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@Hynesight2020
@Hynesight2020 Күн бұрын
I like the domain idea. Here's what I threw together. Take from it what you will lol. Note: I did this in about 20 min so balance was not a thing. Domain of Influence - All Eyes on Me: At lvl 1 you gain proficiency in the Perform Skill and your choice of Deception or Persuasion. Divine Personality: When you choose this domain at 1st level, Charisma becomes your spellcasting ability. Channel Divinity: Dazzling Presence Starting at 2nd level, you can use your Channel Divinity to dazzle and delight nearby creatures. As an action, you present your holy symbol, and shine bright like a diamond. Your skin begins to sparkle and you radiate dim light in a 30-feet radius centered on you. The effect lasts until the start of your next turn or until you are incapacitated or die. Whenever a creature (including you) ends its turn in the light of your influence, they are under one of the following effects: -If hostile, they must succeed on a Wisdom saving throw or be incapacitated by you. -If friendly, they cannot be charmed or frightened. Words of Affirmation: Whenever you or an allied creature of your choosing that can see and hear you makes an attack roll, ability check, or saving throw, they may roll a d6 and add the to number rolled to their result. You can use this feature a number of times equal to your Charisma modifier (a minimum of once). You regain any expended uses when you finish a long rest. Influential Spellcasting: Starting at 8th level, you add your Charisma modifier to the damage you deal with any cleric cantrip. Undeniable At lvl 17, your personality becomes too strong to deny, changing the effects of your Dazzling Presence. -If hostile, they must succeed on a Wisdom saving throw or be stunned by you. They have disadvantage on the saving throw made against this effect. -If friendly, they cannot be charmed or frightened and gain temporary hit points equal to your cleric level + your Charisma modifier.
@meow4264
@meow4264 2 күн бұрын
You guys never actually mentioned hpw Wyrmspan was! You got distracted 🤣 Is it good? Better than Wingspan? 💜
@IdCritThat
@IdCritThat Күн бұрын
Loved it!! It’s way better than wingspan imo
@meow4264
@meow4264 Күн бұрын
@@IdCritThat that's good to know thank you!! About to get it this week :) have a great holiday 😊
@creativeplayandpodcastnetwork
@creativeplayandpodcastnetwork 5 күн бұрын
Great points! I sooooo agree they should have stretched out Wanda’s delve into darkness. A Shadow totally would double tap the living to drain the delicious life force ;) they can be crazy OP monsters.
@IdCritThat
@IdCritThat 2 күн бұрын
I can see your point about shadows! I tend to play them as more like, souls that have separated from who they were so they have lost a lot of their humanity and therefore wouldn’t always think to double tap, but that’s my personal flavour
@jackalbane
@jackalbane 6 күн бұрын
TPKs are all about expectations. If it is a small combat, there should not be a huge risk of death -- NOT 0%, but definitely not 100%. If it is a boss that has been building up for many sessions, prepare for them to attempt to end all of you.
@IdCritThat
@IdCritThat 2 күн бұрын
This is a fair point!!
@noahschaefers340
@noahschaefers340 7 күн бұрын
It sounds to me like he is embarrassed of her or otherwise doesn't respect her so doesn't want her there to me. The LARPing bullying alluded to at the beginning really convinces me of it :X
@IdCritThat
@IdCritThat 6 күн бұрын
which is sad if that's the case right?
@noahschaefers340
@noahschaefers340 6 күн бұрын
@@IdCritThat Yeah, definitely. Something in that dynamic needs to change whether that be him getting over it and apologizing or her leaving.
@Almeow
@Almeow 7 күн бұрын
I think death in ttrpg is wildly overrated as way to build tension/tone/consequence. When I think about combats at my own table that I found particularly interesting/excited/compelling they’re usually combats where the consequence has nothing to do with player death. One of the combats at our table that was the most exciting and got the most full participation was a combat we were told specifically we could not die in. The fight was with a rival party and had a lot more to do with personal relationships and interactions. We still fought insanely hard (mostly cuz we wanted to kick the leader of the party, who we just watch abuse one of their fellow party members, ass.). Knowing we couldn’t die, didn’t mean we didn’t fight hard or smart. I just think they are just more interesting ways to build tension and consequences in a combat than just character death. In fact, I think if you go from one deadly combat to another deadly combat where you’re worried about a PC dying, you can just got numb to it pretty quick. If you’re playing a meat grinder game whatever, do as you please. But in a heavy role-play, heavy plot game getting killed in a random encounter simply from bad rolls, it takes the wind out of the game in my opinion.
