What's even cooler about the interaction between you and Ayre if you doublecross swinburn like that is that Swinburn's behavior and build are likely a reference to Unbreakable patches. What's more is that Ayre asking you if you "learned that from Walter" is significant, because Walter's VA is the original VA for Patches, and what does patches do in every single game we meet him in? That's right, he tries to double cross us.
@mfnfju11 ай бұрын
Brooooo thats so sick I didn't realize the connection and just thought they left patches out but im so glad they referenced it after all.
@ZZMonkeysUncleZZ11 ай бұрын
Holy shit, it’s amazing that you caught that, but it all makes sense now.
@unscblackbeltgi589311 ай бұрын
That's... awesome. Anyone eho needs an example of how great FromSoft's attention to detail is, I'll point at this.
@skal-tel807711 ай бұрын
@@mfnfju I had heard of people referring to Swinburn as "The Patches of AC6". I'd also seen someone on another video point out the detail about Swinburn's loadout, which is what prompted me to look up the VAs. When I made the connection mentally it was like a lightbulb turned on. That whole comment thread popped off. xD
@SoulOfDerp11 ай бұрын
Is the VA also patches in Japanese tough?
@saellanya11 ай бұрын
The invisible craft at your crashing spot actually reward 20k at the end of the mission if you look at the detailed repport
@JaggedJack111 ай бұрын
Wait, how do you call up the detailed report?
@unscblackbeltgi589311 ай бұрын
@@JaggedJack1 While looking at your mission rewards, if you hit triangle (or your equivalent - Y on Xbox, or I think Tab on kb+m?) it'll open up a 'detailed report' screen that gives a breakdown of your extra bonuses and penalties. If there were no special bonuses or penalties, the menu is not available, so if you're testing it out I'd recommend a mission with bonus creds based on enemies defeated.
@AlmightStick11 ай бұрын
@@yozul1 You press F by default. And no Im not making the Pay Respects Joke.
@reaty0511 ай бұрын
What about when doing it as a mission not replay? I can see it awarding an emblem
@Jman016311 ай бұрын
@@AlmightStickpress f to pay respects to the people you just killed
@gunzkiller10111 ай бұрын
Another neat detail. If your AC dies with a coral generator, you will also do the coral explosion. Granted it smaller.
@NoSmoke111 ай бұрын
Same with your explosion being blue for a current generator
@majorasmask552311 ай бұрын
God, I love Michigan. His response to leaving the Stun Needle is indeed fantastic. Please make more of these videos! That bit with the student pilot is exactly the kind of insights I want from your videos!
@ericwoodward183311 ай бұрын
Michigan may be my favorite character in this game. “First one to kill G13 gets a colbalt medal! They go really far when you throw them.”
@spamhere112311 ай бұрын
"I heard that Merc took down G5 Iguazu..." "Iguazu? Oh yeah, the deserter who pissed his pants and ran." "Albany, I forgot we still kept you around! Iguazu's worth a hundred of you! Which means, Albany, the merc's worth twenty of him! You're doing nothing productive. Why don't you do the math for us?" "The answer is 2000 Albany's, sir!" "SHUT YOUR STINK HOLE AND START SHOOTING!"
@jakejohnson71811 ай бұрын
@@ericwoodward1833straight up that mission certified his nickname for me, it was actually just a "YOU AIN'T FROM MICHIGAN IF YOU AIN'T DONE THIS BEFORE" moment lmfao
@ghub3911 ай бұрын
AC6 has some EARGASM level voice acting overall
@corvusdominus98359 ай бұрын
@@ghub39pretty much why I love this game so much
@colorgreen872811 ай бұрын
Michigan and Walter definitely have a friendship beyond just business. When you destroy the two redguns Michigan doesn’t seem to upset, just bombastic as usual, and when we go to kill Michigan, Walter seems upset, unlike when we go attack Pater
@mfnfju11 ай бұрын
Yeah my thinking is that Walter fought in the Jupiter war alongside Michigan. We know that Walter was sent to Jupiter just before the fires of ibis and we also know that walter is a skilled AC pilot from what ALLMIND says in the last mission of NG++. I wish we knew a timeline of when the Jupiter war occurred but from G6 Red's arena profile it says "As a young boy, Red's life was forever changed when he saw the news broadcasts of Commander Michigan's brutal triumphs in the Jupiter War." If Red is in his late 20's to 30's then the timing seems to workout IMO.
@Tenchigumi11 ай бұрын
To be fair, the whole world cried a little when we killed Michigan.
@mohanrambassit303911 ай бұрын
@@TenchigumiMichigan basically laughed at his own death when he died. Dude was such a gigachad
@kings_nemesis599511 ай бұрын
And when you finish how Walter says to Michigan to send him the repair bill just sounds like two friends messing with each other
@Supercohboy11 ай бұрын
@@mfnfju Handle Walter gives me Banagher vibes (Unicorn Gundam), especially when you find out that his AC is an IB-series. ALLMIND seems almost-surprised by his ability as an AC pilot, though it's hard to say for sure, we don't know anything about his past between the Fires of Ibis and the Story Trailer other than that Walter seems to have worked with Cinder Carla throughout some of those years iirc. His ability as a pilot, the fact he was entrusted with or escaped the Fires of Ibis using an IBIS AC, and his father's identity as the inventor of human augmentation technology...I think there are some dots to connect which lead to an interesting story. Professor Nagai activated the IBIS program in response to a possible coral singularity. One of the machines, probably an early prototype AC-IBIS hybrid that likely was a testbed for tech, was used by Cinder Carla to escape with kid-Walter in tow. Nagai is said to have completely lost his mind and wanted to experiment with coral-based cyborg human augmentation...is it possible that Walter was experimentally-enhanced by his own father in some way that didn't kill him as he aged and wasn't particularly obvious? Probably not, but I think there's a connection between his past as a child of the inventor of human augmentation, his ownership of that AC, and his combat prowess.
