I gotta love the algorithm right now. You are, maybe, the only Cities youtuber that actually explain stuff and give excelent examples.
@YUMBL3 жыл бұрын
Thank you for being here! :)
@martinllano96373 жыл бұрын
@@YUMBL they should pay you 😅
@YUMBL3 жыл бұрын
They do ;)
@pattybraps3 жыл бұрын
check out city planner plays if you like this style but want more let’s play type content
@YUMBL3 жыл бұрын
I will maintain that my style is my own ;)
@MrVince19762 жыл бұрын
Having previously played CS on console, I recently moved to PC. The vanilla days are behind me now, and your channel really made the difference in explaining which mods are useful and how they work. You take the time to explain everything a mods newcomer needs to know. Keep up the great work !
@YUMBL2 жыл бұрын
I’m glad to help :)
@garyhorder15563 жыл бұрын
For somebody with your subscriber count its unbelievable the amazing content you're producing for us. You need to be up there with top tier streamers and I'm sure you soon will be matey.
@courageouschronicler86573 жыл бұрын
His subscriber count has almost doubled in the past couple of weeks, thankfully!
@YUMBL3 жыл бұрын
Thank you very much! I’ll keep the videos coming!
@chipserkland3 жыл бұрын
Hear hear
@elQueFaltaba3 жыл бұрын
One less known thing with Move It is the ability to make a selection into a template and save that so you can later reuse it. Say that you have the perfect roundabout and you'd like to have it ready for re-use .. you just select everything you'd want to keep with the Move It markee tool, and Export it. It's brilliant!
@gabita0713 жыл бұрын
I appreciate so much the fact that you compiled the mod list in the description and I think many are grateful too
@YUMBL3 жыл бұрын
You’re welcome!
@cschlamp2 жыл бұрын
Hey there! Just wanted to let you know I just discovered your channel. What I love about it is not only did you build cities, but you take the time to develop tutorials on how you use your mods. I watch many of the other builders, and they mainly just focus on building, so I have to try and figure out what mods they are using and for what.. Your videos are a real time saver for me. Thanks so much!!!
@YUMBL2 жыл бұрын
I’m glad to help! :)
@mdlrags2 жыл бұрын
I watch other videos and I think I can never do what they do. They know so much -- create a lot of smoke and fire -- and what they do is a mystery. "Pay no attention to the man behind the curtain." I really appreciate that you pull back the curtain. "Let's see what this does. Yep, that was weird." That happens to me (and dare I speak for a collective US), and now we know it happens to you too. Thanks Mr. Wizard.
@YUMBL2 жыл бұрын
You’re welcome! I’m glad to help :)
@arseneken Жыл бұрын
Two ways I am aware of to remove/replace asset roads: 1) Move it! - hold ALT and select the road nodes, bulldoze using move it and then undo, then upgrade the road using vanilla upgrade tool. 2) (PREFERRED) Network multitool - use the unlock tool (top left little lock sign in network multitool), then upgrade as usual. In either case, it is very important NOT to move the nodes as it will break road access but will NOT notify you about this. Upgrading roads is fine as long as you do NOT move the nodes. Especially affects ferry and harbor stops. With network multitool, once you unlock segments and upgrade them you can use the same tool to lock them back to the asset, so you don’t break it accidentally which is awesome.
@millianzachary2983 жыл бұрын
I've watched a lot of your videos and have been helped a huge deal by them, especially the intersection marking tool tutorial. Didn't find the mod mentioned at 23:50 (max segment length) in the description but if anyone's looking for it it's called Node Spacer by Quboid in the workshop 🙌
@YUMBL3 жыл бұрын
You’re exactly right! I forgot
@Catpoint7892 жыл бұрын
I didn't know about that Loading Screen links report and now I feel very stupid. Thank you for bringing that to my attention! Great video!
@RisuNoChi2 жыл бұрын
calmly explaining mods and then slaps the Hard Rock.... I love you. You are a great KZfaqr
@DTarkTheShark3 жыл бұрын
So glad I discovered this channel. You knock it out of the park every time!!!
