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@fangartspace3459
@fangartspace3459 2 күн бұрын
I've been following along, and it didn't work I don't know if I'm doing something wrong but the sword hits Arnt registering
@Stefan188x
@Stefan188x 11 күн бұрын
do this works only on player bp or any other? like i try do something grow only a lamp but this wont work event seems not start
@T4Lnad0
@T4Lnad0 11 күн бұрын
10:55 i used you're breaking settings and it takes like a whole minute to stop the player have they changed the values or something I'm new and have no idea what I'm looking at
@creativepeople6769
@creativepeople6769 13 күн бұрын
Я только начал изучать систему сохранеий. Pizda...
@kenpachi59280
@kenpachi59280 14 күн бұрын
Good morning, I would like to add an armor system but when changing equipment it does not change the value of the armor. Do you have an idea or a way to see us together in private?
@Nangalad
@Nangalad 15 күн бұрын
I miss those N-hance assets in your tutorials and tutorials overall =|
@ianwicker2090
@ianwicker2090 19 күн бұрын
no data structers, no components, just chuck it straight into the actor and cobble together some stats for it. jees man! i just want a video that shows the right way to do things and not the short way!
@nicholasplouffe1383
@nicholasplouffe1383 23 күн бұрын
Im on 5.4 and Enum to string has a different look to it and wont let me connect item info to the enum string. Any advice would be amazing! Thanks
@PsychotropicDog
@PsychotropicDog 25 күн бұрын
So moving forward on the save system, I could not get this to work in UE 5.4.2, nor the usual examples that are the same, and could not find a reason why. I did find one system that worked, and since it uses Structs it is way more fun then the cascade of connections you are about to see. for others who get stuck here is the link: kzfaq.info/get/bejne/fpyipK2T3NC2eZ8.html
@saltyanimations6022
@saltyanimations6022 29 күн бұрын
1 day 10 hours 57 minutes 30ish seconds. If you watched the entire 150 video playlist, that is how long you sat down and watched straight video. OUT-DAMN-STANDING! Crystal Clear Games Studios you are a legend and we appreciate you. I've seen that you've not posted anything in a while. I hope you're in good health and everything is working out for you. This was a marvelous series and 100% beginner friendly. Thank you so much for doing this and allowing it to be free. Your effort won't be in vain.
@arcadejedidp
@arcadejedidp Ай бұрын
You made setting up dialogue so simple! Other tutorials made this frustrating. Thank you for breaking down the details and shortcut keys!
@saltyanimations6022
@saltyanimations6022 Ай бұрын
If anyone has this issue in the future: If your character stops moving after dodge roll check your normal acceleration variable. As per the tutorial, yours is likely set to default value of "0" zero. My fix was that i matched it to the character movement acceleration value. Which in this case was 768.
@Fantasy38294
@Fantasy38294 Ай бұрын
YOU ARE SO GOD DAMNN COOL thank you
@yuribriar2164
@yuribriar2164 Ай бұрын
biatch doesn't work
@gamecharactercomparison
@gamecharactercomparison Ай бұрын
thank u my firend, this tutorial is very helpful. keep the best all time !
@pawelorlik2582
@pawelorlik2582 Ай бұрын
Will you make an RPG game similar to Skyrim in terms of leveling mechanics, character creation, etc. in UE5?
@saltyanimations6022
@saltyanimations6022 Ай бұрын
Heyo future people! If you are having an issue with the crafting menu graying out your recipes and allowing you to create "None" items that take up your inventory do this = Go to your craftingscreen_W or whatever widget you're using for crafting. From your event construct you have your set to 0 "zero" chain. follow that till you get to the first "For loop" follow the loop body path and begin "refreshing nodes" on data table node, break info node, both craft widgets, and both add child widgets. I'm not certain what the issue is but i think it has to do with us updating the item info structure so the new item description channel was throwing things off. Hope this helps!
@PsychotropicDog
@PsychotropicDog Ай бұрын
at 13:37 access array error in FOR loop; UE 5.4 gives a more verbose warning. In MENU widget, after creating Icon widget add a check if FOR LOOP index >= Inventory->Length ->Branch :True skip the SET item info and go directly to Add Child To Uniform Grid, it will leave a default item info. Branch :False do the SET Item Info and connect to same ADD Child to Uniform Grid (as originally done). Guessing this might be cleared up in future video but in case it's not or can't wait.... (also, so far so good this series)
@lohkiiinteractive3675
@lohkiiinteractive3675 11 күн бұрын
I was wondering how best to tackle that issue I was getting and putting that tid bit in seems to have made the errors stop :) Thanks!