@unscblackbeltgi589311 ай бұрын
(Note: Spoilers for missions towards the end of NG, NG+ and beyond) In addition to the logic behind G13 "becoming available," it's worth mentioning that, in the alternate version of the 'attacking the dam' mission where you decide to, instead, destroy the Redguns ACs, you get a glimpse into what might be a form of friendship between Walter and Michigan - Michigan does become angry, yelling at Walter that us attacking the other Redguns is a "low blow," but once you are successful Walter calmly advises Michigan "you can bill me for the AC repair fees." Michigan responds to this with a (possibly joking, he sounds very over-the-top as usual but has a petulant tone he usually doesn't have) comment that he'll be "billing you for tuition fees, too" because you interrupted the mission. This makes sense as, after the default mission, he mentions that the "good-for-nothings are good for something after all!" Implying that G4 and G5 are not exactly the stars of the Redguns and were out on this mission partly for training purposes. This is the only time, that I've found at least, that Walter expresses any kind of sympathy for the ACs or pilots you defeat, and it feels like it's because Michigan is in command and, though his voice is as calm and level as ever, he feels bad about inconveniencing Michigan, even though it's not exactly a big deal because neither pilot died. There are no scenarios where, for example, Walter says that he'll have to reach out to Arquebus about helping to repair Vesper ACs. This also explains why, if you decide towards the end of the game to hunt down Michigan, Walter sounds upset with your decision, though he doesn't actively question you - he says "Just get it done. There's nothing else to say." In this scenario it's also worth mentioning that the only penalty you get from this is losing out on the 190k payout from Balam's mission. You aren't personally charged, either for repairs or 'tuition,' implying that Walter didn't even have to dip into your rewards in order to pay off those repair fees. This, in addition to the fact that often you can complete certain objectives in missions to earn "bonuses from Walter," serve to show that Walter is in fact a man of considerable means, with enough money available to easily pay off the cost of repairing two Redguns ACs without batting an eye. It's not outwardly stated how valuable an individual COAM credit is, but given your mech can cost upwards of 40kCOAM to fix after a particularly rough mission, and things like powerful experimental generators are in the range of 400kCOAM, the probably 90-100kCOAM required to repair 2 ACs damaged past the point of functionality is not exactly chump change.
@Madao_Aniki11 ай бұрын
Well, its somehow told within the archives that Walter did spend quite some time with michigan at Jupiter when he was young
@unscblackbeltgi589311 ай бұрын
@@Madao_Aniki I remember hearing about that! If memory serves, it wasn't outright stated but heavily implied; specifically it was stated Walter stayed with family friends at the Jupiter colonies, and also mentioned that Michigan is the "hero of Jupiter" or something along those lines.
@shannonconnor369711 ай бұрын
Wonderful deep dive into Walter, keep it up. Hope that Zio sees your comment
@unscblackbeltgi589311 ай бұрын
@@shannonconnor3697 Just glad people appreciate my rambling lol
@Himax911 ай бұрын
Michigan "Billing Walter for tuition", also probably means he KNOWS that Walter and 621 were the ones to kill the student pilot in the previous mission.
@Roxxigaro11 ай бұрын
Another cool thing is how the first mission with a serious difficulty spike (the wall) is the one in which the people who hired you intended for you to die.
@user-lv8dn8gw9z11 ай бұрын
I didn't think that operation wallclimber was that much of a difficulty spike tbh
@TheDragonfriday11 ай бұрын
It was hard until I learn I can just float around and nuke the back.
@Iminyourwalls87311 ай бұрын
Another funny thing is that In some missions, if you don’t move or don’t go toward the objective, Walter will say get annoyed and say something like “we aren’t hear to smells the roses 621/what are you doing? *then says to do whatever the objective is*”
@ARMRStudios11 ай бұрын
I love it when that happens
@gtx1650max-q11 ай бұрын
Yeah it happened once when I left my controller at the beginning of a level to do something else for like 10 sec. He said what are you doing 621 ?
@simeonellinger206410 ай бұрын
Really? Never heard that one, neat.
@alexanerose482010 ай бұрын
What are those missions? I need to know for achieve purposes
@bam3xs11 ай бұрын
One detail I like is the name of the last ending, alea iacta est. Those words mean something like "the dice have been rolled" so something that has begun cannot be stopped anymore. Rubikon (or Rubicon in Latin) is a river in Italy and was the border of the Roman Empire. When Cesar crossed it sometimes around 50 BC, he supposedly said the words "Alea Iacta Est" and his political schemes started which had massive effects on the Roman Empire
@dare420711 ай бұрын
It means the die has been cast. Or basically it means passing the point if no return. It’s what Caesar supposedly said when he ignored Romes command to disarm and turn around and instead he took his army across the River Rubicon and marched directly on Rome actively declaring war. Also worth noting because it was where he crossed the River Rubicon and this was the point of no return. Both first two endings essentially just kick the problem down the road to the next generation to solve, whereas the 3rd is you bringing rubicon 3(planet not the river but another reason why this was named as such) and the galaxy beyond a point of no return in regards to keeping the coral can of worms shut. Once you do it there is no containment procedure for coral throughout the galaxy and by its own nature Coral will just infinitely propagate and evolve without us being able to control it.