@YUMBL3 жыл бұрын
I really appreciate it :)
@Spookyboy3 жыл бұрын
the quality of this channel is insane
@maraheters3 жыл бұрын
it's not untill YUMBL starts adding timestamps
@YUMBL3 жыл бұрын
Thank you very much!
@YUMBL3 жыл бұрын
@maraheters there are time stamps in the description…
@kaiielle3 жыл бұрын
@@maraheters KZfaq is hit and miss on whether or not they will transfer timestamps from the description of the video into the video itself. Yumbl did put timestamps in the description, but KZfaq just hasn't moved them into the video itself. This is out of Yumbl's control.
@YUMBL3 жыл бұрын
@Kaiielle w the knowledge!
@creationsbyhelen2 жыл бұрын
Not sure if anyone mentioned it. Too many comments to go through, lol. The Touch This tool is being DEPRECATED, not getting updated any longer. Replaced by Untouchable Mod. Great video, as always!
@YUMBL2 жыл бұрын
I saw that! Haven’t checked it out yet. Thanks a lot!
@johntunstall54523 жыл бұрын
You push me to be the best city builder I can be. Great work!
@YUMBL3 жыл бұрын
Thanks Tennessee!
@kingarthur203 жыл бұрын
Was said enough already it seems, Ill just say it again: great content, great editing, no unneccessary bullshit. Good video and thank you.
@YUMBL3 жыл бұрын
I really appreciate it :)
@SarahIlayda3 жыл бұрын
I just got back to CS after 2 years and I absolutely forgot everything. Thank you for your videos! I can't tell you how much time I spent to put parking lines into lots, ANARCHYY
@alexanderlammers69803 жыл бұрын
TLDR: Do you want to make a 2-video series about road hierarchy and Transit hierarchy? Great Video, I just discovered your channel and spent an hour watching the Traffic Manager Video and the ones about some of the interchanges. One thing I thought of that could be used as a video base very important to show is the concept of road hierarchy and transit hierarchy. Both are things that can be done only in Vanilla Skylines - no steam workshop and no DLCs required, however, both DLCs and custom assets and mods make this much easier. What I do with rh is to define a segment length as my base, usually eight to 10 (more often 10 though). I like to use two-lane roads as local roads and have intersections every 1-2 bases (as an alternative multiples of 10) - this fits the zoning grid perfectly. Four-lane avenues are used as collector roads, with intersections every 2-3 bases. Since (vanilla) C:S creates traffic lights at every intersection involving four-lane roads, having intersections to close together creates chaos in the long run. The six-lane avenues act as arterials. Due to their size, I tend to space intersections at least 4-6 bases away, so that traffic isn't obstructed driving along them. Last on the list are highways, to allow regions to mix and exchange traffic at ease. Mods and assets that work great with rh are TMPE and the Vanilla+ Collection. (Also NeXT2, but I don't use it anymore). Also worth mentioning is the Mass Transit DLC. Vanilla+, Mass Transit (and NeXT2) give more road options. TMPE allows getting rid of annoying traffic lights at what feels like to be every intersection. Transit hierarchy on the other hand is different but interacts with road hierarchy in an important matter to be worth to be discussed further. Again, vanilla Skylines leaves things to be desired, but essentially trains are used as an interregional transit option, which connect at few but major stations to the regional subway and local busses. Ideally, bus and subway lines should be used to allow for cross-transfer between train stations and to allow citizens to reach places that running trains to would be inefficient. The same goes for busses If subways are inefficient to reach a specific place. I also believe that busses and subways should at least start at a train station, better start and end at one. Busses also can connect to subways. Again, mass transit provides great options for further transport. Also great is snowfall - trams are a great middle-ground between metro and busses. With Sunset harbor we saw an implementation of the metro concept, taking obvious inspiration from the great metro overhaul mod. Whoops, this comment got longer than I expected.
@YUMBL3 жыл бұрын
Sounds like you have a great system when creating road and transit hierarchy! I will probably do a transit focused video some day, but it’s tricky. A lot of people think they have a handle on transit, or have tried and true methods they like to stick to.
