heal, or how warrior was the only real tank. This is the biggest issue for me because I love hybrid classes and specs like Enhancement shaman but its sucks when they aren't very well designed or up to par compared to other dps.... we were basically a buffbot (tho shaman/pally did do a good job with that buff support role). Oddly enough tho... back in the day people didn't care as much about specs as they do now.... they just needed 40 people to raid and took variety of classes, while private servers today people have much more info about how specs performed and that bias has influenced them to be more negative nowadays in game toward a druid if they are balance instead of resto for example. Class balance in WoW now is amazing, almost every spec is viable and fun to play, there is no more hybrid tax or anything, and the specs even feel different from each other. There were alot of improvements to gear that helped this, which is my next point. 2. Gear itemization - This is what you mentioned, but the gear design choices were pretty bad and again hybrids got screwed over for having different roles or playstyles which made gearing more complicated. Gear was badly itemized.... it is hilarious to see people defend spirit when it truly was a junk stat.... for healers, priest/druid worked better with spirit while pally/shammy was better with mp5 cause of healing styles, but many of these bonus stats like spell power, hit, or mp5 were not found on gear early on.... just spirit. It was still a useless stat tho.... and stuff like how INT only increased mana pool but not SP while STR/AGI did increase AP and crit. You had plate classes wearing rogue leather at times cause it was better itemized, or even druids wearing "rogue" gear cause their gear had all stats so half of em were useless in any role (I know, they supposed to do it all, but doesn't usually work like that). The thing that annoys me the most is how spell damage and healing was split, along with hit and crit rating for spells or melee, and then you had resistances. This made being a hybrid very difficult to gear properly. Gear drops were rare too and had to be shared between 40 people instead of 20.... so took forever to get even shitty gear. Thankfully in later xpacs they merged spell damage and healing into just spell power, made hit and crit the same for melee or casters, and slowly got rid of resistance gear which was just a hassle. They fixed primary stats too, so STR/AGI/INT gave AP or SP based on ur class and you always scaled up in damage with better gear which makes way more sense. The most recent improvement they made in WoD/Legion that I love is that your gear's primary stat (str, agil, or int) will switch based on ur spec, so as melee Enhance my armor uses agility but when I switch to resto spec the stat turns into intellect. It makes it SO much easier to gear your offspec since they can share much more gear..... even a trinket drop can switch from STR to AGIL so its useful for any melee class in your guild. Tier gear is shared too, but the set bonuses change based on ur spec. Brilliant idea. 3. Talents and abilities - I feel like I typed too much already so not gonna go into detail, but I much prefer the new talent system and ability rotations. The old talents had tons of boring 3% hit and stuff, few actual talents to change gameplay and still had "cookie cutter" specs even if people could be more creative. The new talents actually give u choices that can change how u play the spec, plus another pvp talent tree for more customization. The rotations back then were super simplistic too, you mostly spammed just a few abilities with little synergy or combos or procs, had to deal with debuff limits and stuff, and it was just slower cause stuff had longer cd's and for melee more reliance on passive autoattack damage. New rotations are more engaging. They have made tons of improvements to the game, mostly for the better..... but the playerbase and community was just better in vanilla. People talked to each other, helped, grouped up, and u knew ur server well. Now people are just spoiled and bitchy and wanna rush everything..... u can see how much better stuff like gearing and class design is now but people still bitch about the dumbest shit without realizing how good they got it compared to back then. Another thing I miss from Vanilla is /global chat. They have unofficial ones on most servers like LFG channel but people rarely use them... in vanilla it was like trade but good for all kinds of stuff like quest help or finding groups or doing world pvp or whatever... it helped make u feel connected and learn more bout the names on ur server.