@IdCritThat
@IdCritThat 6 күн бұрын
AGREEEEEEEEED I think a lot of DMs inexperienced in telling stories use it as a plot device sometimes but there is SO much more that can be done
@kes8134
@kes8134 7 күн бұрын
Holy crap. Vic. You keep shifting the definition of what you're trying to discuss (in the TPK talk) and *you won't let Eric finish a single freaking thought*
@IdCritThat
@IdCritThat 7 күн бұрын
I was developing my thoughts as we chatted (which I mention at the end!) I'm only human!
@kes8134
@kes8134 7 күн бұрын
@@IdCritThat Apologies, that was probably too harsh; I didn't end up finishing the video. It was just grating on me. As someone approaching the topic from closer to Eric's perspective, it was frustrating that every time I felt like he started to make a point that resonated with me, the goalposts got shifted or the point got derailed. We're all allowed to be human, and I don't think you're a jerk or anything. This was the first video on this channel I've watched, so I don't really grok your dynamic/personalities and likely jumped to conclusions.
@Catxnxmouse
@Catxnxmouse 7 күн бұрын
Thank you, Eric! My husband is so disappointed that I couldn’t continue watching Breaking Bad, I just couldn’t get into it and it was so stressful to watch😭
@IdCritThat
@IdCritThat 7 күн бұрын
he's going to love this comment
@Hynesight2020
@Hynesight2020 8 күн бұрын
GoT is perfect example of my philosophy on death in TTRPG. It's not antogonistic because it's not targeting you but also there's no plot armor. You made decisions to get you into the situation, now you have to make the decisions to get out. I don't want a TPK and I would NEVER try for one, but if they chose the situation. . . a group of goblins ambushing my lvl 3 party versus my lvl 3 party deciding to raid an ancient red's hoard are going to have two very different outcomes. A death doesn't have to be a plot or story beat, it doesn't have to be meaningful, but it also shouldn't be meaningless (ie, Avernus' ridiculous exhaustion mechanic).
@IdCritThat
@IdCritThat 8 күн бұрын
Yeah I (Vic) def think a meaningful death is ideal, but a meaningless PC death should never happen in D&D imo, agreed
@matthewring8301
@matthewring8301 10 күн бұрын
No matter your gender, you have the right to feel attractive, no matter your body shape.
@IdCritThat
@IdCritThat 8 күн бұрын
Tea!!
@stevenguidry7652
@stevenguidry7652 11 күн бұрын
You're causing more problems than your solving Telling white men to stay in their lane isn't helpful
@ViruzFitia
@ViruzFitia 13 күн бұрын
Homebrew rule (which I use for my own homemade game system as well) is a Graze/Hit damage mechanic. I also do a reliable damage mechanic in combination where if a Melee Weapon/Unarmed Strike cannot roll lower than half its die total. - Graze: Hitting an Armor Class results in normal damage. Deal damage normally. Using Reliable Damage a 1d8 rapier would always do 4 damage if you roll <4. - Hit: Hitting 5 over an Armor Class results in an extra damage die. Using Reliable Damage from a rapier combined with the Graze/Hit mechanic means the 1d8 damage does 2d8 damage instead and both dice cannot roll lower than a 4, resulting in at least 8 piercing damage always (4 from each die).
@Jforbino
@Jforbino 14 күн бұрын
Pathfinder Adventure Path's are great imo. I'm running a longterm campaign off of what I think is one of the worst AP (Second Darkness). The trick is finding things to add to fix it.
@IdCritThat
@IdCritThat 13 күн бұрын
We want to try pathfinder! Vic has never played
@Jforbino
@Jforbino 9 күн бұрын
@@IdCritThat I'm sure 2nd edition is good, I'm just still deep in Pathfinder 1st Edition.
