really glad i stumbled across this SUPER cool project, can't wait to see where it's at now! and thanks for that simple, but effective advice at the end. I've been in a rut lately and needed to hear that honestly.
@aceovyn4 күн бұрын
"hell no, it's not like I'm looping this..." *is looping it*
@efai5 күн бұрын
the game is mostly about reading and all the interactions feel like they're just distracting you from the story for no good reason, because they don't add any gameplay value.. I don't know it's not my kind of game, but I really like your voice over, it's always great : )
@gokcetunc14766 күн бұрын
Hellooo thank you for the video and the message! ı think everything you said is true for in any work/hobby basically anything and ıt actually made me remember my one past conversation with my philosophy teacher in my high school ı do remember her saying to me something like ''ıf you want to live happy and successful your life then try do things you love or try to love whatever you do and dont care anything else since ıts your process.'' perhaps because ı was usually pushing myself thorough goals ı often forget this so ı kinda feel being reminded XD. I also love your art! in game when ı would see skill triggers or tavern animations ı could actually see each character's personality very well and thanks to those animations help ı also managed to understand characters very well too since their expressions combining with words made them very clear. even though ı dont know anything about drawing ı do remember doodling comics about the game characters ı liked based on their character stories or personalities and ı do remember that ı basically drawing stickmen and then drawing hair of the character and put some anime face expressions without even knowing anime at that times (those days ı was more into listening music rather than watching things so ı missed everything until my one classmates said the way ı draw eyes in expressions are very close to a comic she bought and later on she gifted me that manga she got and ı was introduced with anime XD) the reason ı didnt really payed attention to bodies were because ıt was whole alot easier for me to draw their fights or adventures without trying to understand how should ı draw their bodies correctly. ıt was a fun way for me to escape reality and ı wouldnt much care about the comic itself once ı would manage to draw what ı had in my mind but for some reason my friends would like my anime style stickman comics and they would read them even though they werent playing the games and didnt know the characters which would make me happy. When ı was playing games that doesnt really have much story going on ı would always love to get to know characters better and try to understand their personalities so ı could reflect their true identity on my small comics. ı really would enjoy complex characters with emotions rather than some robotic characters. Of course there were times when such complex characters made me question many things. ( ı love them but sometimes they just stand in very weird moral line that ı also cant bring myself to like them. I guess jeth is a good explanation for this XD ı love him in player perspective since he gives so much depth into story and he is very complex character but in my personal ''MC perpective'' ı dont like him simply because ı wouldn't be with someone who is like jeth in real life) my love for complex characters and their stories perhaps was the reason ı went for fantasy/action style of anime instead of romance once ı discovered anime. because ıf the story is not very well written romance can only show you a little when ıt comes to characters' personalities. Such as ıf the character is open type or jealous type, how much different they act around stranger vs their partner, what is their love language, how they choose to ''communicate'' in the relationship and how they act around their partner when they are happy, sad, stressed or angry but that is usually all. (ofc ıf there is not certain good-written main story going along with this romance). but in action you can see alot more aspect about that character as story can even touch moral sides of that world characters live in (of course well-written story is still important but ıts not impossible to still see such aspects without it too). I am verry happy that in the most of the projects you did ı could tell that there was strong and good main story and romance was something coming along the way. It wasnt forced one too. (the only exception that ı could tell as pure romance game was gacha date one but even there ı could tell that there was certain story about development of emotions and also game gave important background story of the main game.). Overall ı really love them in every aspect ^^ and ı think even though in arts the characters dont really have super details they still all look amazing (also ı think drawing without even zooming in is a amazing flex ı only tried digital art once out of curiosity and ıf ıt wasnt zooming in ı would have been ended up with very messed up drawing lol XD) thank you for your great work and video ^^
@chirale6 күн бұрын
Keeping one's passions alive while having family responsibilities and full-time employment is difficult but necessary for creative personalities. The risk otherwise is to feel dead inside. I haven't found my way yet but I'm trying and this content is much more helpful than the usual "I sold my game and made millions" videos. I wish all of you on the journey the best.
@coffeedripstudios6 күн бұрын
It's a constant back and forth of adapting and adjusting. For me, I just have to keep focusing on where I give and save my mental energy. Best wishes on your journey and remember to be kind to yourself <3
@efai7 күн бұрын
1:12 - oh my, that's a lot of conditions :D you should group some of them -> beileph.relationship not in ('reject_friend', 'friend', 'romance', 'rejected'); or if the default state of the relationship has no value or some value, it might be faster to set the condition the other way around.. instead of writing the whole list to exclude all unwanted values, just check if it's not a certain value like -> beileph.relationship == None or beileph.relationship == 'no_romance' or something like that.. and if you need to use these conditions in multiple places, putting them in a method and calling the method with parameters might be a better option -> if companion.bonding_requirements(companion = 'beileph', qs = 1, bond = 5, loyalty = 110, relationship = ('reject_friend', 'friend', 'romance', 'rejected')); and do the method as you would the condition.. 6:32 - this may be caused by an old extension. A new extension to support renpy was recently introduced, it's called "Ren'Py Language (8.3+)" 10:31 - this type of mistake is the most common, especially in bigger projects.. I can't even count how many times I've made this kind of mistake :D
@Chrysatis11 күн бұрын
you can make a RPG using RenPy?!!! that's so cool
@coffeedripstudios6 күн бұрын
Hi Crysatis, yes you can! You have to build a lot of it from python but it's definitely doable and I find it pretty good trade off, give how much dialogue and story/VN elements my game has.
@gokcetunc147611 күн бұрын
hellooo ı actually wanted to write a comment ı prepared but for some reason yutube refuses me to send it and while trying to udnerstand the issue ı accidentaly deleted my last comment on the Soul labyrinth video :') hopefully ı will manage to send my comment though edit: I diiddd iiiittt by replyin myself XD now ı will try to get my deleted comment back hopefully ı will...(ı actually read the reply and ım glad ıt wasnt gone before you see but ı will still try to get it back )
@gokcetunc147611 күн бұрын
Helloo thanks for the video ! ı guess ıts safe to say that ı again wrote many things about XD and again ı will put an spoiler warning here and ı also kind of talked about my general thoughts on some certain topic :3 so yeah here ı am ^^. Jonas looks pretty cool! ıt seems like wings are being ''nerfed'' because of lack of space but ı think ıts fine ı already was arts about them in the other videos so ı kind of remember how big both of them's wings are but for people who didnt find those videos... ıf you want to show them perhaps maybe the size can be corrected by small CG? though ıt sounds like a more work and ı dont think ıts also super necessary a simple line would like ''big wings'' while describing his appearance would work fine too. in the end he looks really cool! and is it me or the fire he is holding with his one hand actually has some sort of face XD ? It seems like game's work will be slowly get bigger and bigger? ı actually didnt think that we would also choose a path here ım assuming that the one you need more God's favor to unlock is probably the one brookhaven one? because ı do remember in the side game that ıf ı would agree with queen in the side game my VP point would go up (ı didnt looked into it so detailed but ı do remember taking quick save/loads and changing my choices from agreeing her to not agreeing at all would decrease my VP) ı also do remember that ı was being warned about how ı should stay close with the ones faithful to gods (ı dont remember what exactly they said but ıt was something like that). I find it very intersting actually because Miyetta, the queen is technically ''divine ruler'' of this world yet she looks like she type of person who sees crown as a tool to achieve her dreams with ignoring some certain responsibilities? ı know she is trying to follow her dad's way and hopefully trying to improve things but she is the queen of people who live in that country not the solid lands under her. I mean yes she is the queen who owns the lands but crown is basically useless ıf there is no one living on these solid anyway. and although she seems like improving things ıt also looks like she still somehow refuses the see this fact? otherwise why would she simply want to go on a war agaisnt a poor village just because of a fight happened years ago? ı mean ım sure she is not doing it because she simply hates them but probably trying to get approval of other royals who resents any faint of disagreement placed on them so they can accept her (ı do remember samuel telling me that their ancestors didnt like how they abused their power? or something liek that which made them end uplike this). but then again ı do feel like instead of using the crown of hers to demand people to go on her way she could have just try to listen others (she she doesnt really seem like doing it) in side game she told me that no one wants a fight and there is always so many responsibilities behind it but in the end ı didnt really see her struggling to prevent everything witout a fight too? she simply demanded temple and merchants guild to obey her and without even wanting to listen to anyone or trying to understand why temple refused her she simply went her way of trying to crush. ı feel like ıf she could have open mind for ideas and simply visit the temple by herself to listen ı feel like they could find somehow a middle way. but perhaps ıt because of her arrogance or perhaps the influence of her surroundings she didnt. in the whole game ı was like ''was that really necessary?'' since she didnt seem like horrible person but perhaps misguided (ı kinda feel like there is a part of jeth's doing here but ı may be wrong) but in the end ıt was a matter of either fighting for her or fighting against her. hopefully things wont go so cruel in this siding :'). I am happy that you dont get burned while doing these project and you looks eager to continue since ı really love this project of yours and ım glad you are not simply trying to force yourself into it and ıts also a cool way to escape reality still ı do hope you always get enough rest because ı know you work hard in every possible way in work in caring for family and despite all that ı find it like an amazing super power that you still make time for this project so ı hope you also able get relaxed times in your life because of course you are also alot important ^^ as for wishing for time to stop ı guess ı can give my thoughts on that since ım one of those people XD well of course my reason is pretty much comign from my personal thoughts and ım sure everyone has their own reason to think about something but ı will try to generalize my thought as much as ı can to cover ıf there anyone who thinks same or similar way. Lets say that ım type of person kind of stuck between my imagination world which is my escape style because ı wasnt interested in reality much. even as ı child ı had like interesting thoughts that maybe led me to wish for something like this ım not so sure ıf ı can write how they exactly sound like in my mind since writing feelings may be tricky for me but ıf ı try to write few of them goes like this: 1. ıf ı dont do certain things ı want to which is only possible in limited time ı have then once that time passes ı will never be able to do it again in my entire life and just regret 2. no matter how good ı am ıt wont enough in the future or maybe ıt is not even enough in present ı am not sure ıf ı can write others without getting too personal but ı think these two are easy to generalize so ı will keep go with them :3. to be honest ım kind of someone who compares themself to other so much and ı generally find reality either boring or dissapointing. well, as someone who lived their entire life in their room, ı might be very wrong but for now having only my room and schools as where ı lived my whole life, ı ended up bored quickly of it and started to create my own adventures in my imagination world. ı guess ı can say ıt kind of started when ı was 4 years old.