@DE4DR4T3 жыл бұрын
The *Max Segment Length* mod he is talking about at 23:42 is called the Node Spacer: steamcommunity.com/sharedfiles/filedetails/?id=2085018096 You're welcome 😎
@YUMBL3 жыл бұрын
Oops! It’s a Quboid mod too. Don’t tell him I forgot to link it! 😂
@WolfyLuna3 жыл бұрын
Thanks for listing the whole package of good mods in a row and explaining them a little in the process. 14:48 kind of reminded me of the lyrics "can't touch this" ^_^ Instead of 'get touch this'
@YUMBL3 жыл бұрын
I’m glad it helped :)
@k3nt7293 жыл бұрын
Thank you so much bro. Haven't played CS for a year. I cleaned my game, deleted everything from mods and assets. this gave me a head start.
@YUMBL3 жыл бұрын
I’m glad to help!
@starlaaster5232 жыл бұрын
This was really helpful. I have some of these mods because they were required from some assets and didn't realize that's what those buttons did. Also load screen mod has been a life saver. I had no idea so many of my assets had missing components not to mention sometimes creators sometimes leave necessary assets off their required list. The report generated lets you click on names and it takes you to the asset which is helpful because the name it has in the workshop is not the name that is actually attached to the asset so it can be impossible to find it in the workshop. I was finally able to clean everything up.
@darcos75353 жыл бұрын
Never watched one of your videos before. Really good explanation. I've been using these mods (except picker which I didn't known about) and still learned something. Thanks
@YUMBL3 жыл бұрын
Thanks for watching :)
@bobeotm22 жыл бұрын
This is an amazing resource. As someone who uses a lot of mods, this had several that I had never heard of before. Instant subscriber!
@WatchingTrainsGoBy-PassingTime3 жыл бұрын
IMMEDIATELY goes to workshop to say hello to BOB. Never clicked subscribe so fast.
@YUMBL3 жыл бұрын
Its so good!
@tubz Жыл бұрын
Great video! Just FYI that Fine Road Tool and Fine Road Anarchy have both been rolled into one mod and replaced by Network Anarchy. Also Zoning toolset was replaced with Zoning Adjuster
@YUMBL Жыл бұрын
All true! This video is a few years old but my mod collection linked in all my more recent vids is current :)
@foodforthegods3 жыл бұрын
90 seconds in and I'm stunned. I'm on the workshop like once a week and I completely missed BOB for some reason. What a mod!
@YUMBL3 жыл бұрын
It’s phenomenal.
@novumyt3 жыл бұрын
In the future, I'll be proud to say that I knew about you when you were small, you have a bright future!
@YUMBL3 жыл бұрын
I appreciate it! :)
@terminalvelocity31713 жыл бұрын
YES now I found out how his intersections look so cool (That's why I asked you the road assets because I thought it was part of the pack but it was intersection marking tool)
@j0309773 жыл бұрын
The mod that works with Fine Road Tool/Anarchy that he mentions 23:40 (Max Segment Length) is called Node Spacer on the Steam workshop.
@harag9 Жыл бұрын
Great list of mod, many thanks, some new and some I already know about. I hope a lot of these are in V2 of Cities.
@Azerkeux3 жыл бұрын
I also use the toggle zoning tool but further more if you want a road to only have zoning on one side of it you can use fences Also your realism video got me to check out both Realistic Population and RICO Revisited. Started a new city and really enjoying both so far- it was time to start new anyways.. I had found that Metro Overhaul Mod and Fine Road Anarchy 2 have a conflict where over time MOM will slowly sink underground stations further and further, I believe during either loading or saving, until the stations and tracks completely stop working
@YUMBL3 жыл бұрын
Fences are a great idea!
@briant22593 жыл бұрын
I like the way you explain things and not assume we all know what every icon or button does. Thanks keep it up and using examples!