@happyninja42
@happyninja42 14 күн бұрын
Only confrontationally motivated GM's consider it a fight with their players. I approach GMing as I have a story arc that I think is cool, and that I want my players to run through in the hopes they also think it's cool. I'm not trying be Dark Souls and see how many times this one NPC I built can TPK my friends, forcing us to start over. That's not the goal for me as a GM. To me, if the party wipes....well the story's over. It didn't get a conclusion, there was no dramatic resolution, hell they didn't even get to MEET the NPCs that were instrumental to the HOURS of prep work I put into this campaign. Why in the seven hells would I want to just kill them off before they've even left the prologue starter town? To me, ttrpg is like group improv, with the GM as the host/director, and the players as the improv troupe. I give them some broad framework of the situation they are finding themselves in, and then they improv how they're going to handle it. To me, that's the core of a fun gaming experience.
@IdCritThat
@IdCritThat 13 күн бұрын
yes exactly!!!! Like fights should be challenging but in no world am I (Vic) trying to TPK. They have stories and I've woven the stories into the world! We should get to tell them. That's why I'm also a fan of either plot driven death or character retirement
@Zr0din
@Zr0din 15 күн бұрын
So just to be sure, is this a gorgon or a Medusa? Also, this was MCDM's Medusa, right?
@IdCritThat
@IdCritThat 14 күн бұрын
Yes! It’s from Where Evil Lives! The Lady Emer lair
@NakedCrusaders
@NakedCrusaders 15 күн бұрын
Interesting double down on (a)genuity. Cleverness I’m definitely (IN)genuity. But there is likely a reason you combined those.
@TheYellowcrush
@TheYellowcrush 15 күн бұрын
Re: pronunciation of "ingenuity", I'm wondering if maybe you're thinking "ingenue" which has the soft ae sound at the beginning of it, vs the short i sound at the beginning of ingenuity. ❤
@IdCritThat
@IdCritThat 14 күн бұрын
No I for SUREEEE was and def pronounced it wrong hahahahahah
@Hynesight2020
@Hynesight2020 15 күн бұрын
I think your mother's brit is showing. It's 100% INgenuity. As to the point of the episode, great DM tip. I think the key thing there is to notice that Eric thought "Ah man! My player's outsmarted me, this sucks!" but his players thought "Ah! We outsmarted the MONSTER! We're awesome! This is great!"
@IdCritThat
@IdCritThat 15 күн бұрын
Yes exactly!!!! Eric was so worried we weren’t happy but we were OVERJOYED that we were smart hahaha
@TheYellowcrush
@TheYellowcrush 21 күн бұрын
Perils and Princesses sounds SO incredible! Also a Folklore/Fairytale girlie (heck it was part of my degrees!), but honestly the fact that it sounds like it emphasises the "soft skills" is absolutely going to set it apart. Soft skills are so undervalued in life, jobs, games, ttrpgs, etc. Our daughter is 6 and I'm going to look into it as a potential entry point for her to tt game with me and my husband. He will totally be a princess and own it, too. 😂 👸
@matthewholtz3460
@matthewholtz3460 22 күн бұрын
I agree with Victoria for DnD XP does not make sense. But for games like Earthdawn I very much agree with Eric, It makes a lot of sense. For two reasons. Earthdawn is a build your character system. So by having XP the character decides what will improve. 2nd the whole point iin that system is to become more legendary. So because of that fighting is not the purpose of the game. You get full xp if you can sneak past the guard instead of fighting them. Infact some times I think that is harder so I award more XP in that situation. I even once gave an xp award when one of the larger party members fell on a smaller party member in combat. My reason was the village they were protecting saw it. And for them it was a fun story and it is part of the groups legend.
@kaeleighgrandon4625
@kaeleighgrandon4625 22 күн бұрын
I wish someone would turn ACOTAR/TOG into a d&d book so I could DM and make my boyfriend play 😂
@IdCritThat
@IdCritThat 22 күн бұрын
you could DEFINITELY make a homebrew world!!
@Aussiedwarf
@Aussiedwarf 24 күн бұрын
So those Griffons who were convinced to leave, they are going to be back aren't they? They can bring consequences, whether good or bad, or both.