@thematt670511 ай бұрын
The tester AC mission briefing states the mission is an open call from Arquebus. IIRC, just before this mission, there's a cutscene between Walter and Snail where at the end, Walter says he knows a way he can get you on the team to climb the wall. The reason you're allowed to join Operation Wallclimber is your performance in the dam mission.
@POINDXTRMUSIC11 ай бұрын
The secret with Swinburne is crazy because you lose the ability to lock onto him after accepting his surrender.
@IntrusiveThot42011 ай бұрын
I actually lucked into that one with Assault Armor. I took his surrender, then AA'd him to start off with a stagger, and he just... blew up
@POINDXTRMUSIC11 ай бұрын
@@IntrusiveThot420 lol he said thanks then took a double Zimmerman to the dome
@StrikeNoir105E11 ай бұрын
You can always just manually aim your weapon, which is possible even if you don't have the Manual Aim upgrade.
@aurion12311 ай бұрын
I just used a Pilebunker. No need to aim really at point blank
@BlackyMox11 ай бұрын
wait... i never used the Targetlocking except for this one tutorial mission :o
@generalthl807811 ай бұрын
I think the coral generator damage difference may be from coral damage not being mitigated by energy defense.
@TW-qw5zr11 ай бұрын
Assault Armor only does 2000 damage according to its AR, so the Assault Armor blast is getting about 15% extra damage
@cloodhound941711 ай бұрын
It has nothing to do with coral generator and everything to do with EN Load. Excess energy, (energy NOT being used) increase energy dmg for weapons. Note EN load excess will not affect coral weapons
@cloodhound941711 ай бұрын
Coral gens have largest capacity’s so if he just switches out the generators on his build, the EN Load excess is the only thing changing. Like the game tells you rere
@starslayer839011 ай бұрын
@@cloodhound9417 Except, he tested every non coral generator and they all did identical damage regardless of their EN output. So no, excess EN load has nothing to do with it.
@Captain_Mace11 ай бұрын
@@cloodhound9417 excess energy does not effect energy damage.
@ddangho91411 ай бұрын
I find it kinda crazy how much small details and special dialogues existed in this game. It adds a lot of dimension to even some of the minor characters and made playing multiple playthroughs a lot more interesting.
@johnprice627111 ай бұрын
Fun Fact: Unbreakable is the most replayed boss theme in the game, making it a staple of combat throughout your time on Rubicon. With it being a theme that plays multiple times, select members of the community have taken to calling it '621's boss theme' in refrence to how the DOOM soundtrack is Doom Guy's theme. It also makes sense from a lore standpoint since 621 technically never fails a mission from AC destruction, making them quite literally "Unbreakable."
@ZZMonkeysUncleZZ11 ай бұрын
For the worm, I’ve done it with a few builds that don’t mount the needle launcher. I always take a fast build that mounts coral generators, because having that infinite flight is extremely useful in avoiding the worm’s ground bombs, as well as stopping it from ramming you. The hardest was with four shotguns, dual Haldemans and dual Sweet Sixteens. The main reason it was difficult was because of how close you have to get in order for shots to deal damage. Using four pulse weapons deleted the worm’s shield very quickly, and had the range to do so relatively safely. With this and the shotgun build you had to usually be directly in front of the worm. Being off to the side would generally see shots miss. The coral generator allows you to stay in front of it with just enough altitude that you won’t actually get hit. A way of doing it that’s slower than the pulse loadout but MUCH easier and safer is with heavy linear rifles and your choice of accompanying weapons for the damage phase. The charged shot from a linear rifle has great range, damage and projectile speed, and gives some leeway for positioning as a result.
@foughtwolf11 ай бұрын
I was not aware about the little spy in the initial mission, that was a neat little twist!
@PekoXXL11 ай бұрын
One secret nobody knows but is right in front of our face this entire time is that ziostorm himself voiced handler walter. I recognize that deep voice anywhere zio.
@madthane_11 ай бұрын
Another thing I just realized after reading G4 Volta's last recording found in wall climbing mission, Iguazu went AWOL that mission despite Iguazu talking so much about doing the Wall Climbing mission during the mission where we destroy the generators. Also makes it more sad that Volta really looks up to Michigan despite trash talking because he knew Michigan really cares about the people under him. When you fail the mission to intercept the red guns, he doesn't shit talk you. He first calls for medic response.
@twitching_bot57411 ай бұрын
I've noticed a few things about FromSoft in the recent games they've made. For starters, they almost always have had a boss fight where you are given a special weapon to make the boss fight significantly easier, and would be much harder without it. In DS3, It was Yohm the Giant, in Elden Ring, it was Rykard. And in AC6,, it's the Ice Worm. Secondly, there seems to be a bit of an obsession with fire in those same games as well. In DS3, the whole game was based around fire, in Elden Ring, you commit arson (well not you directly, but arson is still committed,) and AC 6 Is called "Fires of Rubicon" which definitely means that arson will be committed at least once in the game.
@loganproksch930511 ай бұрын
and the new game++ ending title is at least a reference to Julius Caesars crossing of the Rubicon river towards Pompei. "The Die is Cast".