@Spungie9907 жыл бұрын
I'm sorry but it sounds like you're a bit uneducated with vanilla.. 1. Yes there was spirit on most things because most classes did use mana and there was no real regen in combat aside from that or mana pots. 2 Classic Hunter.. it's mail? it must be for me...3. no spell power is and was common.. why do you think Zandalarian Hero Charm was so fking broken for mages? oh yah the Spell Power buff... RIP
@marioStortuga7 жыл бұрын
The way you are talking it tells me you didn't play Vanilla wow.
@HamsterWheelGaming7 жыл бұрын
Sorry, but I did
@dragenmaster53856 жыл бұрын
yeah lol, he had t2 mixed with some t1 druid
@lolneexi6 жыл бұрын
pretbc maybe but before? no way
@Zephyrbal7 жыл бұрын
Right up until late in the WoW Beta phase Spirit governed items/enchant procs, and said procs were a huge component of damage. This is why spirit was inexplicably on everything, and often weighted very highly on items where it made no sense. Imagine that jerkin in a world where Spirit makes Windfury Weapon proc more, and it starts to make a bit of sense. Fortunately for all of us though, someone realized that proc based damage for literally everyone was a terrible idea, and so they took that property off of spirit. However, they didn't have time to change all the gear. So spirit on Valor, spirit on random epics. Spirit for everyone.
@graeylin17 жыл бұрын
What do I remember best about Vanilla WoW... before the BG's having PVP servers crash because open world PVP battles would overload a zone map when too many players got involved and after 3 or 4 crashes, when they'd restart a server, logging in and finding yourself at your hearth point.
@TheUnborne7 жыл бұрын
this entire vid is basicly 'hurrdurr old items didnt make sence cuz diff speccs' but 99% of people doing raids back then if druid, were healer, if shaman, were healer, if paladin, buffbot. 'no spellpower on it' woops seems you forgot that intellect gave spellpower back then and items with actual + spell damage on it were like, ...2 only....
@ZanathKariashi7 жыл бұрын
Int didn't give spell power until Cataclysm. Outside of a couple Wrath talents that would give a % of your int as spell damage for certain classes. Hell for most of vanilla +damage items were non-existent or extremely rare outside of raiding. Wrath unified all the various +damage, +Fire, +healing etc into Spell Power, but it was still a specific stat on gear instead of dirv
@HamsterWheelGaming7 жыл бұрын
Int = spellpower was not introduced in Cataclysm you dummy
@Dunified6 жыл бұрын
"woops seems you forgot that intellect gave spellpower back then" Dumbest thing I read today hahahahahahah
@vulf55687 жыл бұрын
That's what's so great about Vanilla. It's not perfect. But it works 👍🏻
@akhsdenlew18615 жыл бұрын
it didn't work.. and changes came in SWIFTLY. So swiftly that the more slow levelers weren't even 60 yet xD
@sam5109387644 жыл бұрын
Except it didn't work, which was why changes were made to it.
@undertankervideo84967 жыл бұрын
Spirit is important while leveling. ESPECIALLY for a Hunter / Shaman that know how to utilize the 6 second rule for mana to regen once more while in combat. ie: if you do not use any abilities that cost mana, starting at 6 seconds, you will start to regen mana based on your spirit. This allows hunters and shaman to have ZERO down time. ZERO. A hunter that stacks agil / stam / int may be able to burst a mob down 10-15% faster, but will need to stop after every 2 or 3 mobs to drink. With your hunter, you open with your mana abilities Mark > Sting > Arcane shot, and then just auto attack until it is dead. You end with full mana because of your spirit.
@kefkamadman7 жыл бұрын
I had full Magister's on my mage, but I rarely ever wore the entire set at any given time. Mind you, I also played before many items had been changed to add spell damage and healing in the BWL patch, and by that time, I had mostly upgraded my gear to phat purplez. I had actually a lot of go-to sets; the typical resistance gear, a high crit set (for fire spec), and an all out +spell damage set (for frost), and a high stamina/spell damage pvp set. Also, spirit was useful for the cloth casters to a pretty high degree. At least 1/3 to 1/2 your DPS uptime was wanding. I have run OOM on quite literally every raid boss in Vanilla, and had to resort to wanding for some time while mana regen'd. Higher Spirit reduced this wand time, with my priest regenerating mana at tremendous speeds (alt night was filled with more priests then we needed, so I got to raid Shadow).