@gokcetunc147611 күн бұрын
as ı grew older and went to school ı was often compared to other kids in my school. being not interested in reality didnt help me on my grades obviously (ıts not like they were horrible they were just ''not good enough'') and ı ended dissapointing many people around me. as time has passed ı slowly resented all these comparing things and refused to go in a way people wanted me to go but of course back in my mind ı couldnt escape being sad from their comments on me either. when ı was more like a teen thankfully ı got very nice classmates and teachers who helped me alot but of course at this rate my mind was keep comparing me with anyone automatically. and although ı wasnt like trying to achieve anything special ı still became top student in highscool thanks to my teachers yet even with all these good things there was always this problem: me endlessly comparing myself and not finding myself good enough. in the other hand my other side (which is just done with everything about this comparing) just kept wanting to escape from everything and as long as ı know myself these two sides (comparing one and the one which is done) always clashed with each other. ı guess the comments or comparison of people who are around me didnt help me much either. ı cant blame them since they also stuck in this circle with me plus they dont have much thing to talk with me. So ı guess ı can safely say that ım stuck in a endless stress/anxiety circle where ı cant find any way to relax. ı can find myself ''relaxed'' ıf ı work but then ı will compare myself and get stressed again anyway. and ıf try to escape from reality to relax there is always a whisper appears in my mind like ''you are wasting your time, you will never be able come back to these times and you are wasting it'' though ı usually end up using my escape world most of the time because ı could at least get some relaxing minutes before that thought appears. and whenever ım stressed ı get highly sensitive towards certain voices or comments that gets me even more stressed and just want to listen music and daydream since ıts one of rare things that can calm me very easily. to try to sum it up or generalize ı guess wanting to achive things in your life endlessly and wanting to escape everything kind of effects me and makes me feel like no matter what ı do ı do have very little time and ı wont be happy in the end of the process no matter what. so ı usually wish ıf ı could have time stopped ı wouldnt worry about being ''too late'' for anything. sorry ı tried to not get too personal areas but ı also couldnt find another way to explain ı guess ı couldnt generalize much as ı wanted XD ı do remember in one comment you told me that ı should embrace change instead of refusing and this way ı can find peace and grow better but ı guess my wish of not letting go of my dream while not even be able succesfully reach them thanks to my zoning out so ıts safe to say me not being able let go of the past is a one rock in my way. and ı do remember in one of the videos you said instead of setting high expectations and pushing yourself so much to the point getting huge burn out lowering the exceptations and trying to reach you can do and be happy about it better (at least this was how ı understood your words) which you also mentioned in this video but ı guess to be able to do that ı need to get rid of my comparing side. lots work for the inside ı guess ^^; hopefully ı can do the though. though ı feel like ı failed to give general point and kinda debate with myself do or do not delete all these because of that ı will hold myself and not delete haha XD hopefully ı will be also able to get out the cycles you mentioned because ım kind of sure ım in those cycles. and ım very happy that you are doing great on staying away those cycles too ^^ yaay. ı also kind of flim the game for my friends who are interested in the game but somehow cant find to start them so ı kinda opened a whole new save and started to game from scratch which also let me see the some changes ı noticed in writing. perhaps there were always there but somehow while playing the game ı was many things ı didnt see in my main save like ı encounter a child in katnir's forest for example or there were some places that ı noticed looked different from how ı remembered. Of course not big changes but small changes ı noticed or perhaps ı wasnt able too see them in my first save and ı managed them to see now and ım happy about it as for God's favor ı dont really know what will it led me ito it but ı for now have 26 points and ı will try to get membership and try to get 30 total points just in case XD. and to answering the end question because ım really happy to see any kind of update wherever ıts about the game or not ı really think of myself that ım lucky to find you and thank you for always keeping on update ı really love to see them and ı lso love listening what you speak in these videos and ım always very happy when you read my comments and ı love how kind you are they all make me so happy so ı guess you can think me as your fan ^^ and ım sure whoever watching these videos are also people who enjoy your contents :3
@coffeedripstudios6 күн бұрын
Oh dear! I'm so sorry that KZfaq deleted your comment! I really enjoy reading them so thank you so much for taking the effort to work around what ever vague restrictions KZfaq was artibrarily imposing. It is a pity that Jonas' wings needed to be nerfed and I'm sure Eve's will also but I should be able to draw them much "fuller" in the Skill Trigger artwork at the very least! It's so amazing what you said about Miyetta because you are spot on! Some possible spoilers ahead~ So Miyetta *is* the divine ruler who tries to follow the will of the gods. In Villain's Heart, she ended up "straying" from the gods' will as it's a commentary on how easily power and ambitions can be skewed and corrupted, inadvertently creating a villain despite what malice they may or may not habor in their hearts. Really in VH, no one wins and no one is a hero, (even Deita's efforts are not ideal, and she contributes to the downfall of that scenario as well). In ADW, Miyetta did still attack Brookhaven due to her own hubris, but she will open her mind to compromise when a larger threat arises. She will follow and listen to the gods' will. I'm so glad that you felt this potential within her that I have to confirm this even if it's a bit spoilery! It's just coming around the corner anyway~ As for your comments about comparing yourself, I can only speak from personal experience that my darkest times in life was when I was comparing myself to others, (in my case artists) and I felt very inferior and self hate about myself. I fear that there is nothing good to come from this mentality and I hate that some people encourage this damaging mindset. It's simple to say that I would encourage you not to compare yourself but it's a hard habit to let go. For me, firstly, I had to stop thinking of myself as an artist. Rather I am just a person who likes to do art. But I am so much more than just that one thing. It's not possible to compare every aspect of yourself to others, because you are more nuanced than what you can percieve of someone else. So you may have to lessen how much you identifiy your whole self with something that you do. You are not defined by your achievements. It's okay to just exist. then the next step is to treat yourself kindly. not just because it's the right thing to do for yourself, but the more geniuine love you have for yourself, the more love you will have for others. In hindsight, I always thought I was kinder to others than I was myself, but I have so much more kindness in my whole being now that I can be kind to myself first. Like true kindess, not narcissism or other way of covering insercurity. Best wishes with your journey and thank you again for sharing <3
@gokcetunc14766 күн бұрын
@@coffeedripstudios Thank you for reading my comments and also thank you for all these beautiful response ^^ ! ı will do my best to apply your advice in my life and hopefully ı will be able to stop comparing myself :3 ım always happy to share my thoughts as ı feel safe and ım very happy that you enjoy them ^^
@atasfun11 күн бұрын
Thanks for playing! Sorry, I forgot to reply to this post till now, I'm glad you enjoyed the story and gameplay! We changed the camera a bit during the dodge so hopefully it feels better now. We've also just re-opened our playtest with a new build for Feedback Quest 7, featuring skill combos, unlimited levels, and a new minigame! Please feel free to try it out!