@IdCritThat
@IdCritThat 22 күн бұрын
Eric loves a good return so tbh probably
@Zixor_
@Zixor_ 27 күн бұрын
Speaking of players hating villains, in pro wrestling there is a thing called "go-away heat" that is useful to apply to ttrpgs. As opposed to good, productive heat (the love-to-hate villain), go-away heat is when the players are just feed up with a character and genuinely don't want them in the story.
@IdCritThat
@IdCritThat 26 күн бұрын
oh wait that's really cool
@Jason-96
@Jason-96 27 күн бұрын
I'd Crit That... I would suggest making two separate videos here. The first 19 minutes had noting to do with villains unless the villain was a lack of fat characters. Take the first part (about 19 minutes), relabel it to some thing like "Thick and Beautiful Elves/Characters", and post it separately. Just a thought... P.S. at about 33:10 you guys went down the path of rules and some examples of what you like & dislike. This could possibly be another separate video since it has nothing to do with villain and how to make the player hate them...
@IdCritThat
@IdCritThat 27 күн бұрын
This is a podcast where we talk about a lot of different D&D stuff, the title usually denotes an aspect of the video, like other podcasts! We won’t be splitting the videos haha but it might be good to add “and more” to the thumbnail so people know it’s about a bunch of stuff!
@Jason-96
@Jason-96 27 күн бұрын
@@IdCritThat Good to go. This was my first time watching you guys. It was fun and I look forward to seeing more of you guys in the future...
@IdCritThat
@IdCritThat 27 күн бұрын
thanks so much!!
@Jason-96
@Jason-96 27 күн бұрын
I'd Crit That... Victoria is a thick and beautiful woman to the point where I might be able to get past all her tattoos... P.S. at about 13:00: When talking about the stereotypical female elf. To me that is small and petite. I've seen may AI generated art where the female elf has large breasts popping out of her skimpy clothes and some curve in her hips, but everyone is complementing the art. Thank you for pointing this out. I'm now adding thick elves in my games... (or are those dwarves???)
@Diomedes343
@Diomedes343 27 күн бұрын
Had no idea about the crit awards but I have a lot of respect for the stance you're taking. It's absurd that people who otherwise happily bend game rules and mechanics, use homebrew, and ignore part or all of established D&D lore would take a firm stance that elves have to look a certain way and whine so much about body types or skin colors in a fantasy imagination game. The game is made up to have fun, there can be literally anything you want.
@IdCritThat
@IdCritThat 27 күн бұрын
Yeahhhhhhh there’s a LOT of people that justify fatphobia or racism in their games when it’s literally just fantasy. I think people forget that
@basementmadetapes
@basementmadetapes 28 күн бұрын
wild to me that a fat character is a controversy at all. It's so stupid
@IdCritThat
@IdCritThat 27 күн бұрын
YUP
@HannahWhittingham-ty6wu
@HannahWhittingham-ty6wu 29 күн бұрын
I'm so sorry to hear about the insane comments you received regarding fat characters. Like c'mon people, we are LITERALLY a bunch of grown-ass adults sitting around a table, putting on voices, playing MAKE-BELIEVE for christs sake. ELVES DON'T EXIST. Skinny elves, fat elves, it doesn't matter because NONE OF THEM EXIST. We can literally do whatever we want. It's IMAGINATION. Which we clearly do, because we have humanoids that can live for HUNDREDS of years, our parties can travel and fight at break-neck speeds on very little (to sometimes) no food or rest. If we can accept these (frankly) impossible human feats, how the hell is a fat character so game breaking? Make it make sensseeee.
@Hynesight2020
@Hynesight2020 29 күн бұрын
Message is a good encapsulation of my issues with 5e and was why I ditched it even before the OGL debacle. At first glance it's a simple, straight foward design but once you really look at it, it's a mess. It has a Verbal component, so I would definitely rule that the mouth moves. It also states that you have to point at the target of the spell, which could certainly be done subtly, but still must happen. So then the question becomes is the whisper itself the Verbal component? If they are sperate, can you whisper the verbal component then whisper the message? Does that mean you can whisper cast any spell that doesn't state otherwise? Is the pointing the somatic component or is there a flourish then the point?