@PsychotropicDog
@PsychotropicDog 11 күн бұрын
@@lohkiiinteractive3675 there seems to be a phobia bout for each loops in future videos, but they work fine.
@lohkiiinteractive3675
@lohkiiinteractive3675 11 күн бұрын
@@PsychotropicDog I originally used Unity for the past decade so I'm used to scripts with for loops so they don't scare me 😂
@saltyanimations6022
@saltyanimations6022 Ай бұрын
Another thing for those of you who are developing with a Gamepad in mind. If you are having the issue where your character only walks if you very barely touch the joystick, go to your IMC_Default in your input folder. go to movement and under your gamepad section if scalar is set to 50, 50, 1 thats the issue. adjust that to either 1, 1, 1 or 2, 2, 1 then play around with your Baselocomotion_BS until desired results. Mine were full walk at 112.5 to 225 and then run at ~394 That way i have a gradual build up to walk, and then gradual jog from walk to run.
@saltyanimations6022
@saltyanimations6022 Ай бұрын
Neat little thing I did while watching this. I felt that the coming to a complete stop for combo 3 was a little uncomfortable for how long the animation was. I also figured that full speed for the duration, or even half speed, looked stupid too. My solution was that at the end of the combo 3 chain I threw on a delay and another adjust speed. The delay was set to 0.75. Switch attack 3 now looked like = Set ATK 3 True > Set ATK 2 False > Set ATK Combo 0 > Adjust Speed self 225 > Delay 0.75 > Adjust Speed Self 0.0. You still come to a complete stop, but its after a brief slow down.
@stefanomoscatelli4138
@stefanomoscatelli4138 Ай бұрын
I guess the Shock spell grasped the very essence of computer programming
@saltyanimations6022
@saltyanimations6022 Ай бұрын
For anyone who sees this in the future. A simple mistake I made that led to about an hour of double checking everything: If your string at 9:40 reads as 0 (zero) over and over again, go back to your Data Table from the beginning of this episode. He hit the + symbol for the Kill Count even though he didn't put in any new information. This was an error on my part for not following closely enough and just didn't hit the +. Moral of the story, even click means something.
@Izmolio1
@Izmolio1 Ай бұрын
You mention the ItemID_E and the DT have to match regarding spelling/format. Does the order matter? Such as, can the ItemID_E have Empty, HealthPotion, then Steak while the DT has Empty, Steak, then HealthPotion?
@fangartspace3459
@fangartspace3459 Ай бұрын
I am having a problem where I can equip The sword and the sword appears but when I press the same button again the sword disappears again before the animation is done playing and actually as soon as I press the button it disappears how do I fix this
@fangartspace3459
@fangartspace3459 Ай бұрын
so when you have move then one of same weapon it just makes it disappear
@fangartspace3459
@fangartspace3459 Ай бұрын
um i tried and followed along and noticed when you add more the one of a set like i set it to 10 potoins and the max is 50 potions the first one is 10 that pick up and then the rest are 1 and the counts up to by 1 and not 10
@dekanicoyunda
@dekanicoyunda Ай бұрын
How can i make off hand slot guys? please help.
@DaesDroolMoes
@DaesDroolMoes Ай бұрын
Some interloper moment
@DaesDroolMoes
@DaesDroolMoes Ай бұрын
What the Familia vOic
@zakthorpe9689
@zakthorpe9689 Ай бұрын
Can you not just make a revamped course for us all and charge a few hundred quid? =p
@Lowridercrimson
@Lowridercrimson Ай бұрын
Thanks for these tutorials, they are awesome!
@saltyanimations6022
@saltyanimations6022 2 ай бұрын
If anyone has issues with item quantity on player inventory when merchant is up: I made the mistake in Shop_W where when creating the sales widget I mistakenly selected the "Shop Icon W" instead of the "Sales Icon W" This made it where no matter what I did the quantity didn't show up. Select Sales Icon W. Problem resolved.