@chaennelchaennel14 күн бұрын
Loving a focus on putting animations/cutscenes in Ren’Py! I definitely would a big deep tutorial, ngl😂😂😂
@chaennelchaennel14 күн бұрын
Wow, I love how you keep going with more than one project!! so inspiring ❤
@chaennelchaennel14 күн бұрын
Omg, so curious about what happened next!! and especially who that kid was!😂😂 will we ever know?👀
@coffeedripstudios13 күн бұрын
Ah, playing this game did kind of make me want to revisit the whole Soul Contract universe again! Well, here's a spoiler about the "kid" if you're interested. In the intro screen there are two characters and two options for the protagonist, Jou Ana or Katnir. They have similar backgrounds but different personalities and goals with entering the Soul Labyrinth. They were twins in the womb but only one of them "made" it to being birthed. In the Labyrinth, the child represents their twin half's soul that was lost in utero during resorption. It's a reoccurring character that supports the protagonist and tries to shield them from the shadow the best they can.
@chaennelchaennel12 күн бұрын
@@coffeedripstudios oh wow! 🤯 I could have never thought about anything like that, AT ALL!!🤯 What a peculiar outcome! Love it!!
@chaennelchaennel14 күн бұрын
Loving your calm reading tone as well!!❤
@chaennelchaennel14 күн бұрын
Lovely how your cat decided to join our gameplay, haha!😂❤
@chaennelchaennel14 күн бұрын
I’m loving the vibe😭💓💓
@chaennelchaennel14 күн бұрын
here we go!!💓 thank you for accepting my request, I appreciate it!!🫂✨ I hope more people can find your game this way!!💓🤞🏻✨
@coffeedripstudios13 күн бұрын
Hi chaennelchaennel, Thank you again for your request and for watching the video! I hope you found it okay and I did have fun making it. Best wishes~!
@magicbuns486820 күн бұрын
Ooh, I've been needing to play some games with objective/quest pages/ui so I can find inspiration. Also, you're not a bad writer, it's not filled with filler language (especially the word 'just'). It also doesn't do a huge info dump right at the beginning. Nice game, you're quite multi-talented. :)
@coffeedripstudios13 күн бұрын
Hi magicbuns, thank you for the compliment! I hope you found something helpful from this and best wishes for your project/aspirations. Thanks for watching
@Aizera25 күн бұрын
ty for the update :) the game looks so much more polished than last time i've tried it out
@coffeedripstudios19 күн бұрын
@@Aizera hi aizera, thank you very much! In hindsight I'm a bit embarrassed to see old footage of ADW as it's pretty rough in a lot of spots but I also want to be transparent in my processes for others to maybe learn or see that it's not so insurmountable a task, just lots of little skills, trials and errors building up to make something complicated looking at a glance. Happy to share thanks for watching 😊
@Aizera19 күн бұрын
@@coffeedripstudios absolutely, it's very satisfying to see the dev process and the before/after comparison, it is more satisfying than simply consuming the final polished product. also for reference the last time i booted up the game was around april 2023, so a lot of content has been added since then!!
@kadethomasphotography580025 күн бұрын
I’m not sure if you will see this comment since this is an older video, but I felt compelled to leave a reply. I really relate to what you said. The past five years I’ve been in collapse and consumed with nihilism. I’ve been in a deep depression and lost hope. I had failed so much in life that I just gave up. The past few months I’ve really tried to start moving again. I’ve wanted to make a visual novel for a few years but kept thinking why bother. I like what you said about being motivated for your own intrinsic desire to bring something to life and create just for yourself. That’s the conclusion I’m trying to get to also. Like you I did alot of drawing and writing but for the praise of others. I needed that validation and acceptance. Coming from abusive childhood I think it made me feel safe. Like I mattered. Anyway I’m rambling. Thank you for this video. I needed to hear this today. Also I like your G1 transformers. That was the only toys I wanted as a kid.
@coffeedripstudios19 күн бұрын
@@kadethomasphotography5800 hi there, sometimes I do miss a comment for whatever reason but I'm glad you decided to share your thoughts with me. There's a lot of history behind why we feel and do the things we do and only so much of that I believe we can change with sheer will power alone. I know certain aspects of myself are kind of "baked" in me at this point so I try my best to work with what I have. That's my personal two cents anyway. I hope you can find moments of fulfillment, acceptance and peace with yourself, your self expression in whatever medium you choose. I do believe that those who have a penchant for 'creation' will probably always need an outlet of some kind. Maybe there's something on a genetic level. Visual novels have been just great for me, I could say I wish I found it sooner but maybe I needed this long to develop my art and writing in the focus of comics first. Regardless I can't undo time so I try to view all my experience up to this point as skill points to be harvested good or bad lol. Best wishes on your journey and process going forward. Ill be rooting for you.
@gokcetunc147626 күн бұрын
Hellooo thanks for the all hardwork ım very glad that you feel okay ^^ all the arts ı have seen so far and katnir's animations are sooo cool! ım very excited to play the new routes Im also happy that ı was able to help to find the bugs (my itchio account name is JustaOneGirl ı mean thats me XD) Also about the programming although ı never did program myself before ı once had to use very simple and easy level program called ''Flowchart'' because of my one lesson and god know how much ı just suffered because of typos :') ı guess ıts safe to say that writing correct is one of golden rules of programming. ım bond level 5 with everyone and hopefully ı will manage to give the pendant and rings ı prepared to everyone ^^
@coffeedripstudios19 күн бұрын
@@gokcetunc1476 hi justaonegirl, thank you for the confirmation, as I thought it might be you! I had a similar feelings from your writing when reading posts on itch.io and it's always nice to read your thoughts. I'm glad you found my KZfaq videos too ^^ you mentioned coding and yes, it's very particular and I tend to make the same mistakes (bad habits) over and over again and sometimes I surprise myself with new crazy mistakes that makes no sense to me but seldom do I surprise myself with making no mistakes even when its systems that ive done time and time before LOL. At least my logic has been pretty spot on of late, when I used to have these ideas of "oh maybe I can fix it this way" it usually never worked out and I gave up for compromised solution but as I gradually learn and get more practice, I don't have to compromise as much. I'm still debating if Lor's morale skill is a bit too OP right now as the others I think are pretty darn strong but still mostly situational/RNG gated. xD but also I kinda like how it builds on his affinity skill. I design him to be the ultimate support character in and out of battle and the whole premise of the story kinda emphasize the power of support so support can be OP this time I think.
@gokcetunc147619 күн бұрын
@@coffeedripstudios Yay ım happy to be here! ^^ ım very glad that programing time is smoother than the past since ıt actually gives you time for other things. For Lor ı guess he is one of most supportive characters ı saw in games so him being OP with his supportive skill wouldn't surprise me much XD he is amazing in this area after all. also that would be very beneficial for many Lor lovers ı think ^^ so thank you so muuch. and also thank you for all the hard work ıt may seem ''messy'' but all those codes are sign of great effort :3
@hazels_emporiumАй бұрын
OMG! Thank you! I'm making my first game and this is SO HELPFUL!!
@coffeedripstudiosАй бұрын
Hi Hazels_emporium, I'm glad you found this helpful. I do have a follow up to use a better, abeit more complicated method in this vid. kzfaq.info/get/bejne/jJ2ips9k37qUdqc.html Good luck with your game and have fun!
