Xantcha, Sleeper Agent (The Brute): Commander's Guild Deck Tech/Gameplay

  Рет қаралды 665

Dungeon Learner's Guide

Dungeon Learner's Guide

Күн бұрын

Пікірлер: 16
@TheDevonshireMint
@TheDevonshireMint 6 ай бұрын
As always love the deck
@DungeonLearnersGuide
@DungeonLearnersGuide 6 ай бұрын
Thank you so much! 😊
@TheDevonshireMint
@TheDevonshireMint 6 ай бұрын
@@DungeonLearnersGuide my sorta deck building tbh
@simplysage3562
@simplysage3562 6 ай бұрын
dude i rerally love these series waas cuerious if you would be open to revist some episodes and double the budget? just a idea i hate how underated and underviewed you guys are!
@DungeonLearnersGuide
@DungeonLearnersGuide 6 ай бұрын
I honestly hadn’t thought about that but it could be pretty fun. I’ll look into some decks I think might benefit the most from a little extra budget. Also, thank you so much for the kind words, I really appreciate it. 😊
@doodlehumper3529
@doodlehumper3529 6 ай бұрын
I may have cut the color from my deck, but that game shows that it wasn’t all white, especially once it blue out the table
@DungeonLearnersGuide
@DungeonLearnersGuide 6 ай бұрын
😆 you’re not wrong. You didn’t need the blue to blow everyone away.
@TheDevonshireMint
@TheDevonshireMint 6 ай бұрын
Could I get the decklist for yorion please? It looked pretty damn fun
@doodlehumper3529
@doodlehumper3529 6 ай бұрын
@@TheDevonshireMintI can get it later for ya!
@TheDevonshireMint
@TheDevonshireMint 6 ай бұрын
@@doodlehumper3529 sweet. Thankyou
@doodlehumper3529
@doodlehumper3529 6 ай бұрын
@@TheDevonshireMint my pleasure!
@foxoninetails_
@foxoninetails_ 10 күн бұрын
The War's Toll + Silent Arbiter lock doesn't actually work the way you claimed it does. War's Toll states that all their creatures attack *if able*, and any creatures beyond the first are considered "not able to attack" because of Silent Arbiter's effect, resulting in Silent Arbiter simply shutting the second ability of War's Toll off rather than completely preventing your opponents from attacking. The general rule of thumb is that "can't" always overrides "must" - if two abilities seem to conflict, the ability that prevents an action generally wins over the ability that requires that action.
@DungeonLearnersGuide
@DungeonLearnersGuide 10 күн бұрын
That is good to know, thank you!
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