@YUMBL3 жыл бұрын
Thank for watching :)
@jaymurray60513 жыл бұрын
Hey YUMBLtv Not sure if you mentioned this ? (I haven't had the time to go over your vids, sorry too busy perfecting mods) Just a note to all your viewers you can also use Node Controller on train tracks and paths thanks for the video and mentioning node controller keep up your amazing work
@YUMBL3 жыл бұрын
I have an entire video about node controller 3 :)
@jaymurray60513 жыл бұрын
@@YUMBL Awesome if I get time I’ll scrutinize it joyfully
@YUMBL3 жыл бұрын
I await your constructive criticism! 😂
@TheBugma3 жыл бұрын
Great video! You go into enough detail so that we know what each mod does but the video doesn't feel long at all. I also learned some. Things about some of the mods that I had for ages, for example I've had precision engineering for so long that I actually thought that its features were from the base game. You briefly mentioned them but I feel like Roundabout Builder and the Pedestrian Bridges are essential, I guess as an European I can't get enough roundabouts haha You've earned a subscriber!
@YUMBL3 жыл бұрын
Thank you very much! Roundabouts and bridges are two things I like building by hand, so I don’t use those mods.
@budshoot69513 жыл бұрын
Dude, another amazing video! Short, concise and to the point - even showing a demo of the mod and you've timestamped the video for the different mods. Very well done! I need to see if you've got one on Themes and managing those, I grabbed your 'collections' stuff on Steam but haven't quite figured out the themes (or how to use a lot of the assets properly).
@YUMBL3 жыл бұрын
Thanks! Check out my video about “visual mods”
@sigi96692 жыл бұрын
For anyone now scrolling through YUMBL's uploads: The "visual mods" video is named "MODS to BEAUTIFY Your Skylines!"
@xavestudio46232 жыл бұрын
this channel should have atleast 100k subs for this kind of contents.
@YUMBL2 жыл бұрын
Thanks!
@juliangonzalez88603 жыл бұрын
i´ve find this channel recently and oh boy, WHY IN THE HELL KZfaq didn´t show me this videos BEFORE! The content is amazing, the format of the videos, music and edition are on par with some of the pro CS youtubers or twitch. Keep the good work all the way up! Cheers!
@YUMBL3 жыл бұрын
Thanks a lot! :)
@juliangonzalez88603 жыл бұрын
@@YUMBL right now i'm subscribing to all must have old and new mods and testing out for a new city to build. Your vids made a before and after on my CS build pattern and way to play. THANKS TO YOU!
@alternatehistorysports3 жыл бұрын
If any modders want ideas I'd love a road which is a back alley, something between a pedestrian walkway, bike path and small road I could use to fill gaps between buildings without creating a whole junction with crosswalks and traffic lights etc. Sort of like the alleyways you might get in New York or any other big city. It won't have any zoning of its own so it doesn't mess up other zoning. If possible it would be great to have size options, ie one tile wide, two tiles wide etc. Or even better, be able to 'fill' gaps between buildings and roads.
@Bazzo613 жыл бұрын
So glad I found this channel. Clear, concise and well paced tutorials. Thank you.
@YUMBL3 жыл бұрын
Thanks a lot! :)
@Cameron91823 жыл бұрын
There's buttons down here There's buttons over there There's buttons in the corner There's buttons everywhere Sick beats
@YUMBL3 жыл бұрын
Thank you ;)
@stormfire962imastarcitizen53 жыл бұрын
YUMBLtv thank you for this informative video. Also, you are one of the few content creators who thank others for the work they do. I was watching Biffa doing one of his videos talking about Node Controller renewal 3.0 where he was explaining it and he in my opinion did a poor job and he never once mentioned any of your videos nor the work you did in explaining how to use it. Which in my opinion was a thousand time better then his explanation. Since watching that video that you created about that particular model I have now become one of your subscribers and I find all the videos you've done to be very clear and concise and extremely helpful. Thank you for what you do and I look forward and eager to see other videos that you put out.
@YUMBL3 жыл бұрын
Thank you very much! Biffa owes me nothing (im sure he doesnt know who iam) and I dont think we are very similar. I’ll keep making videos to help people get better at Cities :)
@michellejones-thewonkygard4523 жыл бұрын
Once again, knocked it out of the park my dude!
@YUMBL3 жыл бұрын
Thank you :)
@parda19703 жыл бұрын
I.. me.. I can't thank YOU enough. Thanks for explaining all these mods. You are the only that I've found that do this, explain so clearly. Thanks!!!!!!!!!!!!!!!!!!!!!!!!!!
