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@jarv1schase952
@jarv1schase952 3 күн бұрын
I have purchased this asset last week, I wonder how to achieve the flame spread like the fire scene. Iwanna create a fire scene simulation
@jarv1schase952
@jarv1schase952 3 күн бұрын
Problem was solved, thanks for the detailed document
@Chiptune_vr__
@Chiptune_vr__ 6 күн бұрын
hey im useing th evr zibera and it is not allowing me to spawn water ??? fix ?
@lorenzogarbin8990
@lorenzogarbin8990 18 күн бұрын
5.4 😢
@Thesomeonevr
@Thesomeonevr 19 күн бұрын
i know theres a fire tornado asset for this but is there a normal tornado version?
@Thesomeonevr
@Thesomeonevr Ай бұрын
Hey so I know this isn’t for zibra liquids but I was wondering how I could make my player out of water because in my game I wanted a person called water man and he was made out of water
@ZibraAI
@ZibraAI 29 күн бұрын
You can use our ready-to-go asset for this assetstore.unity.com/packages/3d/characters/liquid-elemental-asset-for-zibra-liquid-266549
@Thesomeonevr
@Thesomeonevr 19 күн бұрын
@@ZibraAI Thank you so much
@ContentMonsters
@ContentMonsters Ай бұрын
NICE! PS5 compatible?
@freakfreakfreak_
@freakfreakfreak_ Ай бұрын
Forget unity, when is this getting updated in unreal engine 5?
@dozeroaoemprego
@dozeroaoemprego Ай бұрын
I really don’t understand why Unity bought his tool and it is not easily or useful in Unity editor
@isaidicanshout
@isaidicanshout 2 ай бұрын
if i'm understanding this correctly, it's real time *playback* of volumetric effects, NOT real time simulation
@ZibraAI
@ZibraAI 2 ай бұрын
It showcases both real-time VDB and real-time simulations. Also, some simulations were cached into VDB to get better performance.
@Julian-rl1bc
@Julian-rl1bc 2 ай бұрын
Looks mind blowing 😉
@thepncmakersociety240
@thepncmakersociety240 2 ай бұрын
WE NEED AN UPDATE FOR 5.4!!!!!!
@Seecondchance
@Seecondchance 2 ай бұрын
Will you release a standalone software that can compress VDB?
@ZibraAI
@ZibraAI 2 ай бұрын
We don't plan to develop standalone compression software since there is no point in that. But we do have our mind on integrating it with other software like Houdini. This can help you save on storage, bandwidth, and rendering time.
@Seecondchance
@Seecondchance 2 ай бұрын
@@ZibraAI I see. Thank you. May I ask if those other softwares include Blender?
@ZibraAI
@ZibraAI 2 ай бұрын
@@Seecondchance We don't have this in plan for now
@thebatmanyo6888
@thebatmanyo6888 2 ай бұрын
This video shows the water simulation running on a pretty large landscape - how big can the Zibra water simulation get in Unity nowadays? I used Zibra Liquids for a project a couple years ago and it really struggled with larger scenes.
@ZibraAI
@ZibraAI 2 ай бұрын
It all depends on your hardware. But the simulation in the video is not that big actually since the river is not that deep. On the middle GPU you usually can use max of 300x300x300 simulation resolution and 12 000 000 particles.
@RwanLink
@RwanLink 2 ай бұрын
This is really intersting! Does it works with pathtracing too?
@ZibraAI
@ZibraAI 2 ай бұрын
Thanks! Not yet, but we are working on it. Stay tuned!
@GameDevAraz
@GameDevAraz 2 ай бұрын
unity should buy this and implement it into their engine, like tf
@amireasy6419
@amireasy6419 2 ай бұрын
Is it using raymarching?
@krisssonic4459
@krisssonic4459 3 ай бұрын
Download link pls
@potolok777
@potolok777 3 ай бұрын
Ну це база
@OnyxLee
@OnyxLee 4 ай бұрын
Great demo. Very exciting! Look forward to testing it in UE.
@importon
@importon 4 ай бұрын
Very cool. you should consider making a simplified plugin for UE5 that only compresses VDBs. You'd sell a ton of them.
@ZibraAI
@ZibraAI 4 ай бұрын
This is something we work on! You can sign up through this link and get updates on our product effects.zibra.ai/zibra-solutions
@benveasey7474
@benveasey7474 4 ай бұрын
UE or Unity or both?
@OnyxLee
@OnyxLee 4 ай бұрын
Probably mostly in Unity, I guess.