@chaennelchaennelАй бұрын
Do you plan to make it available for mobile phones as well?💓
@coffeedripstudiosАй бұрын
Hi there chaennelchaennal, I'm sorry that I don't have any plans to make a mobile port at this moment. I may consider building a mobile version for my games in the future, but right now I'm too obsessed with just trying to finish the projects. Thanks for expressing interest.
@chaennelchaennel28 күн бұрын
@@coffeedripstudios that's okay, I totally feel you🤣 keep it up with the good work!!💓
@chaennelchaennel28 күн бұрын
@@coffeedripstudios would love to watch a gameplay, then, maybe!! I am sure there are some hidden gems the creator can share better than anyone else🤣
@coffeedripstudios19 күн бұрын
@@chaennelchaennel hi there chaennelchaennel I went ahead and tried to make a let's play video for you. Hope you like it. Thanks again for showing interest in my work. kzfaq.info/get/bejne/jZtknbiLsuCxZJs.htmlsi=xShIiZzenhTly0Sm
@chaennelchaennel14 күн бұрын
@@coffeedripstudios thank you!!💓💓
@chaennelchaennelАй бұрын
Thank you for sharing your story!! You’re really inspiring!!💓🫂
@coffeedripstudiosАй бұрын
Thanks for much for checking out my video! Glad you found it inspiring
@chaennelchaennelАй бұрын
Wowww! Looks promising 😍💓
@MxVerdaArtАй бұрын
Yeah, that all sounds pretty reasonable and matches my experience. I’m in my 30s and “struggling with my mental health” as Brits seem to adore saying. (I’d more phrase is as a constant radio of intrusive thoughts about being utterly done with everything, venlafaxine or not.) There are still good and bad times, regardless of mental state. It’s just that the meds that work for you tend to shift that range to a more sustainable, positive, pleasurable, or tolerable direction. They might also expand the range to encompass more emotions anyway. It feels a bit like restricting yourself to one paint tube, but you can use exactly as much water or time as you want. In that case, you’d draw or paint something with much more emphasis on shade / tone, texture, negative space, gradient, and form. Whereas an unlimited color palette might need to be rushed because of getting overwhelmed by choice.
@coffeedripstudiosАй бұрын
I think too often in our culture, we sell the idea of doing everything right, working hard and working on finding the meaning of life, and somehow we will find a happy ending, as if happiness was a sustainable state of being. I think the true answers to finding peace, is learning coping mechanisms to deal with trials because it doesn't matter how good your fortune is, you will always have adversity. I'm in a better place this week. Sleep and time to myself always does the trick for me LOL.
@astrainverseАй бұрын
Hello! Maybe you could try uploading lots of shorts to get expand your reach. Finding your channel is such a big inspiration for me to keep going and I hope for the same for other people!
@coffeedripstudiosАй бұрын
Hi Astrainverse, thank you for for sharing your thoughts and I'm glad you found my channel to be a positive thing. TBH, I'm unwiilling to put much effort into youtube, as I'd rather focus my efforts on my gamedev. I just throw some low effort videos here, because I feel like middle aged working moms just starting to make games in their 40s is a underrepresented demographic LOL.
@efaiАй бұрын
Hi Jen, aside from making video games, I feel like you like to talk about life stuff.. sometimes it's encouraging others, sometimes it's seeking encouragement.. I think it's fine, I have it like this too and I think it's directly related to how lonely an indie developer is most of the time.. creating games is easy now, as far as software and information are concerned, but no one talks about how difficult and challenging it is to invent everything and do other stuff like making graphics, animations, sound effects, write dialogues and not repeat yourself and preserve natures of the characters.. sometimes it can be too much, so even though it's a sanctuary, there are still some demons there.. btw: I haven't played your Gatcha game yet, but I will soon (likely tomorrow), because I'm very interested in it.. I'm just short on time and I don't want to rush it to play it.. after I play it I'll write you what I think about it.. this will probably be my first gotcha game, so if I write something weird tell me it's supposed to be like that or something : )
@coffeedripstudiosАй бұрын
Hi Efai, I think my situation may be a little different, as I have a long history of spending the majority of my time by myself (comics were probably more lonely than gamedev tbh). I don't find it lonely, rather I find it to be peace and quiet. After having a public facing job and raising a young child, I cherish the time I have to myself! I'm probably not half as sociably as the average person. I'm definitely an extreme introvert. But I still appreciate your time and consideration to share and comment on my videos ^^ hope you are doing well. Best wishes.
@gokcetunc1476Ай бұрын
Helloooo! ım going to write this comment while listening the video because these topic sactually important to me so ı guess ı will end up writing way too much (perhaps even waay more than before because ı do think A LOT about negative topics) again and ı might sound very depressing here and there but ı will do my best to focus on positive as much as ı can. while starting to talk ı may be jumping into conclusions but your voice tone seemed to a bearing sadness (ı mean ıts also calm but..) so ı guess this week was full of negative thoughts?. I really do hope you can find your way to breathe from them ıf so 😢. the topic really looks like one of facts about reality but ıts also true that ıts actually can be depressing topic.. I do really hope ıt wont be bothering you too much though since although we cant escape negative sides of reality focusing on them too much can be also harmful :'). ı also want to share my own emotions about this topic. and of course my thoughts in several perspectives of ''aging'' ı also do hope maybe my small inspiration can cheer you bit. Well although since ım just a 20 years old girl right now my opinions might seem too raw and uncompleted or perhaps nonsense but ''aging'' is something ı actually thought about alot in my life even since ı was just an elementary school kid and ı also think about it alot since my some friends started to marry and switching my life phases like ''child'' or ''young girl'' which are like my whole life phases for now to ''adult woman''.. a new phase that ı have never experienced and know nothing about seems terrifying. I wont really dive into dark places since there few things that ı cant seem to solve and ı dont really want to destroy the mood so ı will just give my few thoughts and small conclusion that suddenly appeared on my mind like an inspiration and ı quiet like it actually. aging was something ı was afraid of since ı was kid. perhaps ı knew that with every year my life was going to be more difficult too. there are so many times ı wished that ı could just stop the time and just continue for a while like that. perhaps another reason was that there are things are ı can only do in certain times and ıf ı accidentally miss it then ı will technically miss the whole opportunity. but then ım reminded by my friends and teachers that life is a road that you walk on... and this road is completely belongs to that person whoever living the life which means ıts not a race and ıts definitely not a game that person has to gain all the achievements to have a '''successful'' or ''fulfilling'' life ı also believe think of the life in a different perspective like a maze where everyone goes and experience it from different place and always keep move on. you may or may not be to reach the ''end'' which ı usually think of it like being either satisfied with your life or perhaps making peace with your own life and living peacefully. ı believe that all of us have our own pace and our phases and although ı tend to forget that this is ok. all the choices we did so far was what shaped us and ıf there any mistakes we think we could do better then rather than looking it at like failure ıt can be seen as a lesson as life has never be done with them. I also think about ''remembrance'' of my life and everyone around me which is kind of a topic ı talk with my friends (perhaps we go into dark topics alot ım not so sure XD) but ı believe that ANY PHASE AND TİME OF OUR LİFE WİLL BE FORGOTTEN OR WİLL BE GONE FOREVER and ım not talking about me and the people who know me will remember it. ım talking about something alot bigger than that. this inspiration came to me when ı was actually having another depressing thoughts like ''will whatever ı do even matter? ım just a one single tiny piece of this chess and pretty replaceable ı wont be remembered by anything ı will do'' but then a thought suddenly came to my mind like light and ıt was something like ''The time what takes parts of life from us will be the one that will always remember and have who exactly we are just like how river always keeps moving while every single water drop is always will be the part it whetver ıt crossed to sea or not since ıf they wouldnt exist in the first place river would be absent'' and ı like to keep this thought with me since ıt actually makes sense with every people who lived in history to future generations we are all in this time river and whetever we crossed it or not wont change the fact the we will always be known by it as we certainly was and is part of it with every year of our life... It makes me feel better and ı also like the thought of being connected to all other people with this one certainty, the ''time''. One of the saddest things in aging is perhaps how body just gets weaker. and ı really dont like the sound of that... ı just dont like hearing stories of how older ones in my family has to stay in hospital of some reason that when me and my young cousins can actually get over with it unlike them. It makes me feel sad