@YUMBL3 жыл бұрын
You’re welcome :)
@jagnes6323 жыл бұрын
I've been paying skylines for over a year now and have to say this was the most informative video I've seen on it!
@YUMBL3 жыл бұрын
Thanks a lot :)
@matteorussi943 жыл бұрын
Thanks for another fantastic video. You are always clear and easy during the explain. For the next video about mod i have a suggestion: "Enhanced district service", that allow you to separate the service building like police, fire, garbage ect...in every single district
@YUMBL3 жыл бұрын
Thank you very much :)
@domdru29673 жыл бұрын
I guess the biggest omission would be prop line and prop anarchy tools, but great list otherwise. And I like the fact that you were not tempted into mixing assets to this list like a lot of other lists out there
@tiemeiscool1233 жыл бұрын
Hype :D the origin of the tree road 11:56
@YUMBL3 жыл бұрын
Good catch! 😂
@anoniemw.2223 жыл бұрын
zoning toolset is a mod i really needed but did not know existed. I always places a fence or bike pad the prevent houses snapping to te main road and block the traffic flow
@mischa78232 жыл бұрын
Addition to Loading Screen Mod 7:51 The mod page itself states: "if you use the Find It! mod you'll see less memory saved because Find It creates some textures." just fyi
@manatag73 жыл бұрын
with only one mod (bob) in this video, you've solved 50% of my problems and anxieties i had with this game! :D keep up the great work sir!
@YUMBL3 жыл бұрын
Excellent! I agree, its a total game changer.
@harag93 жыл бұрын
Great list of mods, and some good oldies there to. Nice to see an updated vid listing both old & new. Thanks!
@YUMBL3 жыл бұрын
I’m glad you like it :)
@pOpCoRn05313 жыл бұрын
How the heck did I just find this channel out just now???
@YUMBL3 жыл бұрын
Magic! Welcome :)
@miken50103 жыл бұрын
I love Bob. Also touch it. Doesn't work well with train station. It breaks the line. But this may be related to another mod. Harbor stations works.
@alexsavastru81253 жыл бұрын
Man you 100% deserve this sub that I'm about to hit you with. GJ algorithm!
@YUMBL3 жыл бұрын
Thanks a lot ;)
@0TBpaT3 жыл бұрын
Thank you! I was not aware of some of the mods :)
@YUMBL3 жыл бұрын
You’re welcome :)
@EvilDaveCanada3 жыл бұрын
I once saw a KZfaq video where they used Move it's selection & copy tools to then paste exactly what was copied in to the editor. I know that it can be done, I just wish I could find the original video that displayed the trick in detail.
@YUMBL3 жыл бұрын
Theres a button called “save selection” in the move it interface. Also one called load selection. Thats how its done :)
@EvilDaveCanada3 жыл бұрын
@@YUMBL Thank You!!
@Jake881933 жыл бұрын
Another great vid man! Mods videos are so important to keep up to date so thank you! Especially nowadays as we've had some amazing additions from the modding community in recent days!
@YUMBL3 жыл бұрын
Thanks for watching!
@LudicBrainwaves3 жыл бұрын
That parking lot at the end lmao
@kpsteigstra3 жыл бұрын
Hi Yumbl. Great channel. I found out that FPS booster more than doubled my loadtime. Pretty annoying cause the mod itself does a great job. Turns out one should uncheck the loadingscreen limiter. This brought my loadingtime back to normal.
@YUMBL3 жыл бұрын
Thank you! To my knowledge the loading screen fps limiter shouldn’t affect load time. The game isn’t loading in “frames” per se. It’s moving data into RAM unrelated to anything graphical. It doe’s make chirper spin slower visually.
@kpsteigstra3 жыл бұрын
@@YUMBL Well, I looked among the comments of the mod for anyone having the same issue, and they got a reply from the mod creator stating exactly this. I tried it and it worked. Don't ask me how, but it made me happy. I just thought to put a comment here for anyone having this problem.
@YUMBL3 жыл бұрын
I’ll uncheck it and see what happens. Thaks for the tip!