@IdCritThat
@IdCritThat 28 күн бұрын
yeaaaaaahhh which is why I basically completely change message to make it actually useful LOL
@user-qx3jg2dk8q
@user-qx3jg2dk8q 29 күн бұрын
For fat characters: You can make a chubby character, make fat character, you can make obese character, though I think for last option makes sense slowing them down - but rolls for heart attack are just sounds like a cheap way to make player NOT pick that options. It's like saying "you can pick anything you want, but" and then basically cut out all option except for what party and/or DM wants to push on you for whatever reason I maybe would handle as option to like... intentionally take slowing down your character, but gaining some perk in thing that doesn't require them to be fast - like history - or would even help for them nor to be fast (imo, animal handling. At least at my experience, animals usually more chill around someone who is at very least calm, so I think someone who for example is or was a vet or somehow else related to handling animals can easily gain some weight with 0 impact on their job) For hating Villain: I am no DM, but I think at least at the start players should have if not reason for having grudge against the villain, then at least reason to try get to them and then grow to have opinion on them - preferably negative, since it's called "villain" for a reason, they are supposed to be if not hated, but you shouldn't like them as a person in the story. E.g. you can relate to what character started to be an ass, but the character can hate them... for example, because they are a tyrant (classic), or even was abusive relative/partner specifically to them, and character better have reason to at very least go and fight the villain, even if "starting" reason can be relatively shallow (my character in one Pathfinder campaign technically doesn't have any drama involved with main villain - BUT she loves fighting and her party, and some party members have very personal reasons to deal with it, so it works for her)
@Hynesight2020
@Hynesight2020 29 күн бұрын
I read that comment about making they body type a plot point and it's just weird. Does that DM also make the character's race a plot point? That would be way more of a defining feature than their body type. Hair color, style, or lack of hair, a plot point? If the player WANTS to the feature to be a plot point fine, but sometimes a character just looks a way because that's how they are envisioned. Sure, if it's a notable feature, it's fair game for NPCs to comment on (within reason) but that doesn't need to translate to story beats and plot points.
@user-qx3jg2dk8q
@user-qx3jg2dk8q 29 күн бұрын
Not a DnD character, but only time I made appearance something similar to plot point was when my character was looking facewise nearly identical to her father And because her father is irresponsible AH, and OC doesn't, he uses their visual similarities at his advantage, ditching his work at her I can't really come up with how body structure can be a plot point, unless making something like characters from "Cursed Princess Club" (said club was with princesses who due to unremovable or only partially removed curse couldn't have their preferred lifestyle and/or their "happy ending") - I recall there was a character who literally was originally a crab or lobster and was turned human as the most obvious and girl who had her nose growing when she's lying
@IdCritThat
@IdCritThat 27 күн бұрын
Exactly! It can be a plot point only of the player wants that!
@NakedCrusaders
@NakedCrusaders Ай бұрын
Paused the video to leave this comment. Might be unpopular but I wouldn’t play with a DM that thought they could tell me how my character looks. I would never tell a player how their character can look. I’ve had many conversations about types of characters or meshing of back stories. But I’ve never never said no to a look.
@IdCritThat
@IdCritThat Ай бұрын
tbh we agree!! if someone says that aesthetically a character can't look a certain way it's a MAAAAAAAASSIVE red flag
@Hynesight2020
@Hynesight2020 Ай бұрын
Party conflict done right is great! My favorite character ever was a duergar conquest paladin (Out of the Abyss) that saw the rest of the party members as tools and travelling with the "soft upworlders" as a means to his own ends. So on the one hand, he was a total dick BUT the party also knew that they could rely on him to further the partys survival and well being. Conversly, another player in the same game was a "hippy dippy type druid" whos shtick was ignorant friendliness but they played her in a way that was constantly detrimental to the party (still unsure if it was intentional or not) so nobody was a fan of the character and after several discussions about their behavior, that sentiment bled over to the player. I guess (realized this while writing) party conflict at a character level can be awesome but if it becomes party conflict at a player level, that's when it can get ugly.
