It's not working for me. There's something you're not telling me!😡😭😭😭
@nathandawit937Күн бұрын
Hello, Sorry if you have covered this in other videos, I was wondering how your blender models translate it to drawings
@maximiliansonnenfeld86515 күн бұрын
do not buy it, there are far better options. even data transferring/syncing cost you with the monthly subscription. and even if they "gift" you the subscription for free for a year, you cannot use it, if you do not have a credit card, which most continental europeans do not have. they dont even offer PayPal etc
@marianacriativa5 күн бұрын
such a funny word dongos kkkkkkkkkk i agree
@jamesriley50578 күн бұрын
that geonode setup was pretty dense! I love that blender allows so much creation for users, in terms of building your own add-ons. Thanks for the video!
@jamesriley50578 күн бұрын
Thank you. I use blender 50 hours a week. Sub'd
@babkinalex928 күн бұрын
god bless you
@neomasha12849 күн бұрын
Hey sir, I checked your website and I'm really eager to learn, but unfortunately I cannot afford them as your price is 20times the price in my country which is super expensive. R13622.35 in South Africa. Would it be possible for you to make prices differ according to different regions/ continents or first, second and third world countries? It would open doors for potential architecture students in poverty stricken environments. Thank you
@UHStudio8 күн бұрын
Take a look at gumroad.com/uhstudio for PPP pricing
@neomasha12847 күн бұрын
Thank you sir
@benedict689713 күн бұрын
Is that the joystick used in the rocinante set in the expanse
@Z-add14 күн бұрын
So this is useful for even parametric furniture. Correct?
@UHStudio11 күн бұрын
Yes, certainly
@mod352815 күн бұрын
Previous one solution was actually right one. One of the most wrong use case of Repeat Zone nodes is to create this kind indices. Users actually should use node groups with just one `0123456789` instance geometry and instancing on points with using math to pars values to indices of digits. This is such both for performance reason (just computing of indices much faster than overhead of repeat zone) and for memory usage (we do not reuse the same digit geometry in instances for different calls of `String to Curve` node).
@RobertsDigital15 күн бұрын
Sketchup is far more easier and everything you do in blender you can do with sketchup.
@_RDMPTN16 күн бұрын
Amazing! 👏
@harrisonposting19 күн бұрын
Dude thank you so much, this immediately made it feel 100x better
@UHStudio18 күн бұрын
Glad I could help
@UHStudio20 күн бұрын
Thanks so much for everyone tuning in! What are your questions? Join the conversation here or on: discord.com/invite/TqzAv5JHbu. File from today's session is available on patreon.com/uhstudio. And if you are interested to learn more in-depth worfklows, check out the courses at uhstudioacademy.com
@michelleh146420 күн бұрын
exactly what i was looking for with the extrude slide edge
@JonnyD00021 күн бұрын
Finally I found someone who understands revit that can showoff freecad and compare!
@louizaklimi60723 күн бұрын
Μετάφραση Παυλίνα
@UHStudio24 күн бұрын
Listen on the go, available on Apple Podcasts - apple.co/3MCK7hq, Spotify - spoti.fi/45eT5ci, KZfaq Music - bit.ly/uhstudiopodcast or wherever else you may listen to podcasts. Search for UH Studio Architecture
@UHStudio24 күн бұрын
Listen on the go, available on Apple Podcasts - apple.co/3MCK7hq, Spotify - spoti.fi/45eT5ci, KZfaq Music - bit.ly/uhstudiopodcast or wherever else you may listen to podcasts. Search for UH Studio Architecture
@UHStudio24 күн бұрын
Listen on the go, available on Apple Podcasts - apple.co/3MCK7hq, Spotify - spoti.fi/45eT5ci, KZfaq Music - bit.ly/uhstudiopodcast or wherever else you may listen to podcasts. Search for UH Studio Architecture
@archjenifer896425 күн бұрын
@UHStudio25 күн бұрын
Thanks for the support Jenifer!
@GaryParris25 күн бұрын
great discussion🙂
@UHStudio25 күн бұрын
Thank you!
@vierer-ma482125 күн бұрын
Thank you for making such nice tutorial. When I repeat your work in Blender 4.1, in the Edit mode, under Face button, there is no "Rotate face" option. I saw the last option is "face Data". Using F3 to search "Rotate face", there is nothing. Could you tell me what happen, or do you have some hint for me?