@kpsteigstra3 жыл бұрын
@@YUMBL yw!
@kpsteigstra3 жыл бұрын
Did it work out for you?
@michaelc.46703 жыл бұрын
Just a heads up..... The only asset that "Touch This" mod doesn't work on is the damn. If you try and upgrade the road the damn will not function as a power plant. Great list of mods and how to use them. Thanks!!!!
@YUMBL3 жыл бұрын
Thanks a lot!
@james84491002 жыл бұрын
I have to say mostly because I am basic. The 6 lane road with bike lane is amazing on average it gives you a 20% boost to your traffic flow
@SKIROW2 жыл бұрын
Thank you SO MUCH for BOB!
@Axelerati0n3 жыл бұрын
What mod do you use for the roads without markings, as seen in the neighbourhood where you showcase BOB? Or are the roads just assets? The only thing I seem to find in the workshop are mods that remove all road markings entirely. I'd like some more control over which roads have them and which do not. Once again, great stuff. Your videos keep popping up in my recommended and judging by the comments for other people as well, so I hope that's a sign that the channel is starting to pick up momentum. You definitely deserve it, keep up the good work and they will come!
@YUMBL3 жыл бұрын
“Big urban roads” and “suburban roads”
@Nae_Ayy3 жыл бұрын
You're great at explaining stuff. I never leave with questions after watching your videos.
@Sathish_123 жыл бұрын
Finally found someone who talks basic yet essential things for proper city building 👍, new subscriber ✌
@YUMBL3 жыл бұрын
Welcome in! :)
@stomcode2 жыл бұрын
Just wanted to drop by and say your content quality exceed other CS KZfaqrs by miles. Keep up the good work!
@YUMBL2 жыл бұрын
Thanks a lot!
@marcusjohansson6683 жыл бұрын
I have heard you say not to use lane connectors in multiple videos, but haven't heard you explain WHY? Does it eat up memory or something? I find then super useful since just using arrows often doesn't really work, if you for example add a diagonal road as a slip the game doesn't always recognize it as a "right turn" but rather just a straight road, so using the arrows would not even work. Also, I love micromanaging my roads completely, but if it is bad for some reason, I would appreciate to learn why? I also try to stay away from big intersections, I'm a big fan of roundabouts and directional roads instead and lane connectors works wonders then, you just have to add a node once in a while to let them switch lanes if they are forced into a lane that wont let then reach their exit (in a roundabout f ex).
@YUMBL3 жыл бұрын
Yes! Connectors are great for highway exits and interchanges, but they can can problems in normal intersections. It forces cars to pick a lane, which may give them a hard time down the road. Making routes unnecessarily convoluted and complex for pathing. Lane connectors are fine as long as you connect to all the options on the other side. ie right turn lane connected to all right turn options. (Which is the same result as an arrow.) i’d recommend reserving connectors for interchanges and those pesky diagonal intersections where the arrows dont know what theyre doing. Connectors are also good when wanting cars to not change lanes at a node. Hope this helps clarify!
@marcusjohansson6683 жыл бұрын
@@YUMBL It really did, thank you! But I think you should clarify that next time you mention it in a video because I 100% agree. If you start to micro manage (lane selector for example) you need to micromanage all the way. And as I mentioned earlier, a neat trick to use is to use a node mod that allows you to add and remove nodes from roads (cant pull the name out of my name right now, but you probably have a suggestion for a mod), add a node so cars that happen to be in the wrong lane after an intersection/sliproad can switch lane, would recommend to micro manage that node as well with lane connectors and only let them switch ONE lane at a time, otherwise cars might come to an almost complete stop while they do a 90degree turn to switch 2 lanes over.
@YUMBL3 жыл бұрын
Electrix road tools ;)
@antalitok10872 жыл бұрын
Instead of touch this I just like to use the nod that allows you to put cross walk where there is no intersection. If you put one on the road of the port it then let’s you modify the road type (and then you can remove the crosswalk). This way I don’t need a separate mod, and the crosswalk creator is a must, especially when you work a lot with path it lets cims cross where there is no intersection.