@nguyeninhtri115511 ай бұрын
Micheal Zaki just really likes to commit arsons, and poisonous swamps, and feet
@tyrusdalet11 ай бұрын
That first one is not recent - the first incarnation I can recall was Demon’s Souls, where the Storm Ruler was first introduced - Dark Souls 3 brought it back, but it wasn’t well received at all because Yhorm was just a boring boss. Rykard and the Serpent Hunter was a massive improvement because the weapon felt better to use, and the fight was more entertaining. Personally, the Ice Worm is the best iteration of “take this to make the boss significantly easier”. It’s not a main weapon, so it doesn’t disrupt your build as significantly (though it is heavy and energy intensive) and the whole going in with Chatty, Iguazu and Snail whilst Rusty mans the ORC with Michigan and Walter on comms makes the mission just feel more alive
@thatslegit11 ай бұрын
in Bloodborne they give you a music box for gascoigne to get easy hits
@Overqualification11 ай бұрын
@@thatslegit? What
@Kmaaq11 ай бұрын
The damage increase of the coral generators is actually very interesting. Good find!
@officer_miller11 ай бұрын
man the first few weeks of fromsoft realesse is so wierd lore hunters scaning every single pixel for smallest peice of lore walkthrough people finishing the whole game 100percent in 24 hours after the releasse challange runners 1 shotting ice worm with fist so wild man
@TheUltimateRey11 ай бұрын
Bro for real it’s insane how content creators eat these games up like let it cook the game just came out
@rainbowkrampus11 ай бұрын
I'm just glad I'm not the only person to ever get clipped by that longer section of Ice Worm's tail only to eat a face full of missiles and die immediately after. Feels like Miyazaki popped down to the dev studio to personally made that change to its tail end.
@mkv271811 ай бұрын
for number one, you can just use the tank legs that Chartreuse uses, i.e. the sports car looking tank. doesn’t matter what weapons you use, as long as you’re moving forward you’ll fall slowly enough to maintain permanent flight, the flavor text for those legs even mentions that they were built for vertical movement, and it’s really the way you should be using those “legs”
@RedMoonLoop11 ай бұрын
Fun fact about those legs. They actually have legs. You can see the feet if you use photo mode to look underneath the "car" parts.
@mkv271811 ай бұрын
@@RedMoonLoopheh. nice. i like to use the footprint decal underneath it, so maybe i just had a feeling for secret feet 🤷♂️😂
@DanzIndz11 ай бұрын
The reason the game has the old files was for the alpha stage where most models were not done/not modeled yet. So what they did is just use old models to be used as the stand-in for the final version.
@mike_v0211 ай бұрын
5:26 i didn't know you can walk, all i know that ac can only fast walk. Oh also if you find brute before he ambush you, there's also a diff dialogue in eliminate honest brute.
@SuperTylerthegreat11 ай бұрын
The fact the aluminum watches u from the beginning is creepily awesome. Just goes to show u that FromSoft know how to give u great details to a story arc
@JudgeNicodemus11 ай бұрын
God, thanks for reminding me how chunky the V/VD AC's were.
@todd314311 ай бұрын
about the paint, certain ac’s use special painting patterns. iguazu, for example, has a red patch on his left shoulder. his color scheme will stay the same when you unlock the edit lock, but the patch is removed. the student being g13 is weird. in the context of a first playthrough, when michigan says “your ability to ruin my field trips is uncanny!”, he can’t be talking about us fighting g4 and g5, because we only get that opportunity from ng+ onwards, so he’s definitely talking about how that field trip was meant for the student to gain more experience, and we just caused him to have to swap. however, what happens to g7 to g12? you could say that g7 to 12 are not on rubicon, except for the fact that g7 hakra is k.i.a, and is one of the ac’s we looted in mission 1. so, if the number 13 is so unlucky, why do new recruits start at 13? is the callsign reserved for people not scouted by the redgun or not working for balam? or are there 12 members in total in redguns and we’re/the student is the 13th? was the redgun considering that student because g7 was killed? if there are other redguns, why aren’t they on rubicon? on the other hand, whenever there is a spot, vesper members would promote into it. our arquebus liaison pater started out as v viii, then by jailbreak he’s v v, then towards the end he’s v iii, which is kind of a neat detail. also, if anyone’s like me and wonders why nightfall isn’t in the arena, that’s because we stole their callsign so technically nightfall’s already “registered” in the arena. also, xylem looks like a spider, and carla has a spider emblem, so i think that’s kinda neat. and, if you’re interested, high ranking (i guess) members of the rubicon liberation front are named after fingers. thumb dolmayan, middle (finger) flatwell, ring (finger) freddie, index (finger) dunham, and little (pinky) ziyi. plus, if you’re wondering how they’ve survived for half a century after the fires of ibis, they eat those mealworms that you see in the second to last chapter 4 mission. them digging coral is also probably to feed those mealworms. it seemed to me like redguns have a naming scheme too, but i haven’t figured it out yet because i’m not familiar with what i think are the locations that they reference. michigan is likely referencing lake michigan, because iguazu coincides with the iguazu waterfall, and nile and hakra are rivers. red is referencing a river in washington, i think? volta is referencing a river in ghana? wu huahai might be referencing a lake of flowers, or the wu river? and then there’s lower ranking members like kennebec, albany, and osawa (which i think is short for osawatomie?) who are probably referencing places in the us. as for vespers, i was thinking that they were using names of historical figures who are known for their intelligence because of swinburne, maeterlinck, and freud, but i have no clue about the rest, or if they reference anything at all. speaking of vespers, i think freud’s lore is kinda cool. his high ranking is because he tinkers with his ac and get it fit with the right tools for the right missions. that’s probably why his ac is called locksmith, as it’s able to provide the right “key” for the right “lock”. he’s basically an ac player. and in the mission, reach the coral convergence (i might have the mission wrong), on the top of one of the buildings is a log data belonging to an ibis series who witnessed the fires of ibis, and likely was also the one that causes it. the fires of ibis was caused by the ibis series, or an ibis series, which i think stands for institute b intelligence systems. basically an unmanned drone that’s programmed to deal with coral (probably by burning it or blowing it up). idk what the b stands for yet, but the generators and the ephemera set (i think) are ia, while all the other weapons, bosses, and the series hal are ib. there ya go. some cool things