because ı know that this is a destination many has to face as we keep aging. my one of biggest wish is actually maybe doctors can at least find a way to support older ones body health with either perhaps developing some good medicines or ways that can make their body stay healthy and strong or maybe some robot assistants? that would be cool since they would be able help them 7/24 with no need of sleep or other things. ı do hope this wish will come true. ı do hope every older people will have other young people to support them since loneliness and weakness sounds terrible. ı often escape into my mind and imagination world whenever ı feel like world becomes too much (ıt usually becomes too much but ıts not like ım having much hardships ı guess ım just too sensitive) but when ı was going middle school or high school all ı could have from this imagination world was the visual version of my emotions which wouldn't much help me to recover myself XD but ı guess after ı joined supportive online communities and learned how to be more kind and considerate ı slowly reflected this kindness ı used for others to myself which actually allowed me to ''consult myself''? ıts still way too difficult to do but sometimes ı actually get very interesting supportive dreams from my imagination world that surprises me alot since ım usually a depressed person ı do remember that ı was seeing the game characters ı like and them saying supportive things to me or maybe praise me for something ı did in my dream which always makes me so happy and ım thankful for my imagination world and this developed kindness for these XD ı do think that maybe some truths will never leave our side ıt doesnt really mean that they will be either bad or good truth about our life. well maybe ı failed to explain myself but ım trying to say is sometimes trying to see different perspectives, maybe starting with small things like doing small positive or helpful things to slowly try to develop new positive perspective is always the best choice rather than being stuck in one certain perspective especially ıf ıts a bad one. in other words '' you cant simply assume from looking at the dirty window and assume world is a dirty and horrible place'' ı guess ıt was something Franz Kafka said? ım trying to do that and trying to see the other ways of seeing even trying to get help from is ı guess one talk ı did have with my friend is very good example of this because ı one day tell them that ''the sky ı wanted to reached went higher ıt seems but ım still drowning in the depths of the sea no matter how much sturggle ım simply sinking down'' and she answered that ''you cant simply sink down since sea would always pull you up so what makes you sink would not be only the sea itself but also your own moves maybe you just need to stand still for a while so you can rise?'' and that was something ı actually never taught about while telling my feelings to my friend at that moment and she actually showed me another beautiful perspective (perhaps ıt was obvious but sometimes ı can focus on something soo much that ı forget other things) being productive is not bad coping but ıt sound tiring... my case which is literally doing nothing or thinking and then rush things while trying to be perfect definitely alot more horrible coping so ı guess ı can say being productive is useful but still tiring. ı usually think trying to cope with negative thoughts and emotions like trying to find my way in a pitch dark labyrinth with no light. ıts difficult ıts hurting as ı can bump into many objects or walls while trying to find my way but ı guess not giving up the key because ıf you give up then you will lock with your past with no ''future'' about this topic because you stopped moving but ıf you keep mocing then there will always a chance for a ''future'' that may bring light into these problems. thank you for bringing all these thoughts in this video ı guess ı can relate or will definitely relate as ı grow older and ım glad that ım not alone yet of course ı wish that everyone including me will be able find some good answers that can help us to keep going on in this life. again thank you for all the work and sharing ^^
@coffeedripstudiosАй бұрын
Hi gokcetunc1476, thank you for taking the time to write and share your thoughts. Perhaps I'm being too presumptious, but It makes me feel as though something I said must've resonated with you and I'm really glad to have made that connection. Getting old is not scary to me right now, as I've grown to appreciate how much lived experiences have taught me that I simply wouldn't have known when I was back in my 20s even if I had future me telling it to my face. I think everyone will have their fair share of hardships, but it's made me a better person. I think I can confidently say "I'm a better person than I was when I was in my 20s." I personally needed these years and these struggles to grow into who I am now. And I look forward to the person that I will grow into as I age and face more hardships surely to come. To me, the people who struggle the most in their older years are not the people who have the most disability. For what I have witnessed personally, the people who struggle the most are the people who refuse to accept change. the people who refuse to learn and who stubbornly resist doing and being better. I think as long as you always keep an open mind and think of how to learn from hardships and grow stronger and better, then growing old is a blessing. It's a priviledge that few living creatures in the universe get to experience and I'm proud that I am as old as I am today and still learning new things and getting excited about creativity. I love being productive, so that part is never tiring to me. It's doing work for other people that I find tiring, but I think in a world built on the sale of labor, its hard to seperate the two. This is the reason that I don't sell my artistic work or take comissions any more. Maybe someday I will be pushed into a corner where I need to merge the two things again, but it would be a net loss for me. For now, I am thankful that I can keep the two things seperate. Best wishes and I hope you can embrace the idea of getting old. If you're fortunate enough, it will be an inevitable reality, so might as well make the most of it ^^ I've found it useful to tackle every problem and fear with how to turn it into something productive. There's far too much unproductive (and thus destructive) fear in the world.
@iamcdj_Ай бұрын
a lot of what you say I can totally relate with. sending you the biggest digital hug imaginable!
@coffeedripstudiosАй бұрын
Hi iamcdj, Thank you for your empathy! I am having a good week so far. Hope you are doing well also!
@efaiАй бұрын
Hi Jen, sorry to hear about your health problems, it must be awful, even if it's regular, you can't really get used to it.. about the option to end the game early, this can be very harmful, because some people may not realize that this is the end, so it's always a good idea to let them know or ask them (or do it automatically) to save the game at this point.. it's also a little strange to end your own game with such an option, as this option rather opens up the opportunity to branch out the story and turn the player against his friends, for example.. I know it's a lot of work and a lot of brainstorming to make a new branch, but if you put an option like that in your game, some people might expect something like that and be disappointed if it's not.. btw: The confession spot is a pretty hilarious idea :D although it would probably be a quick give away of what's going on if you used one spot for the same thing over and over : )
@coffeedripstudiosАй бұрын
Hi Efai, I think that players are conditioned especially in modern rpgs to accept game end in the case of random battles and "check points" but in these cases, there is usually no story or consequence, just reload game and try again. In hindsight, my talk sounded pretty cavalier about the game ends that I included, but I meant to say that I put in a game in where I thought there would be an interesting story consequence. So in my mind they are less arbitraury than game ending from lost battle, because it's a consequence to players chosen decision, not to their skill level, unit level or RNG. (There are no game end for losing battle, just losing wager money) I don't think it's objectively any more or less random and it's worth the player's time because it reveals something about the story and world. The player can save at literally any time with a one button click so unless it's a game with no bad consequence at all, i think if it's dissuades a person from playing the game, I doubt that it was their type of game to begin with or had investment in the story/world. Just my opinion atm. Honestly, I have an interest in exploring deep consequences to choices (not to be confused with random bad outcomes), so my next game is probably going to be dark with lots of bad endings (but hopefully very interesting bad endings) so hopefully i will condition the player to save a lot from the start LOL.
@efaiАй бұрын
@@coffeedripstudios modern rpg games include losing in battle, that's different than when you decide that the story will branch and that branch is abruptly ended.. some players may not realize it and may not even save that much and suddenly find themselves in a situation where the game suddenly ended and their previous saved game is e.g. somewhere from act 1.. this can be very discouraging, so it's a good idea to autosave when branching like this or warn the player that it leads to an abrupt end or it is recommended to save the game at this point to explore all options.. if you decide to make a game with a lot of bad endings, I think that after 2-3 failures players will quickly understand that this game requires a lot of saving :D and honestly it's good for the player to know that they can fail at any point, but it may lead to constant saving and loading..