@dodgykebaab7 жыл бұрын
Great video Hamsterwheel
@HamsterWheelGaming7 жыл бұрын
Thanks!
@HamsterWheelGaming7 жыл бұрын
What would a bundle of sticks want with in-game currency?
@hector95867 жыл бұрын
To be honest, I enjoyed ur video but every time I see this guy piss me off because he is part of the reason I still get spammed everywhere in Elysium. Nevertheless fuck that guy.
@jmaster12457 жыл бұрын
I didnt know dodgy ran every single gold selling service on elysium
@PeaBraine6 жыл бұрын
The mail gear with all the spirit Was originally for paladins who couldn’t get plate until level 50.
@TheZnifler7 жыл бұрын
Incoming vanilla fanbois who will dislike cause "old is best" logic.
@Margatroid7 жыл бұрын
Sounds like you're projecting.
@ghostrider53787 жыл бұрын
+Margatroid That's because he is.
@Mammel2487 жыл бұрын
I disliked simply because what he is saying is incorrect at a lot of places xd for example the entire Headmaster's Charge piece
@turtleosp11747 жыл бұрын
Old is variety! I'd rather have an MMO with items diverse enough that some have bad stats instead of an MMO with items so stale that stats are meaningless.
@Zerbraxi7 жыл бұрын
I would too, but diverse and meaningful don't have to be mutually exclusive. For example, a lot of late Vanilla, TBC, and many other later WoW items had incredibly meaningful stats that were incredibly diverse. Items like Headmaster's Charge are kind of fun, I guess, but it's fine to call it garbage performance wise, because it very much is. The class trinkets in BWL for example are very fun and diverse while also being incredible for some classes.
@Minastir16 жыл бұрын
The weird stats and offensive set bonuses on healer sets were supposed to make it so that healers didn't get as shafted when it comes to farming raid mats/pvp with their PvE gear upgrades. DPS classes still got way better upgrades for their non-raiding activities from their raid items but this is why they are there.
@jasonblanco37967 жыл бұрын
a lot of things in vanilla were actually more broken than what people think, which is why a lot of stuff got nerfed. +healing on a hunter allowed Azuragos to get solo'd due to how much healing was done to the pet. +Arcane with the trinket from blackwing lair trinket was able to blow up large groups in AV choke points. Hell, hybrid builds were actually stronger than what people thought back then. Most players followed the "cookie cutter" marks build, but had points in talents they were never gonna use. Personally back then I played a Survival hunter(for the agility multiplier)/Marks(intel atk power boost/aimshot) build. Would you say no to 600 agil and 1400 atk power with 40% crit unbuffed? This was in full T2 and ZG claw weapons (intel enchanted). Hell, entrapment(which proc'd off the toon and the trap which multplied the effect) is what helped my raiding group get the first Nef kill at the time. You have players who either don't know what they are doin, follow the cookie cutter, or think out side the box. This was my first main. My second main was a feral druid who could tank or dps in "dps gear" and still had 12k mana if I put on "healing gear". Downranking was the key to never really go OOM. I used to toss out my innervates to other healers which got annoying since I rarely got to use it myself. The trick to a good feral was gearing back then... the darkmoon trinkets Heroism and Maelstom were amazing (alot of people didn't realize they didnt have an ICD). With the full PvP set, those trinkets, some MC/ZG items and the AQ20 silithus quest gear(rep items) and Live strat book off hand, you actually did amazing damage... if you had a raid willing to take you (luckily I did with my 2nd raiding group). Even was able to solo full instance bosses in LBRS (stealth run) and farmed Uldaman (mageweave/silk farming) constantly to get gold. Back then it truly was the player, not the game, that broke stuff. A lot of gear was also overlooked.
