The cuts on some of these are hilarious, also that's alot of pointing. I wonder who is the traitor?
@fsfreturns524213 күн бұрын
This calls for an emergency meeting !
@CR-Nova13 күн бұрын
Now that I think on it, this really points out how often they do that.
@fsfreturns524213 күн бұрын
"points out". Not sure if that wordplay was intentional, but I got a chuckle out of that lmao
@TheShuujaku15 күн бұрын
J'ai jamais pu prendre Black Shadow au sérieux dans ce jeu à cause de sa voix et donc du coup, son rire. Par contre, sa version animé, c'est une autre histoire 😅
@fsfreturns524215 күн бұрын
C'est sûr. Les cutscenes en elles-même n'aident pas non plus x) Comment ça va depuis le temps ? :D
@ikagura16 күн бұрын
They look so joyous.
@gba_music_and_stuff16 күн бұрын
*hahahaha*
@JONATHANMAZZINIАй бұрын
240p 🤦
@lieutenanhope0172 ай бұрын
Can you go into detail about how you boost at 0:22? That is the trickiest part for me since i end up always crashing into the barrier.
@lieutenanhope0172 ай бұрын
Also, how sharp are you turning for that shortcut? Im having problems w/ that too.
@fsfreturns52422 ай бұрын
@@lieutenanhope017 Regarding the boost, or rather the landing, I make sure to always land on the jump plate while jumping to keep the 478km/h top speed going. Lower than that makes you more likely to either crash into the barrier or out of bounds. Fire Stingray has it easier since you can reach 478 km/h without jumping. As for how sharp I turn in this clip, you'll notice I let go of the accelerator to turn easier there. This is also a trick I use when doing the White Land 1 shortcut. Blast turning (as in, tapping the accelerator) also works, especially with Fire Stingray. Lastly, in this clip I drift to the right using R while going straight-forward in the final jump. But it is possible albeit trickier to adjust your angle to go slightly to the right. The problem comes from doing this adjustment during a jump, which can be problematic to do. Once more, Fire Stingray can just skip the jump before the last one and angle itself for that one. Hope this helps you out !
@lieutenanhope0172 ай бұрын
Thanks!! This cut has always been tough for me, so i appreciate it
Maybe we'll get the F-Zero 2 tracks and machines on 99's one year anniversary. After they finish doing the Mirror League stuff.
@frenchy_vince3 ай бұрын
Je savais même pas que ce cut existait 🤯
@fsfreturns52423 ай бұрын
C'est un cut dangereux car à l'atterrissage il peut y avoir des bumpers sur le chemin qu'on ne pourra pas forcément esquiver, surtout au tour 4. Sauf que sur ce clip, j'ai eu du pot et il n'y en avait quasiment pas. lol
@frenchy_vince3 ай бұрын
@@fsfreturns5242 Certains appelleront ça de la chance, j'appelle ça le talent.
@ResurrectedElvenMonk4 ай бұрын
I am your 200th Subscriber. I absolutely love your F-Zero content. Maybe someday we can rave against eachother in F-Zero 99. *: D*
@fsfreturns52424 ай бұрын
Wow, I didn't even look at my subscriber counter. That's a milestone reached ! Thanks, I do my best in getting videos out ! Who knows, that might happen :)
@ResurrectedElvenMonk4 ай бұрын
The Forest Tracks sounds like they use the same instruments as the White Land tracks.
@fsfreturns52424 ай бұрын
It does sound like White Land in places, indeed. That might be why those custom songs might be my favorite overall !
@ResurrectedElvenMonk4 ай бұрын
Well played run. Some of these tracks would be absolutely brutal to nearly impossible in F-Zero 99. ABSOLUTELY LOVE the Metal Fort themes, beautiful.
@fsfreturns52424 ай бұрын
CosmicTailz's soundtracks go hard in this instance :D
@ResurrectedElvenMonk4 ай бұрын
@@fsfreturns5242 Question for ya.
@LeBilou214 ай бұрын
la fin lol si proche du super skyway de mc1
@fsfreturns52424 ай бұрын
Oui >< je la sens encore
@grippage4 ай бұрын
everytime i try to patch the game it doesnt work. cant figure out what im doing wrong. I can watch you play instead! lol. thanks for posting
@fsfreturns52424 ай бұрын
Are you making sure you're using the right patch for the right rom ? Each patch is marked specifically to be used with a certain version of the rom (US patch for the US version, JP patch for the JP rom and so on). Unless you're talking about the in-game music patch, in which case you should check out CosmicTailz's video on that one. And you're welcome !