@themaconeau3 жыл бұрын
For timestamps to work in the YT timeline, you may need to start with the 0:00 timestamp then go from there. For example: 0:00 Intro 0:27 RoN ... etc
@YUMBL3 жыл бұрын
Interesting! The links in the description work just fine. Seems strange
@Violetsoul63 жыл бұрын
You are very helpful, thank you! What was the YTer that you mentioned that does the tutorial on MoveIt?
@YUMBL3 жыл бұрын
Thank you! Slay3k has the great “move it” tutorial.
@Streghamay2 жыл бұрын
The loading screen mod had my game loading for almost 20 minutes, as opposed to the few minutes without it.
@YUMBL2 жыл бұрын
Its consolidating your textures to use less ram. You should always use loading screen mod.
@krisculin96792 жыл бұрын
Technically speaking, when you draw roads over trees, the trees are *not* deleted. They are just not shown. If you have the anarchy mod and have it set to show trees then upon reloading your city, you will see trees on your roads. This is how BonBonB has his setting when reviewing maps so that you can see where the creator fails to remove the trees from the roads and/or rail system. I don't generally like C:S KZfaqrs that use time lapses extensively (you, among others, are like that). But I have to admit, your voice is so easy to listen to. I may subscribe if only to hear you talk but not necessarily watch you play. I prefer watching more of a "Let's Play" like Biffa or CPP. Though they do use time lapses, it's usually far and few between and only when absolutely necessary. And unfortunately, I just don't have time for Twitch to watch live streams.
@YUMBL2 жыл бұрын
Do i use time lapses extensively? Seems to me its a very small percentage of my videos.
@flexo33333 жыл бұрын
"Scale UI" and "Speed Slider" are essentials too imo.
@YUMBL3 жыл бұрын
I’m pretty sure scale UI wasnt released when i made this. Stay tuned for other possible mod vids though ;)
@flexo33333 жыл бұрын
@@YUMBL It's been out forever... keep up the great work.
@YUMBL3 жыл бұрын
I was thinking of “UI resolution 1.0”. My mistake!
@LeadSkillets2 жыл бұрын
I'm late to the party as I haven't played in a while, but thanks! Move it! seems to be missing from the workshop. Only the outdated v2.3.0 is there.
@iris6573 жыл бұрын
FPS booster is the best mod since the game was released. no more starting a new city on 40fps to have it drop as low as 15fps by the time my population hits 3000. now its 144fps out of the box and only dropping down to like 80fps in busy scenes.
@YUMBL3 жыл бұрын
Whoa! Thats way better than what I get from it. Nice.
@iris6573 жыл бұрын
@@YUMBL its hugely variable depending on what is on screen. as is the nature of cities skylines. but across the board ive seen a 3-5x improvement in fps from the mod.
@Endureth3 жыл бұрын
Wow, thanks for this video! Very, very helpful!
@YUMBL3 жыл бұрын
You’re welcome!
@RubyBoopedTheSnoot3 жыл бұрын
Well I guess I know what I'm spending school lunch doing
@engu13483 жыл бұрын
Man business has been booming lately.
@YUMBL3 жыл бұрын
;)
@engu13483 жыл бұрын
@@YUMBL the Algorithm gods are appeased.
@nelsonrojasmujica3 жыл бұрын
I have seen many videos and this is the Best Cities Skyline channel.
@YUMBL3 жыл бұрын
Thank you very much! :)
@jackdanulsprime20773 жыл бұрын
Touch This isn't actually needed if you have Move It. You can hold down the ALT key and select the node on the building road and use the Move It bulldozer to remove the road and replace it with any road you want.
@YUMBL3 жыл бұрын
Fair! But then you lose the positioning of that node too
@jackdanulsprime20773 жыл бұрын
The node can actually be placed anywhere, You can even use a dead end road straight into the spot where the truck enter and exit the building.
@YUMBL3 жыл бұрын
Yes, but what if I want the road exactly where the asset creator designed it to go?
@KaloqnBankov2 жыл бұрын
To be honest I would be happy with Cities 2.0 only if they optimize the game and include all these essentials mods and a bunch of new assets.