@D_Quinn
@D_Quinn 2 ай бұрын
This video indirecty saved my life. None of the things you did actually applied to my project, but you made me look up how to better multicast stuff and that had me figure out I wasnt actually multicasting a rather important variable.. So thanks!
@saltyanimations6022
@saltyanimations6022 2 ай бұрын
Hey all! Incase you read this in the future I slammed out an Arrow model. Like the bow, just scale it down to .175 and it should fit perfectly. Model size is based off the rough idea that recurves tend to be about 60 inches so the arrow is about 30 inches. Party on all! drive.google.com/drive/folders/1kSE5W_LFkDIC13uYn51cmqivl2Rkm7ec?usp=drive_link
@saltyanimations6022
@saltyanimations6022 2 ай бұрын
For those of you that like math, we are at roughly 7 hours of straight free tutorial. CCGS, you kick ass.
@srawdawg6188
@srawdawg6188 2 ай бұрын
I don't understand the significance of them casting to a player controller in the version 5 templates. So I make separate player controller blueprints for each of my 3 characters, but before any of those are spawned I can't even seem to get the select or start button to work on the second game pad to just acknowledge they are there!
@Jake-oc8wm
@Jake-oc8wm 2 ай бұрын
What's the piece playing at 21:50? Fascinating music
@asiblingproduction
@asiblingproduction 2 ай бұрын
In case someone has a similar problem, I didn't put the return value of the vector length to the speed set in the state machine.
@zakthorpe9689
@zakthorpe9689 2 ай бұрын
Just do the death with montarge too, save so much time
@calotron357
@calotron357 2 ай бұрын
My default event graph within the character BP is different from yours. Running UE5 v5.4.1 - not sure if I can continue as instructed without jacking everything up. Shame because I've followed some of your other tutorials and love your style...
@Tenchinu
@Tenchinu 2 ай бұрын
getting a couple problems here. you managed to actually click on the loot without putting the blueprints that allow the cursor to appear on the screen and select the loot individually. How?? also, the loot is not really transferring into the inventory. Wonder what I'm doing wrong. I'll reqwtch again, cause I prob missed something somewhere. In case I didn't, and someone else finds the solution, please give me some tips :)
@Tenchinu
@Tenchinu 2 ай бұрын
now my trace is not registering the trees, rocks, or any harvestable item... so my hits are just passing through :( I made sure the 'Enemy' tag in on the 'base Harvet_ BP', but it still registers no hit. What could it be that I'm missing?
@saltyanimations6022
@saltyanimations6022 Ай бұрын
I was having the same issue. The solution for me was to go into each of the three objects (baseharvest_BP, Wood_BP, and Stone_BP) and in both the Item and sphere set the collision preset to custom and tick the block box on enemy. For you i double checked something just now, I also added the tag for the Item and sphere "Enemy" For whatever reason, this worked.
@zakthorpe9689
@zakthorpe9689 2 ай бұрын
anyone having trouble with the collect quest still, copy and past the whole last part where it removes the item and past it behind the remove item at the end and connect it, solved all my issues, did it 3 times can have as many items on quest as i want!
@CrashOverStore
@CrashOverStore 2 ай бұрын
For the part related the typewriter effect you could also use the asset I have developed. It is in UE marketplace called "advanced typewriter effect". The demo showcase is in my yt channel :)
@zakthorpe9689
@zakthorpe9689 2 ай бұрын
In equip arrow in player_BP dont hook up the current arrows break iteminfo to the others just connect the two together or you will keep doubling arrows
@zakthorpe9689
@zakthorpe9689 2 ай бұрын
on the blendspace condition going from attack 3 to reset make sure the condition is , atk saved and atk 3 are on an and boolean, connected to a not boolean and that'll stop any freezes in the melee swings!
@zakthorpe9689
@zakthorpe9689 2 ай бұрын
on the animation blueprint i just added a and Boolean with the not boolean and added the atk 3 and it completely solved my melee problems, can have the delay on whatever i want
@-.Mute.-
@-.Mute.- 2 ай бұрын
Hi I dont know if this channel is still active but I have this issue where the text isn't being printed out and is just remaining as 'text block' and Idk why, anyone know a fix? I got the error around 19:00
@Samkruso3D
@Samkruso3D 2 ай бұрын
I just realized after stowing the bow, the character is unable to pick up some items. Healthpotion works, other items like the manapotion not. Thats weird. Any ideas how to fix that?