Fzero X Maximum Velocity Circuits Tracks Mute City Big Blue Sand Ocean Death Wind Silence Mute City 2 Port Town Red Canyon White Land White Land 2 Mute City 3 Death Wind 2 Port Town 2 Red Canyon 2 Fire Field Mute City 4 Big Blue 2 Sand Storm Silence 2 Sand Storm 2 Metal Fort Forest Metal Fort 2 Forest 2 Mute City 1 Forest 3 Metal Fort 2 Big Blue Fire Field Port Town
If the guys can recreate the two games to be time-based for each of the courses, those will be the closest to the games we can get in the meantime. Time-based courses have you keep on racing or crashing until time is up to go to the next course.
@tankster275 ай бұрын
Someone coming from skyway for a free kill...now that's savage gameplay there
@no642565 ай бұрын
I've had shit like this happen in the original F-Zero, but i don't think I've seen something this bad even in that game. Jesus
@fsfreturns52425 ай бұрын
IMPORTANT UPDATE : A MSU patch has been released recently to replace the in-game music with the ones I edited in using a video editor. Go see the trailer of this patch here : kzfaq.info/get/bejne/fbunY8tjyMute4U.html
@fsfreturns52425 ай бұрын
IMPORTANT UPDATE : A MSU patch has been released recently to replace the in-game music with the ones I edited in using a video editor. Go see the trailer of this patch here : kzfaq.info/get/bejne/fbunY8tjyMute4U.html
It would be cool to feature the TheBlurCafe music in the recreations. He is able to make the SFC-style music based on the broadcasts showing the practice runs.
@fsfreturns52425 ай бұрын
Given how F-Zero Hybrid was able to implement custom musics, I'd believe it might be possible. Maybe in an update ?
@LuigiTheMetal645 ай бұрын
@@fsfreturns5242 I would be surprised if there is a sound setting that turns off the music, which is based on how the licensed rock music is played during the GP 2's broadcasts.
@SilverreploidCLE5 ай бұрын
These tracks need to be in 99. I still peg Sand Storm II as one of the scariest tracks, given the ambiance. lol
@alexmoreno26065 ай бұрын
Total deaths: 2
@fsfreturns52425 ай бұрын
Gotta own up to these deaths
@andregoeck78895 ай бұрын
Very Cool😮
@TheMrObservador5 ай бұрын
One thing is bouncing to the side, but other very different is start bouncing back. Man it hurt to watch
@paperluigi61325 ай бұрын
Man could you imagine Mute City IV in 99?
@M4n3Zwii4 ай бұрын
Could you imagine a secret grand prix? We need an extra secret track because they are 5 tracks for the grand prix
@ChiefMedicPururu4 ай бұрын
Many would crash after the giant boost.
@F-ZERO5 ай бұрын
Haha I see you had the same Idea as me with the music!
@henry15355 ай бұрын
Wow!!! How did you patch the rom with the CosmicTailz’s tracks? I’m pretty interested
@fsfreturns52425 ай бұрын
I actually added the OST during the video editing. During the recording, I disabled the sound channels 1 to 5, meaning I only get the sound effects from the game itself.
@henry15355 ай бұрын
Oh ok. Thanks for the info, I thought you applied some MSU patch or stuff like that. That ost is pretty interesting. Nice vid, pal 😉
@fsfreturns52425 ай бұрын
@@henry1535 Thanks ! Also, CosmicTailz released a trailer regarding a MSU patch that actually replaces the in-game music without having to add them through a video editor like I did, if you're interested ! Be sure to check it out when you get the chance !
@henry15355 ай бұрын
Yeah, I already watched it. Someone linked the video in the FZ Nexus Discord. Thanks 😊
@fsfreturns52425 ай бұрын
@@henry1535 Anytime !
@OmegaVideoGameGod5 ай бұрын
Very nice
@NikoSoviet885 ай бұрын
The boys did an outstanding job on the recreation, seriously incredible
@OmegaVideoGameGod5 ай бұрын
Fuck yeah :)
@creamchunk5 ай бұрын
Damn that double red bumper at the end was a thing of beauty. Probably the best example of a teabag in a racing game.