@gokcetunc1476Ай бұрын
Hellooo! ı hope you are doing fine now although this type of pain is unfortunately repetitive ıt doesnt mean that ıt should be seen ''less important'' than well other type of pains by any chance. ım also told that resting time to time actually helps you to work better (well of course some certain house chores has to be done :') but there easy meal types that can save the day ı think?? ı cant say much since ı cant cook and can only bake things) and ım veeery happy that new bond update is coming to main game!! yay ^^ by looking how good katnir's animations is ım actually very excited to see other's! making all the scenes, stories, arts and character skills seems like a very huge package for a update actually. though ıt will take my lots of time to reach each of them since ı was mainly focused on Lor's route and moved accordingly for this so ı guess ı need to make at least one restart and finish the huge endless beast fights to obtain all materials and then ı can move on every route one by one but ı hope ı will be able to achieve this since ı want to see all routes ^^ also about the question about whetever main chaarcter would like to fight against to crown or doesnt want to do that was actually interesting choice but because of that ı played the villain's heart side game before the quest 5 ı was more like ''no thank youu ı have already seen enough ^^;; ! '' and just chose the going to war XD ı also want to say that ım verry happy to see your games since they are actually verry good ^^ and ı mean it ı really like characters and ı can actually feel the atmosphere of the game very clear and ı can feel how deep the characters of the game are ım verry happy that how much effort you put in this game and you actually have fun while doing that and ı really hope this happiness will only grow bigger with the game as ıts the case for me ^^ ı also hope you can still lay back time to time since your health is always matters firstly :3
@coffeedripstudiosАй бұрын
hi gokcetune, i am doing a little better as far as my energy levels go, but still struggling with stomach issues. I think it might be stress related at this point. I have a history and tendency towards neuorsis so I have to actively find ways of calming, reasoning and coping with useless anxiety which I've generally made great progress with but it's an ongoing struggle >_<. Still I managed to draw and rig all the bond sprites this week so I think I'm still on target for this month's goals. It took me a bit longer than I had planned, as head shots are fairly straight forward but I put a little more effort into the hair and softness of expression and trying to get the "feeling" just right in the eyes. Thinking that there are players like yourself that have come to care about these characters makes me inspired to put some extra care. I was so used to working on deadlines, that sometimes my desire for productivity can make me a bit hasty. Good for completing my goals, but sometimes quality of details is a bit careless in the sprint! Thank you for your encouragement and reminder to slow down a bit it's nice to know that people do notice the details that I try to put in when I do make the extra time and effort. LOL. best wishes~!
@gokcetunc1476Ай бұрын
@@coffeedripstudios Anxiety.. as a huge procrastinator and perfectionist at the same time ı guess ı can bit understand how strong anxiety can be. but ıts also very harmful... ı believe that trying to balance such negative feelings with positive ones are a good choice since otherwise negative feelings can be quiet suffocating.... ım very glad to be your reminder ^^ ! ı think you are also doing amazng considering that you are taking care of many things. unfortunalety ı cant say much since ım just had a student role in my entire life so ı really hope you will always find resting days for yourself without anxiety ^^
@comicbooktheory9398Ай бұрын
i wanted to do a similar project thanks for sharing
@coffeedripstudiosАй бұрын
hi comicbooktheory, best wishes for you on your project goals~ hope you find lots of fun!
@analonto6474Ай бұрын
why youtube is banning my comments.....🤕
@analonto6474Ай бұрын
Okay, so, uh, briefly.... I have completed the game with all the routes. Very happy. Thank you!🌸
@analonto6474Ай бұрын
I liked all the characters, everyone has something special🍓 If I feel sad, I will go back and play it again :3
@coffeedripstudiosАй бұрын
aww, I'm sorry that youtube is doing that. I don't see anything on my end so I have no idea why. T_T if you ever want to reach out to me on email or itch.io i think it might be more stable? [email protected] or coffeedripstudios.itch.io/
@coffeedripstudiosАй бұрын
@@analonto6474 I'm so glad you enjoyed the game and the characters routes! I hope it can cheer you up in the future if you ever need something to lift the mood ^o^ thank you for letting me know even though youtube made it hard for you.
@mazyllendyaАй бұрын
thanks!!!
@gokcetunc1476Ай бұрын
Hellooo today ı kind of finished the otomejam and ıts very amazing! ı really like how sometimes ı cant predict how characters will react in certain things which shows how much deep and detailed they are. in the whole game ı was freely choosing whatever comes to my mind and not facing some sort of ''bad end'' or ''reaction'' just because of that was a great time for me ı did get many confused or not-so-happy reactions from LI's but ı still think my choices was worth it XD ı guess ı have finished 5 endings in 6 endings and will probably leave a massive comment (and hopefully ım trying to add few things into it before sending it) ı just wanted to write my thoughts here too since this game was like my highlight for life from the day ıts released to today :). as for burning out cycle this is something ım very very very accustomed with. since ı was a kid ıusually haid laid back personality with hating any type of competition. maybe ı was motivated in part my childhood but not anymore :') maybe because of that ı know how much ıt makes me feel sad once ı work so hard for it and give it my all only to receive words of disappointment like how people were waiting something better from me or how some certain person could or did better than me. ıt hurts me so much ıf that ever happens which usually makes me step back and ignore everything until the very last moment where my stress and anxiety kicks in and pushes me to work as much as ı can no matter how much tired ı get to at least get a good grades and even ıf ı dont ı cant simply tell ''meh ı studied like for few days only so ı wasnt expecting much'' though ı usually force myself to even not sleep and work. ı guess in the end ı just cant say ''eh ı tried my best and ım proud of it'' because ı feel like ım not the one who sets expectations in my life but some system is. the best option in every type of work is doings things because you like it because ı both gives you motivation to do your best and ıt tires you lest than normal since you feel like you did that not because you have to but because you wanted to. unfortunalety ı feel like ı have veeery long way to reach that point. another good way to avoid burn out is doing your tasks in a order that how much you can handle in that day and really planning thorough everything to make sure you will finish it until the deadline. this one saves you from the stress that you would feel everyday and perhaps helps you to go with your on pace without having some roller coaster experience (depends on the work but lets say generally) and again ım also veery away from that :D since ım not disciplined (unfortunately). but ı agree with your words! ^^ usually the easiest way to avoid burn out is not pushing yourself way too hard and keeping your expectations in the place that you reach without breaking your health. ı guess the main problem here is how system is pushing people into a race that seems unavoidable which causes many people to think like they had to be on certain level no matter what and spending (or maybe wasting) their entire life into that reaching that level or perhaps even trying to reach higher places and they wont notice how time goes until they finally notice.. hopefully when not too late. ı also want to be able live my live without burning out since ıt somehow became part of my life with every exam week, deadlines and many other things. I usually kept myself standing and pushing my burning our phase to later thanks to my friends who inspired me to say ''ok ı will give myself fully into this'', games (yours are definitelyy included ^^) and my daydreaming times but in the no matter how much ı delayed my burn out ıt eventually came and found me hopefully ı will learn to go with my own pace and finally be released by this cycles thank you for your great advices ı guess ı should work on creating my own expectations and shield myself from harsh ones firstly. Have a verry great daay ^^ ı wasnt thinking ı would write this much ı hope my over sharing is not annoying ;-;
@coffeedripstudiosАй бұрын
Hi gokcetunc1476, Thank you for sharing your thoughts and experiences. I related to your words a lot. Growing up as a perfectionist who always tried to be a model student and daughter, I was always really stressed out and ashamed of myself for my whole childhood and I never thought it was a problem until I started raising my own child and didn't want them to be as unhappy as I was growing up. Also please don't apologize for oversharing or for writing a lot, I make these games and videos to connect with people so I really enjoy when people share their stories and feelings. I'd say for me personally, the only time it feels awkward to me is when someone I don't know very well talks a lot about someone else in a gossipy or negative kind of way. Then I feel like a third wheel, uh, shouldn't you tell your complaints to them instead of me? I can't do anything with that information? LOL. Otherwise I always feel honored that someone feels safe enough to trust me with some of their more personal and genuine thoughts and feelings. I don't care for icebreaker kinds of conversations, I guess I don't really learn anything / feel connected to someone if they just talk about the weather, sports, pop culture, their job and other 'safe' topics. I really want to know about the rich and fascinating inner thought life. It's a bit intrusive and weird to ask people to share these things if they don't offer it up first though, so I don't get to learn about it as much as I'd like. I hope I didn't make it sound like I never struggle with other people's expectations anymore, I still do on a daily basis, because I seem to care super deeply about EVERYTHING as default but these are the types of things I remind myself to not let myself get swept away in those thoughts and feelings. Super looking forward to hearing your review on Lor's route in particular if you're so inclined ^_~. Best wishes and don't forget to be kind to yourself!
@analonto6474Ай бұрын
❤Wow, I’ve been waiting so hard for this wonderful game to come out! You’re great! Also your channel and your videos are always keeping in the way! Thank you!❤ (By the way, I don't know English well and I use translator, so if some words or sentences are wrong, unclear, I apologize, I just really want to share my emotions with you!)