@Supercohboy11 ай бұрын
8:48 I noticed and really, really appreciated this about AC6's story. People talk about how "Grounded the story of X game or Y movie was", but rarely are these stories ACTUALLY GROUNDED. They're superhero stories/hero's journeys with a different coat of paint. AC6's story is truly grounded and gritty when viewing it from the perspective of every character that isn't Ayre or 621; Walter had to form a series of cutthroat plans that feel very believably cautious, usually allowing for room for error or not allowing for room for error only when there's a good chance of success. All of this with the big asterisk that he's hedging his plans on a Gen 4 cyborg pilot, which evidently make for believably-good odds once we complete the game and realize how effective C4-621 is supposed to be canonically. But my point is that all of the large-scale plans being put in place by the various forces at play feel fairly believable, with the exception being BALAM's poor performance relative to Arquebeus, and Arquebeus' ridiculous tech advantage over BALAM. Maybe this has a good explanation somewhere that I'm not aware of or will be explained in DLC, but it's weird to see BlackRock-Ferrari beat Knight's-Armament-General-Motors in a land war, so to speak...you'd think that Arquebeus would win tactically but lose en masse on Rubicon which would be reflective of their quality-over-quantity approach in doctrine. Edit: 9:03 pulse weapons are the answer I'm sure, they're the counter to shield bosses.
@epiclord703911 ай бұрын
The assault armor damage difference for coral gens is probably due to the damage type being coral vs energy. And such enemies don’t have specific resistance against coral damage like they do the other three.
@thenerdempire11 ай бұрын
One thing I noticed is that when you're fighting groups of Vespers you usually get a message if you take out the lowered numbered one first, with the other one commenting that they're about to get a promotion or somesuch. I'm not 100% on it happening every single time but it definitely happens on Coral Convergence. And I feel like it's happened in other battles, too.
@TheChungassSupreme10 ай бұрын
So, for the Ice Worm, I initially didn't use the weapon because I straight up forgot to equip it, and just slogged through it with linear rifles & missile spam, then decided to replay it "properly." But the briefing says that it uses an advanced type of pulse shield. Well, there are 3 weapons that are really good at disrupting pulse shields: HI-16:GU-Q1, HI-18:GU-A2, and the weapon you get from beating it, EULE/60D. The Pulse Guns do reasonably well, but are offset by the the Boss' sheer mobility. But the Pulse Shield Launcher? More like Pulse Mine Launcher. If you can place a few in its path of travel while breaching, it just... Rips through the pulse barrier. I was *not* expecting it to be such a viable trap weapon. It seemed to do well overall, especially against more mobile enemies while providing a little extra defense. But the EULE is definitely a sleeper weapon, it has really high potential in the right hands. I just hope the recent patch didn't gut it like everything else...
@LuckLife_11 ай бұрын
The thing about presets is, the game locks the data because the same data is needed for secret interactions in the game. My first encounter was with Steel Haze Ortus. When you use this AC at the Operation Wallclimber, At the last part of the mission rusty tells you something like this: "Steel haze is fast. You can use its speed to get around it." . I don't remember the exact phrase but the thing is, there are interactions with preset AC's. Edit: My fault I interpreted wrong. I was Using Steel Haze Ortus for a full run and I forgot it was its usual phrase in this part. I used other AC's just now. Sorry for my dumbass.
@jordann20411 ай бұрын
I tested this and he still gave the usual dialogue
@mags397711 ай бұрын
Another thing to note is that the charge attacks of the whip & the chainsaw actually mitigate damage! There’s also a cool bullet deflect animation that comes with it
@MichaelTheRead11 ай бұрын
You don't even need a heavy weapon for infinite flight, although it does help. You just need a booster with good Assault Boost EN efficiency, like the Kikaku. Then, instead of letting yourself freefall straight down, keep moving in the air. It will slow your descent and your generator will still recharge after a few seconds.
@The80Kat11 ай бұрын
This is my first ac game and actually FromSoftware game and I love it. Is that Metroid prime music I hear in the background!?!?! Subscribed.
@HollowKnight2111 ай бұрын
I'm not sure if this is a unique interaction but in one mission for Arquebus group, I just tried double laser guns, double laser canons and the Arquebus generator without realizing all the weapons I equipped were manufactured by Arquebus. And Walter scolded me with, "621, you are not paid to be a walking advertisement. Focus on the job." And he actually says it twice. Once in the garage and another during the mission itself.
@frost36kill5311 ай бұрын
Do you remember what mission it was?
@Kurotaisa11 ай бұрын
If that is the mission I think it is, that isn't related to arquebus parts but that the mission has bonus objectives to destroy fuel tanks to send a message.