@sjguy19622 жыл бұрын
FYI watching this Touch it is now depreciated and features can be found in network multi-tool
@Deacon41053 жыл бұрын
I’ve just found out about your channel dude and wow you do a great job explaining mods properly and very easy to listen to! Definitely got a sub from me keep up the good work lad!
@YUMBL3 жыл бұрын
Thanks for being here :)
@cieramist12 жыл бұрын
I have the UI button, but I have NO IDEA on how to put other "buttons" into it, so it's mostly FOR LOOKS at this point.
@ITpanda3 жыл бұрын
24:50 What is with your parking garage? You have flying cars coming out of it!
@jnevercast3 жыл бұрын
Thanks for this! Had several of these old classics but some new mods I've already subscribed to! Now I just need to dive into the world of content mods, I'm all vanilla at the moment but those roads and buildings look so good
@YUMBL3 жыл бұрын
Get the mods! :)
@jnevercast3 жыл бұрын
@@YUMBL Download complete! :)
@jnevercast3 жыл бұрын
@@YUMBL are you streaming in a couple hours? I'll come hang out
@crispy101 Жыл бұрын
What's your theme and color correction override? It looks amazing!
@Seriously_Unserious3 жыл бұрын
Great video again. Quick question: What are you using to get those articulated busses at 0:12? I've been looking for a decent asset like that for a while now and they're all either using the stock 30 passenger bus model or have some absurd capacity like 200+ passengers or something. I'm not looking for anything OP that breaks the mass transit system, just something reasonable that gives me different options and looks good too and those articulated busses look good.
@YUMBL3 жыл бұрын
Check out the “Ryde” series. Those are their BRT busses
@Seriously_Unserious3 жыл бұрын
@@YUMBL Thanks. Just got them off the Workshop. I'll start playing around with them next time I load up CS.
@petergunn70393 жыл бұрын
My new Fav is Hide TMPE crosswalks.
@gregomoto71293 жыл бұрын
Nice video again :) Move It is really kind of a god mod^^ i miss in your mod list Procedural Objects, this is also a good one,
@YUMBL3 жыл бұрын
Yes, there may have been a mod or two that I neglected to mention ;)
@miggytube20492 жыл бұрын
i'm having that problem of buildings disappearing moments after i plop them down, but only for high-density commercial buildings. the only exception i've found were the HDC portions of mixed-use assets. all my RICO settings are as you've shown, so idk.
@YUMBL2 жыл бұрын
Ploppable rico is certainly the answer. Have you checked the steam workshop page for answers?
@miggytube20492 жыл бұрын
@@YUMBL i haven’t yet no. hang on
@CallMeGD3 жыл бұрын
you are in my recommended again ;D
@YUMBL3 жыл бұрын
Welcome back!
@CallMeGD3 жыл бұрын
@@YUMBL haha :D
@sistercharlatan3 жыл бұрын
Just found your channel today, your videos are great! Well produced, informative and you very much deserve more followers
@YUMBL3 жыл бұрын
Thank you very much :)
@muffinslife98723 жыл бұрын
Could you make a collection containing all your mods and assets? =D
@YUMBL3 жыл бұрын
It’s linked in my “about” page.
@Arokuara2 жыл бұрын
Would be nice if there was a mod for a more realistic High Rise ban. Like in my real world city the ban doesn't allow buildings over six stories. City skylines is like high rise ban means things only over 25 stories leading to skyscrapers still. Also a more detailed specific controlling of budgeting for city services such as increasing the budget for elementary schools while decreasing it for High Schools etc. Maybe I don't want to buy another Elementary or increase the budget overall.
@matthewparker92763 жыл бұрын
Some of the features of precision engineering, such as snapping to angles, have been added to the base game since the mod came out.
@YUMBL3 жыл бұрын
In perfect 5 degree increments? I’m not so sure about that
@matthewparker92763 жыл бұрын
@@YUMBL precision engineering does still do it better, and had a range of other features, but the devs obviously agreed that the mod highlighted a part of the game that was lacking.
@atefxf2 жыл бұрын
You are amazing mate!
@diegomedina23593 жыл бұрын
It would be amazing if the zoning toolset could let you choose which side you want to zone