27:36 >>> ¡KEKW¡ Nice run attempt of Crash 2 100% Joey Kastelic ❤
@PieroMinayaRojas13 күн бұрын
What's the point of this
@eALEXe20 күн бұрын
i was there when you suddenly quit the live 😭
@eALEXe20 күн бұрын
bro's just standing.
@Aversatrix20 күн бұрын
yeeeees, collision
@eALEXe24 күн бұрын
6:56 w/o a sub-jump?!? NOICE!
@eALEXe24 күн бұрын
xD
@AversatrixАй бұрын
gg
@caiofiuzaseixas9027Ай бұрын
This game sound weird in japanese
@Tebt_WАй бұрын
¯\_(ツ)_/¯
@mitchellromero9188Ай бұрын
Hola, un vs? Soy de Perú Xd
@MJFrameByFrame2 ай бұрын
that looks like hell to play damn
@OfficalBalascioFilms3 ай бұрын
I’m genuinely concerned because as far as I know this is your 2nd 100 speed run on this game and it’s already getting close to Tebt_W’s WR. Very impressive hope you win the world record
@JoeyKastelic7773 ай бұрын
Thanks, I've done a lot more than those two but they just aren't on KZfaq. Definitely gonna keep going
@MegaDude103 ай бұрын
Imagine an AU where Nintendo never rejected Sony, resulting in Crash being on the N64, or should I say, THE NINTENDO PLAYSTATION!
@Blueniter3 ай бұрын
What the actual heck was that clipping into the spike? Is it first time this happened ?
@JoeyKastelic7773 ай бұрын
First time I've seen it, not sure if it's happened to others
@user-vp6zi2ne3u3 ай бұрын
Nice work keep doing speedruns
@BaldGaming.4 ай бұрын
Indeed, one of Crash'es funnier moments.
@BigManWasTaken4 ай бұрын
Haha!
@rosanoretrogames4 ай бұрын
Desde quando chash 1 pode dar pulo duplo? 4:35
@natanaelnogueira40273 ай бұрын
Essa é uma técnica chamada "pulo duplo" (double jump). Já é conhecida há mais de uma década e inclusive é feita múltiplas vezes no TAS (Tool-Assisted Speedrun) do Pirohiko. Começou a ser implementada em speedruns em 2015/2016. Ele só funciona em plataformas que se movem. Segue a explicação do Pirohiko quanto ao "Double Jump": "The grounding range of the object which moves is wider than the contact range. The opportunity of the re-jump is provided when touched to grounding judgment during a jump. Since a collision detection will swell if a spin is carried out, it becomes easier to carry out a re-jump." Em outras palavras, uma plataforma que se move tem um "hitbox" um pouco maior do que o próprio objeto. Portanto, é possível tocar essa borda sem entrar em contato com o objeto. E a chave está aí: precisamos entrar em contato com o objeto novamente pra então ter a chance de conseguir um double jump (Por isso que no vídeo o rapaz tenta tocar essa borda sem pular em cima da folha). Como o giro do Crash aumenta o hitbox dele, conseguimos entrar em contato com o objeto novamente, e aí é só pular. Logo após a animação de giro terminar, teremos 10 frames para executar o segundo pulo (igual à outra técnica chamada "Submarine Jump"). É uma técnica que exige certa precisão, é difícil executar, mas permite pulos impossíveis e skipar cycles (sem ter que ficar esperando). Nem todos fazem isso, só os top tier mesmo.
@skarlatospanagiotis50005 ай бұрын
what soundfont you use?
@benchance87297 ай бұрын
Glad insomnia brought me here; a solid, nice and challenging clarinet quartet. Great potential in this piece...as well as others, nice!...subbed.
@zillofrank7 ай бұрын
CONFUSION...
@Sapizanza8 ай бұрын
Yeah.... Crash 1 was full of glitches in certain areas
@m1churr08 ай бұрын
f
@KobiMusic-Software9 ай бұрын
howww it sounds so realistic
@Hunter-bw9 ай бұрын
noteperformer
@tommymcpheemusic77459 ай бұрын
So fill me in are you killing time for some kind of a cycle to start? Pretty dank 😳
@JoeyKastelic7779 ай бұрын
Gotta break all the boxes as fast as possible to make a cycle at the end of the level
@Pianoman711710 ай бұрын
You’re out of your mind
@dmytrotsvyntarnyi79910 ай бұрын
- you can play "yes", yes? - "yes"? - great, show us - wait, no!
@triskai10 ай бұрын
wow this is actually really cool!
@JoeyKastelic77710 ай бұрын
Thanks!
@carbonc606511 ай бұрын
Nice!
@StitchTheFox11 ай бұрын
I was going to say the only way to make this better would be to have cut it off before the resolution, but no. You can't beat it lol.
@phantom885611 ай бұрын
Oboe can’t play thag low
@arobertowen11 ай бұрын
:)
@waqarbaig9711 ай бұрын
I thought this was some mario kart track theme
@angelachen-channel11 ай бұрын
:D
@Juliushenrykim11 ай бұрын
Actually, this simple work is a great achievement of 600 years. Great, sir!
@dorae083011 ай бұрын
this gives me feeling of super mario galaxy
@JoeyKastelic77711 ай бұрын
I've actually been replaying Super Mario Galaxy 2 recently, so there may be some unconscious influence!
@Ryanasuarusrex11 ай бұрын
bro just leaked hebrons show...
@waybossguys11 ай бұрын
I was actually expecting it to just keep building and then abruptly stop but I was pleasantly surprised!
@sash259011 ай бұрын
good composition as always dude
@qbitqbit651211 ай бұрын
what did u use for the orchestral sounds?
@JoeyKastelic77711 ай бұрын
Noteperformer 4.1.0
@hidude562011 ай бұрын
Bro this is actually movie-grade
@TimSchiro11 ай бұрын
Love the gradual buildup high and then .... greatness.
@hidude5620 Жыл бұрын
My goofy ahh that thought it was a harp and not a harpischord
@mick4563 Жыл бұрын
Same here until I realized the pun.
@deuay3143 Жыл бұрын
Somehow this video showed up on my feed out of nowhere. I’m here when this video has only 28 views and I hope someone will reply to this comment when you have some recognition. Keep it up!