@badatit57611 ай бұрын
He says that regardless of your weapons. What he is referring to is the corporations using you as a ‘walking advertisment’ for the resistance against the PCA. Basically they want you to be a demonstration that the corporations are strong enough to fight them off
@Himax911 ай бұрын
In the mission briefing for that job, the client actively CALLS the mission and advertisement. It has nothing to do with your equipment. That would be a pretty cool easter egg, though.
@topcat5911 ай бұрын
Honestly I didn’t knew that the coral generators can boost the damage of assault armor., that’s pretty neat.😺
@thedanielstraight11 ай бұрын
Another brilliant video, sir! One thing I hope we get in DLC or update are some shoulder-mounted chainguns, haha. 🤖
@Sargatas11 ай бұрын
Is there any DLC coming for this game at all?
@thedanielstraight11 ай бұрын
@@Sargatas A great question, I have no clue, purely hypothesizing there. I just feel like it wouldn't be too difficult to add Arena battles. New weapons would be more of a challenge because of balancing, I imagine... but could be easier if it's variations of existing types but with different stats.
@matnx739311 ай бұрын
@@thedanielstraightor maybe an whole new game, probably follow the pattern that the previous AC entries did before.
@_CrimsonBlade11 ай бұрын
Damn robot dark souls is selling like shit plus 36 k player on steam while starfield at 267k yikes🤣🤣🤣and I heard the normies a returning armored turd 6 because of some helicopter 🤣🤣🤣🤣😂
@twatts4511 ай бұрын
Hoping for some a coral shotgun. Just cause I think it would be badass
@foreston855711 ай бұрын
ty for no spoilers. thumbs up for that
@grey-120611 ай бұрын
Also with the student. He has a line that goes like this “ No I can’t die!….the red guns need this AC”
@tom-vf1xv11 ай бұрын
the video guy said that :)
@xan42O11 ай бұрын
Thank you for being the only utuber posting AC 6 secrets/lore 💖🔥
@Sotanaht0111 ай бұрын
I would guess that the Coral Generator's Assault Armor does Coral-type damage, which the enemy you were testing on had less resistance to than Energy-type damage. Since there is no Coral resistance, all enemies should take identical damage from coral weaponry, but heavier enemies should take less from other weapon types and therefor proportionally more from Coral. Worth testing I think.
@vinny858911 ай бұрын
Frankly from what your describing the process seems similar to essentially slowing the descent of the Fall as often and as frequently as possible by using the Aerial suspension of an Aiming function of certain weapons it's also been done in other mecha games.
@garrytalaroc11 ай бұрын
Handler Walter is back at it again with some new AC6 content.
@vezonialithium447411 ай бұрын
for the ice worm mission, I was able to kill it without the needle using all my weapons being pulse guns! ones for the shoulders and the ones for the arms and it chewed through the armor pretty quickly n did enough damage too firing them all at once ^^
@neda943810 ай бұрын
That’s what I LOVE about fromsoft games. I love the hidden or obscure story behind everything. Take bloodborne if you pay attention the story is everywhere like in the statues of each area the descriptions of items it’s such a fun and cool way to learn more about lore or story of your favorite games.
@SirAshford11 ай бұрын
I haven’t finished the game yet but I’m enjoying it a lot! Very glad to have bought it as soon as I could.
@CerealCommander11 ай бұрын
Great details in this game to uncover, beat the game 3 times and there's still more to find I bet.
@LarkyLuna11 ай бұрын
I don't think you actually need the weapon to get infinite flight just hold forward with boosters on and you'll fall slowly You lose height but you should make up for it when the generator is online again, letting you fly to the top of the map and stay there indefinitely. That was how i beat the stealth missions, hugging the left side near the max height lol
@Ziostorm11 ай бұрын
That’s true, but the weapon allows you to avoid falling at all which is ideal
@lileofficial427311 ай бұрын
Ay! Why did you steal my profile picture???
@wolfiemuse10 ай бұрын
The VA for Swinburne really sent it home with the scream at 5:18 - absolutely killer job on that scream. Really makes me believe he’s being cooked to death inside a 10m tall robot death trap. Excellent job.
@ColtonGamingTV11 ай бұрын
The only one I didn't know was the paint trick, the rest of them I have seen either on twitter or KZfaq. Good video anyways for those who haven't seen these.
@YukitoOnline11 ай бұрын
Arms with higher recoil stat is helpful for builds that spray'n'pray a lot with their Arm Weapons. Less spread on your shots making it you hit the target more often. Effectively staggering them more often.
@Qballiz2kool11 ай бұрын
The sigh Ayre gives for you not bringing the stun needle is hilarious.
@Did_No_Wrong11 ай бұрын
I actually didn't know the Coral generator had such a amazing perk. Gonna have to incorporate it in my Coral weapon build.
@CygnusX-1111 ай бұрын
G1 Michigan, just with his voice, managed to became one of my all time favorite video game characters
@dreadnawthepa419011 ай бұрын
I found out yesterday that the strider segment the you break off still has a hit box when the strider blows up
@rainbowkrampus11 ай бұрын
Stand clear of falling debris😆
@mattb661611 ай бұрын
Re: Bad Manners, it's also very funny that Ayre is acting so judgmental about this when that's the exact thing she tries to get you to do to Carla later. Carla saves your life and fully trusts you after you made it clear you're on her side, then Ayre goes "ok. 621, kill that bitch."