@IdCritThat
@IdCritThat Ай бұрын
EXAAAAACTLY, just gotta make sure everyone is on board and party conflict can be amazing
@12oranges
@12oranges Ай бұрын
As a DM, I wouldn't care that someone brought a fat character to the table. That being said, when you bring a character at my table with a distinguishing feature, it needs to have a backstory. But that's true of all characters at my table, I want them fleshed out. Pun intended. Did I write this whole comment so I could do this pun ? I ain't telling.
@IdCritThat
@IdCritThat Ай бұрын
hmmm idk if being fat needs to be a plot point though, people can just be fat. it doesn't have to be like, their defining trait. Generally, I agree, but I don't think plus sized bodies are necessary aspects of backstory.
@12oranges
@12oranges Ай бұрын
​@@IdCritThat Everything is a starting point for roleplaying at my table. Why or how a character got fat (if and only if it's a distinguishing feature, aka it's outside the bounds of it's cultural expectations) would be explored at character creation. It could be something as simple as the character has very very slow metabolism, which would be a character trait that would setup roleplay expectations. Or maybe it's something cliché like the character was bullied and now eats his emotions. Maybe it's a picky elf eater that just doesn't like the regular elf diet and was drawn to foods outside of it's evolutionary pathway, aka foods that over optimize it's metabolism. Maybe the same elf isn't a picky eater but was adopted into a different culture where the regular elf diet wasn't available. It doesn't need to be super complicated. But here, I'm talking about making it a distinguishing feature of a character. I agree that a character can be just fat. History is full of examples actually. So historical arguments about fat people not fitting the theme is a bad argument. Plenty of fat nobles with gout issues in history books. The round strongman is also a historical trope. In fact, the common conception of fitness is very modern. But the Greeks, one might say ! When someone has an "ideal" this means a "less than ideal" exists in society. Most historically "fit" people where poor and didn't have access to nutrition. There were in fact fat Greeks and Romans. What I find funny about the "historical arguments" is that fantasy throws a wrench in the balance of power, yet the default fantasy setting is still a classic feudal system. Patriarchal systems in fantasy when magic is the ultimate equalizer ? That's odd, so women are not born with any magical talents ? If anything the power structures of a fantasy world should be based around magic. A magiocracy wouldn't see sex or race, only magical abilities. The muscular and fit man that wields a greataxe would be the bottom of the barrel in that society. The fat nerdy girl with a spellbook would be it's master. And in a society where spellcasters can just summon their food, you'd actually expect them to be a little round. So being fat would actually be a marker of wealth and power ... just like nobility used to be. A real fantasy world would look just like the "wizard vs fighter balance" debate, as they gain levels. Which class becomes the most powerful ? A realistic fantasy world would reflect that.
@magnusprime10
@magnusprime10 Ай бұрын
A chunky elf monk who uses their gut to make unarmed attacks, just grapples by sitting on their foes. Kung Fu Panda stuff
@IdCritThat
@IdCritThat Ай бұрын
I love this
@HippoCookie
@HippoCookie Ай бұрын
speak with animals is useless against a griffon that qualifies as a monstrosity and not a beast/animal. So I get how it can appear broken if that is what he let you do. But still a very effective way to deal with certain creatures, just persuade them to go away.
@IdCritThat
@IdCritThat Ай бұрын
it's the firbolg innate ability and we said griffon but it was mostly used on owlbears in this fight!
@HippoCookie
@HippoCookie Ай бұрын
@@IdCritThat I know the ability and it specifically says Beasts and Plants (and vegetation) neither griffon nor owlbear are classified as Beasts, so it wouldn't work. Druids transforming into owlbears is also not possible. like I said I think it's really cool that your DM allowed it but it appears a bit broken if you use it in this way.