@coffeedripstudiosАй бұрын
Hi Analonto6474, Thank you so much sharing your feelings! I really hope you enjoy playing the game. I had a ton of fun working on it. <3
@Aimera.Ай бұрын
You’ve worked so hard, well done!! I’m really excited for the game ^^
@coffeedripstudiosАй бұрын
thank you so much! we went pretty hard but it was tons of fun the whole time even for the endings (usually the hardest bit for me byt far)
@camillelescop3238Ай бұрын
Yeah ! Good job ! 🥳👏💪
@coffeedripstudiosАй бұрын
tyty~ We are proud of what we acocmplished this year's jam!
@gokcetunc1476Ай бұрын
yeeeeesss!! ıts finally about to come ouuut ım so exciteeeedd ^^
@coffeedripstudiosАй бұрын
i hope you enjoy it!
@AizeraАй бұрын
let's gooo
@coffeedripstudiosАй бұрын
tyvm~ I hope you have a chance to try it out!
@magicbuns4868Ай бұрын
I think one of the hard things of receiving critiques, is when someone is simultaneously rude but gives you good points. Like being corrected snootily for a typing error, then also pointing out something you've done wrong, and gives you a good alternative. It's harder to trust someone, because they've been rude, thus it's harder to believe in their good advice. I always find it best to listen to the advice and criticism that's being repeated to you.
@coffeedripstudiosАй бұрын
i try to be charitable with people. like even if they are mean and spiteful? unless they insult me bluntly, i try to just assume they are awkward or projecting. it makes me happier to believe/focus on goodness.
@efaiАй бұрын
Hi Jen, respect each other humanity is nicely said.. some people can be really insensitive and almost act like you owe them something and you haven't delivered it, so they have to be rude to you.. my approach may seem cold to some, but I never try to hurt anyone.. basically I try to point out something that is a problem and usually tell at least one way how to solve it.. I really like this approach and when someone gives me something like that, it's always good.. I generally don't like criticism like "this is terrible" or "this is ugly".. it doesn't really help me and I can't do anything about it, because I can't see what the person sees.. a more specific approach is always preferred, like "this function always lag for 1 second, every time I use it, it's terrible" or "this thing has to bright colors and the texture is broken, it's ugly".. just a little thing that I can work with and this is also how I approaching my criticism towards others.. to be completely honest I prefer to take criticism than give, because I feel like I can't say things in a warm way.. I think sugarcoating things to make them sound less harsh doesn't help anyone and being completely honest is kind of cold even if it's helpful.. I'm trying to find a middle ground here, but it usually leans more one way or the other.. but I never try to harm, just to say what is wrong and how it can be improved.. btw: I miss the face cam in this video, because you laugh a lot and I love seeing people laugh :) and I also want to say good luck with Ottoman Jam :)
@coffeedripstudiosАй бұрын
some people will be rubbed the wrong way no matter how you word something. i never had any issue with your delivery. i appreciate all the time and thought you put into your comments, as well as the helpful solutions you offer!
@eleonorahackman6779Ай бұрын
So cool! I’d love to know more about this art process! Art is the most daunting thing about trying to make a visual novel, from size, to how the body is broken down and how changes and animation is done, to importing into engine and setting up. When it comes to critiques, they are tricky indeed. I just heard, for the first time, about writers doing positivity reads, and I kinda like the idea. Sometimes you just need the fluff - and sometimes you want the honest “help me grow” stuff, of course. :)
@coffeedripstudiosАй бұрын
hi eleonorahackman, personally learning how to draw was the hardest thing I've ever tried to learn in life. im only really comfortably in the process now that i'm in my 40s haha. just take it easy and work on it everyday. it's a skill that takes alot of pratice for most people.
@eleonorahackman6779Ай бұрын
@@coffeedripstudios Thank you for the encouragement! I’m currently looking into Ren’Py, for the O2A2 jam, and was thinking I might try doing art as the scope is probably good for a noobie 😅 I’ll keep working on it! 🌸
@gokcetunc1476Ай бұрын
although ı dont create games (ım actually curious but ı know nothing about them) ı had to make many teaching materials in my university since my major is ''mathematic teaching'' for this few months and most of the time when ı showed my work to my classmates to receive any kind of critiques so ı can improve my work. To be honest recieving critique can be difficult for newbies like me no matter how kind it is ıf critique points me a way that ı have to do a alot of work on my material ıt can be bit saddening and in the end ı was also really glad that ı listened them because end result was alot better than my first work. ı guess my problem was ı didnt know how to approach critique while working on my work (like how should ı apply this critique to my work so ıt can get better). ı also thought about critiques same ! :3 ı really like to say good things and give my critiques between praise since ıt makes critiques less harsh. ı also try my best to understand what is the work about before giving my own critiques and ıf ı dont know much about ı usually warn other side that ı dont have much knowledge about it so they shouldnt take me too seriously. I usually like to give my critiques ıf ı believe that other side has alot more potential to make their work improved but sometimes ı cant say anything at all too ıt can because of many reasons XD like maybe ı really didnt understand or like the work or ıf ı have no idea whats going on there XD but when receiving critiques ı usually focus on what part of my ''material'' is understood very well and what part is ı usually had to explain others because ıf even someone who knows how to create a material cant make it out something then someone from complete outside wont be able get whats going on at all (my materials had that alot ;-; ) well ı guess ım more type of ''praising'' person rather than giving critiques though. since ı wont say much unless ı feel like ı need to point it out or someone really asks me to do it since ıts not only me giving the critique but how other side will take it. overall ı think moving according to golden rules in both giving and receiving critiques are very important :3 also thanks for the video ^^ ! and good luck for the both otomejam and art fight :3
@coffeedripstudiosАй бұрын
it can definitely be hard to take critiques. at the root, i think the only way to make it 'easier' is to believe in yourself. trust yourself and love yourself and your work enough to know that it doesn't have to be perfect, it doesn't have to be for 'everyone' and you get to pick and choose what advice you want to listen to. if you take everyone's critique as a helpful suggestion rather than an "order" to fix something that is "bad" then i think you can nagivate around that natural reaction of defensiveness that seeks to self preserve. it's easy to say this than practice it, because our culture revolves around so much shame induced conformity.
@levicoreАй бұрын
I think this is a beautiful way to look at the critiquing process! I don’t have your level of experience in creative spaces, but I agree with everything you said. Thank you for sharing, sincerely, and I shall carry your pebble onwards.
@coffeedripstudiosАй бұрын
hi levicore, thanks for listening to my random thoughts on the subject.
@gokcetunc14762 ай бұрын
Hellooo thanks for the video! Im actually really glad to learn few things about team OG and both of them look gorgeus! About characters ı also love to learn about their personality more than some info about them though ı also like to learn about what they like or dislike too since ıt gives sense of being closer to that character like what is their hobby that they do in their free time or well some small details that actually helps you to understand them. As for alluring male poses.. I dont really think any special pose but ı dont think the pose itself would only enough ıf we are talking about romance ı guess.. Perhaps trying to catch caharacters sincere feelings into that pose could be more alluring? For me ıt doesnt have to be "sexy" Pose or something but ı usually like sneces where the character you are romancing lets you know their feelings openly eaither by telling them or doing something (ı might havr picked too cheesy example by giving this scene but in some romance shows character can hold other ones hand and put them on their chest too let the other side know about how crazy their heartbeat goes when they are with that other company XD ı mean they do something to show their love) of course this is only my point of view since ı usually look for romance rather than sexy Edit: well while not being too sure sometimes people can find characters simply focusing on their serious work "alluring" Too. I guess ıt depends but ı just remembered this and wanted to tell Im soo excited for this game ! 😊 thanks for all the hard work
@coffeedripstudiosАй бұрын
Hi goncetunc1476 thank you for sharing your thoughts on the subject! From what I read, I feel like you have similar feelings about the masculine attractiveness. Usually it has to do with the context of the scene or story of that character as opposed to just their body and what they are wearing and how they are posed. I wonder if this is what distinguishes the male and female gaze ? More so then the subject matter itself. It's often stereotypes that women want a story and romance and are more likely to read completely picture less romance fiction and find attractiveness maybe in ideas more than just visual? I know female character looks more attractive to me also if there is a story inferred by how she is depicted as opposed to just dressing and looking sexy, though somehow I think I've been conditioned to find this less absurd looking than a male character depicted in the same way, even though it's still usually a bit absurd without any context imo.
