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Creating the main theme for Wrath of the Righteous wasn't easy and took us a long time. We went through a number of iterations that were quite different from each other, as we strove to align our ideas with those of the development team, before finally settling on the version that you can now hear in the game.
This is the third iteration. As an experiment, we decided to make both parts of second draft of the track even more distinct from each other and replace the crusade in the second part with a depiction of the demonic forces of the Abyss. In the end, this didn't help us solve the problems we had, but it did allow us to get closer to understanding the feel of the music that would play when the game was launched.
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