@UHStudio25 күн бұрын
Rotate face is an addon: bartoszstyperek.gumroad.com/l/rotate_face
@vierer-ma482125 күн бұрын
@@UHStudio Thanks a lot!
@mayssayasmina207228 күн бұрын
the only problem with this procedural addons are the topography, they can't make cities and roads in montain or hills
@UHStudio21 күн бұрын
Good point! But it is still better than doing it all manually.
@Boomereng-cb3428 күн бұрын
It would probably take the combined efforts of most countries in the world to build such a structure. Which would be a folly because it is so impractical and would be non-livable. It would sink trillions of dollars and untold resources into something that would be a dystopian nightmare. Even if it could be livable, who would live there? The wealthy and most elite, and then all the refugees of the world will be outside storming the gates to get inside. People inside would be under siege and then starved when they are cut off from food and water. It would make a great future dystopian film, but will not happen in reality. Thanks for your great video.
This is a very cool and intuitive process for form generation. Thanks for sharing!
@UHStudioАй бұрын
Cheers!
@UHStudioАй бұрын
If you would like to learn the process in futher and more detailed depth, check out this video: kzfaq.infoTbL-vL455Vk?feature=share
@grishkammАй бұрын
what are your pc specs??
@theMikeKey80Ай бұрын
change your camera circle placement !!! noone can see Blender settings ;)
@UHStudioАй бұрын
yes! i noticed that and changed it but much later than would have been useful.
@UHStudioАй бұрын
Thanks so much for all that tuned in! Get the file from this session on patreon: patreon.com/uhstudio. If you have any further questions that you would like me to answer in the next live session, feel free to post here or on our discord server: discord.gg/TqzAv5JHbu
@AugustaWaterCoolerАй бұрын
I love that you made a concise detailed video that addressed the core question at hand and kept it under 5 minutes, bravo Sir.
@UHStudioАй бұрын
Thanks so much!
@Motions_APАй бұрын
😞 I'm having an issue with the landing portion of the tutorial. I'm able to get the upper portion of the landing to seal along the Y when grabble the empty but the lower porting connect to the ground doesn't scale. The upper portion of the landing is wider than the base of the landing. A triangular shape. Is there a problem with my vertex groupings? I checked to make sure all of the vertices were in that group but still an issue.
@Motions_APАй бұрын
Fixed it, there was a problem with my initial shape and expanding the bounding shapes accordingly to my staircase. Thank you for the awesome tutorial!
@UHStudioАй бұрын
Glad you resolved it and thanks for visiting :)
@MetaArchitectАй бұрын
Hi Youre going really fast here and its very hard to follow, any chance you could break it down to steps?
@UHStudioАй бұрын
Thanks for the feedback! Check out this video in which into this workflow in more detail kzfaq.infoTbL-vL455Vk?feature=share
@ravender730Ай бұрын
Can you make a video about angles and degrees? And how to give an edge a specific lenght with typing?
@UHStudioАй бұрын
Sure! Great suggestions.
@juanpabloklappenbach112Ай бұрын
awesome video! hey i know very little about this and my inglish is poor, but you can combine corners ?. i mean can you make a component that functions with corners, that one face funcion with X direction, and the other face with Y direction
@UHStudioАй бұрын
There are a few easy to combine corners properly. The first is through having separate types of panels in the corners that may nicely. The second is through creating a 45 degree face on the corners and again using a special panel that addresses both sides
@antoinecontrerassalazarАй бұрын
Really nice thanks, ------------TIPS for noobs like me------------ if you can't manage edges with subdivision tool just extrude points you want to force position at the the same place, like a points duplications
@UHStudioАй бұрын
Thanks for the tip!
@jimjamflimflamАй бұрын
I think you hit the nail on the head with the ''in the project' comment. Your experience is in the starchitect realm it seems. I've worked in both glamorous vs functional bread and butter kind of stuff. What I would like to add , based on your spot on comment, is drawings / documentation is only one piece of the puzzle , relationship building is something more important. I mean you literally could build a lot of projects from text based descriptions
@UHStudioАй бұрын
Totally! There are many different avenues, after 5 or so years of experience and it varies. Although, my experience isn't limited to "starchitect" firms, it is true that more internationally-oriented firms with larger clients on projects won via competitions or bids tend to be much more demanding and more anonymous than small-to-medium firms that may deal with long-term clients in their region, e.g. developers. Hence in those situations, they understand how to work with each other more efficiently.