@TeamHelix7 жыл бұрын
You should have named this video "WoW vanilla and it's items that are trash"
@unclephil41126 жыл бұрын
Two vanilla items "APPLES TO ORANGES!" Also, only people without an argument say you can't compare things.
@johanpersson55927 жыл бұрын
You didn't play Vanilla huh? Since you seem to forget how important spirit was, and also, you are taking the piss out of totally good items , since its there for you while you level up and gear up, in vanilla, gear was much, MUCH harder to get... Vanilla was the start of WoW, Its like looking back at your past and blaming yourself for how it was like, i dont know, 20 years ago...
@craserx62676 жыл бұрын
what was spirit important for?
@alwaysangry22326 жыл бұрын
health/man regen was important in the harsh pve world, imagine having to use food items after fighting 1 or 2 mobs, when leveling that spirit helped speed up things
@wes37896 жыл бұрын
Always angry vanilla wasn't hard it was just garbage
@craserx62675 жыл бұрын
Always angry how? there were no talents while leveling that allowed health and mana regen to continue while in combat...
@AlanG586 жыл бұрын
That first item - Icemail Jerkin was my first epic drop in classic WoW. I was killing crabs for some reason, in Swamp of Sorrows I think it was and it dropped! I linked it in guild and everyone gave congrats! I was on my warrior and looked at it and said, what is this even for? We couldn't decide. It was in my bank for years as no one wanted it! It may even still be there.
@rafaeld.simard21666 жыл бұрын
As a rank 13 pvp feral druid, I agree that the complete set was not optimal for doing damage in cat form. Apart from that evidence, I used to shapeshift a lot and used all my forms/aspects in pvp such that the stats in the different categories really improved my survivability, especially when I equipped the epic set vs the rare set.
@axzxxzxa86137 жыл бұрын
The author of this video has an ego because he played in vanilla at the final tier of game and comes off as a knowledgeable player. However if watching this and other of his videos, you will realize that he is very misinformed. Thus leading to confusion which should not be happening had he been correct on his statements. He's basically an egotistical know it all telling others that played vanilla how things where. It just so happens that he is wrong and refuses to understand that based on his replies in the comments. It's almost as if he made this video with an incentive for views.
@unclephil41126 жыл бұрын
You're the know it all with an ego.
@CEORobbo7 жыл бұрын
Vanilla sucks. Jk
@RinnLiadon7 жыл бұрын
Because in Vanilla WoW - Hunters used MANA - not Focus. It was common in BC even for Hunters to enchant +Mp5 to help with Mana Regen so they could DPS longer. That's why Agility Mail typically had Spirit on it.
@Tetsu97016 жыл бұрын
Great video. One thing I wanted to point out is I don't believe everyone was out there to have the most amazing stats, especially back then when MMOs were still developing people were just enjoying grouping together to have an adventure or explore the world or just challenging themselves against dungeons and mobs. I know I didn't care if I had BIS. I would prefer having a matching set of armor than the absolute best stats, or just helping a friend travel to a far off place to get that blue or purple item. Going to Shadow Fang Keep as an 20ish alliance group was such a thrill on a PvP server, I honestly don't remember that piece of equipment that dropped, but the experience was the fun part. I think that is why games really have such a toxic community thanks to people nitpicking and being obsessed over stats rather that just "playing" the game. Doesn't help developers have removed a so much of the Multiplayer from MMO, that's a whole other subject.
@jeremyrockwell1287 Жыл бұрын
the icemail jerkin is absolutely underrated for hunters, and i buy it off the AH every time i see it underpriced by people who don't know the value of spirit. even warriors can beenfit from a small amount of spirit. any leveling spriest worth their brass knows the importance. sadly, most people are too used to retail to know.
@user-bs1lr8nx1h Жыл бұрын
the regenration with only spirit gear as hunter are quite good and you go any spec and dont aggro and let the pet do all job even if damage are lower - One could do this as a hunter quest or HC alternate quest -pieces must contain some spirit or no use
@jeremyrockwell1287 Жыл бұрын
@@user-bs1lr8nx1h some people tunnel vision on the main dps stats a little too much to be practical, ey?