@quarterpounderingurmom408611 ай бұрын
That scream from v 7 is insane
@quarterpounderingurmom408611 ай бұрын
Stop scamming bro
@SilverwindWorkshop11 ай бұрын
On the topic of Coral Generator infinite flight, I actually prefer to use the VP-20C circulating-current generator for infinite flight builds. Notably its stats are excellent across the board, it has a much faster post-EN supply regen period, and it still gives a hefty 1100 energy back. This lets you stay in the air easily even without heavy/charge weapons, and without having to wait out that longer coral-based Post-EN supply regen timer. It's also a lot lighter than the 2nd coral generator, On the smallest pvp map, I love to just troll my opponents with infinite flight under the stage, popping up to flank attack them from an unexpected side. Check it out sometime 621, I love it.
@serosh958711 ай бұрын
Love hearing Zio crack secrets!
@TeQxktcg7 ай бұрын
To further expand upon the additional damage provided by the Coral generator: Coral is actually a separate damage type with it's own resistances, which are basically nonexistent; you do extra damage because the total amount of damage you deal doesn't get subtracted by the resistances parts provide. This holds up for weapons to, effectively meaning the Coral type weapons ignore defence; whilst niche this might help you speed up encounters with beefier enemies or give you the necessary oomph in PvP to overcome a heavier build.
@stakesishigh51611 ай бұрын
Most of the stuff I haven’t seen because I’m currently stuck on Sulla.
@Stammer610 ай бұрын
Most games wouldn't even let us do things like double-cross Swinburne or go into the Ice Worm mission without the stun needle. Not only does FromSoft allow us to screw around, they even came up with Easter Eggs for doing so.
@Sorain111 ай бұрын
The reason the AC 5 enemies were in the games engine was simple: Mock ups of missions. Using AC 5 assets to stand in for to be finalized assets for AC 6 would allow mission design to proceed faster.
@deogracias986911 ай бұрын
I uploaded a vid of beating the ice worm with dual zimms and forward facing missiles on my channel but I have beaten him with various different builds. Imo it's more fun than using the needle as I had to find good opportunities for damage, making it feel like a traditional souls boss.
@axnik_part_111 ай бұрын
What a fantastic video, definitely worth a sub
@BlackyMox11 ай бұрын
actually never realized this with G13 and the Student :P good pointing out!
@fernandozavaletabustos20511 ай бұрын
Let's gooo!! More lore and secrets.
@koekie700311 ай бұрын
zulie also pointed out with the bypass of arena mechs, some have brighter lights than default, so if you want brighter lights on your ac use them
@bongosmcdongos419011 ай бұрын
Hey man if you want to try the worm again, bring pulse guns. The ones that have like, a gold plated satellite dish look to them. They are dedicated anti shield weaponry, and will shred it relatively quick
@yousaidthusly46111 ай бұрын
I knew it! This feels like Armored Core 5 because it’s the same HAVOK engine, just upgraded for next-gen! They updated the flight mechanics but overall the textures and details felt so much like 5th gen! That’s why this game’s boosting and armor/stagger mechanics feel so familiar!
@SoulOfDerp11 ай бұрын
I kill the Ice worm on 1st playthrough with double songbirds. You need like 2 perfect hit with all 4 shots and a rocket to break the shield. You also have extra dialogues everytime the shield gets down to 50%.
@zach.hanford11 ай бұрын
Whoa, I really hope they don't patch the edit lock thing. I really wanted to use some of the AC designs with different weapon loadouts, but really didn't want to spend who knows how long matching up the cosmetics.
@xEZTECx11 ай бұрын
i've been stuck on that mission with the invisible mecs now since i got the game. exploring that damn well. I'm gunna get it one of these days
@Lux1277TTV11 ай бұрын
Is it just me or does OP sound like the handler that voice acts in ac6?
@EStephensII11 ай бұрын
Mannnnnn that story about the student is craaaazzzyyyy 😮
@_0_0___11 ай бұрын
It isn't the fact that they have ac5 data, it's the fact that those "AC's" are NEXTs, and from a lore aspect are essentially like the coral mechs developed by the institute... for future dlc for sure most likely
@TeQxktcg7 ай бұрын
Might as well touch upon the Secret Spy as well; when I found the spy in my first play through I didn't (yet) know what to think of it and thus Walter's comment about him not seeing it stuck with me, since Zio didn't I would touch upon the story either but I will point out that I specifically recounted it when we first see "the Coral" and it dawned on me that, just like the Elder Tree's grace, only we see "the Coral" in the sky. I feel most people don't realise that our phenomenal perception of Grace and Coral is not absolute, by the general rule of thumb other habitants of the associated worlds do not see these marvellous spectacles; this is why Ayre remarks that it is strange Walter knows where the Coral converges, taken only on face value this might sound strange as we've been following the observable Coral.
@demscrazy657411 ай бұрын
Fun fact, you can achieve infinite flight with any generator, you just have to have a efficient assault boost
@saltedtuna41859 ай бұрын
If you remove the edit lock and back out to keep the colors of a preset AC, from the arena or downloaded, it’ll remove any emblems/decals. The colors and patterns will stay, but if any part of the paint job is intricate emblem work, it’ll ruin it
@NordicVigilante11 ай бұрын
I was hoping it had a verdict day esque game mode
@maxwellvaughn611411 ай бұрын
You don't even need to use ammo for unlimited flight. Boosting slows your fall enough to keep enough altitude to stay up so all you have to do is hold any direction when you're out of energy until it comes back. The weapon trick is a neat addition to the technique though.