@ZibraAI
@ZibraAI 4 ай бұрын
Demo was created in Unity. VDB effects was created using Houdini, Embergen and our own in-engine simulation tool Zibra Smoke & Fire
@user-sb8qw3pt5u
@user-sb8qw3pt5u 4 ай бұрын
hellow, icant use it in UE5.1,What should I do if I can't make the fluid appear according to the steps and documentation
@koam2410
@koam2410 4 ай бұрын
@FreeD00M
@FreeD00M 5 ай бұрын
We need an update to 5.3!!!!
@richardstevens8839
@richardstevens8839 5 ай бұрын
Strawberry jam
@amerboss99
@amerboss99 5 ай бұрын
no foam
@forasago
@forasago 5 ай бұрын
The largest scale effect was the smoke inside a building. How about larger than that? How about a foggy forest or a sandstorm?
@ZibraAI
@ZibraAI 5 ай бұрын
You might be able to simulate large areas of smoke if you will have large voxels. But for fire you usually need bigger detalization and as a result smaller voxels. Also, you can have small simulation area and just move simulation volume with your character so you won't waste resources for computing smoke far from the camera.
@EIVENCHY
@EIVENCHY 5 ай бұрын
Tutorial?
@snaileri
@snaileri 5 ай бұрын
really cool
@ZibraAI
@ZibraAI 5 ай бұрын
Thanks! 🔥
@korystanley567
@korystanley567 5 ай бұрын
Looks amazing
@TubantiStudios
@TubantiStudios 6 ай бұрын
Question: I have a desert scene, is it performant enough to do a sandstorm? How would you go about it? Can I designate an relatively small area and have that area move with the player? If not a sandstorm, could I simulate 2-3 swordsman shown in your video at once? I am running a 3090. When is the next sale by the way? ;) looks awesome, I want to buy.
@CreateGamez-tr4el
@CreateGamez-tr4el 6 ай бұрын
If I make the container size more than 1, it doesn't change the occlusion size, the camera hides the water if it's not looking at the center of the water object
@not_even_toxic
@not_even_toxic 6 ай бұрын
Looks like very simple easy-to-use plug-and-play wrapper for complex tool. I think it's good. But I want to see more examples of Smoke & Fire asset at least because it costs $125!!!! 😐😐I think there will be small amount of people who will be ready to buy an asset without enough trailers, demonstrations and reviews of it for $125. I would try it with 50% sale if it cost ~$40. So yeah, I really think that you should follow strategy of "Sirenix" publisher with their "Odin Inspector". Firstly they created an asset and made it cost cheap. As soon as the asset got a lot of good reviews, and it became battle-tested, they made it cost more money. The price is growing with the value of an asset. I think that more downloads with smaller price is better than less downloads with higher price
@bellVFX
@bellVFX 6 ай бұрын
is possible work with unreal 5.3?
@korystanley567
@korystanley567 6 ай бұрын
I was wondering if you could make oil effect with the fire and water Example kzfaq.info/get/bejne/Z9maotir2cuRdpc.htmlsi=kwzc-n1K5yNFvWbl
@TheGreenFern18
@TheGreenFern18 7 ай бұрын
Any chance this comes out for Unreal? Looks amazing! Would this performant enough for games?
@TheGreenFern18
@TheGreenFern18 7 ай бұрын
It looks really nice! Love how it's realtime!!!
@TheGreenFern18
@TheGreenFern18 7 ай бұрын
Do you have plans to release this for the Unreal Engine? (Smoke and Fire)
@ZibraAI
@ZibraAI 6 ай бұрын
Yes we do :) Stay tuned!
@korystanley567
@korystanley567 7 ай бұрын
Amazing job ❤
@user-kt1qj2ok7e
@user-kt1qj2ok7e 7 ай бұрын
Cool!
@korystanley567
@korystanley567 7 ай бұрын
Amazing
@korystanley567
@korystanley567 7 ай бұрын
Amazing job
@korystanley567
@korystanley567 7 ай бұрын
Looks amazing i was wondering do you have a dissolve effect with water I'm trying to make blob like momster
@Itz-VaccumDev
@Itz-VaccumDev 7 ай бұрын
how do I use the free version? I imported the asset and can't do anything, (missing script)
@Chiptune_vr__
@Chiptune_vr__ 6 күн бұрын
same did you fix it
@matt42hughes
@matt42hughes 7 ай бұрын
I'm interested to know whether this would run on Linux
@TheBlackbirdii
@TheBlackbirdii 7 ай бұрын
I missed the Sales because unity Asset Store doesn'allow more than 800 save later buy i was'n 't even able to Open my Browser to buy anything Tool them about 4 weeks to solve by deleting half of my Wish list so i could use the Asset Store again sadly IT was too late buy for me
@ProjectShinkai
@ProjectShinkai 8 ай бұрын
but can it be used in games.
@ProjectShinkai
@ProjectShinkai 8 ай бұрын
this is what Ive been looking for. thank you so much