@Nick3618W6 жыл бұрын
I mean, I for one mained a paladin in vanilla wow and from that standpoint I could see the rationale of what they were thinking with some of the dungeon sets: it may be a little silly, but it seems like Blizzard gave these hybrid classes “a little bit of everything” with the expectation that they’d actually be DOING “a little bit of everything” - the concept of different flavors of the jack of all trades, the ace of none. I get it, but it didn’t work out for most people’s play styles and that’s why the change was necessary...
@fitzdraco7 жыл бұрын
Throwing spirit onto an item was a way to use up some of it's stat budget without making it more powerful. It's why it showed up on literally everything. Blizzard getting better as Vanilla went on wasn't so much them figuring out how to make items as much as it was progression. The off hand sword was great for combat sword rogues who wanted two swords. The defense wasn't useless because things did try and hit you from time to time. In early raiding 20 int was a pretty big deal, when you had to stack literally every buff to make progress. The low level epic mail were resto shaman pieces. The occasional dps set bonus on healer gear helped out when farming.
@gankness6 жыл бұрын
I swear to god min/maxers and meta theorycrafters are the plague of gaming... Pick a class, figure out the best damage output rotation, base every gear drop expectation in the game for their class to be based on said rotation. Like... Wtf? You were supposed to do something else than raids... Respecs were costing an arm, what is wrong with a little bit of versatility and extra stats? It's really annoying... Especially when this elitist way of approaching things is becoming the fucking rule or "it doesn't make sense and you're a noob". That's why I'm so afraid about Classic WoW. KZfaq is already littered with "fastest way to 60 right here boyz", "best gold farming methods here", "dungeon and raid guides here guyz", "essential addons for classic wow gentz", "everything you need to get before the first raid mates"... I miss the times when all those so called guides were fucking books that you had to buy. You guys are hurting games like no others. Especially this one, I used to call it the retail mentality but since it's gonna be imported to Classic thanks to KZfaqrs and Streamers I guess we'll just have to let it happen. Incoming : reserved runs/BiS only raid spots/viable specs only group spots/herbs camping/devilsaur mafia/gold sellers to satisfy the needs of all these "rush" players/fucked up economy. It's not the games that are streamlined, it's the freaking player base. When too much knowledge actually fucks all the fun in video games.
@Blazieth7 жыл бұрын
In regards to the staff, I will point out that 1) spell damage was *EXCEEDINGLY* rare to find on items... intellect just increased max mana, and maybe gave a little bit of crit. Warlocks thrived on Stamina. ALL the stamina. More stamina meant more Life Taps, which meant more mana; Intellect was actually a DUMP stat for Warlocks, believe it or not. They wouldn't say no to it, but they didn't actively seek it out. Maximizing your DPS wasn't the concern back then - your tanks determined your max DPS by virtue of how much threat they could put out, and you had to slow down your pace so as to not rip aggro. The concern back then was longevity. Going OOM wasn't just a risk; it was a FACT. Sooner or later, you would run out of mana to DPS with. Every caster who played back then has resorted to using their wand on at least a few occasions. Except as a Warlock... you could just lifetap a couple times and keep going. Aww yeah. What's that? More stamina? MORE HEALTH? MORE LIFETAPS! YAY! Holy shit, this staff has a metric fuckton of stamina on it? GIMME! EDIT: I... wait. You bash the Headmaster's Charge for not having any good Warlock stats... but you then proceed to slam Spirit on Warlock items because they can lifetap? Hey, guess what's good for lifetapping? MORE HEALTH.
@mongislort64407 жыл бұрын
the druid pvp set was great for hybrid builds. the mana regenerates in cat and bear form
@-Gous-5 жыл бұрын
Man, the people who worked at blizzard back then really had no clue what they were doing with that game, but neither did the people know how to play it, so it was balanced 😁
@HamsterWheelGaming5 жыл бұрын
Oh yeah it was a beautiful kind of mess!