@KamiRecca
@KamiRecca Ай бұрын
Bah. 3.5 Bard, Evangelist, Fast Talk. Add speak with Animals, and yopu can do this in every encounter. Against basicly everything. Heck get good at it and you can turn Every Single Intelligent Enemy into your Ally. Every single one. It can be very fun to play a pacifist in Dnd, if you know what you are doing ^^ Edit: after having read through this coment again; i in no way try to imply you dont know what you are doing. From Sweden with Love - Kami
@IdCritThat
@IdCritThat Ай бұрын
EXACTLYYYYYY and I'm having FUN
@KamiRecca
@KamiRecca Ай бұрын
@@IdCritThat here is a idea for a campaign to give incentive for players to not just murderhobo everything: Start them at decent level, lets say 5-10, and then give them positive exp for doing quests, and negative exp for killing things. If the quest is to specificly kill a thing, then thats a quest and gives exp. But whenever its the players choise to go lethal, their curse makes them weaker. And they know this. Suddenly players will act in Completely different ways than usual. Cultists will be arrested and given to the guards for trials, the dragon will be convinced to play nice instead of just looted and cooked, there is a point to sneak and spy, not just Shoot and loot everything. And then, when the players are used to this, you introduce the villain, whos minions GIVE exp... And the Villain knows this. So after the players have returned to their murderhobo ways and cleared a few hideouts, the villain actually have a point when he says they are not that different.
@KamiRecca
@KamiRecca Ай бұрын
@@IdCritThat speaking of fun pacifist character. I maintanked and mainhealed Curse of Strahd as a evil sorcerer pretending to be a good cleric, only in cloth (ac 12 or 13). Oh he died, eventually. But by player hand and given choise. The group was starting to fracture due to distrust (well i had murdered a priest and started a cult. Handy axe, that... pokes you if you are not Good aligned...). So i offered the group my neck as a unifying act to complete the quest together and they took it, and did it. Also a handy way to infiltrate the castle as a ghost if you happen to be a evil sourcerer accidentaly sworn to a divine golden dragon. He was the priest holding Strahds wedding, and managed to to shift the groom to a player to give the Ceremony spell before the showdown. Farewell Father Jonathan, may you be forgiven and rot in peace, you piece of murderous sh**
@chainclaw07
@chainclaw07 Ай бұрын
Making that much of an impact should cost something. So if no one left, it could be a free action but if one leaves it cost an action.
@IdCritThat
@IdCritThat Ай бұрын
meh, that's no fun though. Eric and I reward creative thinking as DMs
@lyntonfleming
@lyntonfleming Ай бұрын
Griffons have on average 59 HP. +6 on a D20 isn't reaching that for shit.
@IdCritThat
@IdCritThat Ай бұрын
I mean the ones we had knocked down to 26 and under health....yeah it did hahahah one per round
@Masterfrogg
@Masterfrogg Ай бұрын
​@@IdCritThat That is perfectly reasonable then, IMO convincing enemies that are under half health in combat to just leave should almost always be an option. Nothing about that is a big deal whatsoever.
@IdCritThat
@IdCritThat Ай бұрын
exaaaaaaactly
@pedropiper173
@pedropiper173 Ай бұрын
How can you play with high charisma in every game? You're missing out on the chance to be a chaotic halfling that likes things go boom
@IdCritThat
@IdCritThat Ай бұрын
because charisma mains are FUNNNNN
@BearlyAiden
@BearlyAiden Ай бұрын
While I agree, some people just love being charismatic. There's chaos in charisma too.
@Kevrik
@Kevrik Ай бұрын
Hmm ya not that bad, I mean the free action part was a little much but honestly if their bonus was +6 that means each griffon needed to be sub 26 for this to have a chance of success a normal griffon has 59 health and if there were multiple griffons than it wouldn't be unreasonable to say people can do 26 ish damage in a round. As an action or even a bonus action I would 100% be fine with this as the ones feeling were as good as dead in a single good shot anyway Edit thanks to programmable for catching my ho mistake.
@Pogmanable
@Pogmanable Ай бұрын
Nah Griffons only have 59 average healh so its not as bad
@Kevrik
@Kevrik Ай бұрын
@@Pogmanable huh, must be thinking of a different creature then, my mistake, even so I would say point still holds remember 26 is the max, on an average roll it would be 16 health before they would listen still very much in the one shot range for a good number of builds.
@theguyyouhate
@theguyyouhate Ай бұрын
exactly what i was thinking. definetly allow using skills like this when aplicable(bit iffy on the DC being their HP but it's honestly not a bad design) but definetly make it an action to do so.