@efai2 ай бұрын
Hi Jen, if it's really difficult to make a seductive male character, you can try to make a seductive female character and give it masculine features.. like slowly transforming a female character into a male one.. anyway during the drawing process you may come up with something unique that will work or you can add more and more masculine features.. it can also help if you think about the character while drawing, what it should represent, how and why.. if you come up with a story for the character, it can help a lot with the vision of the character and its features..
@coffeedripstudiosАй бұрын
Hi Efai, I definitely see what you're saying and actually I think a lot of artists do what you are suggesting! I think for me, I'm trying to conceptualize what masculine attractiveness/ seduction means to me. Not just posing a character, but what gives off the concept / energy that would feel different from feminine seduction. It may or may not be appear to be different to the viewer but it's something I still like to consciously challenge. Actually I find it interesting that a big part of male appeal has to do with story and context to how they are interacting with their environment / other person than female, which can often just be laying there in a white or black void of any context to anything or anyone else. It's interesting to pick apart that distinction. Why do I have that association?
@efaiАй бұрын
@@coffeedripstudios Hi Jen, your approach is a few steps further from what I suggested.. you don't just try to show attraction, but also give it shape and understand it.. I don't want to be too shallow, but I have noticed many times that women are attracted to a guy with good quality hair and a cool haircut, sometimes even a quality beard.. I mean like very straight, very dense.. it almost seems that they observe a man's genes and if he has good genes, they consider him an attractive person.. it's also about how a person behaves, that alpha male presentation when he's in the room.. so you can put multiple male characters on one screen and you as a woman decide who is the most attractive or alpha male to you and try to figure out why by observing his features.. why you have this association is maybe, because you are more interested in their character than their physical appearance.. when a man is considerate of others it can be attractive to you, because he treats women the way he doesn't have to treat men, because they aren't his love interest.. just my two cents.. edit: one more thing I completely forgot to mention.. when a person is talking to others and you can tell from the look that the person knows a lot about the topic, that can also be considered attractive.. it's just admirable to see a person who knows about something a lot, that he has a talent for the given thing and a lot of experience with it..
@Aizera2 ай бұрын
The games that get it right make me feel like I'm falling in love with somebody rather than doing a math problem to optimize the maximum possible bond with the designated NPC of my choice. lol Also I always like replaying the game to bond with each different character, even if I already have a favorite/personal bias. And I still want it to be an immersive experience each time
@coffeedripstudios2 ай бұрын
Hi Aizera, thanks for sharing your thoughts. I agree that having to do math problems to figure out how to get a good ending is pretty immersion breaking. We didn't show much information at the start of development (ex. early screen shots all you see is the bond level tracker) but we decided to make more information available for the player who wants to strategize around point mechanics. However, everything is designed to be very lenient so you should be able to go through and as long as you interact consistently with 1 LI, you should be able to explore their full route and choose your actions in whichever way feels most natural/in character for you. This is, in essence, a fluff simulator XD
@gokcetunc14762 ай бұрын
Helloo thank you for the video! ı waiting for the game with great excitement and once ı saw the video ı immediately jumped in ^^ well this will be a long comment since ı finally got lots of free time ^^ wow thats alot of words! thanks for the hard work! As a player ı usually dont like when a choice ı randomly pick literally decides ıf ı will get a good or bad ending especially ıf ı also cant make any sense of it so being able build my own character or my own path always excites me alot more than normal type of visual novels since ıt gives me a feeling of being able play the game as ''myself'' which is actually important to for someone who has weird anxiety like me. by calling it weird ı mean when ı play games ı ALWAYS do my best to get ''right choices '' and sometimes ı sometimes imagine my own self as a main character with a question like ''would ı survive ıf I WOULD GO THOURGH THİS?'' or for otome/ dating games ''would character love ıf ıt were ME?'' and ıf game doesnt give me much of a choice then answer would be usually ''no'' and that makes me feel kind of disconnected to game world especially ıf the game doesnt really introduce the ''main character'' much in the name of ''giving to players the feeling of creating their own story path '' or things like that (ım totally fine with well introduced characters tho since ı can see that story is about someone else not me clearly) but in games that gives me so many choices and/or variety of endings ıt makes me feel like ı dont have to reach a ''true ending'' since there no such thing and what ı should reach is the path ı want to have and the being able to decorate room to catch the interest is amazing idea! ıt both gives so many choices to player to decorate to room with their preferences and be able catch the interest of game characters :3 thats amazing freedom that we can have our own preferences instead of being have to find right choices but ı guess ıt seems difficult to ''program'' them all? then perhaps the game can come out as an demo or uncompleted to be able to not miss the jam and then can get updates? rushing can be pretty tiring afterall point system is so cool! well ı hope there is no negative points XD 0 points are fine but no negative plss and also different responses in different bonds are pretty good too ıt makes things lots more realistic the fact that you can do speedrun whole moth to 10 days is cool but ı guess ı will keep playing for all days ıdk ıt actually changes anything but ım fine with slow process :3.... oh well ı am curious about how they will spend their time with me in their full bond level too x3 so ı guess ı will go both... chancing opinionnss haha ıts actually relaxing to know that having only ''Im good by myself'' ending which well perfectly fine with me :D (ı cant just like sad/bad endings although they can make story deeper) overall the process of the game is amazing and ı am sooo excited for this ı hope things will go well for you and ekkoberry for this project (well of course for everything too) thanks for the all hardwork again and also thanks for the video ^^ ıf ım correct game will be out on end of the 8th week right? which means there is technically 2 weeks to go... ı dont wanna sound impatient since taking things slowly ıf possible is best choice for health but ı will keep following updates so ı can at least have small peeks >w< Have a very nice day!
@coffeedripstudios2 ай бұрын
Hi gokcetunc1476, thank you for sharing your experiences and enthusiasm. There is no negative points for any choices. The biggest penalty you get is a grumpy/confused reply at worst LOL. You won't have to worry about about bad endings either, as all the LIs kinda grow enough by the end to even take rejection in a fairly non-toxic way, (dating them up to day 30 and not ending up with them). This game is mostly just pure fluffiness as the art/aesthetic would suggest. I'm really glad to know you are looking forward to the release of this game and I hope it won't disappoint. I always put my full passion into these projects even when its a gamejam so it's a little nerve wracking the closer we get to release. We started the 1st week of development at the end of April into May, so technically we have 9 weeks. We hope to be finishing early but it will be released by June 30th at the latest.
@efai2 ай бұрын
Hi Jen, I also don't like it when the game locks you on a certain path or if you don't do everything 100% right you ruin your chances with that character.. I faced the same dilemma with choices.. so I created a class for decisions and save almost every single player decision.. I also save behaviors, if they are nice/rude to someone, if they flirt or if they were flattered when the character flirted with them, etc.. so I can decide which things are important for which character and also the most important choices from the list.. it has a lot of options and freedom, but on the other hand, I have to know about all the options they can do and keep a list of them.. btw: I would like to try this game, when will it be available to play ?
@coffeedripstudios2 ай бұрын
Hi Efai, it sounds like your choice tracking is very detailed and customized for the player. I started doing that with one of my games but it got a bit overwhelming for me. Creating class just for decisions sounds like it would help with that. I'm hoping to finish before the deadline but it will be out by June 30th at the latest. Thanks for showing interest!
@efai2 ай бұрын
@@coffeedripstudios that's right, I have a dedicated class for all decisions and I just need to track all possible decisions in the game or at least the important ones.. it's not so bad, because with a good memory you can easily go back to your project and check what the decision was or just make a list of decisions and look at it.. and you can really do meaningful things with it and almost completely customize the story for the player, but it's a lot of work to do all the branches, so it's better to have important decisions and then only those that add/change a few sentences.. you can check the decision class in my project.. it's very easy, just save and get the decision and check if the decision exists, so it won't cause any errors.. In the comment I also have how the data will look when I save the decision so that I can work with it and not forget the pattern.. and to understand it (or basically any other of my classes) you just need to learn how to work with lists, dictionaries and list of dictionaries in python, so it's just the basics, nothing advanced.. and I'll definitely wait until you release it, I'm curious about this game :)