@DrPluton7 жыл бұрын
I played a mage and a paladin in Vanilla. I didn't have much use for spirit on my mage but did need a tiny bit due to Mage Armor. As a frost mage, my spells were very inexpensive, and I never ran out of mana. My paladin ended up with spirit on gear quite a bit, but paladins (even holy ones) didn't have any use for spirit back then. While healing dungeons, I counted on critical healing to return mana and could judge seal of wisdom on the enemy to regain more mana through melee attacks.
@TrampyPulsar7 жыл бұрын
Stats weren't weighted towards an ilvl in vanilla (ilvl was added in later) Additional spirit was a bonus for any caster's gear, it ment you didn't have to drink as much.
@Jerry2011b7 жыл бұрын
Total agreed. The stats in PvP gear back in Vanilla were actually better than most tier sets. I think whoever design these items didn't really pull their head out of their ass until BC and Wrath and that was when the BiS gears came in to play.
@Busker_30006 жыл бұрын
Those Dal-Rend's i think was the single best drop in my entire vanilla experience. I was a warrior, and the only melee class doing that dungeon. And BOTH Dal-Rend's dropped at the same time. That instantly made me switch to Fury. (When switching specs in vanilla was a big deal) Praise RNGesus!
@obeybosss6 жыл бұрын
1) Icemail Jerkin - hunter lvling chest ..has agi ..good, has stamina ...good, has some resists that could be usefull in pvp due to tick related CC checks and has spirit.... WHile lvling you to use arcane and drop dot sting on a target after that you mostly autoshoot the mob wihle going into 5 sec out of combat regen and spirit in this moments is quite helpfull to reduce downtime. and lvling in vanilla is quite a challenge so it's quite good to have JUST lvling related items. 2) resto shamans while healing 5 man insts and having NO + heal gear can not capitalize from spamming cheap heals, so the best strat is to wait till tank HP drops and then drop a big heal.... while healing like that u're having some gaps and u regen your mana with spoirit quite well. There is no mp5 gear that will regen SO much mana at these lvls of the game. Helm of Narv works with the same logic in mind, but still alot of stats even minus the spririt for a 54 lvl item, so just take some out of combat mana regen as a bonus.
@evans76654 жыл бұрын
spirit originally increased proc rates. Plus, as a filler stat, its not all that bad, sure it doesn't do too much, but its kinda nice to regenerate a bit faster.
@piewietime91816 жыл бұрын
I wouldn't have sold that headmaster's charge for a million if I could. After I got that staff, together with some pvp blues, I got known as the "tankmage", with the added feat of making all warlocks jealous.
@fruustles7 жыл бұрын
as an enhance shaman, Blizzard didn't learn how to make gear until the sunwell patch
@dbrtomusa7 жыл бұрын
Dal Rend's sword set was amazing for combat rogues in the 50-59 bracket. It wasn't necessarily the stats, but the dmg they gave. Also the offhand gave energy back I believe? I dominated the 50-59 bracket with these guys for quite a while.
@TearDownGenesis6 жыл бұрын
I believe it was because Blizzard was trying to not think about Min Maxing. So they made items that gave balance to a class, but people would never use it.
@Listhebaroness6 жыл бұрын
Icemail Jerkin = Level 39, Main atribute is Spirit. Made for Holy palies or Resto shamans. Just because they could equip Leather or cloth, doesn't mean that's what blizz intended.
@Voidwatcher6 жыл бұрын
It's like you NEVER played vanilla. Imagine that.
@Andarus6 жыл бұрын
Back in the Beta Blizz thought Agi would be a nice Defensive Stat for Casters because it gives Armor/Dodge and Spirit was probably meant as Regeneration Stat for all Classes. But Dire Maul Itemization was 10x better already.