@IdCritThat
@IdCritThat Ай бұрын
making it an action ruins the fun of it being a part of their ancestry though, I think it's cool when DMs reward fun shenanigans like this instead of making it an action
@Kevrik
@Kevrik Ай бұрын
@@IdCritThat how so? The ability to do it at all is because of their ancestry. The cost of an action is just putting a resource cost behind it, it doesn't mean that anyone could have done it
@morganmarks451
@morganmarks451 Ай бұрын
I wouldn't say DM jail hare. We've all been there, it makes the best stories
@IdCritThat
@IdCritThat Ай бұрын
exactlyyyyyyyy
@nattbenson
@nattbenson Ай бұрын
I've pretty much always told my players that they cannot roll persuasion on another PC. They have to convince the person in actual conversation if they have a plan or whatever they want to do. It's just a little way to maintain solid consent.
@IdCritThat
@IdCritThat Ай бұрын
oooooo yeah I like that
@Hynesight2020
@Hynesight2020 Ай бұрын
You guys make it hard to contribute because you're so good at covering the bases! Fully agree with Vic about the insight hot take. Insight will tell the roller if they can tell whether or not the opposing party is lying or not but not why they are lying. Depending on the roll or context it may not even tell them what the other is lying about or how they are lying. Flat out deception? Omission? Who knows. Since none of that is divulged and it's boring to just get a yes or no, I have the "liar" describe what they did or are doing to tip off the other person, if anything. As far as the free roll thing goes, if it's something you're character would reasonably know, I don't even call for a roll but I'll ask what skill you're using to determine the info the character knows/recalls. If you're stopping to study something, you most certainly are spending at least 6 seconds (using that action) to glean whatever info you can about said thing.
@IdCritThat
@IdCritThat Ай бұрын
exactlyyyyy no one needs to know WHAT they're lying about, just that they're lying
@gavinlangston603
@gavinlangston603 Ай бұрын
Rules as Written, the damage you take on as part of Warding Bond cannot be halved in any way. That being said, with how much HP a Barbarian has, that doesn't actually matter, because a) Barbarian = d12 hit die and b) whoever was attacking your Peace Cleric now has a Barbarian substantially closer to them, and they're even more pissed.
@IdCritThat
@IdCritThat Ай бұрын
I mean I think I'd disagree with RAW there, because if they're swooping in to take damage on behalf of someone and they have resistance like a barb would, then the damage SHOULD be halved. I'd probably run homebrew if we had a barb in this case
@kingsfan2099
@kingsfan2099 Ай бұрын
Maybe y'all should listen to the entire list. Keep vilifying GMs and you'll all be sitting around a table alone.
@IdCritThat
@IdCritThat Ай бұрын
we're literally both GMs lol so no we won't, and we did read the whole list
@kingsfan2099
@kingsfan2099 Ай бұрын
@IdCritThat Just saying there is a better way.
@ammeg88
@ammeg88 Ай бұрын
You can created npcs on the fly and run a module. That creativity is still there if you already have it. Players aren’t a book, they rarely stick to the book. Always be prepared to make shit up on the fly as a DM even with a module.
@Silverwing2112
@Silverwing2112 Ай бұрын
I do not have the creative talent to do what you do, I'd have to use modules.
@gavinlangston603
@gavinlangston603 Ай бұрын
As far as modules go, I like to run them, but have ALWAYS homebrewed them considerably. I've even gone so far as to use npcs, places, boss fights, dungeons and tables. Currently, I'm running Tomb of Annihilation, but there is a chance Ras Nsi will wind up with the Book of Ill Omen or turn out to be a Deathclaw or whatever the failed Lich monster dude is, or they wind up in hell because XYZ and things of that nature.
@IdCritThat
@IdCritThat Ай бұрын
that's totally fair! tbh i think that that would be MORE difficult so honestly consider me impressed
@Hynesight2020
@Hynesight2020 Ай бұрын
Agree with Eric on the AITA. A lot of the rulings have some kernel of relevance but the list maker's presentation of them is extremely combative and off putting. Sounds to me like the DM is extremely D&D focused and wants to "play" HIS game while his group wants to hangout while using D&D as a vehicle to do so.
@IdCritThat
@IdCritThat Ай бұрын
yeahhhhh exactly