@blackswan709811 ай бұрын
I did the ice worm battle without the needle launcher on NG+. Mostly out of negligence and complacency while cruising through the game a second time. I was using a songbird, zimmerman, moonlight, and i think the dual plasma homing missle thing. It took me a couple tries cuz i guess i didnt realize it was the needle launcher that actually made that fight so easy the first time. I think i just used it cuz it was new to me at the time, and now i know why
@Onyxs11 ай бұрын
Something about the edit other AC thing, the lights on the player’s AC are set to a specific brightness and can’t be changed, but all the enemy ACs that can be copied and edited with the exploit have different brightness levels on their lights. Zullie just did a very interesting video on it that people should check out for more on it.
@fitmcdeezy877811 ай бұрын
I've gotta get back in there and beat this game lol. So awesome
@Spoogitywoogums11 ай бұрын
You get a subscription for being a metroid fan, and using Prime 1's music
@brambl301411 ай бұрын
Secret cosmetics is probably because theres hidden setting for head light brightness thats only available for enemy AC. Their light brightness can go a lot higher than standard
@bradleyfreeman922011 ай бұрын
Metroid Prime music. Nice.
@sanguinetales11 ай бұрын
Why would you waste heavy ammo in the air when a melee weapon will do the same trick
@flaccidactyl80411 ай бұрын
The Coral Generators refilling isn't a 'secret' Literally every generator has the same ability. It is a stat listed in the stat panel... The coral generators just have a high value for that stat.
@rawrss11 ай бұрын
Is Ice Worm possible without the Stun Needle? I ran out of ammo before reaching the 2nd rail gun shot.
@mkv271811 ай бұрын
maybe try another “stun” weapon? 🤷♂️
@zeehero728011 ай бұрын
AC5 mechs were half the size of AC6 and standard ACs.
@christopherlyndsay861111 ай бұрын
If you guys wanna try out a fun build go for dual flame throwers. Melts absolutely everything in the campaign
@kylew195011 ай бұрын
Everything works in the campaign, game was balanced around campaign, not multiplayer
@christopherlyndsay861111 ай бұрын
@@kylew1950 well it’s poorly balanced in the campaign as well then lmao, it’s even easier to break the game there.
@aprinnyonbreak129011 ай бұрын
@@christopherlyndsay8611 Thiiiiiis is true. It's not hard to put together something that the game just can't handle. Macross builds, gorilla brain hold in melee builds, stagger into alakablooie with songbirds/triple plasma Probably other stuff, those are just what I've done. There might be one rough matchup for a build, but it's really not hard to find something that lets you sleep through 90% of the game
@Overqualification11 ай бұрын
@@aprinnyonbreak1290You can very easily brute force almost any boss in this game with a full tank build except a certain coral boss in a certain city. That one might take a bit more effort.
@Maiden_4211 ай бұрын
The student pilot wanted a call sign of his own
@Raionhardt11 ай бұрын
Outside of the story the game is pretty shallow to me atm. they need to do a lot of balance adjustments to almost all of the lock-on based weapons. That and reduce the cooldown time of the Moonlight and its coral version. redshift weaponry dont even get a bonus from generator energy weapon spec
@badatit57611 ай бұрын
Thats because it isn’t firing energy based lasers, it’s firing concentrated coral
@davidlister759011 ай бұрын
The sad part is there is nothing other than the first bonus line when you do not take the Iceworm killer cannon if you kill it nothing is said no bonus is given. I have not done it but have seen another player upload it on youtube took him some time but he beat it and the only thing that happens is you are told you ruined his field trip at the start after that plays out like normal.
@Pontif1111 ай бұрын
It was foolish of ftom to think someone wouldn't be crazy enough to try and beat the work like this.
@Godeias11 ай бұрын
Just starting my third playthrough so now it's time to watch lore and secret videos
@sayunachinelasko0411 ай бұрын
I'm not entirely sure but, the original raven was also working/hired with/by G1 Michigan and also was gun 13. But as a merc.
@naktiluka11 ай бұрын
7:58 I don't really beliebe, that he was to be G13 anymore. At first NG I thought the same, but later started doubting it. "Just became available" might be an euphemism for number that nobody else would like to take. Like when guests come to you, you open a bottle of wine saying "it was waiting for you", while in reality you just forgot it and found just now. It was line in G1 call with Walter that affected my perception. G1 says "The way your hound's been up in my business, I'm surprised you'd even dare to call.". I think that if that pilot was to become redgun, Michigan would take it much more personally, knowing how he cares of his people (in his weird fashion).
@mkv271811 ай бұрын
probably not actually. if you read about Michigan in the Arena, it mentions that he even put a bounty out on *himself* cuz well, he’s weird like that. and considering what you can do in Ng+ and beyond during the first mission you work with him, even if you choose that path Michigan doesn’t care (now Iguazu? that’s another story) but while disappointed in Walter, he clearly sees it as just business as usual. it doesn’t even come up again if you work with the Redguns.
@rainbowkrampus11 ай бұрын
I'll grant you that it's possible. But it seems unlikely. Thing is, nobody in the game is your friend. What I mean by that is that ever single thing in the game comes down to business. In context, everyone there is operating at the behest of some corporate master. Or in the case of Walter, personal conviction. While they may have their personal feelings, they're kinda irrelevant. Michigan in particular has seen it all and is fully aware of the expendable nature of every single person on that rock. He's amiable. He'll get frustrated when his mission is undermined. But end of the day, it's all just a job. That's the fundamental corruption at the heart of the AC universe and of capitalism more broadly. Simplest answer is, they got a new AC, they spent time and money training a new pilot for it. We never hear of another pilot. So that was probably the guy. And we merc'd him and suddenly G13 is now available.